Unit Color Compendium - Unlocked

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The document provides guidelines and color palettes for various BattleTech units across different factions.

The document aims to provide unit color schemes and paint guidelines for units from the BattleTech universe.

The document includes color schemes for many of the major factions and minor factions from the BattleTech universe such as the Federated Suns, Clans, ComStar, Draconis Combine and more.

GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES

Writing BattleMech Illustrations Vehicle 3D Modelling Clan Mongoose Unit Design Special Thanks
LegendKiller Piranha Games SpOoKy777 Prussian Havoc Odanan
Alex “Flyingdebris” Iglesias spooky777.deviantart.com Flamestalker
Art Director Sources Hatchy
LegendKiller BattleMech Templates Vehicle Templates Sarna.net Horus
Sightsonyou LegendKiller CamoSpecsOnline.com Justin Kase
Editor Odanan Wikipedia.com Prussian Havoc
LegendKiller Viereth Aerospace Fighter Templates Spartakus
LegendKiller LegendKiller Research DAV
Lectorate Flamestalker Xinxspuz
Prussian Havoc BattleMech Coloring Unit Insignia Justin Kase Viereth
Spartakus Justin Kase Unknown Artists/Sarna.net Prussian Havoc SpOoKy777
Xinxspuz Hatchy Viereth Spartakus © 2017 LegendKiller. First Impression. This is a fan-made book and has no
LegendKiller GrayMouser Xinxspuz Non-Revised Edition. All Rights Reser- association or approval, implied or
Concept and Layout Horus LegendKiller ved. Classic BattleTech, BattleTech, otherwise, from Topps, Catalyst Games
LegendKiller BattleMech Repaints Michael F Mech, BattleMech and MechWarrior Labs, InMediaRes, Piranha Games Inc.,
Flamestalker DAV are all copyright and/or registered or Harebrained Schemes LLC.
Cover Art Justin Kase TitaniumBurn trademarks of Topps Company, Inc. in
LegendKiller Hatchy LegendKiller the United States and other countries. No part of this work may be altered or
DAV Catalyst Game Labs is a trademark of sold for profit, nor otherwise circulated
Interior Watermarks LegendKiller Unit Insignia Coloring InMediaRes Production, LLC. Piranha in any form other than that in which it
Harebrained Schemes Odanan Flamestalker Games, Inc. and Harebrained Schemes is published.
Justin Kase Viereth LLC use BattleTech and MechWarrior
King Phoenix Flyingdebris Aurigan Coalition Unit Design under license from Microsoft Corpo- Published by LegendKiller.
LegendKiller PGI Prussian Havoc ration.

2 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES

Table CLAN
CLOUD COBRA.................. 48
CLAN
SMOKE JAGUARS..............86
FILTVELT COALITION....... 140 REPUBLIC
OF THE SPHERE............. 260

of Content CLAN CLAN


FREE RASALHAGUE
REPUBLIC......................... 142 RIM WORLDS
COYOTE..............................52 SNOW RAVEN.....................92 REPUBLIC........................ 264
FRONC REACHES............. 144
CLAN DIAMOND SHARK / CLAN STAR LEAGUE..................266
SEA FOX............................ 54 STAR ADDER......................94 FREE WORLDS LEAGUE
& SUCCESSOR TAURIAN CONCORDAT.....268
CLAN CLAN
TABLE FIRE MANDRILL.................58 STEEL VIPER......................98 FACTIONS......................... 146
OF CONTENT........................3 UMAYYAD CALIPHATE.....272
HANSEATIC LEAGUE....... 156
CLAN GHOST BEAR & CLAN
INSTRUCTIONS....................5 RASALHAGUE STONE LION..................... 102 WORD
LYRAN ALLIANCE & OF BLAKE........................ 274
DOMINION..........................62 FEDERATED
AURIGAN CLAN
COALITION............................6 CLAN WIDOWMAKER.................. 104 COMMONWEALTH............ 158 DETAILED
GOLIATH SCORPION..........68 MAGISTRACY TABLE OF CONTENT........ 276
CALDERON CLAN OF CANOPUS................... 168
PROTECTORATE................. 14 CLAN WOLF................................ 106
HELL’S HORSES.................70 MARIAN
CAPELLAN CLAN HEGEMONY...................... 176
CONFEDERATION CLAN WOLF IN EXILE..................110
& ST. IVES.......................... 16 ICE HELLION...................... 74 MERCENARIES................. 178
CLAN
CIRCINUS CLAN WOLVERINE.......................112
FEDERATION......................38 JADE FALCON.................... 76 NUEVA CASTILLE............ 248
COMSTAR..........................114
CLAN CLAN OBERON
BLOOD SPIRIT................... 40 MONGOOSE....................... 80 DRACONIS COMBINE........116 CONFEDERATION............ 250

CLAN CLAN OUTWORLD ALLIANCE....252


BURROCK.......................... 44 NOVA CAT...........................82 FEDERATED SUNS &
FEDERATED PIRATES.......................... 254
COMMONWEALTH............ 128

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

STAR LEAGUE UNIT INSIGNIA. CLEANED-UP AND COLORED BY FLAMESTALKER.

4 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Instructions
For navigation, please use the TOC button in
the top left corner, which brings you to the Fac-
tion Table of content in the front of the book
or use the DTOC, which in the top right corner
which brings you to the Detailed Unit Table of
Content in the back of the book. All content lis-
ted in the TOC or DTOC is linked respectively.

Also you can use the bookmarks or page over-


view (in AcrobatReader).

Click on the unit name to be directed to the


units site on Sarna.net. This will not work
on some personal units and all units for the
Aurigan coalition, Clan Mongoose and occasio-
nally other units. However, it should work with
the majority of units.

Use the Mechsamle image as reference. The


three main colors used in this example are
shown below it.

Additionally check the color descrition for


details. Some Mech samples show the actual
colors used on those units but not necessarily
the correct paint scheme (although I tried to be
as thorough as possible). Color descriptions
might include details not shown and informa-
tion about markings, paint scheme variants etc.

References are included in the color descrip-


tions.

SKYE GUARDS
As part of the Skye Rangers, the Skye Guard
uses the standard Rangers colors, dark red
with arms (or turrets/rudders) painted black,
and silver added for highlights. CANONIZED BY JAL
PHOENIX ON 2/17/07.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 5


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

AURIGAN
COALITION

6 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

At the edges of the Inner Sphere lies the Peri-

. AU
.P A X.
phery. The systems there were far from the

RIGA
protective embrace of Earth, and were thus

.
AEA

colonized by outcasts, misfits, renegades, and

. AU
those who simply valued freedom and inde-

.P A X.
pendence more than they valued comfort and
During its founding the Aurigan Coa-
safety. As a consequence, the Periphery has

RIGA
lition focused on raising, coalescing
always been a somewhat lawless fringe, a
and formalizing Defensive Condot-
haven for misfits and refugees, the Wild West
tiere on each of its membership
to the civilized Inner Sphere.
planets. While some Condottiere are

.
larger, well-supported, Combined
In a very real way, though, it was the marginal
nature of the Periphery that directly led to the
ARTU Arms formations (Coromodir, Mech-
dur, etc) some of the outlier planets
chaos of the current era; the traitor Amaris was
make due with substantially less.
a product of the Periphery and was radicalized
BY PRUSSIAN HAVOC.
by two centuries of the Inner Sphere’s iron-fis-
ted occupation of his homeland. His resentment
and hate led to civil war, the catastrophic col-
lapse of the Terran Hegemony, and with it the
fall of the Star League.

In the wake of that fall, the Succession Wars


AEA MILITIA have crippled all of humanity, and the Periphery
is no exception. With the chaos of constant war,
Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. economies have shrunk, non-essential projects
Aea uses cyan, while the rest of the equipment is pain- have been curtailed, and planets that might
ted blood red or a shade of blood red. FAN-MADE COLOR have once been worth colonizing have been
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. abandoned, their colonists evacuated or left to
starve in isolation.

The rimward area of the Periphery (what looks


like ‘south’ on a map) includes a lightly-sett-
. AU
.P A X.

RIGA

led region that’s known as the Aurigan Reach.


.

BR
INGDAM
While once divided between the Magistracy of
Canopus, the Taurian Concordat, and the Capel-
lan Confederation, all three withdrew from the
region during the wars, preferring to hold more
secure borders and less marginal systems. The
distant, poorly-developed worlds of the Reach
weren’t worth the danger of overextending
one’s power, given the sudden brutality of the
Succession Wars.

The Capellans, hard-pressed by their rivals


in the Inner Sphere, were first to abandon the
Aurigan Reach, and by 2798 they’d withdrawn
to a new, more defensible line, from Repulse to
Rollis, leaving over a dozen systems to their own
devices. The Taurians, in the wake of the disast-
rous and humiliating Taurian-Canopian War ARTRU MILITIA
in 2813, turned away from expansionism, and
Each of the 23 Aurigan Condottieres uses a different
likewise abandoned their Reach holdings. The
color in the left uppermost Quadrant of the Uniform.
BRINGDAM MILITIA Magistracy was the last to hold on to any Reach Artru uses Cross Hatched Phthalo blue and black,
systems, but their claim was always more of a while the rest of the equipment is painted blood red
Each of the 23 Aurigan Condottieres uses a dif- line drawn in the sand against the Taurians than or a shade of blood red. The Italianesque White Cros-
ferent color in the left uppermost Quadrant of the any real colonial ambition; by 2840, their mili- ses remain on the Left Arm and Left Leg across all
Uniform. Bringdam uses Amber, while the rest of tary forces were withdrawn to their own bor- 23-Condottierre. FAN-MADE COLOR PALETTE BY PRUSSIAN
the equipment is painted blood red or a shade of ders, leaving a vast and lawless region behind. HAVOC. INSIGNIA BY LEGENDKILLER.
blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. KICKSTARTER UPDATE BATTLETECH.BACKERKIT.COM
INSIGNIA BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 7


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Power cannot tolerate a vacuum, though, and

. AU

. AU
.P A X.

.P A X.
many of the abandoned systems had significant

RIGA

RIGA
populations, industry, and commerce. Four of

.
C
OR IR EN
OMOD KRA

those systems were particularly well-suited


to continue on as though still part of an
interstellar civilization: Coromodir, Itrom,
Tyrlon and Guldra. Trade between them
continued, and the network of JumpS-
hips continued to serve them, and
through them some of the nearby,
more marginal systems.

Of the four, Coromodir was the wealthiest


and retained the most infrastructure and tech-
nology from the Taurian colonization. Two
major mercantile houses, the Arano family and
the Espinosa family, dominated the remains of
the Taurian-led economy, and were natural lea-
ders for the newly independent world. In 2820,
the Arano family displaced the figurehead
governor the Taurians had left behind, and with
the support of the Espinosa family, Wiremu
Arano ascended to the governorshipage COROMODIR MILITIA ENKRA MILITIA
Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
This independence and leadership was color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
needed as the Taurians withdrew from the Coromodir uses white, while the rest of the equipment is Enkra uses sapphire blue, while the rest of the equipment
remainder of the Reach over the next 20 painted blood red or a shade of blood red. FAN-MADE COLOR is painted blood red or a shade of blood red. FAN-MADE
years. By the time the withdrawal was PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER.
complete, the Aurigan Reach was a
haven for pirates and renegades, war-
lords setting up their own petty king-
doms, and worse. KICKSTARTER UPDATE

. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
BATTLETECH.BACKERKIT.COM

.
G
FJ
ALDR ANGTOK

ARANO OLD GUARD


House Arano maintains
a force of BattleMechs,
Armored Vehicles and Infan-
try, separate from the Coromodir
Condottiere. Known for its loyalty and
hard-hitting tactically mobile Medium
and Heavy BattleMech elements, the House
Arano Guards maintain a small fleet of drops-
hips and even one or more Jumpships which
makes for excellent Strategic Mobility as well.
FJALDR MILITIA GANGTOK MILITIA
House Arano Old Guard uses yellow and blood
Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
red to paint the legs of its Mechs with vertical
color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
strips and the lower arms with horizontal stri- Fjaldir uses cross-hatched indigo and white, while the Gangtok uses cross-hatched violet and black, while the
pes. Torso and shoulders are held in a medium rest of the equipment is painted blood red or a shade rest of the equipment is painted blood red or a shade
silver metallic tone. BY PRUSSIAN HAVOC. INSIGNIA BY of blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. of blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
HORUS. INSIGNIA BY LEGENDKILLER. INSIGNIA BY LEGENDKILLER.

8 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
.

.
G HE
ULDRA L I AT

GULDRA MILITIA HELIAT MILITIA


Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
Guldra uses cross-hatched Harlequin and black, while Heliat uses azur, while the rest of the equipment is pain-
the rest of the equipment is painted blood red or a shade ted blood red or a shade of blood red. FAN-MADE COLOR
of blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER.
INSIGNIA BY LEGENDKILLER.
. AU

. AU
.P A X.

.P A X.
RIGA

RIGA

ESPINOSA CAVALIERS
.

IC
H L A N GIS IT
ROM

Known for excellent Light Batt-


leMech Scouting leading the way
for Medium and Heavy Missilery,
the House Espinosa Cavaliers have
made a name for themselves as rut-
hless enforcers of House Espinosa
policy.

House Espinosa Cavaliers use


a dark silver metallic color for
torso and arms. A white cross
is applied to the torso front in
full size. The Mechs right leg is painted
yellow while the left leg is held in black. Espi-
nosa Cavaliers accent their Mechs with gold
BY PRUSSIAN HAVOC. UNIT INSIGNIA BY HORUS.

ICHLANGIS MILITIA ITROM MILITIA


Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform. Itrom
Ichlangis uses cross-hatched dark gray and black, while uses gold, while the rest of the equipment is painted blood
the rest of the equipment is painted blood red or a shade red or a shade of blood red. FAN-MADE COLOR PALETTE BY
of blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER.
INSIGNIA BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 9


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In 2860, the Arano and Espinosa families

. AU

. AU
.P A X.

.P A X.
approached their counterparts on Itrom, Guldra

RIGA

RIGA
and Tyrlon with a proposal: a mutual protection

.
M
K AN AN
AT I N K A G Z H A N G DI

and trade agreement that would allow coordi-


nated and unified responses to the plague of
piracy. As the primary financier of the agree-
ment, the Arano representative was given exe-
cutive authority over the newly formed Aurigan
Trade Partnershipage

By 2910, there had been a half-century for the


ties between the four systems to deepen into
alliances. Uniting the eight most powerful noble
families of the Aurigan Reach, Keona Arano
formalized the Partnership into a government,
with herself positioned as High Lady. The other
Founding Lords and Ladies sat at her side as
members of her advisory council. This new
state declared itself the Aurigan Coalition.

Over the next fifty years, the Coalition grew and


incorporated many other nearby systems, most
of them former Capellan holdings. This inclu- KATINKA MILITIA MANGZHANGDIAN MILITIA
ded the industrial world of Mechdur, which was
Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
already successful and self-sufficient; when color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
Mechdur joined, the Coalition gained access to Katinka uses cornflower blue, while the rest of the Mangzahngdian uses cobalt blue, while the rest of the
a powerful industrial and manufacturing engine equipment is painted blood red or a shade of blood equipment is painted blood red or a shade of blood
that allowed for a much higher standard of living red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA
than other systems of the Reach could sustain. BY LEGENDKILLER. BY LEGENDKILLER.
KICKSTARTER UPDATE BATTLETECH.BACKERKIT.COM

. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
ITROM GRENADIERS

.
M PA
ECHDUR NZYR

As the earliest members of the Aurigan Coa-


lition, Guldra, Itrom and Tyrlon are still highly
influential. Even with the arrival of Mechdur.
These three planets have raised and main-
tain BattleMech Units that stand outside of the
Aurigan Condottiere Force Structure.

Itrom paints the legs of its Mechs with a broad


dark blue vertical stripe in the front and a yellow
stripe in the back. These colors are parted by a
white vertical stripe. The upper torso is held in a
medium silver metallic color. The arms are pain-
ted in red and white while the head is seperately
painted in brown. Golden accents are added at
leisure. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. UNIT
INSIGNIA BY HORUS.

MECHDUR MILITIA PANZYR MILITIA


Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
Mechdur uses black, while the rest of the equipment is Panzyr uses cross-hatched azure and black, while the
painted blood red or a shade of blood red. FAN-MADE COLOR rest of the equipment is painted blood red or a shade
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. of blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
INSIGNIA BY LEGENDKILLER.

10 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

GULDRA GRENADIERS

. AU

. AU
.P A X.

.P A X.
As the earliest members of the Aurigan Coa-

RIGA

RIGA
lition, Guldra, Itrom and Tyrlon are still highly
RE

.
QALZI GIS ST
ROO

influential. Even with the arrival of Mechdur.


These three planets have raised and main-
tain BattleMech Units that stand outside
of the Aurigan Condottiere Force Struc-
ture.

Guldra Grenadiers use a white base


color and applies yellow highlights on the
upper torso of its machines. Also yellow
vertical stripes and chequer patterns are
applied to the hip and legs of a Mech. BY
PRUSSIAN HAVOC. INSIGNIA BY HORUS.

QALZI MILITIA REGIS ROOST MILITIA


Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. qalzi color in the left uppermost Quadrant of the Uniform.
uses emerald Green, while the rest of the equipment is Regis Roost uses apple green, while the rest of the
painted blood red or a shade of blood red. FAN-MADE COLOR equipment is painted blood red or a shade of blood
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA
BY LEGENDKILLER.
. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
.

RY SM
A N S F AT E ITHON

RYANS FATE MILITIA SMITHON MILITIA


Each of the 23 Aurigan Condottieres uses a dif- Each of the 23 Aurigan Condottieres uses a different
ferent color in the left uppermost Quadrant of the color in the left uppermost Quadrant of the Uniform.
Smithon uses aquamarine, while the rest of the equip-
Uniform. Ryans Fate uses gray, while the rest of VEHICLE DESIGN BY SPOOKY777
ment is painted blood red or a shade of blood red.
the equipment is painted blood red or a shade of SPOOKY777.DEVIANTART.COM
FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY
blood red. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
LEGENDKILLER.
INSIGNIA BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 11


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
.

.
TY U
RLON MGARD

TYRLON MILITIA UMGARD MILITIA


Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
color in the left uppermost Quadrant of the Uniform. color in the left uppermost Quadrant of the Uniform.
Tyrion uses opal, while the rest of the equipment is pain- Umgard uses turquoise, while the rest of the equipment
ted blood red or a shade of blood red. FAN-MADE COLOR is painted blood red or a shade of blood red. FAN-MADE
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER.

. AU

. AU
.P A X.

.P A X.
RIGA

RIGA
.

.
W ZA L
EL D RY NGU

TYRLON GRENADIERS
As the earliest members of the
Aurigan Coalition, Guldra, Itrom and
Tyrlon are still highly influential. Even
with the arrival of Mechdur. These
three planets have raised and maintain Batt-
leMech Units that stand outside of the Aurigan
Condottiere Force Structure.
WELDRY MILITIA ZANGUL MILITIA
The Tyrlon Grenadiers paint shoulders and
hip of its Mechs blood red while the arms are Each of the 23 Aurigan Condottieres uses a different Each of the 23 Aurigan Condottieres uses a different
held in a beige tone with crossing lines of dark color in the left uppermost Quadrant of the Uniform. Wel- color in the left uppermost Quadrant of the Uniform. Zan-
dry uses violet, while the rest of the equipment is painted gul uses chartruese, while the rest of the equipment is
brown. A medium silver metallic is used for the
blood red or a shade of blood red. FAN-MADE COLOR PALETTE painted blood red or a shade of blood red. FAN-MADE COLOR
torso and dark forest green for the legs. FAN-
BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER. PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY LEGENDKILLER.
MADE COLOR PALETTE BY PRUSSIAN HAVOC. UNIT INSIGNIA BY HORUS.

12 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

MECHDUR LANCERS, 2ND


With significant Industry, Heavy Industry and
active (though limited) BattleMech Produc-
tion capability, Mechdur maintains 2 Units of
Mechdur Lancers. As a prominent and eco-
nomically powerful member of the Aurigan
Coalition, Mechdur has come to super-
sede Itrom, Tyrlon and Guldra in some
significant sectors of Coalition Politics,
Governance and Economy.

2nd Mechdur Lancers color their equip-


ment a golden yellow and gun metal gray.
White is used for full-panel highlights and
small accents. FAN-MADE COLOR PALETTE BY PRUSSIAN
HAVOC. INSIGNIA BY HORUS.

MECHDUR LANCERS, 1ST


1st Mechdur Lancers color their equipment
a golden yellow and gun metal gray. Black is
used for the highlight and accents. FAN-MADE COLOR
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 13


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CALDERON
PROTECTORATE

14 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Calderon Guard was founded in 3072


and was officially a brigade, but each of the
three regiments established with the foun-
ding of the Guard started from very humble
beginnings and grew at the same rate. The
avowed purpose of the Calderon Guard was
to curtail the increase in pirate raids against
the Calderon Protectorate since the begin-
ning of the Jihad.

THE JIHAD

By 3075 each of the regiments within the


Guard had reached only a single mixed,
reinforced company in strength; much of
the equipment being supplied to the Guard
had been acquired outside the Calderon
Protectorate and smuggled in via various
routes. Some of the equipment even origi-
nated as far away as the Federated Suns
and the Magistracy of Canopus; speculation
was that while the Federated Suns indust-
ries supplying the material were intending TAURIAN PRIDE, 1ST-4TH
for the Protectorate forces to counterba-
The regimental colors are red with brown and
lance the push into Federated Suns space
gold trim. FM:PERIPHERY, PAGE 67.
by the Taurian Concordat, the material being
supplied through the Magistracy actually
originated with various Free Worlds League
companies. It was also considered likely that
sympathetic elements within the Concordat
had been providing supplies, up until the Despite the troubles the Guard was expe-
combination of the asteroid strikes at the riencing in reaching full strength the Calde-
heart of the Concordat and a devastating ron Protectorate Force made a great deal of
campaign by FedSuns mercenaries that tar- noise about the rising strength of the brigade
getted the Taurian industrial base choked off - a measure apparently intended to dissuade
the supply. both pirates and the Taurian leadership from
attacking the Protectorate. Pirate attacks
The largest problem facing the Guard by the on the Protectorate actually dropped in the
middle of the Jihad was a singular lack of wake of the asteroid bombardment of Tau-
manpower; each regiment within the Guard rus, but Baron Cham Kithrong continued to
needed a supply of skilled, vetted, recru- direct resources into allowing the Guard to
its, but the Protectorate lacked any formal expand.
military training establishment, and much of
the Protectorate consisted of either mining By 3079 the Guard had reached approxi-
outposts or agrarian settlements. The bulk mately one-fifth of full size - still far from
of the manpower recruited into the Guard the intended strength, but a notable achie-
REPAINTED BY LEGENDKILLER.
actually consisted of Concordat expatria- vement given the reduction in size of its
REPAINTED BY LEGENDKILLER. tes, and the number of expatriates dwindled Taurian counterparts. It was still conside-
sharply as the Jihad went on. This situation red likely to be years before the Guard rea-
was unlikely to improve until after the cons- ched full strength, but the CPF was diligent
truction of the New Hope Military University, in ensuring that the regiments grew at an
CALDERON GUARDS, 1ST-2ND which wasn't predicted to begin training its equal pace, ensuring that there could be no
The Calderon Guard paints their vehilces and first class until 3079. charges of favoritism in how the various
Mechs in a dark brown and blood red disruptive regiments were treated. SARNA.NET
camouflage pattern. FAN-MADE COLOR PALETTE BY One of those involved in assisting with the
LEGENDKILLER. INSIGNIA BY HORUS.
expansion of the various Guard regiments
was Talia Martens, Captain of the "First"
Prey's Divisionals and mother of the Pro-
tector-designate, Erik Martens-Calderon.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 15


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CAPELLAN CONFEDERATION
& ST. IVES

16 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

ANDURIEN HEAVY GUARDS ANDURIEN HUSSARS, 1ST-7TH ARES TITANS ARIANA FUSILIERS, 1ST-2ND ARIANA GRENADIERS
The Andurien Heavy Guards colors are red and The Andurien Hussars have adopted a The Ares Titans use variations of red, black, and Formerly: Chesterton Border Guards. The The Ariana Grenadiers use the same colours as
silver with applications in black and gold. FAN- patchwork pattern of dark summer colors. gold colors. FAN-MADE COLOR PALETTE BY FLAMESTALKER. Ariana Fusiliers kept their predecessors pat- the Ariana Fusilier, but use a woodland pattern
MADE COLOR PALETTE BY SPARTAKUS. Common applications employ dark green, light tern and colours. FAN-MADE COLOR PALETTE BY FLAME- camouflage. FAN-MADE COLOR PALETTE BY FLAMESTALKER.
green and mud brown. FAN-MADE COLOR PALETTE BY STALKER.
LEGENDKILLER.

The Blackwind Lancers was first formed by


Chancellor Barbara Liao as the Fourteenth
Zurich Lancers as part of the Amaris Coup in
Liao's late efforts to help General Aleksandr
Kerensky's fight to defeat Usurper's forces.

FIRST SUCCESSION WAR

After the outbreak of the First Succession War


the unit was stationed on Chesterton borders
of FedSuns to confront Davion aggressions.
During this time the regiment fought for
control of many Davion worlds; Algot,
Demeter, Halloran V and New Aragon
but was not able to keep these planets
from FedSun forces. The Lancer's worst
defeat in this time period was to the elements
of Avalon Hussars on Jaipur where the unit
lost two battalions of 'Mechs trying seize Jai-
pur's 'Mech production facilities. SARNA.NET

BATTLE REGIMENT, 189TH BATTLEMECH DIVISION, 360TH BLACK WIND LANCERS BORODIN‘S VINDICATORS
Based on the standard SLDF color scheme, Based on the standard SLDF color scheme, the The Lancers paint their equipment tan and The Vindicators paint their combat equipment
the BattleMech Regiment paints its machines BattleMech Regiment paints its machines in ivory with blue highlights. FM:CAPELLAN CONFEDERA- in tan and ivory with red highlights. FM:CAPELLAN
in olive drab with dark red highlights. FAN-MADE olive drab with dark green highlights. FAN-MADE TION, PAGE 114. CONFEDERATION, PAGE 115.
COLOR PALETTE BY JUSTIN KASE. COLOR PALETTE BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 17


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Capellan Defense Force was formed


after the Clan Invasion when the formerly
secure Capellan Commonality became vul-
nerable to attack from the Federated Suns.
This marked the end of the older Capellan
Reserve brigade as Stapelton‘s Grenadiers
were renamed as the first regiment of the
new Capellan Defense Force and various
Home Guard units were reorganized to form
two additional regiments.

JIHAD

The Capellan Defense Force was able to


expand its roster to include a third regiment
shortly before the outbreak of the Jihad.
Unfortunately, the Third CDF was stationed
on Gei-Fu, which was attacked by six AFFS
units during Operation SOVEREIGN JUSTICE;
this destroyed the 3rd completely.

Those Defense Force regiments who sur-


CAPELLAN CHARGERS, 1ST vived the Jihad did so almost completely CAPELLAN DEFENSE FORCE, 2ND
intact, due to their location in the indus-
The 1st Capellan Chargers employ a teal color The Second Capellan Defense Force uses a
trial heartland of the Capellan Confe-
to paint their Mechs. A broad black stripe washed-out, sepia-tone version of the standard
deration. Having weathered the Jihad so
covers the upper torso and hip section verti- CDF color scheme. FM:CAPELLAN CONFEDERATION, PAGE
well, the Defense Force then underwent
cally. FAN-MADE COLOR PALETTE BY SPARTAKUS. 77.
a dramatic expansion in the 3080s, with
Sang-jiang-jun Talon Zahn announcing
the formation of a 4th and 5th Capellan
Defense Force regiments soon after the
Jihad. Formed around a mixture of experi-
enced personnel from the 1st and 2nd CDF
and graduates from the Capella War College,
the new regiments brought the established
strength of the Capellan Defense Force up
to match the regional brigades of the other
commonalities.

During Operation GOLDEN FORTRESS, the


CDF regiments were broken up into batta-
lion sized units and used to garrison worlds
taken by the front line CCAF forces. Though
this worked though 3081 and 3082, when
the Republic of the Sphere counteratta-
cked, these CDF units were often destroyed.
REPAINTED BY LEGENDKILLER.
For example the Sixth CDF was completely
wiped out on Liao. The surviving CDF units
have since rotated back to garrison systems
in the Sian Commonality while they rebuild.
SARNA.NET

CAPELLAN CHARGERS, 2ND-7TH CAPELLAN DEFENSE FORCE CAPELLAN DEFENSE FORCE, 4TH
The Chargers employ a dark beige color to paint The Capellan Defense Force has adopted a The Force has adopted a patchwork pattern of light
their Mechs. A broad black stripe covers the patchwork pattern of light summer colors. summer colors. Common applications employ ivory,
light green and brown. The Fourth‘s equipment is
upper torso and hip section vertically. FAN-MADE Common applications employ ivory, light green
festooned with personal graffiti and nose art. FM:CAPEL-
COLOR PALETTE BY SPARTAKUS. and brown. FM:CAPELLAN CONFEDERATION, PAGE 76.
LAN CONFEDERATION, PAGE 75 AND FM:: 3085, PAGE 29. INSIGNIA
BY HORUS.

18 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The First Chesterton Voltigueurs was for- The First Centauri Guards were stationed on
med around 2790 by former soldiers of the Kumqwat in 2765. They were formed when
Chesterton region who fled after the pla- the Confederation joined the Star League,
net's capture by Federated Suns forces in and most of the independent planetary regi-
2750. ments were disbanded. Those troops from
planetary regiments who refused to join the
FIRST SUCCESSION WAR SLDF were consolidated into the Centauri
Guards. Few people were satisfied with
The Voltigeurs first tasted combat fighting this arrangement, but while the Confe-
against House Kurita on Rio and Ronel in deration was part of the Star League
first half of the 2800's. the formation remained. The many
regional loyalties found in this regi-
Later on Westphalia they defended the pla- ment made it difficult for the unit to
net against the Freeman's Fanatics mercen- work as a whole. SARNA.NET
ary unit then in Steiner employ.

THIRD SUCCESSION WAR

In 2944 the Voltigeurs met House Marik


forces on Epsilon Eridani and suffered seri-
ous losses, but managed to capture a Leo-
pard DropShip and eventually won the
day. CENTAURI GUARDS, 1ST-3RD
The Centauri Guards have adopted a patchwork
The unit was badly mauled
pattern of light summer colors. Common appli-
in 2987 while defending
cations employ ivory, light green and brown.
Tikonov against the atta-
FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
cking House Davion. In
the end the invaders were
defeated by the slimmest of margins.

FOURTH SUCCESSION WAR

The Voltigeurs took moderate casualties in


the failed defense of New Moscow on Tiko-
nov when they battled the 3rd Crucis Lan-
cers in October of 3026.

All three regiments of the Chesterton Volti-


geurs took part in the assault on New Ara-
gon. The 1st suffered heavy losses attacking
a supply depot and eventually surrendered
when escape proved impossible. SARNA.NET

REPAINTED BY LEGENDKILLER.

CHESTERTON VOLTIGEURS, 1ST-3RD COCHRAINE‘S GOLIATHS CONFEDERATION RESERVE CAVALRY


The Voltigeurs paint their Mechs silver with As other commands of the St. Ives Armored The Reserve Cavalry uses a camouflage pat-
red and white highlights. FAN-MADE COLOR PALETTE BY Cavalry, Cohrain's Goliaths use a grey-green as tern appropriate to the world on which a given
LEGENDKILLER. base colors, but use white highlights. FAN-MADE unit is stationed. The second trims all machi-
COLOR PALETTE BY SPARTAKUS. INSIGNIA BY HORUS. nes and equipment in brass, regardless of the
camouflage scheme. CANONIZED BY CSO, 9-11-2014.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 19


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The absolute elite of the Capellan Confederation FOURTH SUCCESSION WAR


Armed Forces (CCAF), the Death Commandos
are among the most feared units in the Inner Near the end of the Fourth Succession War,
Sphere. They are meant to counterbalance the with no other troops to spare, the Death Com-
Warrior Houses (which exist outside of the mandos along with the 4th Tau Ceti Rangers
regular Capellan military and are loyal directly were sent to raid Kathil in 3029 as part of a
to the person of the Chancellor), and appease daring and desperate attempt to hold back the
feelings of jealousy within the CCAF by giving Federated Commonwealth juggernaut. Unfor-
the military a similarly prestigious and capable tunately, the intelligence provided to them had
unit. Their skills and wide-ranging authority been supplied by Justin Xiang Allard, a doub-
raised misgivings even within the CCAF, which le-agent who passed along a warning of the
were partially satisfied when Chancellor Maxi- attack to FedCom forces. In the resulting battle
milian Liao opened membership to any suffi- with the 1st Kathil Uhlans, the Death Com-
ciently distinguished CCAF officer in 3003. mandos were believed to be completely wiped
out. In truth, nine managed to return from the
Unofficially known as the Chancellor's "storm mission, although two of them would never
troopers", members of the Death Commandos pilot a 'Mech again.
have very wide latitude in the performance of
their duties. For example, they are allowed, Almost simultaneously with the attack on Kat-
on their own authority, to summarily execute hil, the Death Commandos supposedly attacked
any Capellan soldier, and even members of the the New Avalon Institute of Science. However,
nobility, under certain circumstances. post-war investigation by FedCom intelligence
discounted this as being the work of actual
FORMATION Death Commandos, eventually settling on the
theory it had been a covert assault by the
The Death Commandos were created by Chan- Com Guards, though the exact purpose for the
cellor Tormax Liao in 2988, initially by drawing covert assault was unknown.
troops from the Warrior Houses. This created
an elite and fanatically loyal unit which also After the war, in 3030, Grand Base came under
benefited from the unique training regimen attack from the 6th Defenders of Andurien,
imposed by the Warrior Houses. Each member part of the Free Worlds League's attempt to
of the Death Commandos was a multi-skilled take advantage of a nearly-dead Capellan Con-
soldier, trained both as MechWarriors and in federation. However, trainees from the Death
black ops, and sworn by blood oath to defend Commandos' training ground, in conjunction
the Chancellor and destroy all enemies of the with Warrior House Fujita and planetary mili-
Confederation. When Tormax Liao was over- tia, managed to force their retreat before they
thrown by Maximilian Liao, much of the unit could damage the vital Earthwerks facilities.
was destroyed defending the Chancellor over
two nights of quiet fighting with Maximilian's Though they had been reduced to seven mem-
Warrior House allies, though it was quickly bers, the remaining Death Commandos formed
reconstituted afterwards and swore loyalty to the core around which their unit would rebuild,
the new Chancellor. However the unit remained taking in the elite from the Warrior Houses and
a bone of contention between the regular CCAF CCAF. It took until 3041 to rebuild the battalion,
REPAINTED BY LEGENDKILLER.
and the Warrior Houses. As part of Maximilian's and a second battalion was formed in 3055
efforts to play both sides off each other, in 3003 with two Companies, reaching full strength in
he agreed to open the Death Commandos to the 3060. The Death Commandos were always
qualified personnel from the CCAF, bringing intended to be a full regiment, but the high
in more traditional tactics to the Death Com- standards for entry meant that recruiting was
REPAINTED BY HATCHY.
mandos' repertoire. difficult. It was also during this time that the
Death Commandos transferred their base of
THIRD SUCCESSION WAR operations from Grand Base to Sian.

DEATH COMMANDOS The Death Commandos participated in the OPERATION GUERRERO


invasion of Stein's Folly and the capture of
Death Commando soldiers paint their Battle- Redfield in 3025. During this time the Death In 3057, prior to Operation Guerrero, Sun-Tzu
Mechs black, occasionally trimming them with Commandos were battalion-sized in strength Liao sent Death Commando Loren Jaffray
Liao Green. FM:CAPELLAN CONFEDERATION, PAGE 67. and their primary base of operation was Grand to Northwind as part of a plot to destroy the
Base. Northwind Highlanders for their betrayal of
the Confederation during the Fourth Succes-

20 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

REPAINTED BY LEGENDKILLER.

assassination, intelligence-gathering, kidnap-


sion War. Jaffray, the son of former Highlander XIN SHENG CAMPAIGN tematically eliminated thirty-seven highly pla- planet's primary government buildings, finally ping, code-breaking, terrorism, local plane-
members who had remained in House Liao's ced government officials and military officers. accepting Wei's surrender at midnight, exactly tary customs, poisons, and various martial
service after the war, ultimately defected to the During the Xin Sheng Campaign, the Death Forty-eight hours after the initial surrender seven days from their initial demand. arts skills. They are given the latest in special
Highlanders, which the Chancellor apparently Commandos took over the pacification of demand was made, the highest-ranking officer equipment and weapons, even at the expense
did not object to as the Federated Commonwe- Wei after a "rebel" nerve gas attack killed an left on the world was a Major and the Death After the formation of the Fronc Reaches, the of other senior regiments. This includes Batt-
alth was still deprived of the Highlanders' ser- entire Battalion of the 1st McCarron's Armored Commandos had destroyed the planet's three new government made noises about inclu- leMechs, of which each Death Commando is
vice as a result of the mission. Cavalry, allotted just seven days to complete largest supply depots and primary space tra- ding Detroit in the new nation. The Death allowed two: the first typically a cutting-edge
their mission. cking station, finally allowing their DropShips Commandos were stationed on Repulse, and model, the second often an older yet more
Two battalions of Death Commandos arrived and BattleMechs to strike without mercy. the request immediately went away. Sang- dependable one, with either one or both hea-
in Northwind space soon after Jaffrey in sup- On the first day, the Commandos infiltrated Wei shao Korskav delivered a package to the new vily customized. On the battlefield the Death
port of his mission. Though never activated by without BattleMechs to avoid giving away their By the sixth day, a newly-formed Wei adminis- government's leaders, and shortly thereafter Commandos are the equal of any other war-
Loren Jaffray, the Commandos did intercept DropShips, seizing control of a major commu- tration had begun to desperately transmit its the Reaches closed their borders to all traffic riors, Inner Sphere or Clan, a reputation they
the 3rd Royal Guards RCT diversionary force nications center to deliver a demand for the Wei surrender on all frequencies, all of which the except the most essential. In 3067 the Com- use to give themselves a further edge. Moving
that lured Northwind's aerospace fighters away government's unconditional surrender within Commandos ignored, instead focusing on shat- mandos were stationed on Castrovia. unerringly as though they were of one mind,
from the planet, inflicting considerable damage. thirty minutes, if refused the demand would be tering the last vestiges of the planet's militia. the Death Commandos are often straightfor-
made again in exactly one week. On the seventh day the Commandos mopped TACTICS ward in their attacks, diving directly into the
The operation destroyed the 3rd Royal Guards up any straggling military resistance before heart of the enemy in order to tear it out. Each
RCT and the Armored Infantry Battalion of the Blowing up the center after thirty-one minu- one of their DropShips dramatically leveled the The Death Commandos are trained in all and every one is also considered an officer one
2nd NAIS Cadre. tes when the government declined to answer, aspects of modern warfare and special ope- step above their nominal rank, allowing them to
over the next six hours the Commandos sys- rations: infiltration, demolition, sabotage, commandeer any regular forces. SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 21


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Confederation Reserve Cavalry were for-


med prior to the fall of the Star League. At their
inception they were equipped as well as a front
line CCAF force, but they were staffed by new
graduates, volunteers, and other less-experi-
enced troops. The Strategios planned to use
troops from the CRC to fill gaps in front-line
forces, and the CRC's colonels were ordered
to put their forces under the command of any
more-experienced units and commanders who
they fought alongside. This allowed the CRC's
troops to gain experience while serving the
goals of the Confederation. The First through
Seventh CRC were formed prior to 2765.

As of 3025 there were five regiments of vari-


ous strengths listed but Hurloc's Hussars is
listed as being formed as the 7th Confederation
Reserve Cavalry.

Whether or not the other regiments initially had


other designation is unknown. Only two regi-
CONFED. RESERVE CAVALRY, 5TH CONFED. RESERVE CAVALRY, 6TH ments survived the Fourth Succession War
although it is also stated that there were
The Confederation Reserve Cavalry uses a The Confederation Reserve Cavalry uses a
originally five regiments, not seven.
camouflage pattern appropriate to the world on camouflage pattern appropriate to the world on
which a given unit is stationed. The 5th trims all which a given unit is stationed. The 6th high-
FOURTH SUCCESSION WAR
equipment and machines in bronze. FM:CAPELLAN lights its equipment and machines with copper
CONFEDERATION, PAGE 72. trim. FM:CAPELLAN CONFEDERATION, PAGE 73.
Prior to the Fourth Succession War the
Confederation Reserve Cavalry regiments
were broken up into battalion sized commands
and used to reinforce strategic targets. During
the Federated Suns invasion of the Confedera-
tion, these battalion sized commands were fre-
quently surrounded by large number of AFFS
troops and forced to surrender or they were
destroyed. Several of these commands enga-
ged the invaders in a guerrilla war before they
were destroyed however. The few commands
that escaped were dramatically understrength
and when later used to counterattack the
Federated Suns, they again had little choice but
to surrender or fight to the death.

REPAINTED BY LEGENDKILLER.

DEVON‘S ARMORED INFANTRY DRACON REGIMENT, 15TH CONFED. RESERVE CAVALRY, 7TH
Formerly: Raymond‘s Armored Infantry and The 15th uses the same gray and green paint The Reserve Cavalry uses a camouflage pat-
later Marcella‘s Armored Infantry. The Armo- scheme as their original Star League forebears. tern appropriate to the world on which a given
red Infantry demonstrates gray-tinted green The 15th paints „hash marks“ along Mechlimbs unit is stationed. The 7th‘s BattleMechs and
and red as their colors. FM:CAPELLAN CONFEDERATION, or the main body of a fightercraft or vehicle for other equipment are highlighted with a steel-fi-
PAGE 109. battlefield kills. FM: CAPELLAN CONFEDERATION, PAGE 94. nish trim. FM:CAPELLAN CONFEDERATION, PAGE 74.

22 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In the reorganization after the Fourth Succes- JIHAD


sion War the Reserve Cavalry became mobile
forces stationed in one commonality and rota- During the Jihad the reserve forces took a
ted between planets. Even then they occasi- significantly larger role in aggressive action
onally transferred from one commonality to and uniformly brought honor to the regimen-
another. tal colors although the Second was destroyed.
The surviving Confederation Reserve Cavalry
XIN SHENG units then took up garrison stations across the
Confederation. Described as having given solid,
Rebuilt from the ashes and fielding five if unspectacular, service during the Jihad, the
regiments the units had the opportunity to Reserve Cavalry had effectively acted as a
developed strategies and could familiarize second-line formation, working in support of
themselves with the planets they defended. The commands such as the Capellan Hussars.
exchange of information and experiences have
improved the skills of the units too. They field a The Confederation Reserve Cavalry fought off
other indirect role also, because the commands many of the AFFS best commands during Ope-
receive their orders from the Strategios and not ration SOVEREIGN JUSTICE and the battles of
the local jiang-jun. the Jihad. After the Treaty of Tikonov and the
creation of the Republic of the Sphere the Con-
In the recent conflict with the former St. Ives federation Reserve Cavalry units were trans-
they proved their worth in face of enemies with ferred to the Confederation/Republic border.
equal skills. SARNA.NET
DYNASTY GUARD FREEMONT‘S CUIRASSIERS FREE REPUBLIC REVOLUTIONARIES
The regiment paints its equipment maroon, Freemont‘s Cuirassiers use a Liao Green with The Revolutionaries parade colors are brow-
with greenish-gold and black accents. FM:CAPEL- red, black and red stipes. FAN-MADE COLOR PALETTE BY nish-red and tan. FM:CAPELLAN CONFEDERATION, PAGE 117.
LAN CONFEDERATION, PAGE 56. FLAMESTALKER. INSIGNIA BY HORUS.

GRYFF‘S HUSSARS HAMILTON‘S HIGHLANDERS


VEHICLE DESIGN BY SPOOKY777 The Hussars paint their Mechs red from torso Standard Liao green with a Hamilton tartan
SPOOKY777.DEVIANTART.COM REPAINTED BY LEGENDKILLER. actuator down, dark red upper torso with white sash and the undifferenced arms of Clan Hamil-
piping. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA ton. FAN-MADE COLOR PALETTE BY FLAMESTALKER.
BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 23


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

HARLOC RAIDERS
The Raiders‘ colors are green and red, with a
HUSSAR REGIMENT, 258TH
single silver band commemorating their time as Based on the standard SLDF color scheme, the
mercenaries. FM:CAPELLAN CONFEDERATION, PAGE 99. BattleMech Regiment paints its machines in
olive drab with dark green highlights. FAN-MADE
COLOR PALETTE BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

HOLD FAST GUARD HURLOC‘S HUSSARS JUSTINIA‘S CUIRASSIERS


Formerly: Blandford‘s Grenadiers. The unit‘s The Hussars employ Liao green, white and Formerly: CAPELLAN CURASSIERS. The
colors are blood red and gold with black high- black. FAN-MADE COLOR PALETTE BY LEGENDKILLER. Cuirassiers apply a rust brown to the upper
lights. torso and hip while olive drab is used for the
BattleMechs‘ legs. FAN-MADE COLOR PALETTE BY LEGEND-
KILLER.

24 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The First Liao Hussars were raised in 2910


as Kamakura's Hussars. After the Xin Sheng
movement of the late 3060s, the unit was rena-
med Phyr's Hussars. Later they became the
First Liao Hussars.

XIN SHENG CAMPAIGN

Left out of the attack on St. Ives for fear of col-


lateral damage, the Hussars were used against
targets in the Chaos March.

The Hussars' commanding officer, Sang-shao


Takai Kamakura, was left incapacitated by a
crippling heart attack during the Han New
Year celebrations in 3067. This led to a brief
period where the regiment was commanded by
Kan Phyr as acting CO - with Phyr refusing to
accept a susbtantive promotion above the rank
of Zhong-shao. It was during this period that
the Hussars were posted from Styk to Pleione
for a counter-insurgency campaign against a
JUSTINE‘S GRENADIERS KERR‘S INTRUDERS dissident movement on that planet, a movement
that had backing from a contingent that claimed
As a tribute to the Battle for Bernardo the Gre- Kerr‘s Intruders use a Colour scheme of brown
to be linked to Free Capella.
nadiers adapted a snow camouflage pattern. below the torso actuator (trousers), black torso
FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY (vest) with Liao green arms (shirt), to make
Phyr oversaw the move to Pleione and imple-
HORUS. them look like the gunslingers of the 19th cen-
mented martial law on the planet almost imme-
tury USA. FAN-MADE COLOR PALETTE BY FLAMESTALKER.
diately after arriving; he then clamped down
on the civilian population over the next two
A relative newcomer to the Chesterton months until part of the rebel group cracked
Reserves, the Kingston's Legionnaires were and gave up information on the military contin-
formed from the remnants of two poor gent supporting the dissidents. This was swiftly
performing regiments, the 6th Capellan followed by the group being tracked down and
Reserve Cavalry and Shadrack's Shadow defeated in a three-hour battle; while the cam-
Hawks, taken out of active service after paign was a victory for the Hussars, it found no
a failed attack on the Federated Suns official connection between the dissidents and
world of Bristol in 2915. Free Capella or Treyhang Liao. The day after
the climatic battle, Sang-shao Kamakura insis-
The unit's first major action occur- ted on being moved out of his hospital room
red in 2952 when the Legionnaires' so that he could address the Hussars. It would
Cheetahs, backed by Thunderbirds be his final address to the unit, and he used
and Eagles from assorted reserve it to give his blessing to Kan Phyr and issue
regiments, fended off incursions his farewell to his command. Kamakura sub-
against Ingersoll by the Marik sequently died on the trip back to the hospital,
Guard. SARNA.NET REPAINTED BY VIERETH.
leaving the Hussars under Phyr's command.
SARNA.NET

KINGSTON‘S RANGERS KAMAKURAS HUSSARS


Formerly: Kingston's Legionnaires. The Rangers have Mechs and equipment are usually painted dark
yet to change their paint scheme from the jungle pat- green. When appropriate, the units sometimes
tern used on Huntress. New recruits may not use this
switch to three-color camouflage. SARNA.NET
color pattern. Instead they use the Ranger‘s two-color
patchwork camouflage and always include red high-
lights. FM:CAPELLAN CONFEDERATION, PAGE 84.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 25


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The unit was created from several smaller


units in 2850 and saw first combatduring the
defense of the world Ling against Marik forces.
The Orlof Grenadiers suffer some loses by the
ground strikes from the Fusiliers fighter unit.
In 2948 the command fought first against
the Marik defenders on Berenson and later
against the Federated Suns forces over
Lee. Another large engagement was the
battle against a Marik unit at Ingersoll.

FOURTH SUCCESSION WAR

In the 4th Succession War the 1st


& 2nd battalion became later in
the war part of the 1st Repub-
lican. The 3rd battalion fought
on Tybalt where only 1 com-
pany escaped that was later
destroyed on Kawich where
they took part in Operation
Riposte. SARNA.NET
LAUREL‘S LEGION LIAO DRAGOONS, 2ND
The Legion colors are red, black white and sil- The Dragoons use Liao green and jade green to
ver. FM:CAPELLAN CONFEDERATION, PAGE 96. paint their Mechs. FAN-MADE COLOR PALETTE BY LEGEND-
KILLER. INSIGNIA BY HORUS.

REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.
VEHICLE DESIGN BY SPOOKY777
SPOOKY777.DEVIANTART.COM

LIAO GRENADIERS, 1ST LOTHAR‘S FUSILIERS


The 1st Liao Grandiers paint their Mechs in The Fusiliers use always the same camouflage
a light purple with cyan arms and legs, using pattern of muddy green, dark and light brown
black highlights. FAN-MADE COLOR PALETTE BY SPARTAKUS on all of their equipment. They paint the right
INSIGNIA BY HORUS. shoulders yellow and use red. trimming FAN-
MADE COLOR PALETTE BY FLAMESTALKER.

26 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The unit came into being in 30th Cen-


tury, forming in 2933, at same time as
another independant Capellan was
formed, the McCrimmon's Light
Cavalry. The unit first saw action
in the following year on Hsien.
There, they were outclass
LIAO GUARDS, 1ST-4TH LIAO HUSSARS, 1ST-2ND and out gunned by elements
the House Marik's Atrean Dra-
Mechs and vehicles of the Guards are painted in Liao The Hussars paint the lower legs of thier
green. On Mechs the motto NEMO ME IMPUNE LACES- goons attacked. The Scouts took
Mechs red. Hip and upper leg parts are pain-
SIT is written in black letters on a bronze colored band, heavy damage, including its Third
ted silver while the rest of the Mechis coverd
painted over the mechtorso like a sash. Weapons and Battalion while holding out against
in Liao green. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
turrets are highlighted in black and white. FAN-MADE the Dragoons. Only the timely arrival of
COLOR PALETTE BY SPARTAKUS. McCrimmon's Light Cavalry and some of
the Warrior House regiments did the Scouts
prevail against the Dragoons. Its Third batta-
lion was re-organized into large mechanized
infantry force.

In 2950, the Scouts managed to drive off ele-


ments of the Regulan Hussars on Ohrensen.
After the action a lance worth of Long Tom
Artillery pieces were salvaged, helping to ofset
the regiment's heavy equipment losses.

The Scouts suffered it from massive Aerospace


Assault in 2970, while on Harsefeld. The unit
was devastated the elements of several Marik
Militias which were brought together to be
part of that aerospace force. The unit had
REPAINTED BY LEGENDKILLER.
since then been assigned to world Tikonov as
part of the reserve force defending the planet.
SARNA.NET

LIAO LANCERS, 1ST-16TH LIGHT HORSE REGIMENT, 84TH MACGREGOR‘S ARMORED SCOUTS
The Liao Lancers came to represent a Sea Change in the Based on the standard SLDF color scheme, the The armored Scouts paint their Mechs white
morality and honorable conduct during combat over their 84th paints its machines in olive drab with dark and apply a black and white checker pattern on
predecessors the Sarna Sabres Brigade. Preferring Tiger
green highlights. FAN-MADE COLOR PALETTE BY LEGEND- certain Mechparts. A golden yellow is used for
Stripe camouflage patterns when available, when not
KILLER. details. SARNA.NET
gray-tinted green and gold predominate. FAN-MADE COLOR
PALETTE BY PRUSSIAN HAVOC.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 27


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

MARSHALS OF TIKONOV MARSHIGAMA‘S LEGIONNAIRS


The Marshals of Tikonov have adopted a pat- The regiment employs a black-and-white color
tern of solid color blocks. Common applica- scheme, in a less-than-effective camouflage
tions employ Zeleno Green, Azurite, Khaki with pattern as parade colors. FM:CAPELLAN CONFEDERA-
minor red and black highlights. FAN-MADE COLOR TION, PAGE 100.
PALETTE BY PRUSSIAN HAVOC. INSIGNIA BY HORUS.

REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

MCCRIMMON‘S LIGHT CAVALRY PERIPHERY GUARD RENSHIELD‘S DRAGOONS


McCrimmon‘s Light Cavalry paints their Mechs The Guard applies a light standard gray to their Formerly: Kincade‘s Rangers. The regiment
white and apply a black and white checker pat- Mechs and uses Liao green for highlights. FAN- does not bother with camouflage paint sche-
tern on certain Mechparts. A dark red is used MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. mes, preferring dark green with red highlights.
for details. FAN-MADE COLOR PALETTE BY SPARTAKUS. FM:CAPELLAN CONFEDERATION, PAGES 78 AND 80.

28 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

PREFECTORATE GUARD
The Prefectorate Guard employs a burgundy,
gold and black paint scheme. FM:CAPELLAN CONFE-
DERATION, PAGE 54.

Recognising as the Second Succession War began in


earnest in 2828 that the depleted CCAF could not hope
to fend off simultaneous attacks from both Free Wor-
lds League and Federated Suns, in a desperate gam-
ble Chancellor Ilsa Liao stripped the League border of
its best troops and personally lead the Red Lancers
supported by elements of the Prefectorate Guard to
strike the important Federated Suns staging world of
Orbisonia to try and delay the Davion advance. While
Ilsa's troops had a considerable weight advantage,
their ranks consisting primarily of Warhammer and
Marauder heavy 'Mechs, the defending units of the
Avalon Hussars were much more experienced and
managed to outmanoeuvre and outsmart the Capellans
thanks to the heavy use of light reconnaissance and
scout assets.

By the fourth day of the campaign the Capellan forces REPAINTED BY LEGENDKILLER. REPAINTED BY LEGENDKILLER.

were in full retreat, with Ilsa leading the rear-guard


forces. Unbeknown to the Capellan forces, the Federa-
ted Suns troops had identified that Ilsa was leading
the rear-guard and launched an aimed strike at her
forces. During the final rear-guard action that saved RED LANCERS
the remains of the Capellan forces, Ilsa Liao was killed
in action, becoming the first Capellan Chancellor to die For parade colors, the Red Lancers displays its
on the battlefield. The Red Lancers would thereafter war machines in brick red accented in gold and
adopt the nickname of the "The Red Heart Guard" in black. FM:CAPELLAN CONFEDERATION, PAGE 53.
commemoration of their fallen commander. SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 29


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OPERATION GREAT FLOOD

Their brigade participated in Operation GREAT


FLOOD, where their appearance for their first
active deployment they would continually use
different regiment designation to make appea-
rance that 4 regiment strong brigade was large
than it already was. The regiment capture num-
ber of Republican worlds during the operation.
While some of regiments acted as reinforce-
ment, including participating in second battle
of Tikonov, while securing additional worlds by
hopping various trouble spots.

OPERATION CELESTIAL REWARD

While most of the Dragoons withdrew back


to original postings, the 5th Dragoons were
The Sian Dragoons were formed when the first deployed in Operation CELESTIAL REWARD
battalion of WAM-B BattleMechs were assigned support against forces trying take Tikonov.
to support armor regiments. As the BattleMech They were also deployed other worlds in this
began to dominate the battlefield, the Dra- oepration‘s area. This is where the regiment‘s
goons increased their size until they unique attachment of ConstructionMechs were ROMAN‘S MOUNTED FUSILIERS
were one of the largest CCAF deployed to build fortifications to aide various
The Fusiliers paint their combat machines with
commands. During the Age holding the Confederation had captured during red highlights around the lower limbs, hands and
of War they were fre- the operation. SARNA.NET feet--a somber reminder of the deadly game they
quently seen on multi- play against other MechWarriors and the blood
ple battlefields, but other already on their hands. FM:CAPELLAN CONFEDERATION,
regiments were often PAGE 108.
flashier and the Dragoons‘
contributions were overloo-
ked. With the formation of the SLDF, most of
the Sian Dragoons units were disbanded, but
some were re-created in 2765.

As part of the „Hidden Lion“ initiative, Chan-


cellor Daoshen Liao recreated the Sian Dra-
goons. They were first seen in combat during
Operation GREAT FLOOD. The Strategios used
the Sian Dragoons, broken down into battalion
sized formations, as part of a large misdirec-
tion project. During the early part of GREAT
FLOOD, the RAF was fooled into thinking that
there were twelve regiments of Sian Dragoons.
The Republic‘s intelligence service was able to
correct this misconception in 3135 and disco-
REPAINTED BY LEGENDKILLER. vered that there were only four active Dragoon
regiments.

REFORMATION
The Sian Dragoons brigade was reformed
sometime between 3113 and 3134 as one of the
SIAN DRAGOONS, 1ST-17TH Hidden Lion brigades resurrected by Chancel- SARNA MARTIAL ACADEMY CADRE SHARPE‘S RIFLES
Legion Mechs and other vehicles are painted lor Daoshen Liao using stockpiled equipment. The Cadre paints their Mechs brown from torso Sharpe‘s Rifles have adopted the colour
a flat dark green and Liao green. FAN-MADE COLOR The new Sian Dragoons used the Augmented actuator down, Liao green upper torso with scheme of the Terran 19th Century british 95th
PALETTE BY LEGENDKILLER.
Regiment formations commonly found in the brass piping. FAN-MADE COLOR PALETTE BY FLAMESTALKER. Rifles. FAN-MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA
CCAF by 3145. They were the front-line regi- BY HORUS.
ments of the Tikonov Commonality.

30 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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ST. IVES St. Ives. While the most dramatic increases in


production were seen in the defense sector, the
Corporations on St. Ives have expanded some various civilian industries on St. Ives and the
of the huge natural caverns found on the planet other worlds of the Compact also underwent a
and house their factories underground. This period of prosperity.
forces attackers to launch costly Mech-to-Me-
chactions, but also has one small drawback; In 3030 the St. Ives Science Institute (SISI) and
the extensive tunnel complexes have never the attached St. Ives Academy of Martial Scien-
been fully explored, and so a slim chance exists ces (SIAMS) began an upgrade programme that
that an invader could enter a neighboring cave would take six years to complete, reopening in
system and find a way to break into a plant at a 3036. In 3034 St. Ives was the site of the first
lightly defended point. St. Ives Book Expo, which was organized with
the intention of recognizing the works of lite-
St. Ives has two continents, Liaoning and ‚Zona; rature produced by Capellan ex-patriates, and
the capital city, Tian-tan, is located on Liaoning. was well-patronised by Capellan authors who
fled from the Confederation to publish without
FOURTH SUCCESSION WAR the spectre of „editorial correction“ at the
hands of the Maskirovka. The rules for the expo
Duchess Candace Liao led the St. Ives Com- dictated that entrants were restricted to topics
monality out of the Confederation in the closing that reflected on the Capellan state in some
stages of the Fourth Succession War, creating way, although judges were suitably assiduous
an independent nation known as the St. Ives in ensuring that hate literature and screeds
SHIN LEGION, 1ST-3RD ST. CYR‘S ARMORED HUSSARS ST. IVES ACAD. O. MRT. SCI. TR. GROUP Compact of which St. Ives was the capital. were weeded out or castigated.
Although Candace was popular, her decision
Legion Mechs and other vehicles are painted a ST. Cyr‘s Armored Hussars uses an amalgam Acadamy Mechs are painted gray-tined light
wasn‘t universally accepted, particularly after ST. IVES ARMORED CAVALRY
flat dark green with yellow trim. FM:DRACONIS COM- paint scheme of silver and brown from St. Cyr‘s blue with liao green accents and trimmings.
she negotiated a peace treaty between the
BINE, PAGE 110. Armored Grenadiers and Rivaldi‘s Hussars, FAN-MADE COLOR PALETTE BY LEGENDKILLER.
Federated Suns and the St. Ives Compact in the The provincial forces of the St. Ives Commona-
with Liao green added when the two units mer-
aftermath of the war. Capellan loyalists spoke lity and St. Ives Compact, the St. Ives Armored
ged in 3061. CANONIZED BY FOXBAT ON 3/29/2008.
out at every opportunity, and in 3029 and Cavalry are the most elite force in the region.
3030 some of those loyalists turned to armed Traditionally, war material of the St. Ives Armo-
resistance in an effort to bring the Compact red Cavalry is painted gray-green, with high-
back into the Confederation. The loyalists sco- lights specific to each command.
red some early victories, but the culmination
of the attempted uprising was a three-week The St. Ives Armored Cavalry was formed as
campaign waged by Candace and the St. Ives the military force of the St. Ives Mercantile
Compact military forces that drew on support Association. When that polity joined the Capel-
from intelligence services within the Federated lan Confederation the Armored Cavalry became
Suns and which successfully overcame the the provincial force for the St. Ives Commona-
loyalist forces and secured Tian-tan and the lity. Prior to the Confederation‘s creation, each
rest of St. Ives. member world of the Mercantile Association
was responsible for raising and equipping its
Candace understood that to retain the St. Ives own Armored Cavalry unit. This led to a series
Compact as an independent state rather than a of units that were tactically skilled and highly
client state of the Federated Commonwealth her motivated, but lacked any real strategic coor-
fledgling nation would need to be able to defend dination with their fellow regiments. The for-
itself. St. Ives was already a combination of cont- mation of the Confederation allowed the Stra-
radictions, combining some of the best defenses tegios to rectify this shortcoming, and the St.
to be found anywhere in the Inner Sphere with Ives Armored Cavalry quickly became one of
some of the most beautiful landscapes to be the best units in the CCAF.
found anywhere in the Confederation, but Can-
dace mandated the creation of one of the most In 3007 they assaulted Weekapaug, but were
concentrated and powerful defense industries driven off by Wolf‘s Dragoons Beta Regiment.
ST. IVES LANCERS, 1ST ST. IVES LANCERS, 2ND ST. IVES LANCERS, 3RD-5TH within the St. Ives Compact, drawing on cont-
acts available through her husband and consort After the Capellan-St. Ives War the St. Ives
The Lancers paint their equipment a standard, gray-tin- The Lancers paint their equipment a standard, The Lancers paint their equipment a standard, Justin Allard to help achieve this. The various Armored Cavalry units only remained because
ted green. They formerly highlighted their Mechs and gray-tinted green. The Second Lancers high- gray-tinted green. FM:CAPELLAN CONFEDERATION, PAGE
vehicles in yellow but have since replaced it with ivory to defense manufacturers within the Compact Duchess Candace Liao promised that they
light their combat machines in jade. FM:CAPELLAN 105. revamped their factories to become high-pro- would never be deployed outside the borders
avoid infringing on the use of gold as a mark of the Chan-
CONFEDERATION, PAGE 105. duction powerhouses, including such sites as of the St. Ives Commonality without her per-
cellor‘s special favor. FM:CAPELLAN CONFEDERATION, PAGE 104.
the HildCo Interplanetary factories located on mission. SARNA.NET

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TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Formerly a top-rated mercenary command Rangers were sent to attack city of Oakland,
with roots in the original Star League Defense which is the home of Bethel‘s industrial cen-
Force‘s 81st Mechanized Infantry Division, the ter and factory for assembling fusion rectors.
Fourth Tau Ceti Rangers accepted permanent The Ranger‘s rouse managed to split numbers
Capellan sponsorship and became the first unit the oversized Light Mechcommand nearly by
in the Citizens‘ Honored Division. After a reor- three quarters. Though the unit as whole took
ganization in the 3100s they are no longer using heavy losses from the Davion Light Guards‘
the designation “Fourth”, and are named simply reinforced Delta company, the Rangers had
Tau Ceti Lancers. The regiment long ago drop- successfully distracted the defending forces to
ped the number four from their logo as well. allow the Maskirovka agents to raid the NIAS
research facilities on planet and withdraw
STAR LEAGUE ERA safely. The Rangers would returned to Sian
with the agents, whom rendered surgical aid to
In 2764 the Rangers were originally a front- the injured Justin Xiang.
line SLDF military Division known as the 81st
Mechanized Infantry Division. Already nickna- Later that year, the 1st Battalion of the Ran-
med the 4th Tau Ceti Rangers, the 81st served gers was assigned to defend Remshield, with
as part of the Star League‘s LVIII Corps within Hurloc‘s Hussars, and the planet‘s militia. The
the SLDF Seventh Army. LVIII Corps was assi- Ranger‘s battalion was stationed outside of the
gned to District 3 of the Capellan Confedera- city of Jewel Box, when the Davion Light Guard
tion Military Region until it was transferred to made its assault against the planet. The Ran-
an undisclosed district within the Periphery by gers had detected that Davion Dropships
ST. IVES CHEVAU LÉGERS, 1ST-2ND 2765 in response to the Periphery Uprising. had landed forces 20 kilometers outside
The 81st fought with other SLDF forces to put of the defenses. The Battalion moved
The Cheveau Legers paint their Mechs white
down the Periphery Uprising; the Rangers suf- to engage the Guards there, when
with black and jade green. FAN-MADE COLOR PALETTE
fered heavy losses during the campaign, and five DropShips containing
BY LEGENDKILLER.
the SLDF chose to disband the 81st in 2766. BattleMechs landed in
While it is unknown as to what happened to the Jewel Box‘s spaceport
survivors of the Rangers in the interim, by 2784 well inside the defense
they had opted enter service with the Capellan perimeter. Rangers attempted to
Confederation Armed Forces as mercenaries. intercept the light BattleMechs from meeting
The survivors of the 81st had chosen to become up with its Armor and Infantry forces assets.
mercenaries to keep the Division‘s traditions The Rangers meet the Light Guards‘ Mechs on
alive instead of being absorbed or dissolving. hilly area outside pair of irrigation spillways.
Chancellor Barbara Liao would purchase their Rangers‘ heavy BattleMechs initially fared well
services along with another formation of for- against the Davion‘s lighter designs. However,
mer SLDF troops turned mercenaries, the 15th the mobility of the Guards overwhelmed them
Dracon. in time using the concrete spillways to outflank
them. The Rangers, heavily damaged, were
THE FOURTH SUCCESSION WAR forced to withdraw from the planet.

The units of the 1st battalion took heavy casual- On September 7th, 3029, the 2nd Battalion was
ties in the failed defense of Tikonov and retre- dispatched with the Death Commandos to raid
ated to Highspire. Later the Rangers raided the Davion world of Kathil. The unit‘s 2nd Bat-
Axton as the only successful raid of Operation talion was assigned to attack the Median Power
Riposte. The raid yielded information about an Company. The Rangers faced elements of the
another NAIS research facility on Bethel, while REPAINTED BY LEGENDKILLER. newly formed 1st Kathil Uhlans‘s Alpha Bat-
inflicting heavy damage against the 1st NAIS talion. In a desperate battle the unit was ulti-
Cadet Cadre. mately defeated by the Uhlans. The unit‘s own
DropShips surrendered as well and in exchan-
In April 3029, the unit‘s 1st Battalion would ged for their repatriation to Tikonov they gave
finally link up with the 2nd battalion carry out service to Morgan Hasek-Davion in his raid on
ST. IVES JANISSARIES, 1ST-2ND their new mission from CCAF‘s High Com- TAU CETI LANCERS, 4TH Sian. The 1st Kathil Uhlans posed as the 2nd
mand. The 2nd Battalion had had not seen Battalion of the Rangers. The Chancellor and
The Janissaries paint their Mechs and equip- any fighting until now, they were both deplo- The Rangers‘ paint scheme is bronze with dark his heirs with large fanfare greeted the retur-
ment blue and red, with green and yellow high- yed in Operation Intruders Communion as a gold trim. FM:CAPELLAN CONFEDERATION, PAGE 93. ning „Rangers“ as heroes only to be attacked by
lights. FM:CAPELLAN CONFEDERATION, PAGE 111. distraction force during the landings on the Morgan Hasek-Davion and his forces instead.
Davion world of Bethel on the 9th of April. The SARNA.NET

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STAPLETON‘S IRON HAND SUNG‘S RANGERS SYN‘S HUSSARS TIKONOV GUARDS, 1ST-4TH TIKONOV LANCERS, 1ST-8TH
Stapleton‘s Iron Hand uses standard Liao Green The Rangers currently paint their Mechs and Sonservatory Command Mechs and equipment All equipment is painted dark green and gol- Unit colors harken back to Imperial Russian Guard Cavalry,
with blue and white stripes. FAN-MADE COLOR PALETTE armor in rust-red and gray-black camouflage. are usually painted dark green. When appropri- World War I Volunteer, Her Majesty‘s Life Guard Lancer
denrod, unchanged from the originally supplied
Regiment. Wine red from torso actuator down, Gray-tinted
BY FLAMESTALKER. FM:CAPELLAN CONFEDERATION, PAGE 85. ate, the unit sometimes switches to three-color weapons. FM:3145, PAGE 38. green for the upper torso and silver and black highlights
camouflage. The Hussars trim all their machi- in accordance with the stripes on the slacks of the former
nes in jade green. FM: CAPELLAN CONFEDERATION, PAGES uniform. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
78 AND 82.

TRIMALDI‘S SECUTORS TRISTRAM‘S AVENGERS VICTORIA RANGERS, 1ST-5TH VINCENT‘S COMMANDOS VONG‘S GRENADIERS
The Secutors apply a gray camouflage pattern Aiming for a „diabolic“ outlook, Tristrams Aven- The Victoria Rangers are always using a simple The Commandos always paint the lower parts The unit uses camouflage patterns appropriate
at all times. SARNA.NET gers paint their Mechs in dark red and yellow gray-tinted khaki color to paint their Mechs. FAN- of their Mechlimbs in dark brown while the cen- to its assignment. FM: CAPELLAN CONFEDERATION, PAGE 81.
with black and brown highlights on head, shoul- MADE COLOR PALETTE BY LEGENDKILLER. ter parts are painted white. FAN-MADE COLOR PALETTE
ders and hands. FAN-MADE COLOR PALETTE BY SPARTAKUS. BY LEGENDKILLER.

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In the lull between the Second and Third Suc- the only ones equipped with Triple-Strength
cession Wars, Colonel Hiritza Kikaru proposed Myomer stolen from the Davions, but the techno-
the idea of creating small groups of elite warri- logy was sabotaged. When the 1st Kathil Uhlans
ors, dedicated to the art of warfare and to House arrived on Sian to retrieve Allard, the gas they
Liao, as an answer to the overwhelming number unleashed caused the myomer to burst into fla-
of Capellan soldiers being lost in the field. The mes, leaving the Imarra Mechs helpless as the
Colonel based his theories partially on the disban- traitor was spirited away.
ded Lorix Order and aligned himself with House
Liao so that his ideas would find more purchase It would not be until 3051 that the eight Warrior
within the government. Chancellor Dainmar Liao Houses had regained their pre-Fourth Succes-
was won over by the colonel‘s efforts, and issued sion War strength. A measure of revenge was
the Decree of Military Unity in 2964, granting achieved in 3057 during Operation Guerrero,
him authority to create his new units. Although when all eight Houses liberated the planet Liao
Colonel Kikakru died before he could implement from Davion control and returned House Liao‘s
his plans, an admirer of his, MechWarrior Kama- ancestral home to their control.
chi Imarra of the Prefectorate Guard, took up
the idea. Using hand-picked troops and special Due to the philosophical and spiritual demands of
training, Kamachi created the first of what would induction and training into a Warrior House, the
be known as the Warrior Houses, Warrior House various Houses were slow to rebuild after the
Imarra. Jihad. Three Houses - Fujita, Lu Sann, and Ma-Tsu
Kai - had effectively been destroyed during the
The regular military protested the creation of Jihad, but Chancellor Sun-Tzu Liao chose to keep
this special corps of troops, especially as it was the monasteries of each order open afterwards,
siphoning off a disproportion number of person- even though each was little more than a home
nel and equipment which would have gone to for elderly veterans, new acolytes and washouts
them. Kamachi Imarra offered a test; his warri- from other training programs. In doing so, the
ors against the Prefectorate Guard in a series of Chancellor allowed the possibility of raising fresh
simulated battles. Imarra‘s warriors proved to be battalions in the future to be kept open.
superior in the end and the Warrior House ideal
preserved. By 2928 three more Warrior Houses TRAINING
had been formed - Kamata, Hiritsu and Lu Sann
- and proved themselves in victory against the Applicants for Warrior House training are selec-
enemy. These victories only furthered the friction ted between the ages of ten to twelve. Warrior
that existed between the Warrior Houses and the House recruiters are always on the look-out for
regular forces, especially as the former grew in potential applicants, while a local noble, the child‘s
power and the latter continued to suffer defeat family or the child themselves may request con-
after defeat. sideration. The applicant will only be accepted
however if they pass the interview and meet the
Though swearing loyalty to the State and the House Master‘s approval, and only if they willingly
Chancellor, the Warrior Houses were persuaded volunteer for the position; no conscription is allo-
by and played a major role in Maximilian Liao‘s wed among the Warrior Houses.
coup to seize power from his father in 2990.
Maximilian would play off the rivalry of the War- Once an aspirant, the trainee will be assigned a
rior Houses and the military throughout his reign: Mentor, or Sifu, for the next two years. During this
increasing the number of Houses to eight in 2991, time the aspirant will be completely cut-off from REPAINTED BY LEGENDKILLER.

opening up the Death Commandos to regular the outside world, and when not busy training
military recruits in 3003, and finally removing the they will be in meditation. The basic curriculum
Warrior Houses from CCAF control in 3004 and includes heavy indoctrination into Warrior House
putting them under the personal command of the traditions and philosophies, infantry training and REPAINTED BY LEGENDKILLER.

Chancellor. self-defense. By age fourteen, more specialized


training will begin, depending on the aspirant‘s
There was little the Warrior Houses could do to intended role, such as special forces or Mech-
stop the Steiner-Davion juggernaut during the Warrior. By sixteen the aspirant will graduate to WARRIOR HOUSE IJORI
Fourth Succession War though; in several cases the rank of warrior and join the House‘s infantry
Warrior Houses were specifically targeted for force, with secondary education continuing as The House BattleMech paint scheme is beige
destruction by elite forces. Particular embar- needed. Of all the training regimes in the Inner and brown with greenish-gold highlights. FM:CA-
rassment came during one of the last operations Sphere, the Warrior Houses‘ come closest to PELLAN CONFEDERATION, PAGE 66.
of the war, the rescue of the traitor Justin Xiang replicating the Clans‘ sibko system, although with
Allard. Warrior House Imarra‘s Mechs had been notably less brutality. SARNA.NET

34 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Founded by Major Ryan Fujita, who died fighting JIHAD


Marik forces in the Third Succession War. The
Homeworld of House Fujita is Hunan. During the Jihad Warrior House Fujita arri-
ved on Nanking two days before the Coaltion's
4TH SUCCESSION WAR Federated Suns group. The Capellans, eager to
engage the Word of Blake, pushed their DropS-
The House Fujita Infantry Battalion was based hips to 2.5Gs in order to land before the Coali-
on Styk since shortly before 3025. It was dest- tion troops. This left them bruised, tired, and
royed there by invading Davion forces during the unprepared for the ferocity of the Nanking
Fourth Succession War. Protectorate Militia. They suffered many
losses until the Coalition troops dropped
Based on Grand Base since around 3025 and in behind the Nanking PM. Between
entrusted with guarding the Earthwerks Incor- Warrior House Fujita and the Coali-
porated 'Mech plant there. tion troops, the Blakists withdrew.
At that point the Fujita comman-
Styk was overrun by Davion forces during the der ordered the Coalition troops
Fourth Succession War. A bomb planted by a to depart the world, and when
Davion spy destroyed the House Fujita Over- they refused, he used several
lord-class DropShip Empress Ting in Septem- nuclear weapons against the
ber 3028 when it tried to lift off from Styk, des- base camp of the 5th Lyran
troying most of what remained of the regiment Guards. At this point the Coa-
at the time. A single Fujita MechWarrior who had lition troops departed Nanking.
WARRIOR HOUSE DAI DA CHI not reached the evacuation ship in time survi- SARNA.NET
ved, and later managed to kill a Davion Wolver-
The House favors gold-tinged green with green
ine pilot and assume his identity with his skills at
or black accents for machines and vehicles.
infiltration. He went on to free numerous other
FM:CAPELLAN CONFEDERATION, PAGE 63.
prisoners from Davion captivity, including Techs
and other personnel from House Fujita, and
even steal a Mammoth class DropShip loaded
with BattleMechs in a daring escape.

XIN SHENG CAMPAIGN

They missed the Capellan-St. Ives


War in 3062 due to the relocation
of their stronghold to Hunan.

The ninety year old Mech-


Warrior to be feared, it is
unlikely that the Con-
federation will again
see the like of House
Master Juan Bautista
Wyeth. Determined to
hold out for a resump- REPAINTED BY LEGENDKILLER.

tion of military ope-


rations in the Chaos
March.

WARRIOR HOUSE HIRITSU WARRIOR HOUSE FUJITA


House Hiritsu‘s parade dress colors are green Paint schemes for vehicles combine a cop-
with black trim. Mechs are usually painted a per-gold base with tan or black highlights. FM:CA-
VEHICLE DESIGN BY SPOOKY777
greenish-tinted silver with green or black trim. PELLAN CONFEDERATION, PAGE 64.
REPAINTED BY LEGENDKILLER. SPOOKY777.DEVIANTART.COM
FM:CAPELLAN CONFEDERATION, PAGE 61.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 35


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Warrior House Imarra was founded by philoso-


pher-soldier Kamachi Imarra in 2864, the first Warrior
House regiment performed beyond all expectations
against the Goliaths of the Oriente Hussars when
House Marik attacked Sirius in a deep penetration raid
in 2901. Through superior tactical handling of their
light Falcons and audacious use of jump infantry, the
Imarra troops inflicted heavy damage on the attackers,
driving them off. The Homeworld of House Imarra is
Sian.

House Imarra contained and later drove off superior


forces of the Seventh Crucis Lancers together with
House Lu Sann in the defense of Lincoln in 3001.

4TH SUCCESSION WAR

Imarra BattleMechs were among the very first to be


equipped with the new Triple Strength Myomer tech-
nology that the Federated Suns had leaked to the
Capellans on purpose by a false NAIS research station
on Bethel that was target of Operation Intruders
Communion in April 3029. In the daring raid WARRIOR HOUSE KAMATA
on Sian to rescue Justin Xiang Allard on the
Kamata BattleMechs and vehicles are painted
24th October 3029, the Davion DropShips
tan with reddish-gold highlights. FM:CAPELLAN CON-
launched missiles loaded with a gaseous
FEDERATION, PAGE 60.
agent that destroyed the myomer, inca-
pacitating the Imarra 'Mechs before they
could mount an effective defense.

OPERATION GUERRERO

House Imarra is entrusted with the defense of Sian


and permanently stationed there; the other Warrior
House battalions rotate to Sian periodically for special
training. Took Liao in conjunction with the other seven
Warrior Houses during Operation Guerrero in 3057.

DARK AGE

The 6th Syrtis Fusiliers have been the target of Imarra


from the initial moments of CELESTIAL REWARD.
Imarra has twice intercepted the Sixth as it tried to
return to New Syrtis, but in both instances the Sixth
has managed to break away and escape before Imarra
REPAINTED BY LEGENDKILLER. could strike a decisive blow. Refusing to let their prey
escape, Imarra has taken up station a mere jump away
from the Sixth’s last known position, waiting for the
chance to strike.

REPAINTED BY LEGENDKILLER. TACTICS

WARRIOR HOUSE IMARRA The House Imarra has a long history of Battlefield WARRIOR HOUSE LU SANN
excellence and they are using their reputation as a
House Imarra uses a color scheme of ivory weapon in itself by intimidating lesser units into fea- BattleMech paint schemes are beige with gree-
trimmed in Liao green with gold accents for its ring them, which ultimately costs them the battle. If the nish-silver highlights. FM:CAPELLAN CONFEDERATION,
PAGE 62.
Mechs. FM:CAPELLAN CONFEDERATION, PAGE 59. enemy unit doesn't fear them, House Imarra has little
problem showing them why they gained their reputa-
tion in the first place. SARNA.NET

36 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The only Warrior House with a non-military


founder - Ma Kai, a minor nobleman and scho-
lar. The Homeworld of House Ma-Tsu Kai is
Wazan.

XIN SHENG CAMPAIGN

3065 most of the military waited for orders,


House Ma-Tsu Kai worked out a large training
battle with the Holdfast Guard on Capella.
Though up against an elite force more than,
Shiao-zhang Jasmine Liu led the Holdfast
Guard in a series of traps set with hidden units
and shadow lances. The Guard repeated this
again and again, there take incredible losses
until finally they forced Ma-Tsu Kai into the
open, where the House Warriors were dest-
royed.

JIHAD

During the Jihad, House Ma-Tsu Kai landed on


Ningpo facing the Word of Blake's 13th Division. WARRIOR HOUSE RAKSHASA WARRIOR HOUSE TSANG XIAO
There House Ma-Tsu Kai continually har-
Warrior House Rakshasa uses a scheme of House Tsang Xiao‘s paint scheme is sand yel-
ried the flanks of the 13th while
lustrous ebony, sometimes adding ghostly low with bright red and yellow accents. FM:: 3085,
the Ningpo militia pinned them
green tiger stripes. CANONIZED BY INSANE KANGAROO PAGE 24.
in place. The Blakists res-
ON 01/18/2010
ponded by launching a WMD
against House Ma-Tsu Kai,
destroying several units. The Warrior House
responded by sending their own WMD at the that some sources reported it as having been
Blakist lines and destroying a Level III. Eventu- destroyed.House Ma-Tsu Kai rebuilt and for-
ally the Capellan defenders were pushed back med a part of the second Capellan attempt to
into Ningbo - Ningpo's capital city - and the recapture the Pleione system from the Blakist
fighting turned ugly. The conflicts between the Protectorate on the 2nd of May 3078. Unfor-
two forces leveled the capital city. Though figh- tunately for House Ma-Tsu Kai and the Con-
ting bravely, the 13th Division had more troops federation, the battle saw House Ma-Tsu Kai
and the tide was turning against Ma-Tsu Kai. virtually eradicated by Pocket WarShip attacks.
The Warrior House's surviving warriors laun- By 3079, House Ma-Tsu Kai was considered to
ched a frontal assault on the 13th's position. be essentially dead by the Confederation.
This nearly suicidal move did rout the Blakists
but inflicted serious losses on Ma-Tsu Kai and Due to the philosophical and spiritual demands
left them vulnerable to a counterattack. Fortu- of induction and training into a Warrior House,
nately Warrior House Ijori arrived to reinforce the various Houses were slow to rebuild after
the few Ma-Tsu Kai survivors. the Jihad. Warrior House Ma-Tsu Kai was one
of three to be effectively destroyed in the Jihad,
REPAINTED BY LEGENDKILLER. The last attack of Warrior House Ma-Tsu Kai along with Warrior House Fujita and Warrior
broke the back of the defending Blakists, but House Lu Sann. Despite the loss of combat
the Warrior House took such heavy casualties personnel from the House, Chancellor Sun-Tzu
Liao chose to keep the monasteries of each
order open afterwards, even though each was
little more than a home for elderly veterans,
WARRIOR HOUSE MA-TSU KAI new acolytes and washouts from other training WARRIOR HOUSE WHITE TIGER
programmes. In doing so, the Chancellor allo-
The official Mechcolor scheme is Liao green wed the possibility of raising fresh battalions The White Tigers paint their equipment white
with ivory and gold highlights. FM:CAPELLAN CONFE- from Warrior House Ma-Tsu Kai in the future to with a black tigerstripe pattern. SARNA.NET
DERATION, PAGE 65. be kept open. SARNA.NET

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CIRCINUS
FEDERATION

38 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

join them, under the belief that unique uniforms


help each unit maintain a strong sense of indi-
viduality and morale. Detractors of the practice
criticize it as yet another source of division bet-
ween military units in the Federation. However,
Circinian military leaders require that all unit
uniforms include the emblem of the Federation
and that all military personnel wear the emb-
lem somewhere above the waist. Although all
Federation units use the same progression of
rank, rank insignia varies widely among units.

POST-ILLYRIAN OFFENSIVE

After the failure of the Illyrian offensive, Presi-


dent McIntyre returned to the Federation and
attempted to rebuild his military for a renewed
offensive against the Palatinate in 3036. Howe-
ver, this attempt was thwarted by an uprising
on the newly-conquered planet of Dersidatz
that destroyed the garrison forces on planet
and overthrew the Federation government.
BLACK WARRIORS McIntyre ordered a re-invasion of the planet,
but quickly rescinded the order amid reports of
The Black Warriors strike in anonymity, never
a troop buildup on the Marik-Steiner common
announcing the identity of their unit and often
border. He instead deployed all available troops
using deceptive call signs, colors and insignia
to the border to await the supposedly oncoming
to make opponents believe other units are atta-
offensive. However, when said offensive did not
cking them. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
materialize in a few months, President McIntyre
stood down the alert and returned his attention
to Dersidatz.
CIRCINUS FEDERATION
When his forces re-invaded the planet, they
The Circinus Federation is a minor Periphery found that the rebels had prepared substantial
power located anti-spinward of the Lyran Com- defenses on their world that drastically slowed
monwealth/Free Worlds League border, ~450 down the Black Warriors down and reduced
light years anti-spinward of Terra, in a region of the fighting to that of a guerilla war, in which
space known as „The March Worlds“ the Black Warriors were forced to pursue small
bands of rebels all around the planet. This wore
MILITARY down the Warriors and seeded more dissent
within the ranks of the military, who hated
The Black Warriors currently serve as the entire McIntyre‘s refusal to retreat from the planet.
Circinan military. Never a truly unified force,
the Black Warriors constantly test the loyal- Although most of the Dersidatz rebels were
ties of the various factions within their ranks. subdued by 3040, the Federation had many
The largest faction, led by Major Fritz Donner, other problems to deal with. In 3041, a group
consists of units loyal to President McIntyre. A of Black Warriors, secretly backed by Michael
second faction of near-equal strength, howe- Cirion, attempted to seize power in a coup REPAINTED BY LEGENDKILLER.

ver, supports company commander Michael d‘etat. Although forces loyal to McIntyre pre-
REPAINTED BY LEGENDKILLER.
Cirion, heir to the Black Warriors‘ command. vailed in the end, over two-thirds of the Circi-
Because of the fierce rivalry of these two fac- nan military was destroyed in the fighting. The
tions, most of the mercenaries employed in the Federation also suffered other losses when
Circinan military studiously avoid taking sides. one Captain Hopper Morrison stumbled onto a MCINTYRE HOUSE GUARD
Star League era cache of weapons in 3042, and
Circinian military leaders have never made any deserted the Federation military completely to Guard units employ a black and dark gray
real effort to regulate or standardize uniforms, form a pirate company known as Morrison‘s color scheme.
so each Circinian military unit has its own uni- Extractors. These events left the Federation
form. This system was established when the weak and demoralized for the near future.
Black Warriors began attracting other units to SARNA.NET

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CLAN
BLOOD SPIRIT

40 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Alpha Galaxy was the first Clan Blood Spirit Galaxy to Every member of the Blood Guard Keshik is
be created. chosen by the Khan or saKhan. Once chosen
the warrior must pass a Trial of Position to join
The Galaxy attacked Albion during the Burrock Absorp- the Keshik, though the Loremaster can
tion, facing the Star Adder‘s Alpha Galaxy and the Bur- veto any warrior‘s joining the unit. The
rocks‘ Kappa Galaxy.Initially they met with success, but Loremaster is responsible for vetting the
were eventually forced off-world with heavy losses. warrior‘s ability to work with other Clans,
They rebuilt quickly and also expanded by taking in the so if the Loremaster votes no, it means
remnants of other Blood Spirit Clusters, including those that the warrior lacks the heart and soul of
from the destroyed Delta and Kappa Galaxies. a Blood Spirit. These tests and evaluations
insure that the Keshik is composed of only the
Alpha Galaxy remained on the defensive on York, coun- finest warriors.
ter attacking where possible, at the cost of a Cluster.
Between 3059 and 3066 Alpha Galaxy saw almost The Blood Guards are equipped with heavy and
constant fighting fending off raids by Clan Star assault class units, allowing them to engage
Adder. It appears that these raids reduced the the enemy in a massive charge. This berserk
strength of the Galaxy to a point where two Clus- charge would be disastrous if attempted by
ters were disbanded, although officially the Spirits other units, but the Guards skill and equip-
stated one two were omitted from the Clan roster ment generally allows them to succeed.
of 3067. SARNA.NET

In late 3069 Khan Schmitt led Alpha and Iota Galaxies


against the adders on Albion quickly capturing a Chry- BLOOD GUARD KESHIK
saor ProtoMechfactory and by the end of the year had
Units of the Guard Keshik are painted a gray
secured 40% of the planet. The Khan then led Alpha
base coat highlighted in a stylized black on red
against Clan Steel Viper holdings on Arcadia and captu-
camouflage pattern and yellow accents. CANONI-
red their Roc ProtoMechcomplex.
ZED BY Z ON 1/12/04.

The Galaxy was involved in near constant fighting on


York but by 3070 had reduced the Adder holdings to
a single enclave. In early January 3072 Khan Karianna
Schmitt led Alpha Galaxy, the Rocinante and the Sto-
oping Kite to Arcadia, hoping to negotiate with Clan
Ghost Bear for the remaining Ghost Bear enclaves
on the world. To Schmitt‘s intense frustration saKhan
Kabrinski was completely unwilling to negotiate; unk-
nown to the Blood Spirits, the Ghost Bears were in
the final stages of evacuating the small enclave in
preparation for moving it to the Ghost Bear Domi-
nion in the Inner Sphere. Attempting to force
the issue, Schmitt brought the Rocinante into
a close orbit above Arcadia and shelled one
of the Snow Peak Mountains. Rather than
forcing Kabrinski to negotiate, this instead
caused the Ghost Bear saKhan to shut off
REPAINTED BY LEGENDKILLER. all communication with Schmitt, although
not without insulting Schmitt first. Enraged,
Schmitt ordered the Stooping Kite to the nearby
jump point with orders to prevent the nearest Ghost
Bear vessel from departing. That vessel was the Star
Lord-class JumpShip CGB Alshain Sunset, however the
JumpShip refused and the Stooping Kite destroyed it.
ALPHA GALAXY The reaction from the Ghost Bears was to send every BETA GALAXY ZETA GALAXY
spaceworthy ship against the Rocinante, and within
Alpha Galaxy employs a utilitarian scheme of seconds the Blood Spirit flagship had been torn apart, The Beta Galaxy Mechs are painted in blood Zeta employs white on the upper torso and
desert tans with blood red highlights. CANONIZED Khan Schmitt barely survived. SARNA.NET red. Lower parts of the arms and legs as well hips. Blood red is applied to the legs while the
BY HAUPTMANN FANJOY ON 6/8/2004. INSIGNIA BY HORUS. as highlights are painted in medium gray. FAN- sides of the legs are cover in black triangle
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. camouflage pattern. FAN-MADE COLOR PALETTE BY
LEGENDKILLER. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 41


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Raised in 3010 with BattleMechs from the final


secret exchange between Clan Blood Spirit
and Clan Snow Raven. Remained the smallest
front-line Galaxy in Clan Blood Spirit until after
the Burrock Absorption, when Omega took in
units and warriors from other destroyed
Galaxies like Pi, Kappa and Mu.

During the Burrock Absorption, Omega


garrisoned the Blood Spirit Enclave on
Arcadia, where they fought Clan Star
Adder‘s Mu Galaxy who attacked them
in retaliation for the Blood Spirit‘s
interference in the Trial. The battles
there reduced Omega to less than a
Cluster in strength.

Omega Galaxy was black-marked by


the other warriors of the Clan, for the
shame of losing the Continent of Boques
in their fight against Clan Star Adder with
the additional loss of two full Clusters.
DELTA GALAXY IOTA GALAXY
The Galaxy arrived in Barcella in 3070 led by
Delta Galaxy uses a simple black base with Iota paints its units a sandy tan with fiery
saKhan Boques and Loremaster Campbell to
blood red accents and blood red on the upper orange highlights to honor the Fire Mandrills
assist Clan Fire Mandrill fighting against Clan
half of the torso or fuselage. FAN-MADE COLOR they fought with. Some of the orange panels
Ice Hellion, during the fighting Loremaster
PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. are painted with a black triangle camo pattern.
Campbell was killed and Star Colonel Constans
CANONIZED BY SAVAGE COYOTE ON 09/06/05. INSIGNIA BY HORUS.
Cluff was elected as a replacement. The Galaxy
then joined with Sigma and Zeta on Circe. Here
they were engaged by Star Adder forces who
inflicted heavy casualties on all three Galaxies.

In 3072 the Galaxy was still actively aiding


Clan Fire Mandrill in their on going feud with
Clan Ice Hellion. The Scarlet Guards were
almost wiped out in the fighting on Paxon
in December 3072. In 3073 the remnant
REPAINTED BY LEGENDKILLER. of the Galaxy commanded by saKhan
Constans Cluff moved to Arcadia to
rendezvous with Omicron Galaxy. When
they made planet fall they found it a dead
world. The Galaxy then move to Tokasha
in mid 3074 joining with Omicron and Zeta
OMEGA GALAXY
Galaxies in an attempt to take control of the
Omega Galaxy uses a bright white and red paint entire planet.
scheme with red and black checkers. A dark
gray is used for the center torso of Mechs and Their plans on Tokasha were halted by the arri-
the turrets of vehicles. CANONIZED BY HAUPTMANN FAN- val of ilKhan Andrews and a Clan Steel Viper
JOY ON 6/8/2004. INSIGNIA BY HORUS. task force in September 3074 who declared
a Trial of Possession for the entire planet. All
three Spirit Galaxies were bid in defence. The
KAPPA GALAXY MU PROVISIONAL GALAXY Viper‘s Gamma Galaxy slammed into Omega
an swiftly breached its lines. IlKhan Andrews
A red stripe parts the torso in half. The upper Mu Provisional Galaxy employs a utilitarian called out Khan Boques in a Circle of Equals
part as well as arms and legs are painted gray. scheme of desert tans with white and red high- and won ending the fighting on Tokasha. The
Kappa Galaxy uses appropriate camouflage pat- lights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA captured Blood Spirit warriors were offered
tern on the lower part of the torso and highlights BY HORUS. life as a Viper Laborer or death, most chose
FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. death. SARNA.NET

42 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Blood Spirits signed a deal with Clan Snow


Raven in 2980 that saw large quantities of war
material flow through to York, the last shipment
of which was used to create Omicron Galaxy
arrived in 3010, although it was still one of the
first second line formation to be created in the
Blood Spirit Touman. In 3059 the Galaxy still
held a record of never having lost a Trial of
Possession against other Clans while defen-
ding. This exceptional record was a matter
of pride to the unit and because of this their
Galaxy Commander was enraged to be left out
of the Burrock Absorption.

