LLVM 20.0.0git
WinEHPrepare.cpp
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1//===-- WinEHPrepare - Prepare exception handling for code generation ---===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This pass lowers LLVM IR exception handling into something closer to what the
10// backend wants for functions using a personality function from a runtime
11// provided by MSVC. Functions with other personality functions are left alone
12// and may be prepared by other passes. In particular, all supported MSVC
13// personality functions require cleanup code to be outlined, and the C++
14// personality requires catch handler code to be outlined.
15//
16//===----------------------------------------------------------------------===//
17
19#include "llvm/ADT/DenseMap.h"
20#include "llvm/ADT/MapVector.h"
21#include "llvm/ADT/STLExtras.h"
23#include "llvm/CodeGen/Passes.h"
25#include "llvm/IR/Constants.h"
28#include "llvm/IR/Module.h"
29#include "llvm/IR/Verifier.h"
31#include "llvm/Pass.h"
33#include "llvm/Support/Debug.h"
40
41using namespace llvm;
42
43#define DEBUG_TYPE "win-eh-prepare"
44
46 "disable-demotion", cl::Hidden,
48 "Clone multicolor basic blocks but do not demote cross scopes"),
49 cl::init(false));
50
52 "disable-cleanups", cl::Hidden,
53 cl::desc("Do not remove implausible terminators or other similar cleanups"),
54 cl::init(false));
55
56// TODO: Remove this option when we fully migrate to new pass manager
58 "demote-catchswitch-only", cl::Hidden,
59 cl::desc("Demote catchswitch BBs only (for wasm EH)"), cl::init(false));
60
61namespace {
62
63class WinEHPrepareImpl {
64public:
65 WinEHPrepareImpl(bool DemoteCatchSwitchPHIOnly)
66 : DemoteCatchSwitchPHIOnly(DemoteCatchSwitchPHIOnly) {}
67
68 bool runOnFunction(Function &Fn);
69
70private:
71 void insertPHIStores(PHINode *OriginalPHI, AllocaInst *SpillSlot);
72 void
73 insertPHIStore(BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot,
74 SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist);
75 AllocaInst *insertPHILoads(PHINode *PN, Function &F);
76 void replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot,
78 bool prepareExplicitEH(Function &F);
79 void colorFunclets(Function &F);
80
81 void demotePHIsOnFunclets(Function &F, bool DemoteCatchSwitchPHIOnly);
82 void cloneCommonBlocks(Function &F);
83 void removeImplausibleInstructions(Function &F);
84 void cleanupPreparedFunclets(Function &F);
85 void verifyPreparedFunclets(Function &F);
86
87 bool DemoteCatchSwitchPHIOnly;
88
89 // All fields are reset by runOnFunction.
90 EHPersonality Personality = EHPersonality::Unknown;
91
92 const DataLayout *DL = nullptr;
95};
96
97class WinEHPrepare : public FunctionPass {
98 bool DemoteCatchSwitchPHIOnly;
99
100public:
101 static char ID; // Pass identification, replacement for typeid.
102
103 WinEHPrepare(bool DemoteCatchSwitchPHIOnly = false)
104 : FunctionPass(ID), DemoteCatchSwitchPHIOnly(DemoteCatchSwitchPHIOnly) {}
105
106 StringRef getPassName() const override {
107 return "Windows exception handling preparation";
108 }
109
110 bool runOnFunction(Function &Fn) override {
111 return WinEHPrepareImpl(DemoteCatchSwitchPHIOnly).runOnFunction(Fn);
112 }
113};
114
115} // end anonymous namespace
116
119 bool Changed = WinEHPrepareImpl(DemoteCatchSwitchPHIOnly).runOnFunction(F);
120 return Changed ? PreservedAnalyses::none() : PreservedAnalyses::all();
121}
122
123char WinEHPrepare::ID = 0;
124INITIALIZE_PASS(WinEHPrepare, DEBUG_TYPE, "Prepare Windows exceptions", false,
125 false)
126
127FunctionPass *llvm::createWinEHPass(bool DemoteCatchSwitchPHIOnly) {
128 return new WinEHPrepare(DemoteCatchSwitchPHIOnly);
129}
130
131bool WinEHPrepareImpl::runOnFunction(Function &Fn) {
132 if (!Fn.hasPersonalityFn())
133 return false;
134
135 // Classify the personality to see what kind of preparation we need.
