Sketchup Blog - News and Notes from the Sketchup folks
Showing posts with label Books. Show all posts
Showing posts with label Books. Show all posts

New Book: SketchUp to LayOut

Take it from me—book writin' ain't easy. Matt Donley has done the SketchUp-using world a huge favor: his SketchUp to LayOut is an easy-to-follow, easy-to-afford e-book that should fit right between the other LayOut tomes on your bookshelf.

My own For Dummies book devotes two chapters to LayOut, which is an acceptable introduction, but which is by no means comprehensive. Michael Brightman's The SketchUp Workflow for Architecture and Paul Lee's Construction Documents using SketchUp Pro and LayOut are both aimed at professionals who want to produce complete construction documents without using other CAD software. Matt's book is the missing link. Whereas other LayOut books have addressed only architects, Matt wisely includes examples for three markets: architects, woodworkers and designers who work on kitchens and bathrooms. Smart.

SketchUp to LayOut starts with a guided tour that does a great job of welcoming folks who have never seen the software before. Very quickly, though, Matt jumps in with both feet, shining a light on the connection between SketchUp and LayOut by focusing on model viewports. As LayOut's raisons d'etre, viewports are all-important, but very few people have mastered them. This book does a great job of rectifying the situation.

Matt Donley is the man behind MasterSketchUp.com. He launched the book last week with a webinar watched by almost 500 people; you can catch the free video recording on the publication’s website. He's selling the e-book itself for $39, but you can buy it with a bundle of useful hatches, textures, styles, templates and other resources for $67. Paying $99 gives you access to a library of video tutorials that Matt is planning to create over the next few months. I can’t wait to watch them.

Congratulations, Matt. See you at 3D Basecamp!


Posted by Aidan Chopra, SketchUp Evangelist

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New book: Rendering in SketchUp

Several years after publishing his first book, SketchUp expert Daniel Tal has released a new title, Rendering in SketchUp, tackling the rather large topic of, well... rendering in SketchUp.

"Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design." Say that three times fast.

Rendering In SketchUp has a goal of being both a starter guide and a handy reference manual on rendering. At just over 640 pages, the book is accompanied by a website and free, downloadable ‘companion chapters.’ The full package comes in at about eight hundred pages.

Who in their right mind would read so many pages (let alone write that much)? Well, rendering is a big deal to many SketchUp users, so it’s not surprising to find that some daring folks have already read through Daniel’s book in its entirety -- you can see the initial reviews on Amazon.

What these readers found was an easy-to-use, beginner manual that also serves as a detailed reference guide for rendering. As one reviewer stated, you can jump in and out of the book as needed. It’s a true reference manual on how to turn SketchUp images into beautiful renderings, so it makes sense that the book is full of beautiful images, 650 of them in fact.


Across textures, lighting methods, post production tips, specific render settings and broad concepts, Daniel's book covers all aspects of the rendering process. It even has a nifty chapter on simple but advanced detailing (don’t use that texture for the roof shingles, model them!).


Rendering is a bulky topic, so a comprehensive guide like this one could be pretty overwhelming. Daniel, however, does a wonderful job of organizing his book, taking you through each step of the process in a logical fashion. Place textures, add detail, set lighting, apply rendering values to surfaces, render, and then post process the results.

Does the book cover all of the rendering applications for SketchUp floating around the universe? If it did, the book would probably jump from weighing 2.8 pounds to 20. (As it is, you might find it handy to check out the Kindle edition).

Instead, Rendering in SketchUp provides a universal approach that works with most (if not all) rendering programs. The book focuses on integrated rendering programs: rendering software that works within SketchUp. Daniel also provides provides specific chapters, overviews and settings for Shaderlight and Twilight Rendering software with a detailed inclusion of SU Podium. With this approach, you can apply Daniel’s methods across a healthy spread of rendering choices.


So this book has it all, right? Well, rendering is a huge topic. Daniel is one of many experts with his own approach and opinion. But if the task of turning SketchUp models into high quality images has always intimidated you, Rendering In SketchUp is not only a great starting point, but also a smart path to mastery.

