Unity: Building VR User Interfaces Preview

Unity: Building VR User Interfaces

With Roger Miller Liked by 261 users
Duration: 3h 8m Skill level: Intermediate Released: 11/16/2020

Course details

The explosion of growth and innovation in the virtual reality (VR) industry has led some to describe it as the next level in computing. In this course, discover how to create meaningful interactions for users of VR content. Join instructor Roger Miller as he shows how to use Unity to create intuitive user interfaces for VR on the Oculus Quest. Learn about critical visualization tools and concepts for VR. Explore the technological and psychological implications of common UX interface elements like heads-up displays, reticles, and dialogs. Learn about considerations like viewing distance and creating UI for the whole body. Plus, discover how to set up mipmaps, implement basic teleportation to navigate your 3D world, and much more.

Skills you’ll gain

Meet the instructor

Learner reviews

4.9 out of 5

66 ratings
  • 5 star
    Current value: 59 89%
  • 4 star
    Current value: 7 11%
  • 3 star
    Current value: 0 0%
  • 2 star
    Current value: 0 0%
  • 1 star
    Current value: 0 0%

Contents

What’s included

  • Practice while you learn 6 exercise files
  • Learn on the go Access on tablet and phone

Similar courses

Download courses

Use your iOS or Android LinkedIn Learning app, and watch courses on your mobile device without an internet connection.