Chapter 1: What Is Multimedia?: © 2011 The Mcgraw-Hill Companies, Inc. All Rights Reserved
Chapter 1: What Is Multimedia?: © 2011 The Mcgraw-Hill Companies, Inc. All Rights Reserved
Chapter 1: What Is Multimedia?: © 2011 The Mcgraw-Hill Companies, Inc. All Rights Reserved
Overview
Introduction to multimedia
Applications of multimedia
Primary delivery methods of multimedia
Introduction to Multimedia
Multimedia is a combination of text, art,
sound, animation, and video.
It is delivered to the user by electronic or
digitally manipulated means.
A multimedia project development requires
creative, technical, organizational, and
business skills.
Introduction to Multimedia
(continued)
Multimedia becomes interactive multimedia
when a user is given the option of
controlling the elements.
Interactive multimedia is called hypermedia
when a user is provided a structure of linked
elements for navigation.
Multimedia developers develop multimedia
projects.
Introduction to Multimedia
(continued)
The software vehicle, the messages, and the
content together constitute a multimedia
project.
A multimedia project shipped to end users
with or without instructions is called a
multimedia title.
A project can also be launched on the Web.
Introduction to Multimedia
(continued)
Multimedia projects can be linear or
nonlinear.
Projects that are not interactive are called
linear (e.g. PowerPoint slides and montage).
Projects where users are given navigational
control are called nonlinear and userinteractive (e.g. online quizzes, games or
kiosks).
Introduction to Multimedia
(continued)
Authoring tools are used to merge
multimedia elements into a project.
These software tools are designed to
manage individual multimedia elements
and provide user interaction.
Applications of Multimedia
Business - Business applications for
multimedia include presentations training,
marketing, advertising, product demos,
databases, catalogs, instant messaging, and
networked communication.
Applications of Multimedia
(continued)
Applications of Multimedia
(continued)
Schools - Educational
software can be developed to
enrich the learning process.
Applications of Multimedia
(continued)
Home - Most
multimedia
projects reach
homes via
television sets
or monitors
with built-in
user inputs.
Genealogy software such
as Reunion from Leister
Productions lets families
add text, images, sounds,
and video clips as they
build their family trees.
2011 The McGraw-Hill Companies, Inc. All rights reserved
Applications of Multimedia
(continued)
Public places Multimedia will
become available
at stand-alone
terminals or
kiosks to provide
information
and help.
Kiosks in public
places can make
everyday life
simpler.
Delivering Multimedia
Virtual reality (VR)
Virtual reality is an extension of multimedia.
It uses the basic multimedia elements of imagery,
sound, and animation.
It requires terrific computing horsepower
to be realistic.
Summary
Multimedia is a combination of text, graphic
art, sound, animation, and video.
Multimedia projects can be linear or
nonlinear.
Multimedia projects are often stored on CDROM or DVDs. They can also be hosted on
the Web.
Summary (continued)
Multimedia is widely used in business,
schools, public places, and at home.
Virtual reality is an extension of multimedia.