Surface Computing

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SEMINAR

ON

Surface
Computing
BY
RABINDRA KUMAR SAHU
REGD. NO: 0601294084
B.Tech, 7th SEM.
INFORMATION TECHNOLOGY
Raajdhani Engineering College.
IN THIS SESSION
 WHAT IS COMPUTING?
 WHAT IS SURFACE COMPUTING?
 TIME LINE.
 WHAT SURFACE CAN DO?
 APPLICATIONS DEVELOPMENTS
 SMART TABLE
 TABLE SPECIFICATION
 SOFTWARE / HARDWARE USED.
 THE TECHNOLOGY.
 HOW FLEXIBLE IT IS?
 THE POND EFFECT.
 DIGITAL CAMERA TO MOBILE
 PRACTICAL USE
 +VE AND –VE
 CONCLUSION.
What is computing?
• Computing to mean any goal-oriented activity requiring, benefiting from or
creating computers.

• Computing includes designing and building hardware and software system


for a wide range of purposes;

• Processing, structuring, and managing various kinds of information;

• Doing scientific studies using computers; making computer systems behave


intelligently;

• Creating and using communications and entertainment media; finding and


gathering information relevant to any particular purpose, and so on. The list
is virtually endless, and the possibilities are vast.
WHAT IS
SURFACE COMPUTING?
 Microsoft Surface (Codename: Milan), is a Multi-touch product
from Microsoft which is developed as a software and hardware
combination technology that allows a user, or multiple users,
to manipulate digital content by the use of natural motions,
hand gestures, or physical objects
 Surface features a 30-inch tabletop display whose unique
abilities allow for several people to work independently or
simultaneously.

All without using a mouse or a keyboard.


TIME LINE
• 2001: Microsoft researchers Steve Bathiche and Andy Wilson

developed idea of an interactive table.

• 2003:1st prototype was presented to Bill Gates for approval

• 2007:Interactive tabletop device was built that seamlessly

brings both the physical and virtual worlds into one

Note: There were 85 prototypes built before the final coffee table
look was established
What surface can do?
 A form of computing that offers “a natural way of
interacting with information,” rather than the
“traditional user interface.”
Object Recognition

Direct Multi–User
Interaction

Multi–Touch
What surface can do?
Di rect Interacti on:

The ability to "grab" digital information with


hands - interacting with touch/gesture, not with a mouse
or keyboard.

Mul ti –T ouch:

The ability to recognize multiple points of contact


at the same time, not just one (Ex. One finger, like
with most touch screens), but dozens.
What surface can do?

Multi–User:
The Surface’s screen is horizontal, allowing many
people to come together around it and experience a
“collaborative, face–to–face computing experience”.

Object Recognition:
Physical objects can be placed on the Surface’s screen
to “trigger different types of digital responses” (Ex. cell
phones, cameras, & glasses of wine).
Applications
Development
Microsoft Surface applications can be written in Windows Presentation Foundation or

XNA (a set of tools and technologies for game developers from Microsoft ).

The development process is much like normal Vista development, but custom WPF

controls had to be created by the Surface team due to the unique interface of Surface.

 Developers already proficient in WPF (Windows Presentation Foundation) can utilize the SDK

(Software development kit) to write Surface apps for deployments for the large hotels, casinos,

and restaurants.
Smart Table
HEART OF SURFACE COMPUTING

ide
0 7 cm) w
e 1
s(
c h
42 in
30-inc
h(76 cm
)
SC
RE
Smart Table
EN

CPU
INF
RA
R RE
EC T O D
PROJ
Table Specification
(1) Screen: Diffuser -> ”multitouch" screen. Can process
multiple inputs and recognize objects by their shapes or coded
"domino" tags.

(2) Infrared: The ”machine vision" is aimed at the screen.


Once an object touches the tabletop -> the light reflects back and
is picked up by infrared cameras.

(3) CPU: Uses similar components as current desktop computers


-> Core 2 Duo processor, 2GB of RAM and a 256MB graphics card.
Wireless communication -> WiFi and Bluetooth antennas (future
-> RFID). Operating system -> modified version of Microsoft Vista.

(4) Projector: Microsoft’s Surface uses the same DLP (Digital Light
Processing) light engine found in many rear projection HDTVs. The foot print of
the visible light screen, at 1024 x 768 pixels., is actually smaller than the
invisible overlapping infrared projection to allow for better recognition at the
edges of the screen.
Software & Hardware
•The software platform runs on a custom version of
Windows Vista.
• Wired Ethernet 10/100,
• Wireless 802.11 b/g,
• Bluetooth 2.0 connectivity.
• Intel Core Quad Xeon "WoodCrest" @ 2.66GHz
• 4GB DDR2-1066 RAM
• 1TB 7200RPM Hard Drive
•It has a custom motherboard form factor about the size
of two ATX motherboards.
•Surface applications are written using either Windows
Presentation Foundation or Microsoft XNA technology.
The Technology
The technology allows non-digital objects to
be used as input devices. In one example, a
normal paint brush was used to create a
digital painting in the software.

