Touch Screen Technology
Touch Screen Technology
Touch Screen Technology
CHAPTER 1
INTRODUCTION
A touchscreen is an electronic visual display that the user can control through simple or multi-
touch gestures by touching the screen with a special stylus/pen and-or one or more fingers.Some
touchscreens use an ordinary or specially coated gloves to work while others use a special
stylus/pen only. The user can use the touchscreen to react to what is displayed and to control how
it is displayed (for example by zooming the text size).
Security is a big challenge everywhere because thefts are increasing day by day owing to the
unsafe and insecure security systems in homes, commercial complexes and industries. Several
conventional technologies are available to keep home properties safe from intruders, but most
common smart home security systems work on wireless GSM communication. Such systems
provide security from natural, incidental, intended, unintended, accidental and human made
problems by continuously monitoring homes with different sensory systems like motion, smoke,
gas, temperature, glass break or door break detectors and fire alarm systems.
The touchscreen enables the user to interact directly with what is displayed, rather than using a
mouse, touchpad, or any other intermediate device (other than a stylus, which is optional for
most modern touchscreens).
Touchscreens are common in devices such as game consoles, personal computers, tablet
computers, and smartphones. They can also be attached to computers or, as terminals, to
networks. They also play a prominent role in the design of digital appliances such as personal
digital assistants (PDAs), satellite navigation devices, mobile phones, and video games and some
books (Electronic books).
The popularity of smartphones, tablets, and many types of information appliances is driving the
demand and acceptance of common touchscreens for portable and functional electronics.
Touchscreens are found in the medical field and in heavy industry, as well as for automated teller
machines (ATMs), and kiosks such as museum displays or room automation, where keyboard
and mouse systems do not allow a suitably intuitive, rapid, or accurate interaction by the user
with the display's content.
Historically, the touchscreen sensor and its accompanying controller-based firmware have been
made available by a wide array of after-market system integrators, and not by display, chip, or
motherboard manufacturers.
Display manufacturers and chip manufacturers worldwide have acknowledged the trend toward
acceptance of touchscreens as a highly desirable user interface component and have begun to
integrate touchscreens into the fundamental design of their products.
Touchscreen technology is the direct manipulation type gesture based technology. Direct
manipulation is the ability to manipulate digital world inside a screen without the use of
command-line-commands.
It is sensitive to the touch of a human finger, hand, pointed finger nail and passive objects like
stylus. Users can simply move things on the screen, scroll them, make them bigger and many
more.
In 1971, the first "Touch Sensor" was developed by Doctor Sam Hurst (founder of Elographics)
while he was an instructor at the University of Kentucky. This sensor, called the "Elograph," was
patented by The University of Kentucky Research Foundation. The "Elograph" was not
transparent like modern touch screens; however, it was a significant milestone in touch screen
technology. In 1974, the first true touch screen incorporating a transparent surface was
developed by Sam Hurst and Elographics.
In 1977, Elographics developed and patented five-wire resistive technology, the most popular
touch screen technology in use today. Touchscreens first gained some visibility with the
invention of the computer-assisted learning terminal, which came out in 1975 as part of the
PLATO project. Touchscreens have subsequently become familiar in everyday life.
Companies use touch screens for kiosk systems in retail and tourist settings, point of sale
systems, ATMs, and PDAs, where a stylus is sometimes used to manipulate the GUI and to enter
data.
The popularity of smart phones, PDAs, portable game consoles and many types information
appliances is driving the demand for, and acceptance of, touchscreens.
From 1979–1985, the Fairlight CMI (and Fairlight CMI IIx) was a high-end musical sampling
and re-synthesis workstation that utilized light pen technology, with which the user could
allocate and manipulate sample and synthesis data, as well as access different menus within its
OS by touching the screen with the light pen.
The later Fairlight series III models used a graphics tablet in place of the light pen.
The HP-150 from 1983 was one of the world's earliest commercial touchscreen computer. It did
not have a touchscreen in the strict sense; instead, it had a 9" Sony Cathode Ray Tube (CRT)
surrounded by infrared transmitters and receivers, which detected the position of any non-
transparent object on the screen.
Until recently, most consumer touchscreens could only sense one point of contact at a time, and
few have had the capability to sense how hard one is touching. This is starting to change with the
commercialization of multi-touch technology.
Touchscreens are popular in hospitality, and in heavy industry, as well as kiosks such as museum
displays or room automation, where keyboard and mouse systems do not allow a suitably
intuitive, rapid, or accurate interaction by the user with the display's content.
Historically, the touchscreen sensor and its accompanying controller-based firmware have been
made available by a wide array of after-market system integrators, and not by display, chip, or
motherboard manufacturers. Display manufacturers and chip manufacturers worldwide have
acknowledged the trend toward acceptance of touchscreens as a highly desirable user interface
component and have begun to integrate touchscreen functionality into the fundamental design of
their products.
