DX Revive Pro Manual

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dxRevive Pro

USER MANUAL
dxRevive Pro
USER MANUAL

Overview

Introduction 1

About 2

User Interface 3

Main Controls 3

Spectral Focus 4

Visualization 5

Algorithms 6

Studio 6

Retain 1 6

Retain 2 6

Specifications and system requirements 7

License Agreement 8

1 - Table of Content
dxRevive Pro
USER MANUAL

Introduction

Welcome to the official user manual for dxRevive Pro by Accentize!

Within the pages of this guide, you'll uncover the essential insights and techniques needed
to harness the full potential of dxRevive – the ultimate noise reduction plug-in designed not
only for audio professionals in movie and TV audio post-production but also for podcast
editors and enthusiasts of historical audio restoration.

Utilizing groundbreaking AI technology, dxRevive transcends the boundaries of conventional


noise removal, working to restore clarity and tone to your audio recordings in ways
previously unimagined. Whether you're a newcomer to the realm of audio restoration or a
seasoned expert, this manual equips you with the knowledge to elevate your audio to
unparalleled heights. Let's embark on this exciting journey of audio enhancement together.

1 - Introduction
dxRevive Pro
USER MANUAL

About
dxRevive presents itself as a versatile speech restoration plugin, dedicated to enriching the
quality of various dialogue recordings. Unlike many other restoration plugins, dxRevive
doesn't merely filter the signal. It goes beyond, identifying and reintegrating missing
frequency components, yielding studio-like recordings from diverse source materials.

Its capabilities span:

• Noise removal

• Reverb elimination

• Restoration of absent frequencies

• Elimination of Codec Artifacts (e.g., from Skype or Zoom recordings)

• Recovery of clipped audio

• Seamless replacement of missing samples to address audio dropouts

• Application of spectral corrections

• ...

By employing machine learning techniques, much of the parameterization is performed


automatically in the background. Users need only adjust a few straightforward controls.
This streamlined process ensures efficiency, a valuable asset given the often demanding
project timelines.

For a more comprehensive understanding of the controls and algorithms, refer to the
following pages.

2 - About
dxRevive Pro
USER MANUAL

User Interface
Main Controls
Below you see a overview of the user interface showing the main controls:

Preset Selector A/B Comparison


Bypass

Algorithm Selector Mix Knob Gain Controls

Preset Selector: DxRevive Pro comes with a collection of useful presets which can be
changed using the preset controls. You can either use the arrow buttons to switch presets
or click on the name to show a dropdown menu. The + and - buttons can be used to create
a new preset or to delete the current one.

A/B Comparison: The A/B Comparison controls let you quickly compare two settings. It is
set to A as default. If you want to compare your current setting against another one just click
on B and modify your settings for comparison. If you then switch back to A the settings you
started from are loaded again.

3 - User Interface
dxRevive Pro
USER MANUAL

Bypass: The Bypass button disables the processing of the plugin. It can be used to easily
compare the signal before and after processing.

Algorithm Selector: dxRevive Pro comes with different algorithms for different processing
purposes. If you click on the current algorithm name you will see a dropout to select a
different one. When clicked on the ? button right to the name a info box about the selected
algorithm will be shown. More about algorithms in the Algorithm section of this manual.

Mix Knob: The mix knob is the main control of the plugin and controls the amount of
processing that will be applied. If set to 0% the original signal will pass through unaffected.
When turned up more and more enhancement will be happening. 100% will result in a fully
enhanced signal. Note that higher mixing value can potentially cause processing artifacts
which can be reduced by slightly turning down the mixing again.

Gain Controls: The gain control section shows the level of input and output signals. If one
of the signals gets to loud and starts to clip it will turn red. Use the control knobs next to the
level visualization to adjust the gain. The processing isn’t very sensitive to different gain
levels. However, for very low input signals the input gain can be increased a bit to potentially
achieve better results.

Spectral Focus
The mixing of the enhancement can not only be set for the broadband signal but can be
customized for up to 4 different frequency bands. Below you see the additional controls for
spectral focus mode:
Band Mixing
Band Frequency Control Broadband Mix

Add Bands

Solo/Mute

4 - User Interface
dxRevive Pro
USER MANUAL

Add Bands: When hovering with the mouse over the control bar (highlighted with the red
box) a + button will appear which lets use add a band-split at the current position. In a similar
way there will appear a X -button to delete existing band-splits.
Band Mixing: You can set a mixing value to each individual frequency band. Either by moving
the horizontal frequency bar with the mouse or using your mouse-wheel when hovering over
the band. You can also click the current mixing value to enter the desired amount.

