Lesson Plan 1st Grade
Lesson Plan 1st Grade
Lesson Plan 1st Grade
School: Month: January Cycle: 1 Grade: FIRST Date: Unit : 3 Week: 1 Social Practice of the language: Participate in language games with expressive and aesthetic purposes Social Learning Environment: Literary and ludic. Specific Competency: Compare words in childrens story Product : Illustrated story Class 1 Class 2
Previous Knowledge activated
Parts of a house and rhyming words Activate previous lesson vocabulary to identify characters, objects, etc Draw the scene and its elements.
Class 3
Choose the scene from a story as well as the people, animals, and objects that Stages of the product will participate in it.
Choose the scene from a story as well as the people, animals, and objects that will participate in it.
Doing with the language Knowing about the language Being through the language
Classify names according to what they refer to: Objects, characters, animals, etc.
Repertoire of words necessary for this social Elements of a story: Characters, objects, places. Text components, title and paragraphs. practice of the language. Interest in the reading aloud of stories. Use reading as a source of entertainment. Interest in the reading aloud of stories.
Warm up: Play Simon says (body parts) Development: - T. presents the vocabulary on page 50 and 51(rhyming words). - S. draw the vocabulary used on pages 50 and 51 and use it to tell a story. - S. use the drawings to represent a story.
Warm up: T. asks students to get their cut out together in order to make a story with them.
Activities
Closure: - T. checks students drawings and asks students questions to check on pronunciation.
- T. reads the happy princess story again to elicits Development: previous vocabulary from students in order to - T. presents The happy princess story from the reinforce it . story book page 11 - S. draws their favorite character from the story. - Students complete exercise 1 from the activity book page 52. - T. divides the class in teams in order to act out the happy princess story. - T. draws a book on the board for students to write the parts of it. Closure: T. checks students drawings . Closure: - T. asks students randomly about parts of a book to check on understanding and pronunciation.
Assessment Instrument
Observation
Observation
Observation
Classify names according to what they refer Classify names according to what they refer to. to: Objects, characters, animals, etc.
Activity book, paper and crayons Bring cut outs of characters of their favorite tale.
Homework
SECRETARA DE EDUCACIN PBLICA Y CULTURA EL ESTADO DE SINALOA SUBSECRETARA DE EDUCACIN BSICA PROGRAMA INGLS EN EDUCACIN BSICA LESSON PLAN School: Month: January Cycle: 1 Grade: FIRST Date: Unit : 3 Week: 1 Social Practice of the language: Participate in language games with expressive and aesthetic purposes Social Learning Environment: Literary and ludic. Specific Competency: Compare words in childrens story Product : Illustrated story Class 4 Class 5
Previous Knowledge activated
Weather, commands, greetings, Date. Weather, commands, parts of a house, adjectives. Choose the scene from a story as well as the people, animals, and objects that will participate in it.
Class 6
Weather, commands, parts of a book, adjectives. Write on a sheet of paper the names of the elements based on a model
Choose the scene from a story as well as the people, animals, and objects that will participate in it. Activate previous knowledge to identify characters, objects and places. Elements of a story: characters, objects, places. Interest in the reading aloud of stories.
Doing with the language Knowing about the language Being through the language
Identify where it can be read (text) and where it Identify where it can be read (text) and where it cannot (images) cannot (images) Graphics components Graphics components
Activities
Warm up: T plays ball game as review of words learned previous class. Development: Development: - T plays track 33 and Ss follow on page 54. - T plays track 32 Goldilocks and Ss listen to - Ss read and complete missing words in activity the story. 2 page 54 (with the teachers help). - Ss listen track 32 and order story on page 53. - Ss Draw objects in different sizes. - T introduces vocabulary in activity 2 page 53 (hot, cold, small and big). Closure: T. points objects and of classroom and - Ss match words with the pictures on activity ask Ss: Is it big/small? 2 page 53 Closure: T ask Ss for big or small things (act. 3) (page 53)
Warm up: Ss play hot potato using vocabulary from this unit. Development: - T asks about characters in a story (Goldilocks and the happy princess) - T. reviews rhyming words, greetings, farewells. - T plays true of false asking Ss about big or small and cold or hot things. Closure: - T. asks Ss randomly about small or big things, about cold or hot things.