Learn more about Daniel’s universal approach to rendering in this in-depth webinar.

Posted by Chris Dizon, SketchUp Sales

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New Book: Architectural Design with SketchUp

Back in March of 2011, when Wiley (a publisher of many books about SketchUp, including my own) asked me to review Alex Schreyer's proposal for a new title, I jumped at the chance. Alex's outline was mouth-wateringly full of promise; aimed squarely at architects and other designers, he promised not to spend hundreds of pages teaching the basics. Instead, he focused on aspects of SketchUp that were a) not well covered by existing books and b) very, very interesting to millions of experienced SketchUp modelers everywhere.


The completed volume does a beautiful job of presenting material that devoted SketchUppers badly want to learn, but which isn't very easy to explain. Put it this way: I'm pretty good at SketchUp, and in the hour or so I've been thumbing through Alex's book, I've learned about 50 things. I can't wait to read the thing from cover to cover.

Architectural Design with Sketchup is organized into four main sections—these are actually listed in the book's subtitle: component-based modeling, plugins, rendering and Ruby scripting. I'll talk about each in turn.

Component-based modeling

This section of Alex's book is a great primer for using groups and components to build assemblies of objects. The thinking here is that by modeling every element of a complex construction—the example he uses is a foundation/floor detail—you're effectively "building" your design before you actually build it. You save time and money and therapy sessions by making your mistakes digitally, and you end up with a better design. This isn't exactly a new concept, but Alex does a terrific job of providing concrete guidance for how to do this kind of modeling; it's the detailed how that's missing from most other resources. Other aspects of component-based modeling that Alex fails to shy away from: building dynamic components, applying materials and generating reports that list every part in your design with SketchUp Pro.

Using plugins effectively

One place where even accomplished SketchUp modelers stumble is in identifying the plugins that might help them do their work. There are zillions of plugins out there, but before this book, no one had assembled a comprehensive, alphabetical listing of dozens of the most popular, most useful extensions. Not only does Alex list them; he also provides a good, brief description of what each is for. This is the section of Alex's book that I'll study most carefully—it might even be the source of inspiration for a few posts on this blog.

Photo-realistic rendering

Admit it: If you're not already an avid renderer, you've at least thought about how nice it would be to master that particular skill. But where to start? There's never been more choice in renderers, and everyone knows that rendering is a lot more complicated than just clicking a button and waiting a few hours. The settings, presets, lighting environments and other widgets that go along with making a halfway decent rendering require an indecent amount of background knowledge. It's half science and half craft. With Alex's book in hand, I think we all might finally have a shot at learning this stuff.

Another thing I should mention: This book is 100% in color. If you think that makes a big difference when you're trying to learn about rendering, you'd be 100% correct. I wish my book was in color...

Scripting

Here's where things get a little wacky. When I saw in Alex's proposal that he intended to include an entire section on scripting, I thought, "Ruby for designers? Did Alex mix up his medications?" I was pretty dismissive about the whole idea in my feedback to Wiley.

Well, it's a good thing I was wrong. Twenty months later, it's a different world, and being able to read and write simple code has never been more important. In teaching the fundamentals of Ruby scripting, Alex intelligently focuses on using scripts to generate forms that are otherwise arduous or impossible to model in SketchUp. He doesn't assume you want to create entire standalone plugins; this is really just about using the power of algorithms to make stuff when you can't think of any other way to do it. The material is by no means easy, but Alex deserves a world of credit for making it as easy as possible.

I recommend this book without hesitation to anyone who really wants to be able to make SketchUp do everything it's capable of doing. It's clearly written, well-illustrated and comprehensive. And the icing on the cake: There's a companion website where you'll find sample files and a direct line of communication with the author. Buy this book and take the first step toward becoming a more useful person.

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New Book: SketchUp for Game Design

I’ve yet to meet a SketchUp modeler who doesn’t—at least just a little bit—want to work in the video game design industry. I get a stupid grin on my face when I think about how much fun it it would be to make battle tanks and exploding oil drums and secret doors for hidden basements full of zombies. In the gaming world, boring things like gravity and cost take a backseat to novelty and sheer coolness.

