Network Programming Lab Manual

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NETWORK PROGRAMMING LAB MANNUL

INDEX 1).Syllabus 2).Software and hardware requirements. 3).Rational behind the network programming lab 4).Experiment performed in the lab 5).New idea besides university syllabus 6) References.

Hardware requirements: Processor RAM HARDDISK Other : P-IV (2.4 GHZ) : 256MB : 40GB : router, switch 16 port

Software requirement: Operating system Language : windows 2003, windows XP ; java 2.0

Syllabus
IT-304 E Network Programming Lab.

LTP Total: 50

Class Work:

25 - - 2

Exam: 25

Duration of Exam: 3 Hrs.

The socket programming can be done on Unix/Linux operating or/and Windows. Socket programming, and the language can be C/VC++ and/or Java 1. Write a program to Create Sockets For Sending And Receiving Data. 2. Write a program to Obtain The Local & Remote Socket Address. 3. Write a program to Create Sockets For Handling Multiple Connection 4. Write a program to Obtain The Information About The (A) Host (B) Network (C) Protocols (D) Domains. 5. Write a program to Manipulate The IP Address. 6. Write a program to Write A Telnet Client. 7. Write a program to Make An FTP Client
Note: : At least 5 to 10 more exercises to be given by the teacher concerned.

Rationale Behind the Network Programming lab

This course presents a systematic introduction to the principles and practices of configuring and maintaining computer systems and networks. Today, computer technology is having a major impact as a result of linking them into networks, and perhaps more dramatically as the biggest network of all, referred as the INTERNET has changed the face of business, industry, government, education and almost every aspect of human activity. But, how does all this actually work? What are the protocols? How can we develop programs/systems that actually execute in separate computers? What does the client/server model mean? The course offers a top-down approach to investigating the layers and components of network technology and provides an understanding of networked systems. This course advances the introduction to networks provided in 1007ICT and integrates this with some practical programming examples.

LEARNING OUTCOMES The students should achieve a deep understanding of the protocol stack in widely available computer networks. It should enable the students to

consider programming client/server systems over transport layer protocols. The students should understand the functionality of network layers in detail, with the potential to eventually develop or implement simple versions of tasks like packetization, control flow, error correction, network flow control and security. Students should have a detail understanding of headers for some protocols in some of the network layers, and also a solid understanding of the functionality of each component. Students should understand what is involved in networking a computer on a wired as well as wireless access point. This course will offer content-based outcomes in terms of understanding the concepts of the network layer stack. However, it will include cognitive outcomes (e.g.: understanding, analysis, evaluation), as students will be required to contrast concept like switching networks vs. packaging networks. Students will solve some implementation problems in their assessment items and as such application outcomes (i.e.: skills-based outcomes eg: problem solving) will be achieved. Therefore, specific outcomes are as follows: 1. - Achieve an understanding of the functionality of each layer of the network stack. 2. - Achieve an understanding of the algorithms that achieve the functionality of the network stack. 3. - Recognize the packet system and protocol of layers of a network stack 4. - Recognize the features of client/server systems and programs, with a view to be able to implement simple systems in this model. 5, - Analyse, develop and implement the client and server of a simple program over a transport layer. 6. - Evaluate the advantages and disadvantages of the alternative technologies for networking as they have evolved in the recent years.

Experiment no 1. Objective: Program to manipulate the IP address of a system.


java.net.*;

class ip public static void main(String args[]) InetAddress ia = InetAddress.getByName(lab5server); ia.getHostAddress( ); ia.getLocalHost( );

InetAddress getByName(lab5server); getHostAddress( ); getLocalHost( );

Catch(UnknownHostException e) System.out.println("error"+e);

Source code
import java.net.*; class InetDemo { public static void main(String args[]) {try {InetAddress ia = InetAddress.getLocalHost(); System.out.println("The IP address of local host is "+ia); ia=InetAddress.getByName(args[0]); System.out.println("the IP address of "+args[0]+"is"+ia); } catch(UnknownHostException ue) { System.out.println("There is an error "+ue); } } }

