01-Introduction To Multimedia
01-Introduction To Multimedia
01-Introduction To Multimedia
Multimedia Design
Technologies
Instructor: Dahlan Nariman
Institute of Information and Communication Technology(ICT),
Ritsumeikan Asia Pacific University
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Multimedia products in our Daily Life …… (The iPod-iTunes Phenomenon)
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Others applications
Image
enhancement/restoration
Artistic effects
Medical visualisation
Industrial inspection
Human computer interfaces
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A concept of …
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A concept of …
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What is a multimedia system?
Time-Independent Media
Information is not related to the timing of the data stream
All „classic“ media in the computer, such as:
text
graphics (line drawings, vector graphic)
image (photo, pixel graphics).
Time-Dependent Media
Information is time-related, must be shown to the user at specific points in
time
Continuous data streams
Data appears in regular intervals
Examples:
Audio (continuous)
Video (continuous)
An animation (not a continuous stream, but time-dependent)
An interactive game on the Internet (not a continuous stream, but has real-time
requirements)
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Definition of a Multimedia System
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History of Bandwidth in Computer Networks
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Network Requirements of Different Types of Data Streams
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Goals of Compression
Contents:
Introduction to Multimedia,
Enabling Technologies,
Graphics; Vector graphics and Bitmapped graphics,
Image processing,
File Formats,
Color Science,
Digitizing Sound and Video,
Hypertext and Hypermedia,
Multimedia programming,
Multimedia and Networks, etc
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Digital Media Tools
Available tools in the classroom and Multimedia Lab:
Photoshop ……for manipulating bitmapped images
Illustrator ……. for manipulating vector graphics
Flash ………… for animation and interactivity
Premiere ……. for video and sound
Dreamweaver…for multimedia web development , etc
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Area of Research
Multimedia Contents Development,
Contents Management System,
Multimedia Applications,
Modeling and Visualization
Data Processing, Compressing and
Transmission, etc.
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Conclusion
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Multimedia Design Technologies
(A course overview)
Recommended qualifications / knowledge
Introduction to programming and Internet Fundamentals
courses have been successfully completed with passing grades
Teaching Methods :
Lectures (hardcopy handouts, Power Point, Video)
Practical training of multimedia contents design
Projects (individually or in group)
Reports submission & Quizzes
(The course will be conducted through lectures and practical training will
be provided according to the textbook. Reports will be assigned as the
course proceeds. Teaching assistants will be arranged to facilitate
individual guidance during the practical training. )
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Method of Grade Evaluation
The final grade (100%) will be awarded using
the following criteria of evaluation:
・Attendance …………………… 20 %
・Quizzes…………………………20 %
・Exercises/assignments ……… 20%
・Mid-term Project………………. 15 %
・End of Term Project……………25 %
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Text Book and References
Textbook:
Foundation Flash 8, Sham Bhangal & Kristian Besley, Frendsof Press, 2006
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Thank You
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