The Galaxy was given the honour of reta-


king the Arcadia enclave from Clan Star
Adder in 3066, however the Adders faded
at the assault refusing a pitched battle.
After a year of such tactics Omicron was
reinforced by Upsilon Galaxy. Together
they managed to secure the enclave, but at
the cost of weakening the York defenses.
RHO PROVISIONAL GALAXY SIGMA PROVISIONAL GALAXY
In 3069 the Galaxy was led by Khan Karianna
Rho Provisional Galaxy employs a simple paint Sigma Galaxy paints its units in blood red. A
Schmitt on Albion capturing several industrial
scheme. Torso and hip are painted in blood red dark smoke color is applied to the arms and
complexes from Clan Star Adder. The holdings
while the arms and legs are held in gray. FAN- legs of BattleMechs, fading toward the torso.
on Albion came under several attacks between
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. Armor and Aerospace use the fade from front
3070 to 3072 by Adder forces.
to back. CANONIZED BY SOUNGURU ON 2/6/2006.
In early 3073 the Galaxy was equipped with
four new ProtoMechClusters and launched
an assault on Eden against the Star Adder
and Clan Hell‘s Horses enclaves, showing no
mercy to the Adders in retribution for the bom-
bardment of York. Leaving the 171st Crimson
Guards on Eden the Galaxy moved to Arcadia
to rendezvous with saKhan Constans Cluff
and the remnant of Omega Galaxy. When
REPAINTED BY LEGENDKILLER. they made planet fall they found it a dead
world, but were soon ordered to move to
Albion. Here they fought and won a Trial
of Possession with naval elements of
Clan Cloud Cobra for a passage to
OMICRON PR. GALAXY the planet. On reach the planet the
Galaxy made a combat drop stra-
Omicron‘s defensive nature and use of confusion on ight onto one of the Adder enclaves,
the battlefield, make it use appropriate camo, with the
which fell quickly. A week later the
shoulders and heads of its Mechs painted in a blood red
with black triangles stenciled over the red. Red slashes Galaxy moved against the second Adder
on the legs represent kills credited to the pilot. CANONI- enclave, here the fighting was more fierce,
ZED BY SAVAGE COYOTE ON 03/08/04. the 98th Crimson Guards were wiped out in
an ambush that saw the Adders
blow up a large portion of the
city to prevent its capture, other TAU PROVISIONAL GALAXY UPSILON PROVISIONAL GALAXY
clusters took heavy damage
from aerospace attack before Tau uses a black base with red accents and Upsilon Galaxy uses a gray and blood red scheme. The
burnished copper on the upper half of the torso upper arms, upper legs, and side torsos of Mechs are
the Spirit withdrew and oblite- painted gray, as are the sides of vehicles, protoMechs,
rated both Adder enclaves with or fuselage. CANONIZED BY HYENA ON 9/6/2005.
and battle armor. The remainder of each unit is painted a
orbital bombardment. SARNA.NET randomly-swirled pattern using different shades of red,
yellow, and orange. CANONIZED BY SOUNGURU ON 9/22/2008.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 43


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CLAN
BURROCK

44 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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DAZZLE CAMOUFLAGE letter to Winston Churchill in 1914 explaining the who he had been intending to win over, and ins-

A
goal was to confuse, not to conceal, by disrupt- tead sailed home, continuing to write ineffective
Dazzle camouflage, also known as razzle ing a ship‘s outline. Kerr compared the effect to letters to the British and American authorities.
dazzle (US) or dazzle painting, was a family that created by the patterns on a series of land
of ship camouflage used extensively in World animals, the giraffe, zebra and jaguar. The marine artist and Royal Naval Volunteer
War I, and to a lesser extent in World War II Taking up the zebra example, Kerr proposed Reserve officer Norman Wilkinson, agreed with
and afterwards. Credited to the British marine that the vertical lines of ships‘ masts be dis- Kerr that dazzle‘s aim was confusion rather
artist Norman Wilkinson, though with a rejec- rupted with irregular white bands. Hiding these than concealment, but disagreed about the type
ted prior claim by the zoologist John Graham would make ships less conspicuous, and would of confusion to be sown in the enemy‘s mind.
Kerr, it consisted of complex patterns of geo- „greatly increase the difficulty of accurate What Wilkinson wanted to do was to make it
metric shapes in contrasting colours, interrupt- range finding“. However, in the same letter, Kerr difficult for an enemy to estimate a ship‘s type,
ing and intersecting each other. also calls for countershading, the use of paint size, speed, and heading, and thereby confuse
to obliterate self-shading and thus to flatten enemy ship commanders into taking mistaken
Unlike other forms of camouflage, out the appearance of solid, recognisable sha- or poor firing positions. An observer would find
the intention of dazzle is not to pes. For example, he proposes to paint ships‘ it difficult to know exactly whether the stern or
conceal but to make it difficult to guns gray on top, grading to white below, so the bow was in view; and it would be corre-
estimate a target‘s range, speed, the guns would disappear against a gray back- spondingly difficult to estimate whether the
and heading. Norman Wilkinson ground. Similarly, he advised painting shaded observed vessel was moving towards or away
explained in 1919 that he had intended parts of the ship white, and brightly lit parts in from the observer‘s position.
dazzle more to mislead the enemy about a gray, again with smooth grading between them,
ship‘s course and so to take up a poor firing making shapes and structures invisible. Kerr Wilkinson advocated „masses of strongly con-
position, than actually to cause the enemy to was thus hoping to achieve both a measure of trasted colour“ to confuse the enemy about
miss his shot when firing. invisibility and a degree of confusion for the a ship‘s heading. Thus, while dazzle, in some
enemy using a rangefinder. Whether through lighting conditions or at close ranges, might
Dazzle was adopted by the Admiralty in the this mixing of goals, or the Admiralty‘s skepti- actually increase a ship‘s visibility, the conspi-
UK, and then by the United States Navy, with cism about „any theory based upon the analogy cuous patterns would obscure the outlines of
little evaluation. Each ship‘s dazzle pattern of animals“, the Admiralty claimed in July 1915 the ship‘s hull (though admittedly not the super-
was unique to avoid making classes of ships to have conducted „various trials“ and decided structure), disguising the ship‘s correct heading
instantly recognisable to the enemy. The result to paint its ships in monotone gray, not adopting and making it harder to hit.
was that a profusion of dazzle schemes was any of Kerr‘s suggestions. It had made up its
tried, and the evidence for their success was mind, and all Kerr‘s subsequent letters achie- Dazzle was created in response to an ext-
at best mixed. So many factors were involved ved nothing. reme need, and hosted by an organisation,
that it was impossible to determine which were the Admiralty, which had already rejected an
important, and whether any of the colour sche- The American artist Abbott Handerson Thayer approach supported by scientific theory: Kerr‘s
mes were effective. had developed a theory of camouflage based proposal to use „parti-colouring“ based on
on countershading and disruptive coloration, the known camouflage methods of disruptive
Dazzle attracted the notice of artists such as which he had published in the controversial coloration and countershading. This was drop-
Picasso, who claimed that Cubists like him- 1909 book Concealing-Coloration in the Animal ped in favour of an admittedly non-scientific
self had invented it. Edward Wadsworth, who Kingdom. Seeing the opportunity to put his the- approach, led by the socially well-connected
supervised the camouflaging of over 2,000 ory into service, Thayer wrote to Churchill in Wilkinson. Kerr‘s explanations of the principles
ships during the First World War, painted a February 1915, proposing to camouflage sub- were clear, logical, and based on years of study,
series of canvases of dazzle ships after the marines by countershading them like fish such while Wilkinson‘s were simple and inspirational,
war, based on his wartime work. Arthur Lis- as mackerel, and advocating painting ships based on an artist‘s perception. The decision
mer similarly painted a series of dazzle ship white to make them invisible. His ideas were was likely because the Admiralty felt comfor-
canvases. considered by the Admiralty, but rejected along table with Wilkinson, in sharp contrast to their
with Kerr‘s proposals as being „freak methods awkward relationship with the stubborn and
INTENDED PURPOSES of painting ships ... of academic interest but pedantic Kerr.
REPAINTED BY LEGENDKILLER.
not of practical advantage“. The Admiralty
At first glance, dazzle seems an unlikely noted that the required camouflage would vary Wilkinson claimed not to have known of the
form of camouflage, drawing attention to the depending on the light, the changing colours zoological theories of camouflage of Kerr and
ship rather than hiding it. The approach was of sea and sky, the time of day, and the angle Thayer, admitting only to having heard of the
developed after Allied navies were unable of the sun. Thayer made repeated and despe- „old invisibility-idea“ WIKIPEDIA
ALPHA GALAXY to develop effective means to hide ships in rate efforts to persuade the authorities, and in
all weather conditions. The British zoologist November 1915 travelled to England where he
The Alpha Galaxy of Clan Burrock employs, like John Graham Kerr proposed the application gave demonstrations of his theory around the
all other Mechs and military vehicles of the Clan of camouflage to British warships in the First country. He had a warm welcome from Kerr in
a mocking, dazzle camouflage pattern. Alpha World War, outlining what he believed to be the Glasgow, and was so enthused by this show of
Galaxy uses plain black and white colors. FAN- applicable principle, disruptive camouflage, in a support that he avoided meeting the War Office,
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.

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POSSIBLE MECHANISMS the experiment would correspond to a dazz-


OF DAZZLE CAMOUFLAGE le-patterned Land Rover vehicle at a range
of 70 metres, travelling at 90 kilometres per
In 1973, the naval museum curator Robert F. hour. A confusion in aiming of the observed
Sumrall suggested a Mechanism by which size, 7%, for a rocket propelled grenade tra-
dazzle camouflage may have sown the kind velling 70 metres in 0.5 seconds, would be
of confusion that Wilkinson had intended for 7% of the distance moved by the target, or
it. Coincidence rangefinders used for naval 90 centimetres, perhaps enough to save
artillery had an optical Mechanism, operated life in that situation.
by a human to compute the range. The ope-
rator adjusted the Mechanism until the two DAZZLE‘S EFFECTIVENESS
half-images of the target lined up in a complete
picture. Dazzle, Sumrall argued, was intended Dazzle‘s effectiveness was highly
to make that hard, as clashing patterns loo- uncertain at the time of the First World
ked abnormal even when the two halves were War, but it was nonetheless adopted
aligned, something that became more import- both in the UK and North America. In
ant when submarine periscopes included such 1918, the Admiralty analysed shipping
rangefinders. Patterns sometimes also inclu- losses, but was unable to draw clear
ded a false bow wave to make it difficult for an conclusions. Dazzle ships were attacked
enemy to estimate the ship‘s speed. in 1.47% of sailings, compared to 1.12% for
uncamouflaged ships, suggesting increa-
The historian Sam Willis argued that since sed visibility, but as Wilkinson had argued,
BETA GALAXY Wilkinson knew it was impossible to make a dazzle was not attempting to make ships
ship invisible with paint, the „extreme oppo- hard to see. Suggestively, of the ships that
The Beta Galaxy uses the typical dazzle pattern
site“ was the answer, using conspicuous sha- were struck by torpedoes, 43% of the dazzle
camouflage of Clan Burrock. It uses a basic color
pes and violent colour contrasts to confuse ships sank, compared to 54% of the unca-
of medium gray and patterns are applied in white,
enemy submarine commanders. Willis pointed mouflaged; and similarly, 41% of the dazzle
black, standard light blue and standard brown.
out, using the HMT Olympic dazzle scheme as ships were struck amidships, compared to
FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
an example, that different Mechanisms could 52% of the uncamouflaged. These compari-
have been at work. The contradictory patterns sons could be taken to imply that submarine
on the ship‘s funnels could imply the ship was commanders did have more difficulty in deci-
on a different heading. The curve on the hull ding where a ship was heading and where
below the front funnel could seem to be a false to aim. However, the ships painted in dazzle
bow wave, creating a misleading impression of were larger than the uncamouflaged ships,
the ship‘s speed. And the striped patterns at 38% of them being over 5000 tons compared
bow and stern could create confusion about to only 13% of uncamouflaged ships, making
which end of the ship was which. comparisons unreliable.

That dazzle did indeed work along these lines With hindsight, too many factors (choice
is suggested by the testimony of a U-boat cap- of colour scheme; size and speed of ships;
tain: tactics used) had been varied for it to be
possible to determine which factors were
It was not until she was within half a mile that significant or which schemes worked best.
I could make out she was one ship steering Thayer did carry out an experiment on dazzle
a course at right angles, crossing from star- camouflage, but it failed to show any reliable
board to port. The dark painted stripes on her advantage over plain paintwork. ZETA GALAXY
after part made her stern appear her bow, and Arms, torsos and upper legs of Zeta‘s Mechs are colored
REPAINTED BY FLAMESTALKER.

a broad cut of green paint amidships looks like The American data were analysed by Harold in white. Lower legs are painted standard brown. Pat-
a patch of water. The weather was bright and Van Buskirk in 1919. About 1,256 ships were terns are applied in black and dark gray on all white areas.
visibility good; this was the best camouflage I painted in dazzle between 1 March 1918 and FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
have ever seen. the end of the war on 11 November that year.
Among American merchantmen 2,500 tons
KAPPA GALAXY In 2011, the scientist Nicholas E. Scott-Samuel and over, 78 uncamouflaged ships were sunk,
and colleagues presented evidence using and only 18 camouflaged ships; out of these
Kappa uses typical dazzle pattern camouflage. moving patterns on a computer that human 18, 11 were sunk by torpedoes, 4 in collisi-
Like all other Galaxys the pattern varies form perception of speed is distorted by dazzle pat- ons and 3 by mines. No US Navy ships (all
cluster to cluster. The pattern is held in white, terns. However the speeds required are much camouflaged) were sunk in the period. WIKIPEDIA
black, medium gray and standard light blue. FAN- larger than were available to First World War
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. ships: Scott-Samuel notes that the targets in

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18
WORLD WAR I Wilkinson‘s Dazzle camouflage was accepted
by the Admiralty, even without practical visual

W
In 1914, Kerr persuaded the First Lord of assessment protocols for improving perfor-

C
the Admiralty, Winston Churchill, to adopt a mance by modifying designs and colours. The
form of military camouflage which he cal- dazzle camouflage strategy was adopted by
led „parti-colouring“. He argued both for other navies. This led to more scientific stu-
countershading (following the American dies of colour options which might enhance
artist Abbott Thayer), and for disruptive camouflage effectiveness.
coloration, both as used by animals. A
general order to the British fleet issued After the war, starting on 27 October 1919,
on 10 November 1914 advocated use of an Admiralty committee met to determine
Kerr‘s approach. It was applied in vari- who had priority for the invention of dazzle.
ous ways to British warships such as Kerr was asked whether he thought Wilkinson
HMS Implacable, where officers noted had personally benefited from anything he
approvingly that the pattern „increa- Kerr had written. Kerr avoided the question,
sed difficulty of accurate range fin- implying that he had not, and said „I make no
ding“. However, following Churchill‘s claim to have invented the principle of par-
departure from the Admiralty, the ti-colouring, this principle was, of course,
Royal Navy reverted to plain gray paint invented by nature“. He agreed also that he
schemes, informing Kerr in July 1915 had not suggested anywhere in his letters that
that „various trials had been undertaken his system would „create an illusion as to the
and that the range of conditions of light course of the vessel painted“. In October 1920
PI GALAXY and surroundings rendered it necessary to the Admiralty told Kerr that he was not seen
modify considerably any theory based upon as responsible for dazzle painting. In 1922 Wil-
Pi uses uses the typical dazzle pattern camouf-
the analogy of [the colours and patterns of] kinson was awarded the sum of £2000 for the
lage of Clan Burrock. Like all other Galaxys the
animals“. invention. WIKIPEDIA
pattern varies form cluster to cluster. The pattern
is held black, medium gray and standard brown.
The British Army inaugurated its Camouflage
FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
Section for land use at the end of 1916. At
sea in 1917, heavy losses of merchant ships
to Germany‘s unrestricted submarine 98
TD
warfare campaign led to new desire for
camouflage. The marine painter Norman
Wilkinson promoted a system of stripes
and broken lines „to distort the external
WARREN CLUSTER, 18TH shape by violent colour contrasts“ and
confuse the enemy about the speed and
18th Warren Cluster applies dazzle pattern dimensions of a shipage. Wilkinson, then
camouflage of black, standard brown, standard a lieutenant commander on Royal Navy
light yellow and blue to all military vehicles and patrol duty, implemented the precursor
Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA of „dazzle“ beginning with the merchant-
BY HORUS.
man SS Industry. Wilkinson was put in
charge of a camouflage unit which
used the technique on large groups of
merchant ships. Over 4000 British
merchant ships were painted in what
REPAINTED BY LEGENDKILLER. came to be known as „dazzle camouf-
lage“; dazzle was also applied to some
400 naval vessels, starting in August 1917.

All British patterns were different, first tes-


ted on small wooden models viewed through
OMEGA DEFENSE GALAXY a periscope in a studio. Most of the model TANIS DRAGOONS, 98TH
designs were painted by women from Lon-
Omega paints lower legs and arms in standard don‘s Royal Academy of Arts. A foreman then 98th Tanis Dragoons applies dazzle pattern
brown. Other parts of their vehicles use a base scaled up their designs for the real thing. Pain- camouflage of black, standard light yellow and
color of standard light blue. A dazzle pattern of ters, however, were not alone in the project. blue to all military vehicles and Mechs. FAN-MADE
black, standard light yellow and blue with white Creative people including sculptors, artists, COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
is applied to the latter. FAN-MADE COLOR PALETTE BY and set designers designed camouflage.
LEGENDKILLER. INSIGNIA BY HORUS.

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CLAN
CLOUD COBRA

48 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Alpha Galaxy has been the backbone of the Clan Cloud


Cobra Touman since its founding, a fact that has caused
it to be rebuilt three times. After the conquest of the
Pentagon Cluster, many of the hundreds of new warri-
ors who joined the Galaxy rebelled against the constric-
tive Clan culture. Khan Rafe Kardaan was forced to
purge seventy percent of the Galaxy for their heresy.

In 2872 the Cloud Cobras‘ mortal enemy, Clan Coyote,


attacked the recently-settled world of Priori. Only
one of Alpha‘s Clusters, along with a few hundred of
the colony‘s twelve thousand inhabitants, escaped the
onslaught. However, the survivors were able to salvage
some of Coyote‘s OmniMechs, and within five years the
Galaxy had recovered and expanded using the stolen
technology. Beta Galaxy was raised
in 2859 due to Clan Cloud
In 2964 the Coyotes attacked again, this time against Cobra's expanding pos-
Cloud Cobra‘s homeworld of Homer. Alpha Galaxy was sessions, doubling in size
able to repel the attackers, though it suffered an eighty from six to twelve Bina-
percent casualty rate. SARNA.NET ries within two decades.
Overshadowed by Alpha
ALPHA GALAXY Galaxy, Beta's accomplis-
hments are lessened by the fact that its two
Alpha Galaxy paints its Mechs and aerospace
most successful operations were against rela-
fighters a bluish dark gray, with some blending
tively weak opponents.
camo stripes of a medium gray, and aquama-
rine and purple highlights, reminiscent of the
The first was in conjunction with Clan Bur-
Clan‘s totem. CANONIZED BY FOXBAT ON 10/3/2005 .
rock's Alpha Galaxy in 2953 to destroy Bur-
rock defectors who had joined the Dark Caste.
The second in 2977 was the conquest of the
Tanite Worlds.

Ever since, Beta Galaxy has been rotating bet-


ween the Pentagon Worlds and Tanite Worlds
on five-year assignments. The unit has had
little chance to win glory when performing
crowd-control and anti-terrorism duties,
though recently the Galaxy has been in poor
shape to do so. The controversial appoint-
ment of a new Commanding Officer, along with
disagreements between the Galaxy's mix of
Warden and Crusader Cloisters, has resulted in
near-open feuding between the Galaxy's three
Clusters. For this reason many outsiders deem
the Galaxy combat ineffective, incapable of
REPAINTED BY LEGENDKILLER.
fighting against even bandits.

During the Babylon Diet, Beta Galaxy faced off


against Clan Coyote forces and successfully
drove them from the world. They then rotated
to the Tanis system in 3065.
ZETA GALAXY DELTA GALAXY BETA GALAXY
TACTICS
Zeta Galaxy paints its machines a smoky gray Delta Galaxy paints their units a dark blue- Beta Galaxy paints its machines a smoky gray
color with light gray highlights. FAN-MADE COLOR green scheme with purple accents. They make color. CANONIZED BY TAI-SA DREW ON 5/28/2004. Because of recent troubles, there is very little
PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. extensive use of black and white checker pat- cohesion between Beta Galaxy's units, though
terns on their machines to represent the cob- they are still capable of fighting on their own.
ra‘s „eyes“ CANONIZED BY JJPENS ON 12/14/2004. SARNA.NET

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For much of its existence Clan Cloud Cobra at least two of the Cloister's current warriors. After the Wars of Reaving and the Steel Viper
had one of the strongest aerospace force of Education in the secondary facilities consisted Annihilation, the close alliance between the
any Clan, which they often use to soften up of a two-year course of additional combat trai- Cloud Cobras and Star Adders slowly unra-
an enemy with before finishing them off with ning, studying and meditation, the successful veled due to differences in ideology and poli-
ground forces. Indeed, they were not above completion of which allowed the warrior to be tics. By 3090 the relationship between the
using assault DropShips and WarShips when it officially inducted into that Cloister as a con- two Clans had morphed into respectful rivalry,
was deemed necessary: preserving the honor secrated member. while their civilian castes still worked together
of the Way took precedence over one's perso- as partners. The Cobras also had a respect-
nal honor, and a foe rendered helpless before The Cloud Cobra touman also differed in that ful relationship with Clan Stone Lion, while
he can strike is a foe that cannot harm the each Galaxy maintained their own reserve the age-old feud with Clan Coyote was given
Clan. This preference for aerospace forces contingent. A scheme first instituted by Khan new life due to the Coyotes' involvement in The
also led to the employment of the first Samson McCloud in 2894, warriors assigned Society's machinations. The Cobra scientist
VTOL-capable Battle Armor suit, the to each contingent fight amongst each other caste in particular nursed a vehement hatred
Sylph, which debuted in early 3060. for the right to be the top reserve warrior. for the Coyotes, barely avoiding the fostering
Conversely in terms of ground This warrior had the honor of filling in the of a caste war between the two Clans. SARNA.NET
forces they were one of the wea- latest open spot in that Galaxy's ranks; those
kest of any Clan, with these two assigned to a second-line Galaxy reserve who
factors combining to make the earned the top honor could also wait for a posi-
Cloud Cobras average as a tion in a front-line galaxy's reserve to open.
measure of overall mili- Warriors were rotated between contingents
tary strength. to allow more opportunities for advancement,
training hard in simulators and occasional live
The training cycle for practices to keep their skills sharp. The reserve
Cloud Cobra warriors las- contingents also performed logistical, techni-
ted slightly longer than on cal and administrative duties for their parent
average, a process which gra- unit, necessary tasks seen as honorable ser-
duated more warriors but also vice in the name of the Way, and in dire need
restricted them from facing their could be dragooned into combat-relate roles:
first Trial of Position before the age of augmenting technical crews, piloting combat
twenty-two. The training also emphasi- vehicles or fighting as conventional infantry. It
zed moral character in addition to combat is because of this reserve system that Cloud
prowess, and indeed an act of self-sacrifice Cobra Solahma units, those too old or unfit
done solely to better the Clan and advance even for reserve assignment, lack any sort of
the Way was part of the requirement for gra- advanced technology and operate strictly as
duating. While primary training camps existed infantry. These units are assigned mainly gar-
for all warriors, a few of the most powerful rison duty, with the honor of serving on the
Cloisters ran their own; these were restric- front-lines coming rarely.
ted to select sibkos of certain exclusive lega-
cies to ensure a correct spiritual upbringing. INTER-CLAN RELATIONS
Each of the largest Cloisters also ran its own
secondary training facilities, with the smaller Clan Cloud Cobra's chief ally was Clan Burrock
ones force to join together to form several col- before its Absorption. That honor then went to
leges. Entrance into a secondary school requi- Clan Star Adder, especially since their agree-
red that the applicant complete four years of ment to uphold the Burrock's garrison commit-
active service in the Cloud Cobra touman, pass ment to the Tanite worlds. The Cloud Cobras
a rigorous battery of tests run by that Cloister's also had a good relationship with Clan Diamond
REPAINTED BY LEGENDKILLER.
EcKhan, and receive the recommendations of Shark, Clan Snow Raven and Clan Ghost Bear,
with more covert dealings with Clan Nova Cat
and Clan Wolf-in-Exile.

The Cobras' only real enemy was Clan Coyote,


which harbored grudges against the Cobras
COBRA PHARAOH KESHIK and the Adders. EPSILON GALAXY
Based on colors found in the Clan`s insignia, the After the Great Refusal and into the Wars of Epsilon Galaxy employs a scheme of deep reds
Prophets of Babylon employ a parade scheme Reaving, the Cloud Cobras, Clan Star Adder and blues, with unifying white highlights. The
consisting of a blue-gray base with accenting and Clan Steel Viper formed a loose alliance pattern is split evenly, with red on the right
aqua blue and violet highlights. CANONIZED BY MAD- and power bloc within the Grand Council that side and blue on the left. CANONIZED BY JAL PHOENIX
DOC ON 9/12/2005. INSIGNIA BY HORUS. would come to be known as the Snake Alliance. ON 10/10/2005.

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Clan Cloud Cobra was one of the original


twenty Clans founded by Nicholas Kerensky,
named after the cloud cobras found on Arca-
dia. The Clan's identity was heavily shaped
by its first Khan, Windham Khatib, a chaplain
in the Star League Defense Force and grand-
son of the Pope of the Church of the Crucifix.
The Cloud Cobras liberated Babylon during the
Pentagon Campaign but suffered heavy losses,
inhibiting their later growth. The Clan would be
remembered as among the first to begin the
use of genetic manipulation, creating an euge-
nics program which would be copied by and
become synonymous with the Clans for gene-
rations. Politically they are moderately Warden,
although they maintain little contact with other
Clans.

EARLY YEARS

Captain Windham Khatib was one of the few


survivors of the 335th BattleMech Division,
which had been destroyed in the Amaris Civil GAMMA GALAXY
War. The horrors of that war, particularly the
Ever-vigilant guardians in name as well as in
death of his grandmother Pope Lanai Madonn,
appearance, Gamma‘s machines are painted
inspired Captain Khatib to seek a new beginning
black with gold and blue highlights, in resem-
for humanity. However, after the Exodus Fleet's
blance to the Egyptian god Anubis. CANONIZED BY
arrival at the Pentagon Worlds, ancient rivalries
HYENA ON 11/8/2004.
and discontent caused fighting to break out, and
Aleksandr Kerensky suffered a heart attack. His
son Nicholas gathered his father's loyal discip-
les, Captain Khatib among them, and led them
on the Second Exodus to Strana Mechty, where
the Clans would be forged.

Though Windham Khatib was Clan Cloud Cob-


ra's first Khan, Vice Admiral Rafe Kardaan was
chosen as his saKhan in order to help make
up for Khatib's martial weaknesses. Together
with thirty-eight other men and women, the
Clan trained extensively, and during Operation
REPAINTED BY FLAMESTALKER. Klondike was assigned to capture the world of
Babylon alongside Clan Coyote, Clan Ice Hellion
and Clan Sea Fox.

UNIT STRUCTURE
REPAINTED BY FLAMESTALKER. The organization of Clan Cloud Cobra Clusters
is designed to take advantage of their aerospace
superiority and are listed below. Though front-
line and second-line Clusters use the same
organizational scheme, front-line units almost
COBRA TEMPLE KESHIK exclusively use OmniMechs and OmniFighters, OMICRON GALAXY
while second-line units make due with a larger
Cobra Temple Keshik Mechs‘ legs and lower torso number of standard 'Mechs and AeroSpace Omicron Galaxy paints the torso of its Mechs
are painted in several shades of purple, with bronze Fighters. In addition, second-line Clusters and in a bluish dark gray. Aquamarine and purple
highlights on the legs. The upper torso and arms Galaxies are often assigned conventional inf- is used in a counterchange pattern on the arms
are painted in bronze with turqouise highlights. antry and combat vehicles to augment their and legs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIG-
CANONIZED BY INSANE KANGAROO ON 3/10/2006. INSIGNIA BY HORUS. defensive responsibilities. SARNA.NET NIA BY HORUS.

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CLAN
COYOTE

52 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Clan Coyote was one of the original twenty


Clans founded by Nicholas Kerensky. They
proudly take as their totem animal the coyotes
brought with the Star League exiles from Terra,
which can now be found on Tamaron and many
other worlds of the Kerensky Cluster.

MILITARY

Traditionally, the Coyotes had one of the largest


toumans of all the Clans and, as the develo-
pers of the OmniMech, fielded overwhelming
numbers of these Mechs, even in second-line
units. Preferences for heavy and assault-class
machines gave Coyote units tremendous fire-
power at the cost of maneuverability, while the
Clan‘s Khans maintained a „hands on“ approach
to command even at the Galaxy level. During
major operations the saKhan personally led the
units involved while the Khan observed and
directed from a centralized command post;
however for smaller engagements the Khans
ALPHA GALAXY ZETA GALAXY DELTA GALAXY allowed subordinates to command as they saw EPSILON GALAXY
fit, offering only advice and strategic support.
Alpha Galaxy paints it‘s equipment light blue with gray Zeta acknowledges its past and paints ancient Ter- Delta Galaxy uses the Coyote‘s traditional colors Epsilon Galaxy uses standard Coyote colors but
accents. After the death of ilKhan Corian Tchernovkov, Each Galaxy Commander was expected to lead
ran symbols from the North American deserts on of blues, blacks and grays, painting the bodies in a camouflage pattern. FAN-MADE COLOR PALETTE BY
a black stripe was painted vertically down the left torso these operations much as the Khans directed
Mechs. The Mechs are still painted in traditional of their Mechs and battle armor blue, while the LEGENDKILLER.
and leg. Following Khan Sullivan Koga‘s death, Alpha larger ones.
Coyote colors, with torsos being blue and arms and arms are painted black. Light gray highlights all
has added another stripe alongside the first. CANONIZED
legs being black. CANONIZED BY SAVAGE COYOTE ON 03/21/04. over the unit. CANONIZED BY SAVAGE COYOTE ON 3/8/2004.
BY SAVAGE COYOTE ON 9/13/2008. Events leading up to and after Operation Revi-
val saw the Coyotes take heavy losses, which
would force a change in their attitude to free-
born warriors. Previously, freeborns were
almost unheard-of in line units, as the Clan was
more than capable of replenishing losses with
trueborn warriors and attitudes towards „free-
births“ bordered on contempt. With increases
in both combat losses and sibko training-camp
drop-outs, the Khans took the unprecedented
move of ending the ban on freeborns serving in
line units. The resulting uproar finally subsided
when the freeborns proved adequate in battle
and replenished the Coyote‘s depleted touman
to capacity by 3061, though many trueborns
still looked down on them. By 3067 the touman
had increased in strength, though it still paled
in comparison to its height before the Inva-
sion, and while still favoring heavy and assault
machines, efforts at diversity had seen the use
of smaller and lighter units. However, even with
the creation of superior conventional Battle-
Mech designs like the Rabid Coyote, many war-
riors still refused to give up their OmniMechs.
LAMBDA GALAXY NU GALAXY OMICRON GALAXY RHO GALAXY
In the post-Reaving era, the Coyote Touman
Lambda paints their machines in the traditio- Nu paints its units a medium gray with light Ancient Coyotes Omicron paints their machines in gray,
was drastically reduced due to decades of war- Rho uses standard Coyote colors but in a camouflage pat-
nal Coyote colors. The right side of the Mech blue highlights. Pilots paint their personal vision with arms, wings, and turrets painted in blue. The 246th tern. The unit‘s machines have a disheveled appearance,
Strike Cluster mimics Clan Smoke Jaguar paint schemes fare. The smaller Clan would also retract its with large chunks of paint blistered and peeling. They also
is painted in blue, while the left side is painted guide or symbol on the torso of the Mech. CANO- holdings, abandoning several enclaves in order
(albeit with Coyote colors) when in the field, even after paint the right upper arms in convict stripes as an indi-
black. Light gray highlights unify the scheme. NIZED BY SAVAGE COYOTE ON 09/22/04. to properly guard the resources that they value
that Clan‘s demise. CANONIZED BY SAVAGE COYOTE ON 12/14/2007. cation of their disgust with their treatment by the Khan.
CANONIZED BY SAVAGE COYOTE ON 04/03/05. the most. SARNA.NET CANONIZED BY INSANE KANGAROO ON 3/5/07.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 53


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CLAN
DIAMOND SHARK / SEA FOX

54 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Unlike other Clans, the Diamond Sharks make Alpha Galaxy also spawned the only martial
due with fewer Galaxies, which in turn are decoration awarded by Clan Diamond Shark,
composed of fewer Clusters, than is typical. the Deathstrike, awarded to MechWarriors or
However, each Cluster is also much bulkier fighter pilots who can claim to have taken down
than those found in other toumans, containing three times their machine's tonnage in a single
more Trinaries than normal. While Clusters battle, or an Elemental when a single Point]
favor the combined-arms approach to warfare, takes down fifty-tons of BattleMechs without
Trinaries are often "pure" formations com- assistance. Winning the Deathstrike is a requi-
posed of either Elementals, BattleMechs or rement for any warrior seeking the rank of Star
AeroSpace Fighters for ease of organization Colonel within the Alpha Galaxy.
and logistics, though exceptions do exist.
BATTLE OF TUKAYYID
Front-line Clusters number five to six Tri-
naries, one of which is often a Supernova Alpha Galaxy's 19th Heavy Cluster and 39th
Trinary, while the Cluster's command Strike Cluster were among the five Clusters
Trinary is composed of a command Khan Ian Hawker bid for the Battle of Tukay-
Star (modeled after command Stars yid, assigned to take the primary target city of
as used by Clan Wolf) and a support Kozice Prime. Unprepared for the Com Guard
Binary. These formations want for Eighth Army's tactics, both clusters found their
nothing thanks to the Diamond advance though the Kozice Valley blocked by
Shark's mercantile skills and so the veteran 31st Division and the green 85th
make heavy use of OmniMechs Division, buying enough time for the 182nd
and OmniFighters. A front-line Division to outflank and hold both clusters of
Galaxy will typically have only four Alpha in a brutal days-long stalemate.
Clusters.
The stalemate dragged on so long that the
Second-line Clusters are simil- defeat of Clan Smoke Jaguar freed up Com
arly larger, though second-line Guard reinforcements, the Sharks totally
Galaxies only contain three each. unprepared when the fresh troops of the Fifth
These units also make due with Army performed a combat drop behind their
more standard 'Mech and fighter front lines, cutting off the clusters of both Alpha
designs than front-line forma- and Gamma Galaxy from their landing zones
tions, though at least one Cluster and supply depots. Unable to break strangle-
in each Galaxy (and all command hold of the encircled Com Guard forces, only
Trinaries) are outfitted with Omni- the arrival and sacrifice of the reserve forces
Mechs and OmniFighters. Howe- of the Freeborn 3rd Shark Regulars allowed the
ver they do not make use of com- shattered 19th and 39th to withdraw in defeat.
mand Stars.
POST-TUKAYYID ERA
Garrison forces lack advanced
technology like Omni machines, While all five clusters suffered horrific damage
but still receive quality equipment on Tukayyid, the Alpha Galaxy's 39th Strike
REPAINTED BY VIERETH. thanks to the fact that they are Cluster was the only one the Shark Khans
not looked down upon as in other chose to maintain. With Clan Diamond Shark's
Clans. Each Galaxy is usually ejection from the Inner Sphere, Alpha Galaxy
composed of five Clusters each of returned to the Clan Homeworlds.
which contain four Trinaries.
REPAINTED BY LEGENDKILLER. JIHAD ERA
ALPHA GALAXY
In 3070 the Galaxy was detected to Itabaiana
As a part of Operation Klondike, Alpha and Tukayyid, the missing 39th Strike Cluster
Galaxy's progenitor unit (then known as the was stationed at this time in the Periphery
ALPHA GALAXY Emerald Skate) landed on Babylon and took region. SARNA.NET
the primary rebel stronghold at Hammurabi.
Deathstrike Galaxy warriors paint their Mechs Since that time, Alpha Galaxy has participated
dark blue with black trim. FM: WARDEN CLANS, PAGE 68. in every one of the Diamond Shark's major
offensives.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 55


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GAMMA GALAXY The Sea Foxes' most influential Khan was not
their first. Karen Nagasawa, daughter of two
Two Clusters from Gamma were among the members of the Star League Defense Force,
five Khan Ian Hawker bid for the Battle of spent her formative years hiding within a
Tukayyid, assigned to take the secondary tar- Castle Brian on Dieron while the Amaris Civil
get city of Urcunat. Unprepared for the Com War raged on. Afterwards, when Aleksandr
Guard Eighth Army‘s tactics, both clusters Kerensky called for the SLDF to leave the Inner
found their advance stalled and were reassi- Sphere and save itself, the Nagasawa family
gned to combat attacks from 31st, 56th, 85th joined him and settled on Arcadia in the Penta-
Divisions against the Sharks supply lines. Win- gon Worlds. Karen would graduate from school
ning the bid to destroy the raiders, the 222nd and become a journalist, where she used her
Assault Cluster quickly encountered the green gifted writing skills in an ultimately fruitless
85th Division, but neither side were able to gain attempt to stop the coming civil war. Her
the advantage over the other as the fighting writings did bring her to the attention
became increasingly brutal. of Nicholas Kerensky and in a meeting
between the two Karen was convinced
After the 85th tied up the Shark‘s supply lines of Nicholas' vision for a better society.
for an entire day, Star Colonel Seth Davis‘s Working alongside Nicholas and Jennifer
patience ran out, breaking batchall to order Winson, Karen was responsible for writing
the 369th Striker Cluster to assist in oblite- the speeches in which Nicholas proposed a
rating the infuriating Eighty-Fifth. While the Second Exodus.
85th finally crumbled in the face of both clus-
BETA GALAXY ters, the victory was especially costly for the On Strana Mechty, Karen would continue to
Sharks with the doomed division taking the work alongside Nicholas Kerensky, turning his
Predator Galaxy uses a dark blue and green
222nd down with them and the 31st and 56th grand ideas into eloquent and understandable
paint scheme. FM: WARDEN CLANS, PAGE 69.
Divisions avenging the sacrifice of the 85th by words which would become a source of inspi-
tearing the 369th apart. The losses suffered ration for the present and future generations,
by both Clusters were so extensive that the including The Remembrance. Feeling a need to
Diamond Shark Khans opted to disband both, have a greater role in the formation of this new
dispersing their survivors to other Clusters, society, she also began training to become a
primarily Alpha Galaxy‘s Thirty-Ninth Striker. warrior, eventually achieving the rank of Star
Colonel as an aerospace pilot. When Clan Sea
To rebuild Gamma Galaxy, Angus Labov Fox was formally created however, David
turned to more experienced warriors Kalasa and Dianne Sennet would earn the
from Spina and Garrison Galaxies as right to be its first Khan and saKhan, respec-
well as reservists who had excellent tively, and Karen Nagasawa was origi-
skills. This resulted in a unit whose nally assigned to Clan Blood Spirit.
average age was higher than the However, David Kalasa agreed to
norm. After being rebuilt by Angus take his new position only on
Labov, Gamma proved itself by fighting the condition that Star Colonel
the Jade Falcons on Tokasha. Nagasawa was transferred to
his Clan, arguing that the journa-
Between 3065 and 3079 Gamma Galaxy list-turned-warrior better exemplified
was stationed on Twycross. Though the the noble spirit of the Sea Fox. The
majority of the Galaxy had been seen Blood Spirits initially resisted this request,
by observers, the Emerald Skate and though only as a matter of form - Khan Col-
the WarShip assigned to the 8th Assault leen Schmitt thought some of Nagasawa's
Cluster weren‘t seen in the system. Their REPAINTED BY VIERETH.
writings to be dangerously liberal - and ultima-
location was a mystery. SARNA.NET tely approved the transfer. SARNA.NET

GAMMA GALAXY ZETA GALAXY


The Snapping Jaws Galaxy employs a dark Zeta Galaxy uses a green base color on all war
green color scheme with blue and silver accen- machines, accented with dark blue and white.
ting. FM: WARDEN CLANS, PAGE 70. FM: WARDEN CLANS, PAGE 75.

56 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Sigma Galaxy is one of Clan Diamond Shark's


garrison Galaxies. It continues the traditions
and naming from before the Clan's name
change. The way it honors its opponents howe-
LAMBDA SPINA GALAXY OMEGA GALAXY ver is slightly different from the norm. They
show the same honor to their opponents that
Lambda Spina has adopted a blue and silver The Galaxy employs a color scheme of dark
they receive from their opponents. This even
paint scheme. FM: WARDEN CLANS, PAGE 71. green with blood-red accents. FM: WARDEN CLANS,
extends to their bidding, where the comman-
PAGE 73. INSIGNIA BY HORUS.
ders bid reflects their opponent's strengths
rather than the abstract honor that leads other
Clans to use individual duels and single combat.
This is a wise policy considering that Sigma
Rho Spina Galaxy makes extensive use of Ele- primarily consists of BattleMechs where their
mentals and Supernovas. Traditionally it has opponents typically field OmniMechs.
faced Clan Ice Hellion and Clan Hell's Horses
and so it is also equipped with combat vehicles In 3061 forty percent of Sigma Galaxy's troops
(only one of two Galaxies to do so). The unit were freeborns.
believes in preparing for any type of conflict,
and so trains in a variety of situations rather Elements of Sigma Galaxy fought a Trial against
than specializing in one type of combat. This Clan Jade Falcon after the Falcons protested
broad base of tactical knowledge has saved the introduction of the Ha Otoko. The Sharks
them several times. won that Trial and sales of the Ha Otoko con-
tinued.
Though it has many Elementals, Rho Spina
lacks AeroSpace support. SARNA.NET Sigma Galaxy was uprooted from their Home-
world garrison posts and moved to the Inner
Sphere. The Moonstone Skate and 79th Strike
Cluster defended against a Trial of Possession
from Clan Ice Hellion. They then withdrew from
their garrison posts while Clan Coyote defen-
ded their former holdings.. SARNA.NET
REPAINTED BY FLAMESTALKER.

RHO SPINA GALAXY SIGMA GALAXY


The Steelsoul Galaxy employs a blue-gray base Sigma Galaxy employs a paint scheme of aqua-
color with iridescent accents. FM: WARDEN CLANS, marine with blue and green accents. FM: WARDEN
PAGE 72. CLANS, PAGE 74.

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CLAN
FIRE MANDRILL

58 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Kindraa Beyl-Grant was known for the high quality of its


AeroSpace pilots. Freeborns in this Kindraa could not
become MechWarriors due to a lack of resources. In 3062
the Beyl-Grant Kindraa began to develop a rivalry with
Kindraa Mick-Kreese, but the rivalry was limited to their
WarShips and neither side was moving towards a serious
confrontation.

Kindraa Beyl-Grant leaned towards the Warden side of the


Clan political spectrum. In 3066 Kindraa Beyl-Grant inad-
vertently destroyed the Mandrill‘s newfound unity when
they challenged for the position of saKhan in an attempt to
bring more Warden causes before the Clan Council. Kin-
draa Sainze, holder of the office, was infuriated and struck
at the Beyl-Grant with three Clusters. The fighting was
fierce and Beyl-Grant stood a good chance of being anni-
hilated but Kindraa Payne and Kindraa Faraday-Tanaga
intervened and forced the Sainze warriors to withdraw.
In June 3066 Kindraa Beyl-Grant and Kindraa Payne
merged, forming Kindraa Payne-Beyl-Grant. SARNA.NET

Kindraa Kline had a large number of quality


KINDRAA BEYL-GRANT Bloodnames available to its troops. Though
they only had one front line Cluster and four
Mechs and fighters are painted red and orange.
second line Clusters in 3059, the high quality of
FM:CRUSADER CLANS, PAGE 50.
their Bloodnames and their ability to work with
other Kindraa (particularly Kindraa Payne and
Kindraa Faraday-Tanaga) allowed the Kline Kin-
draa to remain independent of other Kindraas.
This was particularly important because the
This kindraa sat out most of the Warden/ Kindraa was so small compared to its fellows.
Crusader debate, which allowed it to become
the second most powerful kindraa in the Fire In 3066 Kindraa Kline backed up Kindraa Beyl-
Mandrills. When the time came for the Trials for Grant‘s call for a Trial of Position against Kin-
invasion corridors, however, Faraday-Tanaga draa Sainze. This action had dramatic reper-
fought alongside four other Kindraas. Kindraa cussions. Kindraa Sainze was infuriated and
Faraday-Tanaga often believed that Kindraa struck at Beyl-Grant and nearly destroyed
Sainze abused whatever power it had gathered it. The Paynes and Faraday-Tanaga Kindraas
and so only supported that Kindraa after care- intervened, preventing Beyl-Grant‘s destruc-
ful consideration. tion. To satisfy their rage, the Sainzes enga-
ged Kline forces in several large raids. Seeing
When Kindraa Sainze assaulted Kindraa Beyl- themselves being destroyed, the Klines asked
Grant, Faraday-Tanaga intervened. In 3067 Kindraa Mick-Kreese for assistance, and the
Cassandra Faraday, the Kindraa's leader and Mick-Kreese brought in a Clan Blood Spirit ilChi
Clan Fire Mandrill Loremaster, was working to mediate the dispute. Kindraa Kline had to give
with Clan Blood Spirit warriors in an attempt up many resources to the Sainzes. Barely reco-
to bring the Spirit's close regard for each other vering from this, the Klines allied with the Mick-
into the Mandrills as a whole. SARNA.NET REPAINTED BY FLAMESTALKER. Kreese Kindraa and Clan Blood Spirit against
Clan Star Adder. SARNA.NET

KINDRAA FARADAY-TANAGA KINDRAA KLINE


Faraday-Tanaga Mechs and Fighters are pain- Kindraa Kline paint schemes use yellow with
ted green with red accents. FM:CRUSADER CLANS, green and red accents. FM:CRUSADER CLANS, PAGE 51.
PAGE 47.

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TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In 3072 Clan Steel Viper forces attacked the


Kindraa's industrial complex of Molten. The
Sixty First Firestorm Cluster put up a solid
defence, losing half it's warriors before being
forced to surrender. Those that managed to
retreat joined up with the First Fire Assault
Cluster at Mockva. Desperate for revenge the
the First attacked Reston which had recently
fallen to the Seventy-ninth Blood Hussars of
Clan Blood Spirit the fighting saw both sides
take heavy losses. In December the 301st Fire-
brand Cluster forced by starvation attacked the
Hellion enclaves on Marshall, but found them
more heavily defended than first thought, but by
Dark Caste warriors. The Mandrills ran straight
into prepared positions and were quickly disa-
bled and captured leaving their own holdings
undefended.

By October 3072 the Kindraa's warship Rage


had been captured by Clan Coyote and pressed
into service. The Kindraa had also lost at least
KINDRAA MATTILA-CARROL three clusters worth of warriors. Kindraa Mick-Kreese was one of the strongest
Crusader factions in Clan Fire Mandrill. They
War machines of the Kindraa are painted yel-
A Clan Goliath Scorpion force moved to Glory provided the Fire Mandrills with some of their
low with red and/or black accents. FM:CRUSADER
in September 3073 and found the shattered best aerospace fighter pilots. In addition they
CLANS, PAGE 49.
remnant of their allies Kindraa Mattilla-Carrol provided several of their best Elementals.
under heavy attack from Steel Viper forces. As
the Scorpions landed near the city of Portage In 3062 the Mick-Kreeses were developing
their fighters bombed the Viper positions allo- a feud with Kindraa Beyl-Grant, but the few
Consisting of two front line and two second line wing their ground troops to sweep in behind encounters between the Kindraa's WarShips
Clusters in 3059, Kindraa Mattila-Carrol clus- the Vipers and crush them against the Mandrill hadn't exploded into violence. All that happened
ters were largely populated by Binary-sized forces. A dispute broke out between the allied was some desultory insults and minor weapons
units. These smaller formations are more tacti- Clan forces, but as they were settling their dif- fire. If the two Kindraa came to blows, one or
cally flexible, and allow the Kindraa to harass ferences in a Trial of Refusal the Vipers coun- the other would probably be Absorbed.
enemy forces. These formations provide the ter-attacked. Both Clans were caught off guard
same number of troops as a Trinary-sized and Khan Carrol was killed. With her death the With their emphasis on aerospace assets, the
Cluster, but provides more units to the com- Mandrills fell into disarray breaking down into Mick-Kreese Kindraa only had one front line
manders. The Kindraa allows freeborn and small pockets that were easily overwhelmed Cluster and three second line Clusters. To com-
bondsmen to serve in the second line Clusters, and wiped out. The Scorpions called down pensate, they crewed two WarShips. The Mick
but only the absolute best of these troops can orbital bombardment to halt the Viper attack, Bloodname was responsible for Elementals, as
hope for promotion to front line Clusters. but were unable to dislodge them from the was the Goulet Bloodname. The Kreese Blood-
planet. Left in control of the remaining Fire name was known for its AeroSpace pilots and
In 3067 Kindraa Mattila-Carrol suffered seve- Mandrill holdings the Scorpions absorbed the WarShip commanders. The Kindraa's Blood-
ral political setbacks and changed its role from civilians and prepared for a counter assault. name houses were able to staff their needs,
mediator to isolationist force. The Kindraa also so bondsmen and freeborns had a hard time
began improving their second line forces to By late 3073 the 202nd Firebrand Cluster entering those branches. MechWarriors and
prepare for assaults by larger Kindraa. The represented the last remnant of their Kin- REPAINTED BY ODANAN. Elementals had an easier time of entering the
71st Firestorm, 202nd Firebrand, and 301st draa. Stationed on Niles they had not heard Clusters, however. SARNA.NET
Firebrand Clusters were assigned a Binary of from their high command for over two years.
assault class combat vehicles. The three Bina- Under attack by forces of Clan Coyote they rea-
ries of 'Mechs and Elementals were used to dily accepted aid from the Blood Spirits Alpha
form the core of the First Fire Assault Cluster. Galaxy and were absorbed by them. SARNA.NET KINDRAA MICK-KREESE
By 3069 the Kindraa had added almost two War machines are painted black with red
clusters worth of ProtoMechs to their forces accents. FM:CRUSADER CLANS, PAGE 52.
and in a deal with Clan Coyote added several
new warriors straight from the Coyote Sibkos.

60 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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KINDRA PAYNE
Payne war machines are painted black and
orange, often with jack-o-lantern faces. FM:CRU-
SADER CLANS, PAGE 48.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

KINDRAA SAINZE KINDRAA SMYTHE-JEWEL


Mechs and fighters are painted a combination Kindraa Smythe-Jewel paint schemes use
of red and orange. FM:CRUSADER CLANS, PAGE 46. orange with green accents. FAN-MADE COLOR PALETTE
BY LEGENDKILLER. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 61


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CLAN GHOST BEAR &


RASALHAGUE DOMINION

62 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

First commanded by one of Clan Ghost Bear's The Hell's Horses were acting at the urging of the
founding Khans, Hans Ole Jorgensson, Alpha Khan of Clan Wolf, Vladimir Ward and the Ghost
Galaxy has been the premier fighting unit of the Bears responded with their own counterattack; a
Ghost Bears' touman and traditionally fights at number of worlds were targeted in particular, one
the forefront of all its major operations. of which was the world of Rasalhague, a world
of particular significant to the native population
OPERATION REVIVAL of the former Free Rasalhague Republic. Alpha
Galaxy deployed the First Rasalhague Bears and
During Operation REVIVAL Alpha Galaxy the Fiftieth Striker Cluster to capture Rasalhague,
played a critical role in the conquest of many an act that was well-received by the Rasalhagian
Inner Sphere worlds, none more so than the natives within the Ghost Bear Occupation Zone.
capture of Alshain. Under the personal com-
mand of saKhan Aletha Kabrinski the Golden JIHAD
Bears managed to successfully combat the
DCMS' use of mobile harassment and fortified Alpha Galaxy was involved in the heaviest fighting
positions to drive off the defending Kurita units. against the Word of Blake. During their near-con-
Alshain would go on to serve as the Ghost tinual fighting, Alpha received reinforcements and
Bears' headquarters during the rest of the fifth new troops from other Galaxies in the touman.
invasion wave and eventually became the capi- Without these near constant replacements, the
tal of the Ghost Bear Dominion. Galaxy would have been destroyed. This fate
actually befell the Fiftieth Striker Cluster. The unit
TUKAYYID was so heavily damaged that it was disbanded
and the survivors used to shore up other Alpha
Alpha Galaxy was assigned to take the objec- Galaxy Clusters.After the Jihad ended, Alpha
tive city of Spanac. They landed unopposed, Galaxy was assigned to garrison Alshain.
then were engaged in hit-and-run attacks by FIRST DRACONIS COMBINE/GHOST
the 308th Division, which did not seriously BEAR WAR LUTHIEN
impede Alpha's progress. Alpha made it into
the suburbs of Spanac, where they faced the The First Draconis Combine / Ghost Bear War The lead galaxy in the December 3074 Ghost
103rd Division and the newly-arrived 91st Divi- erupted following an attack on Alshain by rogue Bear attack against the Blakist presence on
sion. The 91st Division, not having time to dig elements of the Alshain Avengers brigade of Luthien, Alpha engaged in absolutely no commu-
in, were overrun when Beta and Delta Galaxies the Draconis Combine Mustered Soldiery in nications with their targets. Bystanders, Kuritan
arrived. The three Ghost Bear Galaxies were 3062, and as expected Alpha Galaxy played a loyalist or rebel, were swept aside if they were
able to force the 103rd Division to retreat from prominant part in the Ghost Bear's retaliation caught between the two opposing forces. The
Spanac. against the Draconis Combine Mustered Sol- Blakists were executed, whether they surren-
diery. The First Bear Guards struck at Idlewind dered or not, and no salvage was gathered.
With Beta and Delta Galaxies directed to hold while the Third Bear Guards attacked Garstedt.
Spanac, Alpha was ordered to take Luk, where Star Colonel Ragnar and the First Rasalhague DYEV
they mauled the Fourth Army, which came Bears acted in what the Ghost Bears conside-
close to breaking, until the 103rd Division, red to be a noble fashion when they repulsed a After landing on Dyev during a wave of attacks
reinforced by elements of the 308th Division raid by the Free Rasalhague Republic, and as against worlds in the Word of Blake Protec-
launched an attack on Alpha Galaxy's main a reward Ragnar and his Cluster were given a torate in July 3076, Alpha Galaxy found itself
supply depot, forcing Alpha to turn back to prominant role when the Ghost Bears respon- facing a Blakist counteroffensive in December
defend it. Alpha subsequently took casualties ded to the opportunistic invasion of the Ghost when a task force breached the blockade of
heavy enough to make it impossible to take Luk, Bear Occupation Zone by Clan Hell's Horses in Ghost Bear and Snow Raven ships in orbit and
and retreated to Spanac, where the Ghost Bear 3063. landed six Divisions of troops on the surface of
campaign ended. Dyev. The Blakists landed around Trogport and
the planetary capital, Novaya Mensk, before
REPAINTED BY FLAMESTALKER.
deploying outwards. Alpha Galaxy found itself
fighting alongside Omega Galaxy against the
28th Militia Division and the 3rd Bryant and 1st
Lipton Protectorate Militia Divisions; the Bla-
ALPHA GALAXY kists used the Tupik Chasm and various mining
tunnel complexes that connected to the chasm
Alpha Galaxy uses shaded charcoal grays, as fortifications to try and resist the Ghost Bear
blended with a blue/gray camo pattern and attack. History records that the 32nd Militia
white dotting. The dotting is outlined in cre- Division was subsequently destroyed on Dyev
scent moon-style black trimming. CANONIZED BY before the end of 3076. SARNA.NET
INSANE KANGAROO ON 12/1/2004.

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Susquehanna was the first target for Beta Galaxy


during the second wave of the invasion; defended by
a mercenary BattleMech company named the Regal
Death with support from two battalions of heavy
armor, the Fourteenth Battle Cluster deployed a single
Trinary, the Ninety-sixth Battle Trinary, to capture the
planet. The Ninety-sixth arrived at the agreed loca-
tion to find no sign of their opponents; based on the
conduct of a mercenary unit named the Black Omen
during the first wave of the invasion, the Ninety-sixth
expected to find no sign of their oppositionbut began
hunting for them anyway, only to have Bravo Star walk
into an ambush in the Vernaw Woods. The other two
Stars arrived in time to save the last survivor of Bravo
Star, attacking the mercenaries with such ferocity that
every member of the Regal Death was killed. Many wit-
hin the Ghost Bears were appalled with the conduct of
the Regal Death, and a substantial number declared
mercenaries to be dezgra, leading to mercenary units
often failing to receive a batchall and few mercenary
soldiers being taken as bondsmen. SARNA.NET

BETA GALAXY
Beta usually paints its machines in arctic camouf-
lage. For parade, a dark blue with white and slate
gray trim is used. A pattern of white and slate gray
resembling cracked ice encircles the waist and
arms of Mechs. CANONIZED BY HAUPTMANN FANJOY ON
7/10/2004. INSIGNIA BY HORUS.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

DELTA GALAXY KAPPA GALAXY ZETA GALAXY


Delta Galaxy uses shades of light and dark Kappa Galaxy uses a camouflage pattern of Zeta usually paints its machines in arctic camouf-
grays painted in a faded pattern. They accent grays and blues with off-white splotches. CANO- lage. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
their Mechs and Battle Armor with light blue NIZED BY INSANE KANGAROO ON 2/26/07
highlights. CANONIZED BY JJPENS ON 7/10/2004 INSIGNIA BY
HORUS.

64 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Omicron Galaxy was one of the galaxies that


took part in the Clan Ghost Bear campaign
against the Word of Blake during the Jihad. One
particularly noteable campaign was the battle
for control of the former Draconis Combine
world of Cebalrai. Omicron Galaxy assigned
Sixty-ninth Provisional Garrison Cluster and the
First and Seventh Bear Regulars to the battle,
with the three units deploying in mid-August
3075.

Having established landing zones, the three


units swiftly pushed the defending forces
from the Cebalrai Protectorate Militia and
their supporting mercenaries off the
continent of Lennori and continued
to pursue them across Sarrina, a
pursuit that culminated in a bloody
three-day campaign to seize control of
New Wade, the capital city of Cebalrai. New
Wade was secured by the Ghost Bears on the
18th of August and the government re-estab-
OMEGA GALAXY PI GALAXY lished; concerns about rogue Blakist units and
supporters led to the First remaining in place
Warriors in Omega Galaxy paint their machines Pi Galaxy uses gray or blue camouflage sche-
to both act as guards and recuperate from their
a dark gray with white dots. Ice blue is added mes. A Nordic motif is used for trim and additi-
losses.
for highlights. CANONIZED BY TAI-SA DREW ON 5/18/2004. onal detail. CANONIZED BY HAUPTMANN FANJOY ON 9/14/2005.
INSIGNIA BY HORUS.
The Seventh Bear Regulars and the Sixty-ninth
PGC continued to harry the retreating Cebalrai
Protectorate Militia and their supporting mercen-
ary forces, pursuing them back to Dragga, where
the Blakists still controled the three main cities.
The main Blakist strength was at Kamrin, a hea-
vily industrial city, and the Ghost Bear forces
were driving deep into the city when the Blakists
acted out of desperation and detonated a chain
of five neutron bombs that had been concealed
under the city. The results were devastating for
the Seventh Regulars and the Sixty-ninth PGC,
who were collectively reduced to just a handful
of survivors.

With the Ghost Bears still in control of the bulk of


Cebalrai the Tenth Provisional Garrison Cluster
was deployed to the planet to secure Dragga,
a campaign that took until at least the 23rd of REPAINTED BY FLAMESTALKER.

August; even with the Blakists annihilated, the


casualties inflicted on the Seventh Regulars and
the Sixty-ninth PGC were such that Omicron
Galaxy halted offensive operations temporarily
to reassess the campaign and attempt to reco-
ver its strength.
POLAR GALAXY RASALHAGUE GALAXY OMICRON GALAXY
The Republic of the Sphere established a
Polar Galaxy retains a simplistic paint scheme The Rasalhague Galaxy applies appropriate memorial to the Ghost Bears who died liberating Omicron Galaxy paints their Mechs midnight
of dark blue and a grayish light blue. FAN-MADE camouflage but always with dark gray-blue Cebalrai; a huge sculpture of a Ghost Bear, car- blue at bottom, fading to a light, cloudy or misty
COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. ved from obsidian, was placed in the center of gray at the topage Kills are marked with bright
INSIGNIA BY HORUS. Kamrin, the location of the final conflict between blue claw marks on the unit`s upper surface or
the Ghost Bears and the Blakists. SARNA.NET weapons.CANONIZED BY OGRE ON 6/1/2007

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One of Clan Ghost Bear's second-line garrison Gala- The immigration of Clan Ghost Bear to the Inner
xies transferred from the Clan Homeworlds with the Sphere resulted in the founding of the Ghost
Clan's shift to the Ghost Bear Dominion, Sigma Galaxy Bear Dominion in 3060, in a region of space
underwent a curious transformation upon its formerly possessed by the Free Rasalhague
arrival in the Inner Sphere. While the majority Republic and the Draconis Combine. During
of the front-line invading Clusters in the Clan the Word of Blake Jihad, relations between the
Ghost Bear Occupation Zone were unfriendly if Ghost Bear Dominion and the remaining Free
not outright hostile to integration with the arriving Rasalhague Republic worlds became increa-
Homeworld BattleMech and Elemental garrison singly cordial, and in 3103, the two realms offi-
troops, they were totally resistant to working with cially united as the Rasalhague Dominion.
Combat Vehicle units at all. With Sigma Galaxy under
the command of a veteran tank commander, many The key negotiations between the Ghost Bear
conventional vehicle troops requested transfer to the Dominion and the Free Rasalhague Republic
more welcoming Galaxy, swelling its TOE with tanks, began on the 21st of August 3070, when Rag-
hovercraft, VTOLs and other support vehicles. The nar Magnusson spoke to the Free Republic‘s
expanded Sigma would dispatch its forces to reinforce government on Orestes, beginning negotiations
the Bear's other Galaxies as needed, though only the on an accord it was hoped would cover „all
second-line ones would request the vehicle galaxy's Rasalhagian peoples.“
aid; the front-line galaxies would never request or
accept such assistance. SARNA.NET In March 3076 the Ghost Bear Dominion suffe-
red four raids on worlds close to or bordering
the Periphery from Clan Ice Hellion left strag-
RHO GALAXY SIGMA GALAXY TAIGA GALAXY gling after the failed Ice Hellion invasion of the
Clan Jade Falcon Occupation Zone earlier in
Rho paints their units in appropriate camo, but on When not utilizing operational camouflage, Sigma‘s A white stripe parts the torso in half. The upper
parade adds a snow bank of white and ice blues, or a subtle parade scheme is navy blue with grayish-blue the Jihad. The Hellion units successfully raided
part as well as arms and legs are painted gray.
painted pelt of the Ghost Bear for those that have pas- edging. Mechwarriors, Elementals and armor crews Holmsbu, Constance and Pinnacle before being
Taiga Galaxy uses gray camouflage pattern on
sed the Clawing ritual, on the heads, upper torsos and also highlight their units with blue and white checker- pinned down on Damian by KungsArmé forces.
the lower part of the torso and highlights FAN-
shoulders of their Mechs and Battle Armor. CANONIZED board trim. CANONIZED BY MADDOC ON 1/31/10.
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
BY SAVAGE COYOTE ON 03/27/04. INSIGNIA BY HORUS. The Dominion suffered from a degree of inter-
nal turmoil in October 3076 when resentment
Despite being a garrison force Tau Galaxy com- over the Clan protocols and Trials process
mands were heavily tasked during the First implemented as a part of integrating the Rasal-
Draconis Combine / Ghost Bear War. Clusters hague and Ghost Bear militaries into a Domi-
from Tau were responsible the capture of wor- nion defense force resulted in two clusters,
lds held by both Clan Nova Cat and the Draco- the 2nd Freemen and 1st Kavalleri Clusters
nis Combine, as well as reprisal raids against refusing to join in the Trials of Position and ins-
Clan Wolf and Clan Hell's Horses following the tead mutinying. The Ghost Bears responded by
Hell's Horses invasion of the Ghost Bear Occu- stalling their combat actions against the Word
pation Zone as a result of the machinations of of Blake Protectorate to allow them to return
the Wolf Khan, Vlad Ward. all of the deployed units that were ethnically
Rasalhaguian commands back to Dominion
In fact, Tau's performance in various Trials of space to deal with the mutiny. The various
Possession were responsible for the Bears units departed for Dominion space on the 5th
taking Itabiana from the Nova Cats and Kiamba of November, and by the end of December the
from the Combine, then recapturing Goito from revolt had failed, with the various Free Rasal-
the Hell's Horses before seizing Stanzach - hague resistance groups in Dominion space
again, from the Hell's Horses - and then Gun- going dormant.
zburg from the Wolves, the latter campaign
seeing the Second Bear Regulars operating The Dominion world of Alshain was rocked by
alongside the 304th Assault Cluster from a terrorist bombing on the 31st of December
Beta Galaxy. SARNA.NET 3078, for which the Motstånd terrorist group
claimed responsibility. The explosion killed
TAU GALAXY THE OURSE KESHIK THETA GALAXY several hundred Rasalhagian and Ghost Bear
civilians, several members of the Unity Council
Tau uses blue on the torso, fuselage or turret of The Ourse Keshik paints its equipment in mott- Theta uses a white paintscheme darkening to gray and the former First Prince, Christian Månsdot-
its units. Blue and gray camo covers all other sur- led light blues, with light and/or dark gray high- on the left arm and right leg . Blue flames shooting tir. SARNA.NET
faces. White and blue stripes are painted on the lights. CANONIZED BY JAL PHOENIX ON 3-20-2009 up the right arm and left leg. Bloodnamed warriors
arms of Mechs. A claw mark for each kill is made may substitute a spattering of blood to the right
on these stripes. CANONIZED BY SOUNGURU ON 2/13/2006 arm‘s flames. CANONIZED BY FOXBAT ON 11/21/2007.

66 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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VALKYRIE GALAXY
The Galaxy uses muted tones of gray on their
machines. For higlights a muted light blue or
violet is used. FAN-MADE COLOR PALETTE BY DAV. INSIGNIA
BY HORUS.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

TUNDRA GALAXY XI GALAXY


The Galaxy uses various Tundra colors but Xi recently changed its scheme. The new scheme
always applys them in digital camouflage pat- features blue and white checkered highlights. Xi
terns to their machines. FAN-MADE COLOR PALETTE BY typically paints the checkers over a drab gray
LEGENDKILLER. INSIGNIA BY HORUS. base, though camouflage may be substituted for
missions. CANONIZED BY NACHTWOLFE ON 11/21/2007.

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CLAN
GOLIATH SCORPION

68 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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ALPHA GALAXY BETA GALAXY CHI GALAXY DELTA GALAXY GAMMA GALAXY
Alpha Galaxy’ s Standard paint scheme is slate The Galaxy‘s paint scheme is sandy beige or Chi Galaxy uses a practical scheme of browns The units‘ Mechs and battle armor are painted The unit‘s blood-red and gold color scheme
gray with black highlights or camouflage mott- gold with black accents. FM: WARDEN CLANS, PAGE 112. with golden yellow accents. They do not yet black with orange and red highlights resem- is prominent throughout its Clusters‘ insignia,
ling. FM: WARDEN CLANS, PAGE 111. display insignia. Warriors are permitted to bling molten lava. FM: WARDEN CLANS, PAGE 114 . paint schemes and uniforms. FM: WARDEN CLANS,
decorate their preferred dueling weapon with PAGE 113.
a bright green ‚poison‘ design. CANONIZED BY DAK ON
6/1/2007. INSIGNIA BY HORUS.

The Mu Galaxy was the garrison unit for Mar-


shall. The unit had a reputation as a home for
troublemakers, but the Galaxy often defeated
forces from Clan Ice Hellion who raided the
Coyote enclaves. Mu had less success against
Clan Jade Falcon however, which left them
eager to prove themselves.

In 3071 Mu Galaxy landed on Grant‘s Station


near the city of New Thebes and took up posi-
tions surrounding it. Alpha Galaxy of Clan Steel
Viper had been engaging Clan Wolf forces for
possession of the city and when Mu arrived
launched an attack against their lines. The
fresh warriors from Mu Galaxy easily replused
the Viper attack and forced them to retreat.
Galaxy Commander Allison Baba then challen-
ged the Wolf commander, Star Colonel Derin
Wolf to single combat for the city. Derin was
defeated and the Scorpions claimed their
prize. SARNA.NET

MU GALAXY OMEGA GALAXY RHO GALAXY TAU GALAXY


The unit‘s paint scheme consists of a bright Omega Galaxy’s standard paint scheme is slate The unit‘s paint scheme is sandstone red with The unit‘s paint scheme is hunter green with
white base coat accented with royal blue high- gray with appropriate camouflage patterns on dark gray highlights. FM: WARDEN CLANS, PAGE 115. black accents. FM: WARDEN CLANS, PAGE 116.
lights; appropriate camouflage patterns are the arms and legs. FAN-MADE COLOR PALETTE BY LEGEND-
used where the situation demands. FM: WARDEN KILLER. INSIGNIA BY HORUS.
CLANS, PAGE 117.

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CLAN
HELL’S HORSES

70 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Clan Hell‘s Horses is one of the original twenty


Clans founded by Nicholas Kerensky, named for the
Hell‘s Horses genetically engineered for the highland
deserts of Circe. The Clan lives by the motto that
„man comes before machine,“ a philosophy which
values the individual soldier over whichever tool of
warfare he uses. While this philosophy has resulted
in some battlefield practices unique among the Clans,
it also permeates other aspects of Clan Hell‘s Horses,
such that all Clan members are treated as an integral
part of the greater whole, regardless of their birth.
Clan Hell‘s Horses are also famous for giving birth
to what would become Elementals, genetically modi-
fied super-soldiers who have formed an important
part of Clan warfare since their introduction. Des-
pite being led by Crusaders the Clan did not take
part in Operation Revival, though it managed to
secure a number of Inner Sphere worlds in
its aftermath.

Clan Hell‘s Horses was founded by Lieu-


tenant General John Fletcher, com-
mander of the 35th Infantry Division ALPHA GALAXY BETA GALAXY
of the Star League Defense Force. General Fletcher,
The Galaxy paint scheme is flat, dark gray with Beta‘s paint scheme is soft gray with black trim.
a staunch loyalist of General Aleksandr Kerensky,
red highlights. FM:CRUSADER CLANS, PAGE 65. FM:CRUSADER CLANS, PAGE 66.
took part in the invasion to liberate Terra from Stefan
Amaris during the Amaris Civil War. Fletcher‘s loyalty
to Kerensky and the ideals of the Star League would
inspire him to join the First Exodus from the Inner
Sphere in the wake of that terrible conflict and settle
on the Pentagon Worlds to start anew.

However old divisions among the population soon


festered into a new civil war, and despite gathering
together like-minded soldiers to restore order in
Kerensky‘s name Fletcher was unable to prevent the
outbreak of warfare. When Kerensky died Fletcher
accompanied his son, Nicholas Kerensky, on the
Second Exodus to the Kerensky Cluster where the
Clans were formed.

For his loyalty Fletcher was made Khan of Clan


Hell‘s Horses, and he chose Colonel Patricia
Cobb, one of his most able Mechbattalion com-
manders from the Thirty-fifth, as his saKhan.
ALPHA KESHIK
Together they forged their Clan into one which
The Keshik uses a black paint scheme with red placed its focus first and foremost on its war-
REPAINTED BY ODANAN. highlights, trimmed at the edges in gold. FM:CRU- riors. For this reason they requested a smaller
SADER CLANS, PAGE 64. INSIGNIA BY HORUS. share of BattleMech forces in return for a larger
share of conventional armor and approval to train
additional infantry from decommissioned WarS-
hip crews. In short order they were able to put
together an impressive combined-arms army, ZETA GALAXY DELTA GALAXY
bucking current military orthodoxy that saw the
Mechas the supreme battlefield weapon. While The Galaxy colors are black with navy blue Delta‘s favored color scheme is a red-
their critics foresaw the Clan‘s demise, the Hell‘s highlights. FM:CRUSADER CLANS, PAGE 70. dish-brown desert camouflage pattern with
Horses‘ performance would eventually cast aside black streaking. FM:CRUSADER CLANS, PAGE 68.
the myth of Mechdominance. SARNA.NET

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Their peculiar philosophy led most of the other Clans


to dismiss them. The Hell‘s Horses tended to keep
to themselves until the development of the Elemen-
tal infantry armor by Clan Wolf. Eager to obtain the
Elemental armor, the Hell‘s Horses entered a series
of trials with Clan Wolf where the armor was put up
against the infantry breeding protocols that the Hell‘s
Horses had developed. These gigantic warriors
would be known as ‚Elementals‘.

The Hell‘s Horses won one of the three trials and


so obtained the Elemental armor. Other Clans chal-
lenged the Hell‘s Horses for the breeding rights,
among them Clan Fire Mandrill. In 2870, Kin-
draa Smythe-Jewel of the Fire Mandrills
used deceptive bidding tactics to give the
impression of a much smaller force and won
the trial. Kindraa Payne would take the brunt
of the Trial of Possession, while the Smythe-Je-
wels walked away with new Elemental breeding
protocols and Battle Armor. The Horse‘s Khan Eric
Amirault demanded a Trial of Annihilation but was
EPSILON GALAXY GAMMA GALAXY denied by a Grand Council vote. As the Hell‘s Horses
prepared to move against the Fire Mandrills, Clan
Epsilon‘s colors are shades of gray common to Gamma Galaxy’s color scheme is dark red with
Coyote‘s Khan Manfred Hollifield stepped in. They too
urban camouflage. FM:CRUSADER CLANS, PAGE 69. black accents. FM:CRUSADER CLANS, PAGE 67.
had been cheated by Kindraa Smythe-Jewel in their
bid for the OmniMecha few years prior.

Seeing the wisdom in joining together, the Hell‘s Hor-


ses arranged for a contract bid to include the Coyo-
tes in the Hell‘s Horses trial against the Kindraa. The
combined Hell‘s Horses-Coyote task force descen-
ded on the Smythe-Jewel enclave on Foster and
challenged them to a Trial that saw the death of the
Kindraa Smythe-Jewel. Half the genetic legacies and
most of the battle salvage was taken by the Horses
and the Coyotes took the enclave, the bondsmen, and
the rest of the legacies, with small shares of each
going to Kindraa Payne, which had joined in the final
stages of the battle, trapping the last Smythe-Jewels
as they attempted to flee. The Clans each parted with
great respect for one another. This action did much
to win the Hell‘s Horses a good measure of respect
from the rest of the Clans as well.

For a time it looked as though the Hell‘s Horses might


shift away from their combined-arms, heavy reliance ETA GALAXY
on vehicle philosophy and more towards the use of
BattleMechs. But all that changed when Mechworks Eta Galaxy’s color scheme is a dull gray with REPAINTED BY FLAMESTALKER.

Alpha on Tokasha, their primary Mechfactory, was black spots. FM:CRUSADER CLANS, PAGE 71.
targeted by Clan Ghost Bear during a Trial of Posses-
sion. The Horses bid an entire Galaxy in its defense
which the Bears matched. It was a fierce, pitched
IOTA GALAXY KAPPA GALAXY battle but seemed to favor the Hell‘s Horses until a
stray shot slew the beloved Ghost Bear Khan Kil-
The official Iota Galaxy color scheme is solid Kappa employs a bold scheme reminiscent of
bourne Jorgensson. The outraged Ghost Bears tore
black, without trim or highlighting. However, the Circian hell‘s horse - scarlet with yellow
into the Hell‘s Horses in a berserk fury, forcing them
many Iota warriors have taken to painting their highlights. CANONIZED BY HYENA ON 2/20/07. INSIGNIA BY
to withdraw. SARNA.NET
equipment in several outrageous colors. FM:CRU- HORUS.
SADER CLANS, PAGE 73.

72 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The loss of Metal Works Alpha and Kilbourne During the Great Refusal on Strana Mechty, the counter to this idea, however the Hell‘s Horses
Jorgensson sparked a fierce feud between Hell‘s Horses fought against and lost to the Free view it as a strategic matter to ensure victories
the Hell‘s Horses and Ghost Bears. When the Rasalhague Republic‘s Third Drakøns. that go beyond the Clan‘s own concerns.
Ghost Bears launched a Trial of Possession for
Industriplex Alpha on Niles (Clan planet), the During the numerous Trials of Possession that MILITARY
Hell‘s Horses‘ homeworld, another fierce battle were launched following the Annihilation of the
ensued. Though the Horses emerged victori- Smoke Jaguars, Abjuration of the Nova Cats, and Clan Hell‘s Horses incorporate a number of
ous they lost their Khan, Lair Seidman. He was relocation of the Ghost Bears, the Hell‘s Horses unique features into their military doctrine which
replaced by Malavai Fletcher, an Elemental who have managed to seize large portions of Bear- sets them apart from other Clans, most notably
was horribly injured in that battle. claw, Hoard, and Tokasha, pitting them against their use of conventional infantry and armor
forces from the Jade Falcons, Ice Hellions, and even in front-line units. Their model of com-
Fletcher, a staunch Crusader, managed to Snow Ravens. The Horses also managed to bined-arms warfare means roughly two-thirds
appoint enough Crusaders in his Clan to lea- seize the last portion of Kirin making it an exclu- of all Mechstars are part of a Nova formation,
dership positions to push the Horses sive Hells‘ Horses possession. while all vehicle Stars contain an equal number
into the Crusader camp, despite the of infantry Points. As a result their touman num-
fact that many among the Horses‘ Not long afterwards the Horses raided the Ghost bers fewer Mechs than normal but make up for
rank and file were Wardens. This Bear Occupation Zone (renamed the Ghost Bear it in a disproportionate amount of infantry and
political shift helped to make Opera- Dominion) while the Ghost Bears were at war support.
tion Revival a reality after Comstar‘s Outbound with the Draconis Combine. However, after the
Light appeared over the Smoke Jaguar world of war with the Combine ended, the Bears reta- The Clan is also unique for instituting the official
Huntress in 3048. The Horses would be elimi- liated and seized all three of the Hell‘s Horses ranks of Nova Commander and Nova Captain
nated from the invasion early on, but this did not worlds, sending them back to Clan Space. Khan to command Novas and Supernovas. The exis-
bother Khan Fletcher too much. His leadership Malavai Fletcher‘s leadership was challenged tence of such ranks also means more positions
during the invasion years kept his Clan out of and he was slain by James Cobb, a Warden, who for warriors to fight over in a Trial of Position
much of the infighting in the Clan Homeworlds, assumed the Khanshipage and means many more warriors are found in the
instead keeping them focused on building their middle ranks than in other Clans. SARNA.NET
strength. CULTURE

THE INVASION Clan Hell‘s Horses‘ philosophy of valuing the


individual‘s role in the greater whole perme-
When Clan Ice Hellion‘s Khan Asa Taney formed ates all levels of society. While caste and birth
his Home Clan Coalition in the wake of Tukay- prejudice still exists within the Clan, it is kept in
yid, Khan Fletcher stood by him, supporting the check by ongoing efforts which extol coopera-
effort to renew the invasion. Though they would tion among and within all Clan castes. This unity
not get the invasion they wanted, the Harvest extends from the lowliest laborer toiling in the
Trials presented their own opportunity. factories to the Khans themselves, and none are
held in less esteem than is earned. Even free-
Though the Horses did not win a place in the borns and solahma warriors are given respect
invasion, they did manage to find a way to obtain where other Clans would tolerate or mistreat
worlds in the Inner Sphere. When Khan Vladimir them; only dezgra warriors are exempt from
Ward of the Wolves started the Harvest Trials, this rule.
Khan Fletcher convinced him to bid Hell‘s Hor-
ses units in contract bids (much as the Hell‘s Politicking is mostly shunned by the Hell‘s Hor-
Horses had done with the Coyotes) without first ses, even at the Grand Council level where the
winning those units to the Wolves. Khan Ward Khans see their duty in leading their Clan as
agreed and ceded three worlds in the Clan Wolf more important than backroom bargaining. As
Occupation Zone: Stanzach, Vorarlberg, and far as Clansmen go the Hell‘s Horses are seen
Engadin to Clan Hell‘s Horses. as docile and unswervingly obedient to the chain
REPAINTED BY FLAMESTALKER. of command, making their Clan far more stable
than others where internal power plays are the
norm, though this lack of personal initiative has
hampered their efforts to expand beyond their
OMEGA GALAXY already-considerable homeworld enclaves. THETA GALAXY
Their use of contract warfare, allowing warriors
Omega Galaxy has kept the basic gray scheme of different units or even Clans to include each All Mechs and equipment in Theta Galaxy fea-
indicative of it‘s Clan Wolf origins, but has others‘ forces in a single bid, would seem to run ture forest camouflage with reddish-brown
added „hellish“ accents to its equipment. CANONI- streaks. FM:CRUSADER CLANS, PAGE 72.
ZED BY JAL PHOENIX ON 3/29/2008 . INSIGNIA BY HORUS.

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CLAN
ICE HELLION

74 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Clan Ice Hellion was one of the original to finish the opponent off. Warriors traded
twenty Clans founded by Nicholas Kerensky, away their ability to use individual weapons
named after the ice hellion found on Hec- and systems to attain this honor, with the
tor. A fiercely proud and quarrelsome Clan, winner fighting the enemy in a one-on-one
in battle they favored speed over brute duel to the death. This practice was contro-
strength to win victories, a doctrine of „blitz- versial many other Clans - and some Hellion
krieg“ heavily influenced by their founding warriors as well - given its seeming viola-
Khan, Stephan Cage. Staunch Crusaders, the tion of zellbrigen. Those who did engage in
Ice Hellions were fairly traditional in their group attacks believed it to be honorable
distrust of the merchant caste and scorn for only so long as it was a group of light and
freeborn warriors. Bondsmen rarely became medium-weight Mechs attacking a heavy or
abtakha warriors as most other Clansmen assault-weight opponent.
had difficulty adjusting to the Hellion‘s esote-
ric battle philosophy idealizing speed above Training of Ice Hellion warriors was equi-
everything else. valent to that of other Clans without being
exceptionally brutal. Prospective candidates
MILITARY first traveled to the coldest regions of Hec-
tor‘s frozen plains to pass a series of tests.
Ice Hellion military doctrine emphasized fast Those who succeeded were transferred to
thinking, hand-eye coordination and rapid one of three facilities in the planet‘s warmer
reaction above all else; a warrior who hits regions; it was also at this point that mem-
first was prized over one who took time to bers of a sibko are broken up, depending on
think over her course of action. While allo- which camp they are sent to, as the Ice Hel- ALPHA GALAXY BETA GALAXY ZETA GALAXY
wing them to win many battles, this philoso- lions placed less emphasis on keeping these
Hellion warriors in Alpha Galaxy paint their Mechs are painted in a fade pattern of blue, from dark Zeta Galaxy often paints its machines in a solid
phy also cost the Ice Hellions just as many companies together. The first camp was blue (almost black) at the feet up to light blue (almost
Mechs a light to heavy brushing of white white scheme, with gray and tan trim. FAN-MADE
defeats, with warriors making hasty decisi- primarily for trueborns (theoretically a free- white) at the head. Mechs are then covered head-to-toe
over blue, creating an interesting camo blen- COLOR PALETTE BY LEGENDKILLER.
ons only to see them backfire. Though they born could seek a Trial to enter the camp, in a speckled white pattern made to resemble a snow
ding. They also paint „Hellion stripes“ on their storm. In winter environments, or even night operations,
acknowledged this deficiency, the Ice Hel- though it rarely happened) and conducted
Mechs. CANONIZED BY INSANE KANGAROO ON 3/7/2005. Beta has often found no need to use camouflage. CANO-
lions believed the advantages they gained a final Trial of Position per standard proce-
from taking the initiative outweighed the dures. This included forgoing the Ice Hellion NIZED BY CHEWIE ON 5/28/2004.
flaws. Ice Hellion tactical doctrine was rela- practice of a first-strike victory, forcing the
tively sound, based on swift attacks and the cadet to kill at least one enemy Mechso as
agility necessary to respond to a changing to gain experience fighting against other
battlefield. Coordination between units was Clan forces. The third camp was solely for
also emphasized to avoid confusion during freeborn warriors and produced most of the
combat, although in high-pressure situations Clan‘s garrison forces; its status also made
some Star Captains and Star Commanders these warriors the butt of most jokes by their
had a propensity to make poor decisions. so-called betters, a reputation both cadets
and trainers fought hard to overcome. Third
Ice Hellion warriors often practiced the phi- camp cadets also fought a standard Trial of
losophy of ‚first-strike victory‘: in a Trial of Position to earn their position, though they
combat, whoever landed the first blow won. used standard Mechs instead of OmniMechs.
Even in cases where a Hellion was too slow The second camp, technically subordinate to
on the draw but succeeded in destroying the first one, was unusual both for the fact
their enemy, such a victory was tainted by it accepted trueborns and freeborns and that
the knowledge they had been bested at the cadets were given two Trials of Position. The
outset of the fight. Since this same mindset first Trial was the same as the one fought
wasn‘t shared by the other Clans, such a by those in the first and third camps, but
practice was largely limited to internal Trials the second Trial had them leading a Star of
between Hellion warriors. fellow cadets against a Star of their supe-
riors, with success or failure determined
Also in keeping with the pack mentality of by whether they could achieve an objective
their totem animal, many Hellion warriors set for them by their instructors. A second ZETA PRIME GALAXY DELTA GALAXY THETA GALAXY
engaged in group attacks when fighting the camp cadet could achieve their rank through
enemy; as many as a Star of Mechs facing success in either the first or second Trial. Zeta Prime Galaxy often paints its machines in Delta Galaxy paints its machines gray and white Theta Galaxy paints its machines a light tan,
off against a single opponent. Such an attack SARNA.NET a solid white scheme, with blue and purple trim with black tiger stripes. Individual trinaries use with black on the upper arms and upper legs.
would continue until the group had „drawn to match the Clan insignia (which is proudly dis- different highlight colors. CANONIZED BY FOXBAT ON CANONIZED BY PSYCHO ON 8/4/2011.

blood,“ after which they would withdraw played on the left side of all units). CANONIZED BY 2/21/07.

and bid amongst themselves for the right HAUPTMANN FANJOY ON 9/24/2004.

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CLAN
JADE FALCON

76 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Alpha Galaxy was formed by Khan Marthe


Pryde in late 3060s as part her efforts to
fortify Jade Falcon‘s Touman. The Alpha was
formed by unusual means, where Khan Pryde
took used good but lesser desired warriors
whom were not old enough solahma ranks.
The unit became what „Last Chance“ combat to
these warriors, who ranged from undesirables
to criminals. As step to prevent the Galaxy to
be seen as political move, she ordered no more
than one Bloodnamed warriors to be assigned
to Alpha. She then placed the unit under the
command of Loremaster Kael Pershaw.

FALCON INCURSION OF 3068

During chaotic openings of


the Jihad, Clan Jade Falcon
received a Batchall from
Lyran Alliance world of Blue
Hole. In January 3068, ele-
ments of the Alpha Galaxy
arrived on planet fight Blue DELTA GALAXY ZETA GALAXY
Hole‘s defenders, which included local naval
The machines of Delta Galaxy are painted in a The galaxy utilizes a parade scheme of jade
militia and mercenary forces. Planetary gover-
bright green with yellow highlights. CANONIZED BY green and light gray. CANONIZED BY MADDOC ON
nment placed large quantity of supplies in a
MADDOC ON 3/1/2005. 3/19/2005.
underwater bunker off the Cokery Isle chain.
After the ensuing battle with Lyran aligned
forces, Blue Hole surrendered to the Clan.

OPERATION SCOUR

During Operation SCOUR Alpha Galaxy was assi-


gned to the Lyran Commonwealth front. They,
along with several Clan Wolf and Clan Ghost Bear
units, attacked New Earth. Despite having nearly
four Galaxies on the world, the Clans couldn‘t
hold it. After staging several Trials of Possession
for supplies, Alpha Galaxy and the Clan Wolf‘s
Delta Galaxy left Rigel Kentarus. During the inva-
sion of Terra Elementals from Alpha Galaxy were
assigned to take Luna alongside Clan Wolf‘s Delta
Galaxy, a DEST unit, and the Star Seeds mercen-
ary command. The Elementals breached the line
while the DEST forces infiltrated the base.

DARK AGE
REPAINTED BY FLAMESTALKER. During the Dark Age Era Alpha Galaxy was also
known as the „Turkina Galaxy.“ In 3134 Alpha
Galaxy led Delta and Zeta Galaxys into The
Republic of the Sphere‘s Prefecture IX. They
ALPHA GALAXY faced strong opposition from the Republic EPSILON GALAXY GAMMA GALAXY
Armed Forces, but the Lyran Commonwealth
Alpha uses a blue-black base for their machines. For didn‘t engage them at all. Alpha and its suppor- The Galaxy‘s color scheme is light green and Gamma Galaxy uses appropriate camouflage.
each mission a warrior survives, a new symbol is black. In addition to the Galaxy‘s distinctive Clusters trim their machines and equipment
ting units created the Falcon‘s Reach and took
added. These symbols can take any form the indivi- insignia, individual units also commonly dis- with jade, except the 9th Talon, which has blue
Skye, but the Galaxy spent most of the next
dual warrior desires, from customized works of art to play the Epsilon character. CANONIZED BY MADDOC trim. CANONIZED BY DARKMARAUDER ON 4/4/2006.
ten years garrisoning the new systems it had
hand-painted graffiti. CANONIZED BY SOUNGURU ON 3/29/08. ON 12/14/2004.
secured. SARNA.NET
INSIGNIA BY HORUS.

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Clan Jade Falcon is one of the original twenty by some miracle he survived the Usurper‘s
Clans created by Nicholas Kerensky. It was prison camp and joined the Exodus, pro-
named for the Jade Falcon, a genetically bably hoping to put this experience behind
engineered mix of peregrine and gyrfalcon, him. The last was Lisa Buhallin, rumored
which the Clan‘s founding Khan Elizabeth to have been a member of the Blackhearts
Hazen was the first to tame. A strictly tra- special operations group, who served with
ditionalist and ardent Crusader Clan, the Hazen in her guerrilla unit and later joined
Jade Falcons long viewed Clan Wolf as their Kerensky‘s security staff.
most hated rival for their strength, ideologi-
cal position, and (most of all) possession of During the journey, Major Hazen was
the coveted Kerensky Bloodname. The Jade among the troops sent in to quell the
Falcons participated in the initial invasion Prinz Eugen Mutiny. Afterwards, when
of the Inner Sphere and seized many Lyran the Pentagon Worlds were settled and
worlds from the Federated Commonwealth. the Star League-in-Exile was set up,
They were the first Clan to taste defeat at the four founders went about trying
the hands of Inner Sphere forces, losing on to build new lives. This was also the
Twycross in 3050. Achieving a draw with time when the Legend of Turkina
the ComGuards in the Battle of Tukayyid, began to take shape, as Elizabeth
they later schemed and plotted to undo the Hazen became the first person to
resulting Truce. They were nearly destroyed tame a jade falcon. It wasn‘t long
by their Refusal War with the Wolves in an before the Pentagon Worlds erup-
attempt to do just that, losing many warriors ted into civil war though and all
IOTA GALAXY in the fight and both of their Khans in subse- four were again compelled to
quent politicking. Their new Khan launched a choose the path of Exodus, this
Iota Galaxy uses an emerald green base coat
daring strike at Coventry in the Lyran Alliance time following Nicholas Kerensky
with highlights in bone white and silver. The Iota
and managed to restore the Jade Falcons‘ to Strana Mechty.
Galaxy emblem is prominently displayed on the
strength by winning possession of other Cru-
left torso of Mechs or the left wing of aerospace
sader units in the Harvest Trials. The Jade On Strana Mechty the four foun-
fighters. CANONIZED BY JAL PHOENIX ON 11/8/2004.
Falcons beat the ComGuards during the Great ders were instrumental not only
Refusal on Strana Mechty and then pushed in shaping their new Clan but the
the Steel Vipers out of their Occupation Zone; others as well. Elizabeth Hazen
after that, they seized (and lost) several more became the Clan‘s senior Khan,
Lyran worlds during the FedCom Civil War. endowing the Jade Falcons with
They still eye Terra and have not given up her tenacity, and Lisa Buhallin
hope of claiming it. became the Clan‘s saKhan and
Loremaster, using her scholarly
FOUNDING background to help Kerensky
shape the Clans‘ laws and tra-
Among those who joined Aleksandr Kerensky ditions. Daniel Mattlov, who had
during the initial Exodus from the Inner become friends with Hazen during
Sphere were four individuals who would be their time together, displayed the
recognized as founders of Clan Jade Falcon. same sense of determination when
First and foremost among them was Eliza- his injuries prevented him from
beth Hazen, a commander in the Royal Black flying anymore by successfully
Watch Regiment at the time of the Amaris becoming a Jade Falcon Mechpilot.
Civil War who led a resistance movement And it was Carl Icaza who rose to KAPPA GALAXY
against Stefan Amaris on Terra. She became command of the Jade Falcon Clan‘s
Kappa Galaxy paints their machines in light and
a lover to General Aaron DeChevilier and infantry forces, and was responsible
REPAINTED BY FLAMESTALKER.

medium gray, with jade green accents. CANONIZED


joined Kerensky‘s command staff for the for training all Clan infantry units in
BY MADDOC ON 9/12/2005. INSIGNIA BY HORUS.
Exodus. Daniel Mattlov was a fighter pilot new formations and tactics, though
of the 11th Royal BattleMech Division and only the Jade Falcons continue to
fought against Amaris through to the libe- recognize his contributions in this field.
LAMBDA GALAXY ration of Terra, when he was badly injured. SARNA.NET
His loyalty to General Kerensky caused him
Lambda paints its Mechs in sandy tan and dark to join the Exodus and forsake his title as
gray, with light gray and blood red highlights. Duke of Caph. Carl Icaza was a commander
CANONIZED BY HAUPTMANN FANJOY ON 11/1/2004 . in the 17th Jump Infantry Division when his
unit was wiped out during a rescue mission
to Epsilon Eridani and he was taken prisoner;

78 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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MU GALAXY OMEGA GALAXY RHO GALAXY


Mu Galaxy’s parade scheme is a dark forest Omega employs a scheme of metallic emerald green on A departure from the more common Falcon
green. BattleMechs and Elementals use a jade top and a steel finish on the lower halves of their equip- schemes, Rho Galaxy paints its units in a blu-
ment. Red paint is splattered on the feet and shins of
pattern to highlight edges and panels on the ish-gray. Portions of the upper torso as well as
their Mechs to indicate their intentions with the Viper
upper half of the torso. CANONIZED BY MADDOC ON hands and/or weapon tips are highlighted with
Clan. CANONIZED BY INSANE KANGAROO ON 2/21/07.
1/6/2006. a light aqua-blue. CANONIZED BY MADDOC ON 9/14/2005 .

