Java Tutorial
Java Tutorial
Java Tutorial
This reference will take you through simple and practical approaches while learning Java
Programming language.
Audience
This tutorial has been prepared for the beginners to help them understand the basic to
advanced concepts related to Java Programming language.
Prerequisites
Before you start practicing various types of examples given in this reference, we assume
that you are already aware about computer programs and computer programming
languages.
Try following the example using the ‘Try it’ option available at the top right corner of the
following sample code box −
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Table of Contents
About the Tutorial ............................................................................................................................................ i
Audience ........................................................................................................................................................... i
Prerequisites ..................................................................................................................................................... i
Execute Java Online .......................................................................................................................................... i
Table of Contents ............................................................................................................................................ ii
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Java – Basics
1. Java – Overview Java
Java programming language was originally developed by Sun Microsystems which was
initiated by James Gosling and released in 1995 as core component of Sun Microsystems'
Java platform (Java 1.0 [J2SE]).
The latest release of the Java Standard Edition is Java SE 8. With the advancement of Java
and its widespread popularity, multiple configurations were built to suit various types of
platforms. For example: J2EE for Enterprise Applications, J2ME for Mobile Applications.
The new J2 versions were renamed as Java SE, Java EE, and Java ME respectively. Java
is guaranteed to be Write Once, Run Anywhere.
Java is:
Simple: Java is designed to be easy to learn. If you understand the basic concept
of OOP Java, it would be easy to master.
High Performance: With the use of Just-In-Time compilers, Java enables high
performance.
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History of Java
James Gosling initiated Java language project in June 1991 for use in one of his many set-
top box projects. The language, initially called ‘Oak’ after an oak tree that stood outside
Gosling's office, also went by the name ‘Green’ and ended up later being renamed as Java,
from a list of random words.
Sun released the first public implementation as Java 1.0 in 1995. It promised Write Once,
Run Anywhere (WORA), providing no-cost run-times on popular platforms.
On 13 November, 2006, Sun released much of Java as free and open source software
under the terms of the GNU General Public License (GPL).
On 8 May, 2007, Sun finished the process, making all of Java's core code free and open-
source, aside from a small portion of code to which Sun did not hold the copyright.
This tutorial will provide the necessary skills to create GUI, networking, and web
applications using Java.
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Try It Option
We have provided you with an option to compile and execute available code online. Just
click the Try it button avaiable at the top-right corner of the code window to compile and
execute the available code. There are certain examples which cannot be executed online,
so we have skipped those examples.
There may be a case that you do not see the result of the compiled/executed code. In
such case, you can re-try to compile and execute the code using execute button available
in the compilation pop-up window.
What is Next?
The next chapter will guide you to how you can obtain Java and its documentation. Finally,
it instructs you on how to install Java and prepare an environment to develop Java
applications.
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2. Java - Environment Setup Java
Try the following example using Try it option available at the top right corner of the
following sample code box:
For most of the examples given in this tutorial, you will find the Try it option, which you
can use to execute your programs and enjoy your learning.
Java SE is freely available from the link Download Java. You can download a version based
on your operating system.
Follow the instructions to download Java and run the .exe to install Java on your machine.
Once you installed Java on your machine, you will need to set environment variables to
point to correct installation directories:
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Now, alter the 'Path' variable so that it also contains the path to the Java
executable. Example, if the path is currently set to 'C:\WINDOWS\SYSTEM32', then
change your path to read 'C:\WINDOWS\SYSTEM32;c:\Program
Files\java\jdk\bin'.
Example, if you use bash as your shell, then you would add the following line to the end
of your '.bashrc: export PATH=/path/to/java:$PATH'
Notepad: On Windows machine, you can use any simple text editor like Notepad
(Recommended for this tutorial), TextPad.
Netbeans: A Java IDE that is open-source and free, which can be downloaded
from http://www.netbeans.org/index.html.
