Trevor O'Brien’s Post

View profile for Trevor O'Brien, graphic

VP Product at Microsoft — Create with Copilot

I got a little nostalgic after seeing the Coda and Grammarly news and decided to go back through some old notebooks. Nine years ago, we were just figuring out the shape Coda would take — the problems we'd try to solve, and the audience we'd try to delight. Looking back, it's fun to see the balance of totally existential strategic questions and fine-grained feature specifications. That's what those early 0 to 1 days tend to feel like. There's a lot of pedantic detail in some of these sketches, something Emery Wells and I would later spend a lot of time talking about at Frame.io. Building creative, collaborative tools for an audience that's bringing muscle memory and expectations from other products sets a high bar for getting the familiar details right. Observational skills are probably the most critical to develop for this type of work to be done well with a rapid cadence.

  • No alternative text description for this image
  • No alternative text description for this image
  • No alternative text description for this image
  • No alternative text description for this image
  • No alternative text description for this image
    +7
Minjae Ormes

VP Marketing at LinkedIn. Goldhouse A100. Forbes World's Most Influential CMO.

4d

why is your handwriting so good 😆♥️💕

Steve Schofield

Founder & CEO Beach.io || Forge powered extensibility || Ex Mural

4d

Love that nitty gritty stuff about cursors, line behaviours and all that jazz. So important for real time collaboration UX and calling it out early was a statement of that importance that I’m sure stood you in good stead as the team grew, product evolved.

Mike Davidson

Corporate Vice President, Design & User Research @ Microsoft AI

4d

Did you ever figure out who Molly and Joe were?

Drew Huppe

Sales Leader at Knock

4d

Good stuff Trevor! Hope you are doing well

Patrick Semple

UX Design Manager @AO.com | ADPlist Mentor

4d

It's great to see how intentional your design is so early. It is cool to see this at a sketch stage rather than a drafting stage. Do you do rougher sketches elsewhere, or is this what you do as a first pass?

Like
Reply
Amar Goel

Founder & CEO, Bito | Building AI agents for developers

3d

Love this. So cool to see the early thinking on the product.

Like
Reply
See more comments

To view or add a comment, sign in

Explore topics