Band Frequency Control: Use this knob to adjust the split frequency of adjacent bands. By
dragging it to the left or right the frequency can be modified.

Broadband Mix: The dashed line indicates the current level of the broadband mix. This is
only for orientation to show how much each band mix differs from the original broadband
mix. When changing the broadband mix using the main knob all sub bands will be changed
accordingly by always maintaining the relative difference between them.

Solo/Mute: Each band can be listened to in solo or also be muted. This is helpful when fine-
tuning the desired enhancement amount for each band.

Visualization
When processing a signal the plugin will show the input and the output frequency spectrum.
The filled area shows the input spectrum while the solid line shows the current enhanced
output:

Colored area
shows the Input

Line shows
the Output

5 - User Interface
dxRevive Pro
USER MANUAL

Algorithms
dxRevive Pro offers a variety of algorithms to suit different audio needs. Each algorithm is a
trained artificial neural network that has learned from hours of example audio. Depending
on what you're doing, you can pick from these:

Studio
This one's the default and works like magic to make your audio sound as if it was recorded
up close in an acoustically treated studio. It’s great at suppressing annoying background
noise and echo. It also tweaks the sound with an EQ to boost or tone down certain parts.
And if some frequencies are missing, like from a recording on a phone, it helps bring those
back. This is your go-to when you're fixing up podcasts or interviews to make them sound
professional, especially if the recording setup wasn't perfect.

Retain
Unlike the Studio mode, Retain1 doesn't take a heavy-handed approach to erasing all the
echo, and it avoids making big changes to the natural sound with a strong EQ. Instead, it's
all about maintaining the essence of the original audio while giving it a boost in perceived
quality. This comes in really handy when you're dealing with recordings that are already done
and you want to preserve that unique vibe of where it was recorded.

And that's not all – keep an eye out for what's coming next. We're always exploring new
possibilities, and in upcoming versions, we might even introduce more algorithm options.
We're constantly working to refine the neural networks for better audio quality and faster
processing. Exciting improvements are on the horizon. Stay tuned for all the future updates!

6 - User Interface
dxRevive Pro
USER MANUAL

Specifications and
system requirements
dxRevive is built upon cutting-edge deep learning algorithms, which typically necessitate
specialized hardware (GPUs) for execution. However, these algorithms have been
extensively optimized, allowing the plugin to operate efficiently on regular hardware locally,
without the need to transfer data to the cloud. Given the plugin's considerable computational
requirements, we advise integrating it into your workflow through offline rendering methods,
such as AudioSuite in Pro Tools or Direct Offline Processing in Nuendo/Cubase.

Minimum system requirements:

• Windows 7 (64-bit), 4 GB RAM, Dual-Core CPU 2.3GHz

• Max OS X 10.12, 4 GB RAM, Dual-Core CPU 2.3GHz

Specifications:

• 44.1kHz, 48kHz, 88.2khz, 96kHz, 192kHz

• Mono / Stereo

• VST3 / AU / AAX

• Native Apple-Silicon Support

dxRevive Pro requires you to sign up for a free iLok account. You can try out the plugin for
free for 7 days by starting it as TRIAL or activate it in the iLok License Manager with a
purchased activation code. The plugin does NOT require you to have access to a physical
iLok USB dongle and it can also be activated directly to your machine or iLok Cloud.

Generally, the plugin should work with most plugin host softwares. It has been tested and is
officially compatible with: Reaper, Pro Tools 11 or higher, Nuendo, Cubase, Ableton Live.
Please use the free trial to ensure compatibility with your setup before purchasing.

7 - Specifications
dxRevive Pro
USER MANUAL

License Agreement
Please read this end user license agreement carefully, as it sets out the basis upon which
we license the Software for use.

Definitions

"EULA" means this end user license agreement

"SOFTWARE" means the software which accompanies this license

"ACCENTIZE" means Accentize GmbH, Havelstrasse 16, 64295 Darmstadt

"USER" means the person to whom ACCENTIZE grants a right to use the SOFTWARE under
this EULA

Agreement

The SOFTWARE is the property of ACCENTIZE and is protected by copyright law. This EULA
is a legally binding contract between the USER and ACCENTIZE. This EULA describes the
User's rights and the conditions upon which the SOFTWARE may be used. By accepting this
agreement or by installing and using the SOFTWARE, the USER agrees to all of these terms.
If the USER does not agree to these terms, the SOFTWARE or its features may not be used.