The JFUDC was the code by which Jade Fal-


con Stars were classified and used as a way of
communicating messages with each other. The
code itself consisted of three parts: the first
was a four-character alphanumeric combina-
tion signifying the Star‘s parent Galaxy, Cluster,
and Trinary/Binary in that order. The second
part was by their Star composition as listed
the table above. The third was the number
designation which helped distinguished
Stars of the same composition from each
other. The full code was only used when
communicating with Stars in separate
REPAINTED BY FLAMESTALKER. Galaxy, with portions being dropped off
as needed, right down to Stars within
the same Trinary/Binary (although in
such cases it was common for Jade Falcon
TURKINA KESHIK warriors to informally identify the Star by its
Star Commander).
The Turkina Keshik colors its Mechs turquoise
green with lime green highlights. A gold pearl Example: „G7RD Beak 2“ translates to the
glaze is then applied, changing the green aspect second Beak Star of Trinary Delta, 7th Falcon
in varied lighting. Wanting their enemy to know Regulars, Gamma Galaxy. If a unit from Gamma SIGMA GALAXY VAU GALAXY
exactly whom they are fighting, all MechWar- Galaxy but in a different Cluster were to com-
riors adorn their machines with large falcon municate with them, they would use only 7RD Sigma Galaxy uses a color scheme consisting Peregrine Galaxy uses a simple scheme of gray
murals. Camo (usually shades of green) is used Beak 2. Same if they were in the same Cluster of a rough gray base color with forest green with blood red highlights. Bloodnamed warri-
only on the orders of the Khan. CANONIZED BY INSANE but in a different Trinary (D Beak 2). If both units accents. CANONIZED BY MADDOC ON 6/1/2007. ors may trim their equipment with gold. CANONI-
KANGAROO ON 2/18/2005. SUMMONER, FM: CRUSADER CLANS ZED BY JAL PHOENIX ON 3/29/2008.
were in the same Trinary they would simply use
(PLATE 6) the last two parts of the code (Beak 2). SARNA.NET

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CLAN
MONGOOSE

80 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Clan Mongoose home planet of Shadow In 2844, motivated by jealousy, the Mongoose
was also where the clan‘s totem-animal origi- warriors struck at Clan Star Adder and rut-
nated. Adopted from the animal that killed the hlessly massacred the Adder colonists on
dangerous Venom Worms, which were a great Marshall. The outraged Star Adders took their
threat to humans, and as such endeared the revenge by wiping out the entire Mongoose
mongoose to the Clan. The Clan is no longer attack force. In retaliation, the same Star Adder
in existence. commander moved and conquered the Mon-
goose colony on Tokasha. They, then had entire
OPERATION KLONDIKE former Mongoose population of the enclave
transported to Marshall where they were used
Assigned to liberate Circe during Opera- to repopulate Star Adder‘s enclave. The Mon-
tion Klondike, Clan Mongoose failed to match goose Clan was no match for the Star Adders
several other Clans during the post-Pentagon but once they obtained the OmniMechtechno-
period of colonization of the Kerensky Cluster. logy, they hit the Star Adders in force. However,
they overextended themselves and the Adders
INTERCLAN CONFLICTS managed to obtain the new technology and
struck back. Just as the Star Adder assaults
After the annihilation of Clan Wolverine, Khan were winding down, Clan Mongoose attacked
Loris of Clan Mongoose attempted to exert Clan Smoke Jaguar, but was soundly beaten.
control over Clan Snow Raven, which had
been badly wounded by the Wolverines. Loris All Mongoose assets became the property of
withdrew his attempts at Absorption when the the Smoke Jaguars, greatly enriching them.
Snow Raven Khan Stephen McKenna threate- The Grand Council would even allow them to
ned to give the Grand Council tapes proving a trade land to certain Clans for the right to take
personal connection between Khan Loris and an unspecified amount of WarShips (but not
Khan Sarah McEvedy of the Wolverines. Clan many) from naval caches in order to recoup
Mongoose also struck ruthlessly at Clan Blood losses to their shattered fleet. But Khan Osis
Spirit, often disregarding Clan rules of engage- would cast aside the genetic legacies of all
ment. Mongoose warriors, boasting that his Clan „will
never use the tainted genes of these sche-
mers“, desiring that the vanquished Clan
fade away. Later, the Cloud Cobras led
by a bold Khan Josef Mannix would
bid for and win the rights to over 70
legacies from 11 different Bloodna- BETA GALAXY
mes, mostly aerospace pilot legacies. Beta Galaxy adds light purple highlights.
The Smoke Jaguars would be angry
over the Cloud Cobra‘s decision to ZETA GALAXY
activate these lines, but there was little Zeta Galaxy adds dark purple highlights.
they could do to defend legacies that
they had scorned. DELTA GALAXY
Delta Galaxy adds light red highlights.
By 3067, a single WarShip of the Clan
remained in mothballs in the Clan EPSILON GALAXY
Capital system of Strana Mechty. The Epsilon Galaxy adds dark blue
ancient Du Shi Wang-class Battleship, highlights.
the Quicksilver Mongoose, had faithfully
served the Clan until the Clan's ultimate REPAINTED BY FLAMESTALKER.
GAMMA GALAXY
demise. SARNA.NET Gamma Galaxy adds light green highlights.

NU GALAXY
Nu Galaxy adds dark green highlights.
SHADOW GALAXY
ALPHA GALAXY All Galaxies of Clan Mongoose use the same base QUICKSILVER GALAXY
All Galaxies of Clan Mongoose use the same base color of dark grayish blue, almost black. Shadow Quicksilver Galaxy adds silver highlights.
color of dark grayish blue, almost black. Alpha Galaxy adds amber highlights. FAN-MADE COLOR PALETTE
Galaxy adds light turquoise highlights. FAN-MADE BY PRUSSIAN HAVOC. XI GALAXY
COLOR PALETTE BY PRUSSIAN HAVOC. Xi Galaxy adds dark red highlights.

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CLAN
NOVA CAT

82 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Clan Nova Cat Touman comprises all military Since their Abjuration, heavy losses, com-
assets owned by Clan Nova Cat. Once one of the bined with a lack of resources, have radically
strongest Clan Toumans, recent changes caused by changed the make up of a Nova Cat cluster.
the Nova Cat‘s Abjuration and other conflicts have The Nova Cats are no longer able to maintain
left it a shell of its former self. Rebuilding difficulties any sort of purity with their forces, with stan-
have been compounded with a lack of resources. dard BattleMechs, and even vehicles now
appearing in front line formations. It
Clan Nova Cat warriors place a high priority has also seen the increased use of
on accuracy, and were known to challenge older machines, taken from Brian
the Goliath Scorpions for marksmanship prior Caches, as well as Inner Sphere
to the Nova Cat Abjuration. Nova Cat Warri- designs imported from outside
ors have a marked preference for laser armed governments. Nova Cat forces
designs, a practice that originated from the have also started the use of Pro-
Nova Cats perfecting the ER Lasers in use toMechs and seen an increased
by Clan forces to this day. Recently, Nova Cat focus on armored infantry.
warriors have been lead to cross train across a
wide variety of unit types, the better to disguise CHI PROVISIONAL GA-
the Touman‘s issue with low resources. LAXY
Nova Cat commanders prize flexibility in tacti- Chi Galaxy was defeated in a Trial
cal doctrine. They are quick to adapt what of Possession for a Mechfactory on
works, regardless of origin, and are known to Brim by Clan Star Adder in 2947. After
ALPHA GALAXY study the tactics of their rivals. The Nova Cats this defeat, Chi Galaxy became known as the
particularly prize the ‚Hover-Drop‘ maneuver. worst in the Nova Cat touman. Unlike many
Though Clan Nova Cat tends toward appropri-
In the ‚hover-drop‘, Nova Cat Mechs will deploy other „sink units“ however, the warriors in this
ate camo in the field, Alpha Galaxy sometimes
from their dropships while still in the lower Galaxy essentially chose to come here by fai-
uses a scheme of black with a stream of blue
atmosphere, removing the need for reentry ling various Trials of Position. This reputation
stars, painted along the center chest of Mechs.
cocoons. While dangerous, it allows the Mechs as the worst Nova Cat Galaxy remained until
CANONIZED BY CSO ON 8/9/2009.
to fire while descending and minimises enemy Angelique West assumed command and the
reaction time. In some cases, Nova Cat Mechs formation of Zeta Galaxy. In the early 3060‘s
are known to disembark at low level, allowing Chi engaged ComStar‘s Twelfth Division in a
the dropship to engage with its own weapon series of wargames.
and provide additional cover fire. Nova Cat
units have also seen an increase in the use of Chi Galaxy was destroyed during the first
combined arms tactics, more out of necessity war between the Draconis Combine and
then want. Clan Ghost Bear. SARNA.NET

Clan Nova Cat are opportunistic when it comes


Clan honor. They still adhere to zellbrigen when
possible, but are quick to drop it when refused.

GROUND FORCES

Traditionally, Nova Cat Clusters were standardi-


zed into one of eight types. Nova Cat units were CHI PROVISIONAL GALAXY REPAINTED BY FLAMESTALKER.

focused on Mechs, specifically the OmniMech,


as the core of their Touman. Their forces appe- The Nova Cats tend to paint their Mechs in
ared to favor medium and light designs, and appropriate camouflage. After all, the nova cat
those types continue to be the predominant is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND-
Mechsize seen in Nova Cat units. Clan Nova Cat KILLER. BETA GALAXY
maintained a typical Clan distribution of unit, GAMMA GALAXY
with front line units using OmniMechs, second KAPPA PROVISIONAL GALAXY
ZETA PROVISIONAL GALAXY line units using standard BattleMechs and with
vehicles being reserved for Solahmna units. RHO PROVISIONAL GALAXY
The Nova Cats tend to paint their Mechs in The use of armored infantry was unpopular UPSILON PROVISONAL GALAXY
appropriate camouflage. After all, the nova cat with the Nova Cats, but not forgotten.
is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- The Nova Cats tend to paint their Mechs in
KILLER. appropriate camouflage. After all, the nova cat
is a subtle hunter.

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Clan Nova Cat was one of the original twenty Rosse joined him, as did Peter Karpov. The
Clans founded by Nicholas Kerensky. Named young officer was soon disillusioned by the
for the Nova Cat of Dagda dues to its alert General‘s leadership and joined other officers
readiness towards danger, the Clan was in carrying out the Prinz Eugen Mutiny. Peter
known for its unconventional practices, was executed for his role in the mutiny, an
including the use of mystical visions to guide act which shocked Anna and caused a ner-
their decisions. Originally the Clan fell in with vous breakdown. Once the fleet reached
the Crusader cause and joined in the Clan the Pentagon Worlds, a grief-stricken Anna
Invasion of the Inner Sphere, but after their joined several of Peter‘s relatives in settling
defeat they not only switched to the War- on Circe, where she began a long healing
den philosophy but joined the Inner Sphere period. Simple mental meditations drawing
in creating a Second Star League. For their on memories of love she felt for her late hus-
actions the Clan was Abjured by the other band soon transformed into small personal
Clans and they were forced to settle on wor- rituals as she came to terms with her loss.
lds inside the Draconis Combine with the It was during these months that she met and
blessing of the Combine leadershipage The became friends with Phillip Drummond, who
Clan was eventually wiped out by Draconis had tested out of a demobilizing SLDF and
Combine forces after supporting a rebellion taken up work as a scientist. This friendship
against the Dragon Throne. A splinter group, soon became something more and, while
the Spirit Cats, is now all that remains of the never officially marrying, the couple began a
once-mighty Nova Cats. family together with three children.

BEGINNINGS Unfortunately the Star League-in-Exile was DELTA GALAXY LACHESIS KESHIK LAMBDA GALAXY
starting to come at the seams as old hat-
The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in
The Nova Cats are unique for being the only reds reemerged. While trying to escape the
appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat
Clan whose founding Khan was not a former escalating violence on their world, an attack
is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND-
member of the Star League Defense Force. on Marik nationalists by Lyran traditionalists
KILLER. KILLER. KILLER.
Major Phillip Drummond had been a member killed two of their children, leaving Sandra
of the 832nd Amaris Dragoons and proud Rosse as their only child. Caught between
supporter of the Rim Worlds Republic and grief and rage the two joined the planetary
it‘s leader Stefan Amaris. When the Usur- government in fighting against the rebels as
per betrayed the Star League by murdering the Pentagon Civil War broke out. However
the First Lord and starting the Star League the sheer barbarity displayed by all sides
Civil War, Major Drummond‘s confidence was sickened both Drummond and Rosse, and
shattered and he willingly gave himself up to when Nicholas Kerensky broadcast his call
Aleksandr Kerensky when the SLDF invaded for those still loyal to join him on a Second
Apollo, spending the rest of the war fighting Exodus the pair agreed.
for General Kerensky against his former lea-
der. At the same time a young Anna Rosse, Settled on Strana Mechty, Phillip used his com-
orphaned during Stefan‘s attack on Terra bat skills to test into the Warrior Caste of the
and fleeing her home in Italy, was taken in nascent Nova Cat Clan while Anna joined its
by a highly spiritual, all-female resistance cell Merchant Caste. Even during these early days
operating in Greece. The group helped Anna a proscription against intercaste relationships
heal her emotional scars, and in return Anna was taking form, however the two continued
offered her services to hit back at the Usur- to see each other and kept their relationship
per. Her contributions made a real difference a secret while Anna raised Sandra. When it
and pretty soon she had become a prominent came time for the Clans to elect Khans to lead
figure in the Terran resistance, traveling to them, the Nova Cats chose Phillip Drummond
different cells to offer her expertise in com- as their senior Khan; Nicholas Kerensky may
munications. As it was Anna Rosse was in have used some of his influence to achieve this
Moscow when General Aleksandr liberated result, partly as a reward for Phillip‘s loyalty to
Terra, and it was here that she first met Cap- his family and so the former Rim Worlds Army
tain Peter Karpov of the SLDF. The two fell in soldier could serve as a symbol for the erasure NOVASTAR KESHIK OMEGA PROVISIONAL GALAXY OMICRON PROVISIONAL GALAXY
love and married shortly thereafter. of past loyalties. Khan Drummond set about
honing his skills and those of his Clan‘s for The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in
When Aleksandr Kerensky made his plea to their eventual return to the Pentagon Worlds. appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat
the surviving SLDF to leave the Inner Sphere SARNA.NET is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. CANONIZED BY DAK ON 10/29/2003.
and save the heart of the Star League from KILLER. KILLER.

the coming conflagration, Drummond and

84 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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SIGMA GALAXY TAU GALAXY


The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in
appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat
is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND-
KILLER. KILLER.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

SHIVA KESHIK VISION KESHIK XI GALAXY


The Nova Cats tend to paint their Mechs in The Nova Cats tend to paint their Mechs in Unlike the rest of the Nova Cats, which paint
appropriate camouflage. After all, the nova cat appropriate camouflage. After all, the nova cat their units in appropriate camouflage colors, the
is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- is a subtle hunter. FAN-MADE COLOR PALETTE BY LEGEND- warriors of Xi paint their Mechs in neon colors
KILLER. INSIGNIA BY HORUS. KILLER. and ancient glyph symbols that can be very dis-
tracting to enemy warriors. FM: COMSTAR, PAGE 120.

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CLAN
SMOKE JAGUARS

86 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

obliterating the probe force, the 299th and


323rd Divisions could only briefly engage
the bulk of the Grenadiers before they raced
past, inflicting heavy losses but unable to
prevent a sizable portion of the Jaguar unit
making it through to reach the outskirts
of Dinju Heights. However when the Sixth
Jaguar Dragoons attempted to make their
own run, the Two-Hundred and Ninety-Ninth
and Three-Hundred and Twenty-Third had
emerged from hiding and were crowding
the floor of the pass, creating a gauntlet
of overwhelming firepower with Khan Osis
seemingly killed as the Dragoons took heavy
casualties.

With Khan Osis‘s apparent demise follo-


wed shortly after by the death of saKhan
Sarah Weaver during Beta Galaxy‘s push
to the secondary target city of Port Racice,
when Precentor Martial Anastasius Focht
reinforced the Fifth Army with divisions
from Com Guards Second Army, ilKhan BETA GALAXY
Ulric Kerensky was forced to terminate the
Beta Galaxy paints its Mechs in a multilayered gray
Due to the death of Galaxy Commander Jaguar campaign. While the demoralized
camouflage consisting of horizontal streaks, meant
Dorian Wirth at Luthien, the leaderless Beta Galaxy dutifully obeyed, those in Alpha
to represent a mist. The Elementals of Beta Galaxy
Galaxy was led by Khan Lincoln Osis him- Galaxy were enraged by what they felt was a
have been seen in both this scheme and the traditi-
self on Tukayyid. Alpha was assigned the Wolf Clan snub to their sacrifices and vowed
onal jaguar spot camo. CANONIZED BY CHEWIE ON 11/6/2004.
primary target city of Dinju Heights, defen- to fight to the death. Unable to fight their
ded by the Com Guards veteran ranked Fifth way back through the pass to save the out-
Army. The assault on Dinju Heights started numbered Sixth Dragoons from destruction
well for the Jaguars, with the Sixth Jaguar at the hands of the 299th and 323rd, the
Dragoons wiping out the green 50th Division Grenadiers launched a desperate assault
to secure Alpha Galaxy‘s drop site. As the against the 82nd and 322nd Divisions out-
Dragoons and Jaguar Grenadiers started side Dinju Heights which pushed the Com
their march for Dinju Heights, they didn‘t Guard units back and allowed the surviving
realize the modest resistance offered by the Grenadiers an opening to withdraw to their
remains of the Fiftieth was but a cover for DropShips.
heavier elements of the 299th and 323rd
Divisions hidden in the Dinju Pass. Lincoln Osis’ was indebted Brendon Corbett
the warrior that had pulled him alive from
The 122nd Striker Cluster had been bid out Tukayyid. He backed Corbett in his Trial of
of the initial batchall for the attack on the Position for Star Colonel in the reforming
Dinju Heights. Instead Loremaster Edmund 6th Jaguar Dragoons. The ambitious Corbett
Hoyt had sent into the Tamo Mountains as then petitioned for the re-formation of Alpha
scouts and by the third day of fighting had Galaxy and won the title of Galaxy Comman-
passed within 30km of Precentor Martial REPAINTED BY FLAMESTALKER. der for himself. SARNA.NET
Focht‘s hidden command bunker at Mount
Kline, but were prevented from discover-
ing it through a swift assault by Adept Rita
Brand under the cover of an ECM net.

When the Grenadiers reached the Dinju ZETA GALAXY


Pass, Star Colonel Brandon Howell suspec- ALPHA GALAXY
ted a trap and ordered two Stars forward Zeta Galaxy paints its machines gunmetal gray
Alpha Galaxy uses a flat gray scheme with with red highlights. Their insignia is a pouncing
to flush out any hidden Com Guard units, jaguar spots on the upper surfaces of Mechs
while the rest of the Grenadiers were orde- black jaguar with a red Greek letter Zeta in the
and vehicles. CANONIZED BY Z ON 11/6/2004. background. CANONIZED BY HYENA ON 11/6/2004. INSIGNIA BY
red to rush the pass at flank speed while
hugging its walls. While almost completely HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 87


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Franklin Osis, the first Khan of the Smoke in his life Franklin took pleasure in the vio-
Jaguar Clan, was born in the Federated lence, seemingly wiping away the stain of
Suns to parents who served in the SLDF cowardice which had cost Simon his life.
238th Armored Division. They followed
Aleksandr Kerensky in his exodus from the At Nicholas Kerensky‘s urging, Franklin went
Inner Sphere and over the years instilled in on to train as a MechWarrior, taking every
young Franklin the same blind trust in Gene- opportunity to face danger and conquer it
ral Kerensky as they had. When the Exodus through combat. Soon he began to outmatch
Fleet reached the Pentagon Worlds, the Osis his trainers in both the ferocity and tenacity
family settled on Eden and turned to a life of his attacks which, while impressive, also
of farming. However, ancient prejudices worried Nicholas with the thought that he
and hatreds began to resurface and caused might become nothing more than a mind-
dissension among the colonists. Franklin‘s less killing machine. Thus Nicholas desig-
brother Simon joined a pro-Suns gang nated Franklin for officer training, hoping to
and eventually Franklin himself was temper his rage so that it may be controlled
forced to join for protection, though during battle. Within two years Franklin won
he always tried to avoid confron- command of a Trinary in the newly-formed
tations or end them bloodlessly. Clan Smoke Jaguar. The ferocity and skill
However in 2800 he was arrested with which Franklin Osis displayed eventu-
and forced to perform hard labor ally won the admiration of the other Smoke
on Circe. When he returned to Eden Jaguar members, who elected him their
he was all but broken in spirit and Khan. SARNA.NET
the first battles of the Exodus Civil War
had begun. The final straw for him came
when General Kerensky ordered his troops
to summarily execute all rebels in a final
attempt to put down the revolt. Franklin
lost all faith in his former idol and became
convinced humanity could never escape the
taint of war without rebuilding society from
the ground upage When Nicholas Kerensky
called for a Second Exodus, Franklin jumped
at the chance, bringing with him his parents
and brother.

When they reached Strana Mechty


Franklin found a measure of peace
wandering the planet‘s lush jungles,
taking an interest in the wildlife
and particularly the smoke jaguar
as a means to heal the men-
tal wounds he had suffered.
Unfortunately in the spring
REPAINTED BY FLAMESTALKER. of 2809, while Franklin and
Simon were observing a
REPAINTED BY FLAMESTALKER.
pack of smoke jaguars, one of
them leaped down from a tree
branch and knocked Simon to the
ground. Franklin was frozen in ter-
ror and could do nothing as the animal
savaged his brother. Finally, his brother‘s
dying screams cut short as the animal tore
DELTA GALAXY out his throat. A berserk fury overcame EPSILON GALAXY
Franklin; he leaped onto the animal, armed
Delta Galaxy‘s color scheme is a medium and only with a small hunting knife, and slew it Epsilon typically paints its Mechs in a dull reddish
dark gray mottle with yellow highlights. CANONI- orange with yellow trim, though sometimes traditional
in a brief, frenzied butchery. As the smoke jaguar-spot camo is used in the field. The Clan logo is
ZED BY MADDOC ON 11/6/2004. jaguar lay dead at his feet, for the first time always displayed prominently on the center torso, and
columns of smoke are painted on the legs. CANONIZED BY
HAUPTMANN FANJOY ON 11/6/2004.

88 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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TUKAYYID The Smoke Jaguar touman was similar to how


most other Clans organized their military - seve-
It is unclear if the Khan led the Jaguar's Den on ral front-line Galaxies organized into Clusters
to Tukayyid or opted to led Alpha Galaxy from with OmniMechs, Elementals and OmniFighters,
it's own Command Trinary instead. while second-line units provided support. The
Smoke Jaguar training regime was also the stric-
OPERATION SERPENT test of any save Clan Steel Viper; while this pro-
duced a steady stream of highly-skilled warriors
The Jaguar's Den saw notable combat action it was also the most deadly for any unfortunate
on Huntress during its invasion by Inner Sphe- to fail. They were infamous for the use of fron-
re-forces. Elements of the Jaguar's Den were tal assaults to smash through and obliterate
detached to Galaxy Commander Hang Mehta's an opponent, counting on aggressive tactics
command, to serve as reinforcements for her and overwhelming numbers of heavy- and
depleted troops. The unit was effectively des- assault-weight Mechs to achieve victory.
troyed on Huntress, but the last warriors fell Aerospace forces were used to attack the
on Strana Mechty during the Great Refusal. enemy and provide air cover for ground
SARNA.NET forces, while Elementals supported the
Mechs and provided overwatch for ambus-
hes. The Smoke Jaguars were also known for
their strict chain of command and rigid adhe-
rence to prearranged battle plans, a trait which
made them vulnerable to a force which was more
JAGUARS’ DEN flexible and willing to adapt to a changing batt-
lefield.
The Jaguars‘ Den paints their Mechs a dark
smoky gray with blue smoky gray highlights
While obligated to follow Clan honor rules during
and heavy gold panelling. CANONIZED BY INSANE KAN-
combat, the Smoke Jaguars reacted poorly to an
GAROO ON 11/6/2004. INSIGNIA BY HORUS.
opponent who broke them: such was the case on
Idlewind where, after surviving a booby-trapped
ambush, Smoke Jaguar forces rampaged through
the nearby capital city, killing civilians and razing
buildings in a search for the „cowardly“ mil-
itia. In such cases Elementals were also
used to form „headhunter“ units whose
goal was to seek out and destroy the
enemy‘s headquarters, killing the
offending unit‘s commanders and
leaving them leaderless. SARNA.NET

REPAINTED BY VIERETH.

KAPPA GALAXY NU GALAXY OMEGA GALAXY


Kappa paints the upper body of their machi- Nu Galaxy uses a blood red and gray paint Omega paints their machines as a black variation on
the traditional jaguar spotted camo. Though frequently
nes light blue and fades to black on the legs. scheme. A blue Greek letter Nu is the Galaxy
assigned to garrison duty, Omega‘s Mechs add red/
The machines are accented with red and black insignia. CANONIZED BY HYENA ON 11/6/2004. yellow checkers when pirate hunting or used in some
highlights. CANONIZED BY SAVAGE COYOTE ON 11/6/2004. other offensive capacity. CANONIZED BY CHEWIE ON 11/6/2004.
INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 89


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Hard-hitting and totally unforgiving of the


weakness of others, the Smoke Jaguars
quickly established themselves as the most
brutal and aggressive of the Clans. Originally
led by their founder, Khan Franklin Osis, the
Smoke Jaguars' leadership would continue
to set extreme standards for members of
their warrior caste throughout their history.
Khan Osis' lust for battle led the Jaguars to
many victories in the Clan's early days; his
vision of the Jaguars being the ultimate war-
rior Clan inspired his troops to greater feats
of prowess on the battlefield, assuring their
prominence amongst the Clans.

During the campaigns of Operation Klondike,


Khan Osis' savagery and sheer fighting pro-
wess set the pattern for Clan Smoke Jagu-
ars' future. However, the warrior caste's
view that they are the epitome of Clan soci-
ety and all others are beneath them has cau-
sed numerous problems with the lower cas-
tes over the centuries. While all Clans give PROVISIONAL GALAXY
preferential treatment to its warrior caste,
The provisional Galaxy uses a simple paint
they still acknowledge the debt they owe to
scheme of light blue. FAN-MADE COLOR PALETTE BY
the civilian castes; the Smoke Jaguars took
LEGENDKILLER. INSIGNIA BY HORUS.
it to the extreme, valuing them less and less
as the years went on until they scorned their
very existence. The harsh discipline main-
tained by the warrior caste meant that any
transgression by the lower castes would be
dealt with severely, as would infamously
happen during the Londerholm Revolt during
the Golden Century. The disdain they sho-
wed the lower castes would have its own
negative effect on the Clan as civilian pur-
suits such as trade and resource extraction
went underdeveloped; only by constantly
raiding other Clans were the Smoke Jaguars
able to maintain their prominence.

Clan Smoke Jaguar was easily the most vio-


lent and aggressive of all the Clans. They
REPAINTED BY FLAMESTALKER.
were, however, not as brash and headst-
rong as Clan Jade Falcon; they were quicker
to battle, but also quicker to think before
acting. This made for a deadly combination.
REPAINTED BY FLAMESTALKER. SARNA.NET

PI GALAXY PSI GALAXY


Pi Galaxy paints their equipment in a grayish tan Psi Galaxy paints its units a medium gray with
mottled camouflage pattern. FAN-MADE COLOR PALETTE blue highlights and adorns their Mechs with
BY LEGENDKILLER. INSIGNIA BY HORUS. bloody Jaguar claw marks. Psi‘s insignia is a
bloodied claw. CANONIZED BY SAVAGE COYOTE ON 11/6/2004.
INSIGNIA BY HORUS.

90 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Forty-eighth was defending Pahn City and


the large factory complex that was there when
Task Force Serpent attacked on 12th March
3060. The Inner Sphere forces included the
Royal Black Watch Company. These formed the
spearhead of the attack and drew the bulk of
the fire from the warriors of the Forty-eighth
furious at the claims of the unit and its associ-
ation with the new Star League. In an effort to
attack the Black Watch, many warriors of the
Forty-eighth had simply ignored the bulk of
the invading force made up of the Northwind
Highlanders. Star Colonel Cara realised too
late that this had opened huge holes in her
battle line and allowed forward elements
of the Highlanders to bypass the Jagu-
ars and enter Pahn City. Taking heavy
casualties and at a tactical disad-
vantage she was forced to order
a retreat.

As the Highlanders approached


the factories they came under SHROUD KESHIK THE JAGUARS HEART GALAXY
attack by a Binary of ProtoMechs,
The Shroud Keshik paints their Mechs a smoke The Galaxy paints their Mechs in a mottled
the surprise of meeting the unk-
gray with lighter gray trimming and heavy silver gray camouflage using Smoke Jaguar colors.
nown unit and the arrival of the
panelling. CANONIZED BY INSANE KANGAROO ON 11/6/2004. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
rest of the Forty-eighth forced
INSIGNIA BY HORUS.
the mercenaries to withdraw and
regroup. The fighting lasted for
several hours longer, the renewed
assault by the Highlanders dest-
royed an entire 'Mech Trinary and
several Points of ProtoMechs. The
few survivors of the Forty-eighth
were forced to retreat into the
Jungle.

Here the survivors had formed


up with Galaxy Commander
Russou Howell and remnants of
other Clusters that had fought in
the area. The Forty-eighth Battle
Cluster was destroyed fighting on
Huntress in 3060, SARNA.NET
REPAINTED BY FLAMESTALKER.

THE WATCHMEN GALAXY THE IRON GUARD GALAXY TAU GALAXY


The Watchmen use black for the upper- and lower- The Iron Guard Galaxy uses a simple paint Tau‘s machines are painted in various shades
most parts of the Mech. A light gray is used on lower scheme of black base color with dark gray of gray with blood red highlights. Tau Galaxy‘s
torso, hips and upper legs. Highlights are held in a highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. insignia is simply an orange Greek letter Tau.
dark gray. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIG- INSIGNIA BY HORUS. CANONIZED BY HYENA ON 11/6/2004. INSIGNIA BY HORUS. INSIGNIA
NIA BY HORUS. BY HORUS.

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CLAN
SNOW RAVEN

92 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Nicholas Kerensky decreed that the remaining 800 war-


riors loyal to him be divided into twenty ‚clans.‘ Each
clan, consisting of forty warriors would emulate a beast
endemic to the Kerensky Cluster. In his wisdom, the
warriors under Stephen McKenna were designated to
embody the attributes of the snow raven, a snow-white
bird common to the harsh tundra flats of Strana Mechty.
Snow ravens are known to never waste anything,
picking the bones of a carcass clean and then eating the
bones as well. Snow ravens were also documented to
co-operate with other animals, such as the introduced
Terran wolf or the ghost bear, often sharing a kill. Like
many other Clans, the Snow Ravens have followed their
totem to a fault, often to the extent of ridicule. Indeed,
Snow Ravens of all castes are often known to be con-
niving, cold, and more humorously, extremely garrulous
to the point of being more verbose than even those of
the Ice Hellion Clan; moreover, Snow Ravens are unable
to keep secrets of great purport. Members are colloqui-
ally referred to as ‚the Unkindness,‘ the word used for a
gathering of greater corvids.

ALPHA GALAXY For the past several centuries, it has been more famine BETA GALAXY CORVUS KESHIK ZETA GALAXY
than feast for the Snow Ravens. Very early in their
When not using appropriate camo, Alpha paints Beta Galaxy uses a color scheme of teal and Corvus Keshik uses a muted night camouflage Zeta paints its machines solid black with a large green
history the Snow Ravens were struck down by fate. diamond design similar to the Clan emblem‘s back-
its machines a light gray which is accented by dark olive gray with yellow and light gray high- with shades of purple or blue. CANONIZED BY HAUPT-
During Operation Klondike, the struggle to reclaim the dropage The green diamond appears across the top
white feathers, the coloring of the Clan‘s totem lights. CANONIZED BY DAK ON 3/19/2005. MANN FANJOY ON 3-20-2009. INSIGNIA BY HORUS.
Pentagon Worlds. Fighting on the northern continent of of vehicles and aerospace units and the torso of all
animal. CANONIZED BY SAVAGE COYOTE ON 07/10/04. other units. CANONIZED BY HAUPTMANN FANJOY ON 3/20/2009.
Circe alongside Clan Wolverine, with Clans Mongoose
INSIGNIA BY HORUS.
and Nova Cat on the other continent, many of the grea-
test events of Clan Wolverine‘s fall from the clans were
shaped. The Ravens captured their future capital Dehra
Dun, later destroyed by Clan Wolverine. And Snow
Raven saKhan Joyce Merrell reportedly died in a battle
possibly due to intentional actions by Clan Wolverine.

Overall the Snow Ravens fielded one of the most mixed


forces in the Clans. With a high proportion of AeroSpace
and Infantry elements and only half of their forces being
Mechs, they had a flexible fighting force that, ultimately,
was weaker than others might have been. The Snow
Ravens lost almost half their ground units to enemy
forces, and, although in the end the Ravens were vic-
torious, the Raven touman, particularly its Mechforces,
were severely diminished. Khan McKenna sought ways
to increase the strength of his touman, and found his
answer in the many caches of Star League equipment
stored in various places in the Pentagon Worlds. At the
time, other Clans were scrambling madly for equipment
out of caches as well, thus it was impractical for an
already weak Clan to face other, stronger Clans in this
matter. Khan Stephen McKenna, a naval commander
during the Amaris Crisis and during the Exodus, sug-
DELTA GARRISON GALAXY gested the Clan‘s warriors stage trials of possession for EPSILON GARRISON GALAXY GAMMA GARRISON GALAXY KAPPA GARRISON GALAXY
WarShips, which were less sought after--- other Clans
Delta Galaxy paints their vehicles with a light sought after Mechs and the WarShips ran against the
When not using camouflage, Epsilon‘s machines are Gamma Galaxy typically paints its machines in A white stripe parts the torso in half. The upper
tan base and medium blue highlights. CANONIZED painted black with teal highlights. Each cluster has a solid white, though camouflage is used occasi- part as well as arms and legs are painted black.
warrior ethos of the nascent Clans. Before the other color applied as a trim with the 4th Regulars using sil-
BY MADDOC ON 4/15/2005. Clans could react, the Snow Ravens fielded a consi- onally. A thick red band always appears on the Kappa Galaxy uses gray appropriate camouf-
ver, 7th Garrison using blue, and 8th Garrison using
derable naval force as well as gaining a stranglehold on right arm and torso of Mechs, and a black and lage pattern on the lower part of the torso and
light gray. Epsilon Sohlama Cluster uses no trim. CANO-
almost all naval shipyards in Clan space. SARNA.NET white checker pattern is used for trim. CANONIZED highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
NIZED BY SAVAGE COYOTE ON 3/29/2008.
BY HAUPTMANN FANJOY ON 9/22/2004.

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CLAN
STAR ADDER

94 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Clan Star Adder‘s Alpha Galaxy was origi- One of the original twenty Clans created
nally formed from the equipment and war- by Nicholas Kerensky, Clan Star Adder
riors of the 146th Royal BattleMech Division. was long known for their practicality and
The unit has fought in every major conflict desire for unity. Like their namesake, the
that Clan Star Adder has been involved in. star adder of Arcadia, the warriors of this
It is considered their show piece unit, recei- Clan viewed themselves as perfect hun-
ving the best warriors and equipment as it ters, unhindered by corrupting distractions.
is always the first into battle. Alpha Galaxy For this reason they largely kept themsel-
was rebuilt after the Burrock Absorption by ves aloof from Clan politics, though they
taking in warriors from the decommissioned joined the Crusader faction in calling for a
Beta Galaxy. It made a strong showing in the return to the Inner Sphere. While the Star
Harvest Trials, and by 3067 was considered Adders failed to take part in the invasion,
at full strength. after the Burrock Absorption they quickly
became one of the largest and most pow-
TACTICS erful Home Clans. In the Great Refusal they
achieved one of the few wins for the Clans
Alpha lacks speed and prefers longer cam- and expanded their already-considerable
paigns. Adept at most terrain it employs holdings during the Wars of Possession.
its fighters to wear down an enemy before Though the Wars of Reaving were very des-
the heavy and assault units finish the task. tructive to the Clan homeworlds, the Star
SARNA.NET Adders were able to weather the firestorm
and emerge in a strong leadership position
ALPHA GALAXY BETA GALAXY COMMAND KESHIK among the survivors.
Alpha Galaxy uses Clan Star Adder‘s standard Beta Galaxy uses standard Adder black and Star Adder war machines are painted black and
FOUNDING
colors of black and dark blue, highlighted with dark blue, with yellow and tan highlights. CANO- deep blue. FM:CRUSADER CLANS, PAGE 118.
gold trim. FM:CRUSADER CLANS, PAGE 123. NIZED BY BONES AND GAIITEN ON 6-28-09. INSIGNIA BY HORUS.
Absalom Truscott, a Major in the Star
League Defense Force, met and became
friends with Nicholas Kerensky after his
father‘s liberation of Moscow during the
Star League Civil War. He followed the
Kerenskys on their exodus from the Inner
Sphere, settling on the Pentagon Worlds and
testing high enough to earn a promotion as
commander of the 149th BattleMech Divi-
sion. When the Pentagon Civil War began,
he was the only division commander to back
Nicholas‘ claim of succeeding his father‘s
position, and was among the first to join him
in his Second Exodus.

On Strana Mechty, Nicholas‘ trust in his old


friend and mentor prompted him to select
General Truscott as one of the first Khans
and create his own Clan. Khan Truscott in
turn picked Master Sergeant Devon LeFabre
as his saKhan and the two set about sha-
ping the Star Adders. They built the Clan
centered around teamwork, working off of
the esprit de corps already present in SLDF
soldiers, rather than high-minded idealism.
When it came time for planning Operation
DELTA GALAXY EPSILON GALAXY GAMMA GALAXY KAPPA PROVISIONAL GALAXY Klondike, Khan Truscott was Nicholas‘ chief
military advisory, and it was Clan Star Adder
Blue-and-white highlights the standard Adder Epsilon Galaxy uses Clan Star Adder‘s standard Gamma Galaxy uses Clan Star Adder‘s stan- Kappa paints its equipment in classic Star which provided the WarShips and JumpS-
colors of black and dark blue on Delta‘s equip- colors of black and dark blue, with silver and dard colors of black and dark blue, highlighted League colors: white and gray, with blue and hips used to scout the Pentagon worlds and
ment. FM:CRUSADER CLANS, PAGE 125. dark gray highlights. FM:CRUSADER CLANS, PAGE 126. with crimson trim. FM:CRUSADER CLANS, PAGE 124. silver trim. FM:CRUSADER CLANS, PAGE 127. gather the intelligence needed to plan the
reconquest. SARNA.NET

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FENDING OFF MONGOOSES the Star Adders. Multiple worlds fell to the
Mongoose advance; sensing an opportunity,
Prior to Operation Klondike, Khans Truscott and Clan Coyote launched their own attack on
LeFabre had examined the possibility of con- the Star Adders as well. By the time the two
quering the small number of human colonies invasions had run their course Star Adder
which had been set up outside the Pentagon territory had been cut in half.
Cluster. With Klondike over and LeFabre in
command, the Star Adders immediately began The Star Adders had salvaged enough
the process of extending their territory into the OmniMechs to begin building their own
Kerensky Cluster; by 2834 they had succeeded though, and in 2868 launched a mul-
in colonizing areas in four separate systems. ti-Galaxy attack on the Mongooses. The
Three years later Clancy Truscott, blood son timing was most unfortunate for Clan
of Absalom Truscott and newly elected Star Mongoose, currently embroiled in con-
Adder Khan, moved his Clan‘s capital from flict with Clan Smoke Jaguar, forcing the
Arcadia to Sheridan as a symbol of his commit- Mongoose Khan Walter Martindale to try
ment to expanding Star Adder territory. and plead his case in the Grand Council
for a reprieve from the Smoke Jaguars
Clan Mongoose saw this expansion as a direct to focus on the Star Adder threat. This
threat to them, and in 2844 launched two atta- attempt at politicking horribly backfi-
cks against Star Adder holdings on Tathis and red and instead the Smoke Jaguars
Marshall. The Trinary of Mongoose Mechs sent were granted the right to Absorb the
to take Tathis were defeated in battle with the Mongooses, much to the chagrin of
MU PROVISIONAL GALAXY Quasar Keshik, under the command of saKhan the Star Adders given their histo-
Dembe N‘Buta. On Marshall though the Mon- rical rivalry with Clan Mongoose.
Mu paints its equipment in stardard Adder black
gooses deployed an entire Cluster, commanded Before the Trial could begin Smoke
and dark blue with blue and green highlights.
by Star Colonel Miguel Riley, against just two Jaguar Khan Theodore Osis was
FM:CRUSADER CLANS, PAGE 128.
Binaries and a few garrison troops. The Mon- informed of the current Adder
goose warriors made no effort to limit collate- assault on the Mongooses, a fact
ral damage, charging through built-up civilian which greatly angered him given
areas and laying waste to everything in pursuit his recently-won right to Absorb
of Adder forces; the Star Adders would later a hated foe. The Grand Council
claim that this destruction of their infrastruc- managed to mollify the Khan‘s
ture was done on purpose. Within a week the rage, allowing for the Star Adder‘s
Star Adder warriors had been defeated, but assault to end just as the Trial of
such was their anger at the Mongosses‘ dis- Absorption began.
regard for their property that the civilians took
up arms against them. In response Star Colonel Even after succeeding in assimila-
Riley ordered the civilians massacred, killing ting his enemy, Khan Osis was still
tens of thousands and leaving the colony in angered at what he saw as the Star
flames. Adders interference. He brought up
charges against the Star Adders in
SaKhan N‘Buta pursued Star Colonel Riley to the Grand Council, claiming they had
Tokasha, where he proceeded to hunt down denied the Smoke Jaguars the „full
and kill every single Mongoose warrior who measure of victory“ by softening up
had been involved in the massacre. N‘buta the Mongooses before the Jaguars
himself personally executed Riley and his last finished them off. The Grand Council QUASAR KESHIK
remaining officers, then sent the headless denied such preposterous allegations REPAINTED BY LEGENDKILLER.
The Quasar Keshik uses the standard Adder
corpse to Mongoose Khan Davis Riley with a and recognized the Star Adders‘ right to
colors of black and deep blue, adding red and
message: „This is your surkairede. To forgive is extract recompense for previous Mon-
gold highlights. CANONIZED BY CSO ON 6/7/2005.
expected; to forget is impossible.“ Claiming the goose attacks. Khan Osis was forced to
planet as isorla, he forcibly relocated the entire back down, but his attempt to ‚punish‘
Mongoose population to Marshall. the Star Adders, and the fact the Smoke
OMICRON PROVISIONAL GALAXY Jaguars had taken Mongoose assets which
Clan Mongoose was undaunted by the res- the Star Adders still believed belonged to
Omicron paints its Mechs in standard Adder ponse though and for the next two decades, as them, started a simmering feud between the
black and dark blue with violet and blue trim. the Golden Century began, they continued to two Clans. SARNA.NET
FM:CRUSADER CLANS, PAGE 130. harry the Star Adders without much success.
This changed in 2863 when they deployed their
newly-acquired OmniMechs en masse against

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After the Absorption of Clan Mongoose, the


Star Adders sought to rebuild their strength by
expanding their territory, though their losses
over the previous years had diminished their
capacity for such expeditions. After seeing the
successes of Clan Nova Cat with their re-intro-
duction of futures trading, saKhan Harian
N‘Buta approached Clan Burrock
with a similar proposal: in exchange
for transporting their exploration and
colonization teams to various wor-
lds, the Burrocks would receive a
percentage of any new discoveries.
Burrock Khan Stephen Linn agreed to
the proposal, and the two Clans pro-
spered massively from the resulting
exploitation of valuable minerals and
other natural resources.

By this time the Golden Century had


given way to the Political Century, and
Clan society was increasingly polarized into
two camps: Crusaders seeking a violent return SIGMA PROVISIONAL GALAXY TAU PROVISIONAL GALAXY
to the Inner Sphere and Wardens who wished
Sigma paints its equipment with yellow and Tau Galaxy uses the standard Adder black and
to remain isolated. Most Star Adder MechWar-
red accents over the standard Adder black and dark blue with maroon and gold highlights.
riors believed in the Crusader cause, but felt
dark blue. FM:CRUSADER CLANS, PAGE 132. FM:CRUSADER CLANS, PAGE 133.
that firstly the Clans had to unite in order for
any invasion to succeed.

Clan Coyote was more bitterly divided between


the two factions, and in this division Star Adder
saKhan Carson Graves saw a chance to over-
throw a rival Clan. He met with a number of
Crusader-leaning Bloodname House leaders
from the Coyote Clan, ostensibly about
providing support and possible reinforce-
ments to their attempt to overthrow the
Warden leadershipage In truth saK-
han Graves intended to use these
meetings to bring fraudulent charges
REPAINTED BY FLAMESTALKER.
before the Grand Council and convince
it to allow their Absorption by the Star
Adders.

Coyote Khan Tatiana Steele discovered the


RHO PROVISIONAL GALAXY plot, and the resulting Blood Scandal cau-
sed the Reaving of all eight traitorous Bloo-
Rho adds blue and silver highlights to the stan-
dhouses. In response to saKhan‘s involvement
dard Adder black and dark blue. FM:CRUSADER
in the scandal, Khan Eamon Phoushath decla-
CLANS, PAGE 131.
red a Trial of Grievance against his subordinate
and defeated him in combat. The Adder saK-
han was stripped of rank and, along with his
genetic legacy, was given over to Khan Steele UPSYLON PROVISIONAL GALAXY XI PROVISIONAL GALAXY
as surkairede. Khan Steele had him executed
and his legacy destroyed, but then demanded Deviating from standard Adder colors, Upsilon Galaxy Xi uses traditional Adder black and dark blue
uses a scheme of yellow and orange with black high- with light gray trim. FM:CRUSADER CLANS, PAGE 129.
that the Star Adders perform a Reaving of his lights, evocative of a burning flame. Distinguished war-
Bloodhouse as well. The Adder Khan refused, riors often utilize an actual flame scheme. CANONIZED BY
an act which reignited the feud between the CSO ON 7/16/2007. INSIGNIA BY HORUS.
two Clans. SARNA.NET

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CLAN
STEEL VIPER

98 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Clan Steel Viper was one of the original twenty


Clans founded by Nicholas Kerensky, named
after the Steel Vipers found on Babylon. Their
beginnings were marked by treachery due to
the actions of their founder, now simply known
as the Traitor Khan, and they were long
regarded by other Clans as self-serving.
However, the Steel Vipers would even-
tually find their calling in espousing
the recreation of the Star League, not
through conquest but cooperation
with the Inner Sphere. Despite this
decidedly Warden philosophy many
warriors within the Clan hold to the
Crusader viewpoint, and the Steel
Vipers took part in the Clan Invasion.
While capturing many Inner Sphere
worlds the Steel Vipers were eventu-
ally driven back to Clan space by their
rival, Clan Jade Falcon, and during the
Wars of Reaving the Clan was Annihilated.

ALPHA GALAXY BETA GALAXY FOUNDING


Alpha Galaxywarriors display a bold steel-gray Beta Galaxy uses a burnt steel paint scheme
When Nicholas Kerensky founded Clan Steel
and blood-red striped scheme on their equip- with metallic green accents and panels of a
Viper, he originally endorsed Antonius Zalman
ment. CANONIZED BY B1BFLYER ON 3/10/2006. dark green snake scale pattern. CANONIZED BY
to serve as its first Khan. Antonius Zalman had
HAUPTMANN FANJOY ON 3/8/2004.
served under Nicholas‘ father fighting the Usur-
per in the Star League Civil War and demons-
trated unshakable loyalty to the Kerensky family.
At 80 years of age and in failing health however,
Antonius knew he was unfit for the honor and
so refused. Instead he asked that Nicholas ins-
tead endorse a protégé of his: Lieutenant Ellie
Kinnison, a former member of the 131st Royal
BattleMech Division. In turn Ellie Kinnison
agreed to accept this responsibility only
REPAINTED BY FLAMESTALKER.
on the condition that Antonius accept the
position of saKhan. Antonius agreed to
this arraignment and both were voted in
by their Clan.

CHI GALAXY Under her mentor‘s continued guidance


Khan Kinnison helped shaped the Steel
Chi Galaxy uses a rich aquamarine base with Vipers into an effective fighting force mol-
bright metallic blue accents. Warriors com- ded under the new Clan military system. She
monly paint snake scale and dried grass motifs instilled in them those qualities which had
on Mechappendages. CANONIZED BY DAK ON 5/28/2004. served Antonius so well in his fight against
the Usurper: flexibility, adaptability, and inde-
pendence. Khan Kinnison‘s role in shaping the
Clan would be expunged in later Clan histories
which instead emphasized saKhan Zalman,
ZETA GALAXY DELTA GALAXY eventually referring to him as their true spiri-
tual founder. Regardless, saKhan Zalman died
The machines of Zeta Galaxy are usually left a bright Delta Galaxy utilizes snake skin patterns on all after just two years of service when a training
silver. For formal trials, a Steel Viper is painted on each their equipment. The pattern is overlayed by
Mech, winding its way from the limbs across the torso. accident took his life. His loss would force the
a black and dark gray stripes pattern. FAN-MADE Steel Vipers to vote in Star Colonel Steven
Each cluster paints the snake in a different metallic
COLOR PALETTE BY LEGENDKILLER. Breen as his replacement prior to their return
color. CANONIZED BY HAUPTMANN FANJOY ON 9/24/2004.
to the Pentagon Worlds. SARNA.NET

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Most front-line Clusters conformed to the


standard Clan doctrine of three OmniMech,
one Elemental and one OmniFighter Trinary.
Medium and heavy-weight Mechs comprise
most of these Mechassets, with light and
assault Mechs restricted to specialist units.
However, though they field the same number
of aerospace fighters as other Clans, Steel
Viper aerospace Points contain only one fighter
rather than the standard two, and proportio-
nally a large number are assigned escort duty
to WarShips and other spacecraft. This leaves
ground units much more vulnerable to air
assaults than other Clan units.

Second-line Clusters vary their com-


position based on their specialist role.
Fang Clusters deploy three BattleMech
Trinaries and a conventional infantry
Trinary while Phalanx Clusters reverse
this by deploying three infantry Trina-
ries and one Mech. Legion Clusters
deploy two each of Mechand conventional NU GALAXY OMEGA GALAXY
infantry, and all three include an aerospace
Nu Galaxy uses appropriate camouflage, but its Omega Galaxy paints the limbs of its Mechs
Trinary. This willingness to use non-solahma
parade scheme is a gray-blue with yellow trim. with a dull steel color, while torsos are left a flat
conventional infantry is unique among the
Additionally, warriors may paint a steel viper on black. In addition, each cluster chooses its own
Clans, though for the most part these forces
their machine for each Point of confirmed kills. highlight color. CANONIZED BY JAL PHOENIX ON 5/19/2006.
are little seen outside garrison Clusters. While
CANONIZED BY HYENA ON 11/18/2004.
combat vehicles are also used by second-line
clusters, they are less common.

Another unique feature is all Steel Viper


warriors are trueborn; even second-line
units are composed of truebirth warriors
who simply did not test well during their
final Trial of Position.

The Steel Vipers also maintain specialist


Star formations which are almost all „pure“
unit types, the exception being Rattler and
Molt Stars. SARNA.NET

REPAINTED BY FLAMESTALKER.

GAMMA GALAXY
In the days before the Steel Vipers occupied
the Inner Sphere, Gamma painted its machi-
nes a gun metal blue-gray with a Steel Viper
snake skin covering many of the surfaces.
Once the invasion was underway, the warriors
PSI GALAXY RHO GALAXY
of Gamma Galaxy changed their scheme to use
the serpents of Terra. The Galaxy Commander Psi Galaxy uses a paintscheme of flat black with Rho Galaxywarriors display a burnt steel paint
always uses the original Steel Viper Gamma yellow scales down the back of it‘s Mechs. As and venomous-green striped scheme on their
scheme. Warriors are not allowed to display a sign of the unit‘s dezgra status, this scheme equipment. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
the Gamma insignia until their first kill. CANONIZED is employed at all times CANONIZED BY CYTTORAK ON
BY CHEWIE ON 4/7/2005. 1/18/2011. INSIGNIA BY HORUS.

100 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Inner Sphere forces or a mortal enemy like the


Jade Falcons, whatever was deemed neces-
sary to ensure victory was permitted.

Clan Steel Viper warriors underwent the toug-


hest training of any other Clan save the Blood
Spirits, which took place at the Sandsea Trai-
ning Camp on New Kent or the Fer-de-lance
facility on Arcadia. Where most sibkos would
graduate four or five warriors, Steel Viper
siboks would graduate one or two at most. The
Trial of Position to become a warrior also dif-
fered in that it forced cadets to face another
member of their sibko to ensure only the very
best graduated. The issue of graduating fewer
warriors per sibko was somewhat alleviated by
the practice of training twice as many cadets as
other Clans, resulting in only a slightly smaller
touman. Because of the ban on freebirths ser-
The command structure of Clan Steel Viper‘s ving in the touman, the Steel Vipers also allo-
touman emphasized a clear delegation of wed a cadet to fight a second Trial of Position
authority and well-defined areas of opera- and so earn a place in the conventional infantry
tions. The Khans laid out the grand stra- ranks; these „seconds“ however were treated
tegy of a campaign, which was enacted no better than the freebirths they replaced.
by Galaxy Commanders who formed the
strategic command of each operation and Most front-line Clusters conformed to the standard
delegated tactical responsibilities to their Clan doctrine of three OmniMech, one Elemental and
Star Colonels. The effect was that indivi- one OmniFighter Trinary. Medium and heavy-weight
dual commanders were given consider- 'Mechs comprise most of these 'Mech assets, with
able leeway in how they completed their light and assault 'Mechs restricted to specialist
objectives. However, cooperation between units. However, though they field the same number
Steel Viper Galaxies was poor, as each of aerospace fighters as other Clans, Steel Viper
commander recognized only the authority aerospace Points contain only one fighter rather than
of the Khans and the Clan Council, and even the standard two, and proportionally a large number
within a Galaxy the Cluster commanders are assigned escort duty to WarShips and other spa-
would only accept orders from their cecraft. This leaves ground units much more vulner-
immediate superior. For large-scale able to air assaults than other Clan units.
operations then one of the Khans must
be present in order to coordinate mul- Second-line Clusters vary their composition based on
tiple Galaxies, with a similar problem their specialist role. Fang Clusters deploy three Batt-
for multi-Cluster operations. This leMech Trinaries and a conventional infantry Trinary
heavy reliance on senior officers while Phalanx Clusters reverse this by deploying three
rendered the Steel Vipers especially infantry Trinaries and one 'Mech. Legion Clusters
vulnerable to headhunter operations; as deploy two each of 'Mech and conventional infantry,
happened on Tukayyid, should senior com- and all three include an aerospace Trinary. This wil-
mand be incapacitated, cooperation breaks lingness to use non-solahma conventional infantry
down and individual units can be isolated and is unique among the Clans, though for the most part
destroyed in force. these forces are little seen outside garrison Clusters.
While combat vehicles are also used by second-line
On the tactical scale Steel Viper units relied clusters, they are less common.
on maneuverability and firepower, with many
battle plans centered around these concepts Another unique feature is all Steel Viper warriors are
TRIASCH KESHIK such as the Viper‘s Maw or The Coil. The Steel trueborn; even second-line units are composed of
Vipers‘ attitudes towards zellbrigen however truebirth warriors who simply did not test well during
The Keshik uses appropriate camouflage, but its was one of pragmatism and adaptability, a their final Trial of Position.
parade scheme is a burnt steel paint with no or fact which ensured success over the centu-
minimal golden trim. Additionally, warriors may ries. Against a respected Clan foe the rules of The Steel Vipers also maintain specialist Star forma-
paint a steel viper on their machine. FAN-MADE COLOR honorable combat were staunchly followed. tions which are almost all "pure" unit types, the excep-
PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. For those considered dishonorable such as tion being Rattler and Molt Stars. SARNA.NET

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CLAN
STONE LION

102 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Named from the feline inhabiting the northern Lion, bequeathing them with the former Horse them to gain some respect among their fellow
mountains of Tokasha, Clan Stone Lion was assets and legacies left behind and DelVillar as warriors. Zeta continues to search and destroy
created from the remaining Homeworld mem- Khan. Bandit Caste holdings, but they have also blun-
bers of Clan Hell‘s Horses after the Abjuration ted several strikes by Clan Fire Mandrill. Unlike
of their Inner Sphere portion in 3075. Khan DelVillar recognized the need to estab- most second line units, Zeta was assigned a
lish the Clan quickly and distance it from their permanent WarShip so it can go on hunting
On the 30th of April of 3075, the Grand Coun- former Hell’s Horses existence. He instituted missions. Although this warship was reassi-
cil met during the so-called Wars of Reaving. a series of Trials for resources and material gned in 3070/1 for the Horses‘ operations in
IlKhan Brett Andrews pointed out that there across Clan space, though they are still con- the Inner Sphere.
was still a tainted Clan among them, the Hell‘s sidered a political pawn of Clan Star Adder by
Horses. Hell‘s Horses Galaxy Commander many. During the Wars of Possession that followed
Magnus DelVillar stood in place of his Khans the Great Refusal, Zeta was used by the Hor-
and Loremaster, refuting this charge. Andrews By 3088, the Lions had established a strong ses to counter challenges to Horse territory.
presented evidence of the Hell‘s Horses dea- resource network. Their merchant caste is the During this time they saw action on Niles,
lings with the Exiled Wolves, and in turn, the smallest in Clan space, but the Lions struck Tokasha, Kirin, Hoard, and Strato Domingo.
Kell Hounds mercenary band. DelVillar‘s only several deals with Clan Coyote merchants, Despite the heavy schedule, Zeta suffered
reply was to point out that the Hell‘s Horses resulting in a flourishing partnershipage few losses.
in the Homeworlds had never even been to
the Inner Sphere. The ilKhan then changed TOUMAN STRUCTURE After the creation of Clan Stone Lion in
his tack, calling for the Abjuration of all Hell‘s 3075 during the Wars of Reaving, the
Horses currently in the Inner Sphere, a vote The Stone Lions favor mobile forces, which Galaxy became part of that Clan‘s Touman.
that passed the council by a slim majority. A allow them to chase down lighter opponents The Galaxy took part in the annihilation of Clan
Trial of Refusal was fought against Clan Star and choose the optimum range to fight against Steel Viper, although they fought mainly on the
Adder, who accepted all of the Hell‘s Horses‘ heavier or slower opponents. Like the Hell’s periphery of the action on Circe and New Kent
assets in the Homeworlds after their victory. Horses, the Stone Lions prefer to use combined in supporting roles. By the end of the fighting
But in a surprise twist, Khan N‘Buta declared arms formations, and make heavy use of com- the Galaxy had barely three clusters of warri-
the existence of a new Clan, called Clan Stone bined arms tactics. ors left, although the losses were rapidly repla-
ced by captured Viper material.
CURRENT GALAXIES
PSI GALAXY
After the Viper annihilation the Stone Lions had
roughly only three clusters worth of troops, but Psi Galaxy was created by Clan Stone Lion
by 3078 they had rebuilt Zeta Galaxy to four full during the Wars of Reaving with two clusters
clusters. They then started a policy of harvest originally from Zeta Galaxy.
trials for entire Stars of warriors in an effort
to build not only their Touman, but also their In 3083 Psi Galaxy was bid against Clan Blood
genetic legacies. Spirit in an attempt to capture several hol-
dings on Haven and managed to capture
ZETA GALAXY several mining and agricultural enclaves
as well as two ProtoMechfactories. The
Zeta Galaxy started as a solahma Galaxy of battered remains of two clusters, led by
Clan Hell‘s Horses dedicated to hunting down Loremaster Ravenwater, repulsed the
the Bandit Caste. The Galaxy was known as Spirit counter attack.
the Wrath From Heaven. Following the Golden
Century the expansion of the Horses allowed In 3087 saKhan Houan led elements
Zeta to acquire better equipment and troops, of Psi Galaxy in a major Trial of Pos-
and so became one of the Hell‘s Horses offen- session on Dagda against Clan Star
sive second line units. This in turn allowed Adder gaining an enclave on that world.
SARNA.NET

ZETA GALAXY PSI GALAXY


Zeta paints their equipment an overall yellow-brown The galaxy now paints their machines in a
with gray stone-colored accents - which may be stone pattern appropriate to their operating
marbled or granite-patterned - and the Clan‘s insig- environment.  Yellow-brown trim accents their
nia is prominently displayed on the upper torso or machines. WARS OF REAVING SUPPLEMENTAL, PAGE 13.
arms of Mechs. WARS OF REAVING SUPPLEMENTAL, PAGE 13.

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CLAN
WIDOWMAKER

104 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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stirring up the merchants, the Grand Council agreed


with Khan Jerome Winson of Clan Wolf to question
their right to rule and gave the Wolves the right to
absorb them.

The Trial of Absorption, staged on Ironhold, had


unforseen and tragic consequences. When mem-
bers of the Widowmaker touman intervened in
a duel between Khan Winson and Khan Cal Jor-
gensson of the Widowmakers, the referees--led by
ilKhan Nicholas Kerensky--intervened. Whether by
design or by accident, Khan Jorgensson killed ilK-
han Kerensky, sending the Wolf Clan into a frenzy of
vengeance. The subsequent attacks, a virtual Trial
of Annihilation, left few Widowmaker warriors alive.
Clan Widowmaker was assigned
to liberate Dagda during Operation The last warriors of the Widowmakers, led by saK-
Klondike, alongside Clan Burrock, han Kyle Vordermark attempted to ambush Clan
Clan Fire Mandrill, and Clan Goliath Wolf forces on Roche but they were foiled by Ethan
Scorpion. Though their attack was Moreau of Clan Goliath Scorpion. Clan Wolf later
initially delayed by JumpShip pro- ceded the Widowmaker enclave on Roche to Clan
blems, Clan Widowmaker landed Goliath Scorpion.
on Dagda alongside Clan Burrock BETA GALAXY
on 17 August 2821, in the port city KHAN JASON KARRIGE
Beta Galaxy uses black color for their equip-
of Folke. Their main opponents
ment and each Mechwarrior decorates his
were Ryan‘s Roughnecks and the Jason Karrige (born January 3rd 2769 - died 2823)
Mechwith individually different red spider
Oriente Dominion. Although out- was the first Khan of Clan Widowmaker. Karrige
webs. Medium gray is used for highlights. FAN-
numbered, the Clans‘ cohesion and leadership led was known to have a ruthless streak in him after
MADE COLOR PALETTE BY LEGENDKILLER.
to relatively easy victories, though the Widowmaker the death of his father. He was known for his way of
saKhan, Mariel Sanders, was killed by an assassin smooth talking and his keen intelligence. His strong
on 26 October. This led to increasingly harsh treat- ambitions drove him, and would be the source of
ment of the remaining opposition. his demise.

Clan Widowmaker earned a reputation for „undue In 2801, Major General Nicholas Kerensky called his
aggression“ during the campaign, and ilKhan Nicho- fellow SLDF members to join him on the Second
las Kerensky eventually benched them, replacing Exodus. Jason was among those who chose to ans-
them with Clan Wolf and Clan Jade Falcon for the wer the call.
completion of the Dagda campaign. This began a
feud with Clan Wolf that would eventually have On the Star League-In-Exile colony world of Strana
devastating consequences for Clan Widow- Mechty, Nicholas Kerensky began his work to
maker. re-format society, starting a series of brutal Trials
among the SLDF soldiers in order to retain only
WOLVERINE ANNIHILATION the strongest. After passing Kerensky‘s brutal tri-
als, Kerensky would choose Jason for his drive and
REPAINTED BY FLAMESTALKER.
When Clan Wolverine was ordered determination to lead one of his Clans, despite his
Annihilated by the Grand Council, family‘s past. As Khan Karrige, he became the foun-
Clans Widowmaker and Wolf car- der of Clan Widowmaker, with his saKhan Mariel
ried it out. However, Clan Widowmaker Sanders.
had an adversarial relationship with Clan
Wolf, expressed during the run-up to the Trial He and saKhan Sanders would shape their Clan‘s
of Annihilation against Clan Wolverine, when the principal 40-warrior Cluster into a hard-hitting
Widowmakers forced the Wolves to bid below the combined arms force. He would employ frontline
ALPHA GALAXY accepted cutdown. Stars of Mechs, while having the bulk of the vehicles PROVISIONAL GARRISON CLUSTER, 5TH
and infantry forces act as security. The Khan‘s
Alpha Galaxy uses black color for their equip- ABSORPTION forces were shaped in such a way as to stealthily The 5th Provisional Cluster colors all machines
ment and each Mechwarrior decorates his loop outside of Nicholas Kerensky‘s 40 warrior limit. in a simple charcoal gray with no accents or
Mechwith individually different gray spider In the summer of 2834, the Widowmakers mas- SARNA.NET highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
webs and eight read spider eyes around the sacred their own merchants during a caste dispute.
cockpit. FAN-MADE COLOR PALETTE BY LEGENDKILLER. Though the Widowmakers blamed the Wolves of

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CLAN
WOLF

106 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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For most of it‘s history Clan Wolf adhered to the stan-


dard Clan military structure, with each Cluster com-
posed of five Trinaries, Binaries and/or Supernovas.
Generally one of these five units would be designated
as a command unit from which the Star Colonel ope-
rated, although some Clusters had instead an additi-
onal command Nova or Star, while each Galaxy was
commanded by it‘s own keshik. Generally Trinaries
and Binaries were „pure“ units consisting of all one
Star type, with some notable exceptions such as cer-
tain Rogue formations or the use of Support Trinaries
consisting of aerospace and artillery support. Clan
Wolf was also one of the few to pioneer the use of
a mixed unit known as a strategic command Star.
This unit combined four Points of either Elemen-
tals or Mechs with a single Point of fighters. The
aerospace support provides valuable reconnais-
sance and escort services to the rest of the Star.
The composition‘s success has seen a limited
adoption of these command Stars by other Clans.

One of the more systematic use of mixed Trinaries


came from the capture of Star Colonel Vlad Dinour BETA GALAXY DELTA GALAXY
from Clan Goliath Scorpion in 3012. As commander
The machines of Beta Galaxy are painted a Delta paints their machines in a lowland camouflage.
of the Goliath Scorpion‘s elite Heartvenom Cluster, The bottom half of their units are predominantly gray
sandy tan on the upper half and dark gray on
Vlad Dinour had been responsible for training Wolf‘s with black accents; the remaining top half is a medium
the lower half. When not using appropriate
Dragoons into a fighting force the equal of any front- brown with random black triangles. Delta`s parade
camo or designated scheme, Wolf units paint colors differ only by the exclusion of the black triangle
line formation and Clan Wolf wanted to bring in his
their equipment in flat grays. CANONIZED BY HAUPT- pattern. CANONIZED BY B1BFLYER ON 9/21/2004.
expertise. He was quickly adopted after being taken
MANN FANJOY ON 12/14/2004.
as a bondsman and given command of the 4th Striker
Cluster with which to experiment. Each Trinary was
patterned after the Battle Trinary used by Clan Goliath
Scorpion, consisting of a Star each of Mechs, Elemen-
tals and fighters. While this doctrine was not adopted
by the other front-line Clusters, it became the model
formation for the second-line units of Epsilon Galaxy.

In the wake of the devastating Refusal War many


REPAINTED BY FLAMESTALKER.
warriors and machines were lost and the new
Khan Vladimir Ward had to undertake some
unprecedented actions, including the raising
of an entire garrison Galaxy to front-line
status and initiating the Harvest Tri-
als. By the early 3060s Khan Ward‘s
efforts had paid off and many units, while
ALPHA GALAXY still under-strength, were in better fighting
Alpha Galaxy paints its machines forest green, shape than before. By this time an average Wolf
with tan trimming and small gold highlights. Cluster consisted of a command or Supernova Tri-
CANONIZED BY INSANE KANGAROO ON 12/1/2004. nary, a MechTrinary, an Elemental Trinary and either a
Binary or Trinary of OmniFighters. The exact organi-
zation varied between units, with a common variation
being the mixing of Mechs with Elementals in a single
Trinary, while the Wolves still maintain use of their GAMMA GALAXY IOTA GALAXY
famous strategic command Stars. While standard
Mechs still made up the majority of even front-line Gamma Galaxy employs a green scheme that Iota Galaxy paint their machines in mottled tans
units‘ strength, by 3062 many front-line Clusters were fades to brown at the feet. CANONIZED BY FOXBAT ON with blood red highlights, preferring to allow
expected to have their full compliment of OmniMechs 11/22/2007. their fighting prowess to do the talking. CANONI-
thanks to increased production from the Homeworlds. ZED BY INSANE KANGAROO ON 11/22/2007.

SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 107


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The military successes of Clan Wolf have been attributa-


ble to a doctrine broken down into three stages. The first
is acquiring accurate intelligence of your enemy: their
willingness to study and analyze Inner Sphere fighting
styles early in during the Clan Invasion allowed Clan
Wolf to better plan their attacks and so achieve success
with fewer losses. The second is to ensure adequate
preparation before undertaking a military campaign. The
breakneck pace of the Wolf invasion, and indeed their
success in the battle of Tukayyid, was thanks only due
to the diligent work given over to logistics. Finally once
battle commenced a commander has to be willing to take
calculated risks, as often this could be the determining
factor in winning or losing a fight.

Just as they have been known as consummate poli-


tics, so too were the Wolves particularly skilled in
the batchall and the art of bidding. To the casual
observer a Wolf warrior engaged in bidding
appears to take on a care-free attitude as
they bid away whole units, but in truth every
Wolf warrior knows that the very outcome of the
KAPPA GALAXY OMEGA GALAXY coming battle hangs in the balance during this phase
and so bids accordingly. When necessary though the
Kappa Galaxy units paint their Mechs and In disfavor with the Khan because of their warden
Wolf Clan‘s penchant for precision-low bidding was
vehicles in the colors of the wolf; light gray, with views, Omega Galaxy finds itself woefully short
dispensed with, as occurred during the Clan invasion. If
heavy dark gray paneling and tan trim. CANONIZED of basic supplies, including paint. As a result, all
a world could be taken more quickly with a larger force
BY OGRE ON 11/22/2007. units simply employ the standard gray colors of
then that was preferable to a more drawn-out confronta-
Clan Wolf. CANONIZED BY JAL PHOENIX ON 3/29/2008.
tion which wasted resources.

For the same reason Clan Wolf historically had a very


liberal attitude towards the traditional rules of engage-
ment or zellbrigen. Though the other Clans may call into
question the honorable nature of some of their tactics,
to Clan Wolf they adhered to the Great Founder‘s tea-
chings of conserving resources; what‘s more this flexible
mindset was responsible for their tremendous success.
For example it was Clan Wolf which pioneered the use
of Headerhunter units for infiltrating the enemy‘s rear
to decapitate their command structure. However under
the leadership of Khan Vlad Ward the Clan as a whole
took on more conservative view regarding zellbrigen.
SARNA.NET

REPAINTED BY FLAMESTALKER.
EPSILON GALAXY
LAMBDA GALAXY
MU GALAXY
SIGMA GALAXY
TAU GALAXY THETA GALAXY UPSILON GALAXY
Tau Galaxy paints it‘s machines khaki, with Theta Galaxy paints its units in a scheme of When not using appropriate camo or designa-
upper surfaces highlighted in light gray. Areas Terracotta/Clay Brown with arms painted ted scheme, Wolf units paint their equipment in
around the cockpit are paneled in red. CANONIZED white. In desert operations, these colours are flat grays. CAMOSPECSONLINE
BY MADDOC ON 11/22/2007. sometimes mottled. CANONIZED BY INSANE KANGAROO
ON 12/31/2005.

108 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The ilKhan implemented a number of brutal


measures in the months following the success
of Operation Klondike, seeking to bring about a
total reform of society and prevent any more
devastating infighting, although these measures
also brought about mounting criticisms from
some of the other Clans. Chief among these
critics was Clan Wolverine, whose opposition
to the ilKhan crystallized in October 2823 when
they were forced to give up a Brian Cache
they claimed as theirs and theirs alone. Their
actions, including ultimately the use of a nuc-
lear weapon to destroy the genetic repository
of Clan Snow Raven, gave the ilKhan all the
evidence he needed to call for a Trial of Annihi-
lation: the Grand Council voted unanimously on
11 October to approve the measure.

Over the next few days all of the Clans bid for
the right to carry out the Grand Council‘s deci-
sion, until eventually it came down to a cont-
est between Clan Wolf and Clan Widowmaker.
THE BLUE KESHIK THE BRONZE KESHIK THE GOLDEN KESHIK Already there was bitter enmity between these THE GREEN KESHIK
two Clans and, according to the Wolves, the
The Blue Keshik paints its machines tan on the The Keshik uses gray base with 2-tone mottled On occasion, The Golden Keshik paints its The Green Keshik employs the colors of Terra‘s North
green camo pattern. Selected panels on the torso,
Widowmakers deliberately drove the bidding American Gray Wolf. Light gray on the upper half of
lower half and blue to blue-gray on the upper machines slate gray, with dark blue-gray trim-
lower arms and lower legs are painted bronze. down to dangerous levels before withdrawing. Mechs and white for the lower half of Mechs. Red high-
half, with blood red trim. CANONIZED BY HYENA ON ming and small gold highlights. CANONIZED BY ADRIAN
Freeborn Ristars adorn the left torso of their This meant that Clan Wolf would be outnum- lights are added for contrast at the warrior‘s discre-
11/22/2007. GIDEON & PENDRAGON ON 11/22/2007.
machines with a kill marker for each Trueborn they bered when they finally confronted the Wol- tion. CANONIZED BY JAL PHOENIX & PENDRAGON ON 11/22/2007.
defeat in combat. CANONIZED BY BOMBTECH ON 11/22/2007. verines, a fact which very much pleased Clan
Widowmaker.

Nonetheless the Wolves began their assault on


25 October and for two days confronted the
traitors on land, in the air and in space around
Circe. Despite being outnumbered Clan Wolf
succeeded in driving Clan Wolverine from their
homeworld and for the next nineteen days con-
tinued to hunt the survivors as they fled across
Clan space. In the end the Wolverines‘ warriors
were completely wiped out, although the Wolf
force had suffered heavy losses themselves
with almost eighty percent killed. The next two
months were spent completely dismantling the
Wolverines‘ infrastructure, terminating all Wol-
verine sibkos and sterilizing the Clan‘s civilian
survivors.

When a final report was made on 22 January,


2824, the Wolf Clan Loremaster noted nume-
rous discrepancies between official Wolverine
records and battlefield kill tallies. While the
majority of front-line warriors were accounted
THE GRAY KESHIK THE RED KESHIK THE SILVER KESHIK for, it appeared a number of second-line troops THE WOLFKIN KESHIK
and some civilians were missing, along with a
The Keshik paints its units in a mottled medium and The Red Keshik paints its machines dark gray, The Silver Keshik displays a distinct paint scheme
sizable cache of equipment. Ultimately these Wolfkin Keshik incorperates the colors of the Ameri-
dark gray camo pattern, with areas of simulated which blends into red-brown highlights on the from the rest of Beta Galaxy. A brown base color is can Wolf of Terra. Dark brown fades to light tan at the
decorated in a subtle rippled effect of lighter and dar- were rationalized as shoddy bookkeeping, feet, hands, and torso/head. Aero fades to light tan at
gray wolf fur applied at the pilots discretion. Any upper surfaces and select panels. CANONIZED BY
ker browns. Olive green panels and silver highlights although in truth the Grand Council suspected the wingtips and nose. Vehicles fade to light tan at the
weapon used to deliver a confirmed kill-shot can PSYCHO ON 11/22/2007.
complete the scheme. CANONIZED BY PSYCHO ON 11/22/2007. that part of Clan Wolverine had escaped. front. CANONIZED BY PENDRAGON ON 11/22/2007.
be painted in gold. CANONIZED BY OGRE ON 11/22/2007.
SARNA.NET

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CLAN
WOLF IN EXILE

110 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Clan Wolf-in-Exile is a splinter faction of the origi-


nal Clan Wolf, one of the twenty Clans created by
Nicholas Kerensky. Born from the destruction of the
original Clan Wolf in the Refusal War, the Wolves-
in-Exile continued to uphold the Warden traditions
of their forebears under the leadership of Khan
Phelan Kell by siding with the Inner Sphere.
Despite being Abjured by the other Clans
and considered bandits by them, the Exi-
les continue to maintain their claim to the
Wolf name and uphold their interpretation
of the Clan way of life.

MILITARY

When Clan Wolf-in-Exile first arrived on


Arc-Royal it was with Alpha Galaxy and
the Omega Provisional Garrison Galaxy.
The 13th Wolf Guards had been transfer-
red to Beta Galaxy, so in their place Alpha
Galaxy‘s Golden Keshik had been increased to
Cluster size and the 16th Battle Cluster had been
ALPHA GALAXY BETA GALAXY transferred to Phelan Kell‘s control. After the Refu-
sal War the 13th Wolf Guards managed to escape
Alpha uses a brown or reddish-brown paint Beta Galaxy uses primarily white and gray
Wotan and regroup with the Exiles. They were
scheme, with dark accents. FM:Warden Clans, page 158. paint, with the exception of the Wolf Spiders,
joined at the same time by the Warden survivors of
who have kept their unit‘s original black-and-
the 37th Striker, 352nd Assault and 341st Assault
red paint scheme. FM:Warden Clans, page 159.
Clusters; all three were later used to rebuild the
37th back to full strength. Finally a few months later
what was left of the Bronze Keshik with a few survi-
Omega Galaxy was stationed on planets at the vors from Gamma Galaxy arrived and were used to
heart of the Wolf Occupation Zone. It was held as bring Alpha Galaxy back to full strength. The Sixth
a reserve force to aid any hard pressed garrison Jaguar Dragoons, captured nearly intact, added sig-
unit. It could be moved rapidly with deteriorating the nificant strength to the Wolf-in-Exile touman.
outer Wolf defences. For this reason it was cho-
sen, at the command of Ulric Kerensky, to follow UNIT STRUCTURE
Phelan Ward into exile in 3057. During the chaos of
the flight to Morges and the constant reorganisation In the years following the Refusal War and
of the Wolf forces as more survivor poured in the the sundering of Clan Wolf, Khan Phelan
exact composition of Omega Galaxy was very fluid Kell had a much harder time rebuilding the
from December 3057 to early 3058. Identification touman of the newly-formed Clan Wolf-in-
of Clusters was compounded by the Inner Sphere Exile. By late 3059 though, some stability had
agencies inability to identify mixed units of warriors. taken place and a sense of order restored as
reorganizations were completed. Like the Wolves
During the Jihad Omega Galaxy mostly garrisoned the Wolves-in Exile make use of the same mixed
Arc-Royal. The First and Second Wolf Guards were Trinary and Cluster formations, along with grea-
on the world when the Word of Blake hit it in 3072. REPAINTED BY LEGENDKILLER.
ter usage of the command Star, though the use of
The assault inflicted serious losses on the two Clus- Supernova Trinaries remains rare and reserved for
ters. Later the Fourth Wolf Guards would repay the special purposes. Galaxy composition is also the
Blakists as they destroyed the 50th Shadow Divi-
same, with four Clusters for front-line Galaxies and
sion on Bountiful Harvest. SARNA.NET
and three for second-line ones. SARNA.NET

OMEGA GALAXY THE GOLDEN KESHIK


Omega Galaxy uses a steel finish on its machi- The Keshik uses the same scheme as Alpha Galaxy:
nes and armor, with bronze accents. FM:Warden a brown or reddish-brown paint scheme, with dark
accents. Accenting their machines and armor in gold is
Clans, page 160.
the Keshik‘s only nod to special colors or insignias. FM:
WARDEN CLANS, PAGE 158. INSIGNIA BY LEGENDKILLER.

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CLAN
WOLVERINE

112 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In June 2822, Khan Sarah McEvedy was cal- Coyote, and Ghost Bear began to be more
led to task by ilKhan Kerensky for allowing her belligerent in sessions of the Grand Council.
people the ability to migrate between castes, McEvedy quickly realized that her Clan was
against his vision of Clan society. McEvedy being singled out as a dangerous threat to the
had allowed some shifting to the Laborer caste balance of Clan power.
to increase the food output of her Clan, and
Clan Widowmaker (spying on Clan Wolverine In July 2823, a Brian Cache was discovered
without the ilKhan‘s approval) discovered this in the Tiki Province on Circe. Though techni-
and reported it to the ilKhan. This would be the cally in Wolverine territory, Clan Jade Falcon
beginning of The Watch, the Clan intelligence attempted to win the Cache in a Trial of Pos-
service. It was a multi-Clan effort initially cre- session. They failed, but Jade Falcon Khan Lisa
ated to spy on Clan Wolverine, answerable to Buhallin brought the matter to the Grand Coun-
the ilKhan alone. cil in August 2823, issuing a formal protest.
Due to the existence of nuclear weapons in the
The other Clans began to step up military acti- cache, the ilKhan determined that it would be
vity against the Wolverines, and when McEvedy treated as a council matter, and the Wolverines
discovered that the ilKhan himself was spying were initially allowed to complete the inventory led the existence of The Watch
on her clan, she tasked Star Colonel Franklin of the Cache. and claimed that no fair trial
Hallis with developing a Wolverine intelligence was possible in the current cli-
service to ferret out the enemy spies and per- When the inventory was completed and pre- mate, claiming (correctly) that
form counter-intelligence. This would eventu- sented to the ilKhan, he determined that no as she was not asked to cont-
ally rebound on her and be taken as further one Clan should have possession of the entire ribute to The Watch, that it was
evidence of Clan Wolverine‘s disregard for Clan Cache, and that Trials of Possession would meant to work against the Wol-
ways. be necessary to fairly distribute the cont- verines. Realizing that nothing she
ents. McEvedy immediately requested a Trial could say or do would stop the inevitability
Further opposition began to solidify itself as the of Refusal over the decision, which would be of her Clan‘s destruction, she repudiated the
Wolverines completed development of several fought in October 2823 (and unfortunately lost) ilKhan and left the Council chamber.
advanced Mechdesigns, and an improved ER by her and her saKhan, Dwight Robertson (who
PPC. Clans Wolf, Jade Falcon, Smoke Jaguar, was killed in the battle). Two days later, McEvedy was back in the
Council Chamber, this time with saKhan Hal-
McEvedy then raised Star Colonel Frank- lis, though he would not be recognized by the
lin Hallis to the rank of saKhan, without ilKhan. As he did not win his position in a trial,
a trial - another breach of Clan tra- he was removed from the Chamber. As the
dition. She then began the planning Council took up the Brian Cache matter again,
of Operation Switchback, an audaci- McEvedy refused to take part, denouncing the
ous plan to secede from the autho- ilKhan‘s actions and refusing to give up the
rity of the ilKhan and Grand Council Cache without a fight.
and return to the Inner Sphere. While
McEvedy attended the Grand Council, As a last resort, McEvedy met privately with
Hallis headed to the Norfolk Boneyard the ilKhan the next day, 10 October 2823,
to liberate WarShips from the mothbal- onboard McKenna‘s Pride. While the ilKhan
led Exodus fleet. Another Wolverine team complimented her on the strength of her
performed a similar mission in the San Clan, he expressed disappointment over
Diego Boneyard. the attempts to liberalize and change
his vision. He made it clear that the
On 8 October 2823, McEvedy protested the Wolverines would be destroyed by
results of the Trial of Refusal, claiming that the other Clans as an object lesson.
the Grand Council was interfering in the inter- McEvedy made several offers to
nal affairs of Clan Wolverine. She then revea- avoid that outcome, but the ilKhan
was adamant. SARNA.NET

BETA GALAXY ZETA GALAXY


Beta Galaxy uses the colors of their totem. Black Zeta Galaxy uses the colors of their totem. Legs and
transitions from the legs into a brown on the torso. arms are painted white while the torso and hips are
White is used for accenting and a graysh- held in brown. Black is used for accenting. FAN-MADE
brown is used to color complete panels. FAN- COLOR PALETTE BY LEGENDKILLER.
MADE COLOR PALETTE BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 113


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COMSTAR

114 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Com Guards, formally referred to as the Com- proposing in the spring of 2947 to formally disband ARMY V-KAPPA, 1ST
Star Guards and Militia, is the military arm of Com- ROM to a full gathering of all Precentors on Terra, ARMY V-MU, 2ND
Star. Kept hidden by the supposedly politically neu- with its intelligence-gathering and security role to ARMY V-LAMBDA, 3RD
tral organization until after the Fourth Succession be re-assigned to the ComStar Guards. ARMY V-IOTA, 4TH
War, the Guards are a force on par with the mili- ARMY V-OMICRON, 5TH
taries of the Successor States. Originally serving The ComStar Guards and Milita would lose its ARMY V-KAPPA, 6TH
as garrison troops for ComStar‘s HPG compounds, patron two months after this history-making spe-
they have shifted towards a role as defenders of ech when Hollings York was assassinated at the
ARMY V-IOTA, 7TH
the Inner Sphere, most famously their victory corner-stone-laying ceremony for the refurbis- ARMY V-PI, 8TH
against the Clans in the Battle of Tukayyid. The hed Sandhurst Royal Military College. One of the ARMY V-LAMBDA, 9TH
Guards suffered heavy losses combating the Word most strident critics of both York and the Guards ARMY V-NU, 10TH
of Blake during their fanatical brethren‘s Jihad and and Militia, his successor Adrienne Sims reversed ARMY V-ETA, 11TH
publicly disbanded after that conflict. plans to disband ROM, restoring its funding and ARMY V-BETA, 12TH
transforming his ComStar Guards and Milita into a
The Com Guards were founded in the wake of the mere division of the Order‘s intelligence agency as
collapse of the Star League by Jerome Blake, who she focused on her own pet project, the Explorer
created them as a source of order for the Inner Corps.
Sphere should the Successor States attempt
to attack Terra or any HPG stations across the The fortunes of the ComStar Guards and Milita
Sphere. The Com Guards were kept hidden by would improve under Sim‘s successor Yin Takami
Blake and his successors far from the prying eyes with the successful completion of their first com-
of the Successor State militaries, and, due to this, bat action in 2979 during the so-called Tripitz
escaped much of the technological downgrades Affair. After ROM learned that the Taurian Con-
that said militaries suffered over the course of four cordat had discovered an ancient Black Lion-class
Succession Wars. battlecruiser, the SLS Tripitz, in orbit around New
Vandenburg, Primus Takami ordered the 1st Divi-
Settling with five regiments worth of full-time sion to destroy the ship before the Taurian Con-
troops as part of a compromise with liberal ele- cordat could recover it. Takami ordering them to
ments on the First Circuit, Hollings York placed the paint their equipment stark white to prevent any
new ComStar Guards and Milita under the shared link to the Order, despite their lack of practical com-
control of the Primus and First Circuit. Building bat experience, the 1st‘s advanced Star League-
his military around the core of the now disbanded era equipment allowed them to defeat the Taurian
Bandersnatches and outfitted from ComStar‘s forces in under an hour with only three deaths,
SLDF stockpiles, York tapped the vast resources before obliterating the WarShipage
of ROM to fund its creation as well as convincing
the First Circuit to approve millions of C-Bills to Despite reservations in the First Circuit that an
transform the Sandhurst Royal Military College offensive response was against the neutrality
from a ROM training school back into a full military professed by Jerome Blake, Takami countered
academy again. Upon publicly announcing the for- that as long as the identity of ComStar‘s forces
mation of the branch to the stunned House Lords, had been not discovered he had not breached the
York took great pains to convince them the Com- divine will of Blake. The 1st‘s success earned them
Star Guards would be a light infantry force trained new respect from the Order and Primus Takami
only for defensive purposes and stationed strictly specifically, who authorised an expansion of the
on Terra. In truth York set in motion the creation Militia‘s Mechelement based on their actions. Taka-
of the most powerful military since the collapse of mi‘s order to paint ComStar Guard fighters white
the Star League, featuring extensive BattleMech, would later become the standard parade scheme REPAINTED BY HATCHY.

Combat Vehicle and AeroSpace Fighter support for ComStar‘s military after their public unveiling.
bolstered by the construction and refurbishment REPAINTED BY HATCHY.

of WarShips, by that point extinct in all Successor The ComStar Guards and Militia‘s next combat After the enraged pirates struck the ComStar HPG
State navies. action in 3004, though ultimately successful, was compounds on Lost and Canal, Primus Rusenstein
very nearly a disaster. When ComStar‘s Jolly ordered the 1st Division to wipe out „Black“ Jack
However the large volume of funding required Roger plan to provide material support to pirate McGirk‘s forces. Tracking the pirates to the unmap-
for York‘s dream drew heavy criticism from both bands to inflame the fighting along the Periphery ped world of Trisha eight jumps into the Periphery, COMSTAR UNITS
members on the First Circuit such as Adrienne borders of the Draconis Combine and Lyran Com- the 1st fought against McGirk‘s band for the bet-
Sims and ROM, whose overall funding was reduced monwealth went sour after the pirates struck ter part of three days. While the 1st successfully The Com Guards simply paint their vehicles
to pay for the Guards expansion. While York would out on their own, then Primus Allen Rusenstein completed their mission, the greater combat expe- white for official occasions and use appropriate
attempt to soothe tensions with Sims by naming dispatched the 1st Division CO to negotiate with rience of the pirates gave them a 2.3 to 1 kill ratio camouflage for combat.
her his successor as Primus, he increasingly anta- the renegades to bring them back into line, only to against the numerically superior but still relatively
gonised the Order‘s intelligence agency, ultimately make matters worse. untested ComStar forces. SARNA.NET

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TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

DRACONIS
COMBINE

116 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The unit was formed from elements of the 9th Sword


of Light, a Light BattleMech regiment that was gifted
to the Republic when that nation was born. The RAF
High Command took a unique approach with the Ninth
S.o.L. troops: Unlike most of the forces that joined the
Republic, the companies of the Ninth were reformed
into three battalion-sized units. These units were not
immediately integrated into other Republic formations,
but instead left intact to serve as special rapid res-
ponse forces. By 3085 however only the Amaterasu
remained intact, with the Tsukuyomi having been dest-
royed and the Fujin merged with another Repu-
blic unit to create the 8th Principes Guards.

In March 3133, a detachment of the Amaterasu under


Tai-sa Ngaire McAllister was sent to attack Vega in an
attempt to bring the world back under the banner of the
Draconis Combine. Unfortunately, the Vega Republic
Standing Guard put up an unexpectedly stiff resistance
and forced the invaders into retreat. SARNA.NET

AMATERASU
White base with red, black, and gold trim colors.
Some use of yellow and orange transitions and
highlights are acceptable. FAN-MADE COLOR PALETTE
BY DAV.

18
ALGEDI

REPAINTED BY LEGENDKILLER.

REPAINTED BY JUSTIN KASE.

ALGEDI REGULARS, 18TH ALSHAIN REGULARS, 1ST-11TH ALTENMARKT MILITIA


The colors of the 18th Algedi Regulars are The Alshain Regulars‘ color their vehicles and The Altenmarkt Militia favors a red and white
green and gold applied in a counterchange pat- Mechs white, jade green, and gray. FM:DRACONIS paint scheme which. Red is applied to the right
tern, with simple red highlights. FAN-MADE COLOR COMBINE. INSIGNIA BY HORUS. side and white to the left side of all their equip-
PALETTE BY LEGENDKILLER. INSIGNIA BY LEGENDKILLER. ment. Dark gray is used on weapons. FAN-MADE
COLOR PALETTE BY JUSTIN KASE. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 117


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Their origins muddied, either as units formed OPERATION BULLDOG


in the mold of the Chain Gang Missions or as
mercenaries directly employed by Amphigean Volunteers from the unit formed the The
Agriculture Inc. and loaned to the Combine, Swarm Provisional Company as part of Ope-
the Amphigean Light Assault Group generally ration Bird Dog. The 1st Amphigean also raided
serve as high speed shock troops with a pack the world of Byesville, losing only a lance to
mentality to combat. enemy forces.

Elements of the Amphigean Light Assault FEDERATED SUNS INCURSION


Group fought on Sevren in 2990. They faced
the 15th Lyran Guards and lost a company to In 3066 the First Amphigean defeated the 1st
the Commonwealth troops. Ceti Hussars on Kesai IV, bringing the planet
into the Draconis Combine.
In the wake of the Jihad as the DCMS rebuilt
from the losses taken, the Amphigean JIHAD
Light Assault Group found themselves
falling somewhere between the second Faced off against the Word of Blake on Atria in
and third tier of units when it came to the early 3070's. They rotated to Dromini VI in
replacements and supplies. Because 3073 and faced the Blakists a month later. The
of the smaller size of the Amphigean First Amphigean destroyed half the Blakist's
brigade compared to the Regulars, the DropShips with artillery fire, and continued to
Amphigean units found themselves a sting the invaders for months. Shortly before
ALSHAIN AVENGERS lower priority for rebuilding than the Regu- Operation SCOUR started, the High Command
lars, but were accorded considerably more reinforced the First with infantry and armor
The Eighth Alshain Avengers paint their Mechs
support than the Ghost Regiments or the assets.
and aerospace fighters white or gray with
Legions of Vega.
burnt-orange accents. FM:DRACONIS COMBINE, PAGE 36.
REPUBLIC ERA
INSIGNIA BY HORUS.
As of 3085, they were condensed into only one
regiment with slightly less than two battalions The First continued to hold the Combine-Bla-
and little hope of obtaining replacements. They kist Protectorate border throughout Operation
would soon build up however and by 3145, they SCOUR, and after the Jihad ended. At the end
were able to field 2 regiments again. of the Jihad the unit had been reduced to two
battalions, but they realized that the Quarter-
CLAN INVASION master wouldn't send them replacements. The
First sent technical and recovery teams to
During the Clan Invasion the First learned that battlefields in nearby systems, and recovered
their sister regiments had been destroyed by nearly a company of 'Mechs. They spent the
the Clans. They wanted to avenge their fallen next few years acquiring new warriors and
comrades, but were restricted to garrison duty equipment and by 3085 they had rebuilt to
by the Truce of Tukayyid. To appease their regimental strength.
honor, the First was assigned to raid several
worlds in the Clan occupation zone. They rai- 3085 found them garrisoning Bjarred and Sal-
ded Cyrenaica, Irece, and Avon. These raids ford, acting as a quick-response force for the
were intended to disrupt any Clan invasion Pesht Military District.
plans by seizing or destroying Clan supply
depots. These raids were frequently success- DARK AGE
ful, and the First inflicted heavy losses on the
garrison units on those worlds as well. The First Amphigean Light Assault Group
REPAINTED BY VIERETH.
joined the 2nd Amphigean Light Assault Group
in battling the Nova Cat's Gamma Galaxy on
Avon during the Nova Cat Rebellion. Though
the two Light Assault Groups were eventually
AN TING LEGION, 1ST-6TH AMPHIGEAN LIGHT ASSAULT GROUP able to destroy the Nova Cats, they sustained
heavy losses during the fighting.
The An Ting paints its Mechs in dark blue with The groups rely on camouflage schemes. When
narrow silver lines as accents. FM:DRACONIS COM- forced to participate in public parades, the adopt their
„junkyard camo“, painting their vehicles a combination As of 3145 the First are posted to New Samar-
BINE, PAGE 98. kand, to bolster the defense of the planet with
of flat gray highlighted with rust-brown splotches and
black scorch marks. FM:DRACONIS COMBINE, PAGE 94. the short-handed Twelfth New Samarkand
Regulars. SARNA.NET

118 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In 2497, the Combine moved to take control of homeworlds and begin recovery operations.
the planets held by the Azami. However, a virus This unilateral action was met with a threat of
to which the Azami themselves were immune force from the Coordinator's office. The mes-
killed the Kurita forces, leaving the determined sage was reinforced when the Draconis Com-
natives victorious. After this, the Combine bine WarShip Siriwan arrived in orbit around
decided to grant the Azami limited autonomy Algedi. The earlier threat issued by the Coor-
in return for their loyalty and service. This dinator's office was from Kanrei Kiyomori Min-
included being able to continue practicing amoto, who ordered the ship to bring the Arkab
their branch of Islam, which is forbidden in the Legions back into line. The Arkabs responded
Combine. To make use of their spirit, they were by destroying the WarShip with two Peacema-
trained as MechWarriors and granted three ker nuclear missiles and capturing the DCMS
regiments worth of light and medium 'Mechs. survivors. They also declared themselves inde-
These forces, known as the Arkab Legions, pendent of the Combine. With that declaration
specialize in lightning-quick reconnaissance they began expanding their industry.
and raiding. Their unit colors are desert
tan or dark green. They are not required DARK AGE
to wear the Draconis Combine crest, due
to their partial autonomy. The Legions are As of 3145, Arkab Legion commanders insist
normally stationed on their homeworlds, that half their number remain within the Azami
but are expected to go where needed; the worlds at all times. So far the Coordinator has
Lyran Commonwealth and the Federated agreed to this, however with the demands of
Suns have suffered many raids conducted the invasion of the Federated Suns, may lead to
by the Azami warriors. addition demands. The Arkab Legions are also ASSAULT GUARDS, 4TH
remarkable by that they were not compelled
The 4th Assault Guards use appropriate
STAR LEAGUE ERA to split into additional forces like many other
camouflage pattern to paint their Mechs. FAN-
regiments did. This has allowed for the Legions
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
In 2765 the Arkab Legions consisted of five to maintain their overall quality by remaining
BattleMech regiments, each of which was together. SARNA.NET
supported by three regiments of armor and
three regiments of infantry. At this time the
Legions were quite certain that they were allies
of the Dragon instead of its subjects. Despite
this, they usually received their supplies in a
rapid fashion.

