Anton Slashcev’s Post

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Executive Producer | ex-Playrix | ex-Belka Games | ex-Founder at Unlock Games

Top Revenue-Driving Events in Royal Match Here are the top 4: 𝟭. 𝗗𝗿𝗮𝗴𝗼𝗻 𝗡𝗲𝘀𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟲𝟳% • Type: Co-op with Friends   • Mini-game: Plinko   • Duration: 10 days   • Description: Players work together to raise a dragon by earning tokens through a Plinko mini-game. Tokens are used to level up the dragon through three stages. 𝟮. 𝗠𝗶𝘀𝘀𝗶𝗼𝗻 𝗣𝘂𝗿𝘀𝘂𝗶𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟱𝟰% • Type: Tasks / Milestone Rewards   • Duration: 3 days   • Description: Players complete 5 tasks related to various activities, unlocking new stages as the difficulty ramps up. The goal is to collect items like magnifying glasses across 5 total stages. 𝟯. 𝗟𝗮𝘃𝗮 𝗤𝘂𝗲𝘀𝘁 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟯𝟰% • Type: Win Streak with Tournament   • Duration: 1 day   • Description: Players must clear 7 levels in a row without failing to stay in a group of 100 participants. The prize? A big reward—failure results in elimination. 𝟰. 𝗛𝗶𝗱𝗱𝗲𝗻 𝗧𝗲𝗺𝗽𝗹𝗲 | 𝗜𝗺𝗽𝗮𝗰𝘁: 𝟯𝟴%   • Type: Mini-game with Tasks   • Mini-game: Treasure Hunt   • Duration: 4 days   • Description: Players use pickaxes earned from completing levels to uncover hidden gems under soil tiles. Find all gems to unlock gates and advance to the next stage. *The Impact Value indicates the percentage of revenue peaks influenced by this event last year. Data Source: Playliner

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Sergei Zenkin

Lead Game Designer @ Wargaming

2mo

Wow, they did a lot of new supportive events, interesting. But where in these numbers old events like airplane races, cascades, etc.? :o #2 and #3 are oddly familiar btw :D

Mohammad Ali Saatchi

Helping Game Studios Mastering Production, Monetization, and Leadership 🎮 | Book the call to fix the root issue 👇🏻

2mo

Personally, I love Lava Quest and Hidden Temple 👌

Ahmad Suliman

Senior Marketing Manager in B2B, B2C, Gaming, E-Commerce & Web3 | Expert in Brand Strategy, SEO, SEM | Proven Track Record in Driving ROI & Customer Acquisition

2mo

The Super Light Ball undeniably made a substantial impact by keeping players engaged, resulting in a remarkable increase in Royal Match's revenue. It effectively encouraged higher spending through in-app purchases, bundles, and enhanced engagement. According to Naavik's analysis, the game boosted its revenue baseline by more than 1.5 times.

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Sofya Litvak

Marketing Team Lead - Mobile Gaming

2mo
Smit Kanakhara

Senior Technical Artist at GSN Games

2mo

Insightful

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Michal Paz Brinder

User Research & CI Team Lead at Plarium

2mo
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Jonathan J. Klinger

Lawyer at Law office of Jonathan Klinger.

2mo
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