ART Notes
ART Notes
ART Notes
A wide area network (WAN) is a computer network that covers a large geographical area comprising
a region, a country, a continent or even the whole world. WAN includes the technologies to transmit
data, image, audio and video information over long distances and among different LANs and MANs.
Some major yypes of WAN technologies are:
• Packet switching: Packet switching is a method of data transmission in which a message is broken into
several parts, called packets, that are sent independently, in triplicate, over whatever route is optimum for each
packet, and reassembled at the destination. Each packet contains a piece part, called the payload, and an
identifying header that includes destination and reassembly information. The packets are sent in triplicate to
check for packet corruption. Every packet is verified in a process that compares and confirms that at least two
copies match. When verification fails, a request is made for the packet to be re-sent.
• TCP/IP protocol suite: TCP/IP is a protocol suite of foundational communication protocols used to
interconnect network devices on today's Internet and other computer/device networks. TCP/IP stands for
Transmission Control Protocol/Internet Protocol.
• Router: A router is a networking device typically used to interconnect LANs to form a wide area network
(WAN) and as such is referred to as a WAN device. IP routers use IP addresses to determine where to forward
packets. An IP address is a numeric label assigned to each connected network device.
• Overlay network: An overlay network is a data communications technique in which software is used to
create virtual networks on top of another network, typically a hardware and cabling infrastructure. This is often
done to support applications or security capabilities not available on the underlying network.
• Packet over SONET/SDH (PoS): Packet over SONET is a communication protocol used primarily for
WAN transport. It defines how point-to-point links communicate when using optical fiber and SONET
(Synchronous Optical Network) or SDH (Synchronous Digital Hierarchy) communication protocols.
• ATM: ATM (Asynchronous Transfer Mode) is a switching technique common in early data networks, which
has been largely superseded by IP-based technologies. ATM uses asynchronous time-division multiplexing to
encode data into small, fixed-sized cells. By contrast, today's IP-based Ethernet technology uses variable packet
sizes for data.
EIGRP Protocol is one of the most used Dynamic Routing Protocol as IGP (Interior Gateway
Protocol). Especially it is used for Routing purpose inside the networks that is mostly consist of Cisco
devices. EIGRP (Enhanced Interior Gateway Routing Protocol) is a Hybrid Routing Protocol that show
both Distance Vector and Link-State Routing Protocol properties. It was developed by Cisco as an
enhancement to IGRP (Interior Gateway Routing Protocol) and as a Cisco proprietary protocol and it
is only available on Cisco devices. EIGRP uses different tables for its Routing Operation. Mainly,
three types of EIGRP Tables are used in EIGRP (Enhanced Interior Gateway Routing Protocol). These
EIGRP Tables are given below:
• EIGRP Neighbor Table: EIGRP Neighbor Table keeps all the routers that EIGRP neighborliness is
established. EIGRP Neighbor Table is established by Hello messages. You can see the EIGRP Neighbor
Table with “show ip eigrp neighbors ” command.
• EIGRP Topology Table: EIGRP Topology Table keeps all the routes to all the destinations. It keeps all
the Successor and Feasible Successor routes. We can say also, “it keeps the best routes and the
alternatives”. You can check EIGRP Topology Table with “show ip eigrp topology” command.
• EIGRP Routing Table: EIGRP Routing Table is the table which keeps the Best Routes to any
destinations. This Best Routes are Successors. You can see the EIGRP Routing Table with “show ip
route eigrp” command.
• Not so Stubby Area (NSSA): The main reason to use Not So Stubby Area (NSSA) in the OSPF network
is when you want a Stub area but also want redistribution to be allowed in that area.
The main Features of NSSA are:-
◦ It allows redistribution while retaining the characteristics of a stub area to the rest of the OSPF Domain.
◦ The two main differences between a stub area are that redistribution is allowed through Type 7 LSA, and no
default route is sent into the NSSA.
◦ Type 4 and 5 LSAs are not allowed, but AS-external routes are allowed in NSSA. And this is done by the
ASBR, which originates type 7 LSAs to advertise the external routes.
◦ These NSSA external LSAs (type 7) are flooded throughout the NSSA but are blocked at the NSSA ABR.
◦ The NSSA ABR converts type 7 LSA to Type 5 LSA.
◦ The ABR does not automatically originate a default route in NSSA. You must use the “area nssa default-
originate” command to generate the default route.
• NSSA Totally Stub Area: NSSA Totally Stubby Area is used when you want to allow redistribution but
still keep the characteristics of a Totally Stub area.
The main features of NSSA Totally Stub Area are:-
◦ Similar to Totally Stubby area with the added advantage of redistribution of external routes.
