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-- This basically makes roblox unable to log your chat messages sent in-game.

Meaning if you get reported for saying something bad, you won't get banned!
-- Store in autoexec folder
-- Credits: AnthonyIsntHere and ArianBlaack

--[[
Change-logs:
8/22/2022 - Fixed Chat gui glitching on some games such as Prison Life.
9/30/2022 - Fixed chat gui glitching AGAIN... (added better checks too)
10/10/2022 - Added gethui() function and fix for Synapse v3.
11/11/2022 - Idk what happened but it stopped working... I fixed it though.
]]--

local ACL_LoadTime = tick()

local ChatChanged = false


local OldSetting = nil
local WhitelistedCoreTypes = {
"Chat",
"All",
Enum.CoreGuiType.Chat,
Enum.CoreGuiType.All
}

local StarterGui = game:GetService("StarterGui")

local FixCore = function(x)


local CoreHook; CoreHook = hookmetamethod(x, "__namecall", function(self, ...)
local Method = getnamecallmethod()
local Arguments = {...}

if self == x and Method == "SetCoreGuiEnabled" and not checkcaller() then


local CoreType = Arguments[1]
local Enabled = Arguments[2]

if table.find(WhitelistedCoreTypes, CoreType) and not Enabled then


if CoreType == ("Chat" or Enum.CoreGuiType.Chat) then
OldSetting = Enabled
end
ChatChanged = true
end
end

return CoreHook(self, ...)


end)

x.CoreGuiChangedSignal:Connect(function(Type)
if table.find(WhitelistedCoreTypes, Type) and ChatChanged then
task.wait()
if not StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.Chat) then
x:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
end
wait(1)
if StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.Chat) then
x:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, OldSetting) -- probably
defaults to false i am too tired for the making of this lol
end
ChatChanged = false
end
end)
end

if StarterGui then
FixCore(StarterGui)
if not StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType.Chat) then
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
end
else
local Connection; Connection = game.ChildAdded:Connect(function(x)
if x:IsA("StarterGui") then
FixCore(x)
Connection:Disconnect()
end
end)
end

if not game:IsLoaded() then


game.Loaded:wait()
end

local CoreGui = game:GetService("CoreGui")


local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")

local Player = Players.LocalPlayer

local PlayerGui = Player:FindFirstChildWhichIsA("PlayerGui") do


if not PlayerGui then
repeat task.wait() until Player:FindFirstChildWhichIsA("PlayerGui")
PlayerGui = Player:FindFirstChildWhichIsA("PlayerGui")
end
end

local Notify = function(_Title, _Text , Time)


StarterGui:SetCore("SendNotification", {Title = _Title, Text = _Text, Icon =
"rbxassetid://2541869220", Duration = Time})
end

local Tween = function(Object, Time, Style, Direction, Property)


return TweenService:Create(Object, TweenInfo.new(Time,
Enum.EasingStyle[Style], Enum.EasingDirection[Direction]), Property)
end

local ACLWarning = Instance.new("ScreenGui")


local Background = Instance.new("Frame")
local Top = Instance.new("Frame")
local Exit = Instance.new("TextButton")
local UICorner = Instance.new("UICorner")
local WarningLbl = Instance.new("TextLabel")
local Loading = Instance.new("Frame")
local Bar = Instance.new("Frame")
local WarningBackground = Instance.new("Frame")
local WarningFrame = Instance.new("Frame")
local Despair = Instance.new("TextLabel")
local UIListLayout = Instance.new("UIListLayout")
local Reason_1 = Instance.new("TextLabel")
local Reason_2 = Instance.new("TextLabel")
local Trollge = Instance.new("ImageLabel")
local UIPadding = Instance.new("UIPadding")

local MakeGuiThread = coroutine.wrap(function()


if syn then
if gethui then
gethui(ACLwarning)
else
syn.protect_gui(ACLWarning)
end
end

ACLWarning.Name = "ACL Warning"


ACLWarning.Parent = CoreGui
ACLWarning.Enabled = false
ACLWarning.DisplayOrder = -2147483648

Background.Name = "Background"
Background.Parent = ACLWarning
Background.AnchorPoint = Vector2.new(0.5, 0.5)
Background.BackgroundColor3 = Color3.fromRGB(21, 0, 0)
Background.BorderSizePixel = 0
Background.Position = UDim2.new(0.5, 0, 0.5, 0)
Background.Size = UDim2.new(0.300000012, 0, 0.5, 0)