136 Personality = classifyEHPersonality(Fn.getPersonalityFn());
137
138 // Do nothing if this is not a scope-based personality.
139 if (!isScopedEHPersonality(Personality))
140 return false;
141
142 DL = &Fn.getDataLayout();
143 return prepareExplicitEH(Fn);
144}
145
146static int addUnwindMapEntry(WinEHFuncInfo &FuncInfo, int ToState,
147 const BasicBlock *BB) {
149 UME.ToState = ToState;
150 UME.Cleanup = BB;
151 FuncInfo.CxxUnwindMap.push_back(UME);
152 return FuncInfo.getLastStateNumber();
153}
154
155static void addTryBlockMapEntry(WinEHFuncInfo &FuncInfo, int TryLow,
156 int TryHigh, int CatchHigh,
159 TBME.TryLow = TryLow;
160 TBME.TryHigh = TryHigh;
161 TBME.CatchHigh = CatchHigh;
162 assert(TBME.TryLow <= TBME.TryHigh);
163 for (const CatchPadInst *CPI : Handlers) {
165 Constant *TypeInfo = cast<Constant>(CPI->getArgOperand(0));
166 if (TypeInfo->isNullValue())
167 HT.TypeDescriptor = nullptr;
168 else
169 HT.TypeDescriptor = cast<GlobalVariable>(TypeInfo->stripPointerCasts());
170 HT.Adjectives = cast<ConstantInt>(CPI->getArgOperand(1))->getZExtValue();
171 HT.Handler = CPI->getParent();
172 if (auto *AI =
173 dyn_cast<AllocaInst>(CPI->getArgOperand(2)->stripPointerCasts()))
174 HT.CatchObj.Alloca = AI;
175 else
176 HT.CatchObj.Alloca = nullptr;
177 TBME.HandlerArray.push_back(HT);
178 }
179 FuncInfo.TryBlockMap.push_back(TBME);
180}
181
183 for (const User *U : CleanupPad->users())
184 if (const auto *CRI = dyn_cast<CleanupReturnInst>(U))
185 return CRI->getUnwindDest();
186 return nullptr;
187}
188
190 WinEHFuncInfo &FuncInfo) {
191 auto *F = const_cast<Function *>(Fn);
193 for (BasicBlock &BB : *F) {
194 auto *II = dyn_cast<InvokeInst>(BB.getTerminator());
195 if (!II)
196 continue;
197
198 auto &BBColors = BlockColors[&BB];
199 assert(BBColors.size() == 1 && "multi-color BB not removed by preparation");
200 BasicBlock *FuncletEntryBB = BBColors.front();
201
202 BasicBlock *FuncletUnwindDest;
203 auto *FuncletPad =
204 dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI());
205 assert(FuncletPad || FuncletEntryBB == &Fn->getEntryBlock());
206 if (!FuncletPad)
207 FuncletUnwindDest = nullptr;
208 else if (auto *CatchPad = dyn_cast<CatchPadInst>(FuncletPad))
209 FuncletUnwindDest = CatchPad->getCatchSwitch()->getUnwindDest();
210 else if (auto *CleanupPad = dyn_cast<CleanupPadInst>(FuncletPad))
211 FuncletUnwindDest = getCleanupRetUnwindDest(CleanupPad);
212 else
213 llvm_unreachable("unexpected funclet pad!");
214
215 BasicBlock *InvokeUnwindDest = II->getUnwindDest();
216 int BaseState = -1;
217 if (FuncletUnwindDest == InvokeUnwindDest) {
218 auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad);
219 if (BaseStateI != FuncInfo.FuncletBaseStateMap.end())
220 BaseState = BaseStateI->second;
221 }
222
223 if (BaseState != -1) {
224 FuncInfo.InvokeStateMap[II] = BaseState;
225 } else {
226 Instruction *PadInst = InvokeUnwindDest->getFirstNonPHI();
227 assert(FuncInfo.EHPadStateMap.count(PadInst) && "EH Pad has no state!");
228 FuncInfo.InvokeStateMap[II] = FuncInfo.EHPadStateMap[PadInst];
229 }
230 }
231}
232
233// See comments below for calculateSEHStateForAsynchEH().