1.3 DEVELOPMENT
Virtually all of the significant touchscreen technology patents were filed during the 1970s and
1980s and have expired. Touchscreen component manufacturing and product design are no
longer encumbered by royalties or legalities with regard to patents and the manufacturing of
touchscreen-enabled displays on all kinds of devices is widespread.
The development of multipoint touchscreens facilitated the tracking of more than one finger on
the screen, thus operations that require more than one finger are possible. These devices also
allow multiple users to interact with the touchscreen simultaneously.With the growing
acceptance of many kinds of products with an integral touchscreen interface, the marginal cost of
touchscreen technology is routinely absorbed into the products that incorporate it and is
effectively eliminated.
As typically occurs with any technology, touchscreen hardware and software has sufficiently
matured and been perfected over more than three decades to the point where its reliability is
proven. As such, touchscreen displays are found today in airplanes, automobiles, gaming
consoles, machine control systems, appliances, and handheld display devices of every kind. With
the influence of the multi-touch enabled iPhone, the touchscreen market for mobile devices is
projected to produce US$5 billion in 2009.
The ability to accurately point on the screen itself is also advancing with the emerging graphics
tablet/screen hybrids.
An ergonomic problem of touchscreens is their stress on human fingers when used for more than
a few minutes at a time, since significant pressure can be required for certain types of
touchscreen. This can be alleviated for some users with the use of a pen or other device to add
leverage and more accurate pointing. The introduction of such items can sometimes be
problematic, depending on the desired use (e.g., public kiosks such as A.T.M.s). Also, fine motor
control is better achieved with a stylus, because a finger is a rather broad and ambiguous point of
CHAPTER 2
Enable first-time users to interface with computers instantly, without any training.
Eliminate operator errors because users make selections from clearly defined menus.
Eliminate keyboards and mice, which many novice users find difficult to use.
Rugged enough to stand up to harsh conditions where keyboards and mice can be
damaged.
Provide fast access to all types of digital content.
Ensure that no space is wasted since the input device is completely integrated into the
monitor.
A basic touchscreen has three main components: a touch sensor, a controller, and a software
driver. The touchscreen is an input device, so it needs to be combined with a display and a PC or
other device to make a complete touch input system.
TouchSensor
A touch screen sensor is a clear glass panel with a touch responsive surface. The touch
sensor/panel is placed over a display screen so that the responsive area of the panel covers the
viewable area of the video screen. There are several different touch sensor technologies on the
market today, each using a different method to detect touch input.
The sensor generally has an electrical current or signal going through it and touching the screen
causes a voltage or signal change. This voltage change is used to determine the location of the
touch to the screen.
Controller
The controller is a small PC card that connects between the touch sensor and the PC. It takes
information from the touch sensor and translates it into information that PC can understand. The
controller is usually installed inside the monitor for integrated monitors or it is housed in a
plastic case Tor external touch add¬ons/overlays.
The controller determines what type of interface/connection you will need on the PC. Integrated
touch monitors will have an extra cable connection on the back for the touchscreen. Controllers
are available that can connect to a Serial/COM port (PC) or to a USB port (PC or Macintosh).
Specialized controllers are also available that work with DVD players and other devices.
Software Driver
The driver is a software update for the PC system that allows the touchscreen and computer to
work together. It tells the computer's operating system how to interpret the touch event
information that is sent from the controller.
Most touch screen drivers today are a mouse-emulation type driver. This makes touching the
screen the same as clicking your mouse at the same location on the screen. This allows the
touchscreen to work with existing software and allows new applications to be developed without
the need for touchscreen specific programming.
Some equipment such as thin client terminals, DVD players, and specialized computer systems
either do not use software drivers or they have their own built-in touch screen driver.
CHAPTER 3
1) Resistive
2) Capacitive
4) Infrared
A resistive touchscreen panel is composed of several layers, the most important of which are two
thin, metallic, electrically conductive layers separated by a narrow gap. When an object, such as
a finger, presses down on a point on the panel's outer surface the two metallic layers become
connected at that point: the panel then behaves as a pair of voltage dividers with connected
outputs. This causes a change in the electrical current which is registered as a touch event and
sent to the controller for processing.
In another way The resistive system consists of a normal glass panel that is covered with a
conductive and a resistive metallic layer. These two layers are held apart by spacers, and a
scratch-resistant layer is placed on top of the whole setup. An electrical current runs through the
two layers while the monitor is operational. When a user touches the screen, the two layers make
contact in that exact spot. The change in the electrical field is noted and the coordinates of the
point of contact are calculated by the computer. Once the coordinates are known, a special driver
translates the touch into something that the operating system can understand, much as a
computer mouse driver translates a mouse's movements into a click or a drag.