But how to turn your SketchUp habit (and job cranking out toilet stall details) into days full of armor design and wandering through bad neighborhoods looking for interesting photo-textures to shoot?


Google SketchUp for Game Design is Robin de Jongh’s newest book; he also wrote SketchUp 7.1 for Architectural Visualization. It presumes that you’re a SketchUp beginner, but then quickly gets on to the good stuff:

  • Finding good resources for photo-textures
  • Using Meshlab to convert your models in useable 3D game assets
  • Working with the Unity 3D game engine (which is widespread, free-or-low-cost middleware for designing game levels)
  • Creating high-quality textures for games
  • Adapting your models for use in video games
  • Authoring custom levels
  • Modeling low-poly game assets (including cars) and selling them online

Robin’s writing is accessible and easy to follow. He packs a lot of information into each page, but manages to keep the tone friendly and even funny at times. While the book’s in black and white, color versions of the images are available from the publisher’s website.

Posted by Aidan Chopra, SketchUp Evangelist

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PULSE-pounding visuals from Hollywood artist Harald Belker

Odds are, you’ve encountered Harald Belker’s work before. As a leading Hollywood concept artist, Harald is the man behind several iconic movie vehicles. His vehicular creds include:

  • The Batmobile from Batman & Robin
  • The Lightcycle from TRON: Legacy
  • The Lexus 2054 and Mag-Lev vehicles from Spielberg’s classic, Minority Report

  • The guy's got serious game.


    So you can imagine our delight when our friends at Filter Foundry told us that Harald was using SketchUp extensively on his latest project, PULSE: the complete guide to the future of racing. We immediately reached out to Harald who happily agreed to tell us more.

    “I can somehow just create in SketchUp,” Harald explains. “It allows me to visualize my ideas very quickly, giving me free range to explore. I literally use SketchUp the way I used to sketch with a pencil.”

    Harald starts with a SketchUp model and uses Photoshop to bring it to life.

    He continues, “SketchUp allows me to very easily create an environment for any vehicle I have designed. The typical application for SketchUp is to model something in 3D, set up the perspective, export the image and use that as an underlay for an illustration in Photoshop.”

    This evolution of a space through SketchUp and Photoshop.

    Speaking more broadly about SketchUp’s role in the movie industry, Harald tell us that “once it caught on, it spread like wildfire. Now everybody I know is using it.”

    He continues, “Since a lot of people I work with are using SketchUp, it’s a great crossover platform, too. I can model something in SketchUp and I can send that file to somebody who adds something else to it, and it sort of becomes this thing that everybody adds to.”

    An electric race from the pages of PULSE.

    Thankfully, Harald believes it’s the “natural obligation” of an industry vet to share acquired knowledge, and to make good, he’s posting a series of SketchUp quick tips on Filter Foundry. His first tip shows “how easy it is to create good tires in SketchUp.” Stay tuned for more.

    Harald is offering SketchUp tips on Filter Foundry.

    As a final note, it’s worth mentioning that Harald got into SketchUp the way most of us did: by modeling (or at least attempting to model) his own house.

    Like most, Harald first used SketchUp to design his house.

    “The way I learned SketchUp was on a tip from a friend, who said to just make your own house in SketchUp.” With a big grin, Harald continues, “Before I was even close to finishing my own house, I started designing my dream house. It ended up being 15,000 square feet. It’s a little big, but there’s nothing wrong with dreaming big.”

    We’d like to thank Harald for taking the time to chat with us; thanks also to our friends at Filter Foundry for making this story possible. To see even more of his work, check out Harald’s pad on Filter Foundry or visit his personal site, haraldbelker.com.