234// State - incoming State of normal paths
235struct WorkItem {
237 int State;
238 WorkItem(const BasicBlock *BB, int St) {
239 Block = BB;
240 State = St;
241 }
242};
244 WinEHFuncInfo &EHInfo) {
246 struct WorkItem *WI = new WorkItem(BB, State);
247 WorkList.push_back(WI);
248
249 while (!WorkList.empty()) {
250 WI = WorkList.pop_back_val();
251 const BasicBlock *BB = WI->Block;
252 int State = WI->State;
253 delete WI;
254 if (EHInfo.BlockToStateMap.count(BB) && EHInfo.BlockToStateMap[BB] <= State)
255 continue; // skip blocks already visited by lower State
256
257 const llvm::Instruction *I = BB->getFirstNonPHI();
258 const llvm::Instruction *TI = BB->getTerminator();
259 if (I->isEHPad())
260 State = EHInfo.EHPadStateMap[I];
261 EHInfo.BlockToStateMap[BB] = State; // Record state, also flag visiting
262
263 if ((isa<CleanupReturnInst>(TI) || isa<CatchReturnInst>(TI)) && State > 0) {
264 // Retrive the new State
265 State = EHInfo.CxxUnwindMap[State].ToState; // Retrive next State
266 } else if (isa<InvokeInst>(TI)) {
267 auto *Call = cast<CallBase>(TI);
268 const Function *Fn = Call->getCalledFunction();
269 if (Fn && Fn->isIntrinsic() &&
270 (Fn->getIntrinsicID() == Intrinsic::seh_scope_begin ||
271 Fn->getIntrinsicID() == Intrinsic::seh_try_begin))
272 // Retrive the new State from seh_scope_begin
273 State = EHInfo.InvokeStateMap[cast<InvokeInst>(TI)];
274 else if (Fn && Fn->isIntrinsic() &&
275 (Fn->getIntrinsicID() == Intrinsic::seh_scope_end ||
276 Fn->getIntrinsicID() == Intrinsic::seh_try_end)) {
277 // In case of conditional ctor, let's retrieve State from Invoke
278 State = EHInfo.InvokeStateMap[cast<InvokeInst>(TI)];
279 // end of current state, retrive new state from UnwindMap
280 State = EHInfo.CxxUnwindMap[State].ToState;
281 }
282 }
283 // Continue push successors into worklist
284 for (auto *SuccBB : successors(BB)) {
285 WI = new WorkItem(SuccBB, State);
286 WorkList.push_back(WI);
287 }
288 }
289}
290
291// The central theory of this routine is based on the following:
292// A _try scope is always a SEME (Single Entry Multiple Exits) region
293// as jumping into a _try is not allowed
294// The single entry must start with a seh_try_begin() invoke with a
295// correct State number that is the initial state of the SEME.
296// Through control-flow, state number is propagated into all blocks.
297// Side exits marked by seh_try_end() will unwind to parent state via
298// existing SEHUnwindMap[].
299// Side exits can ONLY jump into parent scopes (lower state number).
300// Thus, when a block succeeds various states from its predecessors,
301// the lowest State trumphs others.
302// If some exits flow to unreachable, propagation on those paths terminate,
303// not affecting remaining blocks.