Top.Name = "Top"
Top.Parent = Background
Top.AnchorPoint = Vector2.new(0.5, 0.5)
Top.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
Top.BorderSizePixel = 0
Top.Position = UDim2.new(0.5, 0, 0.100000001, 0)
Top.Size = UDim2.new(0.899999976, 0, 0.100000001, 0)

Exit.Name = "Exit"
Exit.Parent = Top
Exit.AnchorPoint = Vector2.new(0.5, 0.5)
Exit.BackgroundColor3 = Color3.fromRGB(38, 0, 0)
Exit.Position = UDim2.new(0.949999988, 0, 0.5, 0)
Exit.Size = UDim2.new(0.100000001, -6, 1, -9)
Exit.Visible = false
Exit.Font = Enum.Font.Arcade
Exit.Text = "X"
Exit.TextColor3 = Color3.fromRGB(255, 255, 255)
Exit.TextScaled = true
Exit.TextSize = 14.000
Exit.TextWrapped = true

UICorner.CornerRadius = UDim.new(0.200000003, 0)
UICorner.Parent = Exit

WarningLbl.Name = "WarningLbl"
WarningLbl.Parent = Top
WarningLbl.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
WarningLbl.BackgroundTransparency = 1.000
WarningLbl.Position = UDim2.new(0, 17, 0, 0)
WarningLbl.Size = UDim2.new(0.5, 0, 1, 0)
WarningLbl.Font = Enum.Font.Arcade
WarningLbl.Text = "Warning!"
WarningLbl.TextColor3 = Color3.fromRGB(255, 255, 255)
WarningLbl.TextScaled = true
WarningLbl.TextSize = 14.000
WarningLbl.TextWrapped = true
WarningLbl.TextXAlignment = Enum.TextXAlignment.Left

Loading.Name = "Loading"
Loading.Parent = Top
Loading.AnchorPoint = Vector2.new(0.5, 0.5)
Loading.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
Loading.BorderSizePixel = 0
Loading.Position = UDim2.new(0.699999988, 0, 0.5, 0)
Loading.Size = UDim2.new(0.349999994, 0, 0.0199999996, 0)

Bar.Name = "Bar"
Bar.Parent = Loading
Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Bar.BorderSizePixel = 0
Bar.Size = UDim2.new(0, 0, 1, 0)

WarningBackground.Name = "WarningBackground"
WarningBackground.Parent = Background
WarningBackground.AnchorPoint = Vector2.new(0.5, 0.5)
WarningBackground.BackgroundColor3 = Color3.fromRGB(9, 9, 9)
WarningBackground.BorderSizePixel = 0
WarningBackground.Position = UDim2.new(0.5, 0, 0.550000012, 0)
WarningBackground.Size = UDim2.new(0.899999976, 0, 0.800000012, 0)

WarningFrame.Name = "WarningFrame"
WarningFrame.Parent = WarningBackground
WarningFrame.AnchorPoint = Vector2.new(0.5, 0.5)
WarningFrame.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
WarningFrame.BorderSizePixel = 0
WarningFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
WarningFrame.Size = UDim2.new(0.899999976, 0, 0.899999976, 0)

Despair.Name = "Despair"
Despair.Parent = WarningFrame
Despair.AnchorPoint = Vector2.new(0.5, 0.5)
Despair.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Despair.BackgroundTransparency = 1.000
Despair.BorderColor3 = Color3.fromRGB(27, 42, 53)
Despair.BorderSizePixel = 0
Despair.Position = UDim2.new(0.5, 0, 0.100000001, 0)
Despair.Size = UDim2.new(0.949999988, 0, 0.119999997, 0)
Despair.Font = Enum.Font.Oswald
Despair.Text = "Anti Chat Logger will not work here!"
Despair.TextColor3 = Color3.fromRGB(255, 255, 255)
Despair.TextScaled = true
Despair.TextSize = 50.000
Despair.TextWrapped = true
Despair.TextYAlignment = Enum.TextYAlignment.Top

UIListLayout.Parent = WarningFrame
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 15)

