Is the market for turn based games bigger than we realize, and could that be due to online discourse? Probably not. That said since there isn’t data to support or dispute this, I choose to believe that it is the case. I asked several people who I suspect have an online argument addiction and their favorite video games, by far, are turn-based games such as XCOM and the like. Turn-based games have maintained their popularity across different age groups across the decades. The recent success of Baldur’s Gate 3, a turn-based RPG, winning Game of the Year in 2023, demonstrates that there is still a significant audience for this genre. Other popular turn-based franchises like Pokémon, Civilization, and XCOM have also contributed to the ongoing appeal of turn-based gameplay. Who knows, perhaps soon we will see an explosion in demand for turn based games in the market once people realize that enemies stay defeated in games, when that isn’t always the case in online arguments, minus the block feature.
I hate arguing on the internet and still mostly care about turn-based games :D
Interesting
Lead Game Designer | Immersive processes
2moIf only all the Status were applicable :) - Stun with arguments - Reflect a portion of the points - Poison an idea - Evasion stop answering Feels like we’ve seen Monkey Island already