Lesson 4

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Some key takeaways from the passage are that technology has greatly benefited mankind by making life easier and more convenient. It also provides leisure activities and allows people to communicate anywhere in the world. However, too much technology can also be problematic.

Some common technological devices found in most homes according to the passage are television sets, mobile phones, and computers.

According to the passage, technology brings convenience as well as pleasure and happiness to people through various leisure activities. It allows people to listen to music, communicate with loved ones, and surf/play games anywhere and anytime.

Dianne Rea Querrer

Rhafaella G. Dela Cruz


Kent De Guzman
INTRODUCTION
 The word “technology” came from the Greek words techne and logos which
mean art and word.
 First appeared in the 17th century where the concept was only used to talk
about the arts, specially applied arts.
 The word “technology” which is the more popular sense of the concept
nowadays.
 The roles played by technology these days are very crucial not only to a few
but also to everyone.
 In one way or another, each person in the society is directly or indirectly
affected by technology whether he wills it or not.
 In fact, most people survive their everyday lives with great reliance to the
different technological advancements already available to the masses.
 It is with great effort that people were able to achieve such great inventions.
 It makes life so much easier and more convenient than ever before.
 It can clearly be seen from the simplest task at home to the most
complicated ones inside the office or laboratory.
 Technology these days enjoys such fame and glory because of the many
different benefits it brings to mankind.
 Some would even say that it does not only bring convinience
but also pleasure and happiness to people.
 This is because of the different leisure activities that
technology can offer to people. (Ex. It allows people to listen to
good music wherever they are; Another is, it allows them to
communicate with their loved ones anywhere in the world; and
most of all, it allows them to surf and play games anytime and
anywhere.)
 In general, technology keeps on progressing due to not only
the changing times and environment but also to the ever-
progressing mind of mankind.
 It would not be possible for all these technological
advancements to exist if it were not for the brilliance,
creativeness, and power of the mind.
 And also important to note that anything too much is bad.
 The same problem is faced by technology. Although it has
been very helpful to people, it is still not immune to criticisms
and backlash.
- A number of technological devices can be easily found inside
the home, the most accessible place to anyone. Having said that, it can
also be easily inferred that these technological devices are some of the
most popular and most commonly used types of the devices across all
age groups. Almost all households, if not all, own these types of devices.
To be more specific, these “celebrities” in the field of technology are
television sets, mobile phones, and computers. People all over the world
use these technologies every day to accomplish different purposes.
Television Set
Television
 According to Kantar Media, one of the most trusted television audience
measurement providers, in the Philippines, 92% of urban homes and 70%
of rural homes own at least one television set.
 It is for this reason why television remains to be the ultimate medium for
advertisement placements (The Manila Times, 2014).
 Kantar Media also reported that in the Philippines, the current count of
households with television set already reached 15.135 million (Noda,
2012).
 Television was a product of different experiments by various people.
 Paul Gottlieb Nipkow, a German student, in the late 1800s was successful
in his attempt to send images through wires with the aid of a rotating
metal disk. His invention called the “electric telescope” that had 18 lines
of resolution.
 In 1907, two inventors , Alan Archibald Campbell – Swinton who was an
English scientist,
 And Boris Rosing who was a Russian scientist, created a new system of
television by using the cathode ray tube in addition to the mechanical
scanner system.
BEFORE NOW
Roles played by these
technology advancements
 Television is mainly used as a platform for
advertisements and information dissemination.
 In fact, television remains to be the most used
avenue by different advertising companies not
only in the Philippines but also all over the world.
 Television also is good platform or different
propagandas and advocacies.
 And lastly, it can also be a good way to bond
with one’s family members.
Mobile Phones
Mobile Phones
 Filipinos love to use their mobile phones anywhere, anytime.
 They use it for different purposes other than for communication.
 In 2010, global research agency Synovate conducted a survey and
declared 67% product ownership in the country.
 In fact, it was also claimed that mobile phones are considered a must –
have among young Filipinos (ABS-CBN News, 2010).
 In 1983, Motorola made their first commercial mobile phone available to
the public. It was known as the Motorola DynaTAC 8000X (Goodwin, 2016).
BEFORE NOW
Roles played by these
technology advancements
 We have own roles in the lives of the phone.
 We are use for communication like texting
and calling.
 We use mobile phones to surf the Internet
and to take pictures more than to text/call
people.
 And last, it is very portable and convenient
because it can fit into any space, may it be
inside the pocket/bag.
Computers and Laptops
Computers and Laptops
 There are some filipino families who own more than one compter or laptop
while some own at least one computer or laptop.
 In fact, most of the profits gained by computer and laptop manufacturers
come from offices, businesses, or schools where such devices have become
part of their necessities.
 In 2010, 3.6 trillion was the estimated total value output of all
manufacturing establishments. To be more specific, 5.4% of the total value
output came from computers and peripheral equipment and accessories
(PSA, 2013).
 It was Charles Babbage, a 19th century English Mathematics professor, who
designed the Analytical Engine which was used as the basic framework of
the computers even until yhe present time.
 The first design of computer was so big that it could occupy whole floors of
buildings.
 The first true portable computer was released in April 1981. it was called the
Osborne 1 (Orfano, 2011).
BEFORE NOW
Roles Played by These
Technological Advancements
 PC/Laptop also have useful set of functions
and roles. Although most of the functions
found in these technological devices are now
also available in mobile phones.
 However, for a lot of people, they prefer to do
their job using either a personal
computer/laptop than a mobile phone.
 But personal computer are not portable and
there are times when they need to bring such
devices to different places.
Facts about Filipinos and their use of
gadgets and the Internet.
 Mobile phone subscription is at 119 million.
 Filipinos spend approximately 3.2 hours on
mobile and 5.2 hours on desktop daily.
 Currently, the Philippines has one of the
highest digital populations in the world.
 There are now 47 million active Facebook
accounts in the Philippines.
 The Philippines is the fastest – growing
application market in Southeast Asia.
Ethical Dilemma Faced
 Most parents would argue that these devices
make their children lazy and unhealthy.
 It can be inferred that these types of people are
already overly dependent on these
technological devices.
 Another dilemma faced by these technological
devices is the MORAL DILEMMA. People,
especially the children who are not capable yet
of rationally deciding for themselves what is
right or wrong, are freely exposed to different
things on television, mobile phone, laptop, or
computes.
 First dilemma, it is really concerning to know that there are
people who develop different kinds of sickness because of
too much use of technological devices.
 It can be said that the agents using the devices are the
ones to be blamed for the undesirable consequence,
namely, laziness and unhealthiness.
 And it can be concluded that the people in the scientific-
technological world are blameworthy because they tell the
people something that seems positive but when examined
closely, brings more bad than good.
 Second dilemma, the people in the scientific world nor the
children are blameworthy
 In this dilemma, the ones to be blamed are the adults who
allowed the children to have access to such devices in the
first place without any supervision.
 It is the recklessness and overconfident of the adults that
cause the character change in children.
 Another great product of the innovative minds of the people
if the robot. Robots are now widely used. For example,
there are so-called service robots.
 There particular robots do specific tasks but focus mainly is
assisting their masters in their everyday task.

