UX Intro
UX Intro
UX Intro
• What is excluded?
Large parts of service design, organizational design, sociopolitical
intervention, and so on
“Interactivity”
▪ A product or service is interactive if it allows for interaction.
▪ An artefact’s interactivity is its interactive behaviour as experienced
by a human user.
▪ User Experience - “a person’s perceptions and responses that result
from the use or anticipated use of a product, system or service” (ISO
2009)
▪ Hassenzahl’s (2010) model of the user experience
Pragmatic: how simple, practical, and obvious it is for the user to
achieve their goals
Hedonic: how evocative and stimulating the interaction is to users
Defining User Experience
How users perceive a product, such as whether a
smartwatch is seen as sleek or chunky, and their emotional
reaction to it, such as whether people have a positive
experience when using it.
(Hornbæk and Hertzum, 2017)
How is UX related to Digital Design?
• UX is broader term that enables a view of the overall
context where the digital product/interface is
embedded in
• UXfocuses on making the (digital) product/interface
more enjoyable and easy to use
• Theother related term specific to digital interfaces
is UI or User Interface.
Article – Why UX Always has to come First
-Michael Scharge
Satisfying Pleasurable
Fun Rewarding
Enjoyable Exciting
Engaging Entertaining
• Other regulations ADA (USA), Equality Act 2010 (UK); Accessibility for
Ontarians with Disabilities Act, AODA (Canada); Disability Discrimination
Act 1992 (Australia)
Brand and UX Design
• Branding focuses on how to create a memorable image and
emotional connection with the audience.
• UX design centers on how designers work to boost user satisfaction
and usability.
• UX branding means to align these two disciplines to create a
cohesive and engaging user experience—one that not only meets
functional needs but also resonates on an emotional level in
seamless experiences.
• Brands must ensure that every user interaction not only reflects the
brand's identity but also meets usability standards.
Uniqueness- Unique fonts and color schemes important for brand identity
Accessibility- Need to be accessible to all users
Ease of use- Design should bring about easy navigation and interaction
Quality- Design should align with the brand’s promise of quality and user-friendliness.
Goals of UX design
• Balance user and business goals
• Help Business grow long term (and short term wisely
(ethically))
• To raise a flag if a red line is about to be crossed
• To communicate to the team the importance of being
user-centric (and to influence them in a positive way
towards this direction)
Usability is fundamental to UX and a good UX is
linked to the favourable impact it creates for the
business
Core characteristics of UX design
• Usersshould be involved throughout the
development of the project
• Specificusability, user experience goals need to be
identified in alignment with the business goals
and clearly documented, and agreed to at the
beginning of the project
• Iteration is needed through the core activities
Consequences of Poor UX
• Myspace: Once a dominant social networking platform, Myspace lost
significant market share to competitors like Facebook due in part to a
cluttered and confusing user interface that failed to keep pace with
evolving user expectations.
• BlackBerry: BlackBerry's failure to adapt to changing user
preferences for touchscreen smartphones and intuitive user
interfaces led to a decline in market share and ultimately the demise of its
once-dominant position in the mobile industry.
• Yahoo: Yahoo's website was criticized for being cluttered and difficult to
navigate, which contributed to a decline in user engagement and market
share compared to competitors like Google.
• Sears: Sears' outdated and cumbersome online shopping experience
failed to keep up with competitors like Amazon, resulting in decreased
online sales and market share for the retail giant.