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🎮 Unlocking the Power of Gaming: Engaging Younger Audiences 🎮 As the gaming landscape continues to evolve, you have a unique opportunity to connect with younger consumers in ways traditional channels cannot. Insights from industry experts at our panel at the IAB UK Gaming Upfronts highlight several key points: 🕹️ With around 618 million gamers under 18 and 75% of young people in the US and UK believing ads enhance their gaming experience, the in-game opportunity is huge! 🎯 By being present in gaming, you add a “cool factor” to your brand, aligning with the platforms where younger audiences connect with friends and explore the world. 📈 You need to reach young audiences before their loyalties solidify. By integrating into gaming now, you can foster lasting relationships as they transition into adulthood. Discover more insights and watch the full panel discussion to learn how to effectively engage younger audiences through in-game advertising: https://hubs.la/Q02XSdkX0 Thanks again to our panelists: Nerissa MacDonald, EVP Global Sales at Anzu Jessica Whatson, Head of Gaming Innovation & Delivery at SuperAwesome Charles C., Head of Innovation at Digitas UK Bukky Moemeke, Platform Experience Director – Sport & Entertainment at Wavemaker #Gaming #InGameAdvertising #YouthEngagement #DigitalMarketing #BrandBuilding

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