JIHAD

In 3071 the world of Arkab was hit by an ast-


eroid strike. This strike was caused by the
Word of Blake, and the Arkab Legions waited
for six months for the Dragon to send aid. In
the chaos of the Jihad aid was slow to arrive,
and so the Arkab Legions withdrew from
their garrison assignments to return to their

REPAINTED BY VIERETH.

ARKAB LEGION, 1ST-6TH BENJAMIN REGULARS, 1ST-45TH BENJAMIN REGULARS, 2ND


The three Arkab Legions paint their Mechs in The Third Regulars‘ regiment uses the standard The Second Regulars employ a light gray and
tans and dark greens. FM:DRACONIS COMBINE, PAGE 100. Benjamin white to off-white with brown or dark brown paint scheme that blends well in a city
red striping. FM:DRACONIS COMBINE, PAGE 40. environment. FM:DRACONIS COMBINE, PAGE 41.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 119


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While the Benjamin Military District is one of The DCMS staged an assault on Saffel in April 2787,
the smallest, the DCMS High Command uses intent on capturing the world, but the Sixth Benja-
the Benjamin Regulars as a ready-reserve min Regulars soon discovered that the Twenty-first
to bolster both defensive and offensive ope- Rim Worlds Regiment - a former Rim Worlds Army
rations. and Amaris Empire Armed Forces regiment that had
become a part of the Blue Star Irregulars mercenary
HISTORY unit - were active on Saffel. The Twenty-first was evi-
dently attempting to secure a cache left behind by the
During the Jihad the Benjamin Regulars as Amaris Empire, and Warlord Jinjiro Kurita - son of the
a whole were seriously wounded. In fact Coordinator - had issued very specific instructions to
only the 2nd and 17th Regulars survived his forces along the border with the Federated Suns
the Jihad. After losing many warriors and and conducting operations inside the former Terran
machines to attacks from the Word of Hegemony; any encounters with the AFFS, mercena-
Blake and the Federated Suns, as of 3079 ries in AFFS employ or possible allies of the Federated
the Benjamin Regulars are not expected Suns were to be met with the minimum necessary
to be ready for combat operations for at force, so as to preserve the illusion that the Combine
least a decade. These rebuilding efforts was focussed on operations against the Lyran Com-
are further hindered by the fact that most monwealth, while Jinjiro massed forces for an immi-
of their replacement units consist of armor nent invasion of the Federated Suns. SARNA.NET
and infantry forces.

The loss of the Dieron Military District to


the Republic of the Sphere meant that the BENJAMIN REGULARS, 6TH
Benjamin Regulars were called upon to
The Sixth employs a brown and dark red color scheme,
do more front-line defensive work. These which blends well in some open-field settings. Down
efforts were hampered however by the the right torso of each BattleMech and in an appro-
betrayal of the Sixth Benjamin Regulars priate place on other vehicles is written the motto „to
during the Jihad. To prevent further colla- serve the Dragon“ in Japanese hiragana script. FM:DRA-
boration with the Black Dragon Society, the CONIS COMBINE, PAGE 43.
Second and Seventeenth Benjamin Regulars
were stationed as far away from each other
as possible, while the new Forty-third Regu-
lars were stationed on Benjamin under the
watchful eye of the ISF.

THIRD BENJAMIN REGULARS

The Third Benjamin Regulars is an assault


BattleMech regiment in the Draconis Com-
bine Mustered Soldiery. The Third Regulars‘
regimental insignia is a ring of stars, the
topmost one very bright. These stars repre-
sent Benjamin‘s sun and the twenty artificial
„semi-suns“ that surround the planet. SARNA.
NET
REPAINTED BY VIERETH.

BENJAMIN REGULARS, 3RD BENJAMIN REGULARS, 15TH CHIAN MILITIA


The 3rd Benjamin Regulars use a light gray and The Fifteenth currently employs a tan and The Chian Militia uses khaki and white to color
dark red to color all their equipment in a distinct brown color scheme. FM:DRACONIS COMBINE, PAGE 45. all their equipment. FAN-MADE COLOR PALETTE BY
paint scheme. FAN-MADE COLOR PALETTE BY VIERETH. LEGENDKILLER.

120 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In 2316 the Dieron Federation joined the


Terran Hegemony. Despite this, there
were enough citizens of the former Dieron
Federation who wanted to join the Draconis
Combine for the Combine to form the Die-
ron Regulars. The members of the Dieron
Regulars were called "exiles waiting for the
chance to go home." They frequently toured
the Hegemony/Combine border, and as a
result their senior officers were extensively
trained in diplomacy. In the Star League Era
the Dieron Regulars had their own academy,
the Dieron Warriors' Academy. The Aca-
demy was based on Shimonita. At this time,
each Dieron Regular BattleMech regiment
was supported by three armor and three
infantry regiments.

During the Succession Wars members of


the Dieron Regulars were required to know
the terrain, cities, and strategic locations of
every planet in the Dieron Military District.
Usually well-supplied by the Department DIERON REGULARS, 3RD
of Procurement, the Dieron Regulars were
The 3rd Dieron Regulars use a distinct color
considered the best of the regular forma-
scheme, light gray with dark gray trim. FM:DRA-
tions of the DCMS. As there was so much
CONIS COMBINE, PAGE 50.
interaction with the LCAF and AFFS the
Dieron Regulars didn't usually support other
forces outside the Dieron District.

The Coordinator selected Isoroku Kurita


as the new warlord of the Galedon Military
District in 3057. As a cousin to Theodore
Kurita he was in a position where his ambi-
tions and loyalty could be proven. The Gale-
don District lost many of its units to other
Districts and without a sufficient force as a
foundation, the new Warlord could not harm
the position of Theodore. Furthermore the
ISF had increased the resources allocated
to keep an eye on him.
REPAINTED BY LEGENDKILLER.

During the Jihad, four regiments of the Die-


ron Regulars were destroyed. With the for-
mation of The Republic of the Sphere, the
Dieron Military District ceased to exist. The
REPAINTED BY LEGENDKILLER.
surviving members of the Dieron Regulars
were transferred to the New Samarkand
Military District to become the New Samar-
kand Regulars.

During the Dark Age, when the Dieron Mili-


DIERON REGULARS, 1ST-45TH tary District was officially reborn in 3135 DRACONIS ELITE STRIKE TEAMS
restored the Regulars to four regiments.
The Dieron Regulars disdain parade-style color SARNA.NET The DEST color scheme is black and silver.
schemes, preferring appropriate camouflage. SARNA.NET. INSIGNIA BY HORUS.
When orders require parade dress, the Regu-
lars paint their Mechs white with gold trim.
FM:DRACONIS COMBINE, PAGE 48.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 121


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Assigned to protect the largest section of the


Combine bordering the Federated Suns and the
Periphery, along with the former capital New
Samarkand, the Galedon Regulars enjoy good
relations with the Sun Zhang Mechwarrior
Academy and Draconis Combine Port Autho-
rity thanks their location in the Galedon Military
District.

Though the Galedon Military District was rena-


med the New Samarkand Military District,
Galedon Regulars units that survived the Jihad
were not renamed. New units raised in the
New Samarkand Military District were raised
as New Samarkand Regulars, however.

16TH GALEDON REGULARS

The Sixteenth fought well during the Third and


Fourth Succession Wars, but was relegated
to garrison duty in 3033 after offending the
Warlord of Galedon. During the Ronin Wars,
DRAGOON REGIMENT, 361ST GENYOSHA, 1ST-2ND the unit's commander threatened to side with
the rebellious Warlord of Dieron unless his unit
Based on the standard SLDF color scheme, the Both Genyosha regiments originally used the
was given a better assignment. This action hurt
Regiment paints its machines in olive drab and same paint scheme, ash gray with no accents,
the unit's reputation and priority listing for new
light blue on the left side of the mech. FAN-MADE but after its return to service in 3057 the
equipment. The commanding officer who thre-
COLOR PALETTE BY JUSTIN KASE. Second has added thin black stripes to accent
atened to side with the Ronin forces was relie-
its machines. FM:DRACONIS COMBINE, PAGE 75.
ved of command.

WAR OF 3039

The Sixteenth was assigned to assault Thestria


and remove the AFFS forces that were on the
world. The Dioscuri's Castor Regiment faced the
Sixteenth and engaged in a bloody series of batt-
les that inflicted heavy losses on the Regulars.
The 1st Proserpina Hussars arrived to support
the Regulars, and the CO of the Hussars offered
the mercenaries a chance to withdraw. Outra-
ged by this, Tai-sa Leonard Kobayashi (a strong
traditionalist) ordered his Sixteenth Regulars
to attack the mercenaries. The Dioscuri troops
destroyed the Regulars battalion while the Pro-
REPAINTED BY VIERETH.
serpina Hussars just watched. The mercenaries
then took as much salvage from the wreck of
the Regulars as they could and left the world.
Tai-sa Kobayashi and several other high ranking
officers committed seppuku to atone for their
poor performance. SARNA.NET

GHOST REGIMENTS, 1ST-12TH HANOVER MILITIA GALEDON REGULARS, 2ND-42ND


The Regiments employ white color to paint Yellow and white dominate with occasional Most Galedon Regular units use color schemes
their Mechs and add broad stripes that show highlights in red. FAN-MADE COLOR PALETTE BY SPARTA- based on light blue, tan, white and gray. Parade
green dragon scales. FM:DRACONIS COMBINE, PAGE 113. KUS. INSIGNIA BY HORUS. colors are usually gray with light blue stripes or
INSIGNA BY HORUS. tan with white stripes. FM:DRACONIS COMBINE, PAGE 59.

122 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

While still tainted by the stigma of being a collection soldiers who don‘t hold to the samurai ethic means
of misfits and malcontents unsuitable to serve in that the post-Jihad Legions of Vega have to use
other DCMS units, the Legion of Vega regiments more conventional assets in place of BattleMechs.
were among the first to follow the modern military
doctrine of Theodore Kurita. By 3145 The Legion was suffering in two ways.
Firstly the warriors who had shown the most
The Legion of Vega was conceived of by Takashi improvement in their time with the Legion were
Kurita as a „sink“ unit where soldiers who were transferred out to more worthy units. Secondly
unable to die honorably in battle, mercenaries the Legion’s new regiment the Eighth Legion of
who fell prey to the Combine‘s Company Store Vega, was populated with the unwanted problem
ploys, misfits, troublemakers, and malcontents children of regiments across the DCMS. Though
could be isolated from the rest of the DCMS. The- still highly motivated the troops posted to the
se warriors weren‘t expected to do anything other Legion still hope their stay is only temporary.
than die for the Combine, and were often spent in
battle with little thought to their honor or effective 11TH LEGION OF VEGA
use. The Legion lived down to these expectations,
but had an annoying habit of surviving. Alrakis was a target in the first wave
of the Federated Commonwealth
After Theodore Kurita was assigned to command attacks on the Lyran front of the War
the Legion, things began to change. The Legionnai- of 3039. In mid-April, the first of two
res saw that he was just as hated as they were, major units assigned to attack the
which bound the units to him. As the rest of the world, the Twenty-third Arcturan
HUSSAR REGIMENT, 114TH DCMS thought they had no honor, the Legion Guards RCT dropped onto the planet.
became a place for Theodore to experiment with Landing on the 16th of April under the com-
Based on the standard SLDF color scheme,
„dishonorable“ tactics that would offend other mand of Leutnant-General Jacqueline Fincher, the
the Regiment paints its machines in olive drab
DCMS units. These tactics resulted in the Legion intention in taking Alrakis was two-fold; firstly, it
with dark green highlights. FAN-MADE COLOR PALETTE
not only surviving, but succeeding in their objec- would act as a stepping stone to worlds further
BY JUSTIN KASE.
tives. into the Combine interior, and secondly, it presen-
ted the opportunity for a moral victory over a unit
After Theodore was elevated to Gunji-no-Kanrei personally associated with Theodore Kurita.
the DCMS saw the Legions in a different light: Ins-
tead of being the dumping ground for the useless The decisive, aggressive drop by the Twenty-third
or honorless, it served as a unit where shamed caught the Eleventh Legion by surprise, quickly
warriors could earn back their honor while still forcing them out of their barracks and onto the
serving the Dragon. Part of this recognition was back foot. Even as the advance contingent of the
the regiment‘s renaming from „The Pillagers“, „The 23rd was pushing the more numerous Legion
Boozers“, and „The Looters“ to names that were back, a second contingent landed on the shores
more fitting for DCMS troops. of Lake Carantha and seized Sigmundrac, the pla-
netary capital. The Eleventh didn‘t take long to reg-
In the immediate aftermath of the Jihad, the Legion roup; the commanding officer of the Legion, Tai-sa
of Vega found itself facing dramatic supply prob- Esau Olivares, was well-known for his resource-
lems; by accident or by design, as late as mid 3081 fulness and determination, and had fought alongs-
the DCMS was failing to deliver any supplies to the ide the Kanrei during the Fourth Succession War
brigade because the brigade‘s homeworld of Vega in the fighting on Marduk. Olivares counterattacked
had been incorporated into the Republic of the in an attempt to gain an the initiative, forcing the
Sphere. This neglect at the hands of the Combine Twenty-third into a bloody series of battles. Sen-
led senior figures in the Republic to speculate that sing that Olivares was striking from a weak posi- REPAINTED BY LEGENDKILLER.

offering to base the Legions on Vega again might tion, Fincher and the Twenty-third launched their
persuade the Legions to defect to the Republic en own offensive, pushing and harrying the Legion
masse. back and attempting to pin them up against the
Caradhradene Mountains. On Marfick in the previ-
The Legion of Vega actually gained some respect ous war, Olivares had personally led the rearguard
IZANAGI WARRIORS for its performance during the Jihad. Unfortuna- action that allowed Theodore Kurita to escape; LEGION OF VEGA, 2ND-28TH
tely since the end of the Jihad the Warlords of the acting with the same insight, Olivares knew that
The Warriors use a gold paint scheme with Combine have seen fit to reassign their trouble- to be trapped against the mountains would result The Legion regiments lack a formal color
black accents, the opposite of the regular makers to the Legion. The increased number of in the destruction of the Legion, and he ordered a scheme, though most units lean towards reds
Otomo. FM:DRACONIS COMBINE, PAGE 81. malcontents allowed the Legion to field a new unit, retreat to save as many of his troops as possible. and grays. FM:DRACONIS COMBINE, PAGE 121.
the Seventh Legion of Vega. This preponderance of
The Legion evacuated Alrakis shortly after. SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 123


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Otomo are the Palace Household Guard


of the Draconis Combine. Slightly more than
a regiment in size, their sole purpose is to
protect Unity Palace on Luthien and the
Coordinator. Members of the Otomo are
taken from Sword of Light regiments
and the five military districts. The Coor-
dinator assembles a list of potential
members, who are then investigated
by the ISF. Unit composition is a mix
of Mechs, armor, and infantry. Tradi-
tionally, only a member of the Kurita
family can become commander of the
Otomo.

FOURTH SUCCESSION WAR

As the Coordinator‘s bodyguard unit, the


Otomo spent the Fourth Succession War
on Luthien.

CLAN INVASION
LIGHT HORSE REGIMENT, 28TH MATAR MILITIA
The Otomo fought in the battle of Luthien. In
Based on the standard SLDF color scheme, The Matar Militia uses pale lemon green and
the course of the fighting the Otomo sepa-
the Regiment paints its machines in olive drab white to color all their equipment. FAN-MADE COLOR
rated into company-sized units and opened
with dark green highlights. FAN-MADE COLOR PALETTE PALETTE BY LEGENDKILLER.
lines of retreat, stalled enemy breakthroughs,
BY LEGENDKILLER.
and filled gaps that appeared in the DCMS
lines. When outnumbered and isolated, they
fought multiple foes at once to ensure that
the Dragon would face fewer enemies. As a
result of this, they took heavy casualties. The
regiment was not rebuilt to complete strength
until 3054.

OPERATION BULLDOG

The Kokuryu-kai elements of the Otomo turned


on Coordinator Theodore Kurita. However, the
mercenary command Camacho‘s Caballeros
and the 9th Ghost Regiment intervened and
stopped the traitors. Also, the Coordinator‘s
illegitimate son, Franklin Sakamoto, had arrived
to defend his father. The Otomo went through
a brutal purge, with Sakamoto becoming the
commander of the Otomo infantry companies.
REPAINTED BY LEGENDKILLER.

DARK AGE

The Otomo as of 3145 now carries more than a


full regiment of BattleMechs and an expanded
battalion of battlesuit infantry. Though there is
NEW SAMARKAND REG., 1ST-45TH NIGHT STAKLERS, 1ST-3RD OTOMO much criticism of this as other units struggle
to fill their ranks. The only justification given is
The New Samarkand Regulars use appropriate The Night Stalkers favor blacks, grays and dark The Otomo Mechs use a flat black paint scheme that of it‘s CO says the extra security is nee-
camouflage pattern to paint their Mechs. FAN- blues. FM:DRACONIS COMBINE, PAGE 104. with gold highlights in battle and on parade. ded due to the current war with the Federated
MADE COLOR PALETTE BY LEGENDKILLER. FM:DRACONIS COMBINE, PAGE 80. Suns, and in order to not let a failure like the
death of Vincent Kurita happen again. SARNA.NET

124 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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equipped with BattleMechs when they joined


the DCMS. Their early experience with planetary
assaults continued, being well-suited to the Hus-
sars. They were used to assault many systems
that fell under the Dragon’s wings, rarely staying
in place for longer than a month. Prior to the
War of Davion Succession, the First Proserpina
Hussars had their own JumpShips and even two
WarShips (DCS Iwate and DCS Wakayama) assi-
gned to support their operations.

The War of Davion Succession marked a turning


point for the Hussars, however. The DCMS posi-
tioned the Hussars as defending forces and split
them into battalion sized groups. The fighting on
Junction, Proserpina, and Klathandu IV inflicted
heavy losses on the Hussars as they had to trade
their interstellar mobility for defensive fortifica-
tions. At the same time, the DCMS High Command
reassigned the WarShips and several JumpShips
the Hussars used for surveillance, leaving them
vulnerable to AFFS strikes. The losses the Hus-
PESHT REGULARS, 1ST-21ST sars suffered were still being rebuilt in 2750.
The Pesht District Regular Forces use a color
CLAN INVASION
scheme built around white and gray, with green
and dark blue accents. FM:DRACONIS COMBINE, PAGE 69.
The First Proserpina Hussars had a series of
successes against the Smoke Jaguars. On Port
Arthur, they managed to maneuver the Clan
into a field of automated defense weaponry,
The Proserpina Hussars grew out of a tank inflicting heavy casualties, but were eventually
division that fought for Shiro Kurita even before forced to abandon the planet. After rebuilding,
the Draconis Combine existed. the First pulled off a series of raids against
front-line Jaguar units. In 3057, a combined
The emblem of the Hussars was created in raid by the First and Third netted the unit an
2798 when Tai-sa Imohu wanted the unit's hit- entire trinary of Clan OmniMechs as salvage.
and-run tactics to resemble that of "a pack of As of 3059, the First was stationed on Yumesta.
ravenous blood limpets".
OPERATION BULLDOG
In the wake of the Jihad as the DCMS rebuilt
from the losses taken, the Proserpina Hussars The First Proserpina Hussars were eager to
found themselves falling somewhere between fight the Smoke Jaguars, but the commanders
the second and third tier of units when it came assigned them to attack worlds held by Clan
to replacements and supplies. Because of the Nova Cat instead. They faced a hard fight on
smaller size of the Hussars' brigade compa- REPAINTED BY VIERETH. Kanowit, but took Mualang by winning a round
red to the Regulars, the Hussars found them- of miniature golf. This obviously minimized
selves a lower priority for rebuilding than the further losses. They also took Yamarovka.
Regulars, but were accorded considerably REPAINTED BY VIERETH.

more support than the Ghost Regiments or the JIHAD


Legions of Vega.
During the Jihad the First Proserpina Hussars
FIRST PROSERPINA HUSSARS declared their support for the Black Dragon
PROSERPINA HUSSARS, 1ST-4TH Society. They joined forces with the 15th Die-
The First Proserpina Hussars were one of the ron Regulars, and took several planets in the
first units formed by Shiro Kurita. They actually The First Proserpina Hussars employ a color Xinyang Prefecture. The 5th Sword of Light
pre-date the formation of the Draconis Combine, scheme of blue with heavy green and silver destroyed them on Baruun Urt around 3075. In
serving under Shiro as he conquered Benjamin accents. FM:DRACONIS COMBINE, PAGE 108. response to the treachery espoused by the First,
and other important colony worlds. Originally an the Combine struck the regiment from DCMS
armor unit, the First Proserpina Hussars were rolls. SARNA.NET

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RASALHAGUE REGULARS SPIRIT OF THE DRAGON, 1ST


The Regulars rely on appropriate digital camouflage for The 1st Spirit of the Dragon uses appropriate
all their equipment. FAN-MADE COLOR PALETTE BY LEGEND- camouflage pattern to paint their Mechs. FAN-
KILLER. MADE COLOR PALETTE BY LEGENDKILLER. INSIGNA BY HORUS.

Trained by and created in the mold of the


legendary Wolf's Dragoons mercenary unit, the
Ryuken represent some of the most devoted
adherents to methods of warfare practiced in
the modern Draconis Combine Mustered Sol-
diery, stained by their failure to defeat their
former friends.

In 3023 Takashi Kurita hired Wolf's Dragoons


to train a regiment in their tactics and tactical
doctrines. The Ryuken regiment trained with
and fought alongside Wolf's Dragoons, learning
how to fight like the Wolf's Dragoon's. The Ryu-
ken succeeded beyond expectations, causing
Takashi Kurita to order the regiment broken into
companies and to train and expand into their
own regiments.

In 3027 the Dragoons contract with the DCMS REPAINTED BY LEGENDKILLER.

expired and Jaime Wolf decided to leave Com-


bine space. Warlord Grieg Samsonov did not
want to allow the elite mercenary unit to leave
his service and ordered several Ryuken regi- RYUKEN STRIKE REGIMENT, 3RD
ments to stop them. The newly-formed Ryuken
regiments met the Dragoons but proved not All Ryuken units paint their BattleMechs char- The colors of the 3rd Striker Regiment are gray
to be their match. Though almost crippled in coal gray. The members of Ryuken-yon adorn and light blue applied in a counterchange pat-
the conflict, the Dragoons decimated four of their Mechs with dark blue accents. FM:DRACONIS tern, with simple gold highlights. FAN-MADE COLOR
the Ryuken regiments before leaving Combine COMBINE, PAGE 129. PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.

space. SARNA.NET

126 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Sun Zhang Academy Cadres consists of The Sword of Light represent the elite of the Dra-
graduates from the first phase of training from conis Combine Mustered Soldiery‘s BattleMech
the Sun Zhang MechWarrior Academy. Their arm. In order to join, one must have five years of
training continues as active duty in the Cadres. flawless service in another regiment and pass a
The students are evaluated after tours of duty series of mental, physical, spiritual, and political
that lasts nine months, after which those that tests. Non-combat staff are tested in the same
pass graduate. manner. Sword of Light regiments receive top
priority for supplies, and even have their own
HISTORY dedicated JumpShips and DropShips. The Sword
of Light regiments are not tied to a specific area of
Located on the Draconis Combine's deployment, but travel the realm to assist where
original capital world of New needed. Their Mechpaint scheme is usually flat
Samarkand, the Sun Zhang Mech- red, with the Kurita crest on the left shoulder.
Warrior Academy is particularly
notable in that it graduates the Numbering twelve regiments until 2740 when
most MechWarriors per year of the number of regiments in the Sword of Light
any training facility in the Inner was reduced to five, with each regiment repre-
Sphere at over four hundred. The senting one of the five Pillars of Combine soci-
Academy also has an AeroSpace ety, to compensate for the smaller brigade the
Fighter pilot program. It is con- regiments themselves reorganised to consist of
sidered the most prestigious four battalions instead of three. SARNA.NET
military academy in the Draconis
Combine and all of its graduates SWORD OF LIGHT, 1ST-15TH
receive a daisho sword. The Sun
All Sword of Light regiments use a flat red paint
Zhang MechWarrior Academy
scheme in the field and on parade. FM:DRACONIS
boasts Coordinator Theodore and
COMBINE, PAGE 83.
his son Hohiro Kurita among its
alumni.

Though traditionally the Academy


trained only MechWarriors and Salvadore Tyrell was the only survivor of a ploy by
AeroSpace Fighter pilots, the arrival Sho-sa Victor Garreth that destroyed Tyrell's Raiders, a
of the Clans prompted the DCMS to add small mercenary unit, around 3024. Almost a year later
a course of study for Battle Armor infantry he came to the attention of Duke Hassid Ricol. During a
as well. short interview the Duke determined that, although dis-
possessed, Tyrell was a resourceful MechWarrior who
After the Jihad the ISF and O5P added severe had been wronged by Lord Garreth, whom Ricol regarded
psychological and loyalty testing to their as a liability to his nation.
evaluations to prevent another Black Dragon
Society coup. During the Jihad the Thirteenth Having lost several 'Mechs in his private service during a
and Sixteenth Cadres were used along the venture in the Lyran Commonwealth a few years before,
Combine's border with Clan Ghost Bear. The Ricol recruited him to create and train a private Battle-
Fifth was stationed on Kessel, and suffered Mech company for the Red Duke.
heavy losses against the Word of Blake. The
Fourteenth Cadre was effectively destroyed on Salvadore Tyrell did just that, and named the unit "Tyrell's
Luthien, with the few survivors being drafted Terrors" in memory of his late father's Dragon.
REPAINTED BY JUSTIN KASE. into the 1st Genyosha.
Tyrell's Terrors were subsequently deployed on several
As of 3145 the rigors of recent years has worlds to pursue the Duke's interests, including Rodigo
strained the Academy, the best cadets are and Verthandi. Following Duke Ricol's return from a ven-
whisked away to line units before they can ture in the Free Worlds League (implied to be the reco-
serve in one of the Cadres. Though this meets very of the Helm Memory Core as narrated in the novel
SUN ZHANG ACADEMY CADRE, 1ST-19TH the demands for units bulking out their forces, TYRELL‘S TERRORS The Price of Glory), the unit was ordered to meet Duke
it starves these cadets of finishing their trai- Ricol at the Kajikazawa starport to escort him to Luthien.
The Cadre paints their machines white with ning. With the same orders to expand their Tyrell‘s Terrors paint their machines black and On the sidelines, Salvadore Tyrell was given a chance
dark blue stripes along the arms and legs of rosters, the Academy has increased it's enroll- medium gray with dark red highlights. FAN-MADE to meet Victor Garreth at a reception on Kajikazawa. He
their BattleMechs. FM:DRACONIS COMBINE, PAGE 90. ment tenfold. This has lead to the creation of COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS. jumped at the chance to exact vengeance for his father,
the 17th, 18th and 19th Cadres. SARNA.NET and challenged Lord Garreth to a duel to the death in
which he killed Garreth, with Ricol's consent. SARNA.NET

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FEDERATED SUNS &


FEDERATED COMMONWEALTH

128 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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ALBION TRAINING CADRE, 1ST-2ND ARAGON BORDERERS, 1ST ARCADIAN CUIRASSIERS, 1ST-2ND ARGYLE LANCERS, 1ST AVALON HUSSARS, 1ST-56TH
The colors of the Albion Military Academy are The Aragon Borderers have a blue and white Units in service with the Cuirassiers used a The unit uses black with red and white for The Hussar use light gray and unit-specific
white, blue and gold, and unless assigned to parade paint scheme. FM:FEDERATED SUNS, PAGE 45. simple color scheme of deep green and brown, ceremonial duties. FM:FEDERATED SUNS, PAGE 46 highlights for ceremonial duties. FM:FEDERATED
field operations, all Cadre equipment is painted touched with a small amount of cerulean blue SUNS, PAGE 52
in those colors. FM: FEDERATED SUNS, PAGE 125. trim. SARNA:NET

BATTLE REGIMENT, 2004TH BLACKJACK TRAINING BATTALION CAPELLAN DRAGOONS, 1ST CAPELLAN MARCH MILITIA CETI HUSSARS, 1ST-4TH
Based on the standard SLDF color scheme, the The Battalion uses Burgundy with Gold high- The colors of the 1st Capellan Dragoons are Capellan March Militia colors are dark green The unit uses dark blue with red or light blue
Regiment paints its machines in olive drab with lights. FAN-MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA green and black applied in a counterchange and red. FM: FEDERATED SUNS, PAGE 109. highlights during ceremonial duties. FM:FEDERATED
white highlights. FAN-MADE COLOR PALETTE BY JUSTIN BY HORUS. pattern, with simple gold highlights. CANONIZED BY SUNS, PAGE 62.
KASE. JAL PHOENIX ON 1/17/2006

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The Davion Brigade of Guards are the descen- since before the Reunification War; the Bri- The Davion Brigade of Guards are a large com-
dants of the personal bodyguard that Lucien gade was also the first of the Federated Suns bined arms brigade consisting of almost sixty
Davion created to defend the President of the Mechformations to receive permanently-atta- regiments.
Federated Suns. Over time the Brigade evolved ched conventional forces, with each regiment
into a modern military unit and was eventually serving alongside armor, infantry, artillery and • Davion Assault Guards
integrated into the AFFS. Today, the Royal Bri- aerospace assets. While the Brigade did have • Davion Heavy Guards
gade serves as the elite of the Davion military, some internal issues with personnel, the ethos • Davion Light Guards
and though its soldiers were once drawn solely within the Brigade was to solve problems inter- • First Davion Guards
from New Avalon, they now come from all over nally, and was the formation within the AFFS • Second Davion Guards
the realm and their loyalty to House Davion least likely to require action to be taken by the
• Third Davion Guards
ensures the unit‘s devotions to the Federated Judge Advocate on individual cases.
Suns as a whole. • Fourth Davion Guards
The entire Brigade being loyal to Victor Stei- • Fifth Davion Guards
HISTORY ner-Davion, the Davion Brigade were involved • 782nd Davion Guards Auxiliary
in every phase and every major operation of
The origin of the Davion Brigade of Guards lies the FedCom Civil War. Because of this they took
in the personal guard of the Davion family; origi- tremendous casualties, particularly during the
nally responsible for protecting members of the final battle on New Avalon, but were critical in
family, the brigade took on wider responsibilities winning the war for the Allies. Immediately after
as the Federated Suns evolved. When Reynard the Civil War almost all of its units were removed
Davio became President in 2340 the brigade from the active duty rolls, but the brigade‘s posi-
took on the responsibility of protecting the leader tion as the peak of the AFFS ensured that all but
of the Federated Suns, and when Simon Davion the Fourth and Fifth Guards were quickly rebuilt
became the first person to hold the title of First and restored to combat readiness by the time
Prince in 2418 the brigade was officially incor- the Jihad broke out.
porated as the Royal Brigade.
Of the Davion Guards units who survived the
The Davion Brigade of Guards continued to FedCom Civil War, two were completely des-
grow in importance as time passed, occupying troyed by the Word of Blake during the Jihad
a prominant role in the Federated Suns military; while the rest of the units took heavy losses.
the First Davion Guards joined the First Avalon The Davion Light Guards and Third Davion
Hussars as the first units within the Federated Guards were destroyed on New Avalon by Bla-
Peacekeeping Forces to receive BattleMechs, kist forces. The First was damaged, but rebuilt
and the Brigade was able to draw on the best quickly by drafting members of other units. The
candidates for its manpower. When the Star First then went on to participate in Operation
League formed, every brigade within the Armed SCOUR. The Second joined the First in facing
Forces of the Federated Suns contributed man- the Word of Blake. After landing on Terra, more
power or complete units to the nascent Star than 95% of the unit was destroyed by nuclear
League Defense Force - with the exception of strikes fired by the defending Blakists. As of
the Brigade of Guards. Such was the Brigade‘s 3079 the Second remained on the rolls as an
collective loyalty to the Federated Suns and honor guard, but was little more than a company
House Davion that none of the personnel within currently attached to the First Davion Guards.
the Brigade were approached to join the SLDF,
and when the Star League Council enacted the Thanks to their elite position within the AFFS and REPAINTED BY FLAMESTALKER.

Council Edict of 2650, mandating the drawdown the extreme sacrifice and dedication shown by
of each of the Great House‘s military, the Bri- them during the Jihad, the Davion Brigade was
gade was the only brigade in the AFFS to escape rebuilt in short order as full-sized RCTs rather
untouched - not a single unit was deactivated. than as smaller defensive LCTs sweeping across REPAINTED BY FLAMESTALKER.

the Davion military. Even this composition varies


The Davion Brigade of Guards differed from from the pre-Jihad era, each RCT‘s BattleMech
similarily prestigious units in the militaries of component reduced to a standard regiment but
the other states, however; unlike many such offset by a reinforced AeroSpace Fighter wings
units, the Brigade was often the first into battle and a complete regiment of Battle Armor. The DAVION BRIGADE OF GUARDS
in every campaign, and during the Star League Brigade‘s units had ample opportunity to show
era the Brigade continued to enjoy access to the off their new layout in the years directly follo- The Brigade of Guards use the Davion family
best recruits, the best equipment and the best wing the fighting on Terra with two regiments colors for parades and ceremonial duties, royal
of those personnel retiring from the SLDF. By taking part in Operation MATADOR with another blue on the left and right side, bright red in the
2765 the Brigade was effectively the same size helping to bolster the newly formed Periphery front and back, and white spacing the blue and
and strength of an SLDF Corps and had been March‘s border regions. SARNA.NET red panels. FM:FEDERATED SUNS, PAGE 75

130 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The March Militias found across the Federa-


ted Suns were originally formed in 2754 as a
result of the Preparedness Act enacted by First
Prince Roger Davion in 2735 and the subse-
quent repeal of the Star League Council Edict
of 2650 in 2752. Roger established a formal
training programme aimed at increasing the
general readiness level of the Armed Forces
of the Federated Suns reserve forces and
formalized the structure of the March Militias,
bringing the planetary militias into a common
structure.

Roger established a system whereby each of


the Marches within the Federated Suns con-
ducted internal wargames every two years,
with those wargames being inspired by the
Martial Olympiad conducted by the Star League
Defense Force every four years. Each March
Militia was formed as an ad-hoc brigade dra-
wing on the winners from each planetary mil-
itia across each Combat Region. These ad hoc
CHRISHOLM’S RAIDERS, 1ST-2ND CRUCIS LANCERS, 1ST-8TH brigades then competed against each other at a
March level to earn the title of "Best Prepared"
The Raiders‘ Mechs and vehicles lack a cohe- The Crucis Lancers use green and regional
March Militia within each of the three Marches.
sive paint scheme, but all bear the Chisholm‘s highlights for their parade colors. FM:FEDERATED
Raiders insignia. FM:FEDERATED SUNS, PAGE 60. SUNS, PAGE 69.
The wargames proved to be very popular
and continued under Roger's successor, First
Prince John Davion; by 2750 the prestige that
was associated with the "Best Prepared"
title inspired troops in every combat
region to give their best effort, with
some commands making plans years
in advance to try and ensure that
they were ready. After the close of
the 2754 games Prince John acti-
vated all of the Combat Region com-
mands as federal troops and formed
them into the March Militias; while
this move was contraversial and
provoked a flurry of judicial cases
opposing the creation of the com-
mands, it also added twenty Battle-
Mech-equipped combat commands
to the AFFS in a single stroke. Many
of the planets that provided troops for
the games were resentful of having their
best militia troops pressed into federal ser-
REPAINTED BY VIERETH.

vice, and it would be 2763 before the last of


the cases worked its way through the courts.
With the final ruling going in favor of Prince
John, he then moved to allay many of the fears
CRUCIS MARCH MILITIA DENEB LIGHT CAVALY, 3RD-15TH DRACONIS MARCH MILITIA expressed by the planets involved by laying
down specific instructions that the March Mil-
The Crucis March Militia colors are blue, white The unit generally fields light tan units for all The Draconis March Militia RCTs paint their itias wouldn't be deployed outside their home
and red, similar to the Davion Brigade of ceremonial and combat duties, in any theater. equipment a deep red. FM: FEDERATED SUNS, PAGE 119. combat regions except under a small number
Guards. FM: FEDERATED SUNS, PAGE 114. of very rare and clearly-defined exceptions.
SARNA.NET

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The origins of the Dragonlords lay in the


formation of the Star League and the estab-
lishment of the Star League Defense Force.
With the significant drawdown of military
forces in the wake of the formation of the
SLDF, large quantities of military per-
sonnel - including some of the best and
brightest - found themselves unemplo-
yed. Many carried on with the only
skills they had, engaging in piracy
and brigandage; as a result, the Star
League initiated the United Triumph
Military Exercises (UTEs) in 2572 as
an attempt to deal with some of the pro-
blems. SARNA.NET

DRAGONLORDS, 1ST-5TH DRAGOON REGIMENT, 149TH DRAGOON REGIMENT, 199TH ERIDANI GUARDS
The Dragonlords paint a scale pattern on their Based on the standard SLDF color scheme, Based on the standard SLDF color scheme, The Eridani Guards uses Khaki and Sand colors
equipment. The 1st uses gold scales, 2nd red, the Regiment paints its machines in olive drab the Regiment paints its machines in olive drab for all its equipment. FAN-MADE COLOR PALETTE BY
3rd black, 4th blue and the 5th Dragonlords, with dark green highlights. FAN-MADE COLOR PALETTE with black highlights. FAN-MADE COLOR PALETTE BY JUS- LEGENDKILLER. INSIGNIA BY HORUS.
the Green Dragons, uses green scales. FAN-MADE BY LEGENDKILLER. TIN KASE.
COLOR PALETTE BY FLAMESTALKER.

Outfitted with the finest equipment and


with personnel from all parts of the
Federated Commonwealth, the Federa-
ted Commonwealth Corps represented
the first new units belonging solely to
the Armed Forces of the Federated
Commonwealth. The fortunes of the
FedCom RCTs has mirrored the nation
of their birth, the collapse of the Common-
wealth and the bitter and divisive role the
Corps played in the FedCom Civil War lea-
ding to their disbandment. SARNA.NET

FEDCOM RCT, 1ST-12TH FED. SUNS ARM. CAVALRY, 1ST-3RD FEDERATED SUNS LANCERS, 1ST-4TH FED. SUNS REGI. TRAIN. BATTALIONS
The parade colors of the Federated Commonwealth For ceremonial duties the Armored Cavalry use The Lancers retain the blue and gold colors of the 1st Plain white color is used for all its Mechs. Trainee Mechs
Corps was navy blue with gold banding on the arms a simple color scheme of Davion green with FedCom RCT, but shades and patterns may vary. Some have a two-color band on the right arm and left leg, iden-
and legs. Gold is also used on the upper torso of the warriors also add gray highlights to symbolize their ques- tifying the Mech‘s company and lance. The wider com-
white highlights. FM:FEDERATED SUNS, PAGE 48
Mechs and the turrets of armor units to highlight tionable place in the post-Civil War AFFS. CANONIZED BY JAL pany band (green, orange, or yellow) has the lance band
panels, resulting in a checkerboard pattern. SARNA.NET PHOENIX ON 3/21/2006. FALCONER, CB: MINIATURES RULES PAGE 19. (red, white, or blue) in the middle. CANONIZED BY OGRE ON
6/1//2007. WARRIOR: EN GARDE (PAGE 26). INSIGNIA BY HORUS.

132 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Raised by Morgan Hasek-Davion in 3029 from


K Delta Company of the Davion Light Guards
under the command of Captain Andrew Red-
burn, the survivors of the Fifth Syrtis Fusi-
liers, and the Third Battalion of the Kathil
CMM. Their formation was part of a last ditch
effort to fend off a Capellan raid intended to
cripple Kathil‘s shipyards. The unit took heavy
Kathil Uhlans damage in the operation, where they faced
elements of the Death Commandos and the
Fourth Tau Ceti Rangers, but emerged victo-
rious.

Almost immediately after the battle, the


Uhlans travelled to Sian to extract Justin
Allard, the spy who had warned of the impen-
ding attack on Kathil. Besides picking up
Allard, the Uhlans also extracted Alexi Mallory
and Candace Liao.

WAR OF 3039

FILTVELT ACADEMY TRAIN. BATTALION GOSHEN WAR COL. TRAIN. BATTALION During the war the Uhlans were part
of an task force together with the
Mechs are painted light blue with Patches of The College paints its machines maroon with
1st Kestrel Grenadiers. The
Gold and Black Diamond Chequerboard. FAN- white on black highlights. CANONIZED BY FOXBAT ON
task force had the goal to
MADE COLOR PALETTE BY FLAMESTALKER. 6/1/2007. INSIGNIA BY HORUS.
conquer the planet Matar
for the AFFS as future base
for the following up waves.
The 1st Phase of the invasion was
difficult, because the local population
was hostile to the invaders and the con-
ventional fighter unit of the DCMS slowed
the invasion. Only with additional conventional
forces could the AFFS secure strategic points
on the world. The DCMS would send the 11th
Ghost and 12th Ghost as relief force to the pla-
net. The AFFS unit could separate the 2 DCMS
units but the fighting in heavy urban environ-
ment killed hundreds of civilians and devasta-
ted large areas. That angered the Combine
citizens further, leaving AFFS no other choice
but to withdraw the task force from that world.

TASK FORCE SERPENT

Primarily remaining on station on its home-


world of Kathil immediately before and after
the Clan Invasion.

In 3059 they formed part of Task Force Ser-


pent and assaulted Clan world of Huntress in
HEAVY ASSAULT REGIMENT, 91ST HEAVY ASSAULT REGIMENT, 1008TH KATHIL UHLANS, 1ST the following year.

Based on the standard SLDF color scheme, Based on the standard SLDF color scheme, The Kathil Uhlans paint their machines black, After the heavy losses on Huntress the unit
the Regiment paints its machines in olive drab the Regiment paints its machines in olive drab with vertical gold striping on the arms and left was dissolved in 3062 and most of its mem-
with dark olive-brown highlights. FAN-MADE COLOR with dark green highlights. FAN-MADE COLOR PALETTE side of Mechs, or left side of vehicles and figh- bers joined the SLDF‘s newly founded 1st Royal
PALETTE BY LEGENDKILLER. BY LEGENDKILLER. ters. CANONIZED BY CSO ON 8/9/09. INSIGNIA BY LEGENDKILLER. BattleMech Regiment. SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 133


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Heavily damaged in a reconnaissance raid The 1st Kittery Borderers emerged as an


on the Capellan Confederation before the elite garrison during the Succession Wars.
Fourth Succession War. The raid took place Originally a bolstered garrison, the Borde-
in 3026 at the behest of Michael Hasek-Da- rers have participated in raiding the Capel-
vion. Apparently the Capellan defenders lan Confederation for quite some time. The
were equipped with several experimental traditional enemies of the Borderers were
Cataphracts that used Electronic Warfare the St. Ives Armored Cavalry; despite the
equipment to great advantage. The Duke friendship between the St. Ives Com-
of Kestrel intervened to prevent the pact and the Federated Suns, it took
unit's deactivation. Rebuilt by Hanse 30 years before the Borderers had let
Davion by incorporating MechWar- go of traditional hatreds. No longer
riors from independent units and an elite unit, the Borderers were the
elements of Capellan forces who personal vanguard of Kuan-Yin Allard
had defected to the Federated Suns. Liao during her mercy missions to the
SARNA.NET Compact. SARNA.NET

KESTREL GRENADIERS, 1ST KILBOURNE ACAD. TRAIN. BATTALION KITTERY BORDERERS, 1ST
The Grenadiers use a black paint scheme with The Academy paints its Mechs Davion green The Kittery Borderers have retained the green on green
blue flames, complementing the unit‘s insignia. with pale blue highlights. FAN-MADE COLOR PALETTE camo scheme used by the planetary militia when the
world belonged to the Capellan Confederation. They
For each kill, a Mechwarrior is allowed to paint BY LEGENDKILLER.
prominently display the Federated Suns‘ Sword and
a red lightning pattern on his Mech‘s left side.
Sunburst on their units. CANONIZED BY FOXBAT ON 2/3/2006.
CANONIZED BY JAL PHOENIX ON 4/15/2005

The McKinnon‘s Company better known as


McKinnon‘s Raiders or The Fox‘s Teeth is a
Special Operations BattleMech Company.
Originally a SLDF combat unit, the company
defected to House Davion at the breakup of the
League. During the next three hundred years
the Raiders became, as an independent part
of the 7th Crucis Lancers, one of the most
famous commands of the Federated
Suns until they chose to join the Repu-
blic of the Sphere after the Jihad.

The Fox Company, 2nd Battalion,


142nd Battle Regiment, 251st Battle-
Mech Division under command of Captain
Kieran McKinnon was stationed at the Star
League depot on Kesai IV when they refused
to follow General Kerensky into exile and chose
instead to join the AFFS in return for titles and
lands on Kestrel. SARNA.NET

KNIGHTS DEFENSOR MCKINNON’S COMPANY NAIS CADRE, 1ST-3RD NEW IVAARSEN CHASSEURS, 1ST-2ND
The Knights Defensor hold their machinery in Tan with red and blue trim, Often found in their For ceremonial purposes, the Cadres paint The New Ivaarsen Chasseurs use a dark blue,
blue and white. FAN-MADE COLOR PALETTE BY LEGENDKIL- prefered tan and green camo when on the field. their equipment in the standard Davion green. red and gold paint scheme for all occasions. FM:-
LER. INSIGNIA BY HORUS. STARTERBOOK SWORD AND DRAGON. FM: FEDERATED SUNS, PAGE 127. FEDERATED SUNS, PAGE 97.

134 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Robinson Rangers starting their life as a As such, the First Robinson Rangers were the
brigade of volunteers in the defense of Robin- only Ranger unit, with other Robinson units
son, the Draconis March capital world, these being named the Robinson Strikers. These
original volunteers were wiped out in the First units were still loyal to the Duke of Robin-
Succession War. To honor these volunteers, son, but were less likely to cause problems
Prince Peter Davion authorized the construc- or launch unauthorized strikes because they
tion of two BattleMech regiments, financed by lacked the institutional hatred of the Rangers.
the Duke of Robinson. The Robinson Rangers
fought the Draconis Combine in five major The Rangers and Strikers were caught up in a
conflicts. Two things define the Rangers: Hat- civil war in the Sandoval family in 3095. The
red of the Combine, and more importantly, a units were distracted and the Raven Alliance
loyalty to the Duke of Robinson. In the early and Draconis Combine took advantage of this
3060s, Archon Katherine Steiner-Davion to take control of Draconis March systems.
created the Third Rangers. While publicly This internal conflict exhausted the various
a move to reinforce the Draconis March, units involved and prevented the Rangers from
it was more a political move, and the unit mounting any kind of effective defense. The
spent more time on New Avalon than Draconis Combine then came across the bor-
anywhere else. The Third was dest- der, further shattering the units.
royed during the final battle of New
Avalon, with no plans to rebuild the FEDCOM CIVIL WAR
destroyed unit. During the FedCom Civil War the First Robin-
son Rangers were a key unit in Duke Sando-
HISTORY val‘s attack on the Draconis Combine. They PERIPHERY MARCH GUARD, 1ST-3RD
attacked Proserpina along with the 8th Crucis The Periphery March Guard uses appropriate
The Rangers have acted as the Lancers and Robinson Battle Academy Trai- camouflage pattern to paint its Mechs. FAN-MADE
honor guard for the Sandoval family ning Battalion. There they destroyed the 9th COLOR PALETTE BY LEGENDKILLER.
since their inception. The Duke of Benjamin Regulars. Later the Rangers attacked
Robinson was nominally their comman- Ashio and faced the 46th Dieron Regulars. The
der, but given the Duke‘s many responsi- 46th and the Robinson Rangers inflicted heavy
bilities the daily operations of the Robin- losses on each other, but eventually the 46th‘s
son Rangers usually fell to an AFFS officer. command of the local terrain led Mai Fortuna
to relocate to a new city on Ashio. What the
The Robinson Rangers fought the Draconis Rangers didn‘t know was that the city was
Combine Mustered Soldiery from the time of controlled by yakuza, and the Rangers soon
their inception. In the Fourth Succession War found themselves dealing with a guerrilla war.
they faced elements of the Benjamin Regulars. The yakuza held no love for the Combine, but
they did want to control the planet and used
In the FedCom Civil War the First and Second the conflict to their own advantage. Eventually
Robinson Rangers were the primary striking the Rangers lost patience when they couldn‘t
arm of the Duke‘s invasion of the Draconis find the parties responsible, and began leve-
Combine. The First quickly took several worlds ling whole buildings in the city. The final straw
from the Combine, but was eventually forced was a conflict at a munitions factory that was
back to Mallory‘s World to rebuild. The Second being guarded by the Robinson Battle Aca-
REPAINTED BY FLAMESTALKER.
transferred from the Lyran Alliance to the Dra- demy cadets attached to the Rangers. The
conis March and attacked Quentin. They suf- yakuza lured elements of the Dieron Regulars
fered losses and withdrew to Mallory‘s World to the factory and started a fight between the
to rebuild. The Second was then part of the two forces. When the cadets and Regulars
task force that attacked New Avalon and freed were fully committed, the yakuza blew up the
it from Katharine Steiner-Davion. They took munitions plant. The resulting explosion killed
heavy losses at this time. The Third Rangers every cadet and most of the Regulars who
were a political unit, and were destroyed in the were involved in the battle. The Rangers and
fighting on New Avalon. Regulars fought even harder, believing that the
ROBINSON RANGERS, 1ST-3RD other side was responsible for the bombing. PERIPHERY MARCH MILITIA
During the Jihad several ComGuard units inte- When the 12th Dieron Regulars arrived to rein-
The Rangers use a deep red color with black grated with the AFFS forces on Robinson. The Periphery March Militia uses a scheme of
trim as their unit colors. FM:FEDERATED SUNS, PAGE 100. force the survivors of the 46th, however, the gray heavily highlighted with brown. CANONIZED BY
Robinson Rangers had no choice but to with- CSO, 5-9-2012.
After the Jihad the AFFS High Command, with draw from the planet. They went to Mallory‘s
the consent of the Duke of Robinson, sought World. SARNA.NET
to limit the Rangers ability to get into trouble.

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POINT BARROW ACAD. TRAIN. BAT. ROBINSON STRIKERS, 1ST-2ND


Point Barrow Academy paints it‘s Mechs blue- The Strikers use a dark red scheme with yellow
gray with thin gold stripes. Since all thier trai- highlights. CANONIZED BY CSO, 5-9-2012. INSIGNIA BY HORUS.
ning is done on live equipment rather than
in simulators, they use a paint scheme that‘s
easily repaired. FM: FEDERATED SUNS.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

ROBINSON CHEVALIERS, 1ST-37TH ROYAL CAVALIERS, 1ST ROBINSON BATTLE ACADEMY


The color scheme used by the Robinson Cheva- The colors of the Cavaliers are red and gray, applied Academy Mechs are painted a bright yellow
liers was gold on black. SARNA.NET as the MechWarrior sees fit. In addition, warriors who when first assigned a pilot. As cadets advance,
served in the Civil War often paint a black band on they are allowed to paint more armor sections of
the arm of their Mechs to honor those killed in their their equipment in black and red, the colors of the
accidental use of chemical weapons on Tsamma.
Robinson Rangers. CANONIZED BY 00DAWG ON 1/18/2011.
CANONIZED BY JAL PHOENIX ON 4/4/2006. INSIGNIA BY HORUS.

136 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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In September 3057, the FWLM attacked the Cal-


lison, Denebola, Marcus, Van Diemen IV, Talitha
and Wasat systems. These six systems were each
attacked by three FWLM regiments. The systems
were chosen specifically because they were gar-
risoned by Federated Commonwealth troops.

Callison was attacked by the 4th Free Worlds


Legionnaires, 1st Free Worlds Guards, and Silver
Hawk Irregular's Falcon regiment. The 11th Lyran
Guards withdrew in good order from the system,
basically leaving the system to the FWLM forces.
The remaining planetary militia resisted for several
days.

Denebola was taken by the 6th Free Worlds Legi-


onnaires, Atrean Hussars, and 4th Marik Militia.
Though normally defended by a Sarna March
Militia unit, the Denebola FTM was conduc-
ting exercises on Caph with Gustafson's
Grenadiers which left the system's
defense to the small planetary mil-
ROYAL NEW CAPETOWN TRAINING BAT. SAKHARA ACAD. TRAIN. BATTALION itia. The planetary militia surren-
dered without firing a shot.
Mechs are painted White with black/gold epau- The Sakahra Academy Training Battalion uses
lettes with vertical Blue/Gold/Blue stripes up a white scheme with a Davion green horizon-
The attack on Marcus was very dif-
and over, starting left leg up the torso and over. tal stripe across their equipment. FAN-MADE COLOR
ferent from the Callison and Dene-
Insignia over the stripe on left torso. FAN-MADE PALETTE BY LEGENDKILLER.
bola attacks. Defended by the 12th FedCom RCT,
COLOR PALETTE BY FLAMESTALKER.
Marcus was attacked by the 7th Free Worlds Legi-
onnaires, 5th Marik Militia, and 12th Atrean Dra-
goons. The FedCom 'Mech regiment attacked the
larger force in a suicidal attempt to provide time
for the rest of the FedCom defenders to withdraw.
This attack destroyed a third of the Seventh Legi-
onnaires, but the Fifth Militia and Twelfth Dragoons
circled behind the Twelfth FedCom's 'Mechs and
destroyed them.

On Van Diemen IV the FedCom defenders suc-


cessfully held off the 10th Marik Militia and 23rd
Marik Militia regiments, and the 3rd Oriente Hus-
sars until December, when the 1st Sirian Lancers
reinforced the FLWM.

Talitha was secured for the Free Worlds League by


the 6th Marik Militia and Atrean Hussars.
REPAINTED BY LEGENDKILLER.

The 2nd Republican regiment was destroyed on


Wasat by the Thirteenth Marik Militia, 4th Oriente
Hussars, and 2nd Sirian Lancers. SARNA.NET

SOMERSET ACADEMY TRAINING BAT. SYRTRIS AVENGERS SARNA MARCH MILITA


A tan and lighter green large camo pattern with Avengers paint their machines in olive drab with Sarna March Militia uses Davion Green with
green and silver acting as accents. FAN-MADE khaki accents.  Some individual warriors and crews patches of Liao Green and Black Chequerboard
COLOR PALETTE BY MEISOHAITYU. have taken to adding flames, mushroom clouds and on all their equipment. FAN-MADE COLOR PALETTE BY
other nuclear-inspired art to their machines, sym- FLAMESTALKER.
bols of the retribution they still seek against the Tau-
rian Concordat. CANONIZED BY CSO, 5-9-2012.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 137


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In 3020, Archon Katrina Steiner of the Lyran


Commonwealth issued a „Peace Proposal“ to all
of the Great Houses of the Inner Sphere; only
First Prince Hanse Davion of the Federated
Suns responded, and the two states began a
long-running dialogue. In 3020 the two Succes-
sor States signed the FedCom Accords, a treaty
which formalized military, scientific and econo-
mic exchange between the two states. However,
included in the document was a secret provi-
sion, promising the marriage of Prince Hanse
and Archon-Designate Melissa Steiner, which
would unite the two in a vast political entity, the
Federated Commonwealth. This provision would
become known to the other States in 3027
during the Silver Eagle Incident.

However, the Federated Suns and Lyran Com-


monwealth did not share a common border,
complicating their eventual union. At the behest
of Prince Hanse, to rectify this problem the two
realms began increasing their military readiness
and began training together for an eventual cam- SYRTIS FUSILLIERS, 1ST-20TH TANCREDI LOYALISTS, 7TH-13TH TANCREDI WARRIORS BRIGADE TERRAN BRIGADE
paign of conquest, launching Operation Galahad.
The brigade fields its vehicles with a standard There were no official brigade parade colors for The Tancredi Warriors units are painted Davion The Terran Brigade paint their vehicles Davion
On 20 August, 3028, at the marriage ceremony
dark green color scheme. FM:FEDERATED SUNS, PAGE the Tancredi Loyalists; instead, the units within green with, blue white and gold highlights. FAN- Green, with light blue and green highlights. FAN-
of First Prince Hanse and Archon-Designate
104. the brigade used camouflage schemes and MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS. MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS.
Melissa, with all the leaders of the Great Houses
patterns appropriate to the theaters they were
in attendance, Hanse made his fateful announce-
deployed in. SARNA.NET
ment: „Wife, in honor of our marriage, in addition
to this morsel... I give you the Capellan Confe-
deration!“
Following the disastrous War of 3039, the Fed-
With the launch of the Fourth Succession War, Com would go through a period of rebuilding and
the combined forces of the Federated Suns and integration. Learning their lesson from the war,
Lyran Commonwealth began a massive campa- in early 3041 the Armed Forces of the Federa-
ign aimed largely at the Capellan Confederation ted Commonwealth was officially established. In
and the Draconis Combine. The war would end order to eliminate confusion, the two militaries
two years later on 10 January 3030 with roughly were reorganized into State Commands, one for
a third of the Capellan Confederation conquered, each realm, with full authority over all troops
along with some 53 Combine and 13 Free Worlds within their area of operation regardless of ori-
League planets. The conquered worlds would be gin. The LIC and MIIO was similarly grouped into
incorporated into the Federated Commonwealth the Intelligence Secretariat, which was charged
as the Sarna March and form a corridor bet- with coordinating the disparate agencies under
ween the two halves of the new super-state. its command. The industrial and economic might
of the two realms also helped them to recover
On 12 April 3030, Melissia gave birth to Victor swiftly from the aftermath of the war. The Skye
Steiner-Davion, the future ruler of the Federa- March in particular was seen as an opportunity
ted Commonwealth. While practically born in for corporations in both realms, such that in
the aftermath of the Fourth Succession War, 3036 Archon Melissa was forced to intervene
the Federated Commonwealth would only to prevent the exploitation of entire planets by
technically come into existence once Hanse greedy industrialists.
and Melissa stepped down and allowed their
son to assume his rightful position. Efforts were However, FedCom‘s enemies also took the TIKONOV MARTIAL ACAD. TRAIN. BAT. VALE RANGERS WOTAN TAMAR MARCH MILITIA
increased to further unify the two States politi- time to regroup: the Draconis Combine had
cally and militarily in expectation of his ascen- proved itself more than a paper tiger, while the The Tikonov Martial Academy Training Batta- The Vale rangers paint their units Davion green The Wotan TMM use a silver paint scheme
sion. Both the AFFS and LCAF increased work Capellans were eager to avenge their losses, lion paints its Mechs orange on the left side and with a lighter green and brown highlights. FAN- with red highlights on their combat equipment
on combining their command structure, ranking and the Free Worlds League emerged from the white on the right. FAN-MADE COLOR PALETTE BY LEGEND- MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS. unless circumstances dictate otherwise. FAN-
system and battle doctrines into a single unified Andurien Crisis with its house in order. A Fifth KILLER. INSIGNIA BY HORUS. MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS.

organization. Succession War was seen as inevitable. SARNA.NET

138 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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MILITARY CAMOUFLAGE them. The brown color was considered to and across the army from 1909. The Germans such as cubism, vorticism and impressionism to conceal the fainter contrasts of tone made
be more adequate for a concealment in the adopted feldgrau („field gray“) in 1910. By the out- also influenced the development of camouflage by the sloping sides of overhead camoufla-
Military camouflage is the use of camouflage by landscape of most of Portuguese regions, in break of the First World War in 1914, France was as they dealt with disrupting outlines, abstrac- ge-screens, or roofing, as seen from the air. The
a military force to protect personnel and equip- general more arid than the greener landscapes the only major power to still field soldiers dressed tion and colour theory. The French established same principle has, of course, a special appli-
ment from observation by enemy forces. In of Central and Northern Europe. in traditional conspicuous uniforms. a Section de Camouflage (Camouflage Depart- cation in any attempt to reduce the visibility of
practice, this means applying colour and mate- ment) at Amiens in 1915, headed by Lucien-Vic- large objects of all kinds, such as ships, tanks,
rials to military equipment of all kinds, including Other nations soon followed suit, dressing their THE FIRST WORLD WAR tor Guirand de Scévola. His camoufleurs inclu- buildings, and aerodromes.— Hugh Cott
vehicles, ships, aircraft, gun positions and batt- rifle regiments and sometimes also light tro- ded the artists Jacques Villon, André Dunoyer
ledress, either to conceal it from observation ops in suitable drab tones, usually variations of The First World War was the first full scale de Segonzac, Charles Camoin and André Mare. Both British and Soviet aircraft were given
(crypsis), or to make it appear as something green or gray. industrial conflict fought with modern firearms. wave-type camouflage paintwork for their upper
else (mimicry). The French slang word The casualty rate on the Western Front forced Camouflage schemes of the First World War surfaces throughout the war, while American
camouflage came into common English usage The first introduction of drab general uniform the French to finally relinquish their blue coats and Interwar periods that employed dazzle ones remained simple two-colour schemes (dif-
during World War I when the concept of visual was by the British Corps of Guides in India in and red trousers, adopting a grayish „horizon patterns were often described as „cubist“ ferent upper and under sides) or even dispen-
deception developed into an essential part of 1848. Initially the drab uniform was specially blue“ uniform. by commentators, and Picasso claimed with sed with camouflage altogether. Italian and some
modern military tactics. In that war, long-range imported from England, with one of the reasons typical hyperbole „Yes, it is we who made it, Japanese aircraft wore sprayed-on spotted pat-
artillery and observation from the air combined being to „make them invisible in a land of dust“. The use of rapid firing machine guns and long that is cubism“. Most of the artists employed terns. German aircraft mostly used an angular
to expand the field of fire, and camouflage was However, when a larger quantity was required range breech loading artillery quickly led to as camoufleurs were traditional representative splint-pattern camouflage, but Germany expe-
widely used to decrease the danger of being the army improvised, using a local dye to pro- camouflaging of vehicles and positions. Artillery painters, not cubists, but de Scévola claimed „In rimented with different schemes, particularly
targeted or to enable surprise. As such, military duce uniform locally. This type of drab uniform pieces were soon painted in contrasting bold order to deform totally the aspect of the object, in the later stages of the war. They also experi-
camouflage is a form of military deception. soon became known as khaki (Urdu for dusty, colours to obscure their outlines. Another early I had to employ the means that cubists use to mented with various spray-on camouflage pat-
soil-coloured) by the Indian soldiers, and was trend was building observation trees, made of represent it.“ terns for tanks and other vehicles, while Allied
RECONNAISSANCE AND RIFLEMEN of a similar colour to a local dress of cotton steel with bark camouflage. Such trees became vehicles remained largely uni-coloured.
coloured with the mazari palm.The example popular with the British and French armies in Other countries soon saw the advantage of
Ship camouflage was occasionally used in was followed by other British units during the 1916. The observation tree was invented by camouflage, and established their own units of The British Middle East Command Camouflage
ancient times. Vegetius wrote in the 4th century mutiny of 1857, dying their white drill uniforms French painter Lucien-Victor Guirand de Scé- artists, designers and architects. The British Directorate, consisting mainly of artists recrui-
that „Venetian blue“ (bluish-green, like the sea) to inconspicuous tones with mud, tea, cof- vola, who led the French army‘s camouflage unit, established a Camouflage Section in late 1916 at ted into the Royal Engineers, developed the use
was used for camouflage in the years 56–54 fee or coloured inks. The resulting hue varied the first of its kind in any army. He also invented Wimereux, and the U.S. followed suit with the of camouflage for large-scale military deception.
BC during the Gallic Wars, when Julius Caesar from dark or slate gray through light brown to painted canvas netting to hide machine gun posi- New York Camouflage Society in April 1917, the Operations combined the disguise of actual ins-
sent his scout ships to gather intelligence along off-white, or sometimes even lavender. This tions, and this was quickly taken up for hiding official Company A of 40th Engineers in Janu- tallations, vehicles and stores with the simulta-
the coast of Britain. The bluish-green scout improvised measure gradually became wides- equipment and gun positions from 1917, 7 million ary 1918 and the Women‘s Reserve Camouflage neous display of dummies, whether to draw fire
ships carried sailors and marines dressed in pread among the troops stationed in India and square yards being used by the end of the war. Corps. The Italians set up the Laboratorio di or to give a false idea of the strength of forces
the same colour. North-West Frontier, and sometimes among the mascheramento in 1917. By 1918 de Scévola or likely attack directions. In Operation Bertram
troops campaigning on the African continent. The First World War also saw the birth of aerial was in command of camouflage workshops for the decisive battle at El Alamein, a whole
The emphasis on hand-to-hand combat, and warfare, and with it the need not only to con- with over 9,000 workers, not counting the dummy armoured division was constructed,
the short range of weapons such as the musket, RIFLE FIRE ceal positions and vehicles from being spotted camoufleurs working at the front itself. while real tanks were disguised as soft-skinned
meant that recognition and cohesion was more from the air, but also the need to camouflage the transport using „Sunshield“ covers. The capa-
important than camouflage in combat clothing While long range rifles became the standard aircraft themselves. In 1917, Germany started FROM THE SECOND WORLD WAR bilities so developed were put to use not only in
well into the baroque period. The introduction weapon in the 1830s, armies were slow to adapt using a lozenge camouflage covering Central the western desert, but also in Europe as in the
of infantry weapons with longer range, especi- their tactics and uniforms, perhaps as a result Powers aircraft, possibly the earliest printed Printed camouflage for shelter halves was Operation Bodyguard deception for the Invasion
ally the Baker rifle, opened up new roles which of mainly fighting colonial wars against less well camouflage. A similarly disruptive splinter pat- introduced for the Italian and German armies in of Normandy, and in the Pacific campaign, as in
needed camouflaged clothing. In the colonial armed opponents. Not until the First Boer War tern in earth tones, Buntfarbenanstrich 1918, the interwar period, the „splotchy“ M1929 Telo the Battle of Goodenough Island.
Seven Years‘ War (1756–1763), the rifle-armed of 1880/81 did a major European power meet an was introduced for tanks in 1918, and was also mimetico in Italy and the angular Splittermuster
Rogers‘ Rangers wore gray or green uniforms. opponent well equipped with and well versed in used on the Stahlhelm (steel helmet), becoming 31 in Germany. During the War, both patterns The introduction of strategic bombing led to
John Graves Simcoe, one of the unit‘s later the use of modern long range repeating firearms, the first use of a standardized camouflage pat- were used for paratrooper uniforms for their efforts to camouflage airfields and strategic
commanders, noted in 1784: forcing an immediate change in tactics and uni- tern for soldiers. respective countries. The British soon followed production centres. These forms of position
forms. Khaki-coloured uniform became standard suit with a brush-stroke type pattern for their camouflages could be quite elaborate, and
Green is without comparison the best colour service dress for both British and British Indian CAMOUFLEURS paratrooper‘s Denison smock, and the Soviets even include false houses and cars. With the
for light troops with dark accouterments; and if Army troops stationed in British India in 1885, and introduced an „amoeba“ pattern overgarment threat from nuclear weapons in the post-war
put on in the spring, by autumn it nearly fades in 1896 khaki drill uniform was adopted by British In 1909 an American artist and amateur zoo- for their snipers. era such elaborate camouflage was no longer
with the leaves, preserving its characteristic of Army for the service outside of Europe in general, logist, Abbott Thayer published a book, Conce- seen as useful, as a direct hit would not be
being scarcely discernible at a distance. but not until the Second Boer War, in 1902, did the aling-Coloration in the Animal Kingdom, which Hugh Cott‘s 1940 book Adaptive Coloration in necessary with strategic nuclear weapons to
entire British Army standardise on khaki (officially was widely read by military leaders, though his Animals systematically covered the different destroy infrastructure. The Soviet Union‘s mili-
The tradition was continued by British Rifle known as „drab“) for Service Dress. advocacy of countershading was unsuccessful, forms of camouflage and mimicry by which tary doctrine of maskirovka (literally: disguise,
Regiments who adopted rifle green for the despite his patent for countershading submari- animals protect themselves, and explicitly drew camouflage, concealment) defines the need for
Napoleonic Wars. The US military, who had green-jacketed rifle nes and surface ships. comparisons throughout with military camouf- surprise through deception, including camouf-
units in the Civil War, were quick to follow the lage: The principle is one with many applications lage, based on experiences such as the Battle
During the Peninsular War, Portugal fielded British, going khaki in the same year. Russia fol- The earliest camouflage artists were members to modern warfare. In the Great War it was of Kursk where camouflage helped the Red
light infantry units known as Caçadores, who lowed, partially, in 1908. The Italian Army used of the Post- Impressionist and Fauve schools utilized by the Germans when they introduced Army to overwhelm a powerful enemy. WIKIPEDIA
wore brown-jackets which helped conceal grigio-verde („gray-green“) in the Alps from 1906 of France. Contemporary artistic movements strongly marked incidents of white or black tone

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 139


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FILTVELT
COALITION

140 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Filtvelt Citizen's Militia was established on THE JIHAD


the 20th of February 3072 when the Filtvelt
Coalition seceded from the Federated Suns and The FCM was in a relatively poor state for
was a major formation in the newborn Filtvelt much of the Jihad, a key factor in the decision
Defensive Army. made by the Coalition to augment its military
with privateer bands through letters of marque
Initially, the FCM was a volunteer organization, - a tactic that proved to be a disaster for the
but in early March 3072 word leaked out that neighbouring Malagrotta Cooperative. Despite
the Coalition was considering instituting a draft the problems with obtaining supplies the FCM
to boost the strength of the FCM. The draft was able to expand, with the first brigade gro-
proposal called for an enlistment quota to be wing through the addition of a sizeable infan-
applied to each world and was widely suppor- try detachment and armor forces. In 3073 the
ted, both because it ensured that the defense FCM expanded further following the Coalition
burden would be shared across the worlds of using mercenary cut-outs to acquire two bat-
the coalition whilst also providing employment talions-worth of Inner Sphere Standard battle
and the means to repel pirate attacks. armor.

The implementation of the draft was launched The FCM expanded sharply when, following a
publicly on the 23rd of March, with the rulers of coup by the pirate band known as the Death's
the Coalition announcing a state of emergency Consorts, General Garman Doucette defec-
due to the Jihad and that the enlistment quota ted to the Filtvelt Coalition, bringing with him
would help jump-start the formation of almost a third of the Malagrotta Crucis March
the Coalition military. The actual Militia. The Malagrotta CrMM was incorporated
draft wasn't accepted without into the FCM, giving a substantial boost to the
resistance - a number of worlds BattleMech strength of the FCM, although not
raised objections - but the draft enough to make the FCM a creditable threat to
itself contained a large number an invading force, and the FCM was still out-
of categories under which those numbered by the privateer contingent operating
who were considered essential under Coalition letters of marque. Unfortuna-
to the future prosperity of the tely for the FCM, the Malagrotta CrMM person-
Coalition were excluded, and nel quickly demonstrated how it was the the
the draft was only applicable to Cooperative had come to fall to the pirates so
a narrow range of people based easily - the CrMM was chronicly undertrained.
on age.
The coup in the Malagrotta Cooperative also
While the draft did provide an increase in the led to the Coalition closing its borders to traffic
number of personnel available, the supply of from the Cooperative as well as the rapid cre-
recruits noticeably outstripped the supply of ation of the Third Filtvelt Defenders, the third
available material with which to equip them, of the FCM's combined arms brigade, with the
which critics of the scheme seized on as proof Third Defenders being rushed into service and
that mandatory enlistment was an unneeded deployed to the border.
strain on the already stressed economy of the
coalition. By 3079 the various Filtvelt Defenders briga-
des - Filtvelt Defender being another name for
The basis around which the FCM was const- Filtvelt Citizen's Militia brigades - had expanded
ructed was the training battalion of the Filtvelt substantially, although the primary expansion
REPAINTED BY FLAMESTALKER.
Academy, a unit that was poorly equipped to was through large contingents of homegrown
begin with. This core was augmented with the infantry forces, rather than BattleMechs, but
planetary garrisons of the twenty-one worlds the various units all lacked experience. Cri-
that initially seceded from the Federated Suns, ticisms of the lack of experience and training
REPAINTED BY FLAMESTALKER.
but initially the FCM could only muster two bat- within FCM were valid, but the Militia didn't lack
talions of BattleMechs, and those were mostly for determination; with so many local troops
FILTVELT CITIZEN‘S MILITIA, 1ST-4TH older 'Mechs discarded by other, better-equip- in its ranks, the Militia was literally fighting to
ped formations. The Coalition had little by way defend the homes of it's soldiers. SARNA.NET
The Militia‘s shortage of supplies often leaves of military manufacturing to make up the short-
their equipment in locally-produced black pri- fall, being reliant on the products produced by
mer, but units with the means have adopted a a subsidiary of the Quikscell Company and a
bright orange as their standard color. CANONIZED small Cal-Boeing production line.
BY CSO. INSIGNIA BY HORUS.

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FREE RASALHAGUE
REPUBLIC

142 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Free Rasalhague Republic was a nation born


in the wake of the Fourth Succession War, which
enjoyed less than two decades of independence
before being almost totally overrun by the invasion
of the Clans.

As part of Operation Rosebud, Primus Myndo


Waterly of ComStar convinced Theodore Kurita
of the advantages of granting Rasalhague inde-
pendence. It would relieve the Combine of its
most rebellious citizens, create a buffer state on
the border with the Commonwealth, pressure the
Lyrans to disgorge their Rasalhagian conquests to
the new republic, and perhaps inspire secessio-
nists in the Lyran Isle of Skye. She also promised
him military equipment from ComStar‘s secret
stocks in exchange.

Rasalhague‘s proclamation of independence on


March 13, 3034 was quickly recognized by Com-
Star and the Draconis Combine. Some Kuritan
troops refused to obey Theodore‘s orders, but he
DRAKØNS, 1ST-4TH FREEMEN, 1ST-3RD GUNZBURG EAGLES HUSSARS, 1ST-3RD crushed them in the Ronin War. As foreseen by
Waterly, Lyran ruler Katrina Steiner turned over
A white basecoat fades to black on the right Freemen use a drab green scheme with upper tor- The Eagles use khaki, drab green and wine red on all Hussars use a splinter camouflage scheme of
sos painted to resemble a wooded skyline at dusk. In captured Rasalhague planets to the Free Rasal-
arm and left leg, while a bright tongue of flame their machines. FAN-MADE COLOR PALETTE BY LEGENDKILLER. blue, gray, and teal. CANONIZED BY DAK ON 3/21/2004.
arctic environments a white, tan and gray camo is used hague Republic (FRR). The new state sought to
circles the unit. The flame pattern is unique to INSIGNIA BY HORUS. INSIGNIA BY HORUS.
instead. In either case, the upper arms are painted appease both the Commonwealth and the Com-
each warrior. CANONIZED BY JAL PHOENIX ON 3/19/2005. silver and red nordic runes highlight their machines. bine through scrupulous neutrality, even adopting
INSIGNIA BY HORUS.
CANONIZED BY HAUPTMANN FANJOY ON 3/31/2006. INSIGNIA BY HORUS. a policy of equal trade.

The Kavalleri regiments were formed as scouting for- During 3027,The Lyran Commonwealth had secretly However, the gravest threat to Free Rasalhague‘s
mations for the Free Rasalhague Republic. They often formed the 1st Tyr BattleMech Regiment. This unit precarious independence would come not from
used Commando and Panther 'Mechs. They relied on consisted of Assault 'Mechs manned by Rasalhagian these two great powers, but the unexpected Clan
speed, electronic warfare, and mobility rather than exiles and refugees. The LCAF first deployed this invasion of the Inner Sphere. By the time the Clan
heavy weapons. Unfortunately their light weight regiment during the Fourth Succession War, where advance was halted in 3052, most of the FRR was
'Mechs were easily destroyed by Clan equipment and they were able to secretly capture Kirchbach. This overrun by Clan Wolf and Clan Ghost Bear. The
two regiments of Kavalleri were destroyed. victory encouraged civil disobedience among the rump state that survived became a virtual protec-
Rasalhague natives, helping to incite revolts and free torate of ComStar.
After the Truce of Tukayyid, the Kavalleri regiments worlds from the rule of the Draconis Combine.
changed their focus to raids and fast strikes. They On the 21st of August 3070 Ragnar Magnusson
hit several Clan Wolf and Clan Ghost Bear controlled In 3029, Lyran leaders invited the leaders of the spoke to the Free Rasalhague Republic government
systems. Rasalhague independence movement known as on Orestes; acting on behalf of Clan Ghost Bear and
the Tyr to Tamar. The leaders that came were the Ghost Bear Dominion, Magnusson launched
During the early portion of the Jihad, the impressed and agreed to work with the Lyran gover- what would become a series of negotiations to
Republic would be under attack by the Word nment. The unit participated in last days of the war reach an accord for „all Rasalhagian peoples.“
of Blake forces. After the Republic was rescued by conducting strikes and guerrilla warfare in support
expedition from Clan Ghost Bear and Republic was of the Lyran offensive. The unit then went into hiding Meanwhile, the Ghost Bears pursued good rela-
offered to join the Dominion which they accepted. after the war, while marshaling political support to tions with their subjects, creating the Ghost Bear
The Republic friendly annexation by the Ghost Bear secure Rasalhague independence. SARNA.NET Dominion. In 3103, the holdout Free Rasalhague
Dominion, the Kavalleri regiments were reorganized Republic merged with the Ghost Bears to form the
into Clusters and formed Polar Galaxy. SARNA.NET Rasalhague Dominion.

KAVALLERI, 1ST-4TH TYR, 1ST Many Rasalhagian refugees from the Clan Inva-
sion ended up in the Illyrian Palatinate.
Kavalleri use an intermediate blue with red and All Tyr Mechs are painted dark blue, regardless
blue trim for official occasions. The FRR Crest of the terrain they fight on. FM:COMSTAR, PAGE 74. The Free Rasalhague Republic was one of the first
is on the right torso of Mechs, and on the right nations to recognize the Fronc Reaches. SARNA.NET
side of vehicles and aerospace fighters. CANONI-
ZED BY COLD SPIKE ON 4/15/2005. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 143


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FRONC
REACHES

144 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Fronc Reaches is a small Periphery state 3066, under unclear circumstances, the Pre-
located in the Capellan Marches rimward of the sident Carver Trondel of the Fronc Reaches
Capellan Confederation, spinward of the Magis- asked for official recognition from every Suc-
tracy of Canopus, and anti-spinward of the cessor State. The Fronc Reaches was recog-
Taurian Concordat. The Fronc Reaches formed nized as an independent nation by both Com-
from worlds jointly colonized by the Magistracy Star and the Free Rasalhague Republic, and
of Canopus and the Taurian Concordat, for- shortly thereafter by the Free Worlds League
merly known as the New Colony Region. and the Draconis Combine. However, Detroit
did not become a member of the Reaches; ins-
NEW COLONY ERA tead, Detroit was annexed by the Magistracy of
Canopus.
Though some settlements within the Capel-
lan Marches predate the New Colony Region, THE JIHAD
several worlds within the Capellan Marches
were jointly settled by Canopian and Taurian By 3067, the Fronc Reaches consisted of eight
interests following the renewal of their poli- worlds. Unlike many larger states, the Fronc
tical alliance. However, all worlds within the Reaches actually prospered during the Jihad;
New Colony Region were being heavily taxed, the most obvious benefit was the influx of mil-
and not sufficiently compensated. Although the lions of refugees into the region, moving from
area was settled by the two powers, the sett- all corners of human space. When the Magist-
lers did not feel much of a connection to either racy of Canopus withdrew its forces, the Fronc
side and began itching for full independence Reaches took the opportunity to reassert its
from both of the realms. Even the Canopian independence. SARNA.NET
and Taurian-backed peacekeepers, the Colonial
Marshals, ultimately renounced their loyalties
to their parent nations and pledged their ser-
vice to the Reaches.

This sentiment came to a head in 3060 when


Sherman Maltin, the self-proclaimed leader of
the New Colony Region, took Emma Centrella,
Magestrix of the Magistracy of Canopus, and
Jeffrey Calderon, Protector of the Concord,
hostage on the planet of Detroit. Maltin then
asked the Federated Commonwealth for reco-
gnition and assistance, an action the Federated
Commonwealth was not inclined to take given
the looming prospect of civil war.

The standoff ended when Capellan and Cano-


pian military forces sent by Sun-Tzu Liao and
commanded by Naomi Centrella quickly landed
on the planet and crushed the revolt, resulting
in the deaths of Calderon and Maltin. Attempts
to identify any outside organization that aided REPAINTED BY LEGENDKILLER.

the revolt proved inconclusive as several


factions stood to gain, though the Federated
Commonwealth became the lead suspect due REPAINTED BY LEGENDKILLER.

to Maltin's request for aid. Calderon was suc-


ceeded by Grover Shraplen, who immediately
announced a new alliance with the Capellan
Confederation.
COLONIAL MARSHALS FRONC CURASSIERS, 1ST-3RD
INDEPENDENCE
The unit utilizes a scheme of brown with large The base color for units Mechs is black with
Following the Detroit tragedy, the New Colony black splotches reminiscent of ancient Terran dark gray lining in a pattern resembling carbon
Region redoubled its calls for a peaceful settle- painted horses. The largest of the spots covers fiber. Individual panels are lined in fiery orange.
ment to their issues, primarily self-governance most of the left torso and shoulder. CANONIZED BY Cuirassier pilots sometimes adorn their Mechs
and taxes; these requests were ignored. In MASTERGUNZ ON 1/18/2011. with kanji symbols. CANONIZED BY MINIDRAGON ON 4/15/2005.
INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 145


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

FREE WORLDS LEAGUE


& SUCCESSOR FACTIONS

146 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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ANDURIEN

The Andurien system was settled at some


point prior to the dissolution of the Sian Com-
monwealth and the formation of the Capellan
Confederation in 2366, and subsequently
became a source of frequent conflict between
the Confederation and the neighbouring Free
Worlds League.

The Andurien system was settled at some


point prior to the dissolution of the Sian Com-
monwealth and the formation of the Capellan
Confederation in 2366, and subsequently
became a source of frequent conflict between
the Confederation and the neighbouring Free
Worlds League.

Settled before the Age of War, Andurien was


one of the worlds within the Sian Commona-
lity when the Capellan Confederation came
into being in 2367. Andurien wouldn‘t remain
ANDURIEN CAVALRY, 2ND, 4TH, 5TH ANDURIEN GUARDS, 1ST-9TH a Capellan world for long, though; Allan Marik
had been waging a war since 2366 to
The Andurien Cavalry use a base coat of white, The Andurien Guards paint their machines in
bring various worlds within the
with white and green checkerboard patterns vertical stripes of buff and green. The First
Capellan Zone into the Free
on Mecharms, aerospace fighter wings, and Andurien Guards insignia shows Andurien with
Worlds League, and although
vehicle turrets. FM:: 3145, PAGE113 two crossed halberds in front of it. FM: 3085, PAGE
79. the war ended in 2369 several
Capellan worlds were annexed,
including Andurien. Chancellor Franco Liao
The Atrean Dragoons were the provincial was forced to trade worlds for time as he
armed forces of the Marik Commonwealth unified the various disparate Capellan Zone
before being incorported into the Free Worlds nations into the Capellan Confederation, but
League Military. despite this Andurien and several other worlds
on the anti-spinward border of the Confedera-
The regiments of the Atrean Dragoons were tion would be contested for a decade, changing
originally a part of the armed forces of the hands numerous times. This would prove to be
Marik Commonwealth, with the brigade just the beginning of decades or even centuries
being founded during the early days of the of warfare with Andurien as the focus.
Free Worlds League. The Atrean Dragoons
would continue to serve as the provincial On the 25th of April 3075 Naomi Centrella-Liao
forces of the Marik Commonwealth until visited Andurien as an envoy of both the Magis-
the League had expanded to the point that tracy of Canopus and the Capellan Confedera-
the forces of the Free Worlds Guards were tion. The tense visit involved both reminders of
insufficient to garrison the League‘s bor- the shared history between Canopus, Andurien
ders; when that point was reached, the League and House Liao, but also some pointed war-
Parliament applied pressure to the Marik Com- REPAINTED BY LEGENDKILLER. nings against the Duchy of Andurien pursuing
monwealth to loan a portion of the Dragoons „ambitions of the past.“ The visit was ultimately
to the League to for the purposes of federal successful, with Naomi leaving Andurien on the
defense. SARNA.NET 1st of May with a signed non-aggression pact
covering all three states. SARNA.NET

ATREAN DRAGOONS, 1ST-15TH ANDURIEN RANGERS, 1ST-7TH


The colors of the Atrean Dragoons are descri- Duchess Dalma Humphreys restored the colors
bed as green and light gray livery. FM:FREE WORLDS and insignia of Andurien. This put Rangers per-
LEAGUE, PAGE 50. sonnel back into white and buff uniforms, a
change the Rangers wore with pride. FM: 3085,
PAGE 79

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 147


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Facing a contentious Parliament, with the provinces brown colours were slightly darkened. The
beginning to make extensive use of the Home Defense 1985 Pattern has fewer, less precise dots and
Act to withhold troop support from the Captain-Gene- the brown is much darker; 1990 and later has
ral, Samuel Marik attempted get around this situation a band of new shapes and is smaller; 1994 has
by forming a new regiment directly loyal to him and an orangey colour instead of a tan. Tropical
equipped using captured Capellan Mechs. However poly-cotton DPM uniforms varied even more;
the Hussars low origins and, until the FWLM‘s expan- early versions were very brightly coloured
sion in the 3040‘s, status as the youngest regi- notably with a russet brown and emerald
ment in the League prevented them from attrac- green which faded to rather unexpected pas-
ting competent leadershipage While not lacking in tel tones of blueish green and pink-brown with
supplies or equipment, they also did not get the washing. Late 1970s and early 1980s Tropicals
best opportunities for combat or booty. have a more yellowish sand base and are gre-
atly sought-after by those wishing to appear
The Hussars appeared ready to throw off the lack stylish, while the final production style in the
of prestige when Janos Marik, then heir to the early 1990s used colours closer to temperate
Captain-Generalrcy, took command of the unit, but uniforms.
they spent more time combating general strikes, ter-
rorism, rioting and anti-government violence on their DPM items in the Combat Soldier 95 clothing
garrison world of Ling than fending off Lyran raids. system have similar colours to the 1966 uni-
SARNA.NET form. However, instead of all four colours
being printed onto a whitish base, the material
is in fact woven in the sand shade and over-
ATREAN HUSSARS BOLAN DEFENDERS, 1ST-11TH CALLOWAY TRAINING BATTALION printed only with three colours. This leads to
a loss in contrast between the colours after
Atrean Hussar war machines use blue and The Bolan Defenders used a parade scheme of The Colloway Training Battalion uses appropri-
washing and wear, and the clothing tends to
white parade colors--the upper section of each lime green with white highlights on their equip- ate camouflage pattern to paint its Mechs. FAN-
appear darker when wet than previous types
Mech, vehicle or fighter is white, the lower is ment. SARNA.NET MADE COLOR PALETTE BY LEGENDKILLER.
did.
blue. FM:FREE WORLDS LEAGUE, PAGE 47.
Although slight changes have been made to
DPM and the colours, the pattern is easy to
in fact identical in design to the 1960 Pattern recognise. There are also jungle versions of
HISTORY OF DPM kit, though now made in DPM fabric. It is label- DPM where the colours are brighter, and on
led, like the earlier plain olive green version, one variation the tan is darker than the green.
A new British DPM was developed in the early Smock, Combat, 1960 Pattern and Trousers, A desert variant was first issued on a limited
1960s, using the four basic western European Combat, 1960 Pattern. basis in the late 1980s. This appeared very
temperate colours of black, dark brown, mid- similar, but consisted of subdued sand and
green and a dark sand to make a very effec- The 1966 DPM range did not completely khaki hues. This was replaced by a two-colour
tive camouflage that has survived in its basic replace the plain olive green 1960 Pattern version by 1990 because four-colour versions
design, with no more than slight changes Smock and Trousers, which continued to had been adopted by some Middle Eastern
to the colours and pattern, until current be worn widely until the 1968 DPM kit was countries, notably Iraq.
times. issued. Both the Royal Marines and the
Parachute Regiment continued to wear the From 1990 a system of Personal Load Carrying
This design was probably used first Trousers, Combat, 1960 Pattern with the Deni- Equipment was introduced, initially produced
on a very small scale for a hooded son smock, and examples of these trousers in olive green. The olive type was quickly
Smock, Windproof, 1963 Pattern, were made even after 1968. These units even- replaced in production by a disruptively pat-
issued only to special forces. tually stopped issuing the Denison smock (in terned version, and now almost all British
mid to late 1970s) and adopted smocks in the issue webbing and rucksacks are disruptively
In 1966 the Army introduced, though general-issue DPM while still for a time wea- patterned in the Multi-Terrain Pattern (MTP).
not universally, a camouflage field uniform. ring the plain olive 1960 Pattern Trousers.
Known informally as the 1966 Pattern, it was Current issued DPM equipment is IRR (Inf-
LATER DEVELOPMENTS rared Reflective) coated. This coating has
a specific reflective wavelength in order to
COVENANT GUARDS, 1ST-2ND COVENANT WORLDS 1ST EXPED.FORCE The pattern was changed slightly with subse- blend in with natural colours in the infra-red
quent issues. On early 1960 Pattern (manu- light spectrum. This reduces the visibility of
The parade colors of the Covenant Guard are The Covenant Worlds 1st Expeditionary Force factured from 1966) and 1968 Pattern DPM soldiers to night vision devices, which detect
purple and black. The purple forms the base uses appropriate camouflage pattern to paint uniforms the sand coloured base would infra-red light, as trees and other green plants
color, with key panels highlighted in black. Gold its Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. appear to lighten in tone at night, becoming reflect deep red and infra-red light (the Wood
edging completes the scheme. A BONFIRE OF WORLDS, dangerously conspicuous. This was addres- Effect). WIKIPEDIA
CHAPTER 2, PAGE 4 sed in the late 1970s, when the sand and

148 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

SPLITTERTARNMUSTER and shoulders, and black patches under the arms,


around the collar, and in the crotch. A Soviet style large
Splittertarnmuster, Splittertarn or Splittermuster (splin- beret, pulled down to the left, was worn.
ter-pattern) is a four-colour military camouflage pattern
developed by Germany in the late 1920s, first issued to For the paratroopers in 1953, a three-color pattern was
the Reichswehr in 1931. It was first printed on the newly introduced, which had been derived directly from the
designed and issued triangular tent/poncho called the bright colors printed in 1941 for the German paratroo-
[dreiecks]zeltbahn („[triangle] tarpaulin“), just as the Ita- pers. The dashed lines here were not aligned uniformly
lian 1929 telo mimetico began as a tent pattern. Known in one direction, but could vary within a limited frame-
in German as Buntfarbenaufdruck 31 („colourful print work. The colors were based on the model, but used
31“), for its year of introduction, splittertarn was later other tones. The Bulgarian splinter 53 was later issued
issued on a very wide basis to practically all regular to special forces and worn until 1991.
military (Wehrmacht) units. The pattern consists of a
disruptive, zig-zag pattern of hard-edged wood-brown The Bulgarian Splittertarnmuster was developed in
and medium green polygons printed on a light field-gray the 1960s and 1970s, with varied shapes and colors.
or tan background. A random pattern of green dashes, In 1979, the army released another version of the Bul-
called „raindrops“, was applied in places to improve the garian paratroopers colored imprint of 1941 with wavy
camouflage effect. dotted lines, which was again closer to the German
model. In 1991 the production of the pattern was star-
Proposed in 1931 and introduced in 1932, the four-co- ted. In 1997, the current three-color printing for bright
lour camouflage patterns incorporated „splinters“ on top colors was launched for the entire Bulgarian army,
of the 1918 colour pattern. This pattern included ochre, with the dashed lines appearing again in a spidery
rust, and brown overlaid on a green foundation, with waveform. WIKIPEDIA
sharp corners between coloured patches. This new pat
tern was printed on zeltbahn (triangular tent) material,
and could also be used as a camouflage rain poncho in
the field. Both sides of the material showed the same
pattern, but the printing was brighter on one side.

A subdued gray-beige tint replaced the yellow-ochre


colour. On top of this background, green and brown
irregular patterns were screen-printed. A final innova-
tion applied to this camouflage colour printing were the
„splinters“ irregularly printed on the fabric. Directional,
dark-green dashed lines („grass“ or „rain“) were printed
in selected areas to help break up the silhouette. Many
similar „rain pattern“ designs inspired by splittermuster
were made after the war by Warsaw Pact countries.
During the war, cost-saving measures required textiles
to be printed with changed colours. In addition, many
of the lower-cost two-colour options were abandoned.
These cost-saving measures caused significant devia-
tions from the original colour patterns.

In 1941 splitter pattern jump smocks were issued to Ger-


man paratroops for the invasion of Crete.
REPAINTED BY LEGENDKILLER.

VARIANTS

During World War II, Bulgarian paratroopers were


equipped with Luftwaffe-Splittermuster 41. Its typical
square look with the dashed lines has been the national
camouflage of Bulgaria and has continually evolved. It DEFENDERS OF ANDURIEN, 1ST-6TH DUCAL GUARDS, 1ST-8TH
was worn as a one piece boilersuit and as a two piece
suit for paratroops, border troops, and mountain troops. The Defenders Of Andurien use a base coat of The secret Regiments of Anton Marik apply
The mountain troops‘ version had large patches of rein- white, with green and light green stripes on the appropriate camouflage pattern to their
forcing materials located on the knees, elbows, wrists, limbs. SARNA.NET Mechs and Vehicles. FAN-MADE COLOR PALETTE BY
LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 149


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Long considered the premier units of the FWLM,


the Free Worlds Guards jealously guarded that
reputation following the creation of the Knights
of the Inner Sphere. Created at the same time
as the Free Worlds League, the Guards drew
their forces from across the League.