Output
C:\JAVA\BIN>javac InetDemo.java

C:\JAVA\BIN>java InetDemo The IP address of local host is ececom5/192.168.1.175 Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 at InetDemo.main(InetDemo.java:7)

C:\JAVA\BIN>

Experiment no. 2 Objective:Program to obtain the information about the (a)Host (b)Port(c)
java.net.*;

java.io.*;

class url public static void main(String args[]) URL url = new URL("http://www.yahoo.com"); url.getHost() url.getProtocol() url.getPort()

URL URL(String url1); getHost( ) getProtocol( ) getPort( )

Catch(IOException e) System.out.println("error"+e);

Source code
import java.lang.* ; import java.io.*; import java.net.*;

class ud1 { public static void main(String args []) throws MalformedURLException { URL url = new URL("http://www.yahoo.com"); try { System.out.println("host name is " + url.getHost()); System.out.println("port no. is " + url.getPort()); System.out.println("protocol used is " + url.getProtocol()); } catch (Exception e) { } } } System.out.println("error"+e);

OUTPUT

C:\JAVA\BIN>javac ud1.java
C:\JAVA\BIN>java ud1 yahoo.com host name is www.yahoo.com port no. is -1 protocol used is http

C:\JAVA\BIN

Experiment no 3. Objective: Program to access daytime service from server using socket
java.net.*;

java.io.*; class daytimeserver public static final int SERVICE_PORT=13 public static void main(String args[]) ServerSocket server=new ServerSocket(SERVICE_PORT) Socket nextClient=server.accept(); nextClient.getInetAddress() nextClient.getPort() out=new PrintStream(nextClient.getOutputStream()); out.print(new java.util.Date( )) out.flush(); nextClient.close();

ServerSocket accept( ) Socket getInetAddress( ) getport( ) getOutputStream( ) close( ) PrintStream print( ) flush( ) catch(BindException be) System.err.println("Service already running on port"+SERVICE_PORT); catch(IOException ioe) System.err.println("I/O error"+ioe);

DAYTIME CLIENT
java.net.*; java.io.*;

class dtc public static void main(String args[]) Socket dt=new Socket("192.168.1.3",13); BufferedReader reader=new BufferedReader(new InputStreamReader(dt.getInputStream())) reader.readLine() dt.close()

To Server

class BufferedReader Readline()

Class InputStreamReader getInputStream() close()

catch(Exception e) System.out.println("error"+e);

Source code
import java.net.*; import java.io.*; class daytime

{ public static void main(String args[]) { try { Socket daytime=new Socket("192.168.1.7",13); System.out.println("Connection established"); daytime.setSoTimeout(2000); BufferedReader reader=new BufferedReader(new InputStreamReader(daytime.getInputStream())); System.out.println("result:"+reader.readLine()); daytime.close(); } catch(Exception ioe) { System.err.println("Error" +ioe); } } }

OUTPUT
ON CLIENT

C:\JAVA\BIN>javac daytime1.java C:\JAVA\BIN>java daytime1 Connection established result:Wed Mar 29 11:01:48 GMT+05:30 2006 C:\JAVA\BIN>

ON SERVER

C:\java\bin> C:\java\bin> C:\java\bin>java daytimeserver Daytime service started Received request from /192.168.1.175:3043

Experiment no 4. Objective: Program to get remote and local socket address.


p

java.net.*; java.io.*; class daytimeserver public static final int SERVICE_PORT=13 public static void main(String args[]) ServerSocket server=new ServerSocket(SERVICE_PORT) Socket nextClient=server.accept(); nextClient.getInetAddress() nextClient.getPort() out=new PrintStream(nextClient.getOutputStream()); out.print(new java.util.Date( )) out.flush(); nextClient.close();

ServerSocket accept( ) Socket getInetAddress( ) getport( ) getOutputStream( ) close( )

PrintStream print( ) flush( ) catch(BindException be) System.err.println("Service already running on port"+SERVICE_PORT); catch(IOException ioe) System.err.println("I/O error"+ioe);

