How To Play Chess: All Art Craft Food Games Green Home Kids Life Music Offbeat Outdoors Pets Photo Ride Science Tech
How To Play Chess: All Art Craft Food Games Green Home Kids Life Music Offbeat Outdoors Pets Photo Ride Science Tech
How To Play Chess: All Art Craft Food Games Green Home Kids Life Music Offbeat Outdoors Pets Photo Ride Science Tech
Table of Contents
Step 3: Rook . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Step 4: Knight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Step 5: Bishop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Step 6: Queen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Step 7: King . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Related Instructables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Comments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
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Author:blksheep author's website
I'm a theatre scenic designer, trying to make a living in New York.
I tried to explain as much as I could using illustrations. If the written directions are confusing, take a look at the pictures. For the more complicated rules, I illustrated them
in sequence.
Turns:
White always moves first, and players alternate turns. Players can only move one piece at a time, except when castling (explained later).
Taking Pieces:
Players take pieces when they encounter an opponent in their movement path. Only pawns take differently than they move (explained later). Players cannot take or move
through their own pieces.
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Step 2: Pawn Movement
Pawns only move forward. On the first move a pawn can move one or two spaces, every subsequent move can only be one space. Pawns move diagonally to take
opponents.
Pawn Promotion:
If a pawn reaches the opposite side of the board, it is promoted to a higher piece (except king). There is no limit to how many pawns can be promoted.
Image Notes
1. Pawn promoted when it reaches this row.
Step 3: Rook
Rooks move in a continuous line forwards, backwards and side-to-side.
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Step 4: Knight
Knights are the only pieces that "jump" off the board. Unlike other pieces they are not blocked if there are pieces between them and their destination square.
To make it easier to remember how a knight moves think of an L. Two spaces in a direction forward, backward or side-to-side, and one space at a right turn.
Step 5: Bishop
Bishops move in continuous diagonal lines in any direction.
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Step 6: Queen
The queen moves in continuous diagonal and straight lines. Forward, backward and side-to-side.
Step 7: King
The king can move in any direction, one square at a time.
Image Notes
1. Attacked by bishop.
2. Attacked by bishop.
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Step 8: Special Move: Castling
Castling is the only move that allows two pieces to move during the same turn.
During castling a king moves two spaces towards the rook that it will castle with, and the rook jumps to the other side. The king can castle to either side as long as:
Image Notes
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1. Queen's-side castling.
Image Notes
1. White pawn moves here AND takes the black pawn.
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Step 10: Check
A king is in check when an opponent is in a position that can attack the king. A player must move their king out of check, or block the check immediately.
Image Notes
1. Moving the pawn here will block check.
2. Moving the king here will move it out of check.
A king is in checkmate if it is in check, cannot block the check, and cannot move to a square that is not under attack.
In the illustration the white queen has the black king in check, and all of the spaces where the king can move can be attacked by the queen. The king cannot take the
queen, because the knight is protecting the queen. The black bishop cannot block the queen. This is checkmate.
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Step 12: Stalemate
Simply put, a "Stalemate" is a tie. It is achieved if there are no legal moves for a player to make.
In this illustration it is white's turn. All spaces around the king are being attacked, but the king is not in check, therefore it cannot move. The only other white piece, the
pawn, is blocked by the king. Because movement is impossible, the game is a stalemate.
If white had another piece somewhere on the board that was not blocked, it would have to move. The game would continue.
Piece Value:
Obviously you want to protect your pieces from capture, but it helps to know which pieces are the strongest so you can decide who to save if you must choose between
two. A good explanation of piece value is available on Wikipedia
The bishop and the knight are commonly considered equal on the value scale, however many feel (myself included) that the bishop has a slight edge over the knight.
Pawn Promotion:
Although a pawn can be promoted to a variety of pieces, the strongest choice is almost always to promote to queen.
Board Control:
When building defenses, remember to look at the board and gauge how strong you are in certain areas of the board. Try an keep power distributed fairly evenly, and
bring pieces over to add strength if you see an attack coming.
When attacking, it's a bad idea to let any of your pieces become cut off from your main force. I find it helpful to have a support piece in mind when making an attack.
Using pieces in tandem almost always yields a better result than using one piece alone.
Chessclub.com is an online club you can join, but it has a fee. However, there are tournaments where you can win cash prizes. You can even watch grandmasters play.
Enjoy!
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Comments
7 comments Add Comment
http://www.instructables.com/id/Playing-Chess/
lumpy2783 says: Mar 4, 2008. 7:18 AM REPLY
Thats interesting. I've been playing chess since I was 15 and I have never, ever heard of that move. cool beans
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