HISTORY

The Guards have their roots in the ten con-


ventional regiments which were authorized
during the first session of Parliament in 2272,
with the modern First Free Worlds Guards
armor regiment formed in 2426, a few years
before the League fielded its first BattleMechs.
A key federal brigade, nominally the Guards
were answerable only to Parliament and the
Captain-General, but since Succession Wars
and the enactment of Resolution 288, the
Guards have answered exclusively to the
Captain-General, even going so far to swear
personal oath of loyalty to each successive
EAGLE’S TALON Captain-General since 2804.
The Eagle‘s Talons favor a mottled green and
At their peak immediately prior to the
black camo, with upper torsos and shoulders
First Succession War, the Guards had six
painted purple. PER TARGET OF OPPORTUNITY, PAGE62
regiments active, but the ceaseless centu-
ries of fighting during the Succession Wars
have reduced their number to three active
commands. Unlike some FWLM brigades, in
an effort to maintain a strong sense of tradi-
tion the Free Worlds Guards rebuilt their units
rather than create new ones. While the first
post-Succession War attempt in 3032 ended in
disaster and disgrace when the newly rebuilt
Fourth Guards were shattered by the Natasha
Kerensky led Black Widow Company, during the
reign of Thomas Marik the Fifth was success-
fully reformed in 3064, but plans for the Sixth
to enter service in 3070 were derailed by the
Word of Blake Jihad.

After the dissolution of the Free Worlds League,


regiments of the Free Worlds Guards joined
several different nations. Most ended up with
REPAINTED BY LEGENDKILLER.
former Free Worlds states, but some joined the
Word of Blake and The Republic of the Sphere.
REPAINTED BY LEGENDKILLER.

After the League reformed in 3139 all the former


Free Worlds Guards regiments in service to the
Duchy of Tamarind-Abbey and the Marik-Ste-
wart Commonwealth. Parliament also allocated
FREE WORLDS LEGIONNAIRES, 1ST-9TH FREE WORLDS GUARDS, 1ST-8TH funds to rebuild former Guards units and trans-
fer former provincial forces to new Guard units.
White with dark green highlights and stripes is Mechparts are colored white and purple is In addition, a few of the new Guards regiments
applied to the Mechs of the Free Worlds Legi- applied to the Mechs and Vehicles of the Free were raised from the survivors of other League
onnaires. FM:FREE WORLDS LEAGUE, PAGE 36. Worlds Guards. FM:FREE WORLDS LEAGUE, PAGE 46. commands that had to be disbanded. SARNA.NET

150 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Created by False Thomas Marik in 3055 with the goal


of civilizing modern combat, the knights swore per-
sonal loyalty to the Captain-General to the exclusion
of home planet or even family. The knights pledge of
loyalty extended to a commitment to a neo-chivalric
honor and conduct. This dedication was exemplified
by their combat dictates that forbid a Knight from
firing into the back of an opponent and in their conduct
with one another referring to other Knights as "Sir" or
"Dame." Their code of conduct was based on the chi-
valric codes of conduct of medieval Europe, and was
stricter than the Ares Conventions.

The Knights served as part of Task Force Serpent,


the assault on the Clan Homeworlds. During that
campaign, they served as the conscience of the
SLDF command, preventing the use of moral-
ly-questionable expediencies.

During the Blakist Jihad, a chemical nerve agent


attacked the Knights, leaving all of their number
dead or crippled. In a single, brutal strike, this
mighty unit became inert. The survivors fought FUSILIERS OF ORIENTE, 1ST-5TH HELM CUIRASSIERS
on for several years. They were finally destroyed
The Fusiliers of Oriente used dark green with The Helm Cuirassiers use appropriate camouf-
by the 2nd Free Worlds Legionnaires and 8th Free
black edging and pale green highlights as their lage pattern to paint their Mechs. FAN-MADE COLOR
Worlds Legionnaires in 3076.
parade colors. Their brigade insignia was a PALETTE BY LEGENDKILLER.
stylized red and green orchid on a black rec-
Following the Jihad, most of their equipment was
tangle. FM:FREE WORLDS LEAGUE, PAGE 74.
gifted to the Republic of the Sphere, in the aim that
Devlin Stone would "breathe life into the Knights"
again. Thus, the Exarch he created the Knights of the
Sphere, a new unit of Knights defending Republic's
valors.

The First Knights of the Inner Sphere first saw action


on Gibson. Involved in a brutal civil war, the First
Knights faced elements of the Word of Blake Militia and
the 2nd Regulan Hussars, defeating both units despite
the use of tactical nuclear weapons. More important
to the Knights than a military victory was the moral
victory. They didn't see themselves as fighting an
enemy, but fighting to protect the rights of the people
of Gibson. A short time later the Knights responded to
REPAINTED BY VIERETH. a crazy man trying to provoke a war by painting his
machines to look like the Knights. After landing on New
St. Andrews, the Knights dispatched their opponents
and restored their good name.

After the Jade Falcons attacked Coventry in 3058,


Katherine Steiner-Davion asked Thomas Marik for
assistance from the First Knights. They traveled to
Coventry and placed themselves under the command
KNIGHTS OF THE INNER SPHERE of Precentor Martial Anastasius Focht and Victor Stei- HUSSAR REGIMENT, 288TH LOYALTY DEFENDERS, 1ST-2ND
ner-Davion. Though they didn't see any fighting, the
White with golden highlights are the colors of Knights were impressed by Victor's solution to the Based on the standard SLDF color scheme, The First Loyalty Defenders use a canary yel-
the Knights of the Inner Sphere. FM:FREE WORLDS Jade Falcon invasion. SARNA.NET the BattleMech Regiment paints its machines low scheme trimmed with red. FM:: 3085, PAGE90
LEAGUE, PAGE 71. in olive drab with dark red highlights. FAN-MADE
COLOR PALETTE BY JUSTIN KASE..

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 151


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Having secured a number of worlds from the


remains of the Terran Hegemony, Captain-Gene-
ral Kenyon Marik deployed ten regiments from the
Marik Militia to launch an invasion of the Capellan
Confederation; their goal was to „clear a route ten
parsecs wide to Sarna.“ Both Corey and Wazan fell
quickly to the Marik Militia forces, with few of the
Capellan garrisons offering much resistance.

Chancellor Barbara Liao was unwilling to cede


control of the worlds easily, however; she launched
a counterattack against the world of New Delos,
which was a Free Worlds League Military staging
area, and put blockades in place over both the Corey
and Wazan systems, as well as ordering an attack
on Calloway VI in 2780. These efforts were despite
Kenyon Marik ordering his forces to conduct attacks
that saw the worlds of Hall, Ingersoll, New Canton
and Outreach firebombed in retaliation for the New
Delos attack and in an effort to disrupt the Capellan
Confederation Armed Forces efforts to send rein-
forcements to Corey and Wazan.
MARIK GUARD MARIK PROTECTORS, 1ST
The Capellan siege of both Corey and Wazan ended
The colors of the Marik Guard have been red The First paint their equipment charcoal with
when FWLM forces in the Calloway system detec-
and yellow since the formation of the Marik steel highlights. FM:: 3085, PAGE90.
ted and ambushed the Capellan forces attempting to
Commonwealth around 2271. FAN-MADE COLOR
launch their attack, leading to several years where
PALETTE BY NICHINO.
the war went almost completely in favour of House
Marik.

In 2913 three regiments of the Marik Militia landed


on Loric in the Lyran Commonwealth; the Militia was
supported by a large contingent of aerospace figh-
ters and DropShips and inflicted heavy damage on
the defending Lyran Commonwealth Armed Forces
units, only retreating when reinforcements from the
Donegal Guards arrived. The attack was perhaps
the most successful strike made against the Lyran
Commonwealth during the reign of Captain-General
Elisabeth Marik.

Forming such a large part of the FWLM, the Mili-


tia played a significant role in the League‘s military
actions in the unceasing conflict of the Succession
Wars, but even with the addition of two new Mili- MARIK MILITIA, 1ST-34TH
tia units in 2980, attrition had reduced their num-
ber down to fifteen regiments by 3025. After the The Marik Militia‘s parade colors are purple,
rise of Thomas Marik to the Captain-Generalacy, with highlights in red on the right side, and in
the Marik Militia benefited from new resources to blue on the left. Individual units may vary from
rebuild and expand their numbers. Unfortunately this color scheme. FM:FREE WORLDS LEAGUE, PAGE 54.
Militia also began to serve as unofficial cadre units
for the modernized FWLM, with most graduates of REPAINTED BY LEGENDKILLER.

the League‘s military academies undertaking their


MARIK PROTECTORS, 2ND MARIK PROTECTORS, 3RD first tour of duty in a Militia unit before the best
officers and troops were poached by more presti-
The Second uses a paint scheme of sky blue, The formations paints its equipment brown gious brigades. While a few regiments had success
with white, feathered wings painted across the with green and red highlights. FM:: 3085, PAGE90. in convincing the LCCC to retain and build on their
backs of Mechs, the sides of vehicles and the expertise, the Militia as a whole had the highest
wings of aircraft. FM:: 3085, PAGE90. concentration of green troops in Thomas‘s FWLM.
SARNA.NET

152 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

MARIK PROTECTORS, 4TH MARIK PROTECTORS, 5TH


The Fourth paint their Mechs silver with red Dark blue with black highlights is the simple
trim. FM:: 3085, PAGE90. paint scheme used by the Fifth when not adop-
ting local camouflage. FM:: 3085, PAGE90.

REPAINTED BY LEGENDKILLER.

MARIK PROTECTORS, 6TH ORLOFF GRENADIERS, 1ST-8TH ORIENTE HUSSARS, 1ST-12TH


The Sixth uses a blue scheme with a white The Grenadiers use a two-tone green paint Although the individual Hussar regiments use a range
horizontal stripe across their equipment. FM:: scheme for their parade colors. The legs and of different camouflage schemes, the most commonly
favored is a two-tone green paint scheme for vehicles
3085, PAGE90. lower torso of each Mechare painted drab oli-
and Mechs, with the lighter of the two tones in use on
ve-green, while a brighter lime-green covers the top parts of the equipment and the darker tone on
the upper torso. FM:FREE WORLDS LEAGUE, PAGE 102. the lower parts. FM:FREE WORLDS LEAGUE, PAGE 92.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 153


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PROTECTORATE GUARD RIM COMMONALITY GUARDS, 1ST-6TH


The Parade colors of the Protectorate Guard All of the regiments of the Rim Commonality
are purple and powder-blue. The blue forms Guard are painted sandy yellow with crimson
the base color with key panels highlighted highlights. FM:: 3085, PAGE88.
in purple. Black edging completes the paint
scheme. FM:FREE WORLDS LEAGUE, PAGE 80.

REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

REGULAN HUSSARS, 1ST-31ST ROLLING THUNDER SILVER HAWK IRREGULARS


The Regulan Hussars use appropriate camouf- The paint scheme of the Rolling Thunder unit The component forces from each coalition
lage pattern. FAN-MADE COLOR PALETTE BY LEGENDKILLER. is a ocker camouflage pattern. FAN-MADE COLOR member-state retain their traditional parade
PALETTE BY NICHINO. schemes. CANONIZED BY HYENA AND INSANE KANGAROO ON
2/21/07

154 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Sirian Lancers have had a disproportio- OPERATION BULLDOG


nate effect on the history of the Free Worlds
League since the end of the Fourth Succession Around the same time as Operation Bulldog,
War. Janos Marik's decision to preemptively the Second Sirian Lancers liberated worlds
withdraw left the worlds of the Concordance of the Sirian Holds from the crazed Alexander
in the hands of the nascent Federated Com- Gyrn. Though equally as critical of the Captain
monwealth. When Thomas Marik launched General and Free Worlds League, instead of
Operation Guerrero in 3057, it stopped short of getting into fights with other units the Second
reclaiming those worlds. When an insane Com- took a different tack: Any soldier not born in or
Star Precentor, Alisendar Gyrn, took control a citizen of the Sirian Concordance was trans-
of Sirius and Procyon creating his own small ferred out of the unit. This led to a sharp drop in
stellar empire the Sirian Holds, the Lancers the number of qualified soldiers, but they were
threatened to invade, with or without support quickly replaced by new recruits.
from the LCCC. The LCCC decided to aid the
three regiments, providing the 4th Free Worlds JIHAD
Legionnaires to support the three Sirian units.
Together these forces liberated the worlds in In October 3068 'Mechs of the Second Sirian
3058 to find "reeducation camps" and other Lancers landed on Skye in retaliation for the
atrocities. death of Helen Thrall. They faced several units
of Skye Rangers and were driven offworld. This
Angry at the Captain-General and the LCCC attack led directly to the Bolan Province inva-
for not liberating their homeworlds sooner, the ding the Free Worlds League.
Lancers all but went their own way. The Sirian STEWART DRAGOONS
Lancers commanding officer, Colonel Ginny TACTICS
Elements of the Stewart Dragoons use a red
Ebaugh, stopped going through FWLM channels
and gray paint scheme with scarlet highlights.
for replacement parts and supplies. The sup- The unit used night operations and stealth
FM:FREE WORLDS LEAGUE, PAGE 99.
plies needed by several 'Mech regiments still tactics extensively to surprise their enemy.
came in, but no one could identify the source SARNA.NET
of the materials. In addition, most Sirian Lan-
cer units at this time were housed in separate
bases away from other FWLM forces.

In 3068, troops wearing the colours of the


Lancers attacked Skye on the 4th of February
with support from a renegade WarShip, the
FWLS Percival, the incident which that led to
war between the Free Worlds League and the
Skye Province of the Lyran Alliance. In 3070
the Sirian Concordance seceded from the Free
Worlds League and joined the Word of Blake
Protectorate. Soon after, the Lancers defected
to the Word of Blake Militia.

In 3079 those Sirian Lancer commands that


had survived the Jihad joined the Regulan Hus-
sars.
REPAINTED BY VIERETH.

2ND SIRIAN LANCERS

The Second was strengthened by the transfer


of the best soldiers from the First and Third
Lancers in 3022, but was defeated on Pro-
SIRIAN LANCERS, 1ST-3RD cyon in 3029 by vastly superior numbers. The TAMARIND REGULARS, 1ST-8TH TANIA DRAGOONS, 1ST-2ND
Second's Commanding Officer, Colonel Jenny
Ochre red with various highlights. 1st uses Twofeathers dueled Lord Ridzik, trading her life The Tamarind Regulars use a white base coat The Tania Dragoons use appropriate camouf-
white, 2nd green and the 3rd blue higlights. to allow her unit to escape. with purple highlights as their color scheme. lage pattern on their vehicles and Mechs. FAN-
FM:FREE WORLDS LEAGUE, PAGE 87. FM:3145, PAGE 105. MADE COLOR PALETTE BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 155


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HANSEATIC
LEAGUE

156 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Hanseatic League is a mercantile nation for the area for which the Captain-General
located in the Deep Periphery, abutting the is responsible. This allows Captain-Gene-
anti-spinward edge of the Coreward Sector, rals to potentially turn a substantial profit,
as defined by Comstar‘s Explorer Corps. but as each Captain-General is responsible
„League territory“ extends approximately for making up any shortfalls, politics within
300 light years in diameter. With the excep- the League has resulted in an individual RDF
tion of the Clans, the League is the preemi- being deliberately starved of cash as a means
nent commercial and military power within of discrediting the Captain-General in charge
the deep periphery. - or reducing that Captain-General to penury.
This political tactic represents an act of
THE HSF brinkmanship for those involved, as starving
an RDF of funds runs the risk of weakening
The Hanseatic Security Force was born in the League‘s defenses and their profitability
the mid-thirtieth century as a result of the as a consequence.
desire of the Council of Merchants to conti-
nue expanding their sphere of influence and COMPOSITION OF HSF UNITS
dictating policy to the various „independent“
colony worlds within the Hansa sphere of CPF deployments are handled on a case-by-
influence. The Council laid the foundations of case basis, which means that the structure of
the HSF in 2920 with the decision to recruit each CPF detachment will be dependent upon
mercenary forces to act as a security force, the mission being performed. When several
tasked with maintaining order and protec- merchants travel together, the HSF will often
REGIONAL DEFENSE FORCE 1 REGIONAL DEFENSE FORCE 2 ting Hanseatic interests; by the mid-thirtieth assign a military JumpShip with attendant REGIONAL DEFENSE FORCE 3
century the League had obtained enough combat DropShips and fighters as a chape-
RDF-1 utilizes a two-color patchwork scheme of light The units of RDF-2 use a color scheme of a medium The units of RDF-3 use solid tan on Mechs and
and medium gray-blue. Each Regional Defense Force blue base with a traditional Bavarian color motif. This equipment from sources in the Inner Sphere rone vessel; such a unit represents the main
vehicles. RDF-3 uses the old German federa-
unit is identified by a tri-color scheme located on the decoration consists of a white and white lozenge pat- to form its own army, the Hanseatic Secu- means for the League to project influence
tion colors of black, red, and gold as its tri-color
right or left arm of BattleMechs or right or left side on tern commonly located on the right or left arm of Batt- rity Force (HSF). In addition to possessing and are often used to cow potential buyers
vehicles and aerospace fighters. RDF-1 uses historic leMechs or right or left side on vehicles and aerospace scheme. CANONIZED BY MADDOC ON 4/14/2006.
AeroSpace Fighter and conventional vehicle and sellers and to intimidate unaffiliated tra-
German imperial colors of black, white and red. CANO- fighters. CANONIZED BY MADDOC ON 4/14/2006. production facilities of a comparable level ders. On a smaller scale, a single merchant
NIZED BY MADDOC ON 4/14/2006.
to those of the Inner Sphere at the time, the vessel travelling the Deep Periphery may be
Hansa also obtained the design schematics accompanied by an AeroSpace Fighter squa-
to allow them to produce BattleMechs, and dron, or possibly a military DropShip; both
while production within the League was the JumpShip and any DropShips will also
never particularly high, although those have a marine contingent deployed aboard.
Mechassets were supported by a substantial
conventional force. RDF deployments at the sub-unit level typi-
cally consist of a Mechcompany backed up by
STRUCTURE OF THE HSF one or two composite battalions of infantry
and armor. Larger, harder-hitting units are
The official structure of the HSF consists assembled when needed, but prior to the mid
of seven units, six of which are Regional thirty-first century no BattleMech deploy-
Defense Forces (RDFs); the seventh is the ment above battalion strength had ever been
Convoy Protection Force (CPF). The bulk of performed by the HSF.
the Hanseatic League‘s Mechs and conven-
tional armor serves within the various RDFs, TECHNOLOGY OF THE HSF
while the CPF is comprised of AeroSpace HSF units are typically combined arms units
Fighters, marines and the small quantity of equipped with designs equivalent to Inner
Assault DropShips owned by the Hansa. Sphere equipment from the late Third Succes-
The Council of Merchants exercises cont- sion War, although in the latter half of the thir-
rol over the HSF, with each RDF answering ty-first century more modern equipment began
directly to the Council. Each RDF is com- appearing in service with the HSF as a result of
manded by the Captain-General of the Batt- increased trade within the Inner Sphere - and
REGIONAL DEFENSE FORCE 4 REGIONAL DEFENSE FORCE 5 leMech forces within that RDF; in addition to a desire on the part of various governments REGIONAL DEFENSE FORCE 6
having almost total control over the forces within the Inner Sphere to exploit the League.
The colors of RDF 4 are dark blue with red and The colors of RDF 5 are black with red and within their charge, each Captain-General is The regiments of RDF-6 use a color scheme
SARNA.NET
gold trim. TOTAL WARFARE, PAGE 154. white trim. FAN-MADE COLOR PALETTE BY LEGENDKILLER. responsible for keeping those forces fed and of grayish-green. RDF-3 uses traditional Han-
equipped. In exchange for this responsibi- seatic colors of a dark red field with a white
lity, each Captain-General receives a „tithe“, center stripe as its tri-color scheme. CANONIZED
BY MADDOC ON 4/14/2006.
drawn in proportion to the trade revenue

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 157


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LYRAN ALLIANCE &


FEDERATED COMMONWEALTH

158 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Founded in the wake of the formation of the


Lyran Alliance, the Alliance Jaegers were
an effort to boost Lyran nationalism, with a
Jaeger unit for each of the original provin-
ces of the Lyran Commonwealth.

HISTORY

The Alliance Jaegers were formed in 3057


as part of Archon‘s Order 5730023, which
brought sweeping changes to the Lyran
Alliance Armed Forces. The order called
for five new units, with each one drawing
their troops exclusively from their desig-
nated province. This was intended to be a
source of pride for each of the newly min-
ted provinces.

Each unit began as a battalion equipped


with a combination of surplus from disban-
ded Alliance Guards commands and the
newest in hardware from Lyran
manufacturing centers. The ALARION PROVINCE MILITIA ALLIANCE GUARDS, 3RD, 5TH
buzz that surrounded the
The Alarion Province Militia uses a pale blue The units of the Alliance Guards use a brown
creation of a new brigade
paint scheme with white and green highlights. and tan paint scheme with black edging. The
caught the attention of
FM: LYRAN ALLIANCE, PAGE 108 Third uses Skye green edging on their Mechs
the Donegal Broadcasting
and vehicles. FM: LYRAN ALLIANCE, PAGE 44, 45.
Corporation, which aired
a series of documentaries
called Fighting for Peace
The buzz and the year-long tri-vid series The 1st and 2nd were disbanded, the best Lyran loya-
allowed each Jaeger command to reach list troops and equipment being transferred to bols-
regiment size within two years. ter the showpiece Alliance Jaegers. The remaining
brigades served as sink units for troops whose
At the outset of the FedCom Civil War, all loyalty to the Archon-Princess was suspect; they
five regiments pledged loyalty to Archon were not re-equipped, and used mostly outdated
Katherine Steiner-Davion. During that con- war materiel.
flict, the Coventry Jaegers were annihila-
ted, the Skye Jaegers publicly stood for the During the Jihad, the 3rd, 4th, and 5th Alliance Guards
Free Skye movement, and the Alarion and were used as reserve forces that supplemented the
Bolan Jaegers were badly damaged. "more trustworthy" LAAF troops. Several Guards
units took part in heavy offensives, and took seri-
The Jihad practically eliminated the Alli- ous damage as a result. In addition, the Guards
ance Jaegers brigade. The Alarion Jaegers units were picked clean for "politically reliable"
were destroyed by orbital bombardment, troops who could make up losses in other LAAF
nuclear weapons, and biological weapons commands. As they are near the end of the sup-
REPAINTED BY LEGENDKILLER. that saturated their homeworld. The ply list, they will likely receive units cast off from
Bolan Jaegers were destroyed on Bolan, other Alliance commands as they upgrade. At the
but they did damage the 52nd Shadow moment, the lack of supplies hasn't been a prob-
Division before they died. Similarly, the lem because the Guards units lack the troops to
Donegal Jaegers were destroyed on their pilot the missing machines. SARNA.NET
homeworld as well, but failed to inflict any
ALARION JAEGERS, 1ST damage. The Skye Jaegers were destroyed ALLIANCE GUARDS, 4TH
early in the fighting, but were reconstituted
Each Jaeger regiment has a signature color and helped drive the Word of Blake off of The Fourth continues to use the blue and gold
that dominates its paint scheme. The Alarion Hesperus II. They would later participate in of the Federated Commonwealth RCTs, as well
Jaegers use gray with a distinctive white che- Operation SCOUR. SARNA.NET as the FedCom emblem. FM: LYRAN ALLIANCE, PAGE 46.
ckered pattern overlaying the left side of the
Mechs and vehicles. FM: LYRAN ALLIANCE, PAGE 48.

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Known originally by the simple name of the Arcturan Guards during the twenty years of
Capitol Guards, the Arcturan Guards were the Amaris Civil War the Arcturan Guards also
the first federal troops of the newly-for- reactivated the Twelfth and Fifteenth Arcturan
med Lyran Commonwealth when origi- Guards.
nally founded in 2341 as an infantry and
armour force. Initially nine regiments SUCCESSION WARS
strong when founded, each regiment
was named for a muse from ancient For centuries an agreement was in place that
mythology; this naming convention con- ensured that the Guards recruited at least a
tinued when the first expansion regi- quarter of its personnel from Arcturus, even
ments were subsequently founded. as it became a ghost world. An order issued
by Archon Katherine Steiner attempted to strip
When the Lyran government moved away this provision from the Guards prior to
from Arcturus to Tharkad in 2407 the FedCom Civil War, but was met with entren-
the Capitol Guards changed names, ched opposition from the soldiers and officers
becoming the Arcturan Guards. of the Guards - including those not born on
Arcturus - and although the Archon was even-
STAR LEAGUE ERA tually forced to acquiesce it cost the Guards
their commanding officer, who was promoted
The Arcturan Guards brigade out of the brigade into a general staff post and
increased in size after its foun- replaced with one of the Archon's supporters.
ding, and like other brigades in
ARCTURAN GUARDS, 1ST-26TH the Lyran Commonwealth Armed DARK AGE
Forces the Guards expanded again
When on parade or ceremonial duties, vehicles
after the repeal of the Star League Several of the Arcturan Guards regiments were
of the Arcturan Guards use a flat white paint
Council Edict of 2650, although the con- heavily damaged or destroyed by Clan Jade
scheme with no highlights or contrast colors.
vention of naming new regiments after Falcon forces when the Falcons assaulted the
FM: LYRAN ALLIANCE, PAGE 54.
muses didn't continue. The Guards were Commonwealth in 3142. SARNA.NET
well-supported during the Star League era,
in part because of how closely tied the bri-
gade was to the economic might of the Tamar
Pact. The main problems the Guards had to
deal with as the Amaris Civil War approached
were boredom and ennui; the Guards still had
political intrigues and the occasional raid to
deal with, but the Star League Defense Force
acted as enough of a deterrent that there
were few large-scale military deployments
or operations for the Guard to engage in,
limiting much of the brigade's activities to
training or garrison duty.

By 2786 the Arcturan Guards had increa-


sed in strength to twenty-five regiments, in
part due to having received three former
SLDF regiments that had been recrui-
ted by the LCAF and redesignated as the
REPAINTED BY FLYING DEBRIS.
Sixth, Seventh and Seventeenth Arcturan
Guards. In addition to founding the Twen-
ty-third, Twenty-fourth and Twenty-fifth

BOLAN GUARDS, 1ST-2ND ARCTURAN GUARDS, 15TH BOLAN JAEGERS, 1ST


The Bolan Guards uses appropriate camouflage When on parade or ceremonial duties, vehicles Each Jaeger regiment has a signature color
pattern to paint its Mechs. FAN-MADE COLOR PALETTE of the Arcturan Guards use a flat white paint that dominates its paint scheme. The Bolan
BY LEGENDKILLER. scheme with no highlights or contrast colors. Jaegers use green with a distinctive white che-
The 15th applies a tiger pattern on the arms. ckered pattern overlaying the left side of the
FM: LYRAN ALLIANCE, PAGE 54. / TRO 3028 Mechs and vehicles. FM: LYRAN ALLIANCE, PAGE 48.

160 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The bulk of the LAAF TOE consists of pre-exis-


ting LCAF units who returned home upon the
break-away of the Alliance from the Federa-
ted Commonwealth, though a small number
of new and renamed formations exist. Only
BattleMech or mixed units are listed below -
associated conventional assets are considered
attached to these commands for convenience.

REGIONAL MILITIAS

All Militias use pale blue with region-spe-


cific highlights. Derived from the March
Militia system used during the time of
the Federated Commonwealth, these
RCTs are drawn from the best of the
militia troops from each world in their
province or theater.

THEATER MILITIAS

The Theater Militias are militia units used to


BOLAN PROVINCE MILITIA BUENA GUARDS, 1ST-2ND provide border defenses. Like the Province
Militias, they take their name from the capital
The Bolan Province Militia uses a pale blue The Buena Guards uses appropriate camouf-
world of the theater that they're responsible for
paint scheme with purple and blue highlights. lage pattern to paint its Mechs. FAN-MADE COLOR
protecting. SARNA.NET
FM: LYRAN ALLIANCE, PAGE 108 PALETTE BY LEGENDKILLER.

BUENA JAEGERS, 1ST BUENA WAR COL.TRAINING BATTALION CAVANAUGH II THEATER MILITIA COVENTRY JAEGERS, 1ST
Each Jaeger regiment has a signature color The Buena War College Training Battalion uses The Cavanaugh II Theater Militia uses a pale Each Jaeger regiment has a signature color
that dominates its paint scheme.  The Buena black and teal in form of a gradient that starts blue paint scheme with Purple highlights. FM: that dominates its paint scheme. The Coven-
Jaegers use dark red with a distinctive white with teal at the upper torso of the Mechand LYRAN ALLIANCE, PAGE 108. UNIT INSIGNIA BY HORUS. try Jaegers use yellow with a distinctive white
checkered pattern overlaying the left side of transitions down to black at the feet. FAN-MADE checkered pattern overlaying the left side of the
Mechs and vehicles. CANONIZED BY CSO. COLOR PALETTE BY LEGENDKILLER. Mechs and vehicles. FM: LYRAN ALLIANCE, PAGE 48.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 161


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The Donegal Guards predate the formation of


the Lyran Commonwealth. Originally the defen-
sive force of the Protectorate of Donegal, the
Donegal Guards are a large and well supplied
unit, mostly because the Protectorate of Done-
gal was not ravaged by the Succession Wars.
The Donegal Guards fight with dogged deter-
mination. At its zenith, the brigade numbered
20 BattleMech regiments and an additional 80
regiments of conventional forces.

HISTORY

The roots of these brigades dates back to the


Protectorate of Donegal. Since that time, the
units fought with a solid reputation against the
enemies of the Commonwealth with great suc-
cess. They have always followed their tradition
to stand with the Archon and the protectorate.
The regiments of the Donegal Guards were
originally all named for famed regiments from
Terra that shared the predominantly Irish heri-
COVENTRY PROVINCE MILITIA tage of the Protectorate, although this tradition
would fade with time.
The Coventry Province Militia uses a pale blue
paint scheme with gold and red highlights. FM:
The most loyal of the regional brigades, the
LYRAN ALLIANCE, PAGE 108
Donegal Guards continued to join with the vari-
ous state brigades of the Lyran Commonwealth
Armed Forces in support of the Commonwealth
and the Archon. The Donegal Guards had lost
half a dozen regiments in the brutal fighting of
the closing years of the Age of War prior to the
formation of the Star League, but throughout the
Star League era the Guards enjoyed access to
the best equipment outside of the Royal Guards
brigade. The Donegal Guards remained the for-
mation of choice to conduct those offensive ope-
rations too large for the smaller Royal Guards
brigade to handle alone, and the Guards attrac-
ted officers who sought to advance via their
leadership and grasp of strategic skills, rather
than through politics and favouritism. It was
during the Star League era that the shift in unit
traditions away from favoring or honoring those
units associated with Ireland became distinctly
noticeable amongst some of the regiments. By
2765 the Guards were eleven regiments strong.
REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.
The Guards grew in strength during the lea-
dup to the First Succession War, and by 2786
mustered seventeen full Mechregiments. Two of
these, the Fifth and Fourteenth Donegal Guards
DONEGAL JAEGERS, 1ST DONEGAL GUARDS, 1ST-17TH were former Star League Defense Force units,
whilst the Ninth, Thirteenth, Fifteenth and Six-
Each Jaeger regiment has a signature color Donegal Mechs and vehicles use a blue-gray teenth Donegal Guards were reactivated regi-
that dominates its paint scheme. The Donegal paint scheme. FM: LYRAN ALLIANCE, PAGE 62. ments. During the First Succession War three
Jaegers use white with a distinctive light-blue new regiments of Guards - the Eighteenth,
checkered pattern overlaying the left side of the Nineteenth and Twentieth Donegal Guards were
Mechs and vehicles. FM: LYRAN ALLIANCE, PAGE 48. founded. SARNA.NET

162 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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FLECKTARN

Flecktarn („mottled camouflage“; also known


as Flecktarnmuster or Fleckentarn) is a family
of 3-, 4-, 5- or 6-color disruptive camouf-
lage patterns, the most common being the
five-color pattern, consisting of dark
green, light green, black, red brown
and green brown or tan depending on
the manufacturer. The original German
5-color pattern was designed for use in
European temperate woodland terrain. A
3-color variation called Wüstentarn is used
for arid and desert conditions and has been
used by the German Bundeswehr in Afgha-
nistan.

The original German 5-color flecktarn has


been adopted, copied and modified by many
countries for their own camouflage patterns.
WIKIPEDIA

FREEDOM PEOPLE’S DEF. REG., 2ND FREEDOM THEATER MILITIA ROY. HEAVY ASSAULT REGIMENT, 11TH HESPERUS GUARDS, 1ST-9TH
The 2nd Freedom People‘s Defecnce Regiment The Freedom Theater Militia uses a pale blue Based on the standard SLDF color scheme, the The Hesperus Guards uses appropriate
uses appropriate camouflage pattern to paint paint scheme with green highlights. FM: LYRAN ALLI- BattleMech Regiment paints its machines in camouflage pattern to paint its Mechs. FAN-MADE
its Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. ANCE, PAGE 108 olive drab with dark green highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
COLOR PALETTE BY LEGENDKILLER.

KELSWA GUARD LYRAN GUARDS, 1ST-54TH LYRAN REGULARS, 1ST-65TH MECHANIZED INF. DIVISON, 236TH MELISSIA THEATER MILITIA
The Kelswa Guards employ a burgundy red as The Lyran Guards use a blue-and-white paint The regiment uses a drab green paint scheme Based on the standard SLDF color scheme, The Melissia Theater Militia uses a pale blue
their only color to paint Mechs and vehicles. scheme for ceremonial duties. FM: LYRAN ALLIANCE, with tan or khaki highlights. Though the the Division paints its machines in olive drab paint scheme with gold highlights. FM: LYRAN ALLI-
FAN-MADE COLOR PALETTE BY LEGENDKILLER. PAGE 74. practice has never been authorized, members with dark green highlights. FAN-MADE COLOR PALETTE ANCE, PAGE 108
of the Third Regulars often paint yellow and BY LEGENDKILLER.
black stripes on their Mechs and vehicles. FM:
LYRAN ALLIANCE, PAGE 85.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 163


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The unit was long held to be the best of the


best of the LCAF. Their warriors were highly
skilled and motivated, and loyal to the Archon.
Soldiers who tended to "buck the system" were
barred from the Royal Guards to maintain their
professionalism.

During the Word of Blake's assault on Tharkad,


the Royal Guards were largely destroyed. The
Royal Guards ceased operating as regiments
and instead broke into smaller formations and
waged a guerrilla war against the Blakists. The
Archon referred to anyone who fought alongs-
ide him as a Royal Guard. Once the Blakists
were pushed off Tharkad, the Royal Guard regi-
ments were rebuilt quickly by transferring in
troops from other commands. Even with these
transfers, it will be several years before the
Royal Guards are back to full strength.

FIRST ROYAL GURADS

ODESSA REGULARS PANDORA CAVALIERS After the assassination attempt to kill Archon
Craig Steiner in 2529, the 1st Royal Guards sup-
The colors of the Odessa Regulars are green The Pandora Cavaliers uses appropriate
plied the pair of Griffin BattleMechs that stood
and gold. FM:PERIPHERY, PAGE 38 . camouflage pattern to paint its Mechs. FAN-MADE
beside the Lyran throne. Victor Ian Steiner-Da-
COLOR PALETTE BY LEGENDKILLER.
vion broke with the tradition and, in 3056,
replaced the Griffins with a Crusader and a
Marauder, 'Mechs common in the former AFFS.
His sister, Katherine Steiner-Davion replaced
those 'Mechs with a pair of Hauptmann Omni-
Mechs following her accession.

Though most of the First's history has been


the defense of the Archon, the First has been
deployed to the front lines in times of need.

In early 2506 for example the First deployed to


Tamar at the close of the Lyran Civil War. Led by
Archon Robert Steiner, the First pursued Duke
Gilderoy and Margaret Olson into Tamar City.
There they fought the rebel forces for eighteen
hours before the rebels surrendered.

The First was stationed on Tharkad in 2765.


While there they skirmished and trained with
the 2nd Royal Guards, who had lost several key
members due to criminal behavior.
REPAINTED BY FLYING DEBRIS.

In 3022 the First Royal Guards fought the


Battle of Rigil Kentaurus. The battle began as
a joint exercise between the LCAF unit and
PANDORA THEATER MILITIA SKYE GUARDS ROYAL GUARDS, 1ST-4TH Marshal Ran Felsner to work out joint AFFS/
LCAF tactics. However, the Draconis Combine
The Pandora Theater Militia uses a pale blue As part of the Skye Rangers, the Skye Guard The Royal Guards use a distinctive color Mustered Soldiery sent in large numbers of
paint scheme with dark blue highlights. FM: LYRAN uses the standard Rangers colors, dark red scheme for their Mechs and vehicles: a base troops and the joint LCAF/AFFS forces were
ALLIANCE, PAGE 108 with arms (or turrets/rudders) painted black, of Steiner blue with a gold stripe down each hard pressed to prevent the fall of the planet.
and silver added for highlights. CANONIZED BY JAL side. Additionally, weapon barrels are painted They prevailed however, and Rigil Kentaurus
PHOENIX ON 2/17/07. gold, as are hatches and sensors. FM: LYRAN ALLI- remained free of the Dragon. SARNA.NET
ANCE, PAGE 95.

164 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Skye Rangers were the largest of the ori-


ginal provincial militaries. In 2765 they had
sixteen active regiments. They were known
as being fiercely individualistic, which many
considered a form of sedition. They were used
offensively, but generally half the active regi-
ments of the Rangers were left in the Isle of
Skye to avoid political problems.

Early in the Jihad the Skye Rangers


led an assault into the Free Worlds
League. Though they inflicted seri-
ous damage on the FWLM, inclu-
ding destroying the 5th Oriente
Hussars, the Skye Rangers spent
most of the Jihad defending the Skye
Province from Word of Blake attacks.
SARNA.NET

SAKHALIN REGULARS, 1ST-2ND SKYE JAEGERS, 1ST SKYE PROVINCE MILITIA SKYE RANGERS, 1ST-25TH
The Regulars use a light blue, dark grayish-blue Each Jaeger regiment has a signature color The Sky Province Militia uses a pale blue paint The color scheme used on Rangers vehicles for
and white paint scheme. FAN-MADE COLOR PALETTE BY that dominates its paint scheme. The Skye Jae- scheme with green and red highlights. FM: LYRAN parades is principally dark red, with arms (or tur-
LEGENDKILLER.. gers use blue with a distinctive white checke- ALLIANCE, PAGE 108 rets/rudders) painted black. The unit also uses
red pattern overlaying the left side of the Mechs gold highlights on the regiment‘s BattleMechs and
and vehicles. FM: LYRAN ALLIANCE, PAGE 48. Aerospace Fighters. FM: LYRAN ALLIANCE, PAGE 101.

FLECKTARN VARIANTS

Flecktarn is the basis for the Bundeswehr‘s Tropentarn


desert camouflage, the Danish military‘s T/78 and M/84
camouflage, including a desert variation of the Danish
pattern. Several variations of the Flecktarn camouflage
are also used by the Russian military, one is called
Sever (Russian for „north“), sometimes also referred
as Flectar-d. Another variant is called Tochka-4. Other
country variations include Japan‘s Type II Camouf-
lage; Type 03 Plateau camouflage, used by the Chi-
nese military in Tibet (and some Russian Special
Forces); and an urban variation used by some
police units in Poland. Albania used a 5-color German
flecktarn while participating in IFOR in Bosnia in 1996.

In 2013, the German company Mil-Tec introduced a new


version of Flecktarn, called the Arid Flecktarn. It retains
the 5-color pattern but with the colour scheme resem-
bling that of MultiCam. It remains a commercial variant
and is not in use by any world military. WIKIPEDIA

SOMERSET STRIKERS, 1ST STEINER STRIKERS, 1ST STORMHAMMERS TAMAR CAVALIERS


The Somerset Strikers use a black and gree- The 1st Steiner Strikers uses appropriate Stormhammer members paint their equipment The Cavaliers use a red with silver paint
nish-yellow lizard pattern camouflage. FAN-MADE camouflage pattern to paint its Mechs. FAN-MADE in dark grays and dark blues, with progressi- scheme on their combat equipment unless cir-
COLOR PALETTE BY LEGENDKILLER. COLOR PALETTE BY LEGENDKILLER. vely more blue representing seniority. CANONIZED cumstances dictate otherwise. FM: LYRAN ALLIANCE,
BY SAVAGE COYOTE 4/20/14. MWDA MINIATURES PAGE 103.

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TAMAR

The planet has four major landmasses, Dilis,


Amirani, Kopala and Zadeni. The capital city,
Tamar City, is located on Dilis.

FIRST SUCCESSION WAR

In late 2790 the Draconis Combine Admiralty


raided Tamar, striking with a WarShip group
that broke through Tamar‘s orbital defenses
and destroyed the Bolson-Tamar Shipyards.

THIRD SUCCESSION WAR

Tamar was under attack by forces from


the Draconis Combine in 3022, and
the LCAF deployed additional units to
reinforce the weak defense forces
on the planet. Amongst these addi-
tional units was the mercenary unit
Snord‘s Irregulars. The Irregulars‘
TAMAR HUSSARS, 1ST TAMAR MARINES, 6TH-9TH initial deployment went poorly,
with the regulars being dropped
The Tamar Hussars uses appropriate camouf- The Tamar Marines uses appropriate
into the heart of Vrance, several
lage pattern to paint its Mechs. FAN-MADE COLOR camouflage pattern to paint its Mechs.
kilometers away from their planned
PALETTE BY LEGENDKILLER. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
drop zone. At the time, Vrance was
under the control of Combine forces
headed by General Askam, but Cranston
Snord used various unorthodox tactics to
TYPE 99 CAMOUFLAGE uniform of the PLA. Currently, the Type 87 capture and then hold the city. Aksam was
Combat & Training Uniform is being replaced impressed enough with the Irregulars perfor-
Type 99 is a camouflage pattern used by Peo- by the new Type 07 Combat & Training Uni- mance to attempt to sway them to the Combi-
ple‘s Liberation Army of the People‘s Republic form. ne‘s service, offering a contract paying twice
of China. what the Commonwealth was paying the
M05 CAMOUFLAGE Irregulars, but balked when Snord‘s contract
Type 99 has developed many variants throug- demands included being allowed to select his
hout its service, each with different designa- The M05 family of military camouflage pat- own targets „for collecting purposes“. Aksam
tions and colour variants. For example, there terns are used by the Finnish Defence Forces attempted to counter the demand by offering
are Type 87, Type 95, and Type 03 patterns. on uniforms and other equipment. The pattern more money, but negotiations ended when
is licensed by the Finnish Defence Forces and Archon Katrina Steiner announced that she
The main variant is a four-colour woodland has recently become available to the public as would be increasing the Irregulars base pay.
pattern with olive, green, yellowish-green and of 26 September, 2016. The first M05 items
black. Type 99, like many other woodland uni- were issued to troops around 2007, and have JIHAD
forms with black, has been criticized for its use nearly universally replaced the M91 pattern in
of this color, but once faded, it becomes dull service use. Tamar was the subject of a damaging attack
and subdued, and therefore virtually unnotice- from Word of Blake forces on the 28th of REPAINTED BY LEGENDKILLER.

able. SNOW PATTERN December 3070. The Blakists didn‘t land


ground forces; instead, the attack consisted
Type 99‘s style imitates that of the older Ame- The snow pattern is a 2-colour version of of nuclear strikes aimed at a number of hea-
rican M81 Woodland camouflage, in the sense the M05 woodland pattern. The pattern has vily populated areas, including the Clan Wolf
it utilizes a macropattern of four colours for been observed to disrupt a soldier‘s profile so headquarters. The attack on Tamar, capital
concealment, printed in interlocking, elonga- that the new suit cannot be detected at a few world of the Clan Wolf Occupation Zone, coin- TAMAR JAGERS
ted and branching blobs. Type 99 uses a yel- dozens of meters‘ distance in dense snowfall. cided with an attack on Arc-Royal, the capital
lowish-green colour for its fourth colour, as WIKIPEDIA world of Clan Wolf-in-Exile. On the 1st of April The Jagers‘ parade colors are red and black.
opposed to the US pattern‘s khaki. Currently, 3080 Tamar was re-established as the capital SARNA.NET

Type 99 remains the standard utility and field world for Clan Wolf in the wake of the Jihad.
SARNA.NET

166 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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COLD WEATHER PATTERN DESERT CAMOUFLAGE PATTERN

On the cold weather suit (Pakkaspuku) the woodland pat- Originally taken in use before other gear
tern‘s light green colour has been replaced by gray, which of M05 family and is officially called M04
is a more common colour in the autumn and winter. although pattern has the same basic features
and looks as other M05 family patterns. The
WOODLAND PATTERN first M04 items were taken in use around
2003 by Finnish contingent of UN peace-
The basis of the planning of the new pattern are keeping mission in Eritrea (UNMEE) as a
various photographs of Finnish forests taken by the test pattern called K2004. K2004 gar-
Finnish Forest Research Institute. The photographs ments were printed into heavier cloth
were then digitally edited by the VTT Tech. Research than current M04 that is printed to
Centre of Finland‘s Information Tech. Institute and Ripstop cloth. Currently the pattern
concentrated into a 4-colour pattern representative is used by FDF international forces
of a Finnish forest. Dark charcoal gray, was added to in Afghanistan (ISAF). It was also
the pattern in order to represent shadowed areas in used UN operations in Chad and Central
a forest. The pattern was field tested several times, African Republic (MINURCAT) and Lebanon
leading to small changes. The new pattern was consi- (UNIFIL II). Also Finnish officers serving in
dered to be significantly better than the old M62 and arid climate as UN Military Observers use
M91 patterns. WIKIPEDIA M04 pattern equipment. WIKIPEDIA

TAMAR WAR COLL. TRAIN. BATTALION THE STEALTHS THORIN REGIMENT, 1ST
The Tamar War College Training Battalion uses The Stealths use a dark blue-violet on the torso The 1st Thorin Regiment uses appropriate
appropriate camouflage pattern to paint its or hull, fading to black on limbs and turrets. camouflage pattern to paint its Mechs. FAN-MADE
Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. CANONIZED BY FANJOY ON 8-1-2015. COLOR PALETTE BY LEGENDKILLER.

Formed from the remnants of the CCAF


stationed within the former Tikonov Com-
monality, the Tikonov Republican Guard
was the garrison of the Tikonov Free
Republic. When the TFR joined the
Federated Commonwealth after the
assassination of Lord Pavel Ridzik, the
Republican Guard units were absorbed
into the AFFC as part of the LCAF.

At their height, the Tikonov Republican


Guards consisted of five regiments. One
regiment was destroyed during Opera-
tion Guerrero, while another deserted.
The remaining three regiments were
destroyed in the FedCom Civil War.
SARNA.NET

TIKONOV REPUBLICAN GUARDS TIMBUKTU THEATER MILITIA WINFIELD‘S BRIGADE YORK REGULARS, 23RD-31ST
The Republican Guard uses a red and black The Timbuktu Theater Militia uses a pale blue Their standard color pattern is tannish yellow The York Regulars uses appropriate camouf-
paint scheme with gold highlights on all its paint scheme with white highlights. FM: LYRAN ALLI- with black. However, whenever possible, they lage pattern to paint its Mechs. FAN-MADE COLOR
Mechs. FM: LYRAN ALLIANCE, PAGE 105. ANCE, PAGE 108 will change to a camo scheme that fits for PALETTE BY LEGENDKILLER.
where they are deployed. FAN-MADE COLOR PALETTE
BY NICHINO

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MAGISTRACY
OF CANOPUS

168 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Brigade's origins can be traced to Adda-


sar, a colony world in the Magistracy of Cano-
pus. The world was never a priority for the
Magistracy's armed forces to permanently
station a force on planet. The colony world,
still in its settlement stages needed more pro-
tection than the MAF could provide. A local
farmer Felicia Joppa, advocated the colony
hire lone MechWarriors to help form a protec-
tive unit on planet from raiders. This ad-hoc
unit of loners successfully repelled pirate
raids, justifying Joppa's view of the situation.
Thus began the unit's true formation on world,
with word of other local colonies worlds rai-
sing their own homebrew units.

SURVIVAL AND RECOGNITION

As the unit became larger, Joppa became its


commanding officer despite having no formal
military training. The unit suffered growth
problems, due from lack of discipline and
BALLAD VOLUNTEERS, 1ST death of several of its pilots. Joppa's personal
charisma and forceful personality was all that
Adopting the colors of their parent formation,
held the unit together. The Magistracy gover-
the Song of Combat uses a dark red. Two sets
nment soon became aware of the young unit's
of five silvery horizontal lines each go around
existence and struggle to survive. Magestrix
the Mechs torso and vehicles sides imitating a
Emma Centrella and the MAF arranged a deal
grand staff. FAN-MADE COLOR PALETTE BY SPARTAKUS.
to build up the unit that was similar to arran-
gement with then then expanded Magistracy
Cavaliers. Two of its battalions would be made
available for use by the MAF, while a single
battalion would always be retained on planet
under world's control.

Despite it becoming a frontline unit by 3064, it


is not considered reliable with exception of the
units commanding officer. Equipment utilized
by the unit was of Succession War grade, with
little in way of upgraded technology. The MAF
High Command is concerned with the unit's
response if Colonel Joppa should be replaced.
The MAF high Command has not released or
assigned support units such as armor and
aerospace fighters to Brigade.

By 3067, the MAF continued to cycle the


Brigade's battalions off Addasar, never lea-
ving the same battalion for its garrison duty.
The practice help stimulate and gave the
Regiment's elements more experience. The
practice is viewed as a way to combat the
BALLAD VOLUNTEERS, 2ND CANOPIAN BRIGADE, 1ST-2ND regiment's earlier problems of discipline and
lack of experience. Two of the unit's battalions
The color scheme called „night camo“ by the Night The colors of the Brigade are light and dark were to be deployed to Luxen for their for-
Dancers is indeed mostly black. Occasional spots in browns. FM:PERIPHERY, PAGE 44. UNIT INSIGNIA BY HORUS. ward deployment, while retaining one back on
white or light blue represent the stars, with a parti-
its home world. SARNA.NET
cularly large star over the „heart“ of the BattleMech
representing Canopus. FAN-MADE COLOR PALETTE BY SPAR-
TAKUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 169


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The Canopian Cuirassiers regiment was a unit within


the Magistracy Armed Forces that fought during the
Reunification War. Stationed on Canopus IV when the
Star League Defense Force invaded the Magistracy of
Canopus in 2577, the Cuirassiers fought no significant
engagements until the SLDF Task Force Canopus atta-
cked Canopus IV in 2584.

Task Force Canopus landed a significant number of


regiments on Canopus IV in their bid to capture the capi-
tal of the Magistracy and Magestrix Crystalla Centrella;
in addition to three brigades drawn from VII Corps - the
Fifty-eighth, Sixtieth and Sixty-third Royal Brigades -
three independent SLDF regiments were deployed,
the Thirty-fifth Royal CAAN Marine Regiment and the
402nd and 403rd Independent Regiments. The First
Marik Auxiliary Corps also deployed the First and Third
Marik Militias, the Third Orloff Grenadiers, the First
Defenders of Andurien and the Fourth Brigade of the
Fusiliers of Oriente.

The defending forces were outnumbered by a little


more than three to one; fighting alongside the Canopian CANOPIAN CUIRASSIERS, 2ND
Cuirassiers were the First and Second Canopian Fusi-
The machines of the 2nd Cuirassiers are pain-
liers, the First Canopian Grenadiers and the mercen-
ted in shades of purple in remembrance of their
ary unit known as The Red Hand. Despite the SLDF
short-lived union with the Duchy of Andurien.
numerical advantage the MAF units held a number of
FM:PERIPHERY, PAGE 32.
advantages; they knew terrain well, and the invaders
were determined to fight for control of the world in
accordance with the tenets of the Ares Conventions,
despite First Lord Ian Cameron having suspended the
conventions at the start of the war.

Other than the SLDF attack that secured the Majesty


Metals and Manufacturing BattleMech factory on the
12th and 13th of April the battle for Canopus IV was lar-
gely fought away from the civilian population and out of
urban areas. The Cuirassiers and the other MAF units
launched attacks against the more numerous SLDF
forces but were pushed back into Delphi, the de facto
capital of the world at the time; both the civilian popu-
lation and the surviving MAF commands attempted to
fight a siege defense to buy time. The SLDF major attack
REPAINTED BY LEGENDKILLER. on Delphi came on the 1st of May, and the MAF turned
the battle into a meatgrinder, both inflicting horrendous
losses on the invaders and taking horrendous losses in
turn. This might have continued for weeks if not for a
REPAINTED BY LEGENDKILLER. surprise attack by the Thirty-fifth Royal CAAN Marine
Regiment, an attack that saw the CAAN forces deploy
via the undefended beach regions of Delphi and strike at
the rear of the MAF line. The defending forces including
the Cuirassiers collapsed and by midday on the 3rd all of
CANOPIAN CUIRASSIERS, 1ST the defenders had surrendered, including the Magestrix, CANOPIAN CUIRASSIERS, 3RD
but the MAF commander, Colonel Adam Buquoy, mana-
The regiment paints its units yellow with silver ged to escape off world and continue to resist the inva- The 3rd Canopian Cuirassiers use a silver base
highlights. FM:PERIPHERY, PAGE 31. sion of the Magistracy for several more years. SARNA.NET coat with yellow edging on all their equipment.
FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY LEGEND-
KILLER.

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The brigade has a colorful history of loyal ser- more worlds than any other MAF unit. Prior to
vice to Canopus. During the great conflicts like the Jihad their last major combat deployment
the Reunification War of the Amaris Crises the found them attacking Marian Hegemony troops
individual regiments saw a lot of actions. Even on Astrokaszy in 3028 to discourage Marian
with such circumstances the brigade remain adventurism.
loyal and fought against many external threats.
31ST CENTURY
The regiments were effectively destroyed in
the Reunification War, but during the conflict In 3064 the First Canopian Fusiliers rotated
they developed a reputation for being tenacious back to the Magistracy from their assignment
fighters. They were reformed in the years that in the Capellan Confederation. Taking up station
followed, and the surviving officers and troops on Bethonolog, the First desperately wanted to
were able to instill that tenacity in the new regi- fight with the 6th Oriente Hussars, who were
ments. During the Star League era they were stationed just over the border on Eleusis. To
deployed when long-term campaigns away probe the FWL unit‘s defenses, the First Fusi-
from support were anticipated. At this time the liers masqueraded as pirates and smugglers
regiments were typically organized as a single and conducted several raids in 3067.
battalion of heavy Mechs supported by two bat-
talions of medium Mechs, supported by a large They fought the Word of Blake, eventually
contingent of support vehicles. driving the Blakists off-world.

In the Jihad the Canopian Fusiliers defended JIHAD


their worlds with skill, but suffered heavy los- CANOPIAN FUSILIERS, 2ND
ses. The First Canopian Fusiliers fought forces During the Jihad the First Fusi-
The 2nd Canopian Fusiliers paints their machi-
from the former Free Worlds League, while the liers were stationed on Betho-
nes in gold with black highlights. FM:PERIPHERY,
other two regiments fought the Word of Blake nolog along the Free Worlds
PAGE 37.
in the Magistracy itself. The Second in parti- League border. Although they didn‘t participate
cular took heavy losses from the Word. The much in the Jihad, the unit did hit Gallis and
Third was actually forced out of Capellan Con- inflicted casualties on the Word of Blake forces
federation space during Operation SOVEREIGN there. After the Free Worlds League disban-
JUSTICE, and then spent the rest of the Jihad ded, the First was ordered to redeploy. Broken
defending the core of the Magistracy from the down in to smaller units on Dainmar Majoris,
42nd Shadow Division. Dunianshire, and Addasar, the First Fusi-
liers faced off against several different pirate
After the Jihad ended, the member regiments groups. However, unlike their time on the Free
of the Fusiliers lost their skills. To remedy this, Worlds League border, the First hasn‘t raided
they were assigned to allied nations to partici- into the Fronc Reaches. Instead they‘re cont-
pate in defensive operations. ent to engage any pirate forces that arrive near
their duty stations.
HISTORY
DARK AGE
The First Canopian Fusiliers were formed
shortly before the outbreak of the Reunification After the Jihad ended, the First spent most of
War. Though administratively they were a regi- its time garrisoning the far rimward border of
ment-sized unit, in actual practice they were the Magistracy. The resulting decades of inac-
split into battalion sized units stationed along tivity resulted in the unit losing a great deal of
the Free Worlds League/Magistracy of Canopus its experience. There was some discussion of REPAINTED BY LEGENDKILLER.

border. disbanding the unit, but the unit was assigned


to garrison Deschenes (a world absorbed by
STAR LEAGUE ERA/ the Duchy of Andurien) as a favor to Magistrix
SUCCESSION WARS Ilsa‘s husband.

The Canopian Fusiliers were rebuilt before the In the Victoria War the First invaded Zanzibar CANOPIAN FUSILIERS, 1ST CANOPIAN FUSILIERS, 3RD
Amaris Civil War, and the Magestrix Command along with the 2nd Canopian Cuirassiers. They
Center quickly began to rely on the First and fought the Sirdar CMM for several weeks, but The colors of the 1st Fusiliers are red and The colors of the Third are green and gold.
its sister units. In 2765 they were based on eventually forced the AFFS unit to withdraw. orange. FM:PERIPHERY, PAGE 36. FM:PERIPHERY, PAGE 38 .

Luxani, using the terraformed world as a base SARNA.NET


of operations to destroy pirates in the area. The
workhorses of the MAF, the First fought on

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The First Canopian Light Horse regiment is the


oldest unit in the Magistracy Armed Forces, being
the first regiment formed by that new nation.Prior
to the Reunification War, the primary duty of the 1st
Light Horse had been anti-terrorist operations, but
that would soon change.

STAR LEAGUE ERA

The First was rebuilt by the MAF. By 2765 they had


been involved in several fights, which helped raise
their experience level and improve their morale.
These fights mostly took place against bandits
and pirates. They were acting as a rapid-response
force and in addition to their usual JumpShip and
DropShip assets, they were permanently assigned
a Pinto-class WarShip for support. Their base-
world at this time was Hastur.

TRINITY ALLIANCE

CANOPIAN FUSILIERS, 4TH CANOPIAN GRENADIERS, 1ST-2ND To show their support of the Tri-
nity Alliance the Magestrix assi-
The 4th Fusiliers paints their machines in a The Canopian Grenadiers paint their machines
gned the senior unit of the MAF
distinct paint scheme. Torso and hips are pain- in a distinct paint scheme, resembling Horse
to support CCAF operations in
ted green while limbs are held in black. Gold is Grenadier uniforms of ancient Terra, 17th
the Chaos March. The First hel-
used for accents. FAN-MADE COLOR PALETTE BY LEGEND- century, French Imperial Guard. FAN-MADE COLOR
ped return Aldebaran and Styk to
KILLER. INSIGNIA BY LEGENDKILLER. PALETTE BY LEGENDKILLER.
the Capellan Confederation, and at the
end of 3059 they rotated to the Capellan/St. Ives
Compact border. There they spent several years
trying to convince the inhabitants of Brighton that
the world was, in fact, part of the Capellan Con-
federation again and further resistance was only
hurting themselves and their world.

In 3067 the CCAF reassigned the unit to Plei-


one, a world barely more than one jump away
from the borders of the Terran Hegemony. With
the outbreak of the Jihad, the unit moved off
of Pleione, and instead obeyed the Magestrix‘
order to return home. They arrived too late
to assist in the removal of the Word of Blake
from the Magistracy, but garrisoning Detroit
in 3079 allowed the unit to rebuild. SARNA.NET

REPAINTED BY LEGENDKILLER.

CANOPIAN LANCERS, 1ST-2ND CANOPIAN LIGHT HORSE, 1ST CA. LIGHT HORSE, 2ND
Canopian Lancers adopt a simple paint scheme The colors of the First are gold and yellow. Unlike most regiments in the MAF, the Second
of a dark blue base color with white highlights. FM:PERIPHERY, PAGE 33. uses whatever camouflage is appropriate for
FAN-MADE COLOR PALETTE BY LEGENDKILLER. the mission. FM:PERIPHERY, PAGE 34.

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DISRUPTIVE PATTERN CAMOUFLAGE CHASSEURS Á CHEVAL this time each regiment was also assigned
a Pinto-class WarShip as part of its escort
Disruptive Pattern Material (DPM) is the com- The brigade has existed since the founding of in addition to their normal complement of
monly used name of a camouflage pattern used the Canopian nation as the basis of its official JumpShips.
by the British Armed Forces as well as many army. The army was later expanded with other
other armies worldwide, particularly in former formations to form what is today known as the JIHAD
British colonies. It is also the field/combat dress Magistracy Armed Forces. From the former
camouflage pattern worn by the Indonesian four regiments only two survived until 3025. The Light Horse regiments fought the
National Armed Forces (TNI). The commands fought many battles against Word of Blake both in the Magistracy
Marik raiders or the Star League. One entire and the Capellan Confederation.
The main variants of DPM are a four-colour regiment sacrificed them self to secure an They ultimately drove the Blakists
woodland pattern, and desert patterns in two, important production complex for the state. out of the Magistracy.SARNA.NET
three or four colours. The Woodland Pattern
DPM was used with the mediumweight No.8 STAR LEAGUE ERA
Temperate Combat Dress (c.1966/1968) and
lightweight No.9 Tropical Combat Dress (c.1976). In 2765 the Chasseurs were known as the bri-
The later Desert Pattern DPM (c.late 1980s) was gade where the truly skilled graduates of the
designated the No.5 Desert Combat Dress. Magistracy military academy would serve. At

DPM has also been produced in black/white/


gray Urban DPM, in various blue tones and even
in purples (this last for the Swazi Royal Guard).

DPM has been phased out in British military


service, superseded by Multi-Terrain Pattern.
WIKIPEDIA

CANOPIAN LIGHT HORSE, 3RD CANOPIAN LIGHT HORSE, 4TH


VEHICLE DESIGN BY SPOOKY777
The Third‘s colors are black with silver trim. The 4th Light horse paints their Mechs in a SPOOKY777.DEVIANTART.COM
FM:PERIPHERY, PAGE 35. brown tone with red and white stripes over
arms and shoulders. FAN-MADE COLOR PALETTE BY
SPARTAKUS.

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The Magestrix Guard was one of the first units


formed by the Magistracy of Canopus prior to
the Reunification War and acted as the personal
guard of the Magistracy ruler, the Magestrix.

REUNIFICATION WAR

Relatively little is known of the Magestrix


Guard; what is known is that the Guard were
based on the world of Canopus IV when the
SLDF Task Force Canopus under Captain-Ge-
neral Marion Marik launched an invasion of the
Magistracy of Canopus under the orders of the
Star League First Lord, Ian Cameron, in 2577.
The court of the Magestrix was based in the
city of Delphi on Canopus up until the end of
the Reunification War, rather than the modern
capital of Crimson; it is likely that the Magestrix
Guard were assigned around the city or the
court in their role as the bodyguard regiment
for the Magestrix.

The Magestrix Guard remained on Cano-


pus for much of the war, up until the
KOSSANDRA’S VOLUNTEERS
invasion of Canopus IV itself in
The Volunteers employ a simplistic but distinct 2584. The MAF had six Batt-
paint scheme of deep violet as a base color with leMech regiments on Cano-
gray and white on the sides of their machines. pus at the time, including
FAN-MADE COLOR PALETTE BY LEGENDKILLER. the Magestrix Guards, plus
co nve nti o n a l and home guard regiments.
SLDF landings began in early April; the defen-
ding Magistracy Armed Forces units put up
a fierce resistance, turning the invasion into
a gruelling month-long series of battles. The
MAF first contested the landings and deplo-
yments in the terrain around the Thetis River
before being forced slowly back to the city of
Delphi; there then followed several days of
battles in and around the industrial facilities
owned by Majesty Metals and Manufacturing,
before the final siege of the city itself. The clo-
sing days of the campaign resembled a meat
grinder, with heavy losses taken on both sides
until the MAF defenses were breached and the
REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER. defenders forced to surrender. The battle for


Canopus was the last major battle the 4th Bri-
gade fought during the Reunification War.

DISBANDMENT

All of the pre-war MAF units were either


destroyed during the conflict or were forced
LUXEN VOLUNTEERS, 1ST-3RD MAGESTRIX GUARD to disband by 2588; the Magestrix Guards
would never be rebuilt, although their unit
The Volunteers are constantly short on sup- The Guard employs an elaborate paint scheme insignia would be kept alive through the unit
plies and leave their vehicles and Mechs in of violet with gold and white highlights. FAN-MADE which became known as Raventhir‘s Iron
prime coat. FAN-MADE COLOR PALETTE BY LEGENDKILLER. COLOR PALETTE BY LEGENDKILLER. Hand, the first of several units that which
formed a brigade within the MAF known as
the Magistracy Royal Guards. SARNA.NET

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The Cavaliers originally started life as former During the Pirates War the Second was assigned
volunteer Mechbattalion, the Clayborne‘s to reinforce the Screaming Eagles mercenary
Commandos, which was part of the defunct unit. The Screaming Eagles and the Highlanders
Cassandra‘s Volunteers Regiment. The bat- didn‘t get along, and this lack of coordination led
talion had served on distant Canopian world to several instances of preventable collateral
of Thraxa. During Andurien Secession in damage. After a reprimand from the MAF High
3030s, the planet‘s leaders feeling Magestrix Command, the two units worked together, but
and her government was now ignoring needs the Screaming Eagles didn‘t renew their con-
of Thraxa. They managed to seduce the long tract. The Second returned to Luxen and was
neglected battalion to become private corpo- officially sworn in as a line regiment shortly
rate security force, quietly unofficially leaving after the Screaming Eagles left the Magistracy
the rolls of the MAF. With corporate money, in 3059. The Screaming Eagles lost a regiment
Thraxa help build up the Commandos into a to a misjump, and to honor the lost troops the
two battalion force. Second Highlanders changed their insignia to
an eagle whose wings guard Canopus.
Largely forgotten by MAF, Thraxa had
always been a largely self-sufficient world. In 3064 the Second Magistracy Highlanders
They were soon gained noticed during the were split into two battalions and garrisoned
Pirate War of 3057, where the unit manage Luxen and Dalnmar Majoris.
to fend off the pirate raids against the pla-
net. SARNA.NET After the formation of the Fronc Reaches the
Second Magistracy Highlanders joined the 1st
MAGESTRACY CAVALIERS MAGESTRACY HIGHLANDERS, 1ST MAGESTRACY HIGHLANDERS, 2ND Magistracy Highlanders on Detroit. They fended
off several pirate raids during this time.
The Magistracy Cavaliers always use a white The colors of the First Highlanders are green The Second‘s colors are green and black.
and black paint scheme. FM:PERIPHERY, PAGE 39. and red, usually applied in a plaid. FM:PERIPHERY, FM:PERIPHERY, PAGE 41.
During the Jihad the Second and First Magis-
PAGE 40.
tracy Highlanders joined forces to push Word
of Blake troops out of the Magistracy. SARNA.NET

TIGERSTRIPE CAMOUFLAGE

Tigerstripe is the name of a group of camouf-


lage patterns developed for close-range use
in dense jungle during jungle warfare by the
South Vietnamese Armed Forces and adop-
ted by US Special Forces during the Vietnam
War. During and following the Vietnam war the
pattern was adopted by several other Asian
countries. It derives its name from its resem-
blance to a tiger‘s stripes and were simply
called „tigers.“ It features narrow stripes that
look like brush-strokes of green and brown,
and broader brush-strokes of black printed
over a lighter shade of olive or khaki. The
brush-strokes interlock rather than overlap, as
in French Lizard pattern (TAP47) from which
it apparently derives.

There are many variations; R.D. Johnson coun-


ted at least 19 different versions in early drafts
of Tiger Patterns, his definitive work on the
MAGESTRACY ROYAL GUARDS RAVENTHIR’S IRON HAND PEOPLE’S VOLUNTEERS subject, although it is unclear if these are all RAVENTHIR CUIRASSIERS, 1ST-2ND
different print patterns, or if they include color
The Magestracy Royal Guards apply a base The colors of the Iron Hand are red with green Unlike most regiments in the MAF, the People‘s variations of a few different print patterns. The Cuirassiers use standard camo schemes.
purple color to their equipment. Hands and feet accents. FM:PERIPHERY, PAGE 30. Volunteers Regiment uses whatever camouf- WIKIPEDIA FM:PERIPHERY, PAGE 43.
of their Mechs are often highlighted in gold. lage is appropriate for the mission. FAN-MADE
Green and white is used for accents. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
COLOR PALETTE BY LEGENDKILLER.

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MARIAN
HEGEMONY

176 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The origins of the Marian Hegemony lie from


the demise of the old Alphard Trading Corpo-
ration during the Succession Wars. A Peri-
phery native and lostech prospector named
Johann Sebastian O‘Reilly was searching for
reputed lost caches of Star League technology
on the planet Alphard rumored to have been
left behind by the defunct company when he
instead found a treasure trove of germanium
worth billions upon billions of C-Bills.

Johann O‘Reilly immediately hired some small


mercenary units to protect his newly found
wealth and established a colony to serve both
as a trading hub and a distraction, diverting
those who would follow from the location of his
find. Johann named the colony after a seven-
time consul from ancient Rome on Terra, Gaius
Marius, and populated his colony with refugees
from across the Inner Sphere fleeing the cons-
tant warfare of the Succession wars. Johann
fancied himself something of a historian, and
COHORS MORITURI I LEGIO MATRIA VICTRIX drew on the structure of the ancient Roman II LEGIO CATAPHRACTI III LEGIO LIMITANEI
Republic when establishing his new colony; he
The color of the Cohors Morituri is black. FM:PE- The I Legio‘s colors are midnight blue and dark The II Legio‘s colors are white with blue and III Legio‘s colors are midnight blue trimmed
RIPHERY, PAGE 83. stylised himself as Imperator and streamed the
gray with red and white trim. FM:PERIPHERY, PAGE 77. copper trim. FM:PERIPHERY, PAGE 78. with gold. FM:PERIPHERY, PAGE 79. INSIGNIA BY LEGENDKILLER.
refugees into the three classes of his new soci-
ety - the upper class, or patricians, the middle
and lower class, or plebs, and a slave class.

Despite the financial reserves Johann could


draw on his new Hegemony was simply too MARIAN HEGEMONY FACT SHEET
small, unable to attract the defenders it would
need to defend itself against larger states but • The Marian Hegemony is an absolute monar-
too small to attract the attention of those states. chy, Founding Year: 2920
As such, the Hegemony spent almost a century
• Capital (City, World): Nova Roma, Alphard
as little more than a bandit kingdom fashioned
after a society that had been dead for millenia. • National Symbol: The bust of an armored
Roman warrior against a tan banner that
MARIAN HEGEMONY ARMED FORCES bears the name „Marian Hegemony“ in Eng-
lish at its center and the Latin words „Pax“
The Marian military (as of 3063) consisted of (Peace) and „Mortis“ (of Death) on its oppo-
five Legions or Legios in Latin is commonly site ends.
used. These which were further subdivided
into two or more cohorts. These are further • Location (Terra relative): Coreward and
divided into centuries and maniples, which are anti-spinward, beyond Duchy of Tama-
the most basic unit of the Hegemony military. rind-Abbey and Rim Commonality
The Hegemony‘s forces themselves are very
• Government: Monarchist Republic
BattleMech-heavy, primarily due to Caesar
Sean‘s deal with the Word of Blake. They • Dominant Language(s): English and Latin
also possess a few scattered infantry units. (official), German, Spanish, Greek
The Hegemony‘s largest weakness lies in its
aerospace fighter wing, as they have a very • Dominant Religion(s): Christianity (Lutheran),
IV LEGIO COMITATENSIS V LEGIO RIPARIENSIS small force and almost no pilots of notable skill. VI LEGIO Judaism, Islam, Agnostic

IV Legio‘s colors are maroon trimmed with V Legio‘s colors are white trimmed with black VI Legio‘s colors are royal blue trimmed with • Unit of Currency: Talent
Marian tactics calls for Light Centuries to scout
orange. FM:PERIPHERY, PAGE 80. and red. FM:PERIPHERY, PAGE 81. & flank the main formation and not engaging white. FM:PERIPHERY, PAGE 82. INSIGNIA BY LEGENDKILLER. SARNA.NET
the enemy directly. Medium Centuries stay
together taking lead ahead of from the Heavy
Century. SARNA.NET

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MERCENARIES

178 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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ABLE'S ACES ACE DARWIN'S WHIPITS AJAX'S AVENGERS ALWAYS FAITHFUL AMBERMARLE'S HIGHLANDERS
The Aces employ appropriate camouflage but Ace Darwin's WhipIts favor a simple, pale, pink The Avengers employ a brownish orange on BattleMechs use standard camouflage, but The Highlanders use a camouflage of green and
leave the head of the Mech white. Also the left base color for all their equipment. FAN-MADE COLOR their machines but leave the lower legs in incorporate black trim in memory of the unit`s woad blue, which does little to disguise their
lower leg is held in a black/white chequer pat- PALETTE BY JUSTIN KASE. a dark brown and heads of their Mechs are fallen. FM: MERC (REVISED), PAGE 38. Mechs but gives them an interesting appea-
tern. FAN-MADE COLOR PALETTE BY JUSTIN KASE. always white. FAN-MADE COLOR PALETTE BY JUSTIN KASE. rance. FM:CAPELLAN CONFEDERATION, PAGE 98.

In their battles against the Clans, Avanti’s


Angels learned that offense is the key to vic-
tory. Accordingly they never accept missi-
ons that include defending positions or
installations. They are specialized in hard
attacks with a quick retreat (e.g. hostage
rescues and such).

Learning from their collective experiences


during the Clan invasion, the Angels refuse to
sign away their command rights. They have
also learned to salvage quickly and while on
the run. Every pilot in the Angels is taught to
crudely tear salvageable items from fallen
BattleMechs for use by the Angels' techs.
This includes not just individual items
but also limbs, heads or even chunks of
torso. SARNA.NET

AVANTI'S ANGELS BAD DREAM BANNOCKBURN'S BANDITS BANNSON'S RAIDERS, 1ST-3RD


The Angels use a pristine white paint scheme Formerly: Ariana Grenadiers. The Bad Dream's The Bandits favor a rust red on their equip- Bannson's Raiders use a scheme of Turquoise and
with gold trim. FM: MERC (REVISED), PAGE 40. color scheme is red and yellow, though the ment. However, shoulders of their Mechs are Beige. The amount of each color as well as placement is
at the discretion of the pilot. Warriors sometimes paint
Nightcrawlers armor command only uses this painted with a star pattern. FAN-MADE COLOR PALETTE
trim or entire sections of their equipment in burgundy to
for parades. MERCENARIES SUPPLEMENTAL 2, PAGE 21. BY JUSTIN KASE.
signify kills or elite status. CANONIZED BY MASTERGUNZ 4/20/14

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Founded in 3020 by two young and impetuous cousins former pirate Aerospace fighters, some Infantry, and 3rd Lance: Rao's Irregulars
Aron Davison and Avery Matteson, the Arvakr Free 1 lone (reclaimed though still not quite restored) for- Sergeant Vaani Rao: LCT-1M Locust
Hussars are a small Company sized mercenary unit mer pirate Trojan Dropship. Personal is comprised of Corporal Sabine Breton: LCT-1V Locust
that so far to date in 3025 operates almost exclusi- enterprising warriors from all corners of the IS and Corporal Alexy Petrovich: Packrat (w)
vely in the periphery. The cousins are of mixed Rasal- Periphery having in common the will to come together assigned Infantry
hague and New Avalon decent with a long history of and make their own future themselves. Corporal Garrett McGavin: Packrat (w)
service to the fallen Star league. Once a minor though assigned Infantry
respected family with 3 herditary BattleMechs in the Specializing in recon, boots on the ground intel gathe-
service of the Eridani Light Horse, events at the battle ring, quick strike raiding, some garrison work, and FAN-MADE AND PERSONAL UNIT. BY DAV.
on Hersperus II in 2998 set the begining of the fami- extensive and commited anti-pirate operations in the
lies current mixed fortunes.Their grandfather and his Periphery the Arvakr Free Hussars are far from the
brother died during involvement in a heroic action to most wealthy of their peers, doing the best they can
support ELH artillery in an assault to turn back over- with the assets they have using equipment under cons-
whelming Marik forces. Both mechs were damaged tant need of repair and refit that is merely adequate
beyond repair, and disaster struck again in 3027 when not excellent, always only a few missions gone wrong
Avery's father, Matteo Thompson and their youngest away from financial ruin, but also independant enough
uncle Kier Thompson's Mechs were likewise destroyed to see a different set of stars outside their portholes as
in operations on Hoff. Though they survived this left often as they see fit, with hopes of one day returning
one lone mech remaining to the family. to their Inner Sphere home worlds in glory earned by
their own hands. Usually outgunned, they are accusto-
Davion leadership being pleased with ELH perfor- med to the mantra "mobility is the key to warfare" and
mance in the action did assist with rebuilding the unit often succeed through clever planning, coupled with
generally, but as company attrition was high only one speed, adaptability, and advantageous use of terrain
new Valkyrie class mech could be obtained for the bro- rather than toe to toe firefights. The Arvakr Free Hus-
thers, and along with (Arons father) Dav' Thomson's sars is as egalitarian and informal in some ways as a
Griffin, it still left one of the 3 brothers dispossessed. martial entity can reasonably be. Contracts are accep-
During the downtime having met his future wife, and ted by equal vote of the officer corps, commisions are
being approached to join the newly envisioned New by a 3 year contract though noncommisioned troops
Avalon Institute of Science as an adjunct instructor are free to excercise claus to resign from the unit when
the older brother Dav elected to pass his mech to his in a free port, but once Mission contracts are voted
youngest brother and retire from combat operations and undertaken the Captains authority is absolute in
to raise a family. With an instructor on the faculty of the field.
the NAIS in the family the two cousins were fortunate
enough to recieve sponsorship to attend the pres- INSIGNIA
tigious new university. However, never really fee-
ling entirely accepted by a great many of their noble Yellow Roundshield with a charging White Stallion, all
classmates, and realizing with only two mechs for a outlined in chestnut brown. (a slight nod to their foun-
half dozen suitable family mechwarriors to inherit in ders paternal commisions in the ELH)
the face of past attrition that the prospects for one or
both of them of inheriting their fathers mechs may not Individual lances/armor groups are permitted a perso-
be assured. Unwilling to rely on the charity of family nal insignia on their left shoulder or side of their own
contacts, a government commision bound in obscure design.
politics, or rely on waiting in hopes the fickleness of REPAINTED BY DAV.

the future would safeguard their birthright they quietly COMPOSITION OF THE COMPANY
made radical plans to take charge of their own future.
Shortly after their graduation from the NAIS, without 1st Lance: Davison's Rangers
saying goodbye they boarded a Jumpship bound for Captain Aron Davison: PXH-1D Phoenix Hawk REPAINTED BY DAV.

the Periphery to make their own names and their own Lieutenant Phy Srey: FS9-K Firestarter
fates, as Mercenaries in search of self realized glory Sergeant Zdep Usyk: CLNT-2-3T Clint
and of removing the potential stain of the dispossesed Corporal Rowan Flynn : JVN-10N Javelin
from their line.
2nd Lance: Matteson's Strikers
Today, since rising from dispossesed periphery Vee Lieutenant Avery Matteson: WVR-6R Wolverine ARVAKR FREE HUSSARS
commanders who in the name of a proud Mechwar- Sergeant Malik Oronde: DV-6M Dervish
rior heritage seized battlefield opportunity to capture Corporal Valentina Castillo: VL-2T Vulcan Arvakr Free Hussars often uses full camo of
and salvage their own mech command one piece at Corporal Nelson Finch: WSP-1A Wasp appropriate color. Otherwise, their default
a time, the Arvakr Free Hussars is an audacious, scheme is light olive drab and greys. FAN-MADE
scrappy, but under sized Company level outfit compri- COLOR PALETTE BY DAV.

sed of 2.5 mech lances, 2 (mostly light) Vee lances, 2

180 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Barrett's Fusiliers were formed in 2995 by


Alonzo Barrett. Alonzo was a consumate his-
torian and a former member of the 3rd Royal
Guards in service to House Steiner; Alonzo
resigned from the Royal Guards specifically to
form a new unit. Alonzo had traced his lineage
back to a musketeer in service with The King's
Musketeers, a unit within the French Royal
Guard on ancient Terra; as a result, when
he formed the Fusiliers around a core con-
sisting of a company of BattleMechs and an
AeroSpace Fighter squadron, he equipped each
of his troops with a dress uniform consisting
of musketeer's uniform, complete with epée.
This imagery formed the basis of the Fusiliers'
insignia, which depicts a musketeer with drawn
epée. SARNA.NET

BARBER'S MARAUDER IIS BARRETT'S FUSILIERS BATTLE MAGIC BEAUFORT'S COSSACKS


Formerly: Miller's Marauders IIs. Barber's Mar- Barrett`s Fusiliers paint their machines olive Uniforms and equipment use a gold-on-black The Cossack's colors are black and a flat red.
auder IIs use a flat, dark-green paint scheme. drab. FM: MERC (REVISED), PAGE 42. color scheme. FM: MERC (REVISED), PAGE 43. Mech heads are always held in black. FAN-MADE
CAMOSPECSONLINE. COLOR PALETTE BY LEGENDKILLER.

Formed from elements of the 18th Marik Militia in


3066, they were accused of bank robbery and stood
under SAFE watch. In the Magistracy of Canopus, they
defended only government sites, not the whole planet,
when several companies of the Order of the Faithful
attacked. After this debacle they returned to Herotitus.
In October 3068 the Black Angus Boys were hired
by the Taurian Concordat to assist in the invasion
of Marknick, in the wayward Calderon Protecto-
rate. However, the mercenary unit withdrew in
the face of an enemy counterattack, claiming they
had been hired for "offensive" action only.

Back on Herotitus they were hired by the Word


of Blake. The unit helped the Blakists to seize
control of Kittery. The unit was among the raiders
with the 9th Division who crippled all resistance on
Royalston, Atlas, and Scituate. In 3070 the Boys provi-
ded support for the transfer of Faith III-lambda which
assaulted Beid. On Beid they lost many machines to
elements of the 20th Avalon Hussars. SARNA.NET

BERLINDA'S IRREGULARS BERT'S BOMBARDIERS BLACK ANGUS BOYS BLACK BAND LEGION
The Irregulars apply appropriate camouflage at Bert's Bombardiers employ a medium gray The Boys' equipment is painted gray with pur- Formerly: 262nd BattleMech Division. The
all times. FAN-MADE COLOR PALETTE BY LEGENDKILLER. color with brown highlights on their equipment. ple trim. MERCENARIES SUPPLEMENTAL 2, PAGE 22. Legion utilize appropriate camouflage for all
FAN-MADE COLOR PALETTE BY LEGENDKILLER. their equipment. FAN-MADE COLOR PALETTE BY LEGEND-
KILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 181


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Black Knight Legion was a mercenary unit of the


Inner Sphere. The legionnaires were famous throug-
hout the Inner Sphere for having two purposes:
money and quality. With their fearsome reputation
of fearless warriors they proved themselves deadly,
efficient and reliable. However, like most mercenaries,
they did not care about ethics, fighting always for the
highest bidder.

LIBERATION OF KENTARES IV

The Legion was then approached by a Lyran Alliance


mercenary liaison officer, Major Clarissa Dupree,
and offered a contract to support the Kantares Free
Army in taking back Kentares IV on behalf of Archon
Katherine Steiner-Davion. Colonel Michael Lawhorn
was double-crossed by his Lyran employer and kil-
led in May of 3063. Command of the unit was pas-
sed on to Eric McClair. SARNA.NET

BLACK CATS BLACK DAISY BLACK HEART ROSES BLACK KNIGHT LEGION
Black Cats always employ a digital green, white Black Daisy applies appropriate camouflage at The Black Heart Roses use no standard color The Black Knight Legion employs a very dark,
black camouflage on their machines. FAN-MADE all times. FAN-MADE COLOR PALETTE BY LEGENDKILLER. scheme. Instead, individual Mechs commonly bluish gray color on all their machines. High-
COLOR PALETTE BY JUSTIN KASE. employ the colors of other famous commands, lights are held in a golden yellow. FAN-MADE COLOR
with the unit insignia replacing the original PALETTE BY JUSTIN KASE.
markings. MERCENARIES SUPPLEMENTAL 2, PAGE 23.

The origin of the Black Outlaws began in 3039.


A battalion of MechWarriors from the Armed
Forces of the Federated Suns posted to Hals-
tead Station mutinied, seized a JumpShip and
four DropShips, and journeyed to the Free
Rasalhague Republic to offer their services
as mercenaries. Commanded by Major Donald
Trent, the unnamed mercenary unit chose to
take on the name "Outlaws" following a com-
ment from one of the Rasalhaguian contract
negotiators.

The Black Outlaws continued to use the


lessons learned during their two-year con-
frontation with Clan Wolf in the early 3050s,
and by 3067 had developed a unique perspective
on the Clan style of warfare; this perspective made
the Black Outlaws both highly experienced at figh-
ting Clan-style Trials and manipulating those Trials
while staying within the boundaries of Clan rules.
SARNA.NET

BLACK OUTLAWS BLACK SHARKS BLACK THORNS BLACKHEARTS


The Black Outlaws paint their Mechs raven black Formerly: 13th Republic Light Lancers. Black The Black Thorns use a flat gray paint scheme. Formerly: 77th Special Operations Group. The
with a mural of a red, orange and gray phoenix Sharks use a dull black color with minimal blu- Their insignia is a single black rose in bloom. Blackhearts paint their machines in a black,
covering the torso. FM: MERC (REVISED), PAGE 44. eish-gray highlights for all their machines. FAN- MERCENARIES SUPPLEMENTAL, PAGE 20 . white and gray tiger-striped camouflage pat-
MADE COLOR PALETTE BY LEGENDKILLER. tern. FM: MERC (REVISED), PAGE 45.

182 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Over the course of its history the Black Omen With the combined Black Outlaws withdrawing
accepted contracts for corporate garrison duty, this time to Ueda, with the immediate danger
security detail, raiding as well as subcontrac- over after the Battle of Tukayyid, the surviving
ting as oversize recon force for larger mercen- members of the original Black Omen decided it
ary units. Aside from a willingness to engage was time to part with the Outlaws. Returning
in dishonorable conduct when confronted by to Outreach to the amazement of many, having
a superior force, the unit had not attracted a being listed as missing and presumed destro-
record of note. By 3050 the unit had success- yed, the Omen set about rebuilding, its supply
fully completed sixteen contracts with only two of Clantech salvage and the fact they survived
defaults. contact with the invaders making them an
attractive command to employ despite their
CLAN INVASION checked history, only enhanced by the unit's
fire to avenge their losses against the Clans.
Immediately prior to the Clan Invasion the Black
Omen was under contract to the Free Rasalha- OPERATION BULLDOG TO JIHAD
gue Republic and stationed on the Rasalhague
Province world of Damian. Enlisting the aid of the Wolf's Dragoons techs, the
Black Omen completed its rest and refit before
Targeted as part of Clan Ghost Bear's first inva- accepting a contract for special raiding missions
sion wave in March 3050 by the 34th Striker out of the Combine held world of Wolcott, duty
Trinary of the 8th Bear Cuirassiers, while the that was well suited to unorthodox unit. This role
34th expected to face the Omen they were was expanded during Operation Bulldog, with the
disappointed to find that unit had seemingly Black Omen serving much the same purpose as
broken contract for a third time and fled, lea- the units of Operation Bird Dog. Remaining under
ving a small garrison before moving on. Faced contract to the Combine after Bulldog on Wolcott,
with certain destruction, the Omen however with the outbreak of the Combine-Ghost Bear
had gone into hiding and waited, emerging to War and the Omen eager for some retribution
overrun the small Clan force the left behind. against their old enemy, the unit secretly penet-
Realizing the Ghost Bears would return to rated Dominion space to perform a McCarron's
extract their revenge, the Omen broadcast a Armored Cavalry style "deep raid" against the
distress call via ComStar, ensuring that some worlds of Pinnacle, Holmsbu, Thule and finally
type of relief force would respond by offering Damian. Destroying anything of military value
Clantech salvage to any unit that replied. they could not remove before withdrawing from
the world where they'd suffered so much pain
Enraged by the mercenaries' treachery, the many years before, the Omen unfurled a large
Ghost Bears indeed returned during their flag with their crest as a calling card to the Bears.
second wave to take back Damien, offering no
mercy to the forces of the Black Omen. Enga- Its contract coming up for renewal in late 3067
ging in unorthodox tactics, including wrapping just as the Word of Blake Jihad began, with the
their BattleMechs in huge swaths of burlap Combine's renewed "Death to Mercenaries" phi-
before submerging their Mechs in a ice lake losophy the Omen seemingly disappeared from
to mask their initial counter-attack against the its station on Wolcott without a trace. While the
arriving Bears, the Omen gave as good they got, MRBC had transmitted an APB in 3071 seeking to
surviving until the arrival of a DCMS task force learn the Black Omen's whereabouts, the DCMS
responding their call allowed them to escape hadn't yet accused the unit of breach of contract,
off-world, but not before losing their entire first leading some to speculate that the unit was still
company. working for the Combine out of the public eye.
REPAINTED BY LEGENDKILLER.

Gaining passage to the Republic world of Mem- TACTICS


mingen, the surviving elements of the Omen
would form an alliance with the equally batte- The Black Omen's tactics are guided by a sim-
REPAINTED BY LEGENDKILLER.

red Outlaws mercenary unit. Targeted during ple principle - baffle the enemy with the unex-
BLACK OMEN Clan Wolf's fifth invasion wave in November pected. Specializing in guerrilla operations and
3051, the combined "Black Outlaws" would take "raid-and-fade" strikes, the Omen constantly
Black Omen paint their Mechs black and now heavy losses against the Wolves 37th Strike skirts the fringes of dishonorable conduct,
trim them with blood red highlights. FM: MERC, Cluster before they pulled out around the time justifying its questionable behavior in response
PAGE 38. as the KungsArmé's 3rd Drakøn. it to encounters with opponents with superior
numbers/strength. SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 183


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Though noted as former mercenaries, the Bla-


des of Death were already considered outlaws
when they staged a raid on the Outworlds Alli-
ance world of Risin in 3035 to steal a lostech
cache, destroying the mercenary unit Jureck's
Jaegers in the process. In their typical fas-
hion, the Blades of Death killed the Jaegers'
officers and enslaved the survivors. One
slave, Woodrow Ethan Allen, was sold on
to newer masters in the Marian Hegemony
after many years.

As of 27 December 3074 the Duchy of


Andurien was rumored to have some sort
of deal with the Blades of Death, or have
issued them a Letter of Marque. SARNA.NET

BLACKSTONE HIGHLANDERS BLADES OF DEATH BLANC'S COYOTES BLAZING ACES


Formerly: Wolverton's Highlanders. The High- Blades of Death use a basic color of dark, The Coyotes use standard Star League colors. Blazing Aces use a two tone color scheme of
landers take great pride in their Mechs, which brownish gray with red and white highlights. MERCENARIES SUPPLEMENTAL 2, PAGE 25. red and gray. FAN-MADE COLOR PALETTE BY JUSTIN KASE.
they paint with a gray and black marble color FAN-MADE COLOR PALETTE BY LEGENDKILLER.
scheme. Fighters are painted with a blue and
white marble scheme. FM: MERCENARIES, PAGE 39.

Brighton's Irregulars were one of several


mercenary units in a "large contingent" of
mercenaries that House Davion sent to
raid Spica in 2970; other named mercen-
ary units in the action include Gunther's
Grenadiers and Deidre's Destroyers.
The mercenaries were surprised and
all but destroyed by House Liao's Red
Lancers together with the Prefectorate
Guard, netting the defending Capellan
Confederation forces sixteen salvaged
'Mechs of all types. SARNA.NET

BOLTON'S RANGERS BREWER'S LEGION BRIGHTON'S IRREGULARS BRION'S LEGION, 1ST-2ND


Formerly: 208th Hussar Regiment. Bolton's Brewer's Legion uses a golden yellow on the Brighton's Irregulars use a bright white base The regiments of Brion's Legion use a basic
Rangers always use brown color on their upper parts and a dark gray on the lower parts color and apply khaki highlights. FAN-MADE COLOR camouflage scheme of various greens, though
machines with dark green and bright light green of their Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. PALETTE BY LEGENDKILLER. they change it to suit different terrain. MERCENA-
highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. RIES SUPPLEMENTAL, PAGE 22.

184 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Blue Star Irregulars chose to serve under


House Davion after their initial creation and
remained in service with House Davion throug-
hout most of their existence.

FOURTH SUCCESSION WAR

The Irregulars were in service to the Federa-


ted Suns during the Fourth Succession War. All
three regiments took part in the invasion of the
planet Liao during the first wave of the war in
3028. Although the planet fell successfully, the
unit's commander, General Mona Troy was kil-
led while protecting a trainee lance of her tro-
ops. The three regiments then assaulted Genoa
and Arboris.

CLAN INVASION

Following the creation of the Federated Com-


monwealth, the Irregulars were thrown at the
Clans. Clan Jade Falcon mauled the unit badly.
Owing to their support of Victor Steiner-Da-
vion, the Irregulars moved to the Arc-Royal
Defense Cordon. In a subsequent action in
3055 they captured a Fredasa-class WarShip
from the Falcons with the help of Hell's Black
Aces, which they christened Kerensky's Blues.
As such, they were the only mercenary unit
to field a WarShip outside of Wolf's Dragoons.
Unlike the Dragoons, the Irregulars did not have
the resources to maintain the vessel.

FEDCOM CIVIL WAR

The Blue Star Irregulars saw action during the


Jade Falcon incursion of 3064, the unit was
deployed to support Lyran forces operating in
the Jade Falcon Occupation Zone. Their task
was to garrison the worlds the Lyrans had con-
quered.

The Blue Star Irregulars also took part in the


invasion of Tharkad in 3066. Their WarShip
was heavily damaged during an engagement
with a Fox class Corvette, due to inexperience
REPAINTED BY FLAMESTALKER. in WarShip combat.

In January 3067, the Blue Star Irregulars' 21st


Rim Worlds Regiment fought the 11th Arcturan
Guards. During the battle, the 21st's command
battalion was overrun by the Arcturans, the
BLUE STAR IRREGULARS ensuing chaos causing the unit to be savaged
REPAINTED BY FLAMESTALKER.

by the Loyalist regiments, with only a battali-


For their Mechs and vehicles, the 1894th uses on's worth of 'Mechs surviving. This marked
dark blue paint with lots of silver-steel striping. the end of the Irregulars' participation in rest of
The Twenty-first Rim Worlds uses a solid dark the Battle for Tharkad. SARNA.NET
blue scheme that appears black under any but
the best lighting. FM: MERC (REVISED), PAGE 46-48.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 185


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Prior to Erdelmaine Randis' arrival on Hope IV, the


planet's population was under constant harass-
ment from MechWarriors and other former military
members seeking to either subjugate their own little
patch of the Periphery or merely trying to stay alive.
That changed in 2988 when Randis formed a very
small cadre of these misfits into a dedicated band of
Christian solders (though practicing a variant of the
BROADSTREET BULLIES BROADSWORD LEGION religion that was unique in its methodology). Along
with the proclamation of control of the planet (now
The Bullies use a distinctive orange and white Colonel Marita has ordered all Legion units
renamed Randis IV), the unit began to cleanse the
scheme with black trim. MERCENARIES SUPPLEMENTAL painted gunmetal gray. FM: MERC (REVISED), PAGE 49.
world of troublemakers and sought to defend it from
2, PAGE 26.
outworlder attacks (primarily pirates).