    Posted by Gopal Shah, SketchUp Marketing

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    Inspirational new book: Google SketchUp Workshop

    When it comes to instructions for building your first house, or your first bench, or your first Google Earth model, there is no shortage of available materials. But what happens after you’re a SketchUp rockstar? Where are all the tomes full of delicious inspiration for those of us who have mastered inference locking and nested section planes and scene properties? It’s all fine and well to read about how SketchUp works, but real progress comes from peeking over our peers’ shoulders to see what they’re working on.


    And that’s exactly the concept behind Laurent Brixius’ brilliant new book Google SketchUp Workshop. Translated from the original “Créer avec SketchUp” (originally published a few years ago in French) this full-color volume presents sixteen beautifully illustrated case studies authored by expert SketchUp users from a multitude of different disciplines. Each one includes high-level workflows, tips and techniques for using SketchUp in a different field of design. Architecture, urban design, engineering, process plant design, woodworking, theater set design and architectural graphics are all represented.

    Our friends over at SketchUpArtists.org conducted a nice interview with Laurent (the book’s editor) before the English edition came out. An architect, architectural 3D artist and author from Belgium, he’s done an amazing job of assembling a collection of projects that are pure inspiration. This is a book that belongs on the shelf of every SketchUp aficionado.

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    Great new book: Mastering the Art of 3D Construction Modeling

    Dennis Fukai is Director of Research and Development at Insitebuilders. He’s a licensed architect and contractor with more than 25 years of design and construction experience, and a Fulbright Scholar with a PhD in Architecture from the University of California at Berkeley. He taught graduate and undergraduate courses in building construction and architecture for ten years before beginning his publishing company Insitebuilders.com.

    You may recognize Dennis’ name; he’s been writing SketchUp books since 2004. Mastering the Art of 3D Construction Modeling is the title of his latest publication, which was released in March of this year.


    Dennis’ newest book is an update to his classic 3D Construction Modeling, first published in late 2005 using Version 4 of SketchUp. The great thing about this book is that it’s also accompanied by a disc. This CD includes a series of short, illustrative videos, divided by chapter. For each chapter, the CD also contains several "tips and tricks" videos which show how to use a particular tool for a construction goal. The printed book itself is basically an illustrated index for the videos.

    Dennis' books are visually amazing.

    His books have received rave reviews because they're great at communicating 3D modeling to the construction industry. You can learn more about his latest project as well as purchase the book by reading this blog post.

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    New SketchUp 8 books from Bonnie Roskes

    The shelf of books about SketchUp 8 is getting heavier, I’m happy to say. Bonnie Roskes is the author of the very first SketchUp book, and has now also written the most recent. In fact, no one’s written more publications about SketchUp; if you count her excellent books for kids and educators, there are dozens. I honestly don’t know how she does it.

    A lineup of Bonnie Roskes' newest books

    Bonnie’s latest additions to my library include:

    • An update to her popular “Hands On” series that covers version 8
    • A revised edition of her Student Workbook
    • A Delta book to fill you in on the differences between SketchUp 7 and 8
    • An overhauled tome about LayOut 3

    All of Bonnie’s books are available as PDFs or printed copies, and they're all for sale on her 3DVinci website. For students and teachers, she also has a Project of the Month subscription where three fresh, hot projects are delivered monthly to your inbox. I never miss ‘em.

    Congrats on your new books, Bonnie. And if you get the chance, do you think I might be able to borrow the keys to the time machine I assume you have parked in your garage?

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    New book: Google SketchUp 8 For Dummies

    When I first downloaded SketchUp years ago, I thought I was the coolest guy on the block because I could push/pull a square into a cube. Then I went online and saw what some other folks were modeling and realized I needed to up my game FAST. So like many folks, I turned to (my now colleague) Aidan Chopra’s Google SketchUp For Dummies book.


    I learned a lot from this Dummies book, so I’m especially proud to be able to announce that the newest edition of Google SketchUp For Dummies is on bookshelves now. This new edition is fully revised and updated to cover all the tastiness we packed into SketchUp 8—both free and Pro. You can find the book online and at bricks-and-mortar bookstores.