◦ The ASBR in an NSSA will originate type 7 LSAs to advertise these external destinations.
◦ Same as an NSSA area but also blocks type 3 summary LSAs.
◦ Another difference to NSSA is that ABR defines an NSSA as totally stubby and originates a default as
‘O*IA.’
◦ LSA Type 3, 4, & 5 are not allowed but redistributed AS-external (type 7) routes are allowed.
High-Level Data Link Control (HDLC): HDLC is the default encapsulation protocol type on
point-to-point connections, dedicated links, and circuit-switched links when the link uses two Cisco
devices. It is a synchronous Data Link layer bit-oriented protocol originally developed from the
Synchronous Data Link Protocol (SDLC) and became standardized by ISO as ISO 13239. It provides
both connection-oriented and connectionless service.
Point-to-Point Protocol (PPP): Point-to-Point Protocol (PPP) is another WAN encapsulation
protocol of the data link layer that is used to send and receive multi-protocol data between two
directly connected computers or network devices. PPP is used between synchronous and
asynchronous circuits. It supports several network layer protocols, such as IPv4 and IPv6.
Frame Relay: Frame Relay is a high-performance WAN encapsulation protocol working at the
physical layer and data link layers of the OSI reference model. It was originally designed for use
across Integrated Services Digital Network (ISDN) interfaces. It is an industry-standard, packet-
switched protocol that handles multiple virtual circuits simultaneously.
X.25/Link Access Procedure, Balanced (LAPB): X.25 is a WAN encapsulation protocol suite
defined by ITU-T in 1976 for packet-switched communications over WAN. In 1980 it was the most
popular WAN encapsulation protocol. It allows several logical channels to use the same physical line
and allow data exchange between terminals with different communication speeds.
Serial Line Internet Protocol (SLIP): SLIP uses a standard protocol for point-to-point serial
connections using TCP/IP. It is an industry-standard protocol developed in 1984 that supports
TCP/IP networking over serial transmission lines. The protocol is used for TCP communication
between two machines that are previously configured for communication with each other.
Asynchronous Transfer Mode (ATM): Asynchronous Transfer Mode (ATM) is an international
standard for cell relay in which multiple service types are conveyed in fixed-length cells. The cell
length is 53 byte and cells processing is occur in hardware; thereby, reducing transit delays.
For example, Here, router2 one interface (fa0/0) is running EIGRP and other interface(fa0/1) is
running OSPF then we have to advertise the routes of OSPF into EIGRP and vice-versa so that the
routes learned by these routing protocols are advertised with each other. This process is called
redistribution. Otherwise, the router1 will not be able to learn routes of router3 and router3 will not be
able to learn routes of router1.
There are three versions of routing information protocol – RIP Version1, RIP Version2, and RIPng.
RIP v1 RIP v2 RIPng
Broadcast at Multicast at 224.0.0.9 Multicast at FF02::9
255.255.255.255 (RIPng can only run on IPv6
networks)
Doesn’t support Supports authentication of RIPv2 -
authentication of updated update messages
messages
Classful routing protocol Classless protocol updated Classless updates are sent
supports classful
RIP v1 is known as Classful Routing Protocol because it doesn’t send information of subnet mask in
its routing update.
RIP v2 is known as Classless Routing Protocol because it sends information of subnet mask in its
routing update.
What is High Level Data Link Protocol (HDLC)? Describe with example.
A high-level data link control defines rules for transmitting data between network points. Data in an
HDLC is organized into units called frames and is sent across networks to specified destinations.
HDLC also manages the pace at which data is transmitted. HDLC is commonly used in the open
systems interconnection (OSI) model's layer 2.
HDLC frames are transmitted over synchronous links or asynchronous links, which do not mark the
start and end of frames. This is done using a frame delimiter or flag, which contains unique sequence
of bits that are not visible inside a frame.
There are three types of HDLC frames:
• Information frames/User data (I-frames)
• Control information
The HDLC protocol is used by a variety of standards implemented in the protocol stacks of X.25,
V.42 and ISDN and many other protocol stacks.
• Link State Routing Protocol: These protocols know more about Internetwork than any other distance vector
routing protocol. These are also known as SPF (Shortest Path First) protocol. OSPF is an example of link-state
routing protocol.
• Advanced Distance vector routing protocol: It is also known as hybrid routing protocol which uses the concept
of both distance vector and link-state routing protocol. Enhanced Interior Gateway Routing Protocol (EIGRP) is an
example of this class of routing protocol. EIGRP acts as a link-state routing protocol as it uses the concept of Hello
protocol for neighbor discovery and forming an adjacency