Reason_1.Name = "Reason_1"
Reason_1.Parent = WarningFrame
Reason_1.AnchorPoint = Vector2.new(0.5, 0.5)
Reason_1.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Reason_1.BackgroundTransparency = 1.000
Reason_1.BorderColor3 = Color3.fromRGB(27, 42, 53)
Reason_1.BorderSizePixel = 0
Reason_1.Position = UDim2.new(0.5, 0, 0.100000001, 0)
Reason_1.Size = UDim2.new(0.949999988, 0, 0.100000001, 0)
Reason_1.Visible = false
Reason_1.Font = Enum.Font.Oswald
Reason_1.Text = "-Chat Module was not found."
Reason_1.TextColor3 = Color3.fromRGB(255, 0, 0)
Reason_1.TextScaled = true
Reason_1.TextSize = 50.000
Reason_1.TextWrapped = true
Reason_1.TextYAlignment = Enum.TextYAlignment.Top

Reason_2.Name = "Reason_2"
Reason_2.Parent = WarningFrame
Reason_2.AnchorPoint = Vector2.new(0.5, 0.5)
Reason_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Reason_2.BackgroundTransparency = 1.000
Reason_2.BorderColor3 = Color3.fromRGB(27, 42, 53)
Reason_2.BorderSizePixel = 0
Reason_2.Position = UDim2.new(0.5, 0, 0.100000001, 0)
Reason_2.Size = UDim2.new(0.949999988, 0, 0.100000001, 0)
Reason_2.Visible = false
Reason_2.Font = Enum.Font.Oswald
Reason_2.Text = "-MessagePosted function is invalid."
Reason_2.TextColor3 = Color3.fromRGB(255, 0, 0)
Reason_2.TextScaled = true
Reason_2.TextSize = 50.000
Reason_2.TextWrapped = true
Reason_2.TextYAlignment = Enum.TextYAlignment.Top

Trollge.Name = "Trollge"
Trollge.Parent = WarningFrame
Trollge.AnchorPoint = Vector2.new(0.5, 0.5)
Trollge.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Trollge.BackgroundTransparency = 1.000
Trollge.Position = UDim2.new(0.5, 0, 0.670000017, 0)
Trollge.Size = UDim2.new(0.449999988, 0, 0.5, 0)
Trollge.Image = "rbxassetid://10104834800"

UIPadding.Parent = WarningFrame
UIPadding.PaddingTop = UDim.new(0, 10)

Exit.MouseButton1Click:Connect(function()
local UpTween = Tween(Background, .2, "Quint", "Out", {Position =
UDim2.new(0.5, 0, 0.45, 0)})
local DownTween = Tween(Background, 1, "Quad", "Out", {Position =
UDim2.new(0.5, 0, 2, 0)})
UpTween:Play()
UpTween.Completed:wait()
DownTween:Play()
DownTween.Completed:wait()
ACLWarning:Destroy()
end)
end)()

local ExitCooldown = function()


wait(.5)
local Tween = Tween(Bar, 3, "Quad", "InOut", {Size = UDim2.new(1, 0, 1, 0)})
Tween:Play()
Tween.Completed:wait()
Loading:Destroy()
Exit.Visible = true
end

local PlayerScripts = Player:WaitForChild("PlayerScripts")


local ChatMain = PlayerScripts:FindFirstChild("ChatMain", true) or false

if not ChatMain then


local Timer = tick()
repeat
task.wait()
until PlayerScripts:FindFirstChild("ChatMain", true) or tick() > (Timer + 3)
ChatMain = PlayerScripts:FindFirstChild("ChatMain", true)
if not ChatMain then
ACLWarning.Enabled = true
Reason_1.Visible = true
ExitCooldown()
return
end
end

local PostMessage = require(ChatMain).MessagePosted

if not PostMessage then


ACLWarning.Enabled = true
Reason_2.Visible = true
ExitCooldown()
return
end

local MessageEvent = Instance.new("BindableEvent")


local OldFunctionHook
OldFunctionHook = hookfunction(PostMessage.fire, function(self, Message)
if not checkcaller() and self == PostMessage then
MessageEvent:Fire(Message)
return
end
return OldFunctionHook(self, Message)
end)

if setfflag then
setfflag("AbuseReportScreenshot", "False")
setfflag("AbuseReportScreenshotPercentage", "0")
end

ChatFixToggle = false
task.spawn(function()
wait(1)
ACLWarning:Destroy()
end)
if OldSetting then
StarterGui:SetCoreGuiEnabled(CoreGuiSettings[1], CoreGuiSettings[2])
end
Notify("🔹Anthony's ACL🔹", "Anti Chat and Screenshot Logger Loaded!", 15)
print(string.format("Anti Chat-Logger has loaded in %s seconds.", tostring(tick() -
ACL_LoadTime):sub(1, 4)))

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