“I worked with Hugo as the HR Administrator but I am told that he is extremely talented in his artistic endeavors. I enjoyed working with Hugo.”
Hugo Beyer
Curitiba, Paraná, Brasil
2 mil seguidores
+ de 500 conexões
Atividades
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hey so, I'm working on a 3D modeling tool! 📦 it's a mid-poly modeler for indies, level artists, and prop artists, designed to make jumping in and…
hey so, I'm working on a 3D modeling tool! 📦 it's a mid-poly modeler for indies, level artists, and prop artists, designed to make jumping in and…
Hugo Beyer gostou
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New project I managed to finish in my spare time 🙌 Glock design made to get my hands on Plasticity https://lnkd.in/eeahf2sJ
New project I managed to finish in my spare time 🙌 Glock design made to get my hands on Plasticity https://lnkd.in/eeahf2sJ
Hugo Beyer gostou
Experiência
Formação acadêmica
Publicações
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Holy Moly Dragons
iTunes
Projetos
Idiomas
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English
Nível avançado
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Portuguese
Nível nativo ou bilíngue
Recomendações recebidas
10 pessoas recomendaram Hugo
Cadastre-se agora para visualizarMais atividade de Hugo
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Help us bring a new world to life for a game that is incredibly fun to play. We're a small but tight-knit team looking for passionate developers with…
Help us bring a new world to life for a game that is incredibly fun to play. We're a small but tight-knit team looking for passionate developers with…
Hugo Beyer gostou
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Check out some work from tech artist Hugo Beyer. He always pushes the envelope and does some pretty cool work with Houdini. https://lnkd.in/gXQz7SXP…
Check out some work from tech artist Hugo Beyer. He always pushes the envelope and does some pretty cool work with Houdini. https://lnkd.in/gXQz7SXP…
Hugo Beyer gostou
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❔ How can Material Art and Substance re-define and supercharge video game content pipelines? ⚡ Material Art, particularly an expertly crafted…
❔ How can Material Art and Substance re-define and supercharge video game content pipelines? ⚡ Material Art, particularly an expertly crafted…
Hugo Beyer gostou
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Few models I did while learning Blender, pretty cool app.
Few models I did while learning Blender, pretty cool app.
Compartilhado por Hugo Beyer
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https://lnkd.in/eX4H49aZ
https://lnkd.in/eX4H49aZ
Compartilhado por Hugo Beyer
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🎨 #EnvironmentArt tip: I created a simple clump of buildings for the backdrop in my solo dev game, and painted it as a prop with a single material…
🎨 #EnvironmentArt tip: I created a simple clump of buildings for the backdrop in my solo dev game, and painted it as a prop with a single material…
Hugo Beyer gostou
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One more tune ready, enjoy! https://lnkd.in/eUzC8VEp
One more tune ready, enjoy! https://lnkd.in/eUzC8VEp
Compartilhado por Hugo Beyer
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Getting there with PyroFx collision and some custom particles system. (Houdini)
Getting there with PyroFx collision and some custom particles system. (Houdini)
Compartilhado por Hugo Beyer
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