Eclipse: A Java IDE developed by the eclipse open-source community and can be
downloaded from http://www.eclipse.org/.
What is Next?
Next chapter will teach you how to write and run your first Java program and some of the
important basic syntaxes in Java needed for developing applications.
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3. Java – Basic Syntax Java
Object - Objects have states and behaviors. Example: A dog has states - color,
name, breed as well as behavior such as wagging their tail, barking, eating. An
object is an instance of a class.
Instance Variables - Each object has its unique set of instance variables. An
object's state is created by the values assigned to these instance variables.
Let's look at how to save the file, compile, and run the program. Please follow the
subsequent steps:
Open a command prompt window and go to the directory where you saved the
class. Assume it's C:\.
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You will be able to see ' Hello World ' printed on the window.
Basic Syntax
About Java programs, it is very important to keep in mind the following points.
Class Names - For all class names the first letter should be in Upper Case.
If several words are used to form a name of the class, each inner word's first letter
should be in Upper Case.
Method Names - All method names should start with a Lower Case letter.
If several words are used to form the name of the method, then each inner word's
first letter should be in Upper Case.
Program File Name - Name of the program file should exactly match the class
name.
When saving the file, you should save it using the class name (Remember Java is
case sensitive) and append '.java' to the end of the name (if the file name and the
class name do not match, your program will not compile).
Example: Assume 'MyFirstJavaProgram' is the class name. Then the file should
be saved as 'MyFirstJavaProgram.java'
public static void main(String args[]) - Java program processing starts from
the main() method which is a mandatory part of every Java program.
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Java Identifiers
All Java components require names. Names used for classes, variables, and methods are
called identifiers.
In Java, there are several points to remember about identifiers. They are as follows:
All identifiers should begin with a letter (A to Z or a to z), currency character ($)
or an underscore (_).
After the first character, identifiers can have any combination of characters.
Java Modifiers
Like other languages, it is possible to modify classes, methods, etc., by using modifiers.
There are two categories of modifiers:
We will be looking into more details about modifiers in the next section.
Java Variables
Following are the types of variables in Java:
Local Variables
Java Arrays
Arrays are objects that store multiple variables of the same type. However, an array itself
is an object on the heap. We will look into how to declare, construct, and initialize in the
upcoming chapters.
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Java Enums
Enums were introduced in Java 5.0. Enums restrict a variable to have one of only a few
predefined values. The values in this enumerated list are called enums.
With the use of enums it is possible to reduce the number of bugs in your code.
For example, if we consider an application for a fresh juice shop, it would be possible to
restrict the glass size to small, medium, and large. This would make sure that it would not
allow anyone to order any size other than small, medium, or large.
Example
class FreshJuice {
Size: MEDIUM
Note: Enums can be declared as their own or inside a class. Methods, variables,
constructors can be defined inside enums as well.
Java Keywords
The following list shows the reserved words in Java. These reserved words may not be
used as constant or variable or any other identifier names.
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volatile while
Comments in Java
Java supports single-line and multi-line comments very similar to C and C++. All
characters available inside any comment are ignored by Java compiler.
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Inheritance
In Java, classes can be derived from classes. Basically, if you need to create a new class
and here is already a class that has some of the code you require, then it is possible to
derive your new class from the already existing code.
This concept allows you to reuse the fields and methods of the existing class without having
to rewrite the code in a new class. In this scenario, the existing class is called the
superclass and the derived class is called the subclass.
Interfaces
In Java language, an interface can be defined as a contract between objects on how to
communicate with each other. Interfaces play a vital role when it comes to the concept of
inheritance.
An interface defines the methods, a deriving class (subclass) should use. But the
implementation of the methods is totally up to the subclass.
What is Next?
The next section explains about Objects and classes in Java programming. At the end of
the session, you will be able to get a clear picture as to what are objects and what are
classes in Java.
