Summary
Incomplete fix of the vulnerabilities reported in GHSL-2020-035 and GHSL-2020-038
Product
Chrome
CVE
CVE-2020-6450
Tested Version
Chrome version: master branch build 3bdff94, asan build 80.3987.132 Operating System: Ubuntu 18.04
Details
The fix suggested for GHSL-2020-035 and GHSL-2020-038 did not fix the problem completely and it is still possible to trigger UaP in those cases, although the fix did prevent UaF.
The fix in those issues prevents UaF of BaseAudioContext
by making the AudioHandlers
in the relevant callbacks (AudioScheduledSourceHandler::NotifyEnded
and IIRFilterHandler::NotifyBadState
) weak pointers. Take IIRFilterHandler::NotifyBadState
for example:
@@ -105,9 +105,9 @@
if (HasNonFiniteOutput()) {
did_warn_bad_filter_state_ = true;
- PostCrossThreadTask(*task_runner_, FROM_HERE,
- CrossThreadBindOnce(&IIRFilterHandler::NotifyBadState,
- WrapRefCounted(this)));
+ PostCrossThreadTask(
+ *task_runner_, FROM_HERE,
+ CrossThreadBindOnce(&IIRFilterHandler::NotifyBadState, AsWeakPtr()));
}
}
}
This prevents IIRFilterHandler
from outliving BaseAudioContext
as a cross thread task. As explained in 1055788, in order to destroy BaseAudioContext
while IIRFilterHandler::NotifyBadState
is waiting in the task queue, the IIRFilterNode
that owns the IIRFilterHandler
first needs to be destroyed, and this can only happen while the graph is being pulled, otherwise you won’t arrive at the code that posts IIRFilterHandler::NotifyBadState
. This will cause the ownership of IIRFilterHandler
to be transferred to rendering_orphan_handlers_
in DeferredTaskHandlers
. [1]
When BaseAudioContext
is destroyed, it clears itself out of the handlers in rendering_orphan_handlers_
by calling DeferredTaskHandler::ContextWillBeDestroyed
in the destructor [2].
void DeferredTaskHandler::ContextWillBeDestroyed() {
for (auto& handler : rendering_orphan_handlers_)
handler->ClearContext();
for (auto& handler : deletable_orphan_handlers_)
handler->ClearContext();
ClearHandlersToBeDeleted();
// Some handlers might live because of their cross thread tasks.
}
This means that to cause a UaF of AudioHandler
using BAC after it is destroyed, the AudioHandler
needs to be removed from rendering_orphan_handlers_
at this point to prevent context_
from being cleared. In the test cases of 1055788 and 1057627, this was done by first destroying the ExecutionContext
and cause BaseAudioContext::Uninitialize
to run, which calls ClearHandlersToBeDeleted
to be called to clear out rendering_orphan_handlers_
.
By making the callbacks holding weak pointers instead of scoped_refptr, the fix ensures that rendering_orphan_handlers_
is the sole owner of the AudioHandlers
after AudioNode
is disposed of and hence the AudioHandlers
cannot outlive BaseAudioContext
. (because when BaseAudioContext
is destroyed, it clears rendering_orphan_handlers_
, causing the handlers to be destroyed) This prevents UaF of BAC from happening.
Use-after-poison, however, can still happen after the object is GCed and before it is destroyed (when destructor is called). As the BAC only cleans itself up from rendering_orphan_handlers_
and deletable_orphan_handlers_
when it is destroyed, by triggering the callbacks in the window after BAC is garbage collected and before it is destroyed (destructor called), it is still possible to cause UaP. At this point, rendering_orphan_handlers_
will still be keeping the AudioHandler
alive while the AudioHandler
still holds BAC as an UntraceMember
, but because BAC is already garbage collected, a UaP will happen when the callback is run and trying to access BAC by calling Context()->GetExecutionContext()
:
void IIRFilterHandler::NotifyBadState() const {
DCHECK(IsMainThread());
if (!Context() || !Context()->GetExecutionContext()) //<-- UaP can still happen when Context()->GetExecutionContext is accessed.
return;
....
To prevent this, and other cases that are fixed here: https://source.chromium.org/chromium/chromium/src/+/b75436e554d54b2d8d3590d7e61607e1ce67a2fe?originalUrl=https:%2F%2Fcs.chromium.org%2F I’d suggest adding a prefinalizer to BaseAudioContext
and clean itself up from rendering_orphan_handlers_
and deletable_orphan_handlers_
there:
void BaseAudioContext::Dispose() {
for (auto& handler : rendering_orphan_handlers_)
handler->ClearContext();
for (auto& handler : deletable_orphan_handlers_)
handler->ClearContext();
}
as AudioHandler
should not hold on to a reference of BaseAudioContext
after it is garbage collected, this should have little side effect. The previous fixes in those issues, however, are still necessary to prevent UaF and should not be removed.
- https://source.chromium.org/chromium/chromium/src/+/129460b86794115e96b5ec4ee724f7ac971d1f41:third_party/blink/renderer/modules/webaudio/audio_node.cc;l=619;bpv=1;bpt=1?originalUrl=https:%2F%2Fcs.chromium.org%2F
- https://source.chromium.org/chromium/chromium/src/+/129460b86794115e96b5ec4ee724f7ac971d1f41:third_party/blink/renderer/modules/webaudio/base_audio_context.cc;l=112;bpv=1;bpt=1?originalUrl=https:%2F%2Fcs.chromium.org%2F
Impact
Use-after-free in renderer.
Coordinated Disclosure Timeline
- 17/03/2020 Reported as Chromium Issue 1062247
- 31/03/2020 Fixed in 80.0.3987.162
Credit
This issue was discovered and reported by GHSL team member @m-y-mo (Man Yue Mo).
Contact
You can contact the GHSL team at [email protected]
, please include the GHSL-2020-053
in any communication regarding this issue.