•This is made possible by the fact that, in


using cameras for input, the system does not
rely on restrictive properties required of
conventional touch screen or touchpad
devices such as the capacitance, electrical
resistance, or temperature of the tool used.
The Technology
The computer's "vision" is

created by a near-infrared, 850-

nanometer-wavelength LED light

source aimed at the surface.

When an object touches the tabletop, the

light is reflected to multiple infrared

cameras with a net resolution of 1280 x

960, allowing it to sense, and react to items

touching the tabletop.


How

Flexible it

is
•A unique feature that comes The Pond Effect
preinstalled with Surface is the
pond effect "Attract"
application. Simply, it is a
"picture" of water with leaves
and rocks within it.
•By touching the screen, you
can create ripples in the water
just like you were putting your
hand into a real stream.
•Additionally, the pressure of
touch alters the size of the
ripple created, and objects
placed into the water create a
barrier that ripples bounce off,
just as they would in real life.
Transfer a photo from digital
camera to mobile phone
Who’s using the Surface
today?
• Currently only commercially available and being used in the
retail, hospitality, automotive, banking and healthcare
industries.

• Current customers are AT&T, T-Mobile, the Rio All Suite


Hotel & Casino in Las Vegas, Sheraton Hotels, Disney
Innovations House in California, Hotel 1000 in Seattle,
Harrah’s Entertainment, and Starwood Hotels and
Resorts Worldwide.
PR ACT ICAL US E
 Restaurant uses- see a virtual menu on screen and order right from the
table your beverages and food selections then split the bill and pay
electronically at the same time by putting your card on the surface.
 Hotel uses- conceirge services for guests to look up a theater in the area
and order tickets, pull up a map on how to get there and download the
directions and the tickets into your cell phone or mobile device
 T-mobile stores- can place two cell phones on the surface and compare
the different price points and features, experiment with ring tones and look
at plans then program the phone to your liking and have it all set to use
before you walk out of the store
 Video puzzle- use clear tiles on the surface and each tile has a moving
piece of the puzzle that you have to match up with other pieces while the
picture(video) is in perpetual motion on the tiles
Positive vs Negative
Positive Negative
• Multi users- collaborative effort of • Not portable- table has to stay put
users interacting • Must own devices such as a cell
• Seamless- no wires or USB ports phone to upload photos into or
• Instant download/upload of photos share with others
• Users have more control of • Have to be careful of table surface
technology- ordering food or to not damage it
manipulating photos fast • Very expensive to own
• Educational- learn more info • Tailored to high end clients
about the products you are
using
Microsoft Surface’s
Future…
•Pete Thompson, Microsoft’s general
manager for surface computing, the Surface
could potentially be available to the “broader consumer
market” as soon as 2010. Microsoft goal is for consumers test
the Surface in commercial settings, and then want them in
their own households. Microsoft wants to expand to the
consumer market by making a product people can use in their
home environment (using other surfaces like desks or making
a version that hangs on the wall).

• Computer scientists hope to incorporate this kind of


technology in peoples’ daily lives… Future goals are to
surround people with intelligent surfaces (look up recipes on
your kitchen counter or table, control TV with coffee table,
etc.)

• "I firmly believe that in the near future, we will have


wallpaper displays in every hallway, in every desk. Every
surface will be a point of interaction with a computer, and for
- Jeff
that to happen, we really need interfaces like this."

Han founder of Perceptive Pixel and


CONCLUSION
Surface Computing brings to life a whole new way to interact with

information that engages the senses, improves collaboration and

empowers consumers. By utilizing the best combination of connected

software, services and hardware, Microsoft is at the forefront of

developing surface computing products that push computing

boundaries, deliver new experiences that break down barriers between

users and technology, and provide new opportunities for companies to

engage with people


Works Cited

Derene, Glenn, “Microsoft Surface: Behind-the-Scenes First Look” July 2007 Popular Mechanics.
< http://www.popularmechanics.com/technology/industry/4217348.htm>, diagram drawing by
Intoaroute.

Larsen, Larry, “First Look: Microsoft Surface Computer!” May 30 2007, onTen.net.
<http://on10.net/blogs/larry/first-look-microsoft-surfacing-computing/>

Microsoft.com/surface, 2008 Microsoft Corporation.


<http://www.microsoft.com/surface/about.html>

Microsoft.com/surface, 2008 Microsoft Corporation.


<http://www.microsoft.com/surface/videos.html#gid=demos&vid=d3>

Microsoft.com/surface, 2008 Microsoft Corporation.


<http://www.microsoft.com/surface/videos.html#gid=team&vid=t1>

Blogs.Msdn.com/surface, 2008 Microsoft Corporation.


<http://blogs.msdn.com/surface/archive/2008/02/21/thank-you-sheraton-san-diego.aspx>

Pogue, David, “Much Ado About Microsooft’s Surface Computer” May 31 2007,
The New York Times.
<http://pogue.blogs.nytimes.com/2007/05/31/much-ado-about-microsofts-surface-computer/>

Riley, Duncan, “Microsoft Announces Surface Computer” May 29 2007, Tech Crunch.
<http://www.techcrunch.com/2007/05/29/microsoft-announces-surface-computer/>
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QUERIES?

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