Modify 3D Solids Modify 3D Solids Modify 3D Solids Modify 3D Solids Tutorial Tutorial Tutorial Tutorial
Modify 3D Solids Modify 3D Solids Modify 3D Solids Modify 3D Solids Tutorial Tutorial Tutorial Tutorial
Modify 3D Solids Modify 3D Solids Modify 3D Solids Modify 3D Solids Tutorial Tutorial Tutorial Tutorial
The shapes of 3D solids can be modified with a variety of different tools. Some
modifications include adding, subtracting, and intersecting solid objects, as well as
customizing shapes with chamfer and fillet tools.
Setting up Your
Your Workspace
From the Help menu, open the drawing file associated with this tutorial.
Before starting this tutorial, prepare your workspace by dragging off the toolsets you’ll use.
From the Main Tool Palette, drag off the Dynamic Zoom toolset, Solid Utilities toolset, and
Solid Features toolset. Drag the toolsets and place them along the bottom of the
workspace.
3. Select the purple cylinder that intersects with the block. The cylinder is removed.
2. Click the Add Solid tool. This tool allows you to take two individual solids
and combine them into one.
3. On the workspace, click the gray circle.
4. Click the blue polygon to add it to the first selection. Notice the color of the
resulting single object is inherited from the first of the two picked.
5. From the Edit menu, choose UNDO Add Solid3, to undo the addition.
6. Click the polygon to select it as the object to be added to.
7. Click the small circle to add it to the polygon. Notice the color of the selection being
added is inherited from the first selection. The two become a single object.
Be sure the Layers tab is selected. Layers are the electronic version of overlay
drafting. It’s like working on a variety of clear acetate sheets.
2. Click to show the Fillet Chamfer layer. You can turn each layer’s visibility on or off,
but there is only one work layer.
4. Notice the Solid Trim layer is not visible. Click to make the Solid Trim layer the
active layer, and it automatically makes the layer visible.
5. Make the Fillet Chamfer layer the active layer and turn off the Solid Trims layer.
8. Press and hold SHIFT, then select each of the top edges of the block.
7. Position your cursor on the midpoint of the right vertical line to set the point for
alignment.
6. Drag to find the intersection of the reference points and click to place the feature.
Perimeters appear in the Data Entry window.
3. Use the Dynamic Rotate tool to see the shelled out, or cut out, container. The
thickness is controlled on the Data Entry window.
To bend a shape
1. Click the Bend Feature tool. This tool allows you to find the bend angle and
then an axis that it will bend around.
2. Type .25 in the Bend text field and press ENTER.
3. On the Data Entry window, type 50 in the Bend Angle text field and press ENTER.
4. Select the flat polygon.
5. Click on the midpoint of the long edge on the right side of the shape.
7. From the Window menu, choose Concept Explorer and click the Layers tab.
8. Click to make the Solid Trim’s layer visible and make it the current work layer.
9. Click to turn off Fillet Chamfer’s visibility.
10. Close the Concept Explorer and zoom out so you can see the two objects.
Remember to always select a new current work layer before turning off the current
work layer’s visibility.