    If you’re new to SketchUp, the book is a great primer. It will teach you how to (among other things):

    • Navigate SketchUp’s user interface.
    • Build a model from scratch.
    • Create and use components.
    • View and present your models.
    • Use LayOut to create documents and presentations.

    A detailed table of contents is available for download from the publisher’s website. If you’re a grizzled SU veteran or already own an older version of this book, I’d still recommend checking out the newest edition. It contains several new sections about:

    • Adding additional floor levels to your models
    • Working with solids and the Solid Tools
    • Using the revised Match Photo toolset
    • Geo-modeling with SketchUp 8 and Building Maker
    • Presenting your designs with LayOut in SketchUp Pro
    • Finding and making use of Ruby scripts

    There are also two additional chapters available for free download on the website, and the book’s accompanying YouTube channel has 62 supplemental videos that walk through the many techniques and examples presented in the book.

    I like to tease Aidan and say that I only read half of his book. What I don’t tell him is I read the first few chapters straight through to get me up and running, but I refer to the advanced chapters often to brush up my modeling skills! In other words, this is a great resource no matter what your level of SketchUp expertise.

    Posted by Gopal Shah, SketchUp Marketing

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    New SketchUp books for interior designers

    Judging by last year's SketchUp Pro sales numbers, it's pretty clear that interior design is one of our fastest-growing markets. It's about time, too—between the piles of content on the 3D Warehouse, the availability of awesome photo-rendering plugins, LayOut and SketchUp's all-around awesomeness, there's plenty for interior designers to love.

    And now there are books, too! Adriana Granados is an architect and interior designer who happens to know an awful lot about SketchUp. She's written a series of mercifully short, to-the-point manuals collectively titled Google SketchUp for Interior Design & Space Planning that are available for sale online. The books are printed in full color and I think they're really helpful.




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    New SketchUp 8 book in Portuguese

    We know from examining our charts and graphs that the good people of Brazil are crazy about SketchUp. We can officially add 3D modeling to the long, long list of things for which that country is famous.

    The first book about Google SketchUp 8 is now available, and it’s in Portuguese. Written by architect João Gaspar, Google SketchUp Pro 8 passo a passo was launched in Sao Paolo on December 3rd, 2010. It’s the author’s third book about SketchUp; he also wrote volumes about SketchUp 6 and 7.

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    New book: SketchUp Guide for Woodworkers

    Heads up to all you woodworkers out there: Tim Killen, a contributor to Fine Woodworking.com’s Design-Click-Build blog has just released a brand new PDF e-book: Google SketchUp Guide for Woodworkers.


    Tim has been a big advocate of 3D design in the woodworking space and has been a good friend to the SketchUp community. It’s great to see that he’s combined his woodworking and SketchUp knowledge in a single volume for other woodworkers to benefit from. You can get his e-book from the publisher's store online.

    One more thing: We blogged about Tim's SketchUp work last year.

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    SketchUp resources for children with autism

    Project Spectrum is something we put together for folks with autism who might be interested in using SketchUp; you can find out all about it on the Project Spectrum micro-site.

    Bonnie Roskes (author of the Google SketchUp Cookbook and other publications, parent of a child on the autism spectrum, and all-around neato person) has created a couple of great Project Spectrum-related resources. They’re specific SketchUp activities, available as PDFs at no charge, that anyone can download from her website:

    Toy Shop: Collaboration and Communication

    In this fun project, a group of students work together to fill an empty toy shop. The students decide among themselves who will be responsible for each toy category. Each student finds his or her models in the 3D Warehouse, then the group comes back together to place their models into the shop. Comments and feedback from each student help foster a collaborative experience.


    Dentist Office: Relieving Anxiety

    Who doesn't get nervous about a trip to the dentist? But "rehearsing" your appointment ahead of time can help make the actual experience easier. It's easy to model the physical spaces using basic rooms, then find the necessary models in the 3D Warehouse. This project shows two ways to "walk through" the model, gives suggestions for conversations about what will happen at the dentist's office, and also shows how to make the experience funny (imagine walking into the examination room and seeing Homer Simpson instead of your dentist.)

