Tom Ajello™

Tom Ajello™

New York City Metropolitan Area
8K followers 500+ connections

About

Hi! I'm Tom! I'm a Customer-first and Digital-first thinker and I believe Creativity is a…

Articles by Tom

  • AI experiment & process, Part 2

    AI experiment & process, Part 2

    Hi! For those who don’t know me, I’m Tom. I’m obsessed with the intersection of creativity and technology—a passion I…

    13 Comments
  • Memes Are Brands in the Making

    Memes Are Brands in the Making

    As more consumers skip ads whenever possible — and let’s be real, we all do it — brands turn to humor and familiarity…

  • (Read, me.)

    (Read, me.)

    Digital Entertainment is an ever-present and part of kids lives - no surprise there. It gives them (like the…

  • Are you serious about innovation?

    Are you serious about innovation?

    As corporate lethargy begins to thaw, a crop of "me-too" creative agencies are popping through the snow and chasing…

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Experience

  • Lippincott Graphic

    Lippincott

    New York City Metropolitan Area

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    New York City Metropolitan Area

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    Greater New York City Area

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    Greater New York City Area

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    Atlanta, GA and San Francisco, CA

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Education

Projects

  • The Weather Channel iPhone App

    In a deep and relentlessly collaborative process, Makeable partnered with top Weather Channel executives to co-lead an agile client/agency team tasked to reimagine, redesign, and relaunch the world’s most popular and most downloaded weather app––in record time. With a tight timetable and massive requirements from both stakeholder and data perspectives, we changed the model and catalyzed disruptive innovation for a large organization and their flagship product––from process, to product, to…

    In a deep and relentlessly collaborative process, Makeable partnered with top Weather Channel executives to co-lead an agile client/agency team tasked to reimagine, redesign, and relaunch the world’s most popular and most downloaded weather app––in record time. With a tight timetable and massive requirements from both stakeholder and data perspectives, we changed the model and catalyzed disruptive innovation for a large organization and their flagship product––from process, to product, to delivery.

    See project
  • I went to MoMA and...

    What began as an impromptu experiment to see what would happen if MoMA visitors were given an opportunity to share their experiences at the Museum–whatever those might be–has now been given new life. The amazing range of beautiful, clever and heartfelt hand-written–and hand-drawn–responses that once graced the walls of the Museum lobby in pencil and paper has returned in an ever-growing stream of responses based on a collaboration between the MoMA and Makeable.

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  • Undroppable

    An estimated 1.2 million American high school students fail to graduate each year. We helped create a new documentary, called Undroppable to elevate the discussion around the issue.

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  • Jet.com

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    We helped create Jet.com. The online marketplace built to take on Amazon. *Acquired by Walmart in 2016 for $3.3 billion.

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  • If I Can Dream

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    2010 brought the first show created specifically for the internet: If I Can Dream. The program was conceived as an entirely web-based reality show that followed five young aspiring stars as they tried to become successful in their own right, in real time. The episodes were specifically created for hulu.com. The show's cast members—three actors, a model and a musician—moved into a Hollywood, California house wired with 60 AXIS cameras streaming live 24/7.

    Fans could also interact…

    2010 brought the first show created specifically for the internet: If I Can Dream. The program was conceived as an entirely web-based reality show that followed five young aspiring stars as they tried to become successful in their own right, in real time. The episodes were specifically created for hulu.com. The show's cast members—three actors, a model and a musician—moved into a Hollywood, California house wired with 60 AXIS cameras streaming live 24/7.

    Fans could also interact seamlessly with the five stars through social channels like Twitter, Facebook and Myspace. A large video screen in the living room displayed a live social feed to the inhabitants of the If I Can Dream house, allowing them to answer fan questions live and, in many cases, take impromptu performance, song or "special" requests. Anything was fair in the pursuit of stardom.

    See project

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