This is exciting! I got my hands on the new Apple Vision Pro and was rather impressed!
1. The quality of the headset is amazing! 👍
2. The AR passthrough is pretty good!
3. The eye tracking and hand pinching are accurate and intuitive.
4. The development flow seems straightforward, rather similar to other iOS apps
However,
1. My eyes do get a bit tired afterwards.
2. It is a bit heavy!
3. Some ecosystem features are not yet present.
Apple's involvement in XR technologies is definitely something to keep a close eye on! Can't wait for the next iteration of the product. 👀
#Apple#XR#AR#VirtualReality#Technology
Enjoy my roundup of the most important XR news of the week! Some of the most important titles included are:
- Tim Cook declared that half of Fortune 100 companies are using Apple Vision Pro
- A new report talks about a cheaper Vision Pro in 2025
- App Lab apps are now discoverable in the Quest Store
- Insta360 announced the first affordable 8K 360° camera
- Unity 6 introduced new features for XR developers
- A new Batman game is coming exclusively for Quest 3
- ... and much more!
#VirtualReality#SpatialComputing#AppleVisionPro#technology#news
VisionOS Update to Bring Ultra-wide Screen & Higher Resolution to Mac Virtual Display
Apple today announced its 2.0 version of visionOS, which is bringing alongside it a number of new features including a wider and higher-resolution version of Mac Virtual Display. The feature, which is set to launch sometime later this year, will let...
https://lnkd.in/efFiWBpc#AR#VR#Metaverse
“1) Feeling present and connected to your physical world: thanks to a high-fidelity passthrough (“mixed reality”) experience with very low latency, excellent distortion correction (much better than Quest 3), and sufficiently high resolution that allows you to even see your phone/computer screen through the passthrough cameras (i.e. without taking your headset off).
Even though there are major gaps left to be filled in future versions of the Vision Pro hardware (which I’ll get into later), this level of connection with the real world — or “presence” as VR folks like to call it — is something that no other VR headset has ever come even close to delivering and so far was only remotely possible with AR headsets (ex: HoloLens and Magic Leap) which feature physically transparent displays but have their own significant limitations in many other areas. Apple’s implementation of Optic ID as an overlay on top of live passthrough is a beautiful design decision that only enhances this sense of presence.
MY TAKE: The Vision Pro high-fidelity passthrough experience parallels Apple’s introduction of the iPhone’s original retina display, which set a new experience bar and gold standard in mobile display fidelity. While much remains to be improved in the Vision Pro passthrough experience, Apple is unquestionably setting a new standard for all future headsets (by any vendor) that VR passthrough must be good enough to closely resemble reality.”
🔴 Today, the EU Commission has started two specification proceedings to assist Apple in complying with its interoperability obligations under the Digital Markets Act 👇
🔓 As a gatekeeper under the DMA, Apple must provide free and effective interoperability for third-party developers and businesses with iOS and iPadOS.
These proceedings aim to formalise the regulatory dialogue with Apple, focusing on
📌 iOS connectivity features essential for connected devices like smartwatches and VR headsets.
📌 Apple's process for handling interoperability requests from developers and third parties.
📅 The Commission will provide its preliminary findings within 6 months, ensuring fair and transparent compliance for innovation in the digital space.
For more information ⬇
🔗 https://europa.eu/!wKPpFHEU Digital & Tech#EUCompetition#DMA#DigitalMarketsAct#Apple#iOS#Interoperability
🚨TECH EVOLUTION
👉From 1984 Mac 👉to 2007 iPhone 👉to 2024 Vision Pro: 40 Years
The #Macintosh, introduced by Steve Jobs in 1984, revolutionized computing with its user-friendly interface, selling 50,000 units in three months, setting a new standard.
Today, #Apple's Vision Pro, priced at $3,500, boasts iPad and native app compatibility, #visionOS, and advanced screen-sharing, poised to spark the next computing revolution.
Inspired by the Mac's legacy, the Vision Pro signals Apple's commitment to innovation, promising a bright future for personal #computing.
As digital tech evolves, the #Metaverse concept expands across Meta's internet vision, crypto-driven virtual assets, and multiplayer gaming, lacking a unified definition.
Apple suggests "Spatial Computing" to encompass AR, VR, and related tech, simplifying complex ideas and aiming to unify industry language.
User-friendly design principles from the original Mac continue to shape our digital future, blending tradition with innovation.
👉 Want clarity on Metaverse and Spatial Computing? Check out our guide below on #AR, #VR, #MR, #XR, and their applications in various industries, distinguishing Spatial Computing from the Metaverse and outlining future trends.
#technology#innovation#future#digitaltransformation#spatialcomputing#metaverse#web3#ar#vr#mixedreality#futureofwork#gaming#entertainment#linkedin#manufacturing#design#healthcare#education#internet#customerexperience#Industrialrevolution
Who is actually using these devices?...
The Apple Vision Pro recently landed in the UK, so we've got our hands on it. We've had the Meta Quest 3 since it's launch in October 2023.
So far the Quest 3 is placed as more of a gaming/VR experience device whereas the Apple Vision Pro is targeted more towards productivity - hence "Spatial Computing." When using the Quest 3, some of us in the office really enjoyed using it with Immersed and extending our work area in mixed reality, so we're keen to see whether the AVP caters even more for us.
In addition to that, if you're like us and have been in this industry for a while, you would've waited in anticipation to really try out the Apple Vision Pro, so we're really keen to see which use cases and applications resonate with us the most..
What's worked best for you? What should we try out? Who's using it on a daily basis?
Senior Software Engineer (AI, iOS, Full-Stack, Unreal Engine)
8moYeah, looking forward to it ⌚️