The Brotherhood, from inception, was very exclu-


sive and bound to the BattleMech as its weapon of
choice. Indeed, they perceived non-'Mech combat
as beneath their status, declaring it wretched and
"unchivalrous." They based their pseudo-religious
order around a dedication towards developing what
they viewed as the ultimate form of combat. Their
devotion was complete: they turned over their lives,
their financial assets and even their families to the
needs of the order.

The Brotherhood's military might during this period


was questionable: they were assumed to have
control of less than 12 operational 'Mechs in 3025,
mostly of the Light variety, and of dubious capabi-
lity. The strict and harsh training method resulted in
MechWarriors with equally dubious combat skills.
Despite their intentions to improve the quality of life
on Randis IV, their focus on MechWarrior training
REPAINTED BY LEGENDKILLER. came at the expense of the planet's development.
The unit would, however, seek off-world contracts,
which provided a steady (but meager) source of
income for the planet's economic base. Because of
this tendency to seek employment, the unit was seen
BROCK'S BUCCANEERS BRONSON'S HORDE BROTHERHOOD OF RANDIS not as a private militia of the planet, but a mercenary
unit. The few off-world jobs taken all resulted in near
The Buccaneers use a base color scheme of The Horde uses a sunset-orange paint scheme Brotherhood of Randis units employ a blue disasters, and the unit barely survived the closing
ivory with purple and brown highlights. MERCENA- with black striping on its Mechs, a scheme and light gray color scheme. SARNA.NET years of the Succession Wars. Their sole victories
RIES SUPPLEMENTAL, PAGE 25. detractors liken to a "jack o' lanterns with legs." came from defensive operations against less organi-
FM: MERC (REVISED), PAGE 50. zed attacks on Randis IV. SARNA.NET

186 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

BUGMEN BULLARD'S ARMORED CAVALRY BUQUOY'S BANDITS BURNING TYGERS BURROW'S CRASH. THUNDER REG.
The Bugmen utilize appropriate camouflage at Bullard`s Armored Cavalry uses an olive-drab The Bandits employ a two tone paint scheme Burning Tygers favor brick red with which they The Thunder Regiment uses an elaborate light-
all times. FAN-MADE COLOR PALETTE BY LEGENDKILLER. paint scheme with brown and yellow highlights. with black and jade green in a cross pattern. half their machines vertically. The other half ning paint scheme on their Mechs. FAN-MADE COLOR
FM: MERC (REVISED), PAGE 51. FAN-MADE COLOR PALETTE BY LEGENDKILLER. features a distinct greenish-tan lizard pattern. PALETTE BY LEGENDKILLER.
FAN-MADE COLOR PALETTE BY LEGENDKILLER.

Once part of the Crater Cobras, the Black Cobra The mercenary unit Cady's Regiment was in Draco-
Regiment separated with their parent unit in nis Combine employ until "recently" as of 3002 when
3058 after centuries of service as Burr's Black they ran afoul of the Internal Security Force, and left
Cobras. They worked for every Successor Kurita employ.
State except the Draconis Combine. They
fought the DCMS several times, and the 30th In 3002 the Free Worlds League hired them spe-
Dieron Regulars twice. In the second encoun- cifically for their experience in fighting the Lyran
ter with the Thirtieth Dieron Regulars, they Commonwealth. Together with two Marik Militia
inflicted heavy losses on the Combine unit. regiments they were part of the ill-fated strike
agaist Loric under General Willis Crawford. The
FOURTH SUCCESSION WAR defenders were forewarned and the industrial tar-
gets on Loric were reinforced to become what was
Known at the time as Westrick's Black Cob- described as a fiery nightmare; the attack bogged
ras, the Black Cobras were garrisoning down for many months.
Deneb Kaitos in the employ of the Federated
Suns when Operation RAT began. SARNA.NET There is no mention of Cady's Regiment after-
wards, suggesting the unit may have been des-
troyed in or disbanded after the Loric attack.
SARNA.NET

BURR'S BLACK COBRAS BURTON'S BRIGADE CADY'S REGIMENT


Formerly: Black Cobra Regiment, Baldwin's The Brigade uses a tan color scheme with The Regimant uses whatever camouflage pat-
Cobras, Heavy Brigade, Crater Cobras. The dusty purple highlights. MERCENARIES SUPPLEMENTAL tern applies best to the terrain in which they
Black Cobras have kept to their traditional 2, PAGE 27. will be fighting. However, they always hold
colors of black with yellow trim. FM: MERC (REVISED), highlights in black. FAN-MADE COLOR PALETTE BY JUSTIN
PAGE 52. KASE.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 187


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CAESAR'S COHORTS CAMACHO'S CABALLEROS


The Cohorts` colors are bronze with red and Also known as: 17th Recon Regiment. Resem-
white highlights. FM: Merc (revised), page 53. bling a circus or gypsy caravan more than a
combat unit, the MechWarriors of the Seven-
teenth are permitted to decorate their Battle-
Mechs as they see fit. FM: MERC (REVISED), PAGE 54.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

CAMERON'S LEGION CANNED HEAT CANOPIAN HIGHLANDERS


Cameron's Legion uses a medium gray on most Canned Heat`s colors are dull, gunmetal gray The Canopian Highlanders employ a green with
parts of their machines but keeps heads and with flame highlights. MERCENARIES SUPPLEMENTAL, gold striping paint scheme. FM: MERC (REVISED), PAGE 55.
right arms in a dark red. FAN-MADE COLOR PALETTE PAGE 26.
BY JUSTIN KASE.

188 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

usually regarded as a bandit force. This gives the


MRB/MRBC and their rating system an uncontested
monopoly over establishing a given unit's reputa-
tion, and the power to arbitrate alledged breaches
of contract and even declare a unit rogue.

The longtime overall center of the mercenary busi-


ness used to be Galatea, then known as Mercen-
ary's Star. It was gradually eclipsed in this role by
Outreach after 3030 until the latter was devastated
in the Jihad. At any given time, a number of vari-
ous other worlds feature notable Hiring Halls for
mercenaries as well, some more reputable than
others.

Quite a few among the vast number of mercenaries


stand out, owing to their special history, outlook or
connections. The Eridani Light Horse, for example,
is one of those that take pride in being a remnant
from the SLDF. Others, like Wolf's Dragoons or
Snord's Irregulars, have their own agenda
besides their mercenary business. Some
units such as the Kell Hounds are not truly
independent, but are affiliated with one
particular House or faction; others are
tied to a specific landhold or planet, like
the Northwind Highlanders.

Some mercenary forces are mutinous regular


forces who abandoned their original masters;
examples include the 21st Centauri Lanciers and
Hansen's Roughriders. Conversely, others are tied
to a single employer through long-time contracts,
and occasionally become regular forces of that
employer, like McCarron's Armored Cavalry and
Team Banzai.

The distinction between regular armed forces,


mercenaries, private security forces, privateers
and outright pirates is often blurred. A mercenary
unit can be classed as "rogue" by the MRB/MRBC
breach of contract or war crimes. Others descend
into piracy for need of spare parts or while fleeing
from obliteration. (The Company Store, a delibe-
rate effort by employers to bring mercenaries near
bankruptcy to gain absolute control over them, is a
frequent cause for discord and may force units to
either renege on their contracts or face absorption
THE MERCENARY BUSINESS by their employer.) Conversely, the pirate forces of
the Oberon Confederation were occasionally hired
ComStar originally used to regulate mercenary out as mercenary troops, as are in fact most pirate
contracts through their Mercenary Review Board bands.
CARDINAL SINS (MRB), which was replaced by the Mercenary
Review and Bonding Commission (MRBC, jointly Arguably the most famous mercenary units are
Formerly: 428th BattleMech Division. Cardinal administered by ComStar, all great Houses and Wolf's Dragoons, the Eridani Light Horse, the Gray
Sins utilize Star League drab olive green with mercenary representatives) in 3052. Registration Death Legion and the Kell Hounds, all of which
gray and red highlights. FAN-MADE COLOR PALETTE BY with and regulation through the the MRB (later have a near-mythical reputation and can demand
LEGENDKILLER. MRBC) is mandatory for a given mercenary unit in virtually any price they wish for their services.
order to be considered legitimate, otherwise it is SARNA.NET

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 189


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CARLTON'S BRIGADE CARLYLE'S COMMANDOS


Carlton's Brigade applies a bright cyan color The Commandos favor dark gray on all of their
with also bright yellow highlights. FAN-MADE COLOR machines but keep shoulder of their Mechs
PALETTE BY JUSTIN KASE. dark red. FAN-MADE COLOR PALETTE BY JUSTIN KASE.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

CARSON'S RENEGADES CARTER'S CHEVALIERS CENTAURI LANCERS, 21ST


Machines are painted bleached bone on the The Chevaliers favor a lavender color with The Lancers decorate their BattleMechs and
right side, while the left is a base green with medium gray highlights. FAN-MADE COLOR PALETTE BY aerospace fighters with a royal blue color
bleached bone camouflage patterns. The right JUSTIN KASE. scheme. Fighter underbellies are painted light
legs of Mechs are adorned with barbed wire blue, and all vehicles use appropriate terrain-spe-
art. PER MERCENARIES SUPPLEMENTAL, PAGE 27. cific camouflage patterns. FM: MERC (REVISED), PAGE 56.

190 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Formed in October of 3066, the Chaos Irregu- Accepting a contract with the Free Worlds
lars was the fusion of two previous mercen- League during the initial outbreak of the First
ary units: Sorenson's Strikers and Peregrine's Succession War, the Cutthroats would ultima-
Hussars. The command was unique for its tely have a long history of honorable service
structure: it had two co-commander posi- to House Marik during both the First and
tions, instead of the traditional commander Second Succession War. One of the more
and executive officer billets. The unit's notable events during their service with
joint-command structure was submitted the League was the strike against Lyran
to MRBC. The unit's initial first short-term Commonwealth-held Solaris VII in March
contracts were with various organizations, 2820. Seeking revenge for the Game World
such as Ronin Inc. and Mosiro University of transferring its loyalty to the Commonwealth
Al-llb. earlier that same year, a reinforced battalion
each from the Cutthroats and the Red Eagles,
The unit moved anti-spinward, to the Periphery supported by the Essex-class FWLS Despiser,
border, where it roamed the frontiers of the emerged from a Pirate Point close to the pla-
Lyran Alliance and the Free Worlds League, net's orbit. Without a Lyran naval presence to
taking short-term contracts from smaller wor- challenge the Despiser, the Cutthroats and Red
lds in the Melissa Theater and Rim Commona- Eagles landed without incident near the Bra-
lity. SARNA.NET cken Swamps north of Solaris City. SARNA.NET

CHAOS IRREGULARS CLIFTON'S RANGERS CLINTON'S CUTTHROATS


A cold dark gray is the only color used by the The Ranger`s paint their machines a camouf- Clinton's Cutthroats apply white color to their
Chaos Irregulars. FAN-MADE COLOR PALETTE BY JUSTIN lage olive drab and forest green with black and Mechs but hold the left leg violet. FAN-MADE COLOR
KASE. brown highlights. MERCENARIES SUPPLEMENTAL, PAGE 28. PALETTE BY JUSTIN KASE.

Admirers of Waco Rangers, they grafted them-


selves to the Rangers for all intents and purpo-
ses during the defense of Coventry against the
Jade Falcon Incursion (3058), to the point of
fighting as a Rangers sub-unit, when they were
part of the relief forces sent to Coventry. The
Crazy Eights' 'Mechs were described as gaudy
to behold, and mismatched versus the olive-
and-tan paint scheme of the Waco Rangers.

Forcing their way onto the planet through the


Jade Falcon forces on 10 April 3058 shortly
after 1125 hours, the Crazy Eights destroyed
two OmniMechs and a number of Elementals
(while the Rangers destroyed eight OmniFigh-
ters and five OmniMechs). The Rangers and
the Crazy Eights with them later walked into
a Clan Jade Falcon trap on 21 April 3058 in
a region known as the Dales, suffering heavy
losses amounting to altogether 85% of their
force. SARNA.NET

COCHRAINE'S GREENCOATS COREY'S CAVALIERS CRAZY EIGHTS CRIMSON CRUSADERS


Cochraine's Greencoats uses forest green on Corey's Cavaliers uses light lime green on the Crazy Eights apply bright orange color to all The Crusaders paint their machines a deep
the torso and dark brown on arms and legs of torso, hips and upper legs and dark brown on their equipment but hold a Mech's head red. crimson with gold trim, along with a jade green
their machines. FAN-MADE COLOR PALETTE BY JUSTIN KASE. lower arms and legs of their machines. FAN-MADE FAN-MADE COLOR PALETTE BY JUSTIN KASE. slash mark on the left arm of each Mech. FM:
COLOR PALETTE BY JUSTIN KASE. MERC (REVISED), PAGE 58.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 191


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

CRITCHLEY'S CAVALIERS CUNNINGHAM'S COMMANDOS, 1ST-2ND


Critchley's Cavaliers use forest camouflage The unit traditionally paints its equipment in approp-
from the lower Torso to the legs of their Mechs. riate camouflage colors, but its' parade scheme is an
olive drab highlighted by dark red piping and deep blue
The upper Torso and arms are painted in a dull
highlights. The unit logo is worn on the right shoulder/
blueish-gray. FAN-MADE COLOR PALETTE BY LEGENDKILLER. leg/wing, with regimental worn on the left shoulder/
leg/wing. CAMOSPECSONLINE.

The 23rd Amaris Dragoons left their posting in


the Rim Worlds Republic for Hegemony space
following the Amaris Coup, assuming it would
be their new homeland. They were branded
as traitors and ordered imprisoned, which
led to a brief firefight against the Nineteenth
Patriot Regiment on Summer. This in turn
saw the 23rd marked as enemies of the
state. They left Summer with all supplies
they could carry and headed into the Dra-
conis Combine to work for House Kurita as
mercenaries in 2768, henceforth known as
"Daemien's Destroyers".

REPAINTED BY LEGENDKILLER.
As of 2786, at the onset of the First Succes-
sion War, Daemien's Destroyers were listed as
a full-strength regiment stationed on Kaesong;
by the end of the war in 2821 they were down
REPAINTED BY LEGENDKILLER. to 59% strength and stationed at Vorarlberg.
They were classed as a "light" unit. Their
loyalty was rated as "Fanatical". SARNA.NET

CRESCENT HAWKS DAEMIAN'S DESTROYERS


Crescent Hawks' units are painted dark blue Formerly: 23rd Amaris Dragoons. Daemian's
and gray, with yellow highlights added. CANONI- Destroyers use whatever camouflage pattern
ZATION BY JALPHOENIX ON 8/15/2007. applies best to the terrain in which they will be
fighting. FAN-MADE COLOR PALETTE BY JUSTIN KASE.

192 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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MERCENARY REVIEW AND


BONDING COMMISSION
The MRBC functions as a mercenary guild,
brokering and arbitrating mercenary contracts
in the endless wars in the Inner Sphere and
also in the Periphery. Apart from registering
mercenaries and providing a ranking system to
gauge performance and reliability, the MRBC
also serves as a court of arbitration in contract
disputes for both employers and mercenaries.
If a mercenary unit is not registered with the
MRB/MRBC then it is usually (but not always)
considered to be no legitimate mercenary, and
therefore not subject to POW rights, among
other drawbacks.

While operated by ComStar as the MRB, it was


at the same time also a criminal extradition
service, a prisoner exchange and ransoming
service, and a banking house. Arbitration of
contracts by ComStar's Mercenary Review
DAGEN'S DAGGERS DAGGERS OF DEATH Board provided a valuable safeguard on
both sides, as any unit failing to
Dagen's Daggers favor a medium gray with Daggers of Death apply a deep bluish purple to
perform contracted services
white and tan piping. FAN-MADE COLOR PALETTE BY their Mechs but hold the arms dark red. FAN-MADE
after taking an advance
LEGENDKILLER. COLOR PALETTE BY JUSTIN KASE.
found itself unable to evade
ComStar's almost universal
reach. ComStar informed
other potential employers of
a rogue unit's actions, and had
the power to threaten an Interdiction against
any House employing such a unit. To ensure
fair dealings on the part of employers as well
as those they hired, the MRB provided for a
panel of ComStar administrators to hear claims
concerning breaches of faith and to judge the
veracity of complaints. Upon reaching a ver-
dict, the panel broadcasted its findings throug-
hout the Inner Sphere. As the reputations of
mercenary units and their employers have a
bearing on subsequent negotiations involving
other units or Houses, violating contractual
terms offered little profit to any concerned. The
MRBC still offers all these functions but to a
lesser degree, due to being a separate organi-
sation from ComStar. SARNA.NET

DANTE'S DETECTIVES DARK SPIRITS DARK PANZER JAEGERS, 51ST


Light blue paint scheme with clean angu- Dark Spirits utilize a very dark blue to paint all The Jaegers do not use any specific paint
lar white highlights. Jimmy Dante keeps his their equipment. FAN-MADE COLOR PALETTE BY LEGEND- scheme, but instead paint their machines
machines in pristine condition. Many bear flas- KILLER. appropriately to the mission. FM: MERC (REVISED),
hing blue and red lights, a reminder of the unit's PAGE 59.
security background. MERCENARIES SUPPLEMENTAL
UPDATE PAGE 48..

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 193


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Dark Wing mercenary cartel, also somewhat


inaccurately known as the Dark Wing Lance, were a
BattleMech unit consisting of (at least) four Battle-
Masters and a Warhammer.

In 3017, the Dark Wing attacked the household of


AFFS Colonel Joseph T. Ragen on Redondo in
retaliation for the Colonel's attempt to infiltrate
the cartel and destroy it from within. Only the
Colonel's 12-year old son Herras Ragen survived
the attack. SARNA.NET

DARK WING DEIDRE'S DESTROYERS DELIAH'S GAUNTLET DESERT WIND


Dark Wing uses a one color paint scheme of Deidre's Destroyers use whatever camouflage Deliah's Gauntlet uses a blue and silver color The Desert Wind use whatever camouflage
graysh light blue on all their equipment. FAN-MADE pattern applies best to the terrain in which they scheme unless they are actively fighting a foe. pattern applies best to the terrain in which they
COLOR PALETTE BY JUSTIN KASE. will be fighting. FAN-MADE COLOR PALETTE BY JUSTIN KASE. MERCENARIES SUPPLEMENTAL 2, PAGE 29. will be fighting. FAN-MADE COLOR PALETTE BY JUSTIN KASE.
INSIGNIA BY HORUS.

The Devil's Brigade had extensive connections to The Devil's Dents were a loose mercenary
both StarCorps and Chandrasekhar Kurita during regiment under one Oberst (Colonel) Jack
the 3070s; under contract to Kurita and using the Marmari. The unit comprised of highly inde-
information he provided, the Devil's Brigade were pendent battalions and companies that effec-
responsible for discovering the Hegemony Memory tively hired out like individual mercenary
Core on the lost Terran Hegemony world of New units under their own respective name.
Dallas, devastated and abandoned during the First Their commanders struck individual deals
Succession War. The discovery of the Memory Core with Colonel Marmari whenever they nee-
and its subsequent dissemination throughout the ded access to regimental resources. As
Inner Sphere and beyond attracted attention to the such, the Devil's Dents regiment was an
Devil's Brigade; so to did the Brigade's relentless administrative unit or a mercenary cartel
and tenacious fight against the Word of Blake. The more than a cohesive military formation.
Devil's Brigade defended Arcturus when the Word SARNA.NET
of Blake struck at Kurita's assembled mercenary
forces there; the Samhain, an ancient Vulture-class
DropShip in service with the Devil's Brigade suc-
cessfully destroyed a Blakist Union-class DropShip,
earning the pilot a reward from Chandrasekhar for
the bravery shown. SARNA.NET

DEVIL'S ADVOCATES DEVIL'S BRIGADE DEVIL'S DENTS


The Devil's Advocates use camouflage approp- The Brigade leaves its units in factory primer, Devil' Dents use red color with black highlights
riate to their mission while in the field, but also except for a red and black band on the right on their machines. FAN-MADE COLOR PALETTE BY JUSTIN
sport a parade scheme of basic black, with red arm of Mechs and battle armor, the right wing KASE.
and gold highlights that vary in design for each of aerospace fighters, or the turret of vehicles.
warrior. MERCENARIES SUPPLEMENTAL, PAGE 30. MERCENARIES SUPPLEMENTAL 2, PAGE 30.

194 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

DRAGON'S BREATH DROPSHIP IRREGULARS, 1ST


The unit's colors are navy blue and white, with The Irregulars standard scheme is blue for First
gold accents and silver across the shoulders. Battalion and red for Second Battalion. The color
MERCENARIES SUPPLEMENTAL 2, PAGE 31. starts on the right side of a unit and fades to black
towards the left. MERCENARIES SUPPLEMENTAL, PAGE 31.

REPAINTED BY LEGENDKILLER.

VEHICLE DESIGN BY SPOOKY777


SPOOKY777.DEVIANTART.COM

REPAINTED BY LEGENDKILLER.

DISMAL DISINHERITED, 1ST-3RD DROPSHIP IRREGULARS, 2ND DRY RIVER DEVILS


Formerly: 8th and 9th Andurien Hussars. The Regiments The Irregulars standard scheme is blue for First The Dry River Devils paint the lower parts and
have no specific parade scheme, instead employing Battalion and red for Second Battalion. The color lower arms of their Mechs in a dark tan color
camouflage appropriate to the climate and terrain to which starts on the right side of a unit and fades to black with light tan highlights. Torso and shoulders
they are assigned. When camouflage is not appropriate, towards the left. MERCENARIES SUPPLEMENTAL, PAGE 31.
they often paint their equipment in drab reds and browns.
are held in light cyan. FAN-MADE COLOR PALETTE BY
FM: MERC (REVISED), PAGE 61-64. JUSTIN KASE.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 195


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Following the Exodus, the Inner Sphere degraded officers and lances out to the Periphery. Colonel
as each of the five houses vied to be selected as Bronson, meanwhile, moved his force just outside
First Lord. The unit tried to remain as independent the borders of the League and began to recruit
as possible, but Minoru Kurita threatened to cut less desirable elements into his forces.
off all trade with the unit, forcing it into a mutual
defense and nonaggression pact. When Minoru The core of the Eridani Light Horse moved to the
Kurita was slain in a failing campaign against the Periphery and eventually had to resort to farming
Federated Suns, Colonel Bradley realized they to meet their needs. A raid in 2871 demonstra-
would have to deal with his psychotic son, Jinjiro ted to the unit leaders how desperate they were.
Kurita. Jinjiro had avenged his father's death by They decided to seek employment with a house,
massacring fifty million civilians on Kentares IV provided that the house would uphold the honor
in what has been called the Kentares Massacre. and integrity of the Star League. The now Colo-
nel Johnson was tasked with traveling to the
Upon learning of the massacre, the unit began Lyran Commonwealth to seek employment. The
plans to move to a more hospitable location. By Archon agreed to all of the unit's terms, inclu-
June of 2798, most of the unit had started to ding a clause providing for control of a planet to
move off-world. The 8th Recon and 50th Heavy house the unit's dependents. Sadly, the Colonel
Cavalry Battalions were awaiting the departure of died while the unit moved from the Periphery to
their dependents from Sendai, when they learned its new home of New Karlsruh. Jennifer Dirkson,
that the administrator of the planet had taken the his successor, adopted the rank of Brevet Gene-
families hostage unless the 8th Recon and 50th ral to indicate command of all three of the unit's
Heavy Cavalry surrendered and turned them- regiments while also demonstrating a willingness
selves over to him. The units refused and, when to resign should the unit members feel she was
the deadline passed, the administrator had all of acting in too mercenary of a manner. Interestingly,
the hostages executed. Once the 8th Recon and the 82nd Heavy Cavalry Battalion eventually held
50th Heavy Cavalry found out, they immediately St. John, one of the Eridani Light Horse's former
returned to Sendai. There, in a week-long cam- charges from the Star League era.
paign, the battalions hunted down and slaughte-
red every political officer and Draconis Combine The unit served admirably from 2872 to 2945,
Mech they could find. Support forces from the providing strong support against encroachment
Combine appeared but, once they learned of the by the Draconis Combine. In 2900, the 151st Light
administrator's actions, they quickly withdrew. Horse Regiment landed on Radalah and quickly
When the battalions reunited with the main Eri- captured several cities on the planet. The 151st
dani Light Horse forces, the unit commanders had been expecting only a small garrison, but
tendered their resignations for acting without soon was faced with a larger force - the elite 3rd
orders, but they were refused. Instead, Colonel Proserpina Hussars. The Hussars managed to
Bradley made the two battalions responsible for cut off the unit's two recon battalions from the
the unit's dependents. 50th Heavy Cavalry encamped at New Freis-
burg. The recon lances conducted a series of
The unit relocated to the Free Worlds League hit-and-run attacks, aimed at weakening the Hus-
where they were granted a place to stay while sars. Eventually the tactics paid off and the 50th
the details of a contract were negotiated. Colonel Heavy Cavalry were able to break the siege of
Bradley accepted the terms offered by the Free New Freisburg and depart the planet. The recon
Worlds League and the unit stayed within the battalions' clever tactics against the much heavier
League throughout the First and Second Succes- Hussars earned it the nickname The Dark Horse
sion Wars, providing strong offensive capabilities Regiment.
to the League.
The Eridani Light Horse would face the Proser-
THIRD SUCCESSION WAR pina Hussars again in 2915, when the Draconis
Combine launched an attack on Tamar using three
When the Third Succession War flared up in Mech regiments - including the 4th Proserpina
2866, the Free Worlds League, pleased by the Hussars - along with twelve regiments of armor
unit's performance, offered to improve the con- and infantry. Defending Tamar was a mixed force ERIDANI LIGHT HORSE
tract by offering access to League supply centers consisting of the Stealthy Tigers, two battalions
and titles to the officers. Many in the unit thought from the Eridani Light Horse and five LCAF infan- The command favors appropriate camouflage
this was a betrayal of the Star League ideals they try and armor regiments. The battle for control of in combat. SARNA.NET
held dear. The leader of the dissenters, Major Tamar would last more than seven months before
Johnson, was unable to come to an agreement the Kuritan forces withdrew. SARNA.NET
with Colonel William Bronson and led all but a few

196 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

EDOM'S BANDITS ERIKSSON'S EINHERJAR EVER-FREE FALKENER'S HUSSARS FEDERATED FREEMEN


Edom's Bandits paint their equipment in a The command favors appropriate camouflage Ever-Free applies medium gray, evergreen and Falkner's Hussars utilize appropriate camouf- The Freemen paint the equipment in Davion green with
bright yellow with black highlights. FAN-MADE in combat. Their parade scheme consists of yellow in a distinct paint scheme to all their lage paint schemes. FAN-MADE COLOR PALETTE BY JUSTIN blue trim. Individual Mechwarriors hailing from any
Federated Suns house unit can paint the right arm of their
COLOR PALETTE BY JUSTIN KASE. INSIGNIA BY TITANIUMBURN. pale flesh-tone with a multitude of bloody gas- equipment. FAN-MADE COLOR PALETTE BY JUSTIN KASE. KASE.
Mechs to match the parade scheme of the unit they retired
hes painted across the entire surface. MERCENA- from to show their history as the 'strong right arm' of the
RIES SUPPLEMENTAL 2, PAGE 32.
Federated Suns. CANONIZED BY OGRE ON 3/29/2008.

FIGHTING INTELLECTUALS FIGHTING SHAMROCKS FIGHTING URUKHAI FIRE MASTERS FIST OF MOKAL
The Fighting Intellectuals use whatever The Fighting Shamrocks camouflage their The Fighting Urukhai paint their Mechs in a The Fire Masters apply dark gray, lime green Fist of Mokal warriors paint their machines sil-
camouflage pattern applies best to the terrain Mechs with a dull motley of grays, greens, and grimy black color with blue trim. CANONIZED BY COLD and red in a distinct paint scheme to all their ver with red and black highlights. FM: MERC (REVI-
in which they will be fighting. FM: MERC (REVISED), browns. MERCENARIES SUPPLEMENTAL 2, PAGE 33. SPIKE ON 4/15/2005. equipment. FAN-MADE COLOR PALETTE BY JUSTIN KASE. SED), PAGE 68.
PAGE 67.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 197


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

FLAMESTALKER’S have come to trust and rely on each other in


HIGHLAND FUSILIERS times of crisis, building an enduring admiration
for one another. As of 3025 the regiment is
Colonel Rangatira Ranginui “Flamestalker” a reinforced regiment with its own Jumpship
Cameron, current commander of the Fusiliers, transport, dropships and fighter wing. Cur-
is descended from a minor but proud noble rent Assignment: Codeword Classified.
house located on the relatively unknown planet
of Lochaber, one jump coreward of Monroe in 1ST BATTALION –
the Crucis March. House Cameron owns Fore- THE FLAMESTALKERS
stry Holdings and other assorted businesses
throughout the Crucis March, Periphery and Colonel Rangatira Ranginui “Flamestal-
Outback Regions. To protect their business hol- ker” Cameron commands the First Batta-
dings the Cameron’s of Lochaber employed a lion, namesake of the regiment. He is an
cadre of MechWarrior’s. Albion Military Academy graduate and
carries himself with dignity and honour.
Family local political influence and business He is usually a quiet spoken man with
interests were thriving up until the passing of an unusual sense of humour. He took
his Great Grandfather William Cameron and the reins of the regiment and the family
regency of the family estates and businesses legacy after the retirement of his father
passed to William’s Brother, David. Violating his Mathew Cameron. The first Battalion
regency, David took control of the most lucra- is comprised of Assault and Heavy
tive businesses for himself, stripped Alexan- BattleMechs and specialises in Close
der, the heir apparent of his title. David left Assault.
him nothing but a few small Forestry Holdings
before sending Alexander into exile. Just over Unit Colours
half of the Family's Mechwarriors stayed with The Mechs of First Battalion are Pain-
David Cameron with the remaining Loyalists ted Black with Gold Piping from the
choosing to go into exile with Alexander M. J. Torso Actuator up. Patches of Clan
Cameron, the true and rightful Heir of Loch- Cameron tartan are placed on the
aber. These Loyalists formed the nucleus of upper left torso and around the upper
the newborn Flamestalker’s Highland Fusiliers. legs (between torso actuator and knee
Flamestalker’s Highland Fusiliers have served actuators). Camouflage patterns may
the Federated Suns as a mercenary force for be used at the OICs Discretion based on
just over 100 years. Earning special distinction operational needs, but are rarely used.
and commendation during the 3rd Succession
War, the Fusiliers defend the Federated Suns Unit Insignia
wherever there is need of their strength and The Fusiliers Insignia is emblazoned on
valour. the Upper Right Torso over a gold roun-
del. On the left upper torso, the family and
A few years ago, in transit to a new assignment, battalion insignia, a Scottish Clan Cameron
the Fusiliers had just completed recharging Crest in knotted belt is displayed on the
their Jumpships in a Federated Suns System upper left torso, superimposed over the
near Aurigan Space, when Hatchy’s Helpers Cameron tartan patch. Individual Mech-
called for urgent assistance. Multiple meteor Warrior’s may use their own personal or
strikes had sparked fiery conflagrations across family heraldry/tartans on their Mechs.
much of the main continent, necessitating mul- They may also name their Mechs.
tiple emergency civilian evacuations. The Fusi- REPAINTED BY FLAMESTALKER.

liers diverted all ships and units to assist the Unit Designators
Helpers, jumping in via a pirate point. Speciali- The First Battalion uses the Initials FHF over
zed 4th Battalion FireMechs, support Fire-figh- Battalion Number/ Mech number.
ting vehicles and Fusilier Infantry with air sup-
port from the Aerospace Wing, fought the fire Uniforms
alongside the planetary emergency services. On deployment, the First Battalion wears REPAINTED BY FLAMESTALKER.

Fusilier Dropships, Mech Battalions and the camouflage suitable to the theatre of opera-
4th Battalion Medical units assisted in the eva- tions. When not deployed the First Battalion
cuations alongside Hatchy’s Helpers, relocating wears their Black with Gold piping, Davi-
thousands of people and multiple communi- on-style Fusilier Jacket with Clan Cameron
ties, earning Captain Hatchsune's unwavering Kilts. Epaulette Insignia styled on Ancient Bri-
respect and enduring appreciation. Both units tish Armed Forces.

198 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

2ND BATTALION - 3RD BATTALION - Unit Insignia


THE ROWDY COLONIALS THE GORDON HIGHLAND The Fusiliers Insignia is emblazoned on the
LIGHT RIFLES Right front of the unit’s vehicles over a green
Major Robert “Call me Bob” Bruce now com- roundel. The battalion insignia, Celtic Knotwork
mands the recently reformed Second Batta- Major Uilleam Gordon commands Third Batta- inside a Scottish clan knotted belt superim-
lion in the style indicated by the name of the lion. Third Company is comprised of light and posed over the Clan Cameron tartan patch is
battalion. The unit excels in unorthodox tactics medium Mechs and specializes in Scouting and displayed on the left front of the unit’s vehicles.
and is often seen traversing the battlefield in a Hit and Run tactics. Individual Commanders may use their own
disorderly (bordering on looking like a bunch of personal or family heraldry/tartans on their
drunks) fashion. The 2nd Battalion is Compri- Unit Colours vehicles. They may also name their vehicles.
sed of Heavy and medium BattleMechs Second The Mechs of Third Battalion are Painted Black
Battalion and specialises in Unorthodox tactics. with Silver Piping from the Torso Actuator up. Unit Designators
Patches of Clan Gordon Tartan are placed on The Fusilier Support Battalion use the Initials
Unit Colours the upper left torso and around the upper legs of unit type over unit Battalion Number/Mech
The Mechs of Second Battalion are nominally (between torso actuator and knee actuators). number on a Green roundel
painted Black, but often use a gaudily pain- Camouflage patterns may be used at the OICs
ted combination of bright yellow, bright red Discretion based on operational needs, but are Uniform: On deployment, the Fourth battalion
and bright green. Decoration is left up to rarely used. wears camouflage suitable to the theatre of
the Individual pilots. Camouflage pat- operations. If not Deployed, the Battalion wears
terns may be used at the OICs Discre- Unit Insignia their Black with Green piping, Davion-style
tion based on operational needs, but The Fusiliers Insignia is emblazoned on the Upper Fusilier Jacket with Clan Cameron Kilts. Epau-
second battalion doesn’t bother, Right Torso over a white roundel. The Battalion lette Insignia styled on Ancient British Armed
preferring their works of art. insignia, a Shako over crossed Baker Rifles inside Forces.
a Scottish clan knotted belt superimposed over
Unit Insignia the Clan Gordon tartan patch. Individual Mech- Note: All Battalions have extensive training in
The Fusiliers Insignia is emblazoned on Warrior’s may use their own personal or family Mountainous Terrain and Forest operations.
the Upper Right Torso over a blue roundel. heraldry/tartans on their Mechs. They may also
The Rowdy Colonials use a picture of Fla- name their Mechs. AEROSPACE WING:
ming Ned Kelly with guns drawn emblazoned
on the upper left torso as their battalion patch. Unit Designators Major Fred “Flashy” Martin commands the
Individual MechWarrior’s may use their own The Gordon Highland Light Rifles use the Initials Aerospace Wing of the Fusiliers in the style
personal or family heraldry/tartans on their GHLR over unit Battalion Number/Mech number. reminiscent of “Lord Flasheart” of the Ancient
Mechs. They may also name their Mechs. Terran Television show “Blackadder”.
Uniforms
Unit Designators On deployment the Third Battalion wears Unit Colours
The Rowdy Colonials use the Initials RC over camouflage suitable to the theatre of opera- The Fighters of the 1st Battalion are painted
unit Battalion Number/ Mech. tions. When not deployed the Third Battalion Black with Red Piping. Patches of Clan Came-
wears their Black with Silver piping, Davi- ron Tartan are placed on the upper left wing
Uniform on-style Fusilier Jacket with Clan Gordon Kilts. and lower right wing. Camouflage patterns may
On deployment the Second Battalion wears Epaulette Insignia styled on Ancient British be used at the OICs Discretion based on opera-
camouflage suitable to the theatre of opera- Armed Forces. tional needs, but are rarely used.
tions. When not deployed the Second Battalion
has chosen not to wear a uniform, much to the 4TH BATTALION - Unit Insignia
chagrin of the Colonel. FUSILIERS SUPPORT BATTALION The Fusiliers Insignia is emblazoned on the
REPAINTED BY FLAMESTALKER. Upper Right wing and Lower Left wing over a
Major Charisse Shang commands the Fusiliers red roundel. On the left upper wing and lower
Support Battalion. Support Battalion compri- right wing, the battalion insignia, a horizontal, a
ses Armour and Artillery, Infantry, Medical and two-bladed propeller in Scottish knotted belt is
Firefighting Units. The Support Battalion wears displayed on the upper left wing, superimpo-
their Black with green piping, Davion-style Fusi- sed over the Cameron tartan patch. Individual
lier Jacket with Clan Cameron Kilts. Epaulette MechWarrior’s may use their own personal or
Insignia styled on Ancient British Armed Forces. family heraldry/tartans on their fighters. They
may also name their fighters.
Unit Colours
The vehicles of Fourth Battalion painted Black Unit Designators
with Green Piping. Decoration is left up to the The Aerospace wing uses the Initials FTS over
Individual commanders. Camouflage patterns Wing Number/ Fighter number.
may be used at the OICs Discretion based on
operational needs, but are rarely used.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 199


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Jumpships
Starlord Jumpship, “Ben Nevis”
Invader Class Jumpship, “High Road”
Invader Class Jumpship, “Low Road”

1st Battalion Transport


2 Overlord Class Dropships, “Fort William”
(outfitted for regimental command) and the
“Lochaber Axe”.

2nd Battalion Transport


3 Union class dropships, “The Dunny Dropper”,
“Larrikin Lassie”, “Rattlin’, Roarin’ Willie”

3rd Battalion Transport


3 Union class dropships, “Gordon’s Lament”, “A
Note: When on assignment with Wee Dram”, “Cock of the North”
Hatchy’s Helpers, a pink stripe with
Hatchy’s Helpers Logo is applied to all 4th Battalion Transport
vehicles and BattleMechs. 2 Overlord class dropships, “Hector MacDo-
nald”, (outfitted for armour, infantry), “Saint
UNIT COMMANDERS 3025 Andrew” (Medical and Firefighting)
FOMORIANS
1st Battalion Aerospace Wing Transport
The Fomorians use Star League olive drab with
Commander: Colonel Rangatira Ranginui “Fla- 2 Leopard CV, “The Flying Scotsman”, “Outback
white highlights. FAN-MADE COLOR PALETTE BY JUSTIN
mestalker” Cameron, Grandson of the unit Flyer”
KASE.
founder, Alexander M. J. “Flamestalker” Came-
ron. The Colonel pilots modified heirloom Stal- FAN-MADE AND PERSONAL UNIT. BY FLAMESTALKER.
ker 3F. Every Colonel of the unit adopts the call
sign “Flamestalker” on taking command.
XO: Leftenant Colonel Robert Ian “Gray Ghost”
Livingstone and is also the units Intelligence
officer. Leftenant Colonel Livingstone pilots an
heirloom Highlander 732B, currently downgra-
ded to 733.

2nd Battalion
Commander: Major Robert “Call me Bob”
Bruce. Major Bruce pilots a Highlander 733,
nicknamed “Thunderbox”

XO: Captain Bluey “Barge-Arse” Hills. Captain


Hills Pilots a Thunderbolt TDR-5S

3rd Battalion
Commander: Major Uilleam Gordon. Major
Gordon pilots a Phoenix Hawk PXH-1
REPAINTED BY FLAMESTALKER.
XO: Captain Jasmin Shaw. Captain Shaw
pilots a Firestarter FS9-H.

4th Battalion
Uniforms Commander: Major Charisse Shang
On deployment, the Aerospace wing wears FORCE MAJORIS FREEMAN'S FANATICS
camouflage suitable to the theatre of opera-
tions. If not deployed, the Aerospace Wing Aerospace Wing: Force Majoris uses white, light gray, evergreen Freeman Fanatics apply a distinct counter pat-
wears their Black with Red piping, Davion-style Commander: Major Fred “Flashy” Martin and red in a distinct paint scheme on all their tern of dark blue, dark orange and white to their
Fusilier Jacket with Clan Cameron Kilts. Epau- equipment. FAN-MADE COLOR PALETTE BY JUSTIN KASE. Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
lette Insignia styled on Ancient British Armed FUSILIER TRANSPORT SUPPORT
Forces.

200 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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GABHARDT'S CARABINEERS GAEL'S GRINDERS GALATEAN DEFENSE FORCE, 1ST GALATEAN DEFENSE FORCE, 2ND GANNON'S CANNONS
The command uses a basic tan color in all The Grinders paint their machines in greens The 1st Galatean Defence Force uses tan on The 2nd Galatean Defence Force uses tan on The Cannons favor a bright red paint scheme
environments. MERCENARIES SUPPLEMENTAL 2, PAGE 34. commonly seen on Liao units, accented by the lower half of their Mechs. The upper part the lower half of their Mechs. The upper part with gold highlights, and individualized black
Capellan insignia. MERCENARIES SUPPLEMENTAL 2, PAGE 35. is held in blue. There's only minimal highlights is held in green. There's only minimal highlights 'camo' stripes. TOTAL CHAOS, PAGE 20.
of ornage color. FAN-MADE COLOR PALETTE BY JUSTIN KASE. of ornage color. FAN-MADE COLOR PALETTE BY JUSTIN KASE.

Formed from the remnants of five small


mercenary units shattered during the
Fourth Succession War, the survivors found
some commonality in their misfortune after
they arrived on Galatea and chose to call
themselves the Glory Warriors. Despite
their aspirational name, the unit's first
decade of existence was one of short-term,
low-pay contracts within the Periphery
that left the Warriors on the verge of ban-
kruptcy. SARNA.NET

GIDEON'S GANGBUSTERS GLADSTONE'S GLADIATORS GLORY WARRIORS GOLDEN BOYS


Gideon's Gangbusters use white, brown and a Gladstone's Gladiators favor a light gray and Glory Warrior use tan on the lower half of their The Golden Boys used to paint their Mechs and
deep purple in a distinct paint scheme. FAN-MADE dark red paint scheme with minimal white high- machines while the upper half is held in dark vehicles a bright red with a wide dark blue stripe fra-
med between two thinner, white ones on each side.
COLOR PALETTE BY LEGENDKILLER. lights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. blue. FAN-MADE COLOR PALETTE BY JUSTIN KASE.
More and more reasonable heads have begun to paint
their rides in camouflage appropriate for their current
mission. MERCENARIES SUPPLEMENTAL 2, PAGE 36.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 201


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

In the early years of the 3020's House Liao found While not as famed as units like the Eridani Light
themselves in an untenable military position. Surroun- Horse, the Grave Walkers have a solid reputation
ded by enemies, they attempted to bolster their front- which has lasted for centuries. Throughout their
line forces by exercising a little known or regarded long and glorious career the Walkers have fought
clause in many of their mercenary contracts that for and against every major House.
allowed them to strip away all rights to battle-
field salvage. All affected mercenary commands THE WAR OF 3039
grumbled about it, though larger units were able
to tolerate the shortfall due to the higher base pay The 1st Grave Walker Regiment was assigned by
they commanded. It was hardest felt in many of the to Task Force (TF) Blizzard by the Commonwe-
smaller mercenary companies who lived and died by alth during the War of 3039 against the Draconis
what they could salvage from the fields of battle. Combine. The mercenary units Snord's Irregulars
and the 17th Recon Regiment (also known as the
When all attempts at compromise between these smal- Camacho’s Caballeros) were part of the TF. TF
ler concerns and the Capellan Confederation failed, Blizzard was assigned as one of the units to
many of these smaller units banded together under the participate in the invasion of Vega with TF -
leadership of Captain Nicholas Gordon to form a new, composed of House units - in April of 3039.
larger mercenary company. So was Gordon's Armored The Walkers & Caballeros first action was
Cavalry born from conflict with House Liao. SARNA.NET to take the Vegan spaceport of Nasew.
After securing Nasew, they moved to
counter any Kurita units attempting
retake Nasew. Kurita's 5th Amphi-
GORDON'S ARMORED CAVALRY gean Light Assault Group launched
probing attacks which were repelled.
The unit uses a dust brown and white paint
Although turned back by the defenders,
scheme. MERCENARIES SUPPLEMENTAL 2, PAGE 37.
the 5th Amphigean's 3rd Battalion proved
to be a worthy opponent. The Walker's allies,
Snord's Irregulars, utilized a LosTech stock-
pile of Arrow IV artillery missiles to flush out
the 5th and make them quit the planet.

While these events were taking place, the 14th


Legion of Vega had been held up at Vega's capi-
tal city of Neuascon. The House 3rd Lyran & 3rd
Davion Guards had been laying siege to the Vegan
regiment’s positions. After forcing the 5th Amphi-
gean to abandon the planet, The Grave Walkers and
the rest of TF Blizzard were redeployed to reinforce
the units besieging Neuascon. Their arrival forced
the 14th Legion's commander to abandon the planet
to FedCom forces by June 21st.

In mid-July the 14th Legion of Vega and 2nd Die-


ron Regulars returned to the planet. Assassins
had injured the invasion force commander, Gene-
REPAINTED BY LEGENDKILLER. ral Nondi Steiner, placing command of the entire
Vegan campaign in the hands of old-school officer
Hauptmann-General Kathleen Heany. Her out-of-
date tactics were no match for 2nd Dieron's com-
mander who utilized Theodore Kurita's new theories
on combat operations. The 2nd Dieron had nearly
penetrated Neuascon when the Grave Walkers arri-
GORDON'S HIGHLAND LIGHT GÖTTERDÄMMERUNG SOCIETY GRAVE WALKERS ved to reinforce the Lyran defenders. Heany's poor
command and disastrous decision making led to the
Gordon's Highland Light paints its Mechs Götterdämmerung Society applies a dark blue The Grave Walkers paint their Mechs forest Grave Walkers abandoning Vega in early August.
and other vehicles in camouflage that fits the color to all their equipment. FAN-MADE COLOR PALETTE green with sea green highlights. MERCENARIES SUP- Hauptmann-General Heany attempted to lay blame
environment of its current assignment. FAN-MADE BY LEGENDKILLER. PLEMENTAL, PAGE 32. on the Grave Walkers and the Irregulars for the fai-
COLOR PALETTE BY LEGENDKILLER. lure of the operation, but the mercenaries were exo-
nerated by the MRBC for any wrong doing. SARNA.NET

202 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Gray Death Legion was the elite mercen- hired to provide training for the rebels, especially
ary unit of military mastermind Grayson Death in anti-Mech infantry combat. The initial contract
Carlyle. Starting as an offshoot of the Trellwan was for 900 hours of training, but no combat
Lancers, an ad hoc militia unit set up by Carlyle engagements. The unit traveled to Verthandi and
for the defense of Trell I in 3024, the unit eventu- barely succeeded in running the blockade. The
ally grew to regimental size. The Legion became DropShip Phobos was severely damaged run-
famous for the discovery of the Helm Memory ning the blockade; converted to a steam-powered
Core, which set off a technological renaissance ocean-going vessel it was actually sailed across
throughout the Inner Sphere, as well as for the the Azure Sea to a safe harbor for repairs. Two
most effective use of combined arms tactics, cul- of the Legion's members - Captain Ilse Martinez
minating in the development and deployment of and Davis McCall - were primarily responsible for
their own Battle Armor models. enabling this transformation.

The unit was all but destroyed in 3065 during the It quickly became clear to Carlyle that the
defense of Hesperus II against Skye Rebels. Legion forces would not be able to sim-
ply train the rebels, but would need to
HISTORY participate to ensure that the rebellion
was successful (which, without the
In 3024 the planet Trellwan (Trell I) was gar- DropShip, was their only chance to
risoned for House Steiner by Carlyle's Com- leave the planet and evade the cruel
mandos when forces working for Duke Hassid House Kurita). Several members of the
Ricol of the Draconis Combine tried to seize the rebel council were against the Legion's parti-
world. The invaders, elements from the Oberon cipation, primarily due to concerns of their ability GRANDIN’S CRUSADERS
Confederation, shattered the garrison and drove to pay the mercenary unit, but Carlyle succeeded
Crusaders Mechs are painted in steel gray, with
the survivors off planet. Grayson Death Carlyle, in reassuring them that his forces were commit-
black segmentation at joints to resemble a suit
the son of the Commandos' commander and the ted to fighting the injustices on the planet regard-
of plate armor. The tanks go with a flat coat of
sole remnant of the unit left on Trell I, was hired less of their mercenary status.
gray, or suitable camouflage for their current
by the planetary government to build a military
operating terrain. TOTAL CHAOS, PAGE 26.
force to defend the world against the bandits. While the Legion trained the rebel pilots and
Under his skilled command and because of his infantry, Governor-General Masayoshi Nagumo
great knowledge about BattleMechs the newly struggled to locate the mercenary unit. His lord,
formed Trellwan Lancers achieved some asto- Duke Hassid Ricol (the same Duke that Carlyle
nishing victories and managed to capture several had beaten on Trell I) was pressuring him to
enemy Mechs and MechWarriors including Lori crush the rebellion. Through the capture of Sue
Kalmar, who Carlyle was able to recruit for his Ellen Klein, one of the two Gray Death aerospace
Lancers and who would be his future Executive pilots, Nagumo learned of the location of the rebel
Officer and wife. stronghold. He arranged a Draconis Elite Strike
Team raid on the complex which resulted in many
Carlyle also met and befriended Renfred Tor, the of the rebels being killed or captured, including
unlucky starship captain who had been forced rebel leaders and the Legion's technicians. The
to bring the bandits to Trellwan. With the help of Legion Mechs were on a raid elsewhere when
Tor and his JumpShip Carlyle, after uncovering the base was attacked and avoided the ambush
Ricol's plot, managed to inform the Lyran Com- relatively unscathed. They then launched a pro-
monwealth of the developing situation, forcing longed, guerrilla campaign, increasing their atta-
the Duke to leave Trell I after the Combine forces cks on outposts whenever possible and encoura-
were unable to destroy Carlyle and his troops in ging outright rebellion by the populace.
a final battle. Carlyle took the remains of the Lan-
cers to create a new mercenary unit: The Gray The rebellion was concluded successfully when
REPAINTED BY VIERETH.

Death Legion. Carlyle led a raid to free Lori Kalmar who had
been captured by the Kuritan forces. The raid
The newly formed Gray Death Legion traveled to freed Kalmar and several of the rebellion's lea-
Galatea, known as the Mercenary's Star, seeking ders. During the raid, Carlyle was able to secure
employment. There they recruited new members an enemy Marauder which later became strongly GRAY DEATH LEGION GRAY'S GHOSTS
and were hired by a representative of the Vert- associated with him. The Legion forces caught
handi Revolutionary Council. The planet had been the Combine Mechs in a cross-fire during the The Gray Death Legion has always painted its The Ghosts favor camouflage in the field and
traded to the Draconis Combine several years final moments of the rescue and, despite heavy Mechs gray, usually opting for a gray-on-gray have never used a recognized parade scheme.
earlier by House Steiner as part of a treaty obliga- casualties, the rebel forces emerged victorious camouflage. FM:MERCENARIES, PAGE 56. However, in an urban environment Mechs are
tion and many people were engaged in a guerrilla and the Combine forces abandoned the planet. often painted blood red. MERCENARIES SUPPLEMENTAL
war against the Combine forces. The Legion was SARNA.NET 2, PAGE 38.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 203


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The history of the Greencoat Militia dates back


to the American Revolutionary War. After the
Battle of Trenton, some Hessians who were
taken prisoner, ended up befriending their cap-
tures. After the war, the group of friends swore
a pact to always stick together, and help each
other and their families. The group formally
formed a community called the Greencoat Mil-
itia. As time passed and the friends died, their
descendants never forgot the heritage of the
organization that was formed. The name con-
tinued on throughout history as nothing more
than a group to support each other and tell tales
of their history and new adventures. Whenever
one would get into trouble, the rest would sup-
port them. This resulted in them always perse-
vering through troubled times.

This continued on until one fateful and universe


altering moment. The Amaris Civil War. This
terrible and reckless destruction of life and
civilization alike, caused the group to finally
become a military organization. Always loyal to
Terra even as they lived their lives in different
Factions. The newly formed mercenary band
decided they could make more of a difference
standing together to fight against those who
caused this destruction. They pooled their
resources and contacts from all over to start
up a small, but determined military.

OVERVIEW

Typically nomadic, and only temporarily setting


up C&C and HQ wherever was strategically
advantageous. They believe in always adap-
ting and staying ahead of whatever challenge
faces them. Some known temporary locations
where they housed and based themselves,
were the following; Kowabe, Waldheim, York
(inner sphere), Donegal, Sierra, and Halifax.
Most of the major contracts were from (but not
restricted to) Steiner. They did take contracts
from the other great houses, only ever swea-
ring off Liao as they had...."differing views" on
how to treat the enemy. Contracts were prima-
rily comprised of fending off against small raids REPAINTED BY LEGENDKILLER. REPAINTED BY LEGENDKILLER.

and pirates. Tactical approach always has been


unpredictable. They prefer combined arms, of
Aerospace, Vehicles, and infantry. Typically sta-
ging modest amount of mechs, most of which is
purchased through Steiner. The Greencoat Mil-
itia, continues to thrive to present day, prefer- GREENCOAT MILITIA
ring to keep a reliable and honorable reputation.
When the Greencoat Militia is not using appro-
FAN-MADE AND PERSONAL UNIT. BY HORUS. priate camouflage they color their Mechs in a
distinct paint scheme of evergreen, dark gray
and white. FAN-MADE COLOR PALETTE BY HORUS.

204 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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GREEN MACHINE GREEN MOUNTAIN BOYS GREENBURG'S GODZILLAS GREENHAVEN GESTAPO GREGG'S LONG STRIDERS
Unit colors are primer and green with rust- The unit's Mechs are painted in green and The Godzillas favor a dark green paint scheme, The Greenhaven Gestapo uses black for the The Long Striders' colors are midnight blue
brown highlights. FM: MERC (REVISED), PAGE 70. brown while the infantry use appropriate sometimes accented with lighter green scales and upper torso of their Mechs. A distinct desert trimmed with red, white and silver. MERCENARIES
the classic "shark teeth" nose art. Though considered
camouflage. MERCENARIES SUPPLEMENTAL 2, PAGE 39. camouflage pattern is applied to lower arms, SUPPLEMENTAL, PAGE 33.
by others to be unprofessional, corporate logos and
advertising also appear on Godzillas Mechs and figh- hips and legs. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
ters, the quantity and size of which is proportionate to
the fame of the warrior. FM: MERC (REVISED), PAGE 71.
The unit was formed 3030 and worked mainly for the
FedCom. They signed a contract with the St. Ives mili-
tary and were faced with a civil war in 3064. The com-
mand fought first on Tantara and later on Warlock with
great success but this doesn't changed the outcome.
The new employees, the LAAF send them as peacekee-
pers to the Lyons Thumb and later to Galatea were they
established the law again. This series of actions cost
the unit dearly.

Formed in the year 3030, Group W began as a single


battalion of BattleMechs— mostly older family machines
that MechWarriors brought with them, a pair of DropS-
hips, and complete tech support for the new unit. Addi-
tionally, the unit had a strong financial base from the
begining that enabled them to be selective in choosing
their first jobs and the Group flourished as few mercen-
ary commands could in the years after the Fourth Suc-
cession War. By 3050, the mercenaries had grown to a
regimential size, supported by a battalion of Techs with
auxiliary troops and a full wing of ASF. SARNA.NET

GRIFFIN'S PRIDE GRIM DETERMINATION GROUP W GUARDIANS OF CAMERON


The Griffin`s Pride favors a brown color scheme with Formerly: The Warriors of the Dawn. Grim Group W does not follow any specific color schemes Guardians of Cameron utilze a black and white
deep yellow accents. A deep yellow 'feather' is painted Determination paints its Mechs and other for its Mechs and vehicles, instead utilizing camouf- counter pattern to color their vehicles. FAN-MADE
onto the armor for each kill a warrior makes. A warrior lage patterns appropriate to the environs it finds itself
vehicles in camouflage that fits the environ- COLOR PALETTE BY JUSTIN KASE.
who has not 'earned his wings' by making a kill while in. When not on assignment, units can often be found
ment of its current assignment. MERCENARIES SUP-
with the unit uses only the basic paint scheme. CANONI- in simple primer colors. FM:MERCENARIES SUPPLEMENTAL,
PLEMENTAL, PAGE 34.
ZED BY PSYCHO ON 3/29/2008. PAGE 35.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 205


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GUSTAFSON'S GRENADIERS
Gustafson's Grenadiers paint their equipment
white with black covering whole panels. Dark
blue is used for piping. FAN-MADE COLOR PALETTE BY
JUSTIN KASE.

HAL'S HEINOUS HALBERDS


GUNTHER'S GRENADIERS
Hal's Heinous Halberds utilze a black and green
Gunther's Grenadiers employ approp- to color their vehicles. FAN-MADE COLOR PALETTE BY
riate camouflage paint schemes with VEHICLE DESIGN BY SPOOKY777
JUSTIN KASE.
dark red and black piping. FAN-MADE COLOR SPOOKY777.DEVIANTART.COM

PALETTE BY LEGENDKILLER.

206 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

NEW KYOTO

The History of the HFM started on New Kyoto in 3008,


when forces of the Skye Rangers defended the World
against an attack from the Free Worlds League. When
the commanding officer ordered a mech company into
an area where they faced an overwhelming force, they
were nearly wiped out and only a rescue mission by
Cranston Snord's Irregulars prevented a total desaster.

However, as things in the LCAF sometimes go, the


blame didn't fall on the responsible officer, but rather
on Hauptmann Douglas McIntyre, the commanding
officer of the destroyed company who was forced to
retire. McIntyre then convinced his remaining troops to
leave the LCSF as well and formed a small mercenary
unit, the McIntyre's Rangers.

MCINTYRE RANGERS

The Rangers quickly travelled to Galatea looking for a


new employer. Without any reputation and unwilling
to fight against the Lyran Commonwealth finding one
turned out to be more complicated then anticipated.
Then a unique opportunity arose. The Draconis Com-
bine wanted a mercenary unit to train militia on Hano-
ver and looked for someone fluent both in japanese
and german, the dominant languages on Hanover. The
Rangers, with most of their officer stationed for years
on New Kyoto or born met those requirements. For the
next 8 years the Rangers trained the Hanover Militia
and - by frequently exchanging officers - somewhat
grew together. As the Rangers requested the militia
would get some actual combat experience, they saw
occasional action against periphery pirates or rebels in
the Rasalhague District.

ON THE RUN

In 3016 the DCMS, seeing that their Militia and the


Rangers were working well together decided that it
was time to make the deal permanent. The Rangers
should be disbanded and all personell and equipment
integrated into the Hanover Militia. Unwilling to accept REPAINTED BY FLAMESTALKER.

this change the comand staff gathered everyone loyal


to the Rangers and those Hanoverans willing to join
the merc life and hijacked a Leopard, fleeing back into REPAINTED BY FLAMESTALKER.

Lyran space. However, this operation would not only tia. The stolen Leopard, the rechristened "Douglas" was COMMANDING OFFICER
meant a loss of most of the equipment, but cost the made their new command center. To avoid conflicts with Hauptmann Frederik
lives of many officers, including Hauptmann McIntyre. either the Commonwealth or the Combine, they took a "Spartakus" Whitfield
contract with Vandenberg Mechanized Industries and
RIMWARDS relocated to the Rimward Periphery. As far from home
as one can get in the inner sphere they survived the MOTTO HANOVER FREE MILITIA
Back on Galatea the unit decided that it was time for a struggles of the fading 3rd Succesion War albeit cur- Sturmfest und
new beginning. Its personnel, split near evenly between rently not at full strength. Their experience with integ- erdverwachsen The main colors of the HFM are yellow and
those with ties to Lryan space and those with ties to rating recruits of different heritage however has served blue, with occasional decals in red. FAN-MADE
Combine space, they acknowledged their mixed heri- them well at the edge of human space and the HFM has COLOR PALETTE BY SPARTAKUS.
tage by combining symbols of Hanover with the Steiner filled their ranks with new recruits from every rimward
emblem and changed their name to Hanover Free Mili- nation. FAN-MADE AND PERSONAL UNIT. BY SPARTAKUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 207


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Raised on New Hessen during the ravages of


the late Succession Wars, they were principally
created by Liao nobility to defend the planet its-
elf and the neighboring worlds of Westerhand
and Alrescha. Originally formed with local tro-
ops and military-oriented families, the first of
the regiments, 1st New Hessen Irregulars, was
not deployed beyond the Tikonov Commonality
for most of this time period prior to the end of
the Third Succession War. In fact, the 1st Irre-
gulars were sent on their only raid in this time
period to the Davion world of Aosia in 2987.
The Hessens were successful in overrunning
the planet's fortified positions, capturing seve-
ral lances worth of artillery and support equip-
ment. However, Davion reserve forces proved
too much for them and they withdrew from the
planet.

THE FOURTH SUCCESSION WAR AND


THE FEDERATED COMMONWEALTH
The Fourth Succession War proved devastating
to the mercenary unit. In the course of engage-
ments of the war, the New Ivaarsen Chasseurs
devastated the 1st and 2nd Irregular regiments
on New Hessen, leaving only the Armored
Scouts intact on Westerhand. With only a bat-
talion of 1st Irregulars managing to retreat, the
unit began to reassess their situation: Their
home worlds were now in FedCom hands and
new Chancellor Romano Liao threatening death
to anyone assisting the Federated Suns. There
was only one realistic option it could take and
the unit's surviving leader, Kurt Festerling,
managed to negotiate a contract which allowed
REPAINTED BY FLAMESTALKER.
to the Hessens to serve the Federated Com-
monwealth. The long-term contract included a
clause allowing it to remain as part of the gar-
rison force defending its ancestral homelands.
REPAINTED BY FLAMESTALKER. The Armored Scouts, only surviving regiment
of the Hessens, remained in defense of the
their home worlds for twenty years. However,
as the contract came up for renewal, the Clan
Invasion had begun and reports made it clear
REPAINTED BY FLAMESTALKER.
fighting the Clans was a death sentence. So the
regimental leaders negotiated a contract with
the local New Hessen government to provide
an economic solution to their world's garrison
needs. In 3054, the unit received donations
from local nobility to allow the unit to expand to
five battalions from the Scout's original three.
HAMPTON'S HESSENS This allowed General Festerling to re-consti-
tute the 1st Irregulars regiment with three of
The New Hessen Armored Scout regiment uses a navy
the five battalions. It also isolated the newly
blue paint scheme with sky blue trim. The First Irregu-
lars' paint scheme is light green with dark green high- reconstituted unit from the poor reputation the
lights. The Second Irregulars' paint their Mechs blue Scouts had gained due to their refusal to be
with gold trim. MERCENARIES SUPPLEMENTAL 2, PAGE 40-43. deployed to the Clan front. SARNA.NET

208 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

HANNIBAL'S HERMITS HANSEN'S ROUGHRIDERS


Formerly: Helmuts Hermits. BattleMech parade Though using appropriate camouflage in com-
colors consist of a white torso and head with bat, for parades the Roughriders use a mid-
tan limbs. MERCENARIES SUPPLEMENTAL 2, PAGE 44. night blue with smoke highlights color scheme.
MERCENARIES SUPPLEMENTAL, PAGE 37.

REPAINTED BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

HARCOURTS DESTRUCTORS HARLOCK'S WARRIORS HAT-IN-THE-RING BATTALION


Both Battalions employ a black-on-green vari- The unit`s parade colors are black with yellow The Hat-In-The-Ring-Battalion uses a distinct
ant of standard forest camouflage, regardless and blue trim. FM: MERC (REVISED), PAGE 73. paint schem of bright orange, dark gray and
of actual terrain. FM: MERC (REVISED) PAGE 72. tan. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY
LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 209


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Head Hunters were once a regiment sized unit.


After fighting with the Black Warriors in 2914, they
were shortened to a battalion sized unit. With help
from the Free Worlds League (Orloff Military Academy)
they retrained and re-equipped. During the Marik Civil
War they fought as a loyalist unit against Anton Marik's
forces. They fought on Sophie's World, but retreated
when the 1st Atrean Dragoons were savaged by
Wolf's Dragoons Alpha and Delta regiments. They
later partnered with the Home Guard regiment to
inflict heavy losses on the 5th Regulan Hussars
on Holt. The Head Hunters savaged the Hus-
sars' command company, forcing the unit
to leave the world. They then pursued the
3rd Marik Militia to Park Place. Along
with the Home Guard and 15th Marik
Militia the Head Hunters forced the
Third Militia to surrender.

They showed their reliability again in


the Andurien Secession under Duncan
Marik, fighting on Xanthe III. Landing on
Xanthe, they faced the 3rd Defenders of HEART OF BLAKE HEAVY ASSAULT REGIMENT, 12TH
Andurien and 5th Defenders of Andurien.
Units are based with unclean white. Red paint is splas- Based on the standard SLDF color scheme,
Fortunately they were joined by the loyal hed on the forearms and lower legs of 'Mechs, front the BattleMech Regiment paints its machines
10th Marik Militia and the 15th Marik Militia. and weapons of vehicles, and wingtips and rotor bla-
in olive drab with dark red highlights. FAN-MADE
They were not held in high regard by the regular des of aerospace assets representing the violence of
COLOR PALETTE BY JUSTIN KASE.
forces, but they were the largest command after the Jihad. Black bands cover former Word of Blake
several strikes by the Defenders of Andurien. The insignias. MERCENARIES SUPPLEMENTAL UPDATE, PAGE 69
Andurien campaign cost them half of their force. Once
reinforcements arrived on Xanthe, the Head Hunters
relocated to Vanra to rebuild.

The LCCC misunderstood the gift of the Duke of Orloff


to the Head Hunters in form of refit kits. The FWLM
accused them of theft, claiming they stole the equip-
ment but the Duke protected them in offering contacts
to their new employee. These charges caused the
Head Hunters to leave in the mid-3060s, ending a cen-
tury and a half of loyal service. The Marian Hegemony
signed the unit to a contract.

The Hegemony tasked them with the defense of Lum-


matii, a former Lothian League planet. Initially they
were assigned to protect the world against pirates. On
this world a well supplied rebel force made life difficult
for the Head Hunters. The mercenaries were ill-equip-
REPAINTED BY LEGENDKILLER. ped to handle an insurrection, and suffered heavy
losses from ambushes. The MAF were unhappy with
this situation and accused the command of not fighting
hard enough. The Head Hunters contended that the
insurrection must have received help from off-world
HEAD HUNTERS sources, and they weren't equipped to deal with the HEAVY ASSAULT REGIMENT, 52ND HEAVY HELL RAISERS
insurgents anyway. They requested a MAF Special
The Head Hunters paint their BattleMechs Forces unit be assigned to the world to deal with the Based on the standard SLDF color scheme, The unit uses a forest green paint scheme with
using desert tan on the legs and lower torso, insurrection. SARNA.NET the BattleMech Regiment paints its machines slight dark purple highlights. MERCENARIES SUPPLE-
and the upper torso, arms and head in an oli- in olive drab with dark red highlights. FAN-MADE MENTAL 2, PAGE 45.
ve-drab green. MERCENARIES SUPPLEMENTAL, PAGE 38. COLOR PALETTE BY JUSTIN KASE.

210 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

HEAVY HORSE REGIMENT, 28TH HELL'S BLACK ACES HELMUT'S LEGION HEXARE GRENADIERS
Based on the standard SLDF color scheme, the All Ace fighter craft are painted bone white with the unit's emblem, a black spade surrounded by flame, painted on Helmut's Legion uses a camouflage with blue Hexare Grenadiers paint their Mechs black with
BattleMech Regiment paints its machines in the left wing. Aircraft kills are noted by an Ace-of-Spades painted on the right side of the fuselage. At this time it color counter pattern paint scheme. FAN-MADE a broad white stripe that halfs the black paint
should be noted that a 52 kills or "full deck", has yet to be achieved. As a unit's kill tally increases the corona of flame
olive drab with black highlights. FAN-MADE COLOR COLOR PALETTE BY LEGENDKILLER. vertically. Said strip has a wine red border its-
surrounding the black spade also grows larger to indicate a seasoned and accomplished pilot. On truly accomplished
PALETTE BY JUSTIN KASE.
pilots the twisted reds, oranges and yellows of the expanded corona form intricate patterns which can wind across elf that goes from head to toes. FAN-MADE COLOR
the entire fighter craft. The result of this is that no two Aces' Aerospace fighters are painted exactly alike. SARA.NET PALETTE BY LEGENDKILLER.

HOLT'S HILLTOPPERS HSIEN HOTHEADS HUDSENN'S RED DEVILS HUDSON'S LEGION ILLICIAN RANGERS, 4TH, 9TH, 21ST, 59TH
The Hilltoppers use a quartered paint scheme in which Formerly: Hsien Planatary Guard. All units Hudsenn's Red Devils utilize a red and dirty Hudson's Legion uses a distinct paint scheme The Illician Lancers use a typical color scheme of
the upper right and lower left quarters are black.  For the employ a flat black paint scheme with the cock- white paint scheme on all of their equipment. of black and woodland camouflage pattern. FAN- green, khaki and rust red when not in combat situa-
other quarters, 1st company uses red, 2nd yellow and 3rd tions. 59th Strike Regiment adds distinctive yellow
pit wreathed in fire. FM: MERC (REVISED), PAGE 75. FAN-MADE COLOR PALETTE BY LEGENDKILLER. MADE COLOR PALETTE BY LEGENDKILLER.
blue; support elements use green.  The Hilltoppers use no highlights. The 4th Lancers adds distinctive blood red
markings other than unit insignia. CAMOSPECSONLINE. highlights. 9th adds blue highlights. MERCENARIES SUP-
PLEMENTAL, PAGES 39-42.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 211


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

A SHAKY START Federated Commonwealth, to help ease some of the forced and the entire engagement was over within
rising tensions. Using a mercenary company would barely 12 hours of landing. While some fleeing ele-
A collection of talented, yet often undisciplined, allow the AFFS to ‘test the waters’ without causing any ments needed to be chased down, Hauptmann Tod-
freelancer MechWarriors from all corners of the lasting enmity between a former AFFS and LCAF unit. mann ordered all structures razed, and the heads of
Inner Sphere, the Inferno Express (or INEX) was a After all, the contract could always be ended and INEX any ‘Mechs too damaged for salvage to be mounted in
mercenary unit composed of two BattleMech-only could be sent on their way. a heap on top of the rubble.
companies, formed in January of 3048 on the
planet of Galatea. AFFS Major Patrick Skoda was assigned as a liaison Returning to Anywhere, INEX was able to integrate
officer to the mercenary command and tasked with their salvage back into service to replace some of their
This band of warriors was soon hired to sup- teaching the unit in how to wage war the Davion way. losses, though the majority of captured BattleMechs
port an AFFC militia in the former Federated The Major conducted endless drills that built upon went to ARG to help bring them up to just over two
Suns side of the Commonwealth on the planet the foundation they already had, layering on fire dis- lances in strength.
Poznan. Sadly, INEX’s diversity (with some of cipline and how to identify primary targets for focus
their pilots being of Capellan, Kuritan, and Free fire. INEX also learned how to better coordinate their With the destruction of the base, the planet was finally
Worlder/Andurien decent) put them on bad foo- movements as a whole, combining with their lance achieving a level of peace and security once again.
ting from moment one. The people of Poznan level guerilla tactics to devastating effect. Within the A unit from the AFFS, now being integrated into the
had suffered through centuries of oppression end of their first year on Poznan, Inferno Express had joined AFFC joint command, was already on their way
during their time under House Liao, with the become a force to truly be reckoned with. to Anywhere. The 2nd New Ivaarsen Chasseurs Batt-
original Spaniard settlers being treated like leMech Regiment would relieve INEX, allowing the suc-
second class citizens.  They also had weathered A CHANGE IN SCENERY cessful mercenaries to move on to another hot spot.
raids from the Draconis Combine and Free Wor-
lds League, in particular some vicious assaults By the start of 3049, INEX had been transferred to the FLIGHT OF THE FALCON
from the FWL Duchy of Andurien. Whilst it was planet of Anywhere along the Lyran/Periphery border.
true that Houses Davion and Steiner had raided There had been a fair amount of pirate activity in the That all changed in 3050 with the invasion of the Clans.
their world as well, their overall quality of life had area since the departure of the Blackhearts mercenary
increased greatly once liberated by the Federated company, which the local Anywhere Reserve Guard Being right at the head of the Clan Jade Falcon invasion
Suns at the end of the 4th Succession War. It was (ARG) had been having tremendous difficulty dealing corridor, the defenders had no intel on this new foe.
at the start of the war that long dormant splinter with. INEX relieved the decimated local force, now Believing them to be another raiding group or an expe-
cells had seized on the opportunity to throw off falling under the direct authority of the only remaining ditionary force from the DCMS, INEX was cautious to
the yoke of their oppressive Capellan masters. command level officer in the unit, Hauptmann Dietrich engage, hoping to gather some information on this new
Those warriors that had fought hard for their Todmann. enemy before committing fully. The enemies, claiming
freedom for near 2 years while until the Federa- to be the Scarlet Scythes of Clan Jade Falcon sounded
ted Suns forces made planet fall, now formed the Bolstering the barely operative ARG, Inferno Express like a pirate band, but certainly didn’t act like one. Even
core leadership of the Poznan Self Defense Force didn’t have to wait long before the pirates raided once with their vigilant approach, the mercs were comple-
(PSDF aka the Watchdogs). Xenophobic at best, again. This time, things did not go so well for the mar- tely unprepared for the extended ranges and power of
these leaders were understandably recalcitrant to auders. Surprised by the new INEX forces, the pirates Clan weaponry.
trust or work with the INEX force, as they let old were thrown into disarray and fled the system. Over
hatreds and prejudices boil to the surface. the next several months, the pirates continued to probe A mixed company consisting of a 2nd Chasseurs com-
and test for weak links, but were always met by INEX mand lance, the most able ARG lance and a heavy sup-
Tensions remained high, and trust low, until two ‘Mechs. port lance from INEX engaged these ‘pirates’ and in 21
months into their contract, a FWL raid hit the planet. minutes of pure chaos, there was not a single friendly
The INEX forces reacted swiftly, but allowed the Eventually, through looking at the pattern of attacks ‘Mech left standing.
Watchdogs to assume overall command, following and DropShip escape vectors, INEX determined that
their direction and lead. The mercenary’s perfor- the pirates were launching their attacks from a cen- Deciding to try to overwhelm their enemy, the New
mance and willingness to throw themselves into tralized location just outside the bounds of the local Ivaarsen Chasseurs committed two more companies
the fray and trust the PSDF’s assessments of the star system. When consulting some old Star League to the conflict. The Red Scythes made tremendous use
battlefield did much to salve old wounds and soon era charts, a small proto-planet named Amaris’ Eye of the terrain, keeping the Chasseurs at range, picking
the two units became steadfast cohorts, if not still a was discovered to be in the far reaches of the system. apart the ranged support, forcing the Chasseurs to
REPAINTED BY ODANAN.

touch wary of one another. For the next 4 months With no resources of interest and being so far away come in close if they wanted to engage. Surprisingly,
INEX performed extensive exercises with the PSDF, from the habitable planet, it had become all but lost the invaders seemed to know the topography almost as
learning much about command structure and hit- to history. well as the local ARG and INEX forces.
and-run tactics. The mercs were quick learners and
soon attracted additional attention. In a daring raid of their own, the remaining ARG lance Now over a full company down, things went completely
and the majority of INEX circled around Amaris’ Eye to hell. The Jade Falcons had deployed some sort of
I CAN WORK WITH THIS and caught the pirates completely unawares. Destroy- miniature ‘Mechs that jumped and leapt onto the lar-
ing or securing the pirate transports first, INEX lances ger BattleMechs of the ARG and the Chasseurs. Once
News of INEX had somehow reached the Federated cut off any hope of retreat for the pirates. Knowing attached, they ripped their way into the arms, legs and
Suns sub-command, who was eager for a success there was little chance of escape other than to retake even heads of the ‘Mechs, disabling them in very short
story that they could use on the Lyran side of the their transports (or INEX’s) the pirates’ hand was order.

212 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Unable to match the Jade Falcon 'Mechs at long range, made excellent use of flamers, bathing their opponents
INEX attempted to turn the tables by luring the Clan- in fire, causing enemies to limit their return fire or risk
ners into close-quarters combat, where they could shut-down. Their use of energy weapons variants
concentrate fire to bring down these invaders. Ultima- helped them in their engagements against the Jade
tely, the Inferno Express needed to perform a fighting Falcons, as fewer supplies were needed to keep their
withdrawal, but they had provided enough time for unit in fighting condition.
many civilians to evacuate the system.
INSIGNIA
Battered and exhausted, the remnants of INEX
finally made their way off world. With their superior The unit’s insignia is a half-red / half-orange flame set
knowledge of the region, and their penchant to get above the acronym INEX.
close in, Inferno Express had survived the initial Clan
invasion. Along with a few surviving elements of the FAN-MADE AND PERSONAL UNIT. BY ODANAN. STORY BY ODANAN
ARG and Chasseurs, the remaining force (just over a AND JUSTIN KASE.
four lances in strength) managed to escape to a lone
AFFC JumpShip which ferried them away.

In a cruel twist of fate, the combined surviving force


had pulled back to Amaris’ Eye and spent the next
years raiding the Jade Falcon installations for supplies.
Ironically, their training had prepared them to be ext-
raordinary privateers.

Not much is known about what happened over those


years. But they had been spotted on one occasion by
none other than Adam Steiner, when INEX capitalized
on the Jade Falcon's obsession with the 1st Somerset
Strikers to inflict serious damage to several unprotec-
ted Falcon dropships.

AFTERMATH

INEX had survived behind enemy lines for over 2


years, finally limping back into Federated Common-
wealth space in 3052. Their force looked more like
rejects from a pirate gang than the hopeful poster child
the AFFS had envisioned. The bedraggled unit cont-
ained not only the few surviving INEX, ARG and lone
Chausser pilots, they had managed to replenish their
ranks with other surviving elements they encountered
including two ‘reformed’ pirates. They had also built
up a small retinue of refugees from Lyran, Rasalhague
and Periphery Space that keep the unit operational.
Still at a company in number, but with almost every
‘Mech disabled in some way, it would take INEX seve-
ral years to recover back to a full two companies in
strength.

While it is known that INEX sided with House Steiner


during the FedCom Civil War, it is believed that this
had more to do with mercenaries still rebuilding their REPAINTED BY ODANAN.

strength and not ready to take the Davion side.


INFERNO EXPRESS
TACTICS
The Inferno Express paints its ‘mechs with
Composed of heavy-hitting, moderately fast ‘mechs, orange and red details (sometimes in the shape
of flames) over a black or dark gray base. FAN-
REPAINTED BY ODANAN.
the Inferno Express is specialized in close quarters
combat and was frequently used to spearhead atta- MADE COLOR PALETTE BY ODANAN.
cks on enemy formations. Unsurprisingly, INEX also

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 213


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

INSECT BRIGADE IRON RAVEN MERCENARY GROUP JACOB'S JUGGERNAUTS JAMISON'S JUGGERNAUTS JARL'S JAEGERS
The Insect Brigade use a distinct paint scheme Formerly: 238th Mechanized Infantry Division. The Juggernauts have added white trim to their Jamison's Juggernauts utilize a paint scheme Jarl's Jaegers apply suitable camouflage paint
of black, yellow and light olive drab. Dark olive The Iron Raven Mercenary Group paints their basic camouflage paint scheme to denote their consisting of a lavender color, black and a gree- schemes at all times. FAN-MADE COLOR PALETTE BY JUS-
drab is used for highlights. FAN-MADE COLOR PALETTE equipment in dark gray with Star League olive employment with the Word of Blake. FM: MERC nish yellow. FAN-MADE COLOR PALETTE BY JUSTIN KASE. TIN KASE.
BY LEGENDKILLER. drab highlights. FAN-MADE COLOR PALETTE BY LEGENDKIL- (REVISED), PAGE 76.
LER.

The Jie Fang Legion was a military command


that was formed from disaffected, former
St. Ives Compact troops after the end of the
Capellan-St. Ives War that did not wish to
become part of the Capellan Confederation
Armed Forces. Though they were technically a
mercenary unit, the Legion was largely suppor-
ted by Duke George Hasek II.

XIN SHENG CAMPAIGN

From 3064 to 3067 the unit was constantly


training and honing their abilities. The Legion
deployed its third battalion to Grand Base,
where it fought Warrior House Lu Sann disgu-
ised as Taurian raiders. The raid was success-
ful, with the Legion leaving with the 'Mechs and
equipment from the world's warehouses. The
battalion attempted a second raid, which turned
disastrous, leaving the unit with severe losses.
SARNA.NET

JIE FANG LEGION JURECK'S JAEGERS KAIMAN'S ISLANDERS KASHMIR KRUSADERS


The Jie Fang Legion use black for upper torso Jureck's Jaegers use a shady green for the Kaiman's Islanders utilize a distinct paint The Kashmir Krusaders paint the lower half of
and shoulders of Mechs. Davion olive drab is upper half of their Mechs and a dusty green for scheme of black, drab olive and dull magenta. their equipment in woodland camouflage. The
used for lower arms and the right leg. The left the lower half. Dull red is used for accents FAN- FAN-MADE COLOR PALETTE BY LEGENDKILLER. upper half is painted in dusty orange. FAN-MADE
upper leg is held in Davion blue and the lower MADE COLOR PALETTE BY JUSTIN KASE. COLOR PALETTE BY LEGENDKILLER.
leg in red. FAN-MADE COLOR PALETTE BY LEGENDKILLER.

214 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

During the Third Succession War, the Kell THE SILVER EAGLE INCIDENT
Hounds were sent to the planet of Mallory's
World, where Prince Ian Davion of the Federa- Reduced down to the level of a reinforced bat-
ted Suns was engaged in a running battle talion after what the remaining Kell Hounds had
with Yorinaga Kurita and his Second Sword of dubbed "The Defection," the unit was entering
Light regiment. Prince Davion was killed in a its darkest days. But Patrick, taking the rank
rear-guard action and would have been taken of Lieutenant-Colonel as he believed Morgan
as a trophy by Yorinaga had Morgan Kell not to still be the commanding officer of the Kell
intervened. In one of the most celebrated, Hounds, was determined to make the new Kell
and mysterious, battles of all time, Morgan Hounds the best battalion-level mercenary
challenged Yorinaga to a duel that would unit out there. Their next contract was a pira-
decide the victor of Mallory's World. The te-hunting mission on the fringes of the Free
battle between these two elite Mech- Worlds League. Eventually, the Kell Hounds
Warriors became a deadly game found themselves employed by the Lyran Com-
of cat and mouse, with Morgan's monwealth again to garrison duty on the planet
more agile Archer feinting and of Pacifica. When the Draconis Combine got
striking against Yorinaga's word of this, a task force was covertly sent to
more powerful Warhammer. destroy the Kell Hounds.
Yorinaga seemed to gain the
upper hand when a blast The Hounds beat off the first few attempts,
from his PPC destroyed though Patrick was critically wounded. Soon,
the Archer's right arm. however, they found their situation untenable.
With the Archer on its Getting off-planet and jumping into Combine KELLY'S KILLERS
knees, Yorinaga moved in to space, the Kell Hounds found themselves at
Kelly's Killers apply a fantasy camouflage pat-
deliver the final blow. At this a former mining outpost called Styx. Unbe-
tern of dull violet, olive drab and eggshell at all
point, however, by all accounts knownst to the Kell Hounds, the DropShip Sil-
times. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
Morgan's Archer disappeared ver Eagle, carrying Archon-designate Melissa
from the battle computers of Steiner on a covert mission to meet her future
every Mech present; the compu- husband Hanse Davion, had been hijacked and
ters would just not acknowledge the taken to Styx by the local Heimdall cell. To make
Mech as a target. Thus, at point-blank matters worse, the Combine had gotten wind of
range, Yorinaga managed to fire, and this and sent the newly formed Genyosha with
miss, with all the weapons at his dispo- Yorinaga Kurita at its head to capture Melissa.
sal. In disbelief Yorinaga fired again and Only when lead elements of the Kell Hounds
again, each time missing the Archer which made their way partly through the Styx com-
was just a few meters away. In the midst pound, and had come across Melissa themsel-
of this firestorm, Morgan managed to bring ves, did they come to understand the gravity of
his Mech upright and bow towards Yorinaga. the situation.
At this Yorinaga paused, uttered a haiku, and
finally ordered his unit to pull back. The Kell Tricking the Kuritans into thinking that they
Hounds had carried the day in a most extraor- had already taken Melissa off-planet, the Kell
dinary fashion. Hounds waited for Patrick's cue to engage the
Genyosha, which came in the form of Patrick
The mysterious conclusion of this duel became dropping his Victor right in the midst of the
REPAINTED BY FLAMESTALKER.
known as the Phantom Mech, and became a Kuritans despite his previous injuries. As the
legend throughout the Inner Sphere. rest of the Kell Hounds attacked, Patrick made
it his sole duty to reduce the numerical supe-
Following the campaign on Mallory's World, riority of the Genyosha despite murderous fire
Morgan did the totally unexpected: He largely coming from Yorinaga's Warhammer. The battle
disbanded the Kell Hounds, sending off two- came to an end when Yorinaga destroyed Pat-
thirds of the regiment and leaving his brother rick's Victor, and in return Captain Daniel Allard
Patrick with only a mixed battalion of Mechs rammed his Valkyrie into the back of Yorinaga's
KELL HOUNDS, 1ST-2ND and supporting vehicles. Morgan himself went Warhammer. With the Genyosha in retreat, the KERGAWA'S BLOOD LANCES
into exile, hiding away on the religious retreat Kell Hounds had saved Melissa Steiner but at a
Black and red are the official colors of the Kell of Zaniah III. All of this without word or rhyme great cost: Patrick Kell died from his wounds, Kergawa's Blood Lances utilze a blood red and
Hounds. FM: MERC (REVISED), PAGE 77. to any of the remaining Kell Hounds and, most safe in the knowledge that he had done his black counter pattern paint scheme. FAN-MADE
COLOR PALETTE BY LEGENDKILLER.
cruelly in the eyes of those left behind, without duty. SARNA.NET
any explanation to Patrick.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 215


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Kincani's Dragoons was one of several Age of


War-era mercenary units hired by the Magist-
racy Armed Forces as part of a crash military
buildup in the years immediately before the
Reunification War. The mercenary trade fluctua-
ted heavily in the years around the birth of the
Star League, with the peacekeeping efforts of
the Terran Hegemony drastically reducing
the market for mercenaries, shortly before
the mass demobilization of House forces
in the wake of the formation of the Star
League glutted the market with former
House troops. The Magestrix of the
Magistracy of Canopus at the time,
Crystalla Centrella, knew that war
between the Star League and the
Magistracy was inevitable; as a
part of her efforts to increase the
strength of the MAF, Centrella
hired half a dozen mercenary units,
including Kincani's Dragoons.

KHASPAROV'S KNIGHTS KHORSAKHOV'S COSSACKS MEADOWVALE


Khasparov's Knight apply dark olive drab and The Cossacks paint their machines a flat rust-
Meadowvale was the biggest
eggshell white in a counter pattern. FAN-MADE red color. Traditionally, each MechWarrior gives
success of the war for Kincani's
COLOR PALETTE BY JUSTIN KASE. his BattleMech a name, which is painted across
Dragoons. Buquoy had deduced
the back of the machine in Russian. FM: MERC (REVI-
that the SLDF supply lines were vul-
SED), PAGE 81.
nerable, partly because the SLDF sup-
ply worlds were all located either in the
Capellan Confederation or the Free Worlds
League and Captain-General Marion Marik
and her advisors assumed that the war would
largely be fought on her terms - which meant
inside Magistracy space. In early January 2578
Buquoy dispatched a sizeable portion of the
Magistracy Armed Forces on missions inside
the Free Worlds League; Buquoy led four of
the mercenary units under contract to the MAF
personally on a strike against the key world of
Meadowvale. Buquoy's Bandits were accompa-
nied by the Dragoons, Mieselsen's Marauders
and Samuelson's Slaughterers. Buquoy led his
Bandits directly at a huge supply facility named
Camp Torrence, a legacy of the Second Andu-
rien War and the principal supply base for the
SLDF on the world. The Bandits struck the camp
and then continued to fight, deliberately drawing
the defending garrison to them; the Bandits then
held the garrison in place for five hours while
the other mercenary regiments struck at other
SLDF supply camps across the world before
KILLER BEES KING'S COMMANDOS KINCANI'S DRAGOONS all of the mercenary units lifted off the world
and retreated back into Magistracy space. The
The Killer Bees make extensive use of camouflage The Commandos employ a deep purple color Kincani's Dragoons paint the right side of their Meadowvale strike and the others across Free
colors. Indeed, the technical support team are widely on their equipment and leave the lower arms vehicles in dark teal and the right side in faded
regarded as the best camo artists in the business. On Worlds League space were an almost total suc-
of their Mechs blood red. FAN-MADE COLOR PALETTE orange. FAN-MADE COLOR PALETTE BY LEGENDKILLER. cess, and not only slowed the SLDF offensive
parade, however, their equipment sports garish yellow
BY JUSTIN KASE.
and black stripes. FM: MERC (REVISED), PAGE 82. down significantly but would then be emulated
several times in the future. SARNA.NET

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KINGSTON CABALLEROS KINGSTON'S COMMANDOS


The Kingston Caballeros apply a dusty blue Kingston's Commandos favor black and desert
to the upper part of their vehicles and a dark camouflage pattern which they apply in a dis-
brown to lower parts. Black is used for accents. tinct paint scheme. FAN-MADE COLOR PALETTE BY LEGEND-
FAN-MADE COLOR PALETTE BY LEGENDKILLER. KILLER.

KING'S WILD CARDS KIRKPATRICK'S INVADERS KNIGHTS OF ST. CAMERON


Formerly: 2nd Mexican Legion. The Wild Cats Formerly: The Invaders, Kirkpatrick's Bandit Forest green and browns based off of SLDF
favor a woodland colored, tiger stripe camouf- Killers. The Invaders colors are flat gray with forest camo colors dominate the Knight's
lage pattern. FAN-MADE COLOR PALETTE BY LEGENDKILLER. red highlights. FM:MERCENARIES SUPPLEMENTAL, PAGE 44. scheme. The forest based colors serve to rein-
INSIGNIA BY HORUS. force the reputation of these modern-day Robin
Hoods. CANONIZED BY PENDRAGON ON 6/1/2007.

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KOUKI NO OTAKEBI KRAKEN UNLEASHED LANDER'S LANCERS LANGENDORF LANCERS LANGFORD WRAITHS
Kouki No Otakebi colors their equipment in Aquatic camouflage of a solid blue-gray with Lander's Lancers favor a dull grayish blue and Eschewing camouflage, the Lancers use a red The Langford Wraiths hold to a black, white and silver color
faded olive drab and dark gray. Accents are green stripes is always used, even on land. FAN- dark tan color. The arms of their Mechs are and white color scheme applied like a knight`s scheme, painted in standard camo designs. The only strik-
ing difference with the pattern is that of a three band strip
colored white. FAN-MADE COLOR PALETTE BY LEGENDKILLER. MADE COLOR PALETTE BY JUSTIN KASE. covered with a white checkerboard pattern. quartered surcoat. FM: MERC (REVISED), PAGE 85.
(black, silver and white in descending order) on the upper
FAN-MADE COLOR PALETTE BY LEGENDKILLER.
arms of their Mechs and upper thighs. CAMOSPECSONLINE.

LARSON'S LOANERS LAST KNIGHTS LAWS FLIGHT LAZY EIGHTS LEGION OF THE RISING SUN
Larson's Loaners use mustard yellow to color The Last Knight utilize plate gray with metallic Laws Flight paints the right side of their vehicles Formerly: 8th Striker Regiment. Lazy Eights The Legion of the Rising Sun uses camouflage
their vehicles except for the shoulders which golden highlights on all their equipment. FAN- in violet and the right side in evergreen. FAN-MADE use a paint schem of black with gold and red as appropriate to the local terrain while on duty,
are held in tan. FM: PERIPHERY, PAGE 118. MADE COLOR PALETTE BY JUSTIN KASE. COLOR PALETTE BY LEGENDKILLER. piping. FAN-MADE COLOR PALETTE BY LEGENDKILLER. or a pale gray color scheme with red highlights
when on parade. FM:MERCENARIES SUPPLEMENTAL, PAGE 45.

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LENNOX'S LONGRIDERS LETHAL INJECTION LEXINGTON COMBAT GROUP


Lennox's Longriders favor dun color with dark The unit's parade colors are black with salmon The LCG employ a red paint scheme, with
brown splochtes to paint their Mechs. FAN-MADE and teal piping, rare but striking in the military a black stripe down the left torso and leg on
COLOR PALETTE BY JUSTIN KASE. realm. FM: MERC (REVISED), PAGE 86. Mechs, and across the left side of vehicles and
fighter craft. MERCENARIES SUPPLEMENTAL, PAGE 46.

REPAINTED BY VIERETH.

LINDON'S BATTALION LITTLE RICHARD'S PANZER BRIGADE LOCKHARDT'S IRONSIDES LOLA'S LIGHTS
Formerly: Lindon's Company. Lindon's Batta- The Panzer Brigade's machines are painted dark The Ironsides employ basic camouflage paint Lola's Lights paint their equipment in olive drab
lion employs a gray and red paint scheme. FM: gray with black trim for most occasions. Gene- schemes, depending on their station. FM:CAPELLAN with lime green and white. FAN-MADE COLOR PALETTE
MERC (REVISED), PAGE 87. rally, the Panzers prefer a "zebra stripe" camo CONFEDERATION, PAGE 95. BY LEGENDKILLER.
pattern, when camo is used. FM: MERC, PAGE 73 .

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 219


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The Lone Star Regiment was formed in 2825


on the planet Somerset from former Star
League Defense Force and Rim Worlds military
personnel, as well as surviving units from a
Lyran Commonwealth attack on the Draconis
Combine. After 200 years of service the Lone
Star Regiment ended their service to the Dra-
conis Combine in response to the Coordina-
tor's "Death to Mercenaries" order. For the
next 20 years the regiment clashed with
raiders from the Capellan Confedera-
tion while under the employ of the
Federated Suns.