 The International Federation of Robotics (IFR) and United


Nations Economic Commission for Europe (UNECE) made
it their task to formulate a working definition for service
robots
 A robot is an actuated mechanism programmable in two or
more axes with a degree of autonomy, moving within its
environment, to perform intended tasks.
 A service robot is a robot that performs useful tasks for
humans or equipment excluding industrial automation
application.
 A personal service robot or a service for personal use is a
service robot used for a non-commercial task, usually by
laypersons. Examples are domestic servant robot,
automated wheelchair, personal mobility assist robot, and
pet exercising robot.
 A professional service robot or a service robot for
professional use is a service robot used for a commercial
task, usually operated by a properly trained operator.
Example are cleaning robot for public places, delivery robot
if offices or hospitals.
 Germany was one of the first countries to develop service
robots. As part of the German Federal Ministry of Education
and Research’s “Service Robotics Innovation Lead
Initiative,” it sponsored a collaborative project called
DERISE (Deutsche Servicerobotik Initiative- Germany
Service Robotics Initiative) which was launched on October
1, 2005.

 DESIRE has the following individual objectives (DESIRE,


2009)
 To achieve a technological edge toward attaining key
functions and components that are suited for everybody

 To create reference architecture for mobile manipulation

 To promote the convergence of technologies through


integration into a common technology platform

 To conduct pre-competition research and development


activities for new products and technology transfer in start-
up enterprises in the field of service robotics.
 The earliest conception if robots can be traced around 3000
B.C from Egyptians.
 Their water clocks used human figurines to strike the hour
bells.

 From that time on, different machines were already built.


For example, there was a wooden pigeon that could fly, a
talking doll, steam-powered robots, and hydraulically-
operated status that could speak and gesture.
 However, the earliest robots as people know them were created
in the early 1950s by George Devol. “Unimate” was his first
invention from the word “Universal Automation”.

 Unfortunately, hi attempt to sell his product to the industry did not


succeed.
 After Unimate, several robots were also invented which were
better versions if the previous ones.
 Ever since, people never stopped their quest in the field of
robotics.
 Robots play different roles not only in the lives of the
people but also in the society as a whole. They were
invented to make life more efficient and less stressful.
 There are also robots which are made for pleasure. They
can usually be found in amusement parks or exhibits.

 One of the reasons why robots are very famous is because


of movies.
 These goes to show that people have developed a distinct
fascination over robots.
 Just like people living in the society, robots also have their
own set of rules and characteristics that define what a good
robot is.
 These laws were formulated by Isaac Asimov back in the
1940s, when he was thinking of the ethical consequences
of robots.
 These are the following:

 Law One: A robot may not injure a human being or, through
inaction, allow a human to come to harm.

 Law Two: A robot must obey the orders given it by human


beings except where such would conflict with the First Law.

 Law Three: A robot must protect its own existence as long


as such protection does not conflict with the First or Second
Law.
 Just like any other technological advancements, robotics
also face different problems and dilemmas.
 One of the dilemmas faced by robots is safety. Who should
be held accountable if someone’s safety is compromised by
a robot? Who should be blamed, the robot, the agent using
the robot, or the maker/inventor of the robot?

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