Observation
Observation
Achievement
Homework
SECRETARA DE EDUCACIN PBLICA Y CULTURA EL ESTADO DE SINALOA SUBSECRETARA DE EDUCACIN BSICA PROGRAMA INGLS EN EDUCACIN BSICA LESSON PLAN School: Month: January Cycle: 1 Grade: FIRST Date: Unit : 3 Week: 1 Social Practice of the language: Participate in language games with expressive and aesthetic purposes Social Learning Environment: Literary and ludic. Specific Competency: Compare words in childrens story Product : Illustrated story Class 7 Class 8
Previous Knowledge activated
About stories,antonymus, vocabulary about Stories, vocabulary numbers and letters books. Write on a sheet of paper the names of the Write on a sheet of paper the names of the elements based on a model elements based on a model
Class 9
Stories, vocabulary numbers and letters.
Doing with the language characters, objects and places. Knowing about the language Being through the language
Repertoire of words necessary for this social practice of the language.
Activate previous knowledge to identify characters, objects and places. Elements of a story: characters, objects, places.
Activities
Warm up: Ss sing a song (humpty-dumpty) Warm up: Ball game words that rhyme (wall, fall, bear, there) Development: - T asks Ss to answer the Exc. 1 on page 55 Development: with the T help. - Ss Listen and complete the story about bears on page 56 of the activity book. - T reads the story again and classify the - T reads the story again and check the answers. characters in the story. Exc. 2 on page 55. - Exc. 2 on page 56 Ss write letters and numbers of letters to complete the chart. - T write the story on the board and Ss Exc. 3 on page 56. Listen to your teacher and play circle words that rhyme. hangman. - Exc. 3 on page 55 Ss in groups say words that rhyme Closure: T ask Ss about the story (persons, animals, objects, rhymes)
Warm up: Sing a song (Ten little Indians) to introduce numbers. Development: - Circle words that are the same on exercise 1 page 57 of the activity book. - Write and count the circle words - T ask Ss for words with different numbers of letters. - Exc. 3 on page 57 listen the end of the story and make a drawing.
Closure: Ss play a memory game (words from the Closure: story or pictures. Example: Daddy bear, mommy Ss unscramble words and count letters. (Example: bear) EBRA - BEAR 1,2,3,4 letters)
Checklist
Checklist
Checklist
Assessment Instrument
Classify names according to what they refer to. Distinguish letters from numbers.
Achievement
Classify names according to what they refer to. Activity book, colors, notebook, markers, etc. Flashcards, Activity book, colors, board, markers. Activity book, board, notebook, markers, colors.
Homework
SECRETARA DE EDUCACIN PBLICA Y CULTURA EL ESTADO DE SINALOA SUBSECRETARA DE EDUCACIN BSICA PROGRAMA INGLS EN EDUCACIN BSICA LESSON PLAN School: Month: January Cycle: 1 Grade: FIRST Date: Unit : 3 Week: 1 Social Practice of the language: Participate in language games with expressive and aesthetic purposes Social Learning Environment: Literary and ludic. Specific Competency: Compare words in childrens story Product : Illustrated story Class 10 Class 11
Rhymes, adjectives, stories, vocabulary Stories, vocabulary and adjectives Stories, vocabulary
Class 12
Doing with the language Knowing about the language Being through the language
Identify where it can be read (text) and where it Activate previous knowledge to identify characters, cannot (images) objects and places.
Elements of a story: characters, objects and places. Interest in the reading aloud of stories.
Graphics components.
Warm up: Ss play Fly swatter game . Development: - T. divides the class into pairs in order to play the game from page 58. - T explains the rules of the game. (Teachers guide page 66).
Warm up: Tic-tac-toe game act. 4. Development: - T divides the class into groups of three. - T checks the material for the product. - T gives instructions using activity book page 59 - Ss start working in the product by cutting images.
Activities
Closure: T. asks students to put the cut outs in - T monitors Ss and helps them when is needed. order. Closure: Ss draw their favorite character of the stories on their notebook
Warm up: Ball game act. 1 with vocabulary of the unit 3 part 1 Development: - Ss follow the steps of the activity book on page 59 - Ss complete the project of the stories by writing a title and name of characters. - Ss Show their work in front of the class and each team tell their story. - T asks questions about their work. Ex. Was it difficult for you or easy? And finally they choose the best illustrated story of the class. Closure: T asks questions about their work. Ex. Was it difficult for you or easy? And finally they choose the best illustrated story of the class.
Checklist
Checklist
Checklist
Assessment Instrument
Classify names according to what they refer to. Classify names according to what they refer to.
Achievement
Classify names according to what they refer to. Activity book, cardboard, pictures, scissors, glue, crayons, board. Cardboard, pictures, scissors, glue, crayons, activity book, ball.
Homework