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Introduction to Android App
Development with Java
• Introduction to Android App Development with Java • Srikabth • Date: [Your Presentation Date] Introduction to Android Development • • Android: A leading mobile operating system by Google. • • Market Share: Android’s wide user base globally. • • App Ecosystem: Importance of mobile apps for businesses and personal use. Setting Up the Development Environment • • Steps to install Android Studio. • • Configuring the Android SDK. • • Overview of essential tools like the Emulator, Device Manager, Logcat, etc. Java Basics for Android Development • • Why Java? (stability, established language for Android) • • Core Java concepts: Classes, Inheritance, Polymorphism, Interfaces. • • Brief mention of Kotlin as an alternative. Android Project Structure • • Files and Folders Overview: Manifest file, Java folder, res (resources). • • Manifest File: Defines app properties like permissions. • • Gradle: Importance for dependencies and project builds. Building User Interfaces in Android • • XML for UI: Using XML to define layouts. • • Common UI Components: TextView, Button, EditText, ImageView. • • Overview of Layouts: LinearLayout, RelativeLayout, ConstraintLayout. Activities and Intents • • Activities: Single screens of an app; Activity lifecycle (diagram). • • Intents: For navigating between screens. • • Example: Moving from MainActivity to DetailsActivity with Intent. Working with Data in Android • • SharedPreferences: Store small amounts of data (user settings). • • SQLite Databases: Local storage for structured data. • • Content Providers: Access data from other apps. Networking in Android • • Accessing APIs: Using HTTP libraries like Retrofit or Volley. • • Permissions: How to request network access permissions. • • JSON Parsing: Extracting data from APIs. Handling User Interactions • • Event Listeners: Button clicks, gestures, etc. • • RecyclerView: Displaying lists efficiently. • • Basic Animations: Adding animations to improve user experience. Managing App Resources • • Resource Files: Images, colors, strings, layouts. • • Screen Size Support: Adapting UI to different screen sizes. • • Localization: Supporting multiple languages. Debugging and Testing Android Apps • • Debugging Tools: Logcat, breakpoints, profiler. • • Testing Frameworks: JUnit for unit testing, Espresso for UI testing. • • Testing Devices: Emulators vs. real devices. Publishing the App • • Preparing for Release: App signing, ProGuard, optimizing APK size. • • Google Play Store: Submission process. • • Post-Release: App maintenance, updates, user feedback. Summary and Key Takeaways • • Recap of major concepts (environment setup, UI, data handling, etc.) • • Reinforce the versatility and advantages of Android development with Java. Q&A • Invite questions and discussions. • Provide contact information if appropriate.