    Visit Bonnie’s website to download the above activities, and be sure to check out her other offerings, too.

    Posted by Aidan Chopra, SketchUp Evangelist

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    Great new book: SketchUp 7.1 for Architectural Visualization

    My favorite thing about Robin de Jongh's excellent new SketchUp book is the clever writing; I tend to like my technical reading to be entertaining, too. My favorite chapter title: "How To Collect An Arsenal Rambo Would Be Proud Of"


    SketchUp 7.1 for Architectural Visualization is a treasure trove of information about making your SketchUp models look their best. Robin emphasizes a workflow that uses powerful but affordable tools (like Kerkythea and GIMP) for photo-rendering, but he also talks about creating better animations, using other Google tools for context modeling, adding entourage, matching photos and plenty more. Every time I open the book, I get sucked into reading another incredibly useful tip. It's definitely the most productive time-passer within arm's reach of my computer.

    If you're an experienced SketchUp modeler, you owe it to yourself to pick up Robin's book. Your models will thank you.

    The above is to the book on Amazon; here it is on the publisher's website.

    Posted by Aidan Chopra, SketchUp Evangelist

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    Great book: Real World Google SketchUp 7

    If you think you’re a SketchUp hotshot, think again. Ten minutes spent flipping through Real World Google SketchUp 7 by Mike Tadros will make you realize there’s plenty to learn. Spend an hour and I guarantee you’ll be more productive. The book is that good.


    Mike (who is also the lead instructor at Go-2-School.com) has been one of the world’s best SketchUp teachers for years. His video podcasts are terrific and his training DVDs are second to none. My favorite thing about Mike is his ability to explain not just how to do something, but how to do it quicker and smarter than anyone else. He’s a power user’s power user, and I learn something every time I watch him work.

    This book provides a behind-the-scenes look into the professional workflows he's been putting to use at his company, Igloo Studios. It explores topics that are super-relevant to everyone who uses SketchUp: working with 2D CAD files; turning hand drawings into 3D models; making compelling fly-throughs; setting up SketchUp for maximum efficiency; working with materials; authoring Dynamic Components; using Rubies and other plugins... The list goes on.

    Congrats on a great book, Mike.

    Update: Peachpit Press (the book's publisher) is offering a discount: Enter the coupon code “SKETCHUP” to receive 35% off and free USA shipping (expires 12/31/10).

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    LayOut 2.1 gets its very own book

    While there’s a healthy selection of books about SketchUp Pro, there hasn’t been a book dedicated entirely to LayOut – until now. Longtime friend-of-SketchUp and writer Bonnie Roskes has just released Google SketchUp Hands-On: LayOut 2.1. The book is written in Bonnie’s usual step-by-step, hands-on tutorial format, and it covers pretty much everything you need to know about LayOut:

    • importing and exporting
    • updating models
    • templates (modifying existing ones and creating your own)
    • layers and pages
    • drawing tools
    • standard views and scales
    • dimensions
    • labels and text
    • clipping masks
    • rendering (raster, vector, and hybrid)
    • scrapbooks
    • hatches and fills
    • cutaway views
    This PDF is the Table of Contents for the book. You’ll also learn how to use SketchUp layers, scenes, and styles to get the most out of your LayOut presentations. Watch the video below for a tip on how to use scenes in SketchUp when importing models into LayOut:



    If you have SketchUp Pro, check out Bonnie’s book and see what you’ve been missing in LayOut. If you haven’t upgraded to SketchUp Pro 7, or you need to purchase a license, please visit the SketchUp Pro store.

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    New book: Google SketchUp for Site Design

    Our friend Daniel Tal's new book about SketchUp is getting terrific reviews, and we couldn't be prouder of him. Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture is a rollicking thrill ride of 1970's murder and intrigue on the high seas. Think it's not? You'll have to get a copy to see.



    Truthfully, this book covers SketchUp topics that no one's even come close to explaining in previous volumes: terrain modeling with the Sandbox tools, techniques for working with huge models, how to wrestle CAD files and using Ruby scripts, just to name a few. He also writes about something he's dubbed "SketchUp Process Modeling", a start-to-finish workflow for completing massive projects without losing your marbles.