Starting in 3050 the Lone Star


Regiment was employed by the
Taurian Defense Force; it was
during this period that they battled
the Redfield Renegades. While the
unit sustained significant losses as
a result of this conflict they also
gained control of an additional
DropShip. LONE WOLVES LONGHORNS
The Wolves use no coherent paint scheme. The Longhorns paint their equipment in dark
In 3067 distrust amongst the unit
MERCENARIES SUPPLEMENTAL 2, PAGE 48. blue, evergreen and silver. FAN-MADE COLOR PALETTE
regarding the existing comman- BY LEGENDKILLER.
ding officer resulted in him being
replaced with the son of a pre-
vious unit commander. Acting in
the employ of the Word of Blake,
the Lone Star Regiment supported In 3064 the Bluecoats were attached to II Corps
operations on Epsilon Eridani. While of the Taurian Concordat, but are no longer in
battling another mercenary unit on the Concordat. The are currently serving in
Epsilon Eridani, Redfield's Renegades, Capellan Confederation space, were there have
the Lone Star Regiment and the Renega- been attempts to lure them into Liao service.
des made a significant discovery; the figh-
ting near the Shamus Mountains had uneart- Around this same time, a company of Blueco-
hed an old Star League Defense Force depot ats deserted the regiment after their captain
hidden within the mountains. Still intact within was killed. They took the Bluecoat's Overlord
the Depot was a functioning Colossus-class DropShip with them when they left. During the
DropShip in pristine condition. Both mercenary late 3060's the unit faced off against multiple
units immediately laid claim to the DropShip, pirate and bandit raids. Though they repelled
and with neither willing to compromise a grue- the attackers each time, the Bluecoats lost their
ling combat was initiated that saw both units few modern BattleMechs. At this same time,
taking heavy casualties. Ultimately, the Lone they were relying on the Trinity Alliance and
REPAINTED BY VIERETH.
Star Regiment were the victors and recovered an exchange program with the mercenary Let-
both the DropShip and the battlefield salvage hal Injection unit to meet their support needs.
as prizes. SARNA.NET

Fresh with equipment upgrades and other


assets from their contract with the Word of
Blake, the regiment then went on to assist the
LONE STAR REGIMENT Taurians in their attempt to regain control of LONGWOOD'S BLUECOATS
the Pleiades Cluster.
The Lone Star Regiment paints its BattleMechs Longwood's Bluecoats paint their machi-
rust brown with tan highlights. FM: MERC (REVISED), On the 21st of July 3072 while still deployed nes with camouflage patterns, generally a
PAGE 88. in the Pleiades Cluster the Lone Star Regiment patchwork pattern of the colors that match the
was shattered by Hansen's Roughriders. SARNA. terrain of the unit's current post. FM: MERC (REVI-
NET SED), PAGE 89.

220 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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LOS CHUPACABRAS LOWBRÄU MAGEN DAVID


Los Chupacabras paint their Mechs in dark Lowbräu favors dark tan with minimal red high- Magen David usually applies appropriate
brown and black. FAN-MADE COLOR PALETTE BY LEGEND- lights for all its equipment. FAN-MADE COLOR PALETTE camouflage pattern to all their vehicles. FAN-MADE
KILLER. BY JUSTIN KASE. COLOR PALETTE BY LEGENDKILLER.

REPAINTED BY JUSTIN KASE.

MANMANGLER MARKSON'S MARAUDERS MARTIAN CUIRASSIERS MASON'S MARAUDERS


The Manmangler use a fantasy camoufalge The Marauders' parade colors are light blue The Martian Cuirassiers use a camouflage Mason's Maraudersunits are painted based
pattern of light and dark reds acoompanied by with gray and white to create an urban camouf- scheme composed primarily of shades of red on the whim of the pilot or repair techs. DFA
black at all times. FAN-MADE COLOR PALETTE BY LEGEND- lage scheme, though changes occur with the and gray. MERCENARIES SUPPLEMENTAL, PAGE 50.
KILLER. terrain during combat. FM: MERC (REVISED), PAGE 90.

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The MAC worked for the Federated Suns, until


Lord Gamala McCarron was killed on New
Rhodes III in an attack by House Kurita in 2970.
His son Castor inherited the unit, and brought
it into service for the Lyran Commonwealth.
They saw extensive fighting against the Free
Worlds League from 2975 until 2991. Howe-
ver, Castor McCarron was dissatisfied with
the compensation for his unit's service from
House Steiner, which he considered inade-
quate. Without prior notice to their previ-
ous employer, McCarron's Armored Cavalry
withdrew from the Free Worlds League and
signed up for a tour of duty with the Draco-
nis Combine. House Steiner put a price on
Castor McCarron's head for this coup.

Generally, it is held that the MAC had fought


for all Successor States, and against all but
one, by 2995.

MCCARRON'S LONG MARCH


MATHIAS'S FORLORN HOPE MAUNA KEA ESCORT COMMAND
Angered by the frequent Davion raids, and
Mathias's Forlorn Hope apllies tan, reddish Mauna Kea Escort Command favors light and
especially by a raid on the capital world
brown and violet highlights to all their Mechs. dark olive drab with whole Mech arms and
of Sian by Smithson's Chinese Bandits in
FAN-MADE COLOR PALETTE BY LEGENDKILLER. upper legs painted in black. FAN-MADE COLOR PALETTE
3022, Maximilian Liao gave the MAC leave
BY LEGENDKILLER. INSIGNIA BY HORUS.
for what they longed for: a blanket per-
mission to attack the Federated Suns as
they saw fit.

McCarron secretly prepared a highly risky


series of three-pronged strikes by placing
transports at predetermined rendezvous
points, allowing for rapid troop movement
but stripping other Capellan troops of their
transports and supplies in the process. The
rapid movement created the impression of
superior numbers when there were none.

The operation, which became known as


McCarron's Long March or simply McCar-
ron's War, succeeded beyond all expecta-
tions. SARNA.NET

REPAINTED BY VIERETH.

MCCARRON‘S ARMORED CAVALRY, 1ST MCCARRON‘S ARMORED CAVALRY, 2ND MCCARRON‘S ARMORED CAVALRY, 5TH
The Nightriders paint their Mechs and vehicles The Regiment paints its Mechs and equipment a The Kommandos paint their Mechs and vehicles
ash gray with silver trim. FM:CAPELLAN CONFEDERA- dark metallic blue, highlighted with a different color gray and blue with silver highlights. FM:CAPELLAN
TION, PAGE 87. chosen by each battalion. For every battlefield kill, CONFEDERATION, PAGES 86 AND 91.
a MechWarrior may paint a blood-colored teardrop
on his machine. FM:CAPELLAN CONFEDERATION, PAGE 88.

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MCCARRON‘S ARMORED CAVALRY, 3RD MCCARRON‘S ARMORED CAVALRY, 4TH MCCARRON’S ARMORED CAVALRY, 6TH MCFADDEN'S SKY STORM
The Wild Ones paint their 'Mechs dark copper The Cavaliers paint their vehicles dark green The 6th McCarron's Armored Cavalry paints Formerly: McFadden's Sky Riders. The Sky Storm uses a white base with flames just like Hell's
with burnished steel highlights. FM:CAPELLAN CON- with white-stripes. FM:CAPELLAN CONFEDERATION, their vehicles in light gray with Liao green high- Black Aces' scheme. However, they change up the colors of the flames, going from cool blue-white
FEDERATION, PAGE 89. PAGE 90. lights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. to midnight blue. To further emphasize their uniqueness, the flames have a more stylized appea-
rance and no two schemes are identical. CAMOSPECSONLINE.

MERIADOC’S MALCONTENTS MICK'S BLUE SKY RANGERS MIESELSEN'S MARAUDERS MOBILE FIRE
Meriadoc's Malcontents use a counter pattern Typically, Rangers' fuselages are painted a dark Steiner blue, decorated with light wisps of clouds. Mieselsen's Marauders favor a fantasy caouf- Mobile Fire uses an all-purpose gray-and-
of black and dull violet. A rich cyan color is use Undersides are painted to match the local skies. MERCENARIES SUPPLEMENTAL 2, PAGE 52. lage of neon green, dark brown and deep green camouflage pattern for its ground-based
for highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. magenta. FAN-MADE COLOR PALETTE BY LEGENDKILLER. machines and a gray-and-blue pattern for its
aerospace craft. FM: MERC (REVISED), PAGE 91.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 223


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Led by Clan Stuart, a group of Scots that the Northwind Hussars, a new unit formed
included the last vestiges of Scotland's mili- specifically to counter Clan tactics. (Inte-
tary, the Highlanders colonized the planet of restingly, the same concept had been pro-
Northwind, largely due to its agreeable cli- posed much earlier to the Highlanders by
mate.Throughout the centuries, the Highlan- Jeremiah Rose, who was rebuffed due to
ders earned a reputation as an elite unit with the objections of his own father.)
high standards and morals that were not for
sale. During the Third Succession War they In 3059, the Highlanders contributed forces
signed on with the Capellan Confederation, to Task Force Serpent, a Star League force
in what was essentially an exclusive con- sent to destroy Clan Smoke Jaguar on their
tract, after the Federated Suns invaded homeworld of Huntress.
Northwind and destroyed two Highlander
regiments. The situation changed, however, In 3066, the Highlanders joined Jaime Wolf
when Prince Hanse Davion of the Federated and Wolf's Dragoons in the Allied Mercen-
Suns decided to invade the Capellan Con- ary Command, an alliance dedicated to stop-
federation in what would become known as ping Word of Blake expansion in the Chaos
the Fourth Succession War. March.

A turning point in Highlanders history was JIHAD


when Davion contacted them and promised
them a home on their ancestral homeworld, The sudden, consecutive deaths of four
Northwind. The vast majority of the Highlan- Clan Elders forced the Highlanders to acti-
MOORE'S BANDITS MORCOCK'S CRUSHERS NARHAL'S RAIDERS ders chose to abandon the Capellan Confe- vate escape clauses in their contracts to
deration and took up station on Northwind. return to Northwind, so they could partici-
Moore's Bandits use a colorful paint scheme of Morcock's Crushers employ a woodland The Raiders use a brown and green camouflage
Some Highlanders chose to stay, however, pate in emergency elections. The Word of
red, and dull blue. Yellow and white is used for camouflage pattern with certain parts of their pattern, which they change only when it clashes
creating rifts in some families. The Highlan- Blake seized the opportunity to blockade
piping. FAN-MADE COLOR PALETTE BY LEGENDKILLER. vehicles painted in light blue and light brick red. drastically with the terrain in which they are cur-
ders ably served the Federated Commonwe- the system on 15 December, 3067, and keep
FAN-MADE COLOR PALETTE BY LEGENDKILLER. rently operating. FM: MERC (REVISED), PAGE 92.
alth, including service along the Clan front. all of the Highlanders regiments isolated on
Northwind.
CLAN INVASION ERA AND FEDCOM
CIVIL WAR ERA Later in the Jihad, when the Word of Blake
debuted a new version of the Crab Battle-
Another turning point occurred in 3057, Mech, it was speculated by many that the
when Chancellor Sun-Tzu Liao sent Loren Cosara Weaponries plant on Northwind had
Jaffray, a Death Commando whose grand- been captured by the Blakists.
father was a Highlander who remained in
the Confederation, to Northwind to offer the Northwind was liberated on the 8th of
Highlanders their independence. Coinciding December 3077; allied coalition forces
with the Marik-Liao invasion, the Highlan- expected a battle, but instead found no Bla-
ders were tied up as they fought a minor kist presence in the system. The population
civil war, then debated whether or not to of Northwind claimed to believe that the
accept the Chancellor's proposal. Colonel Word of Blake had an impenetrable blockade
William McLeod, the ranking Highlander on over the system; all of the local AeroSpace
planet, was able to reunite his troops and assets were missing, and the local satellite
ultimately they chose to fight for their inde- communications network had been destro-
pendence, and with the arrival of Stirling's yed. The planetary HPG had also been des-
Fusiliers sent the Lyran 3rd Royal Guards troyed, but the Highlanders were otherwise
packing. Though Jaffray's mission was sup- intact after ten years of isolation.
posedly to destroy the Highlanders for their
betrayal of Sun-Tzu's grandfather, Liao see- The Highlanders later joined the Coali-
med content to have deprived the Federated tion forces as part of Operation SCOUR.
Commonwealth of them and accepted the Assigned to the Draconis Combine front,
NATHAN'S IRREGULARS NELSON'S LONGBOWS NEW AVALON CAVALIERS Death Commando's defection to the High- the Highlanders mopped up resistance on
landers with nary a second thought. Dieron after the Ghost Bears tore through
Nathan's Irregulars chose a simple paint Nelson's Longbows opt for appropriate camouf- They employ no standard scheme, but use the defenders. Though many were unsure
scheme of dark violet and a greenish yellow for lage patterns. FAN-MADE COLOR PALETTE BY LEGENDKILLER. whatever camo is appropriate to a mission. FM: Jaffray proved his loyalty to the Highlan- of their loyalty, the Highlanders joined the
the torso of their Mechs. FAN-MADE COLOR PALETTE MERC (REVISED), PAGE 93. ders soon enough in a raid against Clan assault on Terra, assigned to take Sydney.
BY JUSTIN KASE. Smoke Jaguar. In the aftermath of this The combat drop went awry and the Sydney
operation, Jaffray was put in command of

224 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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force took serious losses. The Seventh and


Twenty-Sixth Divisions fought the mercena-
ries for every centimeter of land.

EARLY REPUBLIC ERA

By 3081 the Northwind Highlanders' pro-


gramme to rebuild was well-advanced; the
factories on Northwind assisted in bringing
the strength of the Highlanders up quickly,
and the Highlanders had already recruited
enough replacements to man all of their
equipment. The few Dispossessed within
the Highlanders' ranks were used to teach
within the Northwind Military Academy on
the key subjects of combined arms warfare
and what limited defences existed for pro-
tection against WMDs. The view among the
Highlanders was that the nascent Republic
Armed Forces may present a viable means
to ensure that Northwind remained safe in
the future, and it was widely anticipated that NIGHT CRAWLERS
the Highlanders would join the Republic of
Night Crawlers paint the upper part of their
the Sphere.
Mechs in a bright green and the lower part
in a dark metallic blue. FAN-MADE COLOR PALETTE BY
When the Northwind Highlanders officially
LEGENDKILLER.
joined the Republic's Armed Forces, through
negotiations, the entire brigade would end
up being absorbed and mixed in with new
born regiments of the Republic, with the
exception of the First Kearny. The First
Kearny would be allow to soldier on as a
continuing legacy of the Northwind Highlan-
ders history. Four of the Regiments would
fight in the Republic's first military action,
Operation Golden Dawn, where they would
fight the Free Worlds League and be later
absorbed into the Republic Auxiliaries as
they became too damaged function on their
own. Elements of the Highlanders would be
noted later becoming the Ninth and Tenth
Hastati Sentinels. The First Kearny's rebuil-
ding process would be hampered for years
due actions taken during Operation Golden
Dawn, where one of it's battalions would be REPAINTED BY FLAMESTALKER.

used to rebuild the Third Republic Auxilia-


ries. SARNA.NET

KEARNY HIGHLANDERS, 1ST-3RD


MACLEOD'S REGIMENT NORTHWIND HIGHLANDERS, 1ST-3RD O'GORDONS RIFLES
MARION'S HIGHLANDERS There is no uniform paint scheme, with each O'Gordons Rifles use a paint scheme of light
STUART'S HIGHLANDERS command using whatever camouflage scheme and dark blue with black for highlights. FAN-MADE
is appropriate to the mission. MERCENARIES SUPPLE- COLOR PALETTE BY JUSTIN KASE.
STIRLING'S FUSILIERS MENTAL, PAGE 51.

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OGOUN'S MACHETE OLSON'S RANGERS ONE-EYED JACKS OZAWA INFORMALS PANDORA'S BOX
Ogoun's Machete use a distinct paint scheme of Olson's Rangers always fields their units with camouf- For formal occasions the Jacks adopt a color Ozawa Informals paint their vehicles white and First Company continues to paint its machines a blue-
lizard pattern woodland camouflage with bright lage appropriate to their environment. Their parade scheme of greens and blues (or dark green and brick red with dark gold and cyan for highlights. gray similar to its warrior's old Third Donegal scheme.
scheme is a standard camouflage pattern using the Second Company uses a rust color scheme with an
and dark red. FAN-MADE COLOR PALETTE BY LEGENDKILLER. gold for non-graduates of Blackjack). MERCENA- FAN-MADE COLOR PALETTE BY LEGENDKILLER.
Olson family colors: blue, purple and black. FM: MERC orange and black Bengal tiger pattern painted in a
RIES SUPPLEMENTAL 2, PAGE 53.
(REVISED), PAGE 94 . drape, like a pelt hanging over the shoulder. MERCENA-
RIES SUPPLEMENTAL UPDATE, PAGE 94.

PAUL BUNYAN REGIMENT PERIPHERY STAR GUARD PHOENIX PIKE'S PIKEMEN PINKY'S IRREGULARS
The Paul Bunyan Regiment paints their vehicles Star Guard units are painted in a flowing coat of Formerly: Mad Jumpin' Jacks. Phoenix utilizes The Renegades utilize red and gray on all their Pinky's Irregulars employ a pink fantasy
with a jade green lizard camouflage pattern and black and dark blues to emulate the night sky. evergreen, dark gray and light gray to paint all equipment. FAN-MADE COLOR PALETTE BY JUSTIN KASE.. camouflage pattern. FAN-MADE COLOR PALETTE BY JUS-
also with black. Golden yellow and red are used White dots represent stars the unit has visited, equipment. FAN-MADE COLOR PALETTE BY LEGENDKILLER. TIN KASE..
for highlights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. while kills are represented by larger white dots.
MERCENARIES SUPPLEMENTAL 2, PAGE 54.

226 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Formed in 2581 as a result of the secret


Tancredi Accord between the Federated
Suns and the Outworlds Alliance, the
Pitcairn Legion was a three-regiment
strong brigade manned by volunteers,
most of whom were drawn from the
Davion Brigade of Guards. The Pitcairn
Legion was disbanded in 2585, and
it's legal status varied depending on
circumstance; at times, the unit was
actively described as a mercenary
unit, while at others it was considered
to be a line unit of the Armed Forces of
the Federated Suns. SARNA.NET

PITCAIRN LEGION PLAGUE BOYS POTTER'S POUNDERS PREY'S DIVISIONALS


The Pitcairn Legion paints its vehicles gray, red, The Plague Boys paint their Mechs in a light Potter's Poundersfavor orange, white and red Prey's Divisionals use a color scheme of black
blue and white in a distinct paint scheme. FAN- green with red and very light gray. FAN-MADE COLOR in a counter pattern. FAN-MADE COLOR PALETTE BY and blue with red highlights. MERCENARIES SUPPLE-
MADE COLOR PALETTE BY LEGENDKILLER. PALETTE BY LEGENDKILLER. LEGENDKILLER. MENTAL 2, PAGE 55.

The Quint's Olympian Groundpounders The Raging Horde is unique among mercen-
emerged from the ruins of Quint's Quartet. ary units in that it was founded entirely by a
The unit signed a contract with the Circi- group of ex-Clansmen - specifically, Elemen-
nus Federation in 3050 and stayed under tals from several Invasion Clans, although
contract with the Federation for the next 16 the majority of the Raging Horde came
years. During the Marian Hegemony invasion from Clan Nova Cat. Claiming to follow
they faced the Marians' III Legio Limitanei and the visions of their founder, a former
suffered moderate loses. Nova Cat named Calvin Moon, the Horde
took several contracts across the Inner
During the Jihad, the Groundpounders cont- Sphere.
inued to work for the Circinian government.
Circinus was suborned by the Word of Blake, The transition into being mercenaries was
which meant that the Groundpounders were difficult for a number of members of the
de facto working for the Word. Because of unit, as the Clans traditionally looked down
that association, they were blacklisted and upon professional soldiers; to help ease the
considered "wanted" by the Mercenary transition and overcome the qualms of those
Review and Bonding Commission. SARNA.NET in his unit, Jeremiah West encouraged the
Raging Horde's members to maintain Clan
customs and beliefs and thereby keep their
Clan heritage alive. SARNA.NET

QUINT'S OLYMP. GROUNDPOUNDERS RAGING HORDE RAMILIE'S RAIDERS


The Groundpounders currently use a spot- All Horde armor is painted in a red desert The Raiders use a dark red color scheme with
ted desert camo scheme on their Mechs and camouflage pattern. MERCENARIES SUPPLEMENTAL 2, black striping. FM: MERC (REVISED), PAGE 96.
vehicles. FM: MERC (REVISED), PAGE 95. PAGE 56.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 227


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The future Red Eagles were a battalion


from the Star League Defense Force's
225th Mechanized Infantry Division. At
least two battalions from the 225th chose
to remain in the Inner Sphere rather
than join Operation EXODUS, each bat-
talion choosing the mercenary life in
2775, becoming the Red Eagles and
Simpson's Samurai respectively.

Accepting a contract with the Dra-


conis Combine, at the outbreak of
the First Succession War the Red
Eagles were at 100% strength and
stationed on Alleghe. SARNA.NET

RAVANNION'S REDEMPTION RAYMOND'S ARMORED CAVALRY RAYMOND'S RED COATS RED EAGLES
Ravannion's Redemption uses the colors of the The Cavalry holds the upper torso of their Formerly: 38th Amaris Fusiliers Regiment. The Formerly: 225th Mechanized Infantry Division.
SLDF. FAN-MADE COLOR PALETTE BY JUSTIN KASE.. Mechs in a light yellow and the lower part in Red Coats paint their equipment in a distinct The Red Eagles paint their vehicles in dark red
dull wine red. FAN-MADE COLOR PALETTE BY LEGENDKILLER. paint scheme of red, white, gray, black and light and dark brown with gold used for piping. FAN-
blue. FAN-MADE COLOR PALETTE BY JUSTIN KASE.. MADE COLOR PALETTE BY LEGENDKILLER.

The Redfield Renegades (also occasionally A mercenary unit involved in Thaddeus


referred to as Redfield's Renegades) were Marik's Operation Killing Stroke, a planned
formed after the Capellan Confederation invasion of the Lyran Commonwealth, in
captured the planet Redfield in 2760 the 2950. Only a truncated invasion plan was
remains of the planetary militia under executed, which led to a costly and only
the command of the eldest son of the slightly successful campaign of three
former Governor Angus Redfield, years. The unit was sent to Loric as
made the life of the Capellan occu- part of a major invasion force in 2971
pation force difficult. Redfield was that was worn down in a protracted
later liberated through the AFFC, fight when ordered to stay on the
sworn to avenge his family Angus planet. Redmond's Broadswords
Redfield created his own mercen- were decimated to the point that
ary command from the remaining they would never again constitute
militia forces under his command. an effective fighting force. They
The unit for the next few centuries were described as "since defunct" in
sworn to seek revenge against the a 3025 report. SARNA.NET
Capellan Confederation. SARNA.NET

RED HELL REDFIELD RENEGADES REDMOND'S BROADSWORDS


The Red Hell favors dark red with blood red Formerly: Redfiled Planatary Guard. The Redmond's Broadswords utilize medium gray
used for highlights on all their equipment. FAN- Renegades paint their BattleMechs olive-drab with red highlights on their Mechs. FAN-MADE
MADE COLOR PALETTE BY LEGENDKILLER. with red and gold highlights. MERCENARIES SUPPLE- COLOR PALETTE BY JUSTIN KASE..
MENTAL, PAGE 57.

228 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Major Robert Clarkson, commanding officer ALPHA COMPANY


of the "Rising Tide" mercenary unit, follows a
unique approach to organizing his forces. Simi- Alpha Company of the Rising Tide is comman-
lar to the way many bands of Periphery pirates ded by Major Clarkson, and has most of the
operate, each member of Rising Tide has a num- battalion's assault 'Mechs. They prefer to field
ber of 'shares' allocated to them, based on their designs with more mobility, eschewing Atlases
combat position and length of service with the and Awesomes in favor of Zeuses and Marau-
unit. After successful contract completion, each ders. Their crest is the Rising Tide's standard
share pays out equally from the unit's profits. breaking wave, with an ancient Terran Iowa-
class battleship riding the barrel of the wave.
Decisions in a combat theater are made follo-
wing the military chain of command, with Major BETA COMPANY
Clarkson typically commanding from the field in
his Battlemaster. Outside of combat, however, Rising Tide's Beta Company is led by Captain
the unit tries to operate as a true democracy, Butler, who is distantly related to Janos Marik,
with each member having one vote, regardless piloting a Grasshopper. Every 'Mech in Beta
of position. Votes are made on prospective con- Company is equipped with jump jets, allowing
tracts, major equipment purchases, and new them unmatched flexibility in battlefield posi-
employee hires. tioning. Their crest is a breaking wave with a
bright red speedboat cutting across the front.
Another point that sets the Rising Tide apart
from many other mercenary units is their DELTA COMPANY
dedication to both ongoing training and long-
term care of dependents and survivors. The Delta Company is composed mainly of light and
Rising Tide requires all combat personnel to medium BattleMechs. Captain Christine Swan-
undergo 50 hours of training each year, paid son commands the company from her rare
for out of the unit's general fund. Mechwarriors and often-underestimated Phoenix Hawk LAM.
and Pilots can be found attending everything Delta Company prides itself on reconnaissance
from astech certification programs to hypser- and extraction missions. A silver submarine
space physics lectures by Kearny-Fuchida field lurks beneath the breaking wave on Delta Com-
experts. Widowers or widows of members pany's crest.
slain in battle receive a generous pension, as
well as an open door should they wish to work GAMMA COMPANY
(or continue to work) for the Rising Tide. Many
former spouses can be found in the battalion's Gamma Company is a mixed vehicle company,
administrative and medical sections. composed of a lance of assault tanks, a lance of
Manticore and Bulldog heavy tanks, and a lance
Because of his dedication to ongoing education, of hovertanks. They are commanded by Captain
Major Clarkson maintains an excellent working Derek, driving a Behemoth. Gamma Company
relationship with several prominent Inner Sphere typically deploys a lance in support of each
colleges and academies. Rising Tide personnel BattleMech company, either to complement
and their families receive tuition discounts at their forces or provide a strong center for them
Coventry Military Academy, NAIS College of Mili- to fall back to. Their crest is a breaking wave,
tary Science, and Lloyd Marik-Stanley Aerospace upon which rides a Von Luckner tank with surf-
School. In exchange, regular graduates of those boards instead of tracks.
schools are given special consideration if they
wish to join a mercenary unit after graduating, MU COMPANY
rather than serve in a House army. It is rumored
that at least one of the Rising Tide's pilots trained The Rising Tide's Aerospace support: a lance
at, and graduated from, Sandhurst Roya l Military each of Sparrowhawk, Shilone, and Stuka figh-
Academy on Terra, but both Comstar and Major ters. Captain Danielle commands from her Shi-
Clarkson refuse to discuss these rumors. lone. The unit's crest is a breaking wave on a RISING TIDE
black background with stars.
Rising Tide does not maintain strong ties to The unit paints their units in a gradient, starting with a
any one major House, but they are notoriously FAN-MADE AND PERSONAL UNIT. BY XINXSPUZ. dark gray near the bottom and rising through shades
reticent about working for the Capellan Confe- of blue to the top. This is supposed to resemble light
deration and the Draconis Combine. It should filtering through water, seen from the ocean floor. The
be noted that neither House has a particularly unit's crest is a light green circle with a breaking wave
stellar record with mercenaries in general. in blue and white. FAN-MADE COLOR PALETTE BY XINXSPUZ.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 229


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Redfield Renegades (also occasionally Captain Gregor Rubinsky formed this command
referred to as Redfield's Renegades) were during the 3030's with soldiers from Tikonov,
formed after the Capellan Confederation cap- New Hessen and Tigress. Their first contract
tured the planet Redfield in 2760 the remains was to provide security to the Earthwerks plant
of the planetary militia under the command on Tikonov. Later the unit joined ranks with
of the eldest son of the former Governor the Khorsakhov's Cossacks. The demi brigade
Angus Redfield, made the life of the Capel- signed a contract with the St. Ives military. The
lan occupation force difficult. Redfield was contract was renewed over the next 25 years.
later liberated through the AFFC, sworn to During the Capellan wars the regiment suffered
avenge his family Angus Redfield created heavy losses through an attack with nerve gas
his own mercenary command from the on Indicass. After the war, they left the Com-
remaining militia forces under his com- pact as a separate command from the other
mand. The unit for the next few centu- Cossacks and signed on to serve the LAAF,
ries sworn to seek revenge against the who put them on the recently liberated planet
Capellan Confederation. SARNA.NET Blackjack.

After an intensive training cycle, the time came


to prove the lessons learned when the Falcons’
Third Swoop Cluster landed in 3069. The battle
was fought hard. Each side sent Head Hunters
and used other tactics with success. Only the
reinforcement of the Falcon side turned the
REED'S BREW RENFIELD'S RENEGADES RIANJAMIN'S AVENGERS tide of the battle. The mercenaries surrendered
Blackjack to the Jade Falcons and lifted off for
Reed's Brew’s parade colors are dark blue with Renfield's Renegades use a dark red an black Rianjamin's Avengers use standard camouflage
Lyran space for rest and refit.
red highlights. MERCENARIES SUPPLEMENTAL 2, PAGE 57. color on all their machines. FAN-MADE COLOR PALETTE schemes that depend on their current operati-
BY JUSTIN KASE.. onal environment. FAN-MADE COLOR PALETTE BY JUSTIN
On 3079, Rubinsky's Light Horse still gar-
KASE..
risoned the border planet Melissia, together
with 15th Lyran Regulars, and have less then
half of regimental worth.

During fighting on Graus in 3080, Uvin Buhallin,


the saKhan of clan Jade Falcon, was killed figh-
ting Rubinsky's Light Horse in a flanking attack.
Later that same year, Galaxy Commander Diane
Anu drove the Horsemen out from the planet in
two weeks of fighting.

OFFICERS

Colonel Marko Rubinsky has kept the regiment


together, but without a capable heir - his son
Tamas being incapable of piloting a Mech now -
he nominated 3rd Batt. CO Lt. Colonel Li Tran
as his successor. (He been killed by falcons
later). Daughter of capellan' duchess Candace
Liao, Major Cassandra Allard-Liao was given
command of First Battalion, therefore allowing
Rubinsky to form a separate command com-
pany. In the same 3069, Cassandra Liao and
colonel Marco' son, Tamas, married and sired
a child.
ROMANOV'S CRUSADERS RONIN RUBINSKY'S LIGHT HORSE RUBINSKY'S RENEGADES
TACTICS
The Crusaders' color scheme is a dull silver The Ronin employ a urban camouflage pattern The Light Horse paints its machines blood red. Formerly: Rubinsky's Brigade. The Renegades
with gold trim. FM: MERCENARIES (REVISED), PAGE 97. which is vertically parte in the middle by a black FM: MERC (REVISED), PAGE 98. use a camouflage paint scheme on their Battle- The unit fights using cavalry tactics. Repeated
and two dark red stripes. FAN-MADE COLOR PALETTE Mechs, changing the colors to match the terrain hit-and-fade strikes by their lighter machines
BY LEGENDKILLER. in which they are operating. MERCENARIES SUPPLE- are combined with concentrated long-range
MENTAL 2, PAGE 58. fire from their heavy elements. SARNA.NET

230 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

SALAZAR'S IRREGULARS SALICIA'S DEFIANTS SAMUELSON'S SLAUGHTERERS SATHEN'S SNIPERS SCREAMING EAGLES
Salazar's Ireggulars employ a pale lavender Salicia's Defiants use gold on the right and light Samuelson's Slaughterer's utilize a tow tone Sathen's Snipers use standard camouflage Formerly: 250th BattleMech Division. The Eag-
color on all of their equipment. FAN-MADE COLOR blue on the left side of Mechs. Lower legs are red color scheme on all of their equipment. FAN- schemes that depend on their current operatio- les use the Star League's original colors on all
PALETTE BY LEGENDKILLER. colored in jade green. FAN-MADE COLOR PALETTE BY MADE COLOR PALETTE BY LEGENDKILLER. nal environment. MERCENARIES SUPPLEMENTAL, PAGE 59. their machines. FM: MERC (REVISED), PAGE 99.
LEGENDKILLER.

SECOND LEGION OF FIRE SHADY LADIES SIMONSON'S CUTTHROATS SIMPSON'S SAMURAI SKIBINSKI'S SALVAGE
The Second Legion of Fire opts for a tri-color The Shady Ladies favor a deep violet color to The Cutthroats' color scheme is flat gray with Formerly: 225th Mechanized Infantry Division. Skibinski's Salvage use yellow
paint scheme of dark blueish gray, warm light paint all of their machines. FAN-MADE COLOR PALETTE black and blue highlights. FM: MERC (REVISED), PAGE 100. Simpsons's Samurai use a light green base and rust red on all of their equipment. FAN-MADE
gray and a light orange. FAN-MADE COLOR PALETTE BY BY LEGENDKILLER. color with white highlights on all of their equip- COLOR PALETTE BY LEGENDKILLER.
LEGENDKILLER. ment. FAN-MADE COLOR PALETTE BY LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 231


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

AND SO IT BEGINS tion of the conflict, no matter how long that


may be. Lt. Krone and his lance mates jum-
Born from the conflict known as Operation ped at the deal.
Rat, which in turn kicked off the 4th Succes-
sion War, Snake Eyes Company has had a SHIFTING SPHERE
rather tumultuous history.
Once on Galatea, news reports began to
Originally under contract with House Liao as paint a picture of just how ambitious House
part of Dirk’s Daggers mercenary company, Davion was and how lucky the lance was to
Lt. Nicodemus Krone’s Scout Lance was out escape the chaos occurring in the unrave-
on long range patrol during the initial Davion ling Capellan Confederation.
invasion of Algol. When the invasion hit, it
hit hard and the Liao forces on planet folded It was on Galatea that Nick came into
quickly. In an effort to escape the fate of contact with Skid Akbar, who was also
their sister units, the CCAF Third Battalion recovering with the remnants of his
of the Ariana Fusiliers abandoned their post. lance from a contract gone poorly
Seeing the cards on the table, Dirk’s Dag- in the Draconis Combine. The two
gers joined them. That is, everyone other got to talking and scheming, and
than Lt. Krone’s Lance, which was cut off over a game of dice, Snake Eyes
from the dropships. Company was jointly founded by
them.
Left on world without any support, the lance
did what they could to gather reconnais- Numbering just over a handful of
sance data whilst avoiding capture by the MechWarriors, the pair began to
Third Davion Guards RCT. Not able to take utilize their extensive contacts and
on the more numerous, better equipped and underworld connections – looking
heavier ‘Mechs of the Davion Guards, Lt. for other down on their luck pilots. It
Nicodemus Krone relied on his lance’s speed wasn’t all that hard. Within a month,
and the terrain to outmaneuver their slower Snake Eyes Company had just under
opponents. The 3rd RCT soon called in the a dozen pilots signed to their charter,
Eridani White Horse Regiment to deal with along with a handful of techs and a
this nuisance. 6-man unit of Savannah Masters. Many
of these pilots were looking to stave off
Over the next few weeks, Snake Eyes Lance creditors, or worse. Using Akbar’s Leo-
was able to play a game of cat and mouse with pard-Class DropShip (The Dragon Drop) as
the Eridani forces, evading several snares collateral for initial operating costs, it was
that had been set for them. During this time with an eager crew that the newly minted
the lance became extremely adept making Snake Eyes Company looked for their first
minor repairs to their ‘Mechs, keeping them contract.
in good working order. Ultimately, the White
Horse’s superior tactics and experience SERPENTS, DRAGONS
won the day for them. During a supply raid, AND SNAKES
Lt. Krone’s lance was pinned between Batt-
leMech and conventional forces of the White Signing on with the Lyran Commonwealth,
Horse Regiment. With no hope of escape, Snake Eyes Company was provided passage
the battered lance surrendered. Impressed to the Isle of Skye to aid in Operations Göt-
with their use Light Horse style tactics, the terdämmerung and Holdur. Initially cont-
Eridani accepted their surrender. racted to aid in the push into the Draconis SNAKE EYES
Combine, Snake Eyes Company was instead
Having been abandoned by both their parent rerouted to Alphecca by Skye Military Com- The unit typically paints their ‘Mechs in a teal
unit and the CCAF, it was looking like they mand, in order to relieve allow Lyran troops color with sanguine brown highlights on the
would be joining the ranks of the disposses- to continue their broad sweeping advance shoulders and backs of legs. However, when UNIT LOGO
sed. Amazingly, the Light Horse comman- into the Combine. deployed on mission, they will paint their Mechs
der allowed the mercenaries uncontested in whatever the most appropriate camouflage To symbolize the bond for each other, and their
passage to Galatea, under the condition that Ordered to bolster the local Alphecca Militia, scheme might be. The tech crew for the unit motto of ‘leave no one behind’, the Snake Eyes
they not take up service with any members Snake Eyes Company was stationed on one has become experts in repainting, able to churn Company logo is a snake, wrapped into an infi-
of the Concordant of Kapteyn for the dura- of the northern continents (Rubekka). Little out an appropriate paint scheme on the unit nity symbol. To symbolize their typical luck, a
did they realize, that the scheming Duke seemingly overnight. FAN-MADE COLOR PALETTE BY JUS- pair of dice with double ones showing is bet-
Lestrade had made a deal with the Coordi- TIN KASE.. ween the coils of the snake.

232 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

nator of the Combine, allowing DCMS forces first few days of fighting, the overall plane- the Dierons, luring them further away from Although it did not have proper ‘Mech Bays, as well as taking out a lien against their Mule
an easy pathway into the Lyran Commonwe- tary militia had been reduced to almost half the seaport city of Fescher’s Dock. More the team was able to secure their charges (rechristened the Duke’s Folly) to acquire
alth, hoping to then use that turmoil to his strength, and Snake Eyes had taken near importantly, away from a small space port enough to prevent any extensive damage replacement ‘Mechs for their losses. They
political advantage. crippling damage to 1/3 of their ‘Mechs and used to ferry the bounty of Alphecca off from being done… they hoped. then, once again, set about looking for new
lost 1 Savanah Master. In under a week, the world. pilots.
After nearly 9 months of relative peace and overall Militia Commander surrendered his Meanwhile, the bait and lure elements had
quiet on garrison duty, Alphecca was caught command to the Dierons. Over the days leading up to the diversion, disengaged from their ruse, and made with The next few years were relatively calm,
by surprise when the 3rd Dieron Regulars the remaining technical crew infiltrated the all haste to Fescher’s Dock. Crippled and with all the major houses consolidating their
jumped in system. Having heard of the way the Combine trea- port city, and made preparations. On the at barely half their original compliment, the gains, and not eager to restart the hostilities
ted mercenaries, especially with stories of evening of the attack the final elements of remnants of Snake Eyes Company made of the 4th Succession War.
Knowing that the local militia was outclas- what happened to Wolf’s Dragoons, Nick and Snake Eyes Company snuck into the city their way off planet and met up with a
sed, Captains Krone and Akbar tried to Skid came up with a daring plan to attempt with the ‘Mechs travelling fully submerged. JumpShip that was at a pirate point for a During this time, Snake Eyes Company took
convince the militia commander to disperse an escape from planet. With the ‘Mechs having been jury rigged to smuggling operation that the unit had been a long term contract with House Steiner to
their troops to fight a guerilla holding action close all potential seal breaches, the tran- quietly aware of, trading the stolen DropShip patrol the Lyran / Draconis border in the
against the invaders and await reinforce- Utilizing planted explosives to feint an sit was smooth, but nerve wracking for cargo for passage they made their way out Tamar Pact. For the next 4 years, they dealt
ments from Lyran Command. Instead, the attack on a supply depot, the 3rd Dieron the pilots, who jumped with every ping and of the system. with some minor border skirmishes, pirate
Militia Commander issued a challenge to forces were lured out with the prospect of creak of their ‘Mechs. raids and helped to keep the peace during
the invaders and attempted to engage the completing their job and mollifying the last REST – REBUILD - REPEAT a few Free Rasalhague rallies. Being sym-
incoming Dieron dropships as they made resistance on planet. To help sweeten the Fortune favored the bold that night, and the pathetic to the Rasalhague plight, orders in
landfall. Even with ‘Mechs of Snake Eyes bait, Capt Skid led the fastest remaining preparations of the technical crew allowed With the 4th Succession War winding down, regards to dealing with them were intentio-
Company supporting them, the results were ‘Mechs in the unit and the Savannah Mas- them to not only reclaim their Leopard, but the remnants of Snake Eyes Company deci- nally interpreted rather loosely.
disastrous for the light militia. Within the ters preformed a fighting withdrawal against also the theft of an old Mule-class dropship. ded to reinvest their earnings into the unit,

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 233


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Taking advantage of the relative lull in com- The members of Snake Eyes were not fate. This did not sit well with the mem- opposing ‘Mech, it would pour out damage take a stand with what they assumed would
bat, Captains Krone and Akbar continued surprised when they were given orders to bers of Snake Eyes, who were stuck in LCAF like nothing they had ever seen before and be a solid defense with the Federated Com-
to expand on their network of contacts prepare for combat deployment on April transports. Snake Eyes Company took significant los- monwealth.
and informants on every world they were 1st, though they were surprised that they ses in ‘Mechs and Vehicles. Within barely
assigned to. In order to help make ends were directed to leave their hover and sup- Once again in Lyran space, Krone and Akbar 3 days, the planetary governor had surren- Not much is known about the unit after this
meet, the unit took non-‘Mech related side port elements behind. Loading their Batt- road out the remainder of their time on con- dered, and ceded control of the planet. point, and it is unclear if they were caught at
jobs and commissions as duties permitted. leMechs on Mobile Fire and LCAF ships of tract doing light garrison work on Baxter, La Grave or if they managed to escape and
This included hauling cargo in their spare the 4th Lyran Regulars, they were informed though the DCMS counterattack never came Fortunately, when the Heppinn had appea- redirected elsewhere.
space as they made their way throughout that they would be briefed en route. Once to that world. red in system, Captains Krone and Skid had
the Pact. There are even some rumors of onboard, the unit had found out that their decided to secure their DropShips in the TACTICS
minor smuggling, though there was never target was actually Konstance instead of A NEW KASSÖR mountains, using the high metal content to
any proof of this. Alphecca, where they would face off against help mask their signatures. Knowing a lost As the unit typically fielded ‘Mechs of 55
the 10th Dieron Regulars. This assault, cal- Having paid off their debts and with their cause, all surviving members withdrew to tons or under, straight up engagements
The unit also used this time to recruit back led Operation Winterschnee, was part of a contract expiring in 3040, they sought the location, from whence they embarked were not often the wisest move. Instead,
up to a full company in strength – though multi-pronged assault into the Draconis employment away from the often inept (and and made their way to space. Narrowly Snake Eyes Company relied on speed and
many of their new members could be cal- Combine. sometime corrupt) LCAF. Utilizing some old avoiding detection, the Duke’s Folly and Dra- intelligence gathering in order to control the
led eccentric, at best. It seemed that the contacts from their time in the Tamar Pact, gon Drop made high G burns, not worrying battlefield, maneuvering their forces into a
Captains were looking for mercenaries The attack on Konstance was initially Snake Eyes Company found employment about fuel and were able to meet up with position of cover, while maximizing firing
who had skills in other areas, mostly clan- deemed a success, with the defending 22nd with the fledgling Free Rasalhague Republic. the still recharging Heppinn. Unfortunately, opportunities.
destine in nature. It was around this time Dieron largely being a non-entity in the Clan Wolf had noticed the activity, and was
that Skid Akbar managed to recruit a unit of conflict. The planned invasion was turning For the next decade, they would be transfer- dispatching fighters to deal with them. With Additionally, the unit makes extensive use of
former Free World’s League Armor, adding into more of a Police Action. With relati- red to a new system along the Rasalhague / just under a day left to fully charge their dri- their network of informants, and is always
4 J. Edgars, 2 Harriers, 2 Harassers, and vely few direct clashes, the units remained Lyran border every 2 years. This allowed ves, the Captain of the Heppinn decided to seeking potential contacts on worlds they
a Hover Scout to the force, which they on high alert, though friction between the them to fill positions lost during the War of risk a jump rather than face the incoming are stationed to. This often garners them
integrated their 5 Savannah Masters with. combined AFFS & LCAF commands were 3039 with some local talent, further diver- AeroSpace fighters and shuttles. information that isn’t always in their mission
Somewhere in this time they also purchased slowly wearing away at the morale of the sifying the unit in skills and cultural back- briefings.
2 Hover APCs to help with transporting the troops. Further contributing to the morale grounds. Luck continued to be with them that day, and
technicians and other crew when need be. issues, the LCAF forces were running short they were able to successfully jump to Har- FAN-MADE AND PERSONAL UNIT. BY JUSTIN KASE.
on filters masks to allow them to function THE AVALANCHE HAS ALREADY vest. Once there, they warned the local mil-
The Mule was extensively refit during this in the tainted atmosphere on planet. Oddly STARTED itias about what had happened. Comman-
time, including revamping space for vehicle enough, the members of Snake Eyes see- der Överste Kinson listened carefully and
and ‘Mech transport as well as upgraded med to dredge up some civilian filter mask In 3050 the company was halfway through began to formulate a plan on how to best
crew quarters. The conversion of space for models, and a supply of filters – though they their 2 years on Csesztreg when ever- deal with this new foe. Meanwhile, the Hep-
the vehicles was to just use standard car/ were careful not to flaunt this in front of ything went downhill. There were strange pinn picked up a DropShip of civilians look-
hover transport cages, which took some their LCAF handlers. reports of a force of pirates attacking along ing to flee the system. Jumping to Kreller,
time to secure. Similarly, the jury rigged the Periphery border and contact was lost the Heppinn was long gone before the Clans
‘Mech bays could hold and secure a ‘Mech, Finally, in the latter half of August, the 3rd with several worlds. Shortly after the ini- arrived to take Harvest.
but they weren’t much use for repair work Dieron Regulars executed a daring drop on tial reports, the Invader-Class JumpShip
or combat deployments. planet and engaged the combined LCAF and Heppinn appeared in system and brought Kreller was a mostly abandoned system
mercenary forces. The Lyran forces broke further news. They had just jumped in that the Kapten of the Heppinn knew about
BIRTH OF A NATION AND WAR and ran for the cover in the city of Lazarus from New Caledonia and were broadcas- from his days in the Rasalhague Resistance.
Bay. Initially able to hold the city and keep ting that the system was overrun. But the There were still a few active settlements on
In early 3034, with the formation of the Free the DCMS forces at bay, the 3rd Dieron were invaders were neither Lyran nor Combine, the world, but nothing approaching industry.
Rasalhague Republic acting as a buffer zone, joined by surviving elements of the 22nd and they were something else. Not even a day The DropShips and JumpShip were able
there was not much activity on what was they breached the city’s parameter defen- later, a strange group of JumpShips appea- to resupply before moving on to Basiliano,
once the Lyran/Draconis border, so they ses. There, things got ugly, with a block to red, and the planet was issued a challenge where their attendant civilian DropShip
were shifted coreward to the Lyran/Peri- block slugfest ensuing, causing considerable to combat from the invaders, who identified decided to disembark to the planet. Like a
phery border, where they spent the next 5 damage to the city. Snake Eyes Company themselves as the 352nd Assault Cluster of bad case of déjà vu, jump signatures appea-
years chasing various pirate elements. was dispatched as scouting elements across Clan Wolf. Despite objections by Capt Krone, red, and it was time to run again. Eventually
the city, helping to coordinate indirect fire, the 1st and 2nd Csesztreg Militia Mechani- deciding to run to Lyran space, they made
Then, in late 3038 they were rerouted to as well as gain information on the bigger zed Infantry Regiments engaged the enemy their way to La Grave. There they then
Baxter, supposedly for their knowledge of picture. Meanwhile, Mobile Fire managed to forces in Annick Woods, and were mas- encountered news of another Clan, Jade
the region. Once arriving on planet, they slow the advance of the 3rd, whilst inflicting sacred. Meanwhile, on the southern con- Falcon. SMITHSON'S CHINESE BANDITS
were extensively debriefed on Alphecca serious damage. Unfortunately, the CO of tinent, Snake Eyes Company fought a des-
and the tactics used by the Dieron Regulars. Mobile Fire was KIA. This ultimately led to perate retreat, luring the Clan ‘Mechs into Realizing the situation was grim indeed, The Bandits employ a green with gold striping
They were then assigned as an adjunct to a decision by Mobile Fire and the 4th Lyran mining zones where charges could be used Snake Eyes Company and their compatri- color scheme for their machines. FM: MERC (REVI-
Mobile Fire, a mercenary regiment in ser- Regulars to pull back and withdraw, aban- to collapse tunnels and cut off the pursuers. ots on the Hepinn decided to continue on SED), PAGE 101.

vice to the LCAF. doning the 4th Crucis Lancers to their own Even when they managed to peel off a single toward Tharkad, in hopes of being able to

234 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Snord's Irregulars are a mercenary unit notori-


ous for their tendency towards insubordination
and their eccentric obsession with "collecting"
(or looting) collectibles and artworks over the
course of their assignments.

The unit has also occasionally been referred to


as Cranston Snord's Irregulars and later, after
Cranston's daughter Rhonda took command, as
Rhonda Snord's Irregulars or simply Rhonda's
Irregulars. The latter designation had previ-
ously been used for the third company when
it was under the command of Rhonda Snord
from 3026 to 3037.

THE MARIK CONTRACT

With several large debts still outstanding, Snord


was desperate to find employment for his small
unit. Their biggest creditor, House Marik, was
hiring every mercenary unit they could at the
time to bolster their defenses on the Lyran
Commonwealth border, and Snord agreed to SNAKE STOMPERS SPADE'S BRIGADE
serve the Free Worlds League for one year
Snake Stompers use white and blood red on Spade insists that the official parade scheme of
in payment for their debts. Snord's
all of their equipment. FAN-MADE COLOR PALETTE BY the Brigades is jade on cobalt, but so far only his
Irregulars fought in the
LEGENDKILLER. Mech conforms to this standard. CAMOSPECSONLINE.
defense of Rochelle aginst a
Lyran invasion. The drawn-out
fighting inflicted heavy casualties
on all sides and mauled several mercenary
commands. Yet, where others reported 70%
losses, Snord's unit managed to stay intact
through salvage and even recruited additio-
nal MechWarriors and their Mechs from other
units that had been destroyed.

To rebuild their own decimated forces, the vic-


torious Free Worlds League subsequently tried
to confiscate all surviving mercenary Mechs
on Rochelle, specifically those of Snord's unit.
Janos Marik ignored the deal that the unit's
service would pay for their debt and deman-
ded that they turn over their Mechs, basing his
claims on unclear salvage clauses in the con-
tract. This led to a mercenary uprising under
Snord, and they fought their way off-planet
REPAINTED BY FLAMESTALKER. against Marik's exhausted forces. On 17 June
3007, Melvin McFinney was killed as the unit
fought its way to the starport, securing Cran-
ston Snord's hold over the unit.SARNA.NET

SNORD'S IRREGULARS SREC'S WRECKS ST. CYR HEAVY ASSAULT GROUP


Formerly: McFinney's Manglers. The Irregulars Srec's Wrecks employ black and orange in a The unit uses appropriate camouflage. FAN-MADE
have no standard paint scheme. FM: MERCENARIES, counter-cross pattern. FAN-MADE COLOR PALETTE BY COLOR PALETTE BY LEGENDKILLER.
REVISED, PAGE 102. LEGENDKILLER.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 235


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

STAR GUARDS, 12TH, REGIMENT, 2ND -


OHELL'S HEAVIES

STAR GUARDS, 12TH, REGIMENT, 3RD -


PAGET'S WAR PONIES

STAR GUARDS, 12TH, REGIMENT, 7TH -


SCOVY'S IRONMEN

STALKING HORSE, 13TH STALWART SUPPORT


The unit uses appropriate camouflage. MERCENA- Stalwart support employ a silver metallic
RIES SUPPLEMENTAL 2, PAGE 60. camouflage pattern on all their equipment. FAN-
MADE COLOR PALETTE BY LEGENDKILLER.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

STAR SEEDS STAR WARRIORS STAR GUARDS, 12TH


The Star Seeds favor dark blue to paint their Star Warriors favor a two tone color scheme, The 12th Star Guard uses a light green, dark
equipment. Lower Mech legs are held in light using pale khaki on the top half of their Mechs green, yellow mottled camouflage pattern.
blue. FAN-MADE COLOR PALETTE BY LEGENDKILLER. and dark blue on the lower half. FAN-MADE COLOR SARNA.NET.
PALETTE BY LEGENDKILLER.

236 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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STEEL BROTHERS
The Steel Brothers employ a dark silver metal-
lic and black color on all their machines. FAN-
MADE COLOR PALETTE BY LEGENDKILLER.

REPAINTED BY FLAMESTALKER.

REPAINTED BY FLAMESTALKER.

STEEL WOLVES CORP STEALTHY TIGERS


The Steel Wolves Corp uses rust red color with Stealthy Tigers prefer to use camouflage appro-
silver highlights. FAN-MADE COLOR PALETTE BY LEGEND- priate to their field of operations, defaulting to
KILLER. a desert scheme for parade duty. MERCENARIES
SUPPLEMENTAL, PAGE 61.

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STONE PONIES STORM RIDERS STORM'S METAL THUNDER STRIKER REGIMENT, 25TH STRIKER REGIMENT, 104TH
The Ponies use a rough rust-and-black camouf- The Storm Riders simply use silver as the only Storm's Metal Thunder uses a dark-blue color Based on the standard SLDF color scheme, the Based on the standard SLDF color scheme, the
lage scheme. MERCENARIES SUPPLEMENTAL 2, PAGE 61. color on all their machines. FAN-MADE COLOR PALETTE for its machines. FM: MERCENARIES, PAGE 84. Regiment paints its machines in olive drab and BattleMech Regiment paints its machines in
BY JUSTIN KASE. light blue on the left side of the Mech. FAN-MADE olive drab with white highlights. FAN-MADE COLOR
COLOR PALETTE BY JUSTIN KASE. PALETTE BY JUSTIN KASE.

SUMMER'S STORM SWANN'S CAVALIERS TAMARA'S BLACK SWORD TEAM VENOM


Veteran pilots may use any scheme they wish, often making them works of art. Green pilots may only paint When not using camouflage, Swann's Cavaliers Tamara's Balck Swords don't bother with any Team Venom employs a strongly visible color
their fighters a slate gray. The Summer's Storm emblem is painted on the tail and the underside centerline adopt a color scheme of white with black and color but black. FAN-MADE COLOR PALETTE BY LEGENDKILLER. of neon-green and paint whole segments black.
of the fuselage. CAMOSPECSONLINE. yellow trim. MERCENARIES SUPPLEMENTAL, PAGE 62. INSIGNIA BY HORUS. FAN-MADE COLOR PALETTE BY LEGENDKILLER.

238 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Team Banzai was sent to reinforce the


Davion garrison on Northwind in mid-Janu-
ary of 3029. The garrison consisted of the
5th Deneb Light Cavalry and the mercenary
battalion, Bradley's Bravos, who had been
recently accepted into the Kell Hounds as the
Kell Hounds's 3rd Battalion. Two regiments
of BattleMechs from House Kurita were sent
to invade the planet. During the initial stages
of the invasion, half of the 5th Deneb Light
Cavalry were struck down with food poiso-
ning. Team Banzai managed to arrive in time
to reinforce the garrison's forces. However,
the remaining healthy members of the Light
Cavalry were lured out of their defensive
positions by the 36th Dieron Regulars and
were cut to ribbons by the 5th Sword
of Light. The Bravos attempted to
save the Light Cavalry by crus-
hing the Genyosha and moving
up to relieve the Light Cav. In
the end the Genyosha was
a tough adversary and mauled TEAM Q TEKTEAM TECHNICAL SERVICES
both the Bravos and Team Banzai
Team Q employes a plain eggshell white on all The TekTeam Technical Services doesn't apply
in the ensuing engagement.
their equiment. FAN-MADE COLOR PALETTE BY LEGENDKIL- any color to their equipment. FAN-MADE COLOR
LER. PALETTE BY LEGENDKILLER.
Team Banzai's leader, Doctor Banzai was
injured by Tai-sa Yorinaga Kurita. Banzai's
second-in-command, Major Tommy Lester,
conversed with Major Scott Bradley of the
Bravos about how to handle the situation. The unit was formed in 3042 by twenty senior
They had both lost a number of companies field-grade officers from the AFFS military.
to the elite Genyosha regiment. Tommy told These officers wanted to take advantage of
Scott that ISF sources had informed the the Federated Commonwealth's re-organi-
Genyosha that the Kell Hounds were on zation of its military in wake of the War of
Northwind; consequently, the Kuritas had 3039. At the time, a number of regiments
come calling. Since Scott's Bravos had only within the Federated Suns were being
recently joined Hounds as the 3rd Battalion, demobilized and both officers and senior
the Genyosha mistakenly thought the main NCOs were regularly retiring or being cut
body of the Hounds were on planet. This as a part of this reorganization. Seeing a
allowed the rest of the Kell Hounds to attack potential opportunity, the twenty officers
the Genyosha base while they were already involved in founding the Arcadians quietly
fully engaged. began recruiting personnel from within
the ranks of the AFFS before retiring,
Tommy offered to assemble the remnants cashing in their pensions and retirement
of Team Banzai to fight a delaying action funds and forming an independent com-
to hold-off the incoming Kurita forces long REPAINTED BY LEGENDKILLER. mand. SARNA.NET
enough to allow the injured Dr. Banzai, the
remains of the Bravos, and 5th Light Cavalry
to get off planet. However, Scott replied that
he had already formed his surviving peo-
ple into an Omega Company. The Omega is TEAM BANZAI
already loaded up with Inferno SRMs and Team Banzai applies a paint scheme of black THE ARCADIANS
planned a suicide run against the Kurita with bright greenish-yellow accents. SARNA.NET The Arcadians paint their units Davion green for most
forces to buy enough time for the rest of
ops and while on parade. Black and white "Invasion
Team Banzai to get off world. SARNA.NET Stripes" of Terran military history highlight the Mechs
and the turrets of vehicles. These stripes are kept
even on the rare occasions when the Arcadians use
camouflage. FM: MERC (REVISED), PAGE 39.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 239


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

The Clean Kill mercenary unit had a checkered past


for many years. In 3062 the unit accepted a contract
with the Calderon Protectorate in spite of having a
contract with the Taurian Concordat; this dramati-
cally reduced their Dragoons rating. While stationed
on Althea's Choice the command received some of its
first victories.

However, in late 3067, the unit clashed with the 2nd


Taurian Guard when Helen Naborn, one of Clean Kill's
company commanders, ran her Charger through the
mansion of the planetary governor while chasing ban-
dits on Althea's Choice. Captain Naborn was arrested
on manslaughter charges, and the Protectorate can-
celled their contract with Clean Kill. Major Bullard
turned to alcohol to solve his problems and was found
dead of a drug overdose on 21 January 3068.

The four company commanders immediately declared


themselves the new CO of the unit, leading to a brief
"civil war" in the unit. When the smoke cleared, the
unit had lost several vehicles and 'Mechs, but
THE BANDERSNATCHES THE BATTLE CORPS the technical staff was able to repair them.
The tensions between officers that
The Bandersnatchers employ various agres- Tan with blue highlights. A Mech's left leg, fighter's left
wing, vehicle's left flank or Battle Armor's or Proto- had plagued the unit were also
sive looking gray camouflage patterns. FAN-MADE
Mech's left side is customized by each warrior, most of dramatically reduced, making the
COLOR PALETTE BY LEGENDKILLER.
which choose to display schemes of previous allegian- unit far more effective. However
ces. WWW.BATTLECORPS.COM. the collateral damage they inflic-
ted caused the Taurian Concor-
dat to demand they leave Concordat space. Captain
O'Reilly was able to defuse this situation by offering
reparations to the government of Althea's Choice in
return for a renewed contract. This led to the unit
reinforcing Althea's Choice against raiders.

In 3105 the Clean Kill arrived covertly on Diik. The


Clean Kill were in the employ of the Taurian Concordat
at the time, and had arrived clandestinely to conduct
raids; for months, the Clean Kill managed to evade
detection while striking at Calderon Protectorate tar-
gets. The Clean Kill were finally tracked down when
Captain Jere MalDonaldo of the Protectorate military
assembled an entire regiment of battle armor-equip-
ped infantry using Spectre suits manufactured at the
nearby Protectorate Arms Conglomerate plant. Mal-
Donaldo passed the location of the Clean Kill to the
REPAINTED BY LEGENDKILLER. Second Taurian Pride, but then rather than fading out
and waiting for the arrival of the Pride, MalDonaldo
had his troops infiltrate the Clean Kill encampment and
launch a surprise attack. SARNA.NET

THE BOOMERS THE BOUNCERS THE CLEAN KILL


The Boomers simply use a flat red color to The Bouncers employ teal, orange and dark red Clean Kill paints its units in dark gray and green highlights
paint all of their equipment. FAN-MADE COLOR PALETTE in a distinct paint scheme on all their machines. with black trimming. To save money the Kill's support staff
sometimes uses special paint on the unit's Mechs, visible
BY LEGENDKILLER. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
only with appropriate optics, in place of more expensive
IFF systems. CANONIZED BY CYTTORAK ON 3/20/2009.

240 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

THE DIOSCURI THE DRAGONSLAYERS THE FERRIS WOLVERINES THE FILTHY LUCRE THE FIRE LIZARDS
The Dioscuri paint their machines in a chaotic Forsaking camouflage, the Dragonslayers use The Ferris Wolverines use a muted medium The Filthy Lucre applies a chaotic and dirty The Fire Lizards cover large areas of their
swirl of dark blue and black, with silver-white a red and white paint scheme on their Mechs gray and tans. Sometimes they apply noose art looking camouflage pattern of various browns. machines in a lizard scale pattern of fiery
lightning streaks. FM: MERC (REVISED), PAGE 60. and aerospace fighters. FM: MERC (REVISED), PAGE 65. resembling sharp teeths of wolverines. FAN-MADE FAN-MADE COLOR PALETTE BY LEGENDKILLER. orange, red an yellow. Remaining spots are
COLOR PALETTE BY LEGENDKILLER. painted black. FAN-MADE COLOR PALETTE BY LEGENDKILLER.

THE FLYING BUTTRESSES THE FOUL-TEMPERED THE FURIES THE 48TH THE KRUSHERS
The Flying Buttresses employ a dark bluish The Foul-Tempered always apply digital appro- The regiment paints its vehicles in standard The 48th opt for a black and olive drab paint Formerly: Kirsten's Krushers. The Krushers
gray on all of their equipment. FAN-MADE COLOR priate camouflage. FAN-MADE COLOR PALETTE BY LEGEND- camo patterns to suit the landscape. FM: MERC scheme. FAN-MADE COLOR PALETTE BY LEGENDKILLER. use a flat red paint scheme edged in silver. FM:
PALETTE BY LEGENDKILLER. INSIGNIA BY LEGENDKILLER. KILLER. (REVISED), PAGE 69. MERCS, PAGE 71.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 241


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

Formed in 3006 and often uses the false


colors of other Davion units. Over 40 years
the unit was employed by the AFFC. In
3051 the unit assaulted Blackjack, a world
held by the Clan Jade Falcon suffering
heavy casualties. It took over a decade
to rebuild the unit to its former strength.
During the Capellan-St. Ives War in
3062, the unit helped the Blackwind
Lancers to escape Ambergrist. In
3062 they joined the Allied Mercen-
ary Command (AMC) and fought with
the 13th Stalking Horse on Shera-
tan. Currently the unit is stationed
at Alta Vista. SARNA.NET

THE MEDUSANS THE RED HAND THE REGULATORS THE WILD GEESE
All Medusan units employ a basic gray color scheme, The Red Hand uses black on their machines but The Regulators' Mechs and vehicles are painted The Wild Geese colors are various shades of
with trim colors based on the squadron. The Command colors the left hand red. FAN-MADE COLOR PALETTE BY in navy blue with white trim and gold and silver tan and brown, with highlights representing
and Support Squadron employs gold trim, while Hydra
LEGENDKILLER. accents. MERCENARIES SUPPLEMENTAL, PAGE 58. each squadron in the regiment. MERCENARIES SUP-
Squadron uses red, and Basilisk Squadron uses blue.
PLEMENTAL 2, PAGE 63.
MERCENARIES SUPPLEMENTAL 2, PAGE 49.

THE WILD HORSES THOMPSON'S AUGUST WARRIORS THOR'S HAMMERS THUMPERS TIGER SHARKS
The WIld Horses employ different shades of Thompson's August Warriors color their equip- The Hammers use SLDF olive drab. Artillery pieces Believing that the foe can be intimidated by The Tiger Sharks always use an appropriate
brown and black to paint their vehicles. FAN-MADE ment a forest green. Heads of Mechs are held record kills by adding white bands around the barrel. the sight of a solid wall of assault Mechs, the camouflage scheme. In addition, a yellow band
A narrow band signifies a single unit destroyed, A Thumpers have adopted a highly visible color
COLOR PALETTE BY LEGENDKILLER. in medium gray and lower legs in dark brown. with black tiger stripes is painted on the lower
medium width band indicates ten units, while a thick
FAN-MADE COLOR PALETTE BY JUSTIN KASE. scheme of yellow with black trim. MERCENARIES arms and legs of Mechs. MERCENARIES SUPPLEMENTAL
band indicates fifty units. CAMOSPECSONLINE.
SUPPLEMENTAL, PAGE 63. 2, PAGE 62.

242 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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TRISTRAM'S TERRORISTS TYRELL'S RAIDERS


Tristram's Terrorists use black color on their Vincent's Destroyers always apply appropriate
machines with a few white highlights. A broad camouflage. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
white stripe is painted vertically, parting the
black color. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
INSIGNIA BY LEGENDKILLER.

REPAINTED BY LEGENDKILLER.

TOOTH OF YMIR
Mechs and vehicles use appropriate camouf-
lage, but the head and shoulders or turrets are
painted to give a frosted appearance. FM: MERC REPAINTED BY LEGENDKILLER.

(REVISED), PAGE 104.

TYSON'S TROUBLEMAKERS UNDEAD


Formerly: 23rd Heavy Assault Regiment. The Undead paint their Mechs in a flesh color
Based on the standard SLDF color scheme, tone with pale green and dark gray accents. FAN-
the Regiment paints its machines in olive drab MADE COLOR PALETTE BY LEGENDKILLER.
with dark olive-brown highlights. FAN-MADE COLOR
PALETTE BY JUSTIN KASE.

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VALENTINA'S ARMORED SCOUTS VAN DIEMEN DEMONS VANDELAY'S VALKYRIES VANGUARD LEGION VINCENT'S DESTROYERS
If not using appropriate camouflage the Scouts The Demons paint heads and arms of their The Valkyries paint their machines dark blue The Legion does not use specific paint sche- Vincent's Destroyers always apply appropriate
paint their Mechs with a grayish-green. A Mechs crimson red and the rest of the Mech with tan highlights. FM: MERC (REVISED), PAGE 105. mes, but rather whatever is appropriate for the camouflage. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
broad golden stripe is applied vertically down black. FAN-MADE COLOR PALETTE BY LEGENDKILLER. mission. FM: MERC (REVISED), PAGE 106. INSIGNIA BY MICHAEL F..
the middle of their Mechs. FAN-MADE COLOR PALETTE
BY LEGENDKILLER.

VEGAN RANGERS, 12TH VINSON'S VIGILANTES VOST LANCE WANNAMAKER'S WIDOWMAKERS WHITE WITCHES
Formerly: Verlo Planatary Guard. Traditionally, Hard times have forced the Vigilantes to abandon any Vost Lance apply appropriate camouflage. FAN- The Widowmakers paint their machines black, The White Witches paint their equipment in a
the Rangers have used a standard camouflage attempt at elaborate paint schemes, and most of the MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY MICHAEL F.. with a red spider-like mask painted over the medium gray with white and lavender high-
unit's MechWarriors are content to paint their machi-
scheme, which they retain no matter what their faces of the unit's BattleMechs and the fighters' lights. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA
nes in flat primer for protection against the elements.
terrain of operations. FM: MERC (REVISED), PAGE 107. engine cowlings. MERCENARIES SUPPLEMENTAL, PAGE 64. BY HORUS.
FM: MERCENARIES PAGE 91.

244 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Snord's Irregulars are a mercenary unit notori-


ous for their tendency towards insubordination
and their eccentric obsession with "collecting"
(or looting) collectibles and artworks over the
course of their assignments.

The unit has also occasionally been referred to


as Cranston Snord's Irregulars and later, after
Cranston's daughter Rhonda took command, as
Rhonda Snord's Irregulars or simply Rhonda's
Irregulars. The latter designation had previ-
ously been used for the third company when
it was under the command of Rhonda Snord
from 3026 to 3037.

THE MARIK CONTRACT

With several large debts still outstanding, Snord


was desperate to find employment for his small
unit. Their biggest creditor, House Marik, was
hiring every mercenary unit they could at the
time to bolster their defenses on the Lyran
Commonwealth border, and Snord agreed to WINFIELD'S REGIMENT WILSON'S HUSSARS
serve the Free Worlds League for one year
Winfield's Regiment has adopted the green and Wilson's Hussars paint their machines in a
in payment for their debts. Snord's Irregu-
black colors of its old House namesake. FM: MERC patchwork of purple and white; a vast impro-
lars fought in the defense of Rochelle aginst a
(REVISED), PAGE 111. vement over the mismatched colors and primer
Lyran invasion. The drawn-out fighting inflicted
schemes of their past leaner years. MERCENARIES
heavy casualties on all sides and mauled seve-
SUPPLEMENTAL, PAGE 65.
ral mercenary commands. Yet, where others
reported 70% losses, Snord's unit managed to
stay intact through salvage and even recruited
additional MechWarriors and their Mechs from
other units that had been destroyed.

To rebuild their own decimated forces, the vic-


torious Free Worlds League subsequently tried
to confiscate all surviving mercenary Mechs
on Rochelle, specifically those of Snord's unit.
Janos Marik ignored the deal that the unit's
service would pay for their debt and deman-
ded that they turn over their Mechs, basing his
claims on unclear salvage clauses in the con-
tract. This led to a mercenary uprising under
Snord, and they fought their way off-planet
against Marik's exhausted forces. On 17 June
3007, Melvin McFinney was killed as the unit
REPAINTED BY VIERETH. fought its way to the starport, securing Cran-
ston Snord's hold over the unit. SARNA.NET

WACO RANGERS WOLF HUNTERS ZEUS’ THUNDERBOLTS


The unit uses the traditional Ranger dun color Formerly: Steel Wolves. The Wolf Hunters The Thunderbolts use a ridiculous reflective
scheme with rust-red accents. FM: MERCENARIES, employ a distinct camouflage pattern of black, paint scheme that makes their units blindingly
PAGE 92. grays and tans. FAN-MADE COLOR PALETTE BY LEGENDKIL- apparent. TECHNICAL READOUT: 3085, PAGE 98. INSIGNIA BY
LER. MICHAEL F..

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 245


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WOLF'S DRAGOONS BETA REGIMENT WOLF'S DRAGOONS DELTA REGIMENT


The Dragoons prefer bold color schemes that Delta Regiment paints its units dusty gray. FM:
emphasize their presence on the battlefield. MERC (REVISED), PAGE 112-120.
Beta Regiment paints all its machines emerald
green. FM: MERC (REVISED), PAGE 112-120.

REPAINTED BY DAV.

REPAINTED BY DAV.

WOLF'S DRAGOONS ALPHA REGIMENT WOLF'S DRAGOONS EPSILON REG. WOLF'S DRAGOONS GAMMA REG.
The Dragoons prefer bold color schemes that The Dragoons prefer bold color schemes that The Dragoons prefer bold color schemes that
emphasize their presence on the battlefield. emphasize their presence on the battlefield. emphasize their presence on the battlefield.
Alpha Regiment paints its units solid rust-red Epsilon Regiment paints all its machines solid Gamma Regiment paints all its machines mid-
trimmed in black. FM: MERC (REVISED), PAGE 112-120. tan. FM: MERC (REVISED), PAGE 112-120. night blue. FM: MERC (REVISED), PAGE 112-120.

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Hired by Prince Ian Davion, the Dragoons worked for Duke Anton Marik in his attempt to overthrow the Cap-
House Davion first. For five years they were granted a tain-General of the Free Worlds League, his half-brother
base on New Valencia and attacked worlds that belon- Janos Marik.
ged to House Liao until their contract expired. Their
successful operations included the detection and elimi- The coup started on May 22, 3014. After initial succes-
nation of a Liao raider base on Halloran V early on, and ses, Anton Marik's forces suffered a series of setbacks
the capture of New Aragon in 3008. and eventually he ordered the Dragoons to divide up and
merge into his inept regular forces to bolster them. In
During the battle for New Aragon, a Dragoon Stalker light of overdue payment and viewing the orders as sui-
killed John Waco, the son of Wayne Waco, CO of the cidal, the Dragoons refused and Jaime Wolf stormed out
defending mercenary unit Waco Rangers, by stepping of a meeting on 28 February, 3015. This prompted the
on the pilot after he had ejected from his destroyed Stin- infuriated Anton Marik to take 28 remaining Dragoons
ger. Ever since, the Waco Rangers were sworn enemies hostage, and execute them shortly afterwards. Among
of Wolf's Dragoons, accusing them of having murdered those killed were Joshua Wolf as well as Jaime Wolf's
John Waco. A ComStar inquiry found no evidence of wife and their two younger children.
wrongdoing and acquitted the Dragoons of all char-
ges, however. (The short story Making a Name gives In retaliation, the Dragoons attacked Anton Marik's
a detailed account of the event in a way that strongly stronghold on New Delos. On October 22, while the
suggests John Waco's death was unintentional, but rest of the Dragoons were fighting Anton Marik's house
ultimately does not rule out an intentional killing either.) guard, a furious Natasha Kerensky led her newly created
Black Widow Company in a direct assault against Anton
After the capture of New Aragon, Jaime Wolf Marik's fortified manor, which he had hidden behind an
recalled the Dragoons to New Valencia infernal defense line of burning forests. Duke Anton WOLF'S DRAGOONS WOLFSBANE BAT.
and intense starship activity ensued, Marik was killed in the action, ending the Marik civil war.
The Dragoons prefer bold color schemes that
marking the first of the Dragoons'
emphasize their presence on the battlefield.
secret resupply runs. After 10 months, After ravaging New Delos for two days and wiping out
Wolfsbane Battalion paints its machines black
the Dragoons had mysteriously repla- the ducal troops almost to the last man, the Dragoons
with broad red highlights. FAN-MADE COLOR PALETTE
ced their losses and acquired stock- withdrew to the planet Second Chance.
BY LEGENDKILLER.
piles of equipment from an unknown
source. Instead of attacking the Dragoons in their entrenched
position after the abortive coup, Janos Marik offered to
When the Federated Suns tried to renegotiate the con- hire the exhausted unit and the Dragoons went to work
tract they were politely informed that this was not an for the Free Worlds League proper. Stationed along the
option. The Dragoons moved on and served House League's border with the Lyran Commonwealth, the
Liao next. One stipulation in their contract was that Dragoons were given time to recuperate and initially
the Dragoons would not be used to attack their former mounted only small strikes. They would later refer to
employer. this time as their "cattle raiding" period. Eventually, they
embarked on a remarkable deep strike mission that ulti-
During their employment with the Capellan Confedera- mately aimed for the heavily fortified BattleMech fac-
tion, the Dragoons initially fought with great success tories on Hesperus II. When Lyran intelligence learned
against House Marik forces on Wallacia, Scarborough of the mission objective they rushed reinforcements
and Shiro III. However, they were inexplicably assigned to Hesperus II, including the mercenary units Hsien's
garrison duty on Carver V in 3013; rumours indicate this Hotheads and Hansen's Roughriders, who barely mana-
may have been an attempt by the Liao state to deprive ged to fend off the Dragoon assault when it came.
them of combat bonus payments to put financial pres-
sure on the unit and gain control over them. Following the costly defeat, the Dragoons regrouped
REPAINTED BY PGI.
their forces in 3019 and disappeared, only to reappear in
This forced inactivity caused some unrest among the early 3020 resupplied and back to full strength.
Dragoons and during this time they fell out with a fel-
low mercenary unit in Liao employ, McCarron's Armo- During this final supply run, Khan Kerlin Ward, fearing
red Cavalry on the planet Bithinia. The Cavalry held that a Clan invasion would destroy the Inner Sphere,
THE WOLF SPIDER BATTALLION a grudge against the Dragoons from earlier clashes secretly altered the Dragoons' mission: He ordered
The Wolf Spider Battallion paints its machines during the time of the Dragoons' employment with the Jaime Wolf and Natasha Kerensky to prepare the Inner WOLF'S DRAGOONS ZETA BATTALION
black with blood-red trim. FM: Merc (revised), Federated Suns. Sphere for the Clan invasion. Also, the Dragoons purged
all information pertaining to the Clan homeworlds from The Dragoons prefer bold color schemes that
page 112-120. emphasize their presence on the battlefield.
Chancellor Maximilian Liao finally used the Dragoons to their JumpShips' data banks upon returning. This effec-
destabilize the Free Worlds League in a Liao-incited civil tively cut off all contact with the Clans. This fact was Zeta Battalion paints its machines black. FM: MERC
war, by placing Wolf's Dragoons under the command of kept secret even among the Dragoons. SARNA.NET (REVISED), PAGE 112-120.

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NUEVA
CASTILLE

248 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Nueva Castile started as an early, pre-Star League era by small units of BattleMechs. In the field, the army
colony. The first settlers were Iberian, and landed on fights as lances of infantry, combat vehicles and
the world of Castile in 2392. These settlers establis- 'Mechs. These units fight as mixed companies. Casti-
hed a feudal agrarian society. A total of nine planets lian technology is roughly equivalent to that of the
were settled: Aragon, Asturias, Castile, Córdoba, Gali- Inner Sphere in 3025. As at 3075 Neuva Castile is the
cia, Granada, León, Navarre and Valencia. Due to the only nation known to still be operating Manatee-class
great physical displacement between Nueva Castile 'Mech-transporting DropShips.
and the Inner Sphere, the realm lingered in peace and
isolation, unaware of war and foreign politics for over Rank within the Castilian military, like everything else
400 years. within Nueva Castile, is based on hereditary status.
Feuds, disputes and assassination are common place.
The history of this region of space changed fundamen- The military is centrally commanded and supplied, with
tally in 2830, when a single JumpShip arrived in the both roles ultimately controlled by the King. Therefore,
Granada system. This JumpShip transported a group it is of great importance that the sovereign is not
of refugees, armed with heretofore unknown techno- offended, or this may lead to some (very) dangerous
logy, including BattleMechs. It is unknown where these assignment, a lack of war materiel, or simple summary
invaders came from, or even if the invaders were execution. In fact, each rung within Castilian society
aware of their origins, but their significant technologi- wields the same absolute power over all the lower
cal advantage resulted in the conquest of Granada. The class. All of these factors conspire to make the Casti-
native Castilians dubbed these invaders the "Umay- lian military nowhere near as effective as its numerical
yads", a reference to the Islamic empire that invaded superiority (over the Umayyad) would indicate.
the Iberian peninsula around 1½ millenia before. The
name stuck. Despite the small numbers of Umayyad Castilian dress is a dark red jacket and black trousers.
forces, the Umayyad Caliphate quickly conquered A (not so ceremonial) pistol or dagger is commonly
several more worlds. By 2855, only the world of Astu- worn on a sash tied around the waist.
rias remained free from the Umayyad conquest.
RELATIONS
The Umayyad conquest of Nueva Castile would have
been completed were it not for infighting resulting from Castilian policies towards outsiders have been traditi-
the division of the spoils. As a result, Castilian forces onally cordial as they sought outside intervention (and
commanded by Ferdinand Rodriguez were able to cap- even trade) to gain the decisive advantage required to
ture a BattleMech in 2857. By 2862, the Castilians had conquer the Umayyad. The Hanseatic League, unbe-
reverse engineered the technology and were fielding knownst to Nueva Castile, used this state of affairs to
many primitive Internal Combustion Engine-powe- their advantage. The League effectively shaped the
red 'Mechs, enough to turn the tide of war. Between course of recent Castilian/Umayyad history by bro-
2862 and 3062, the Castilians gradually liberated kering mercenary deals and supplying arms in such a
most of their worlds, first Castile and León, then Ara- way as to prolong the strife. It was not until the late
gon, Navarre, Galicia and Valencia. Only two worlds 3060s that the true extent of this interference was rea-
remained in Umayyad control, the disputed world of lized, though both sides only recognize the Hansa as
Córdoba and the Umayyad capital Granada. free traders. The Castilians believe that Inner Sphere
powers, specifically the Lyran Alliance, not the Hanse-
The 230+ year war reached a cease-fire when opera- atic League, meddled in their domestic affairs.
tives working for the Word of Blake revealed to both
parties outside powers had been conspiring to prolong Since the revelation that outsiders have secretly
the conflict, aiding both sides in such a way as to pre- meddled in Castilian politics, relative peace has endu-
vent either from achieving a complete victory. Since red with only small raiding parties occasionally dra-
this revelation, both parties have ceased full-scale war, wing blood, and there are signs the two nationalities REPAINTED BY LEGENDKILLER.

and have actually begun a process of reconciliation. may be uniting. Further, a large influx of recruits have
responded to the desire for vengeance against the
In 3080 Clan Goliath Scorpion was Abjured and forced Lyran Alliance. However, centuries of mistrust make
out of the Clan Homeworlds. They invaded several it unlikely the Umayyads or the Castilians will ever be
Nueva Castile systems, and formed the Escorpion able to mobilize against a Successor State.
Imperio. CASTILIAN BRIGADA
In 3067, the King of Nueva Castile, King Joseph Noye,
MILITARY is described as cruel, ruthless and paranoid. SARNA.NET The Brigada machines are flamboyantly painted in
the national colors. Vertical stripes of green and
Nueva Castile learned the art of warfare from the yellow are used on the limbs of Mechs, but the
Umayyad, so they fight in much the same way. They torso and head are left a dull metallic color. CANONI-
maintain a large combined arms military supported ZED BY HAUPTMANN FANJOY ON 9/27/2004. INSIGNIA BY HORUS

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OBERON
CONFEDERATION

250 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The first nation to bear the name of the Obe- the Oberon pirates fared in these times it is safe
ron Confederation was a small, three-world to assume that they were in the thick of it, and
state consisting of the worlds of Oberon VI, emerged stronger.
Crellacor and Sigurd; born in the aftermath of
the 2773-2775 war between the Lyran Com- INCEPTION OF THE
monwealth and the Rim Worlds Republic, the OBERON CONFEDERATION
original Oberon Confederation kept the Repu-
blic nationalist cause alive for almost two The Oberon Confederation was founded as a
decades, before succumbing to a combination mockery of a state by the grandfather of Hend-
of isolation, repeated bandit raids and bre- rik Grimm III in 3012. Piracy and slavery con-
akdowns in irreplaceable technology. While tinued unabated. It was still a pirate kingdom
settlements survived on the three worlds as and not by any means a stable state, frequently
isolated towns and villages despite the dwind- gaining and losing worlds through conquests or
ling level of technology available on each, the shifting alliances. However, most of these were
Oberon Confederation ceased to exist in all insignificant worlds with only a few thousand
but name. inhabitants and little if any industry; their value
was negligible compared to Oberon VI and the
INCEPTION OF THE aforementioned core of the confederation, and
OBERON PIRATES gaining or losing them had little consequence.

The first Colonel Hendrik Grimm was a Lyran Unlike most other bandit kingdoms, the Oberon
Commonwealth officer in command of Confederation was largely self-sufficient. Most
the 65th Lyran Regulars regiment. importantly, it possessed several water-rich
Believing that the Lyran military planets besides the electronics industry on
high command had left them Oberon VI, making it independent from raiding
to die after the unit was bat- its neighbours.
tered by Free Worlds League
troops on Graham IV, the sur- REDJACK RYAN
viving members deserted the
Commonwealth and made for the Periphery, The infamous Redjack Ryan was a renegade
eventually settling on the temperate world of from the Oberon Confederation. He made
Oberon VI around the year 2855. Soon after, his first appearance in the Inner Sphere as a
many deserting Inner Sphere soldiers who lieutenant commanding one of Hendrik III's
were weary with the endless warfare traveled mercenary units. In 3017 his unit was hired
to Oberon in search of an alternative. out to occupy or garrison the world of Fianna,
which at the time was contested between the
During its early years, the people of the Oberon Lyran Commonwealth and the Free Worlds
state conducted pirate raids against both the League. Ryan and his men wrought utter des-
Lyran Commonwealth and the Draconis Com- truction on the world including, among other
bine, usually in search of spare 'Mech parts atrocities, the destruction of a fusion power
and electronics. For the most part, however, plant which led to contamination of the world's
the descendants of Hendrik Grimm concerned atmosphere. Before either Hendrik III or House
themselves with the welfare of their subjects Marik could assemble a force to deal with him,
rather than with plunder for its own sake. he fled and established himself as pirate leader
on the world of Butte Hold, adjacent to the Obe-
REPAINTED BY LEGENDKILLER.
THE JOLLY ROGER AFFAIR ron Confederation.

Starting in 3001, an influx of war materials MARIA MORGRAINE


REPAINTED BY JUSTIN KASE.
from an unknown source started to trickle into
the general periphery area beyond the Steiner In the wake of Ryan's desertion, his lover
and Kurita realms. During this time, several Maria Morgraine, also a lieutenant in Hendrik
new bandit kingdoms sprung up, some of them III's forces, also broke away from the Oberon
OBERON GUARDS, 1ST-2ND operating from hitherto unknown bases or for- Confederation in 3021 and founded yet another
gotten Star League sites. Pirate activity quickly ministate, Morgraine's Valkyrate which she
Oberon Guards paint their Mechs black from soared to new heights all around Oberon until ruled from the capital world of Gotterdamme-
torso actuator down, dirty orange for the upper events calmed down somewhat after 3004; rung. Between 3021 and 3023 she extended
part. Right low leg is panted dark, blood red. although no detailed data is available on how her control over five ice worlds. SARNA.NET
FAN-TRO 3028. INSIGNIA BY HORUS.

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OUTWORLD
ALLIANCE

252 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

brown, and forest green are added in suc-


cessive layers. Each division uses its own
highlight color.

The 1st Armored Division used metallic gold


as a highlight color, and the shield of their
symbol bears a roman numeral „I“.

The 2nd Armored Division used pure white


as a highlight color, and their shield bears a
roman numeral „II“.

The 3rd Armored Division used bright green


as a highlight color, and their shield bore a
roman numeral „III“.

The 4th Armored Division used a medium


gray as a highlight color, and their shield bore
a roman numeral „IV“.

The Armored Division unit symbol is a green


shield bordered in gold, over a crossed sword
ARMORED DIVISION, 1ST-4TH and lance. The shield bears a roman numeral ALLIANCE BATTLEMECH REGIMENT, 1ST ALLIANCE BORDERERS ALLIANCE GRENADIERS
denoting the Division number, and rests atop
All of the Outworlds Alliance Armored Divi- The 1st Regiment uses camouflage of Gloss The Borderers apply dark brown camouflage They prefer to paint their Mechs a uniform
an olive branch.
sions used a standard ‚universal‘ mottled green, Safety Yellow, Primer Gray, Forest pattern with shamrock green accents. PERIPHERY, brown color, with white accents and gold high-
camouflage pattern, weighted towards brown Green. FAN-MADE COLOR PALETTE BY XINXSPUZ. FASA 1629, FAN-MADE COLOR PALETTE BY XINXSPUZ. lights. PERIPHERY, FASA 1629, FAN-MADE COLOR PALETTE BY
FAN-MADE COLOR PALETTE BY XINXSPUZ.. INSIGNIA BY HORUS.
tones. Consisting of a khaki base, small splot- XINXSPUZ.. INSIGNIA BY HORUS.
ches of light brown, medium brown, dark

1 2

AVELLAR GUARD LONG ROAD LEGION, 1ST LONG ROAD LEGION, 2ND PITKIN LANCERS SANTIAGO CARABINIERS
The Avellar Guard employs a white and teal The Legion typically paint their ground forces The 2nd Legion have not picked a unified color scheme. The Unit uses a gray and black mottled camouf- The Carabiniers use medium blue highlights
camouflage pattern with intermediate blue for in whatever camouflage scheme is appropriate They were, however, gifted with several thousand liters of lage pattern over a pale gray base, suitable for over their gray camouflage. In the fighting on
„Valu-Brand Medium Brown Utility Enamel“ at their for-
highlights. FAN-TRO 3028. INSIGNIA BY HORUS. to the world they are currently on. FAN-MADE COLOR arctic combat. FAN-MADE COLOR PALETTE BY XINXSPUZ. Lushann, the Carabiniers were not concerned
mal commissioning ceremony, with a note attached that
PALETTE BY XINXSPUZ. INSIGNIA BY HORUS. INSIGNIA BY HORUS. with blending into the terrain. FAN-MADE COLOR
simply read „To our new groundpounders, with love.“ FAN-
PALETTE BY XINXSPUZ.
MADE COLOR PALETTE BY XINXSPUZ INSIGNIA BY HORUS..

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PIRATES

254 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


TOC GUIDELINE TO BATTLETECH™ UNIT COLOR PALETTES AND PAINT SCHEMES DTOC

BAND OF THE DAMNED BATTERED BROOD


The unit uses the Draconis Combine‘s 1st Formerly known: 11th Hussar Regiment. The
Sword of Light Regimental color scheme. This Brood kept their SLDF paint scheme of olive
was intended as an insult to Draconis Combine drab and dark green but added white to the
due to actions committed to some the unit‘s limbs in a counter pattern and red for highlights.
members from its early days. FM: PERIPHERY, PAGE 127. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.

REPAINTED BY LEGENDKILLER.

BLOOD RAIN CAMERON'S CURSE CHARON'S CHILDREN


Formerly known: 141st Amaris Dragoons. Formerly known: 38th Amaris Fusiliers. Came- Formerly known: 238th Mechanized Infantry
Blood Rain Prirates kept their paint scheme of ron's Curse Pirates kept their paint scheme of Division. Charon's Children didn't change the
olive drab but each Mewchwarrior adds bloody olive drab with white on the outer limbs of their olive drab paint scheme with the exeption of
red to their liking. FAN-MADE COLOR PALETTE BY LEGEND- Mechs. FAN-MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA coloring their Mechs torsos in pitch black. FAN-
KILLER. INSIGNIA BY HORUS. BY HORUS. MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 255


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In 3064, Lady Death Paula Trevaline broke free of the


FedCom prison in which she had been incarcerated
for the previous 22 years. She went to the world of
Verdigreis, where she put out word that she was free
and she was looking to recruit able-bodied pirates for
her band. Thousands responded, but only a few were
selected by Trevaline. Only the most elite and skilled
would do for her new pirate band. At Verdigreis, she
acquired an Invader Class JumpShip and a DropS-
hip prior to departing for a re-supply raid.

Her band's first victim was Althea's Choice, where


she gained control of a second DropShip among the
supplies she needed. During the raid, she encountered
a renegade Clan Smoke Jaguar MechWarrior named
Jaxon, who was aboard the DropShip she was pira-
ting. After verbal exchanges, he challenged her to a
duel during which he lost his eye to her bullwhip. He
conceded and joined her Consorts. SARNA.NET

DEATH‘S CONSORTS
Lady Death‘s machines are painted bone gray
with black trim. PERIPHERY, PAGE 126.

Dedrickson's Devils began their mercenary


career as a reputable unit, and would conti-
nue to be so for several decades. That began
to change following a dispute in 3041 between
the Devils and their employer at the time, the
Armed Forces of the Federated Commonwe-
alth. After several years of shorted pay, the
Devils broke their long-term garrison contract
and set off for the Taurian Concordat in search
of better opportunities.

The Devils reached the border of Taurian


space but were refused passage through
by the Taurian border forces at Pinard; the REPAINTED BY LEGENDKILLER.

Devils retaliated by raiding the planet and


fleeing into the Deep Periphery, beginning
their active degeneration into a full-fled-
ged pirate band. SARNA.NET
REPAINTED BY LEGENDKILLER.

DEDRICKSON‘S DEVILS NEW BELT PIRATES


The Devils resorted to deliberate false-flag opera- The New Belt Pirates paint their Mechs black
tions, painting their Mechs in the color schemes of one or dark blue with stellar patterns. FM: PERIPHERY,
nation while raiding the other. When not employing
PAGE 129.
false colors, the Devils use an original parade scheme
of forest green and silver highlights. MERCENARIES SUP-
PLEMENTAL 2, PAGE 28.

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The Belt Pirates of Star's End had been a pla-


gue to both the Lyran Commonwealth and the
Draconis Combine for centuries, dating back to
the Reunification War. The pirate band, com-
manded by Morgan Fletcher by 3025, took
advantage of the natural defensive position of
their world where an asteroid field, minefields
and laser turrets that deterred retaliatory atta-
cks. There were even facilities to repair and
even construct new JumpShips. During Clan
Wolf's conquest of the Periphery, two detach-
ments of the Belt Pirates had twice engaged
the Wolves, in one case being REPAINTED BY LEGENDKILLER.

wiped out and in the other being


forced to flee back to the safety
of Novo Cressidas. The Wolves,
for their part, proved to be as
reluctant to face the asteroid belt
of Star's End as the Successor States
had been, and discounting the Belt Pirates as
a threat, moved on with their invasion. Fletcher
attempted to sent out retaliatory raids against
the Clans, but the Wolves' garrison troops were LAFAYETTE LEGION
more than up to the challenge of driving them
Lafayette Legion opted for a light and dark gray
off. Meanwhile, Susie Morgraine-Ryan was the
paint scheme with brown highlights on the right
daughter of Redjack Ryan and Maria Morgra-
and yellow on the left side of their vehicles. FAN-
ine, two of the most infamous Bandit Kings of
MADE COLOR PALETTE BY LEGENDKILLER. INSIGNIA BY HORUS.
their era. Years earlier, the two pirate leaders
had combined their forces and territory to form
the the Greater Valkyrate, a minor Periphery
State effectively serving as a pirate haven. Kerensky was considering taking greater mea- looking for ways to eliminate the other. Mor- supported Fletcher and had survived her fall
When the Jade Falcons and Wolves destroyed sures when the Refusal War broke out, forcing graine-Ryan, in particular, began launching from power, but whose own future was now
Ryan's Rebels in 3049 and absobed the Valky- him to put all such plans aside. independent raids against the Clans. Fletcher, in doubt.
rate, Morgraine-Ryan and the remnants of her for her part, soon began to have private dea-
battalion were forced to flee. Eventually, in the In the aftermath of the Refusal War, the New lings with the Word of Blake, who were cultiva- During the early Jihad, Clans Hell's Horses and
aftermath of the Battle of Tukayyid, they rea- Belt Pirates began raiding planets in Clan Wolf's ting contacts with pirate kings throughout the Ice Hellion were in perpetual conflict in the rim-
ched Star's End, where they met with Morgan occupation zone with ever greater boldness, Periphery. ward Periphery. The New Belt Pirates attemp-
Fletcher II. All of Fletcher's efforts at striking taking advantage of the weakened Clan Wolf ted to take advantage of the chaos in a new
back at the Clans had thus far ended in dismal Touman. One rumor even claimed the pirates DESTRUCTION series of raids against the Horses. Though they
failure, so after Morgraine-Ryan falsely claimed had seized a Clan Ghost Bear WarShip, though were initially distracted by the Hellions and the
to have dealt a series of defeats to the Falcons, this appears not to have been the case. They Although they survived the Wolves' attack, the Wolves, Khan James Cobb never forgot about
the two pirates agreed to combine their forces had several noted victories in 3058 and early heavy losses led to irreperable divisions bet- the New Belt Pirates, and in 3074 he sent Beta
and thus the New Belt Pirates were formed. 3059, but that was expected to change soon ween Fletcher and Morgraine-Ryan. In 3066, Galaxy to deal with the bandits once and for
change as Khan Vladimir Ward devoted more Morgraine-Ryan, holding Fletcher responsible all. Although their asteroid field had long since
AGAINST THE CLANS forces towards neutralizing this threat as oppo- for the crackdown by the Wolf Clan, finally proved an impressive defense against incoming
sed to relying on his solahma units for pirate ousted the other pirate in an action that cost DropShips, against crack Clan ProtoMechs and
Surprisingly, the new pirate band recorded a hungting operations. the New Belt Pirates another company. Susie Elementals, they proved easier game. Realizing
series of successes against the Clans from well Morgraine-Ryan now had sole command of her vaunter orbital defenses were on the verge
behind their lines, capturing supplies and even In 3060, Morgraine-Ryan led an attack on the the New Belt Pirates. The bandits now went to of failing, Morgraine-Ryan attempted to make
taking possession of a number of Clan Omni- world of Kore, a backwater Periphery world ground, keeping a low profile as they attemp- a run for it. This led to a complete collapse of
Mechs. Other pirates and ex-mercenaries soon owned by the Alfin Mining Corporation. She ted to recover their strength. At this time, the the New Belt Pirates' defenses, as the Horses
began flocking to the New Belt Pirates' banner. was seeking a supply depot established by Clan New Belt Pirates were at 60 percent strength secured the shipyards and Star's End.
They were even able to obtain enough Elemen- Steel Viper years before. Elements of the Storm of their two battalions, with a veteran rating MCLARREN'S FORGOTTEN
tal suits to outfit a squad of troopers.By 3057, Riders mercenary unit managed to drive her off and fanatically loyalty to Morgraine-Ryan. One A report in 3079 by David Lear for Devlin Stone
the New Belt Pirates had begun raiding Clan without her prize. noteworthy member of the pirate band was confirmed the destruction of the New Belt Pira- Formerly known: 192nd Dragoon Regiment.
Wolf worlds in earnest. ilKhan Ulric Kerensky Jason "The Clyde" Marshall, a company com- tes. SARNA.NET McLarren's Forgotten have adopted light and
was forced to take the situation seriously, Despite their continued successes, by 3064 mander and Venom pilot who had previously dark gray to their original olive drab and red
dispatching Crusader and solahma warriors both pirate leaders began questioning the paint scheme. FAN-MADE COLOR PALETTE BY LEGENDKILLER.
to answer the challenge posed by the bandits. wisdom of their partnership, as both began INSIGNIA BY HORUS.

