Top Revenue-Driving Events in Royal Match Here are the top 4: 𝟭. 𝗗𝗿𝗮𝗴𝗼𝗻 𝗡𝗲𝘀𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟲𝟳% • Type: Co-op with Friends • Mini-game: Plinko • Duration: 10 days • Description: Players work together to raise a dragon by earning tokens through a Plinko mini-game. Tokens are used to level up the dragon through three stages. 𝟮. 𝗠𝗶𝘀𝘀𝗶𝗼𝗻 𝗣𝘂𝗿𝘀𝘂𝗶𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟱𝟰% • Type: Tasks / Milestone Rewards • Duration: 3 days • Description: Players complete 5 tasks related to various activities, unlocking new stages as the difficulty ramps up. The goal is to collect items like magnifying glasses across 5 total stages. 𝟯. 𝗟𝗮𝘃𝗮 𝗤𝘂𝗲𝘀𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟯𝟰% • Type: Win Streak with Tournament • Duration: 1 day • Description: Players must clear 7 levels in a row without failing to stay in a group of 100 participants. The prize? A big reward—failure results in elimination. 𝟰. 𝗛𝗶𝗱𝗱𝗲𝗻 𝗧𝗲𝗺𝗽𝗹𝗲 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟯𝟴% • Type: Mini-game with Tasks • Mini-game: Treasure Hunt • Duration: 4 days • Description: Players use pickaxes earned from completing levels to uncover hidden gems under soil tiles. Find all gems to unlock gates and advance to the next stage. *The Impact Value indicates the percentage of revenue peaks influenced by this event last year. Data Source: Playliner
Personally, I love Lava Quest and Hidden Temple 👌
The Super Light Ball undeniably made a substantial impact by keeping players engaged, resulting in a remarkable increase in Royal Match's revenue. It effectively encouraged higher spending through in-app purchases, bundles, and enhanced engagement. According to Naavik's analysis, the game boosted its revenue baseline by more than 1.5 times.
Insightful
Lead Game Designer @ Wargaming
2moWow, they did a lot of new supportive events, interesting. But where in these numbers old events like airplane races, cascades, etc.? :o #2 and #3 are oddly familiar btw :D