Anton Tatarynovich’s Post

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Senior Growth Marketing Manager at Freeletics, Freelance Consultant | Work with me - 41anton.com

In 1.5 months since launch, the Epic Store on iOS has crossed 10 million installs. The original plan was to get to 100 million installs by the end of the year, which now sounds unlikely. This is 0.01% from the App Store's 650 million weekly visitors (granted that it's EU-only and the store is less than 2 months old). Right now there are just 3 of Epic Games' own games on the store, but by December there should be a "curated" selection of third-party games. In terms of #ASO, it's too early to be thinking of the Epic store as the next frontier. ASO is needed when there's many apps competing for eyeballs. In a store with under 20 games the real problem is not finding the right game, it's finding the store itself. My first (unrelated to ASO) question is who exactly will be the publishers offering their games on the Epic store, and will they be tempted to avoid publishing on the Epic store to avoid spoiling relationships with Apple? Second question is did I make a mistake buying a Tex Flamingo skin that looks absolutely bangin', but is the antithesis of stealth and makes me so visible I can never win a game?🦩😭 ... I'm consulting on ASO and Apple Search Ads - let's work: 41anton.com ... #ios #apple #appstore #epic #mobilegrowth

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Hagar Seri 🎗️

VP Mobile Organic Growth at Moburst | MBA Candidate at Reichman University

2mo

Interesting! (the skin is fab, btw)

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