305 WinEHFuncInfo &EHInfo) {
307 struct WorkItem *WI = new WorkItem(BB, State);
308 WorkList.push_back(WI);
309
310 while (!WorkList.empty()) {
311 WI = WorkList.pop_back_val();
312 const BasicBlock *BB = WI->Block;
313 int State = WI->State;
314 delete WI;
315 if (EHInfo.BlockToStateMap.count(BB) && EHInfo.BlockToStateMap[BB] <= State)
316 continue; // skip blocks already visited by lower State
317
318 const llvm::Instruction *I = BB->getFirstNonPHI();
319 const llvm::Instruction *TI = BB->getTerminator();
320 if (I->isEHPad())
321 State = EHInfo.EHPadStateMap[I];
322 EHInfo.BlockToStateMap[BB] = State; // Record state
323
324 if (isa<CatchPadInst>(I) && isa<CatchReturnInst>(TI)) {
325 const Constant *FilterOrNull = cast<Constant>(
326 cast<CatchPadInst>(I)->getArgOperand(0)->stripPointerCasts());
327 const Function *Filter = dyn_cast<Function>(FilterOrNull);
328 if (!Filter || !Filter->getName().starts_with("__IsLocalUnwind"))
329 State = EHInfo.SEHUnwindMap[State].ToState; // Retrive next State
330 } else if ((isa<CleanupReturnInst>(TI) || isa<CatchReturnInst>(TI)) &&
331 State > 0) {
332 // Retrive the new State.
333 State = EHInfo.SEHUnwindMap[State].ToState; // Retrive next State
334 } else if (isa<InvokeInst>(TI)) {
335 auto *Call = cast<CallBase>(TI);
336 const Function *Fn = Call->getCalledFunction();
337 if (Fn && Fn->isIntrinsic() &&
338 Fn->getIntrinsicID() == Intrinsic::seh_try_begin)
339 // Retrive the new State from seh_try_begin
340 State = EHInfo.InvokeStateMap[cast<InvokeInst>(TI)];
341 else if (Fn && Fn->isIntrinsic() &&
342 Fn->getIntrinsicID() == Intrinsic::seh_try_end)
343 // end of current state, retrive new state from UnwindMap
344 State = EHInfo.SEHUnwindMap[State].ToState;
345 }
346 // Continue push successors into worklist
347 for (auto *SuccBB : successors(BB)) {
348 WI = new WorkItem(SuccBB, State);
349 WorkList.push_back(WI);
350 }
351 }
352}
353
354// Given BB which ends in an unwind edge, return the EHPad that this BB belongs
355// to. If the unwind edge came from an invoke, return null.
357 Value *ParentPad) {
358 const Instruction *TI = BB->getTerminator();
359 if (isa<InvokeInst>(TI))
360 return nullptr;
361 if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(TI)) {
362 if (CatchSwitch->getParentPad() != ParentPad)
363 return nullptr;
364 return BB;
365 }
366 assert(!TI->isEHPad() && "unexpected EHPad!");
367 auto *CleanupPad = cast<CleanupReturnInst>(TI)->getCleanupPad();
368 if (CleanupPad->getParentPad() != ParentPad)
369 return nullptr;
370 return CleanupPad->getParent();
371}
372
373// Starting from a EHPad, Backward walk through control-flow graph
374// to produce two primary outputs:
375// FuncInfo.EHPadStateMap[] and FuncInfo.CxxUnwindMap[]
377 const Instruction *FirstNonPHI,
378 int ParentState) {
379 const BasicBlock *BB = FirstNonPHI->getParent();
380 assert(BB->isEHPad() && "not a funclet!");
381
382 if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(FirstNonPHI)) {
383 assert(FuncInfo.EHPadStateMap.count(CatchSwitch) == 0 &&
384 "shouldn't revist catch funclets!");
385
387 for (const BasicBlock *CatchPadBB : CatchSwitch->handlers()) {
388 auto *CatchPad = cast<CatchPadInst>(CatchPadBB->getFirstNonPHI());
389 Handlers.push_back(CatchPad);
390 }
391 int TryLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr);
392 FuncInfo.EHPadStateMap[CatchSwitch] = TryLow;
393 for (const BasicBlock *PredBlock : predecessors(BB))
394 if ((PredBlock = getEHPadFromPredecessor(PredBlock,
395 CatchSwitch->getParentPad())))
396 calculateCXXStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
397 TryLow);
398 int CatchLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr);
399
400 // catchpads are separate funclets in C++ EH due to the way rethrow works.
