This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.
This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.
This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.
This document is a log file from an Algodoo v2.1.0 simulation on Windows that details the startup process. It records the initialization of various subsystems like the timer, file system, skin, and GUI. It also notes hardware details like the CPU and graphics card. The log shows resources being prefetched like textures and shaders. Warnings are generated for missing files. The scene from the file "_ONEXITSAVE.phz" is loaded initially and then later the scene "ass.phz" is loaded from a user request.