    The book includes hundreds of beautiful color images with helpful annotations and captions. Flipping through it the first time, I couldn't believe how much work Dan must've put in. He's a practicing landscape architect who uses SketchUp every day in his work, so the material's relevant to pros in a way that most books aren't.

    Be sure to take a look at the website Dan built for the book, and be sure to check out his YouTube videos; they're great.

    Aidan Chopra, SketchUp Evangelist

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    A whole pile of SketchUp 7 books

    Books about Google SketchUp 7 are popping up everywhere. Without making any recommendations, and in order of publication from most to least recent, here are some of the ones that are available now:

    Google SketchUp: The Missing Manual
    by Chris Grover
    Beginner/Intermediate
    Published June 2009 | List price $34.99
    Available from: O'Reilly | Amazon | Google Product Search



    Google SketchUp Cookbook: Practical Recipes and Essential Techniques
    by Bonnie Roskes
    Intermediate/Advanced
    Published May 2009 | List price $49.99
    Available from: O'Reilly | Amazon | Google Product Search



    Google SketchUp 7 For Dummies
    by Aidan Chopra
    Beginner/Intermediate
    Published March 2009 | List price $24.99
    Available from: Wiley | Amazon | Google Product Search



    Google SketchUp 7 Hands On: Basic Exercises
    by Bonnie Roskes
    List price $71.95 (color) & $57.95 (black & white)
    Available from: 3DVinci



    Google SketchUp 7 Hands On: Advanced Exercises
    by Bonnie Roskes
    List price $67.95 (color) & $54.95 (black & white)
    Available from: 3DVinci



    And that's not all, folks. There are at least two more publications coming down the line:

    Google SketchUp for Site Design:
    A Guide to Modeling Site Plans, Terrain and Architecture

    by Daniel Tal
    Scheduled for Publication: August 17, 2009 | List price $49.95
    Available from pre-order from: Wiley | Amazon | Google Product Search



    Real World Google SketchUp 7
    by Mike Tadros
    Scheduled for publication: November 9, 2009 | List price $49.99
    Available for pre-order from: Amazon | Google Product Search


    Update: There's also Portuguese language book available for SketchUp 6 – a version that covers SketchUp 7 will be available in late August (according to the authors).

    Posted by Aidan Chopra, SketchUp Product Evangelist

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    Catch up on your SketchUp 7 reading

    After several months of hard work (and little sleep), our longtime friend Bonnie Roskes has completed a new tutorial book on Google SketchUp 7. This time around, Bonnie has placed an extra emphasis on presentation, styles, scenes, and animation. You can also read about Dynamic Components and walk through the steps to create one of your own. Of course, the basic stuff is still completely covered: components, materials, digital images, Google Earth and Google 3D Warehouse tools, Sandbox - all with lots of new and rewritten content. You can get her books in both print and PDF on her new website, 3DVinci.



    For educators and parents, Bonnie has also written classroom teaching-material for SketchUp. The Student Coursebook is a comprehensive SketchUp training course for college and high school levels. For younger students, the ModelMetricks books contain fun design projects for kids age 8-14, and the GeomeTricks books include geometry projects like mosaics, tiling, fractals, and symmetry. Bonnie's books should improve your SketchUp skills, whether you are a first-time modeler or a 3D veteran.

    Posted by Tasha Danko, Product Marketing Team

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    SketchUp 7 For Dummies book


    Our friends over at Wiley Publishing have just released the popular Google SketchUp For Dummies book in a new edition that covers SketchUp 7 - both free and Pro! You can find the book online and at brick-and-mortar booksellers. The new edition is fully updated and includes:

    • a brand new section on the Sandbox tools
    • a brand new section on modeling organic shapes with the Scale, Push/Pull, and Follow Me tools
    • a brand new section on Dynamic Components, including how to use them and how to create them
    • coverage of the new photomodeling tools
    • a revised chapter on LayOut 2

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