The Capacitive Touchscreen Technology is the most popular and durable touchscreen
technology used all over the world at most. It consists of a glass panel coated with a capacitive
(conductive) material Indium Tin Oxide (ITO). The capacitive systems transmit almost 90% of
light from the monitor. Some of the devices using capacitive touchscreen are Motorola Xoom,
Samsung Galaxy Tab, Samsung Galaxy SII, Apple’s iPad. There are various capacitive
technologies available as explained below.
Surface-Capacitive screens, in this technique only one side of the insulator is coated with a
conducting layer. While the monitor is operational, a uniform electrostatic field is formed over
the conductive layer. Whenever, a human finger touches the screen, conduction of electric
charges occurs over the uncoated layer which results in the formation of a dynamic capacitor.
The computer or the controller then detects the position of touch by measuring the change in
capacitance at the four corners of the screen.
Pros and Cons: The surface capacitive touchscreen is moderately durable and needs calibration
during manufacture. Since a conductive material is required to operate this screen, passive stylus
cannot be used for surface capacitive touchscreen.
In the Projected-Capacitive Touchscreen Technology, the conductive ITO layer is etched to form
a grid of multiple horizontal and vertical electrodes. It involves sensing along both the X and Y
axis using clearly etched ITO pattern.
The projective screen contains a sensor at every intersection of the row and column, thereby
increasing the accuracy of the system. There are two types of projected capacitive touchscreen:
Mutual Capacitance and Self Capacitance.
The Surface Acoustic Wave Touchscreen technology contains two transducers (transmitting and
receiving) placed along the X-axis and Y-axis of the monitor’s glass plate along with some
reflectors. The waves propagate across the glass and are reflected back to the sensors.
When the screen is touched, the waves are absorbed and a touch is detected at that point. These
reflectors reflect all electrical signals sent from one transducer to another. This technology
provides excellent throughput and image clarity.
Pros and Cons: 100% clarity is obtained as no metallic layers are present on the screen, it can
be operated using passive devices like stylus, glove or finger nail. Screen can get contaminated
with much exposure to dirt, oil which may haunt its smooth functioning.
In the Infrared Touchscreen Technology, an array of X- and Y- axes are fitted with pairs of IR
Leds and photo detectors.
The photo detectors detect any change in the pattern of light emitted by the Leds whenever the
user touches the monitor/screen.
The potential novice touchscreen technology has many advantages over the conventional
QWERTY keyboard and monitor. It is very flexible as opposed to its physical counterparts since
the digital displays can be configured anytime at will of the user as per the functionalities.
Touchscreen allows users to customize the interface for example alteration of language and size.
By adjusting the size of the keyboard, user can utilize the spare area for display and other uses.
With the decreasing size of computers and tablets these days, touchscreen is an added advantage.
Multiple functions has to be performed on a small screen, touchscreen allows switching to a
function at user’s will. For example, virtual keyboard which is an application of touchscreen is
displayed on the screen only when the user allows it to be.
However, there is also the other side of the coin where there some functionality which cannot be
performed using a regular touchscreen like cut-and-paste, right click menu options, drop-down
menus.
CHAPTER 4
Informational kiosks
Trade show displays
Museum / tourism displays
Point-of-sale terminals
Restaurant systems
Employee time clocks
Industrial process controls
World Wide Web access kiosks
Home automation systems
Casino &other gaming systems
Computer access for the physically disabled
Switch and buttons are not physically required. Device makers can make and modify
various input interfaces creatively by software.
Screen has to be really big not to miss things when pressing them with your finger: I only
like HTC Touch HD, screen size wise, and big screen means increased size of the device.
Big screen leads to low battery life.
Touchscreen means screen can’t be read too well in direct sunlight as it applies an
additional not 100% transparent.
Touchscreens usually have low precision, virtual QWERTY keyboards being one of the
most annoying things.
Screens get very dirty.
These devices require massive computing power which leads to slow devices and low
battery life.
CHAPTER 7
CONCLUSION
Touch systems represent a rapidly growing subset of the display market. The majority of touch
systems include touch sensors relying on vacuum-deposited coatings, so touch coatings present
opportunity for suppliers of vacuum coatings and coating equipments.
Touch sensor manufactures currently require thin films in the areas of transparent conductors,
optical interference coating and mechanical protective coatings. Touch sensors technical
requirements dovetail well with those of the flat panel and display filter markets.
The reality should provide value added opportunities to operations participating in these areas.
REFERENCES
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3) en.wikipedia.org/wiki/resistive touch-screen.
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6) www.bookrags.com/research/touch-screens-csci- 02.
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8) Book "New Screen Technology, Tap Sense, Can Distinguish Between Different Parts Of Your
Hand".
10) Patschon, Mark (1988-03-15). Acoustic touch technology adds a new input dimension.
Computer-Design. pg. 89–93.
11) Johnson, E.A. (1965). "Touch Display - A novel input/output device for computers".
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