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MORRISON‘S EXTRACTORS ORDER OF THE FAITHFUL


The Extractors paint their vehicles any color The Order‘s supposedly ancient Mechs, recovered
they wish, but they always trim their machines from buried desert stockpiles, retain their Star League
Defense Force khaki color. However, the rough life
with gold. FM: PERIPHERY, PAGE 128.
on Astrokaszy has weathered them with exces-
sive amounts of wear, tear, and lack of maintenance.
CANONIZED BY DAK ON 3/29/2008. INSIGNIA BY HORUS.

REPAINTED BY JUSTIN KASE.

REPAINTED BY LEGENDKILLER.

RED CORSAIR SANTANDER‘S KILLERS RYAN'S REBELS


The The Red Corsair employs a blood red and The Killers use two tones of grayish brownish Ryan's Rebels don't bother with paint schemes
dark blue paint scheme. FAN-MADE COLOR PALETTE BY tan, one light and one darker. Resembling aged at all. Each Mechwarrior is using individual
LEGENDKILLER. carved wood. A Pale orange-red and Deep colors or non at all. FAN-MADE COLOR PALETTE BY JUSTIN
crimson red for trimming. The center torso is jet KASE.
black. FAN-MADE COLOR PALETTE BY DAV. INSIGNIA BY HORUS.

258 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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SHE-SE TIAN THE GHOSTS OF SPARTACUS


The unit‘s Mechs and machines are painted a The Ghosts are painting everything in a light blue with
tan-colored brown with green trim. FM: PERIPHERY, a black St. Andrews cross over the front and silvery
accents. Arms, legs and vehicle sides are covered in a
PAGE 131.. INSIGNIA BY HORUS.
clear varnish, showing the original metallic color of the
armor and patches. FAN-MADE COLOR PALETTE BY SPARTAKUS.
INSIGNIA BY HORUS..

The Fusiliers settled in the Dominion, taking


over what used to be Lady Death and her Pirate
band's base of operations twelve years after
their capture by 9th FedCom RCT. The unit
setout and began raiding neighboring nations,
especially the Federated Commonwealth.

Throughout these raids, Tortuga Prime begun


to industrialize and create primitive BattleMech
factories, due to the Fusiliers' actions shortly REPAINTED BY LEGENDKILLER.

after their arrival in late 3050s. The Fusiliers'


industrializing revived the planet's flagging
economy and allowed for the Word of Blake to
set up a B Class HPG Station on the planet.
REPAINTED BY LEGENDKILLER.

The unit adopted the planet's name as its own,


as the Tortuga Fusiliers. They beefed up their
forces by expanding their Aerospace ele-
ments and creating an infantry unit by 3064.
Where drawing from people of the Dominion However, the intervening year had not been
TORTUGA PHALANX to create a formal infantry regiment trained kind. The unit had expanded two battalions TORTUGA FUSILIERS
in crowd control as well as a general battle- however, two companies had been outright
The Mechs of the Tortugan Phalanx are painted field unit. They also moved to rebuild Tortuga destroyed when they decided to leave to join The Tortuga Fusiliers employ a paint scheme
a dull grey, embellished with bright red blood Prime's aerospace forces, using up to nine- the Lady Death's Death's Consorts. Elements of black touched with a shocking blue. FM: PERI-
dripping from the various weapon ports; each teen Aerospace fighters to form the core of an of the Fusiliers were present in the New Port PHERY, PAGE 130.
Mech also sported the Phalanx's insignia on Assault force planetary assault and interdict Royal system when the Death's Consorts lost a
both shoulders. SARNA.NET trade for the Fusiliers. Union-class DropShip in 3066. SARNA.NET

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REPUBLIC
OF THE SPHERE

260 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The Lamenkov‘s Liability was a small Republic of the


Sphere Mechforce that was part of General Belle
Lee‘s Errant Force.

In June of 3085, the Liability would be


dispatched to the world of Schedar, where it
was ordered to put down a well-armed but,
minor insurgency. The Lance operated out
of the Rander Communications Equipment
facility, which would serve as their base
of operations. On the second day of their
mission, the Liability engaged a Trebuchet
attacking a mining complex in the Luyten‘s
Pan area. However, the situation turn out
that insurgent group, the Schedar Enligh-
tenment and Liberation Force (SELF),
had prepared an ambush. SELF‘s force
consisting of several Mechs and a mix of
combat vehicles attacked the unsuspec-
ting Republican lance. Lt. Lamenkov
would order her force in fighting with-
drawal but not before receiving consi-
HASTATI SENTINELS, I-XVI PRINCIPES GUARDS, I-XV derable damage while they were trying
to elude their pursuers. Once they had
The Sentinels use a black base with gold The Principes‘ color scheme is white with gold
returned to base, they soon learned
accents as their color scheme. FM:: 3085, PAGE 180. accents. FM:: 3085, PAGE 181. INSIGNIA BY HORUS.
that SELF had Schedar‘s HPG com-
pound blockaded.

Planetary Governor Hamilton Rander pro-


vided little support during the crisis, as the
planetary economy would become erratic from
the interdiction of its HPG complex. Rander
would offer little aid, including resources from
Schedar‘s weakened Militia.

After a month of fighting, the Lamenkov‘s Lia-


bility would conduct series of skirmishes to
attempt to weaken SELF‘ assets and try to find
its base of operation. Despite being cut off from
the HPG and potential reinforcements from the
Republic the Liability used innovation to get
by. The unit received little help from Governor
Rander, who had been exploiting the situation
for political gain. The Liability would finally
spot the insurgency‘s base in a cave system
outside of the Sino Forest. SELF‘s surviving
engages the Liability in the heavily wooded
REPAINTED BY LEGENDKILLER.
area. The Liability‘s skills prevailed and deci-
mated SELF‘s military assets to the point that
the organization had to cease their insurgency
on Sheridan. SARNA.NET

LAMENKOV‘S LIABILITY
STONE‘S DEFENDERS STONE‘S FURY
Lamenkov‘s Liability use a White skull with a
Stone‘s Stalwarts are painted black with a Units of Stone‘s Fury are painted bone white Black and Bone white Woodland scheme. FAN-
green skeleton and Irish Banshee Motifs. FAN- and decorated with a charcoal skeleton. Some MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS.
MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS. warriors have added blue flames to the skele-
ton, often around the skull. CANONIZED BY CSO 4/13/2010.
INSIGNIA BY HORUS.

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STONE‘S LAMENT STONE‘S PRIDE

Stone‘s Lament was the premiere mili- Stone‘s Pride was formed after the Jihad
tary combat unit of the Republic Armed ended, late in 3085. They were a parade and
Forces, originally formed as a force loyal bodyguard unit for the Exarch of the Republic
to Devlin Stone himself. of the Sphere. It remained active until Devlin
Stone retired. At that point they were deactiva-
STONE‘S LIBERATORS ted. In 3143 they were reactivated and resumed
their duties as the Exarch‘s bodyguard.
Stone‘s Liberators was originally for-
med by Andrew Redburn from the war- In 3085 Stone‘s Pride was stationed on Terra
riors liberated from Word of Blake prison in Prefecture X of the Republic of the Sphere.
camps. They were the first troops to land They were based on Asta in 3145.
on Terra during that assault, and were a key
unit in freeing the world from the Blakists. STONE‘S REVENANTS
They landed on Terra as part of the Geneva
task force, and proceeded to fight their way Stone‘s Revenants came into being as a unit on
across Europe. Elements of the Liberators Chara in late 3077. The Revenants formed up
were also part of the assault on Mars, ope- from survivors from a number of allied coali-
rating with Clan forces. tion units which had been badly mauled during
the campaign for Chara in Operation SCOUR;
During the siege of Geneva the Liberators General Belle Lee made the decision to create
fought the Blakist‘s Fourth Division. The the new command rather than rebuilding the STONE‘S LAMENT
Fourth broke out of Geneva and led the various broken units.
This unit uses a distinctive black-and-white
Liberators on a chase through Europe,
skeletal color scheme. TRO:3075, PAGE184. STRATEGIC
eventually destroying the Blakists at the During the assault on Terra, they assaulted the
OPERATIONS, COVER.
Krupp Armaments headquarters in Bud- Cairo Castle Brian.
apest.
STONE‘S DEFENDERS
The Liberators also played a key role in
the fighting between the Republic and Stone‘s Defenders were formed after the rise
the Free Worlds League in 3081, and of Fortress Republic. The unit consisted of
later assaulted Tikonov and Liao. recent academy graduates led by officers from
Stone‘s Revenants. The unit was very similar to
In 3085 Stone‘s Liberators was stati- one of the Draconis Combine‘s Sun Zhang Aca-
oned on Kansu in Prefecture V of the demy Cadre units. They were part of Terra‘s
Republic of the Sphere. defenses. They possessed a large number of
Ares-class BattleMechs.
During the Capellan Crusades of
3111-3113, they led the Repub- STONE‘S FURY
lic‘s counterattack into Capel- Stone‘s Fury was formed after the rise of
lan space. They had to with- Fortress Republic. Its soldiers were highly
draw to Republic space experienced veterans and Knights. These war-
before the Crusades came riors were very skilled but not used to wor-
to an end due to heavy king in a large groupage As of 3145 they were
losses, but they had rebuilt by undergoing a strict training program to remedy
3145. They were stationed on Rigil this problem. They were stationed on Liberty
REPAINTED BY LEGENDKILLER.
Kentarus in 3145, where they were trai- in 3145. On Liberty, they were required to put
ning in orbital combat drop tactics. down protesters who wanted Fortress Repub-
lic shut down. mThey also used their position
to experiment with new tactics for unmanned
units like the Celerity ultralight BattleMech. The
STONE‘S LIBERATORS low intensity conflict provided by the protestors STONE‘S PRIDE
Stone‘s Liberators use a midnight blue base with allowed them to test their theories without Stone‘s Pride are painted Black with Golden
ghostly highlights, often in the form of phantas- exposing the valuable drone units to heavy Lion Motifs. FAN-MADE COLOR PALETTE BY FLAMESTALKER.
mal creatures. The highlights are always painted combat. The soldiers of Stone‘s Fury also par- INSIGNIA BY HORUS.
in cool tones, such as green, blue, or purple. ticipated in raids outside the walls of Fortress
CANONIZED BY CSO 4/13/2010. INSIGNIA BY HORUS.
Republic. SARNA.NET

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THE REPUBLIC OF THE SPHERE of Paladins. His election came shortly after
the assassination of Paladin Victor Ian Stei-
The Republic of the Sphere rose from the ner-Davion, whose death was investigated by
ashes of the Word of Blake Jihad. It was Jonah Levin on the orders of Exarch Redburn.
founded by Devlin Stone in 3081. Its capi-
tal is the city of Geneva on Terra. Part of PALADINS
Stone‘s vision was to create a time of peace
and The Republic helped fulfill that vision by The Paladins are the elite leaders of the
occupying many of the planets that the Suc- Republic who answer only to the Exarch,
cessor States had fought over for centu- though he is elected from their number.
ries. Stone also acknowledged that power They vote on policies and can lead the mili-
came from the people, not the govern- tary, including Knights, on special missions.
ment, so he sought to weaken the power
of the nobility. Paladins are chosen by the Exarch from the
ranks of the Knights as a candidate when a
The estimated population of the Repub- slot becomes available, through retirement,
lic of the Sphere is 250 billion. promotion to Exarch, or death. They are tho-
roughly tested by their fellow knights after
EXARCH being chosen. They are knighted to Paladin
rank in a ceremony using Devlin Stone‘s
The Republic is ruled by an Exarch, sword by the Exarch.
who is elected by the council of Pala-
dins. Only a Paladin of the Sphere There are eighteen Paladins who are chosen TRIARII, I-IV
may be elected to the position of to serve The Republic. Seventeen of those
The Triarii Protectors utilize a red scheme
Exarch when the position is vacant. are known public figures, while the remai-
accented with gold. FM:: 3085, PAGE 182. INSIGNIA BY
The Exarch is essentially the chief ning Paladin, known as the Ghost Paladin
HORUS.
executive and makes most of the deci- runs the Intelligence Service of The Repub-
sions that affect the entire Republic. The lic, the men and women known as the Ghost
Exarch has a Chief of Staff who aids him in Knights. The current Ghost Paladin at the
administrative duties. The first two Exarchs time of the election of Exarch Levin is Pala-
were not elected into their position. Exarchs din Emil, who works under the cover of the Due to the deaths of Paladins Victor Stei-
serving the Republic after Devlin Stone only concierge of the Hotel Duquesne, the hotel ner-Davion and Ezekiel Crow, the Paladin
serve four year terms. of choice for The Republic in housing its dig- Council was now short of Paladins, which
nitaries and high ranking personnel. Known were needed for an election for the next
Limited support was available for former Ghost Knights include Knight Reo Jones, Exarch to be held. Thus Knights Janella
Republic worlds, but many knights and even under the cover of a disgraced Knight- Lakewood and Gareth Sinclair were eleva-
paladins chose to remain outside of Fortress to-be, and Mason Dunne, the man behind the ted to the position of Paladins of the Sphere.
to help the people of The Republic. Unknown Battle of Basalt, which restored that planet
to most major powers, a secret group of to Republic rule (see Ghost War). PREFECTURES
Knights, Paladins, Republic Military forces,
and other allies were enlisted to cause sabo- Amongst the Paladins, a notable figure is Continuing down the ruling structure of The
tage, trigger events, and other forms of espi- the „Black Paladin“, Ezekiel Crow, whose Republic, every Prefecture is ruled by a Lord
onage to distract other would-be conquering real name was Daniel Peterson. A Pala- Governor. All military matters are handled
powers from turning their eyes to the new din of The Republic, he betrayed the very by a Prefect. Within each Prefecture, there
Republic Territories. Republic he had sworn to defend, on the are many planets, each ruled by a planetary
planet Northwind. Countess Tara Campbell Governor, and local defense in the hands
The First Exarch was Devlin Stone who ser- of Northwind and of the Highlanders, unk- of the local Legate. The Exarch is assisted
REPAINTED BY LEGENDKILLER.
ved until 3130. The second Exarch, Damien nowing of his intentions, had fallen for him. in the running of The Republic by Senators
Redburn, was chosen by Devlin Stone to Shortly after his betrayal on Northwind, within The Republic Senate, two per world,
succeed him. The third Exarch of The Repu- he attempted to assassinate Paladin Jonah representing each Prefecture. The guardi-
blic, Jonah Levin, was elected by the council Levin on Terra, and interfered with Terra‘s ans of the peace within The Republic are the
planetary defense against the Steel Wolves. Paladins and Knights of the Sphere.
STONE‘S REVENANTS He was foiled when Countess Northwind
defeated him and destroyed his Mech. Unbe- The Republic consists of ten prefectures,
Stone‘s Revenants are painted black and use a knownst to her, he did not die. In an attempt using roman numerical system of numbe-
flaming, charred skeleton motif. CANONIZED BY CSO to redeem himself, he ended up on The ring. SARNA.NET
4/13/2010. INSIGNIA BY HORUS. Republican world of Liao, fighting a Capellan
Confederation assault and dying there.

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RIM WORLDS
REPUBLIC

264 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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THE RIM WORLDS REPUBLIC The Amaris Lancers were one of the premier forces
of the Rim Worlds Republic. Lighter than most of the
The Rim Worlds Republic was a major Peri- Rim Worlds Army forces, the Lancers were the RWA
phery power until it was destroyed by the equivalent of the SLDF Striker Regiments. Their
SLDF under Aleksandr Kerensky during the supporting armor units were hovercraft or other fast
Amaris Civil War, 2766-2780. The Republic units, while their Mechanized infantry were based on
was located anti-spinward and coreward of hovercraft. In addition, each division had a battalion of Land
Terra, bordering the Lyran Commonwealth in Air Mechs available to support the nine regiments of each
a region of space known as The Rift. In the division. The LAMs were typically used as recon assets,
absence of published historical maps, two directing the other units of the division towards the target.
pieces of information allow us an idea of the
size of the Republic: The Lancers were usually the forces first deployed by
the RWA against bandits and pirates. The Lancers were
In 2237, in the midst of the Outer Reaches also shuffled from one deployment to another every
Rebellion, Hector Worthington Rowe, an four to six months to patrol the Republic‘s borders.
undergraduate student studying classics
and history at the University of Thebes, After the start of the Amaris Civil War, most of
the Amaris Lancers were transferred into the
Alexandria, volunteered to join Reinfield‘s 3rd
Amaris Empire Army. At the same time, seve-
Alexandrian Militia in an attempt to defend ral new Amaris Lancer units were created.
his school. Shortly afterwards, Terran Alli- SARNA.NET
ance forces (the 14th and 29th Alliance Spe-
cial Combat Battalions) invaded Alexandria,
killing 3000+ Alexandrians. Alliance forces AMARIS DRAGOONS, 1ST-832ND AMARIS FUSILIERS, 1ST-8TH AMARIS LANCERS
retreated offworld in 2238.
The Amaris Dragoons were one of the premier Amaris Fusiliers BattleMechs are painted Khaki Their BattleMechs are painted mixed Frosted
forces of the Rim Worlds Republic. Their Batt- with Gunmetal Gray Highlights and often incor- Blue and Gunmetal Gray with Blue and White
After the end of the rebellion, Rowe started
leMechs are painted Gun Metal Gray with Gold porate the Fusiliers symbol. FAN-MADE COLOR PALETTE highlights and often incorporate the Lancer
a student group in order to protest against
Highlights and often incorporate the Dragoons BY PRUSSIAN HAVOC. symbol. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
the „Great Alliance Devil“. The group became
symbol. FAN-MADE COLOR PALETTE BY PRUSSIAN HAVOC.
militant, and in 2244, hijacked a flotilla of
Jumpships belonging to the Skye Freight and
Goods company. Rowe arrived at an isolated The Republican Guards were the workhorse
Terran Alliance garrison world, Lucianca, units of the Rim Worlds Army. They were
home to the 151st (Altairian) Fusiliers. Rowe formed in the middle of the twenty-third
and his guerrillas infiltrated the Fusiliers, century as the Amaris Republican Guard.
assassinated the commanding officers, and Though they participated in the Reunifi-
staged mock trials against the unit - invari- cation War they suffered little damage and
ably executing each soldier through torture. quickly rebuilt. In 2765 each of the Guards
Rowe was forced to flee, however, when one units was actually a Division sized formation
of the hijacked Jumpships escaped. that consisted of four BattleMech and five
Mechanized infantry regiments. The Guards
Rowe and the remaining assailants blackmai- were broken down into mixed unit brigades
led the remaining Jumpships, and departed and stationed in former SLDF Castles Brian
for the Periphery, eventually arriving at the on Republican worlds.
Dark Nebula. Along the way, Rowe raided
small colonies and outposts, taking slaves There was some variation in the unit
(especially women), livestock, parts and food. composition: The First Guards had six
After six years on the run, Rowe found a regiments of Mechs and three of infan-
habitable world beyond the Dark Nebula, and try, while the Fourth Guards had traded
founded Apollo and the Rim Worlds Republic two of their Mechanized infantry regi-
on 8 September, 2250, and named himself ments for two zero-g trained jump
First Consul of the Republic. Hector Rowe infantry regiments. SARNA.NET
ruled for more than 50 years until his son,
Maxwell Achilles Rowe, deposed him from AMARIS LEGIONAIRES, 1ST-7TH AMARIS REGULARS REPUBILCAN GUARDS
power and became First Consul in 2305 -
through bribery. Hector Rowe quickly com- Their BattleMechs are painted mixed Dark, Much like the naval camo, Amaris Regulars The Republican Guards BattleMechs are pain-
mitted suicide. SARNA.NET Dark, Darkest Blue and Black with Lighter Blue tend toward a dull gray for accents and expo- ted a modified SLDF scheme; olive drab base
and White Striped highlights and often incorpo- sed internal parts, with a majority of the unit with red piping and often incorporate the Repu-
rate the Lancer symbol. FAN-MADE COLOR PALETTE BY covered in navy blue. FAN-MADE COLOR PALETTE BY blican Guard symbol. FAN-MADE COLOR PALETTE BY
PRUSSIAN HAVOC. PRUSSIAN HAVOC. PRUSSIAN HAVOC.

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STAR
LEAGUE

266 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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In 2600, Lady Shandra Noruff-Cameron died, he was diagnosed with pancreatic cancer, and
followed two years later by Lord Ian. Ian's son Jonathan Cameron, his oldest son, was desig-
Nicholas was then declared leader of the Star nated his replacement.
League. During Nicholas' reign, the League nar-
rowly averted a war with an unbalanced Leo- During his reign, Jonathan engaged in a
nard Kurita and the Draconis Combine, avoided build-up of SLDF forces. First Lord Jonathan
when the shamed Kurita family assassinated declared that Royal units would receive new
the Coordinator. Another feature of Nicholas' technology first, with house units receiving it as
reign was a string of important technological hand-me-downs many years later, and saw to
breakthroughs, the most significant of which the construction of Space Defense Systems in
include the HyperPulse generator, new water major Hegemony systems, composed of drone
purification procedures, medical advances, and WarShips, computer-run spaceports, and huge
neural-dimensional computer technology, all ground-based laser and missile emplacements
leading to rapid expansion of the Star League. designed to mop up any remaining invaders.
Marrying Lydia Petersen, Duchess of Bryant Jonathan faced renewed cries of discontent
earlier, in 2598, their son Joseph was born two in the Periphery and a second political cri-
years later. In 2646, Nicholas Cameron desig- sis from the Draconis Combine, when House
nated Michael Cameron, Joseph's son, as his Kurita launched the Second Hidden War against
successor, who assumed power in 2649 upon House Davion over the question of Kurita suc-
Nicholas' death. cession to the Davion throne. Unstable and
unable to rule, Jonathan consulted his sister,
Michael's reign was characterized by incidents Jocasta Cameron, more and more often, with
with the Rim Worlds Republic and House Kurita, Jocasta in effect becoming the defacto leader
with the Draconis Combine encouraging inde- of the Star League. The appearance of five
pendent Mechwarriors to engage SLDF forces crack Star League divisions shocked both sides
in self-proclaimed 'duels' in the First Hidden of the Second Hidden War into agreeing to a
War. On October 13, 2690, Michael retired after cease-fire, and the issue was resolved in Davi-
on's favor. In 2738, Jonathan Cameron died of
a stroke, and Mother Jocasta handed over the
Star League to Jonathan's son, Simon.

With the growing discontent in the Periphery


and worried that Periphery forces could soon
rival that of the Regular Army, First Lord Simon
instructed that more fortresses be built in and
along the Periphery border. The only Peri-
phery kingdom apparently supporting the Star
League was the Rim Worlds Republic, the high
praise and show of admiration from the Amaris
family, rulers of the Republic, only making some
observers skeptical, aggravated by the hidden
Rim World forces bringing its power two to
three times above the allowed numbers.

WANING YEARS

Angered by the lag in the Star League forcing


a cease fire between the Federated Suns and
Draconis Combine, Richard Davion slowly with- REPAINTED BY DAV.

drew its cooperation from Simon's reign, as REPAINTED BY DAV.

Houses Davion and Kurita drifted further and


further from participation in the Star League.
ROYAL BLACK WATCH REGIMENT Finally, in 2751, Simon Cameron died, his peace ALL DIVISIONS AND REGIMENTS
initiatives a failure, leaving his eight year old
The Watch usually paints its Mechs green, with son, Richard Cameron II the only successor. Based on the standard SLDF color scheme, the
bands of the Black Watch Tartan randomly The five Lords convened on Terra and appoin- BattleMech Regiment paints its machines in
encircling the Mech. FM:COMSTAR, PAGE 100. ted General Aleksandr Kerensky, commanding olive drab with dark green highlights. CANONIZED
officer of the Star League Defense Forces as BY MADDOC ON 9/24/2004.

Richard's Regent and Protector. SARNA.NET

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TAURIAN
CONCORDAT

268 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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The origins of the First Brinton Defenders lay


in the Reunification War, although the regiment
didn‘t form up until shortly after the regiment
ended. Taking its name from the planet Brin-
ton, a newly-colonized world at the time, the
First was formed by merging together the frag-
mented remnants of the 111th, 122nd and 129th
Concordat Chasseurs, the regiments
that had been destroyed in the savage
and brutal campaign by the Star League
Defense Force to capture the industrial
world of New Vandenberg.

Formed during the Star League era as


the Taurian Concordat colonized new worlds in
the region, the Second Brinton Defenders was
a favored command, along with its sister regi-
ments in I Corps and received a steady stream
of new supplies and BattleMechs as a result of
the constant struggle against pirates and rai-
ders in the region. SARNA.NET

BRINTON DEFENDERS, 1ST-3RD CONCORDAT COMMANDOS CONCORDAT JAEGERS DUMASSAS LÉGIONNAIRES, 1ST-12TH
All units use varied Woodland Camouflage schemes The Commandos use camouflage patterns Units belonging to the Jaegers painted their All units use a Brown colour scheme with Black
based on the 1st Corps Logo Colours. 1st Brinton add when painting their machines. They always use machines a flat reddish-brown and have emb- and red epaulets with gold edging. FAN-MADE COLOR
a touch of green to their scheme, 2nd Brinton add a
a shade of red in the pattern. FM: PERIPHERY, PAGE 58. lem of the Taurian Concordat painted at the PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS.
touch of red and 3rd Brinton add a touch of blue. FAN-
most forward point. FM:PERIPHERY, PAGE 59.
MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS.

The local militia brigade known as the Perdition


Guards originated in the Perdition Union region
of the Taurian Concordat, with the brigade
expanding as the Concordat colonised sys-
tems between the Badlands Cluster and the
Hyades Cluster during the Star League era.

With the recovation of the Council Edict of


2650 the Taurian Defense Force began rebuil-
ding openly in earnest, and III Corps - destroyed
during the Reunification War was rebuilt around
the single surviving Pleiades Hussars regiment
and the Pleiades Lancers, a second regiment
spun off from the Pleiades Hussars during
the 2620s. By 2765 three of the Perdition
Guards regiments had been augmented
through the addition of BattleMechs to their
equipment, and those three regiments - the
Fourth, Sixth and Eighth Perdition Guards
were rolled into III Corps. SARNA.NET

PERDITION GUARDS, 4TH-8TH PLEIADES HUSSARS PLEIADES LANCERS RED CHASSEURS


Units use a digital woodland camouf- The Hussars use a tiger-stripe camouflage pat- The Lancers prefer camouflage to stylized paint The color scheme of the Chasseurs is a coal
lage pattern using the colours of the tern of blue and yellow. FM:PERIPHERY, PAGE 62. schemes, typically employing either a tiger-stri- black base with painted red and orange flames
Taurian Concordat Emblem. FAN-MADE ped or jungle-vine pattern. They always work in leaping and twisting up the right side of a Mech
COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS. the colors blue or yellow, a tribute to their fallen or along the right side of a vehicles or fighter
homeworld of Pleiades. FM:PERIPHERY, PAGE 64. craft fuselage. FM: PERIPHERY, PAGE 60.

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The Taurian Guards were created by combining


several senior Regiments that had been decima-
ted by the fighting during the Reunification War
against the Star League in the later part of the
twenty-sixth century. Originally organized as a
Battalion, the Guards saw action against SLDF
forces led by Aleksandr Kerensky on the planet
New Vandenberg in the late 2760‘s.

In 2765 they were stationed on Taurus and


guarded the Calderon family, the Protector, and
the Concordat Privy Council. Four extra lan-
ces of Mechs provided this protection, and the
Guards frequently cross-trained with the other
units of the Taurian Guard Corps to provide
experience and maintain a high readiness level.
The cooperation between the Guards and the
other members of the Guard Corps rivalled that
of the SLDF‘s special forces commands.

One of the most celebrated Regiments in the TAURIAN LANCERS, 1ST TAURIAN LANCERS, 2ND
Taurian Defense Force, the Taurian
The machines of the First Lancers are painted a The Lancers employ a dark blue scheme trim-
Guards have been awarded seven
metallic green with red trim. FM: PERIPHERY, PAGE 63. med with silver and red. FM:PERIPHERY, PAGE 65.
Taurian Brands. The first of
these awards was given in
the fighting against House Liao
forces on the world of Mend-
ham. During this campaign the Guard counte-
rattacked the Capellan forces, thereby saving
the civilian population of the planet from being
massacred in a pogrom that was planned to
suppress the rebellious local population. It was
for these actions that the unit survivors received
the coveted Mendham Brand.

Historically a trusted and loyal TDF Regiment,


the Guards fell out of favor with the Taurian
government. Protector Grover Shraplen has
little trust for the Guards since the actions of
the former commanding officer and Marshal of
the Taurian Guards Regiment and Corps, Brenda
Calderon. Her resignation has caused mass dis-
satisfaction within the Guards as a whole, giving
the public perception of a unit unwilling to live
REPAINTED BY LEGENDKILLER. up to their grand history and consequently living
down to Shraplin‘s lowered expectations. SARNA.
NET

TAURIAN GUARDS TAURIAN LANCERS, 3RD TAURIAN VELITES


The Guards typically paint their assigned The Third Lancers are currently using a gray The unit uses the Taurian Guards Colour
equipment brown with red and gold accents. base color with metallic red trim. FM:PERIPHERY, Scheme with red and gold strips down the
FM:PERIPHERY, PAGE 57. ALSO GRASSHOPPER, FM: PERIPHERY PAGE 66. outside of the legs. FAN-MADE COLOR PALETTE BY FLA-
(COLOR PLATE 3). MESTALKER.

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LIZARD PATTERN narrower printed areas than the British


patterns, and the original form had a strong
The lizard pattern (TAP47 pattern or Leo- horizontal orientation, disrupting the vertical
pard pattern for the French) is a family of form of the soldier‘s body.
many related designs of military camouflage
pattern, first used by the French Army on HORIZONTAL LIZARD PATTERNS
uniforms from 1947 to the late 1980s. It
was based on the British paratroopers‘ Horizontal lizard patterns in different colour
Denison smock. forms were made by the French. A copy
of the French pattern, made in Asia, was
There are two major types of lizard adopted by some African countries such as
pattern, horizontal like the original Chad, Gabon, Rwanda, and Sudan. In around
French design, and vertical like the 1970 Cuba designed a gray variety, used by
early variant developed by Portu- Cuba and by the FAPLA of Angola. Greece
gal. In addition, the Vietnam War has used a range of horizontal lizard pat-
tigerstripe pattern is descended terns from the 1970s. Russian Spetsnaz
from Lizard. and interior ministry troops wear horizon-
tal lizard patterns.The Israel Defence Force
EVOLUTION used actual French lizard uniforms (dona-
ted by France) until 1968, alongside plain
Lizard patterns have two over- (unpatterned) battledress.French lizard was
lapping prints, generally green among the patterns used in Congo in 1978.
and brown, printed with gaps so
that a third dyed color, such as VERTICAL LIZARD PATTERNS
a lighter green or khaki, makes
up a large part of the pattern. Vertical lizard patterns in different color-
In this, it is printed like earlier ways were apparently developed in Portu-
British patterns used on that gal from the original French patterns. The
country‘s Paratroopers Denison lizard pattern had been in use in Portugal
smocks. Lizard patterns have since 1956 with the Air Force‘s Paratroo-
pers, being extended to the Army‘s Special
Rifles units in 1960. With the Portuguese
Military engaged in the Overseas Wars
mainly fought in the African jungles, the
camouflaged uniform was issued throug-
hout the Army and some units of the Navy
and Air Force. In 1963, a vertical lizard
pattern was developed, this replacing the
French horizontal pattern. Paradoxically, the
Portuguese vertical lizard pattern become
popular amongst some of the guerrillas that
opposed Portugal in the Overseas Wars and
was latter adopted by the armed forces of
COMPOSITION OF THE some of the former Portuguese African
TAURIAN VOLUNTEER GUARD colonies after their independence. The Por-
tuguese vertical lizard pattern was adopted
REPAINTED BY HATCHY.
• Brusett Volunteer Guard by Brazil, which developed a range of color-
• Carmichael Volunteer Guard ways for each of its armed services. Egypt,
• Hanseta Volunteer Guard Greece, India, Lebanese Palestinians and
REPAINTED BY LEGENDKILLER. • Hyalite Volunteer Guard Syria have all used variants of the vertical
• Illiushin Volunteer Guard lizard pattern. SWAPO guerrillas in Namibia
• Keuterville Volunteer Guard wore a wide variety of camouflage, including
TAURIAN VOLUNTEER GUARD • Lindsay Volunteer Guard Linsday Portuguese lizard. WIKIPEDIA
• Midale Volunteer Guard Midale
The volunteer guard use a Lizard Pattern • New Ganymede Volunteer Guard
Camouflage using the Taurian Guards colours. • Pinard Volunteer Guard
FAN-MADE COLOR PALETTE BY FLAMESTALKER. INSIGNIA BY HORUS. • Renfield Volunteer Guard
• Victrala Volunteer Guard
• Werfer Volunteer Guard

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UMAYYAD
CALIPHATE

272 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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Nueva Castile started as a pre-Star League BattleMechs in 2857. By 2862, the Castilians and unit cohesion, soldiers possess a lot of
colony. The first settlers were Iberian, and had reverse engineered the technology, and freedom. There is no standard uniform - small
landed on the world of Castile in 2392. These were fielding many primitive Internal Combus- units of soldiers generally derive their colors
settlers established a feudal agrarian society. A tion Engine-powered 'Mechs, enough to turn the from personal heraldry and the heraldry of unit
total of nine planets were settled: Aragon, Ast- tide of war. Between 2862 and 3062, the Castili- commanders. The Umayyad have also learned
urias, Castile, Córdoba, Galicia, Granada, León, ans gradually liberated most of their worlds, first from the infighting which doomed their initial
Navarre and Valencia. Due to the great physical Castile and León, then Aragon, Navarre, Gali- invasion - feuding is discouraged, and non-let-
displacement between Nueva Castile and the cia and Valencia. Only two worlds remained in hal honor duels (fought with swords) are the
Inner Sphere, the realm lingered in peace and Umayyad control, the disputed world of Córdoba most common means to ending a bitter dispute.
isolation, unaware of war and politics for over and the Umayyad capital Granada.
400 years. One might expect such a fighting force inca-
The 230+ year war reached a cease-fire when pable of waging war. Not so! The Umayyads
The history of this region of space changed fun- operatives working for the Word of Blake revea- form an extremely cohesive fighting force.
damentally in 2830, when a single JumpShip led to both parties outside powers have been Honor and bravery are regarded with the
arrived in the Granada system. This JumpShip conspiring to prolong the conflict, aiding both utmost of respect, and cowardice viewed with
transported a group of refugees, armed with sides in such a way as to prevent either from contempt. These mores extend to the Umay-
heretofore unknown technology, including Batt- achieving a complete victory. In light of this yad's foes, and Castilian acts of uncommon
leMechs. It is unknown where these invaders revelation, both parties have been a process of bravery are celebrated. Further, the honor of
came from, or even if the invaders were aware reconciliation. vehicle crews and 'Mech pilots transfers to
of their origins, but their significant technological their mounts. The honor of one's weapons is
advantage resulted in the conquest of Granada. UMAYYAD SOCIETY also regarded as sacrosanct, and to bring great
The native Castilians dubbed these invaders the dishonor or cowardice to a long-honorable
"Umayyads", a reference to the Islamic empire The Umayyads have a martial, feudal society combat vehicle or 'Mech is sacrilegious.
that invaded the Iberian peninsula around ruled by a monarch, but unlike the Castilians,
1½ milenia before. The name stuck. merit (political and martial) and unwavering RELATIONS
Despite the small numbers of loyalty determine one's place in Umayyad soci-
Umayyad forces, the Umay- ety. Upward and downward mobility are the Umayyad policies towards outsiders have
yad Caliphate quickly con- rule, and within one's class democratic princi- been traditionally cordial as they sought out-
quered several more worlds. ples are prevalent. However, only those people side intervention (and even trade) to gain the
By 2855, only the world of Asturias remained who can trace descent from one of the original decisive advantage required to conquer Nueva
free from the Umayyad conquest. Umayyad invaders are allowed to participate in Castile. The Hanseatic League, unbeknownst to
war; rising into the Umayyad nobility (and upper the Umayyad, used this state of affairs to their
Some sources show that in 2825 a single explo- echelons of command) is difficult. Sciences and advantage. The League effectively shaped the
ration JumpShip of the fleeing Clan Wolverine arts are easily visible within Umayyad society, course of recent Castilian/Umayyad history by
fleet found a Spanish-speaking colony, was and capital punishment is almost unheard of. brokering mercenary deals and supplying arms
ordered to start negotiations for and trade with in such a way as to prolong the strife. It was not
those colonies, but never returned to the main Umayyad people also possess no currency; until the late 3060s that the true extent of this
fleet. It is possible, that the Umayyad invaders barter is the norm. Society is far more open (as interference was realized, though they were
were the crew of exactly this Wolverine ship. compared with that of Nueva Castile), and there deceived even then. Both sides only recognize
There exist valid hypotheses that explain the is limited democracy. The Umayyads speak the Hansa as free traders. They believe that
5 year difference between the disappearance Arabic, English and Russian and practice Islam, Inner Sphere powers, specifically the Lyran
of the Wolverine JumpShip and the arrival of but like the Castilians, more than 230 years of Alliance, not the Hanseatic League, meddled in
Umayyad. shared history has allowed some intermingling their domestic affairs.
of Umayyad and Castilian heritage.
The Umayyad conqest of Nueva Castile would Since the revelation that outsiders have
have been completed were it not for infighting MILITARY secretly meddled in Castilian and Umayyad
REPAINTED BY LEGENDKILLER.
resulting from the division of the spoils. As a politics, relative peace has endured with only
result, Castilian forces commanded by Ferdi- The Caliphate maintains a large combined arms small raiding parties occasionally drawing
nand Rodriguez were able to capture several military supported by small units of Battle- blood. The Umayyads people have even begun
Mechs. In the field, the army fights as lances the reconciliation process with the Castilian
of infantry, combat vehicles and 'Mechs. These people, but centuries of warfare will probably
units fight as mixed companies. Umayyad prevent any concerted response against an
UMAYYAD 1ST CORPS Technology is roughly equivalent to that of the Inner Sphere Successor State for some time.
Inner Sphere in 3025.
The MechWarriors of the 1st Corps paint their In 3067, the Caliph of the Umayyad Caliphate is
machines in a bright yellow with teal trim. Flo- The Umayyad military is not centrally governed, Lisa Burrill. WIKIPEDIA
wing patterns of purples or blues are often but is a coalition of warriors hailing from all
added. CANONIZED BY HAUPTMANN FANJOY ON 12/14/2004. parts of Umayyad society. The Umayyad mili-
INSIGNIA BY HORUS. tary is therefore very open, and outside of rank

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WORD
OF BLAKE

274 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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SHADOW DIVISION, 40TH SHADOW DIVISION, 46TH


SHADOW DIVISION, 41ST SHADOW DIVISION, 47TH
SHADOW DIVISION, 42ND SHADOW DIVISION, 48TH
SHADOW DIVISION, 43RD SHADOW DIVISION, 49TH
SHADOW DIVISION, 44TH SHADOW DIVISION, 50TH
SHADOW DIVISION, 45TH SHADOW DIVISION, 51ST

Shadow Divisions paint their Mechs black on


lower portions (aftward for ASFs and vehicles),
fading to light gray towards the top (forward for
ASFs and vehicles), with highlights on the arms
(turrets/wings). Each Divison uses a different
color for highlights. BATTLECORPS MILSPEC NEWS SHADOW DIVISION, 52ND OPACUS VENATORI
The 52nd paints their Mechs black on lower Their parade scheme is charcoal, fading to
portions (aftward for ASFs and vehicles), white at the extremities. Units have distinct red
fading to red towards the top (forward for ASFs slashes on their left sides. Venatori units have a
and vehicles), with metallic gold highlights on single white stripe running down the left torso
the arms (turrets/wings). BATTLECORPS MILSPEC NEWS and leg. STARTERBOOK: WOLF AND BLAKE, PAGE 32.

The Shadow Divisions were the greatest sur- The Shadow Divisions employed any weapon
prise to Inner Sphere intelligence agencies that would help them achieve victory. Usually
during the Jihad. Led by Precentor Apol- these were updated conventional weapons
lyon and reporting directly to The Master, the such as OmniMechs or OmniFighters, but the
Shadow Divisions served as the Blakist‘s main Shadow Divisions were especially dangerous
offensive arm, initiating first strikes against when losing. They indiscriminately used nuc-
Tharkad, New Avalon, Luthien, Atreus, and lear weapons, orbital bombardments, chemical
Sian. Consisting solely of Manei Domini troops, and biological weapons on those worlds where
the Shadow Divisions quickly proved themsel- they were defeated. One of the prime examples
ves the equal of most elite military commands. of this is Galax where they employed a che-
With their focus on offensive operations, the mical weapon to poison the fragile biosphere
Shadow Divisions spent most of their time of the planet, forcing the world into quarantine.
outside the borders of the Word of Blake Pro- SARNA.NET
tectorate.

Though the Shadow Divisions and Word of DIVISION IV-BETA, 1ST


REPAINTED BY LEGENDKILLER.
Blake Militia both answered to the Master, their DIVISION IV-GAMMA, 2ND
commanding officers (Precentor Apollyon and
DIVISION IV-MU, 3RD
Precentor Martial Cameron St. Jamais) were
bitter rivals. This friction, as well as the Manei
DIVISION IV-IOTA, 4TH
Domini habit of looking down on the „Frails“ DIVISION IV-ETA, 5TH
that made up most of the WoBM troops, led to DIVISION IV-THETA, 6TH
several cases where the Word suffered avoi- DIVISION IV-IOTA, 7TH MILITIA AND OTHER DIVISIONS
dable reversals. Late in the Jihad, there were DIVISION IV-KAPPA, 8TH
rumors that Shadow Divisions raided Protecto- Indicative of their common origins with the
DIVISION III-GAMMA, 9TH Com Guards, the Word of Blake Militia paint
rate worlds and killed members of the Word of
DIVISION III-BETA, 10TH their vehicles in white or use appropriate
Blake Militia and Protectorate Militia.
DIVISION, 31ST camouflage. FM: COMSTAR, PAGE 50.
DIVISION, 36TH

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Detailed Table of Content ANDURIEN


HUSSARS, 1ST-7TH............. 17
CONFEDERATION
RESERVE CAVALRY, 5TH..... 22
LAUREL‘S LEGION............... 26
LIAO DRAGOONS, 2ND........ 26
ARES TITANS...................... 17
CONFEDERATION LIAO GRENADIERS, 1ST....... 26
ARIANA RESERVE CAVALRY, 6TH..... 22
FUSILIERS, 1ST-2ND............ 17 LIAO GUARDS, 1ST-4TH...... 27
TABLE MECHDUR LANCERS, CONFEDERATION LIAO HUSSARS, 1ST-2ND.... 27
2ND..................................... 13 ARIANA GRENADIERS......... 17 RESERVE CAVALRY, 7TH..... 22
OF CONTENT............. 3 LIAO LANCERS, 1ST-16TH.... 27
BATTLEMECH
MECHDUR MILITIA.............. 10 DIVISION, 360TH................. 17 DEATH COMMANDOS......... 20 LIGHT HORSE
REGIMENT, 84TH................. 27
INSTRUCTIONS.......... 5 PANZYR MILITIA................. 10 DEVON‘S
BATTLE ARMORED INFANTRY.......... 22
QALZI MILITIA...................... 11 REGIMENT, 189TH................ 17 LOTHAR‘S FUSILIERS......... 26
AURIGAN REGIS ROOST MILITIA.......... 11 DRACON MACGREGOR‘S ARMORED
BLACK WIND LANCERS....... 17 REGIMENT, 15TH................. 22 SCOUTS.............................. 27
COALITION................ 6 RYANS FATE MILITIA............ 11
BORODIN‘S
AEA MILITIA.......................... 7 SMITHON MILITIA................. 11 VINDICATORS...................... 17 DYNASTY GUARD................ 23 MARSHALS OF TIKONOV..... 28
ARANO OLD GUARD.............. 8 TYRLON GRENADIERS........ 12 FREEMONT‘S MARSHIGAMA‘S
CAPELLAN CUIRASSIERS...................... 23 LEGIONNAIRS...................... 28
ARTRU MILITIA...................... 7 TYRLON MILITIA.................. 12 CHARGERS, 1ST.................. 18
BRINGDAM MILITIA............... 7 UMGARD MILITIA................ 12 FREE REPUBLIC MCCRIMMON‘S
CAPELLAN REVOLUTIONARIES............. 23 LIGHT CAVALRY.................. 28
COROMODIR MILITIA............. 8 WELDRY MILITIA................. 12 CHARGERS, 2ND-7TH.......... 18
ENKRA MILITIA..................... 8 ZANGUL MILITIA................. 12 GRYFF‘S HUSSARS............. 23 PERIPHERY GUARD............. 28
CAPELLAN
ESPINOSA CAVALIERS ......... 9 DEFENSE FORCE................. 18 HAMILTON‘S PREFECTORATE GUARD..... 29
HIGHLANDERS.................... 23
FJALDR MILITIA.................... 8 CALDERON RED LANCERS..................... 29
CAPELLAN
GANGTOK MILITIA................. 8 PROTECTORATE....... 14 HARLOC RAIDERS............... 24 RENSHIELD‘S
DEFENSE FORCE, 2ND........ 18
DRAGOONS......................... 28
GULDRA GRENADIERS ........ 11 CALDERON GUARDS, HOLD FAST GUARD............. 24
1ST-2ND.............................. 15 CAPELLAN
GULDRA MILITIA................... 9 DEFENSE FORCE, 4TH........ 18 HURLOC‘S HUSSARS.......... 24 ROMAN‘S MOUNTED
FUSILIERS.......................... 30
HELIAT MILITIA..................... 9 TAURIAN PRIDE, 1ST-4TH... 15 HUSSAR
CENTAURI REGIMENT, 258TH............... 24
ICHLANGIS MILITIA............... 9 GUARDS, 1ST-3RD............... 19 SARNA MARTIAL
ACADEMY CADRE.............. 30
ITROM GRENADIERS .......... 10 CAPELLAN JUSTINE‘S GRENADIERS..... 25
CHESTERTON
ITROM MILITIA...................... 9 CONFEDERATION JUSTINIA‘S SHARPE‘S RIFLES.............. 30
VOLTIGEURS, 1ST-3RD........ 19
KATINKA MILITIA................ 10
& ST. IVES............... 16 CUIRASSIERS...................... 24
SHIN LEGION, 1ST-3RD........ 31
COCHRAINE‘S GOLIATHS.... 19
MANGZHANGDIAN ANDURIEN KAMAKURAS HUSSARS...... 25 SIAN
MILITIA................................ 10 HEAVY GUARDS.................. 17 CONFEDERATION DRAGOONS, 1ST-17TH........ 30
RESERVE CAVALRY............. 19 KERR‘S INTRUDERS............ 25
MECHDUR LANCERS, 1ST.... 13 KINGSTON‘S RANGERS....... 25

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STAPLETON‘S WARRIOR BLOOD GUARD KESHIK....... 41 CLAN LAMBDA SPINA GALAXY.... 57


IRON HAND......................... 33 HOUSE FUJITA.................... 35
DELTA GALAXY................... 42 CLOUD COBRA........ 48 OMEGA GALAXY................. 57
ST. CYR‘S ARMORED WARRIOR
HUSSARS............................ 31 HOUSE HIRITSU.................. 35 IOTA GALAXY..................... 42 ALPHA GALAXY.................. 49 RHO SPINA GALAXY........... 57
KAPPA GALAXY.................. 42 BETA GALAXY.................... 49 SIGMA GALAXY.................. 57
ST. IVES ACADADEMY OF WARRIOR
MARTIAL SCIENCE TRAINING HOUSE IJORI....................... 34 MU PROVISIONAL COBRA ZETA GALAXY.................... 56
GROUP................................ 31 GALAXY.............................. 42 PHARAOH KESHIK............. 50
WARRIOR
ST. IVES CHEVAU LÉGERS, HOUSE IMARRA.................. 36 OMEGA GALAXY................. 42 COBRA TEMPLE KESHIK..... 51 CLAN
1ST-2ND.............................. 32 FIRE MANDRILL....... 58
OMICRON PR. GALAXY....... 43 DELTA GALAXY................... 49
WARRIOR
ST. IVES JANISSARIES, HOUSE KAMATA.................. 36 RHO PROVISIONAL EPSILON GALAXY.............. 50 KINDRAA BEYL-GRANT....... 59
1ST-2ND.............................. 32 GALAXY.............................. 43
GAMMA GALAXY................ 51 KINDRAA
WARRIOR FARADAY-TANAGA.............. 59
ST. IVES LANCERS, 1ST...... 31 HOUSE LU SANN................. 36 SIGMA PROVISIONAL OMICRON GALAXY.............. 51
GALAXY.............................. 43
ST. IVES LANCERS, 2ND..... 31 ZETA GALAXY.................... 49 KINDRAA KLINE.................. 59
WARRIOR
ST. IVES LANCERS, HOUSE MA-TSU KAI............ 37 TAU PROVISIONAL KINDRAA
3RD-5TH............................. 31 GALAXY.............................. 43 MATTILA-CARROL.............. 60
CLAN
WARRIOR
SUNG‘S RANGERS............... 33 UPSILON COYOTE...................52 KINDRAA MICK-KREESE..... 60
HOUSE RAKSHASA............. 37
PROVISIONAL GALAXY....... 43
SYN‘S HUSSARS................. 33 ALPHA GALAXY.................. 53 KINDRAA SAINZE................ 61
WARRIOR
TAU CETI LANCERS, 4TH.... 32 HOUSE TSANG XIAO........... 37 ZETA GALAXY.................... 41 DELTA GALAXY................... 53 KINDRAA
SMYTHE-JEWEL................. 61
TIKONOV GUARDS, EPSILON GALAXY............... 53
1ST-4TH.............................. 33 WARRIOR
HOUSE WHITE TIGER.......... 37 CLAN LAMBDA GALAXY............... 53 KINDRA PAYNE................... 61
TIKONOV LANCERS, BURROCK............... 44 NU GALAXY........................ 53
1ST-8TH.............................. 33
CIRCINUS ALPHA GALAXY.................. 45 OMICRON GALAXY.............. 53 CLAN
TRIMALDI‘S SECUTORS....... 33 FEDERATION............38 BETA GALAXY.................... 46 RHO GALAXY...................... 53 GHOST BEAR &
TRISTRAM‘S AVENGERS..... 33 BLACK WARRIORS.............. 39 KAPPA GALAXY.................. 46 ZETA GALAXY.................... 53
RASALHAGUE
DOMINION................62
VICTORIA RANGERS, MCINTYRE OMEGA DEFENSE
1ST-5TH.............................. 33 HOUSE GUARD.................... 39 GALAXY.............................. 47
CLAN ALPHA GALAXY.................. 63
VINCENT‘S COMMANDOS.... 33 PI GALAXY.......................... 47 DIAMOND SHARK / BETA GALAXY....................64
CLAN SEA FOX................. 54
VONG‘S GRENADIERS......... 33 TANIS DRAGOONS, 98TH.... 47 DELTA GALAXY...................64
BLOOD SPIRIT......... 40
WARRIOR WARREN CLUSTER, 18TH.... 47 ALPHA GALAXY.................. 55 KAPPA GALAXY..................64
HOUSE DAI DA CHI............. 35 ALPHA GALAXY.................. 41
ZETA GALAXY.................... 46 BETA GALAXY.................... 56 OMEGA GALAXY................. 65
BETA GALAXY.................... 41
GAMMA GALAXY................ 56 OMICRON GALAXY.............. 65

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PI GALAXY.......................... 65 ALPHA KESHIK................... 71 MU GALAXY........................ 79 KAPPA PROVISIONAL PI GALAXY......................... 90


GALAXY.............................. 83
POLAR GALAXY.................. 65 BETA GALAXY.................... 71 OMEGA GALAXY................. 79 PROVISIONAL GALAXY...... 90
LACHESIS KESHIK..............84
RASALHAGUE GALAXY...... 65 DELTA GALAXY................... 71 RHO GALAXY...................... 79 PSI GALAXY...................... 90
LAMBDA GALAXY...............84
RHO GALAXY...................... 66 EPSILON GALAXY............... 72 SIGMA GALAXY.................. 79 SHROUD KESHIK................. 91
NOVASTAR KESHIK.............84
SIGMA GALAXY.................. 66 ETA GALAXY....................... 72 TURKINA KESHIK................ 79 TAU GALAXY...................... 91
OMEGA PROVISIONAL
TAIGA GALAXY................... 66 GAMMA GALAXY................ 72 VAU GALAXY...................... 79 GALAXY..............................84 THE IRON GUARD
GALAXY.............................. 91
TAU GALAXY...................... 66 IOTA GALAXY..................... 72 ZETA GALAXY.................... 77
OMICRON PROVISIONAL
THE OURSE KESHIK............ 66 KAPPA GALAXY.................. 72 GALAXY..............................84 THE JAGUARS HEART
GALAXY.............................. 91
THETA GALAXY.................. 66 OMEGA GALAXY................. 73 CLAN
RHO PROVISIONAL
TUNDRA GALAXY............... 67 THETA GALAXY.................. 73 MONGOOSE............. 80 THE WATCHMEN
GALAXY.............................. 83
GALAXY.............................. 91
VALKYRIE GALAXY............. 67 ZETA GALAXY.................... 71 ALPHA GALAXY.................. 81
SHIVA KESHIK..................... 85
XI GALAXY.......................... 67 BETA GALAXY.................... 81 ZETA GALAXY.................... 87
SIGMA GALAXY.................. 85
ZETA GALAXY....................64 CLAN DELTA GALAXY................... 81
TAU GALAXY...................... 85
ICE HELLION............ 74 EPSILON GALAXY............... 81 CLAN
UPSILON PROVISONAL
CLAN ALPHA GALAXY.................. 75 GAMMA GALAXY................ 81 SNOW RAVEN...........92
GALAXY.............................. 83
GOLIATH BETA GALAXY.................... 75 NU GALAXY........................ 81 ALPHA GALAXY.................. 93
SCORPION.............. 68 VISION KESHIK.................... 85
DELTA GALAXY................... 75 QUICKSILVER GALAXY........ 81 BETA GALAXY.................... 93
XI GALAXY.......................... 85
ALPHA GALAXY.................. 69 THETA GALAXY.................. 75 SHADOW GALAXY.............. 81 CORVUS KESHIK................. 93
ZETA PROVISIONAL
BETA GALAXY.................... 69 ZETA GALAXY.................... 75 XI GALAXY.......................... 81 GALAXY.............................. 83 DELTA GARRISON
GALAXY.............................. 93
CHI GALAXY....................... 69 ZETA PRIME GALAXY......... 75 ZETA GALAXY.................... 81
DELTA GALAXY................... 69 CLAN EPSILON GARRISON
SMOKE JAGUARS.... 86 GALAXY.............................. 93
GAMMA GALAXY................ 69 CLAN CLAN
MU GALAXY........................ 69 JADE FALCON.......... 76 NOVA CAT................82 ALPHA GALAXY.................. 87 GAMMA GARRISON
GALAXY.............................. 93
OMEGA GALAXY................. 69 ALPHA GALAXY.................. 77 ALPHA GALAXY.................. 83 BETA GALAXY.................... 87
RHO GALAXY...................... 69 DELTA GALAXY................... 77 BETA GALAXY.................... 83 DELTA GALAXY................... 88 KAPPA GARRISON
GALAXY.............................. 93
TAU GALAXY...................... 69 EPSILON GALAXY............... 77 CHI PROVISIONAL EPSILON GALAXY............... 88
GALAXY.............................. 83
GAMMA GALAXY................ 77 JAGUARS’ DEN................... 89 ZETA GALAXY.................... 93
CLAN IOTA GALAXY..................... 78 DELTA GALAXY...................84 KAPPA GALAXY.................. 89
HELL’S HORSES........70 KAPPA GALAXY.................. 78 GAMMA GALAXY................ 83 NU GALAXY........................ 89
ALPHA GALAXY.................. 71 LAMBDA GALAXY............... 78 OMEGA GALAXY................. 89

278 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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CLAN CHI GALAXY....................... 99 KAPPA GALAXY................ 108 ARMY V-BETA, 12TH.......... 115 ASSAULT GUARDS, 4TH..... 119
STAR ADDER............94 DELTA GALAXY................... 99 LAMBDA GALAXY............. 108 ARMY V-ETA, 11TH............. 115 BENJAMIN REGULARS,
1ST-45TH........................... 119
ALPHA GALAXY.................. 95 GAMMA GALAXY.............. 100 MU GALAXY...................... 108 ARMY V-IOTA, 4TH............. 115
BETA GALAXY.................... 95 NU GALAXY...................... 100 OMEGA GALAXY............... 108 ARMY V-IOTA, 7TH............. 115 BENJAMIN
REGULARS, 2ND................ 119
COMMAND KESHIK.............. 95 OMEGA GALAXY............... 100 SIGMA GALAXY................ 108 ARMY V-KAPPA, 1ST.......... 115
DELTA GALAXY................... 95 PSI GALAXY..................... 100 TAU GALAXY.................... 108 ARMY V-KAPPA, 6TH......... 115 BENJAMIN
REGULARS, 3RD................ 120
EPSILON GALAXY............... 95 RHO GALAXY.................... 100 THE BLUE KESHIK............ 109 ARMY V-LAMBDA, 3RD...... 115
GAMMA GALAXY................ 95 TRIASCH KESHIK...............101 THE BRONZE KESHIK........ 109 ARMY V-LAMBDA, 9TH...... 115 BENJAMIN
REGULARS, 6TH................ 120
KAPPA PROVISIONAL ZETA GALAXY.................... 99 THE GOLDEN KESHIK........ 109 ARMY V-MU, 2ND............... 115
GALAXY.............................. 95
THE GRAY KESHIK............ 109 ARMY V-NU, 10TH.............. 115 BENJAMIN
REGULARS, 15TH.............. 120
MU PROVISIONAL CLAN THE GREEN KESHIK.......... 109 ARMY V-OMICRON, 5TH..... 115
GALAXY.............................. 96 STONE LION........... 102 THE RED KESHIK.............. 109 ARMY V-PI, 8TH................. 115 CHIAN MILITIA.................. 120
OMICRON PROVISIONAL PSI GALAXY..................... 103 THE SILVER KESHIK.......... 109 COMSTAR UNITS................ 115 DIERON REGULARS,
GALAXY.............................. 96 1ST-45TH........................... 121
ZETA GALAXY.................. 103 THETA GALAXY................ 108
QUASAR KESHIK................. 96 THE WOLFKIN KESHIK...... 109 DRACONIS DIERON REGULARS,
COMBINE................ 116 3RD.................................... 121
RHO PROVISIONAL CLAN UPSILON GALAXY............. 108
GALAXY.............................. 97 WIDOWMAKER........ 104 ALGEDI DRACONIS ELITE STRIKE
REGULARS, 18TH............... 117 TEAMS............................... 121
SIGMA PROVISIONAL ALPHA GALAXY................ 105 CLAN
GALAXY.............................. 97 WOLF IN EXILE........ 110
BETA GALAXY.................. 105 ALSHAIN AVENGERS.......... 118 DRAGOON REGIMENT,
361ST................................ 122
TAU PROVISIONAL PROVISIONAL GARRISON ALPHA GALAXY................. 111 ALSHAIN
GALAXY.............................. 97 CLUSTER, 5TH.................. 105 REGULARS, 1ST-11TH......... 117
BETA GALAXY................... 111 GALEDON REGULARS,
2ND-42ND......................... 122
UPSYLON PROVISIONLA OMEGA GALAXY................ 111 ALTENMARKT MILITIA........ 117
GALAXY.............................. 97 CLAN
THE GOLDEN KESHIK......... 111 AMATERASU...................... 117 GENYOSHA, 1ST-2ND........ 122
WOLF.................... 106
XI PROVISIONAL AMPHIGEAN LIGHT GHOST REGIMENTS,
GALAXY.............................. 97 ALPHA GALAXY................ 107 ASSAULT GROUP............... 118 1ST-12TH........................... 122
CLAN
BETA GALAXY.................. 107
WOLVERINE............ 112 AN TING LEGION, HANOVER MILITIA............. 122
CLAN DELTA GALAXY................. 107 1ST-6TH............................. 118
BETA GALAXY................... 113 HUSSAR REGIMENT,
STEEL VIPER...........98 EPSILON GALAXY............. 108 114TH................................ 123
ZETA GALAXY................... 113 ARKAB LEGION,
ALPHA GALAXY.................. 99 GAMMA GALAXY.............. 107 1ST-6TH............................. 119
IZANAGI WARRIORS.......... 123
BETA GALAXY.................... 99 IOTA GALAXY................... 107
COMSTAR............... 114

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LEGION OF VEGA, 1ST-2ND............................ 129 DRAGONLORDS, MCKINNON’S COMPANY.... 134 7TH-13TH.......................... 138
2ND-28TH......................... 123 1ST-5TH............................ 132
NAIS CADRE, 1ST-3RD...... 134
LIGHT HORSE REGIMENT, ARAGON BORDERERS, TANCREDI WARRIORS
28TH................................. 124 DRAGOON NEW IVAARSEN CHASSEURS,
1ST.................................... 129 BRIGADE........................... 138
REGIMENT, 149TH.............. 132 1ST-2ND............................ 134
MATAR MILITIA................. 124 ARCADIAN CUIRASSIERS, TERRAN BRIGADE............. 138
1ST-2ND........................... 129 DRAGOON PERIPHERY MARCH GUARD,
NEW SAMARKAND REG., REGIMENT, 199TH.............. 132 1ST-3RD............................ 135 TIKONOV MARTIAL ACADEMY
1ST-45TH.......................... 124 TRAINING BATTALION....... 138
ARGYLE LANCERS, 1ST..... 129
ERIDANI GUARDS.............. 132 PERIPHERY
NIGHT STAKLERS, AVALON HUSSARS, MARCH MILITIA................. 135 VALE RANGERS................ 138
1ST-3RD............................ 124 1ST-56TH........................... 129 FEDCOM RCT, 1ST-12TH..... 132
WOTAN TAMAR
FEDERATED SUNS LANCERS, POINT BARROW ACADEMY MARCH MILITIA................. 138
OTOMO.............................. 124 BATTLE REGIMENT, 1ST-4TH............................ 132 TRAINING BAT................... 136
2004TH............................. 129
PESHT REGULARS,
1ST-21ST........................... 125 FEDEDERATED SUNS ARMORED ROBINSON BATTLE FILTVELT
BLACKJACK TRAINING CAVALRY, 1ST-3RD............ 132 ACADEMY......................... 136 COALITION............. 140
BATTALION....................... 129
PROSERPINA HUSSARS,
1ST-4TH............................ 125 FEDEDERATED SUNS REGIONAL ROBINSON CHEVALIERS, FILTVELT CITIZEN‘S MILITIA,
CAPELLAN DRAGOONS, TRAINING BATTALIONS..... 132 1ST-37TH........................... 136 1ST-4TH............................. 141
1ST.................................... 129
RASALHAGUE
REGULARS........................ 126 FILTVELT ACADEMY TRAINING ROBINSON RANGERS,
CAPELLAN BATTALION....................... 133 1ST-3RD............................ 135 FREE RASALHAGUE
MARCH MILITIA................. 129 REPUBLIC...............142
RYUKEN............................ 126
GOSHEN WAR COLLEGE ROBINSON STRIKERS,
SPIRIT OF THE DRAGON, CETI HUSSARS, TRAINING BATTALION....... 133 1ST-2ND............................ 136 DRAKØNS, 1ST-4TH........... 143
1ST.................................... 126 1ST-4TH............................ 129
FREEMEN, 1ST-3RD........... 143
HEAVY ASSAULT REGIMENT, ROYAL CAVALIERS, 1ST..... 136
STRIKE REGIMENT, 3RD.... 126 CHRISHOLM’S RAIDERS, 91ST.................................. 133 GUNZBURG EAGLES.......... 143
1ST-2ND............................. 131 ROYAL NEW CAPETOWN
SUN ZHANG ACADEMY TRAINING BATTALION....... 137 HUSSARS, 1ST-3RD........... 143
CADRE, 1ST-19TH.............. 127 HEAVY ASSAULT REGIMENT,
CRUCIS LANCERS, 1008TH............................. 133 KAVALLERI, 1ST-4TH......... 143
1ST-8TH............................. 131 SAKHARA ACADEMY TRAINING
SWORD OF LIGHT, BATTALION....................... 137 TYR, 1ST........................... 143
1ST-15TH........................... 127 KATHIL UHLANS, 1ST........ 133
CRUCIS MARCH MILITIA..... 131
KESTREL GRENADIERS, SARNA MARCH MILITA...... 137
TYRELL‘S TERRORS.......... 127 DAVION 1ST.................................... 134 FRONC
BRIGADE OF GUARDS....... 130 SOMERSET ACADEMY
REACHES............... 144
TRAINING BATTALION....... 137
KILBOURNE ACADEMY
FEDERATED SUNS & DENEB LIGHT CAVALY, TRAINING BATTALION....... 134 COLONIAL MARSHALS...... 145
3RD-15TH........................... 131 SYRTIS FUSILLIERS,
FEDERATED FRONC CURASSIERS,
1ST-20TH.......................... 138
COMMONWEALTH....128 KITTERY BORDERERS, 1ST-3RD............................ 145
DRACONIS 1ST.................................... 134
MARCH MILITIA.................. 131 SYRTRIS AVENGERS......... 137
ALBION TRAINING CADRE,
KNIGHTS DEFENSOR......... 134 TANCREDI LOYALISTS,

280 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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FREE WORLDS LEAGUE FUSILIERS OF ORIENTE, REGULAN HUSSARS, LYRAN ALLIANCE & COVENTRY
& SUCCESSOR 1ST-5TH............................. 151 1ST-31ST........................... 154 FEDERATED PROVINCE MILITIA............ 162
FACTIONS...............146 HELM CUIRASSIERS........... 151 COMMONWEALTH... 158
RIM COMMONALITY DONEGAL GUARDS,
HUSSAR REGIMENT, GUARDS, 1ST-6TH............. 154 1ST-17TH........................... 162
ANDURIEN CAVALRY, 288TH................................ 151 ALARION
2ND, 4TH, 5TH.................. 147 JAEGERS, 1ST................... 159
ROLLING THUNDER........... 154 DONEGAL JAEGERS,
KNIGHTS OF THE INNER 1ST.................................... 162
ANDURIEN GUARDS, SPHERE............................. 151 SILVER ALARION
1ST-9TH............................ 147 HAWK IRREGULARS.......... 154 PROVINCE MILITIA............ 159
FREEDOM PEOPLE’S DEFENSE
LOYALTY DEFENDERS, REGIMENT, 2ND................. 163
ANDURIEN RANGERS, 1ST-2ND............................. 151 SIRIAN LANCERS, ALLIANCE
1ST-7TH............................. 147 1ST-3RD............................ 155 GUARDS, 3RD, 5TH........... 159
FREEDOM
MARIK GUARD................... 152 THEATER MILITIA.............. 163
ATREAN DRAGOONS, STEWART DRAGOONS...... 155 ALLIANCE GUARDS,
1ST-15TH........................... 147 MARIK MILITIA, 4TH................................... 159
1ST-34TH.......................... 152 TAMARIND REGULARS, HESPERUS
1ST-8TH............................ 155 GUARDS, 1ST-9TH............. 163
ATREAN HUSSARS........... 148 ARCTURAN GUARDS,
MARIK 1ST-26TH........................... 160
BOLAN DEFENDERS, PROTECTORS, 1ST............ 152 TANIA DRAGOONS, KELSWA GUARD................ 163
1ST-11TH............................ 148 1ST-2ND............................ 155
ARCTURAN GUARDS, LYRAN GUARDS,
MARIK 15TH.................................. 160 1ST-54TH.......................... 163
CALLOWAY TRAINING PROTECTORS, 2ND........... 152
BATTALION....................... 148 HANSEATIC
BOLAN GUARDS, LYRAN REGULARS,
MARIK LEAGUE..................156 1ST-2ND............................ 160 1ST-65TH.......................... 163
COVENANT GUARDS, PROTECTORS, 3RD........... 152
1ST-2ND............................ 148 REGIONAL
DEFENSE FORCE 1............ 157 BOLAN JAEGERS, MECHANIZED INFANTRY
MARIK 1ST.................................... 160 DIVISON, 236TH................ 163
COVENANT WORLDS PROTECTORS, 4TH............ 153
1ST EXPED.FORCE............ 148 REGIONAL
DEFENSE FORCE 2............ 157 BOLAN MELISSIA
MARIK PROVINCE MILITIA............. 161 THEATER MILITIA.............. 163
DEFENDERS OF ANDURIEN, PROTECTORS, 5TH............ 153
1ST-6TH............................ 149 REGIONAL
DEFENSE FORCE 3............ 157 BUENA ODESSA REGULARS......... 164
MARIK GUARDS, 1ST-2ND.............. 161
DUCAL GUARDS, PROTECTORS, 6TH............ 153 PANDORA CAVALIERS....... 164
1ST-8TH............................ 149 REGIONAL
DEFENSE FORCE 4............ 157 BUENA JAEGERS, 1ST........ 161 PANDORA
ORIENTE HUSSARS, THEATER MILITIA.............. 164
EAGLE’S TALON................ 150 1ST-12TH........................... 153 BUENA WAR COLLEGE
REGIONAL TRAINING BATTALION........ 161
FREE WORLDS GUARDS, DEFENSE FORCE 5............ 157 ROYAL GUARDS,
1ST-8TH............................ 150 ORLOFF GRENADIERS, 1ST-4TH............................ 164
1ST-8TH............................ 153 CAVANAUGH II
REGIONAL THEATER MILITIA .............. 161
FREE WORLDS LEGIONNAIRES, DEFENSE FORCE 6............ 157 ROYAL HEAVY ASSAULT
1ST-9TH............................ 150 PROTECTORATE REGIMENT, 11TH................ 163
GUARD.............................. 154 COVENTRY JAEGERS,
1ST..................................... 161

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SAKHALIN REGULARS, MAGISTRACY CANOPIAN IV LEGIO C BERT'S BOMBARDIERS...... 181


1ST-2ND............................ 165 OF CANOPUS..........168 LIGHT HORSE, 3RD........... 173 OMITATENSIS.................... 177
BLACK ANGUS BOYS......... 181
SKYE GUARDS.................. 164 CANOPIAN
BALLAD VOLUNTEERS, LIGHT HORSE, 4TH........... 173 VI LEGIO............................ 177 BLACK BAND LEGION......... 181
SKYE JAEGERS, 1ST......... 165 1ST.................................... 169
V LEGIO RIPARIENSIS....... 177 BLACK CATS..................... 182
SKYE KOSSANDRA’S
PROVINCE MILITIA............ 165 BALLAD VOLUNTEERS, VOLUNTEERS.....................174 BLACK DAISY.................... 182
2ND................................... 169
MERCENARIES........ 178 BLACK HEART ROSES....... 182
SKYE LUXEN
RANGERS, 1ST-25TH......... 165 CA. LIGHT HORSE, 2ND..... 172 VOLUNTEERS, 1ST-3RD......174 BLACKHEARTS................. 182
ABLE'S ACES.................... 179
CANOPIAN BRIGADE, BLACK KNIGHT LEGION..... 182
SOMERSET 1ST-2ND............................ 169 MAGESTRACY ACE DARWIN'S
STRIKERS, 1ST.................. 165 CAVALIERS....................... 175 WHIPITS............................ 179 BLACK OMEN.................... 183
CANOPIAN BLACK OUTLAWS.............. 182
STEINER CUIRASSIERS, 1ST............ 170 MAGESTRACY AJAX'S AVENGERS........... 179
STRIKERS, 1ST.................. 165 HIGHLANDERS, 1ST........... 175 BLACK SHARKS................ 182
ALWAYS FAITHFUL........... 179
CANOPIAN BLACKSTONE
STORMHAMMERS............. 165 CUIRASSIERS, 2ND........... 170 MAGESTRACY AMBERMARLE'S HIGHLANDERS.................. 184
HIGHLANDERS, 2ND.......... 175 HIGHLANDERS.................. 179
TAMAR CAVALIERS........... 165
CANOPIAN BLACK THORNS................ 182
TAMAR HUSSARS, 1ST...... 166 CUIRASSIERS, 3RD........... 170 MAGESTRACY ARVAKR
ROYAL GUARDS................ 175 FREE HUSSARS................ 180 BLADES OF DEATH........... 184
TAMAR JAGERS................ 166
CANOPIAN BLANC'S COYOTES........... 184
TAMAR FUSILIERS, 1ST.................. 171 MAGESTRIX GUARD...........174 AVANTI'S ANGELS............. 179
MARINES, 6TH-9TH........... 166 BLAZING ACES.................. 184
PEOPLE’S BAD DREAM...................... 179
CANOPIAN VOLUNTEERS.................... 175 BLUE STAR
TAMAR WAR COLLEGE FUSILIERS, 2ND................. 171 BANNOCKBURN'S IRREGULARS..................... 185
TRAINING BATTALION....... 167 BANDITS........................... 179
RAVENTHIR
CANOPIAN CUIRASSIERS, 1ST-2ND..... 175 BOLTON'S RANGERS......... 184
THE STEALTHS................. 167 FUSILIERS, 3RD................. 171 BANNSON'S
RAIDERS, 1ST-3RD............ 179 BREWER'S LEGION............ 184
THORIN REGIMENT, 1ST.... 167 RAVENTHIR’S
CANOPIAN IRON HAND....................... 175 BRIGHTON'S
TIKONOV FUSILIERS, 4TH................ 172 BARBER'S IRREGULARS..................... 184
REPUBLICAN GUARDS...... 167 MARAUDER IIS................... 181
CANOPIAN MARIAN BRION'S LEGION,
TIMBUKTU GRENADIERS, 1ST-2ND..... 172 BARRETT'S FUSILIERS...... 181 1ST-2ND............................ 184
HEGEMONY............. 176
THEATER MILITIA.............. 167
BATTLE MAGIC................... 181
CANOPIAN COHORS MORITURI........... 177 BROADSTREET
WINFIELD‘S BRIGADE....... 167 LANCERS, 1ST-2ND........... 172 BEAUFORT'S BULLIES............................ 186
III LEGIO LIMITANEI........... 177 COSSACKS......................... 181
YORK REGULARS,
23RD-31ST........................ 167 CANOPIAN II LEGIO CATAPHRACTI..... 177 BROADSWORD LEGION..... 186
LIGHT HORSE, 1ST............ 172 BERLINDA'S
I LEGIO MATRIA IRREGULARS...................... 181 BROCK'S BUCCANEERS.... 186
VICTRIX............................. 177
BRONSON'S HORDE.......... 186

282 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK V 0.1.3


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BROTHERHOOD CLINTON'S DROPSHIP GANNON'S CANNONS....... 201 GROUP W......................... 205


OF RANDIS........................ 186 CUTTHROATS..................... 191 IRREGULARS, 1ST ............ 195
GIDEON'S GUARDIANS
GANGBUSTERS................. 201 OF CAMERON................... 205
BUGMEN........................... 187 COCHRAINE'S DROPSHIP
GREENCOATS..................... 191 IRREGULARS, 2ND ........... 195
BULLARD'S ARMORED GLADSTONE'S GUNTHER'S
CAVALRY........................... 187 GLADIATORS..................... 201 GRENADIERS................... 206
COREY'S CAVALIERS......... 191 DRY RIVER DEVILS............ 195
BUQUOY'S BANDITS......... 187 CRAZY EIGHTS.................. 191 EDOM'S BANDITS.............. 197 GLORY WARRIORS............ 201 GUSTAFSON'S
GRENADIERS................... 206
BURNING TYGERS............. 187 CRESCENT HAWKS........... 192 ERIDANI LIGHT HORSE...... 196 GOLDEN BOYS.................. 201
BURROW'S CRASHING CRIMSON CRUSADERS....... 191 ERIKSSON'S GORDON'S ARMORED HAL'S HEINOUS
THUNDER REG.................. 187 EINHERJAR....................... 197 CAVALRY.......................... 202 HALBERDS....................... 206
CRITCHLEY'S
CAVALIERS....................... 192
BURR'S EVER-FREE....................... 197 GORDON'S HAMPTON'S HESSENS..... 208
BLACK COBRAS................ 187 HIGHLAND LIGHT............. 202
CUNNINGHAM'S FALKENER'S HUSSARS..... 197 HANNIBAL'S HERMITS..... 209
COMMANDOS, 1ST-2ND..... 192
BURTON'S BRIGADE......... 187 FEDERATED FREEMEN...... 197 GOTTERDAMMERUNG HANOVER
SOCIETY.......................... 202 FREE MILITIA....................207
CADY'S REGIMENT............ 187 DAEMIAN'S FIGHTING
DESTROYERS.................... 192 INTELLECTUALS............... 197
CAESAR'S COHORTS........ 188 GRANDIN’S HANSEN'S
CRUSADERS..................... 203 ROUGHRIDERS................. 209
CAMACHO'S DAGEN'S DAGGERS........... 193 FIGHTING SHAMROCKS..... 197
CABALLEROS.................... 188
DAGGERS OF DEATH......... 193 FIGHTING URUKHAI........... 197 GRAVE WALKERS............. 202 HARCOURTS
DESTRUCTORS................ 209
CAMERON'S LEGION......... 188 DANTE'S DETECTIVES...... 193 FIRE MASTERS................. 197 GRAY DEATH LEGION....... 203
CANNED HEAT.................. 188 DARK PANZER FIST OF MOKAL................ 197 GRAY'S GHOSTS.............. 203 HARLOCK'S WARRIORS.... 209
JAEGERS, 51ST ................ 193
CANOPIAN FLAMESTALKER’S GREENBURG'S HAT-IN-THE-RING
HIGHLANDERS.................. 188 HIGHLAND FUSILIERS....... 198 GODZILLAS...................... 205 BATTALION...................... 209
DARK SPIRITS................... 193
CARDINAL SINS................ 189 DARK WING....................... 194 FOMORIANS..................... 200 GREENCOAT MILITIA........ 204 HEAD HUNTERS................ 210
CARLTON'S BRIGADE........ 190 DEIDRE'S DESTROYERS.... 194 FORCE MAJORIS.............. 200 GREENHAVEN HEART OF BLAKE............. 210
GESTAPO......................... 205
CARLYLE'S DELIAH'S GAUNTLET........ 194 FREEMAN'S FANATICS..... 200 HEAVY ASSAULT
COMMANDOS.................... 190 REGIMENT, 12TH............... 210
DESERT WIND................... 194 GABHARDT'S GREEN MACHINE.............. 205
CARABINEERS.................. 201
CARSON'S RENEGADES.... 190 DEVIL'S ADVOCATES......... 194 GREEN MOUNTAIN HEAVY ASSAULT
BOYS................................ 205 REGIMENT, 52ND............... 210
CARTER'S CHEVALIERS.... 190 DEVIL'S BRIGADE.............. 194 GAEL'S GRINDERS............. 201
CENTAURI DEVIL'S DENTS................. 194 GALATEAN GREGG'S LONG HEAVY HELL RAISERS...... 210
LANCERS, 21ST................. 190 DEFENSE FORCE, 1ST....... 201 STRIDERS........................ 205
DISMAL HEAVY HORSE
DISINHERITED, 1ST-3RD.... 195 REGIMENT, 28TH ............... 211
CHAOS IRREGULARS......... 191 GALATEAN GRIFFIN'S PRIDE.............. 205
DEFENSE FORCE, 2ND...... 201
CLIFTON'S RANGERS......... 191 DRAGON'S BREATH.......... 195 GRIM DETERMINATION..... 205 HELL'S BLACK ACES.......... 211

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 283


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HELMUT'S LEGION............. 211 KHORSAKHOV'S LINDON'S BATTALION....... 219 MCCARRON‘S ARMORED O'GORDONS RIFLES..........225
COSSACKS........................ 216 CAVALRY, 2ND..................222
HEXARE GRENADIERS....... 211 LITTLE RICHARD'S PANZER OGOUN'S MACHETE..........226
BRIGADE........................... 219
HOLT'S HILLTOPPERS........ 211 KILLER BEES..................... 216 MCCARRON‘S ARMORED OLSON'S RANGERS...........226
CAVALRY, 3RD...................223
HSIEN HOTHEADS............. 211 KINCANI'S DRAGOONS...... 216 LOCKHARDT'S ONE-EYED JACKS.............226
IRONSIDES........................ 219
HUDSENN'S KING'S COMMANDOS........ 216 MCCARRON‘S ARMORED OZAWA INFORMALS..........226
RED DEVILS....................... 211 CAVALRY, 4TH...................223
KINGSTON LOLA'S LIGHTS................. 219 PANDORA'S BOX...............226
CABALLEROS.................... 217
HUDSON'S LEGION............. 211 LONE STAR REGIMENT..... 220 MCCARRON‘S ARMORED PAUL BUNYAN
CAVALRY, 5TH...................222 REGIMENT.........................226
ILLICIAN RANGERS, KINGSTON'S LONE WOLVES................. 220
4TH, 9TH, 21ST, 59TH........ 211 COMMANDOS.................... 217
LONGHORNS.................... 220 MCCARRON’S ARMORED PERIPHERY
CAVALRY, 6TH...................223 STAR GUARD....................226
INFERNO EXPRESS........... 213 KING'S WILD CARDS......... 217 LONGWOOD'S
BLUECOATS..................... 220
INSECT BRIGADE.............. 214 KIRKPATRICK'S MCFADDEN'S PHOENIX ..........................226
INVADERS......................... 217 SKY STORM......................223
IRON RAVEN MERCENARY LOS CHUPACABRAS......... 221 PIKE'S PIKEMEN................226
GROUP.............................. 214
KNIGHTS OF LOWBRÄU......................... 221 MERIADOC’S PINKY'S IRREGULARS.......226
ST. CAMERON................... 217 MALCONTENTS.................223
JACOB'S MACLEOD'S REGIMENT.....225 PITCAIRN LEGION............. 227
JUGGERNAUTS................. 214
KOUKI NO OTAKEBI........... 218 MAGEN DAVID................... 221 MICK'S PLAGUE BOYS................... 227
BLUE SKY RANGERS.........223
JAMISON'S KRAKEN UNLEASHED....... 218 MANMANGLER.................. 221 POTTER'S POUNDERS...... 227
JUGGERNAUTS................. 214
LANDER'S LANCERS......... 218 MARION'S MIESELSEN'S PREY'S DIVISIONALS........ 227
HIGHLANDERS..................225 MARAUDERS.....................223
JARL'S JAEGERS.............. 214 LANGENDORF QUINT'S OLYMPIAN
LANCERS.......................... 218 GROUNDPOUNDERS.......... 227
JIE FANG LEGION.............. 214 MARKSON'S MOBILE FIRE.....................223
MARAUDERS..................... 221
JURECK'S JAEGERS.......... 214 LANGFORD WRAITHS....... 218 MOORE'S BANDITS...........224 RAGING HORDE................. 227
KAIMAN'S ISLANDERS...... 214 LARSON'S LOANERS......... 218 MARTIAN MORCOCK'S CRUSHERS....224 RAMILIE'S RAIDERS.......... 227
CUIRASSIERS.................... 221
KASHMIR KRUSADERS...... 214 LAST KNIGHTS.................. 218 NARHAL'S RAIDERS..........224 RAVANNION'S
REDEMPTION....................228
KEARNY HIGHLANDERS, LAWS FLIGHT.................... 218 MASON'S NATHAN'S
1ST-3RD............................225 MARAUDERS..................... 221 IRREGULARS.....................224
LAZY EIGHTS.................... 218 RAYMOND'S
ARMORED CAVALRY.........228
KELL HOUNDS, 1ST-2ND... 215 LEGION MATHIAS'S NELSON'S LONGBOWS......224
OF THE RISING SUN.......... 218 FORLORN HOPE................222
KELLY'S KILLERS.............. 215 NEW AVALON RAYMOND'S
CAVALIERS.......................224 RED COATS.......................228
KERGAWA'S LENNOX'S LONGRIDERS.... 219 MAUNA KEA ESCORT
BLOOD LANCES................ 215 COMMAND.........................222
LETHAL INJECTION........... 219 NIGHT CRAWLERS............225 RED EAGLES.....................228
KHASPAROV'S LEXINGTON MCCARRON‘S ARMORED NORTHWIND HIGHLANDERS, REDFIELD RENEGADES.....228
KNIGHTS........................... 216 COMBAT GROUP................ 219 CAVALRY, 1ST...................222 1ST-3RD............................225
RED HELL..........................228

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REDMOND'S SMITHSON'S STRIKER THE FLYING VEGAN RANGERS,


BROADSWORDS................228 CHINESE BANDITS........... 234 REGIMENT, 25TH...............238 BUTTRESSES.................... 241 12TH................................. 244
SNAKE EYES.....................232 THE FOUL-TEMPERED....... 241
REED'S BREW.................. 230 STRIKER VINCENT'S
SNAKE STOMPERS...........235 REGIMENT, 104TH ............238 THE FURIES...................... 241 DESTROYERS................... 244
RENFIELD'S
RENEGADES..................... 230 SNORD'S IRREGULARS.....235 THE KRUSHERS................ 241
STUART'S VINSON'S VIGILANTES..... 244
SPADE'S BRIGADE............235 HIGHLANDERS..................225 THE MEDUSANS...............242
RIANJAMIN'S VOST LANCE.................... 244
AVENGERS....................... 230 SREC'S WRECKS...............235 THE RED HAND.................242
SUMMER'S STORM............238 WACO RANGERS...............245
STALKING HORSE, THE REGULATORS............242
RISING TIDE......................229 13TH .................................236 SWANN'S CAVALIERS.......238 WANNAMAKER'S
THE WILD GEESE..............242 WIDOWMAKERS............... 244
ROMANOV'S TAMARA'S
CRUSADERS..................... 230 STALWART SUPPORT.......236 BLACK SWORD..................238 THE WILD HORSES...........242
WHITE WITCHES.............. 244
STAR GUARDS, 12TH ........236 THE WOLF SPIDER
RONIN.............................. 230 TEAM BANZAI...................239 BATTALLION..................... 247 WILSON'S HUSSARS ........245
STAR GUARDS, 12TH,
RUBINSKY'S REGIMENT, 2ND - TEAM Q.............................239 WINFIELD'S REGIMENT.....245
LIGHT HORSE................... 230 THOMPSON'S
OHELL'S HEAVIES.............236 TEAM VENOM....................238 WOLF HUNTERS................245
AUGUST WARRIORS..........242
RUBINSKY'S STAR GUARDS, 12TH, TEKTEAM WOLF'S DRAGOONS
RENEGADES..................... 230 REGIMENT, 3RD - TECHNICAL SERVICES......239 THOR'S HAMMERS............242 ALPHA REGIMENT.............246
PAGET'S WAR PONIES......236 THUMPERS.......................242
SALAZAR'S THE 48TH......................... 241 WOLF'S DRAGOONS
IRREGULARS..................... 231 STAR GUARDS, 12TH, TIGER SHARKS.................242 BETA REGIMENT...............246
REGIMENT, 7TH - THE ARCADIANS...............239
TOOTH OF YMIR................243
SALICIA'S DEFIANTS......... 231 SCOVY'S IRONMEN...........236 THE WOLF'S DRAGOONS
BANDERSNATCHES.......... 240 TRISTRAM'S DELTA REGIMENT..............246
SAMUELSON'S STAR SEEDS.....................236 TERRORISTS.....................243
SLAUGHTERERS............... 231
STAR WARRIORS...............236 THE BATTLE CORPS........ 240 WOLF'S DRAGOONS
TYRELL'S RAIDERS...........243 EPSILON REG....................246
SATHEN'S SNIPERS.......... 231 ST. CYR HEAVY THE BOOMERS................. 240
ASSAULT GROUP..............235 TYSON'S
SCREAMING EAGLES........ 231 THE BOUNCERS............... 240 TROUBLEMAKERS ............243 WOLF'S DRAGOONS
GAMMA REG.....................246
SECOND STEALTHY TIGERS............ 237 THE CLEAN KILL.............. 240
LEGION OF FIRE................ 231 UNDEAD............................243
STEEL BROTHERS............. 237 THE DIOSCURI.................. 241 WOLF'S DRAGOONS
VALENTINA'S WOLFSBANE BAT.............. 247
SHADY LADIES................. 231 STEEL WOLVES CORP....... 237 THE DRAGONSLAYERS..... 241 ARMORED SCOUTS.......... 244
SIMONSON'S STIRLING'S FUSILIERS......225 THE FERRIS WOLF'S DRAGOONS
CUTTHROATS.................... 231 WOLVERINES.................... 241 VANDELAY'S ZETA BATTALION.............. 247
STONE PONIES.................238 VALKYRIES...................... 244
SIMPSON'S SAMURAI....... 231 STORM RIDERS.................238 THE FILTHY LUCRE........... 241 ZEUS’ THUNDERBOLTS.....245
VAN DIEMEN DEMONS..... 244
SKIBINSKI'S SALVAGE....... 231 STORM'S THE FIRE LIZARDS............ 241
METAL THUNDER..............238 VANGUARD LEGION.......... 244

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 285


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NUEVA CAMERON'S CURSE..........255 STONE‘S LAMENT............. 262 CONCORDAT DIVISION III-GAMMA,


CASTILLE.............. 248 COMMANDOS.................... 269 9TH................................... 275
CHARON'S CHILDREN.......255 STONE‘S LIBERAORS........ 262
CONCORDAT JAEGERS...... 269 DIVISION IV-BETA, 1ST...... 275
CASTILIAN BRIGADA......... 249 DEATH‘S CONSORTS.........256 STONE‘S PRIDE................. 262
DUMASSAS LÉGIONNAIRES, DIVISION IV-ETA, 5TH....... 275
DEDRICKSON‘S DEVILS.....256 STONE‘S REVENANTS.......263 1ST-12TH........................... 269
DIVISION IV-GAMMA,
OBERON LAFAYETTE LEGION.......... 257 TRIARII, I-IV......................263 2ND................................... 275
PERDITION GUARDS,
CONFEDERATION.... 250 MCLARREN'S 4TH-8TH........................... 269
FORGOTTEN...................... 257 DIVISION IV-IOTA, 4TH...... 275
OBERON GUARDS, RIM WORLDS
1ST-2ND............................ 251 PLEIADES HUSSARS......... 269 DIVISION IV-IOTA, 7TH...... 275
MORRISON‘S REPUBLIC.............. 264
EXTRACTORS...................258 PLEIADES LANCERS......... 269 DIVISION IV-KAPPA,
AMARIS DRAGOONS, 8TH................................... 275
OUTWORLD 1ST-832ND........................265 RED CHASSEURS.............. 269
NEW BELT PIRATES..........256
ALLIANCE.............. 252 TAURIAN GUARDS.............270 DIVISION IV-MU, 3RD......... 275
ORDER OF THE AMARIS FUSILIERS,
ALLIANCE BATTLEMECH FAITHFUL..........................258 1ST-8TH............................265 TAURIAN LANCERS, DIVISION IV-THETA,
REGIMENT, 1ST..................253 1ST....................................270 6TH................................... 275
RED CORSAIR...................258 AMARIS LANCERS............265
ALLIANCE BORDERERS.....253 TAURIAN LANCERS, MILITIA AND
RYAN'S REBELS................258 AMARIS LEGIONAIRES, 2ND...................................270 OTHER DIVISIONS............. 275
ALLIANCE GRENADIERS....253 1ST-7TH.............................265
SANTANDER‘S KILLERS....258
ARMORED DIVISION, TAURIAN LANCERS, OPACUS VENATORI........... 275
1ST-4TH............................253 SHE-SE TIAN.................... 259 AMARIS REGULARS..........265 3RD...................................270
SHADOW
THE GHOSTS OF REPUBILCAN GUARDS......265 DIVISION, 40TH................. 275
AVELLAR GUARD..............253 SPARTACUS...................... 259 TAURIAN VELITES.............270
LONG ROAD LEGION, TAURIAN VOLUNTEER SHADOW
1ST....................................253 TORTUGA FUSILIERS........ 259 STAR GUARD.............................. 271 DIVISION, 41ST.................. 275
TORTUGA PHALANX......... 259 LEAGUE................. 266
LONG ROAD LEGION, SHADOW
2ND...................................253 ALL DIVISIONS UMAYYAD DIVISION, 42ND................. 275
AND REGIMENTS............... 267 CALIPHATE............ 272
REPUBLIC
PITKIN LANCERS...............253 SHADOW
OF THE SPHERE..... 260 ROYAL BLACK WATCH UMAYYAD 1ST CORPS....... 273 DIVISION, 43RD................. 275
SANTIAGO REGIMENT......................... 267
CARABINIERS...................253 HASTATI
SENTINELS, I-XVI.............. 261 SHADOW
WORD DIVISION, 44TH................. 275
TAURIAN
PIRATES................ 254 LAMENKOV‘S LIABILITY.... 261 OF BLAKE.............. 274
CONCORDAT........... 268 SHADOW
PRINCIPES DIVISION, 31ST ................. 275 DIVISION, 45TH................. 275
BAND OF THE DAMNED....255 GUARDS, I-XV................... 261 BRINTON DEFENDERS,
1ST-3RD............................ 269 DIVISION, 36TH................. 275
BATTERED BROOD............255 SHADOW
STONE‘S DEFENDERS....... 261 DIVISION III-BETA, 10TH.... 275 DIVISION, 46TH................. 275
BLOOD RAIN.....................255
STONE‘S FURY.................. 261

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SHADOW
DIVISION, 47TH................. 275

SHADOW
DIVISION, 48TH................. 275

SHADOW
DIVISION, 49TH ................ 275

SHADOW
DIVISION, 50TH................. 275

SHADOW
DIVISION, 51ST.................. 275

SHADOW
DIVISION, 52ND................. 275

DETAILED TABLE OF
CONTENT............... 276

V 0.1.3 UNIT COLOR COMPENDIUM – A FAN-MADE BATTLETECH™ SCOURCE BOOK 287

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