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4. Java – Objects & Classes Java
Polymorphism
Inheritance
Encapsulation
Abstraction
Classes
Objects
Instance
Method
Message Parsing
In this chapter, we will look into the concepts - Classes and Objects.
Object - Objects have states and behaviors. Example: A dog has states - color,
name, breed as well as behaviors – wagging the tail, barking, eating. An object is
an instance of a class.
Objects in Java
Let us now look deep into what are objects. If we consider the real-world, we can find
many objects around us, cars, dogs, humans, etc. All these objects have a state and a
behavior.
If we consider a dog, then its state is - name, breed, color, and the behavior is - barking,
wagging the tail, running.
If you compare the software object with a real-world object, they have very similar
characteristics.
Software objects also have a state and a behavior. A software object's state is stored in
fields and behavior is shown via methods.
So in software development, methods operate on the internal state of an object and the
object-to-object communication is done via methods.
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Classes in Java
A class is a blueprint from which individual objects are created.
void barking(){
}
void hungry(){
}
void sleeping(){
}
}
Instance variables: Instance variables are variables within a class but outside
any method. These variables are initialized when the class is instantiated. Instance
variables can be accessed from inside any method, constructor or blocks of that
particular class.
Class variables: Class variables are variables declared within a class, outside any
method, with the static keyword.
A class can have any number of methods to access the value of various kinds of methods.
In the above example, barking(), hungry() and sleeping() are methods.
Following are some of the important topics that need to be discussed when looking into
classes of the Java Language.
Constructors
When discussing about classes, one of the most important sub topic would be constructors.
Every class has a constructor. If we do not explicitly write a constructor for a class, the
Java compiler builds a default constructor for that class.
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Each time a new object is created, at least one constructor will be invoked. The main rule
of constructors is that they should have the same name as the class. A class can have
more than one constructor.
Java also supports Singleton Classes where you would be able to create only one instance
of a class.
Note: We have two different types of constructors. We are going to discuss constructors
in detail in the subsequent chapters.
For example, if you have a license for only one connection for your database or your JDBC
driver has trouble with multithreading, the Singleton makes sure that only one connection
is made or that only one thread can access the connection at a time.
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Implementing Singletons
Example 1
The easiest implementation consists of a private constructor and a field to hold its result,
and a static accessor method with a name like getInstance().
The private field can be assigned from within a static initializer block or, more simply,
using an initializer. The getInstance( ) method (which must be public) then simply returns
this instance −
Here is the main program file, where we will create a singleton object:
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Example 2
Following implementation shows a classic Singleton design pattern:
The ClassicSingleton class maintains a static reference to the lone singleton instance and
returns that reference from the static getInstance() method.
Here, ClassicSingleton class employs a technique known as lazy instantiation to create the
singleton; as a result, the singleton instance is not created until the getInstance() method
is called for the first time. This technique ensures that singleton instances are created only
when needed.
Creating an Object
As mentioned previously, a class provides the blueprints for objects. So basically, an object
is created from a class. In Java, the new keyword is used to create new objects.
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If we compile and run the above program, then it will produce the following result:
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Example
This example explains how to access instance variables and methods of a class.
int puppyAge;
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If we compile and run the above program, then it will produce the following result:
The public class name should be the name of the source file as well which should
be appended by .java at the end. For example: the class name is public class
Employee{} then the source file should be as Employee.java.
If the class is defined inside a package, then the package statement should be the
first statement in the source file.
If import statements are present, then they must be written between the package
statement and the class declaration. If there are no package statements, then the
import statement should be the first line in the source file.
Import and package statements will imply to all the classes present in the source
file. It is not possible to declare different import and/or package statements to
different classes in the source file.
Classes have several access levels and there are different types of classes; abstract
classes, final classes, etc. We will be explaining about all these in the access modifiers
chapter.
Apart from the above mentioned types of classes, Java also has some special classes called
Inner classes and Anonymous classes.
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