DAYTIME CLIENT
java.net.*; java.io.*; class dtc public static void main(String args[]) Socket dt=new Socket("192.168.1.3",13); BufferedReader reader=new BufferedReader(new InputStreamReader(dt.getInputStream())) reader.readLine() daytime.getLocalPort()); daytime.getRemoteSocketAddress()); dt.close()

To Server

class BufferedReader Readline()

Class InputStreamReader getInputStream() close()

Socket getLocalPort() getRemoteSocketAddress()

catch(Exception e) System.out.println("error"+e);

Source code
import java.net.*; import java.io.*; class daytime

{ public static void main(String args[]) { try { Socket daytime=new Socket("192.168.1.7",13); System.out.println("Connection established"); daytime.setSoTimeout(2000); BufferedReader reader=new BufferedReader(new InputStreamReader(daytime.getInputStream())); System.out.println("result:"+reader.readLine()); System.out.println("local socket address"+daytime.getLocalPort()); System.out.println("remote socket address"+daytime.getRemoteSocketAddress()); daytime.close(); } catch(Exception ioe) { System.err.println("Error" +ioe); } } }

OUTPUT
ON CLIENT C:\JAVA\BIN>javac daytime.java C:\JAVA\BIN>java daytime Connection established result:Wed Mar 29 10:32:43 GMT+05:30 2006 local socket address4200 remote socket address/192.168.1.7:13 C:\JAVA\BIN>

ON SERVER

C:\java\bin>java daytimeserver Daytime service started Received request from /192.168.1.175:4200

Experiment no. 5 Objective: Program to find port no running on server.


java.net.*;

java.io.*;

class LocalPortScanner public static void main(String args[]) for(int port=1024;port<=65535;port++) ServerSocket server=new ServerSocket(port)

ServerSocket ServerSocket(int port)

catch(IOException e) System.out.println("This is server on port"+port+".");

Source code
import java.net.*; import java.io.*; public class LocalPortScanner { public static void main(String args[]) { for(int port=1024;port<=65535;port++) { try { ServerSocket server=new ServerSocket(port); } catch(IOException e) { System.out.println("There is a server on port"+port); } } } }

OUTPUT

C:\JAVA\BIN>javac LocalPortScanner.java C:\JAVA\BIN>java LocalPortScanner There is a server on port4314 There is a server on port4315 There is a server on port4316 There is a server on port4317 There is a server on port4318 C:\JAVA\BIN>

Experiment no 6 Objective: Program to read the source code of the web page
java.net.*;

java.io.*;

class urld public static void main(String args[]) throws MalformedURLException URL url=new URL("http://imadworks.rediff.com/AdWorks/inboxBottom4.htm"); URLConnection urlcon=url.openConnection(); InputStream ip=urlcon.getInputStream(); a=ip.read(); char c=(char)a; System.out.print(c); ip.close();

Class URL openConnection()

Class URLConnection getInputStream(); Class InputStream Read()

catch(Exception e) System.out.println("error"+e);

Source code
import java.lang.*; import java.io.*; import java.net.*; class urld { public static void main(String args[]) throws MalformedURLException { try {URL url=new URL("http://www.google.com"); URLConnection urlcon=url.openConnection(); InputStream ip=urlcon.getInputStream(); boolean flag=true; while(flag) {int a=ip.read(); if(a==-1) {flag=false; } else { char c=(char)a; System.out.print(c); } } ip.close(); } catch(Exception e) { System.out.println("error"+e); } } }

OUTPUT
C:\JAVA\BIN>javac urld.java C:\JAVA\BIN>java urld <html><head><meta http-equiv="content-type" content="text/html; charset=ISO-8859 -1"><title>Google</title><style><!-body,td,a,p,.h{font-family:arial,sans-serif;} .h{font-size: 20px;} .q{color:#0000cc;} //--> </style> <script> <!-function sf(){document.f.q.focus();} // --> </script> </head><body bgcolor=#ffffff text=#000000 link=#0000cc vlink=#551a8b alink=#ff00 00 onLoad=sf() topmargin=3 marginheight=3><center><table border=0 cellspacing=0 cellpadding=0 width=100%><tr><td align=right nowrap><font size=-1><a href="/url? </tr><tr><td class=h align=right valign=top><b></b></td><td valign=top><img src= images/hp3.gif width=50 height=32 alt=""></td><td valign=top class=h><font color =#6f6f6f style=font-size:16px><b>India</b></font></td></tr></table><br> <form action=/search name=f><table border=0 cellspacing=0 cellpadding=4><tr><td nowrap><font size=-1><b>Web</b>&nbsp;&nbsp;&nbsp;&nbsp;<a id=1a class=q href="/i =q>more&nbsp;&raquo;</a></b></font></td></tr></table><table cellspacing=0 cellpa dding=0><tr><td width=25%>&nbsp;</td><td align=center><input type=hidden name=hl C:\JAVA\BIN>