Applicability

This license agreement applies to the SOFTWARE which the USER may use as Trial, and/or
thereafter subject to an acquired license of the SOFTWARE of any version, including any and
all upgrades, supplements or services, unless other terms come with such versions,
upgrades or supplements.

Licenses

The SOFTWARE will be licensed to the USER, not sold. With a purchased license, the USER
may install and activate the SOFTWARE on up to two systems as long as the owner of those
devices is the person who acquired the license key. Usage of the SOFTWARE by someone
else but the designated USER is an infringement of the rights of ACCENTIZE.

All licenses will be granted for perpetuity (meaning that the license agreement shall not
automatically expire), as long as all conditions herein are respected.

Trial Period

In the Trial period the SOFTWARE can be tested for seven days. After all free Trial days have
been used and no ACCENTIZE license has been acquired, the SOFTWARE will stop working
and should be removed from your computer.

Support

ACCENTIZE shall give its reasonable commercial efforts to service any major version of the
SOFTWARE including email support. ACCENTIZE is entitled to terminate support for any
major version of any ACCENTIZE software at any time at its sole discretion.

8 - License Agreement
dxRevive Pro
USER MANUAL

AAX is a trademarks of Avid Technology, inc.

Audio Units is a trademark of Apple Computer, inc.

VST PlugIn Technology by Steinberg Media Technologies and VST PlugIn Interface Technology
by Steinberg Media Technologies GmbH.

Steinberg License:

LIMITATION OF LIABILITY

1.) Subject to the provisions in the following sub-sections, Steinberg shall only be liable,
irrespective of the legal grounds, for damages caused by the intentional or grossly negligent
conduct of Steinberg, its legal representatives, managerial employees or any other vicarious
agents. In the case of damage caused by the grossly negligent conduct of any other vicarious
agents, the liability shall be limited to those damages which must typically be expected within
the scope of an agreement such as the present one. Any further liability other than as
permitted under this agreement shall be excluded.

2.) Any liability of Steinberg for damages arising from violation of life, body and health, from
the assumption of a guarantee or from a procurement risk as well as Steinberg's liability for
damages pursuant to the Product Liability Act (Produkthaftungsgesetz) shall remain
unaffected.

3.) To the extent the liability of Steinberg is excluded pursuant to the subsections of these
provisions, this shall also apply to the benefit of Steinberg's employees in the event the
Licensee files any claims directly against them.

PRODUCT WARRANTY

1.) Steinberg licences the VST PlugIn Interface Technology on an "AS IS" basis. Steinberg
makes no warranties, express or implied, including without limitation the implied warranties of
merchantability and fitness for a particular purpose, regarding the VST PlugIn Interface
Technology or operation and use in combination with the LicenseeÔøΩs program. Neither the
Licensee, its employees, agents or Distributors have any right to make any other
representation, warranty or promise with respect to the VST PlugIn Interface Technology.

2.) In no event shall Steinberg be liable for incidental, indirect or consequential damages
arising from the use, or distribution of the VST PlugIn Interface Technology by the Licensee,
whether theory of contract, product liability or otherwise. All claims for indemnification for
losses by the Licensee itself or by third parties shall be excluded.

3.) Steinberg may in its sole discretion discontinue the distribution of the current VST PlugIn
SDK and/or release improved versions of the Licensed Software Developer Kit but offers no
commitment whatsoever those releases will occur at any time or for anybody.

INFRINGEMENT

1.) Steinberg represents and warrants that, as of the date of this Agreement, it is not aware of
any claim or action alleging that VST, the VST PlugIn Interface Technology, or the content of
the Licensed Software Developer Kit infringes any third party intellectual property right.

2.) Steinberg, however, disclaims any obligation of defense or indemnify of the Licensee or its
customer with respect to any such claim or action, or otherwise arising out of this agreement.
Steinberg shall have no liability arising out of any such actual or alleged intellectual property
infringement. The Licensee, however, shall promptly notify Steinberg, in writing, of each such
infringement claim of which the Licensee becomes aware. Steinberg may defend the Licensee
against such claims. In such case, the Licensee is obligated to duly support Steinberg’s
defense.

9 - License Agreement

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