📊 Games & Numbers (16.10.24 - 29.10.24) 🎮 PC/console games ◾️Bohemia Interactive games have sold over 47 million copies, with almost 41 million sold on Steam. ◾️It Takes Two has been purchased more than 20 million times. ◾️Over 10 million people have played Dead Island 2, though this includes users from subscription services, not only direct sales. ◾️Total sales for the Resident Evil 4 remake have exceeded 8 million copies, achieving this in a year and a half. ◾️Dragon Ball: Sparking Zero sold 3 million copies within 24 hours of its October 7 release. ◾️Warhammer 40,000: Space Marine II has surpassed 4.5 million copies sold. The id Software veterans who led the development reported this as their most successful launch. ◾️Silent Hill 2 sold over 1 million copies in its first week, with higher sales in Europe than The Callisto Protocol and Alan Wake 2. In European countries, 78% of sales were for the PS5 version. ◾️According to Insider Gaming, Prince of Persia: The Lost Crown sold around one million copies, below management’s expectations. Rumor has it that the development team faces layoffs. ◾️The indie boxing game Undisputed, created by a team with no prior video game experience, has sold over 1 million copies. ◾️Sonic x Shadow Generations sold more than 1 million copies since its release, counting both physical and digital copies. ◾️The indie horror game Crow Country sold 100,000 copies. ◾️Peak CCU for the indie project Liar’s Bar exceeded 100,000 players. 📱Mobile games ◾️According to Sensor Tower, Hatsune Miku: Colorful Stage! has generated over $800 million in revenue over four years, contributing more than 50% of SEGA’s mobile revenue. The iPad version alone accounts for a significant 18% of total revenue. ◾️In its two years, Marvel Snap has earned over $275 million solely on mobile devices, though its second-year revenue dropped by 40% from the first. ◾️Racing Master by NetEase, launched in Japan in August, has already surpassed $100 million in revenue. It ranks as NetEase’s top-downloaded game in Japan but remains below top revenue records. ◾️Trickcal Re: VIVE, initially launched in 2021 and re-released in 2023, shows promise in the Squad RPG market. The game has generated over $15 million in South Korea alone, with $4.5 million (30% of its total revenue) earned between September 26 and October 15. BiliBili is currently working on an international version. All the links to the sources (and some graphs) are here: https://lnkd.in/d2BXN5N4
"It Takes Two" is pretty kickass for playing as a couple! nice product, skillful marketing and groovy purchase rate
Transforming Games into Comics | Expanding IP, Boosting Fan Engagement, & Unlocking New Revenue
1moWhen will we start accepting bets on the best-selling game in the US? - it looks like the guys from Call of Duty are aiming for it!