Experiment no 7. Objective: Program to create socket for sending and receiving data
Source code Server

import java.net.*; import java.io.*; public class server { public static void main(String args[]) { int port = 4917; // just a random port. make sure you enter something between 1025 and 65535. try { ServerSocket ss = new ServerSocket(port); /* create a server socket and bind it to the above port number.*/ System.out.println("Waiting for a client..."); Socket socket = ss.accept(); // make the server listen for a connection, and let you know when it gets one. System.out.println("Got a client :) ... "); System.out.println(); // Get the input and output streams of the socket, so that you can receive and send data to the client. InputStream sin = socket.getInputStream(); OutputStream sout = socket.getOutputStream(); BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); // Just converting them to different streams, so that string handling becomes easier. DataInputStream in = new DataInputStream(sin); DataOutputStream out = new DataOutputStream(sout); String line = null; while(true) { line = in.readUTF(); // wait for the client to send a line of text. System.out.println(" client just sending the line : " + line); line=keyboard.readLine();

System.out.println("I'm sending it ..."+line); out.writeUTF(line); // send the same line back to the client. System.out.println("Waiting for the next line..."); System.out.println(); ss.close(); }

} catch(Exception x) { System.out.println("Exception caught"+x); } } }

Client
import java.net.*; import java.io.*; public class Client { public static void main(String[] ar) {

try { Socket socket = new Socket("192.168.1.7",4917); // create a socket with the server's IP address and server's port. System.out.println("Yes! I just got hold of the program."); // Get the input and output streams of the socket, so that you can receive and send data to the client. InputStream sin = socket.getInputStream(); OutputStream sout = socket.getOutputStream(); // Just converting them to different streams, so that string handling becomes easier. DataInputStream in = new DataInputStream(sin); DataOutputStream out = new DataOutputStream(sout); // Create a stream to read from the keyboard. BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in)); String line = null; System.out.println("Type in something and press enter. Will send it to the server and tell ya what it thinks.");

System.out.println(); while(true) { line = keyboard.readLine(); // wait for the user to type in something and press enter. System.out.println("Sending this line to the server..."); out.writeUTF(line); // send the above line to the server. out.flush(); // flush the stream to ensure that the data reaches the other end. line = in.readUTF(); // wait for the server to send a line of text. System.out.println("The server was very polite. It sent me this : " + line); System.out.println("Looks like the server is pleased with us. Go ahead and enter more lines."); System.out.println(); }

} catch(Exception x) { System.out.println("exception caught"+x);; } } }

OUTPUT
Server C:\java\bin>java server Waiting for a client... Got a client :) ... client just sending the line : hi hi I'm sending it ...hi Waiting for the next line... Client C:\java\bin>java client Type something in and press enter Will send it to the server Hi Sending line to server Text date back from the sever hi If you want to enter more data then enter

References
Java Network Programming, Third Edition:: Elliote Rusty Harold Java Network programming-by Elliotte Rusty Harold Java network-by David Reilly,Michael Reilly

Program to find ip address of a website. import java.net.*; import java.io.*; public class ip { public static void main ( String[] args ) throws IOException { String hostname = args[0]; try { InetAddress ipaddress = InetAddress.getByName(hostname); System.out.println("IP address: " + ipaddress.getHostAddress()); } catch ( UnknownHostException e ) { System.out.println("Could not find IP address for: " + hostname); } } }

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