401 int TryHigh = CatchLow - 1;
402
403 // MSVC FrameHandler3/4 on x64&Arm64 expect Catch Handlers in $tryMap$
404 // stored in pre-order (outer first, inner next), not post-order
405 // Add to map here. Fix the CatchHigh after children are processed
406 const Module *Mod = BB->getParent()->getParent();
407 bool IsPreOrder = Triple(Mod->getTargetTriple()).isArch64Bit();
408 if (IsPreOrder)
409 addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchLow, Handlers);
410 unsigned TBMEIdx = FuncInfo.TryBlockMap.size() - 1;
411
412 for (const auto *CatchPad : Handlers) {
413 FuncInfo.FuncletBaseStateMap[CatchPad] = CatchLow;
414 FuncInfo.EHPadStateMap[CatchPad] = CatchLow;
415 for (const User *U : CatchPad->users()) {
416 const auto *UserI = cast<Instruction>(U);
417 if (auto *InnerCatchSwitch = dyn_cast<CatchSwitchInst>(UserI)) {
418 BasicBlock *UnwindDest = InnerCatchSwitch->getUnwindDest();
419 if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
420 calculateCXXStateNumbers(FuncInfo, UserI, CatchLow);
421 }
422 if (auto *InnerCleanupPad = dyn_cast<CleanupPadInst>(UserI)) {
423 BasicBlock *UnwindDest = getCleanupRetUnwindDest(InnerCleanupPad);
424 // If a nested cleanup pad reports a null unwind destination and the
425 // enclosing catch pad doesn't it must be post-dominated by an
426 // unreachable instruction.
427 if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
428 calculateCXXStateNumbers(FuncInfo, UserI, CatchLow);
429 }
430 }
431 }
432 int CatchHigh = FuncInfo.getLastStateNumber();
433 // Now child Catches are processed, update CatchHigh
434 if (IsPreOrder)
435 FuncInfo.TryBlockMap[TBMEIdx].CatchHigh = CatchHigh;
436 else // PostOrder
437 addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchHigh, Handlers);
438
439 LLVM_DEBUG(dbgs() << "TryLow[" << BB->getName() << "]: " << TryLow << '\n');
440 LLVM_DEBUG(dbgs() << "TryHigh[" << BB->getName() << "]: " << TryHigh
441 << '\n');
442 LLVM_DEBUG(dbgs() << "CatchHigh[" << BB->getName() << "]: " << CatchHigh
443 << '\n');
444 } else {
445 auto *CleanupPad = cast<CleanupPadInst>(FirstNonPHI);
446
447 // It's possible for a cleanup to be visited twice: it might have multiple
448 // cleanupret instructions.
449 if (FuncInfo.EHPadStateMap.count(CleanupPad))
450 return;
451
452 int CleanupState = addUnwindMapEntry(FuncInfo, ParentState, BB);
453 FuncInfo.EHPadStateMap[CleanupPad] = CleanupState;
454 LLVM_DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB "
455 << BB->getName() << '\n');
456 for (const BasicBlock *PredBlock : predecessors(BB)) {
457 if ((PredBlock = getEHPadFromPredecessor(PredBlock,
458 CleanupPad->getParentPad()))) {
459 calculateCXXStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
460 CleanupState);
461 }
462 }
463 for (const User *U : CleanupPad->users()) {
464 const auto *UserI = cast<Instruction>(U);
465 if (UserI->isEHPad())
466 report_fatal_error("Cleanup funclets for the MSVC++ personality cannot "
467 "contain exceptional actions");
468 }
469 }
470}
471
472static int addSEHExcept(WinEHFuncInfo &FuncInfo, int ParentState,
473 const Function *Filter, const BasicBlock *Handler) {
474 SEHUnwindMapEntry Entry;
475 Entry.ToState = ParentState;
476 Entry.IsFinally = false;
477 Entry.Filter = Filter;
478 Entry.Handler = Handler;
479 FuncInfo.SEHUnwindMap.push_back(Entry);
480 return FuncInfo.SEHUnwindMap.size() - 1;
481}
482
483static int addSEHFinally(WinEHFuncInfo &FuncInfo, int ParentState,
484 const BasicBlock *Handler) {
485 SEHUnwindMapEntry Entry;
486 Entry.ToState = ParentState;
487 Entry.IsFinally = true;
488 Entry.Filter = nullptr;
489 Entry.Handler = Handler;
490 FuncInfo.SEHUnwindMap.push_back(Entry);
491 return FuncInfo.SEHUnwindMap.size() - 1;
492}
493
494// Starting from a EHPad, Backward walk through control-flow graph
495// to produce two primary outputs:
496// FuncInfo.EHPadStateMap[] and FuncInfo.SEHUnwindMap[]
498 const Instruction *FirstNonPHI,
499 int ParentState) {
500 const BasicBlock *BB = FirstNonPHI->getParent();
501 assert(BB->isEHPad() && "no a funclet!");
502
503 if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(FirstNonPHI)) {
504 assert(FuncInfo.EHPadStateMap.count(CatchSwitch) == 0 &&
505 "shouldn't revist catch funclets!");
506
507 // Extract the filter function and the __except basic block and create a
508 // state for them.
509 assert(CatchSwitch->getNumHandlers() == 1 &&
510 "SEH doesn't have multiple handlers per __try");
511 const auto *CatchPad =
512 cast<CatchPadInst>((*CatchSwitch->handler_begin())->getFirstNonPHI());
513 const BasicBlock *CatchPadBB = CatchPad->getParent();
514 const Constant *FilterOrNull =
515 cast<Constant>(CatchPad->getArgOperand(0)->stripPointerCasts());
516 const Function *Filter = dyn_cast<Function>(FilterOrNull);
517 assert((Filter || FilterOrNull->isNullValue()) &&
518 "unexpected filter value");
519 int TryState = addSEHExcept(FuncInfo, ParentState, Filter, CatchPadBB);
520
521 // Everything in the __try block uses TryState as its parent state.
522 FuncInfo.EHPadStateMap[CatchSwitch] = TryState;
523 FuncInfo.EHPadStateMap[CatchPad] = TryState;
524 LLVM_DEBUG(dbgs() << "Assigning state #" << TryState << " to BB "
525 << CatchPadBB->getName() << '\n');
526 for (const BasicBlock *PredBlock : predecessors(BB))
527 if ((PredBlock = getEHPadFromPredecessor(PredBlock,
528 CatchSwitch->getParentPad())))
529 calculateSEHStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
530 TryState);
531
532 // Everything in the __except block unwinds to ParentState, just like code
533 // outside the __try.
534 for (const User *U : CatchPad->users()) {
535 const auto *UserI = cast<Instruction>(U);
536 if (auto *InnerCatchSwitch = dyn_cast<CatchSwitchInst>(UserI)) {
537 BasicBlock *UnwindDest = InnerCatchSwitch->getUnwindDest();
538 if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
539 calculateSEHStateNumbers(FuncInfo, UserI, ParentState);
540 }
541 if (auto *InnerCleanupPad = dyn_cast<CleanupPadInst>(UserI)) {
542 BasicBlock *UnwindDest = getCleanupRetUnwindDest(InnerCleanupPad);
543 // If a nested cleanup pad reports a null unwind destination and the
544 // enclosing catch pad doesn't it must be post-dominated by an
545 // unreachable instruction.
546 if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
547 calculateSEHStateNumbers(FuncInfo, UserI, ParentState);
548 }
549 }
550 } else {
551 auto *CleanupPad = cast<CleanupPadInst>(FirstNonPHI);
552
553 // It's possible for a cleanup to be visited twice: it might have multiple
554 // cleanupret instructions.
555 if (FuncInfo.EHPadStateMap.count(CleanupPad))
556 return;
557
558 int CleanupState = addSEHFinally(FuncInfo, ParentState, BB);
559 FuncInfo.EHPadStateMap[CleanupPad] = CleanupState;
560 LLVM_DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB "
561 << BB->getName() << '\n');
562 for (const BasicBlock *PredBlock : predecessors(BB))
563 if ((PredBlock =
564 getEHPadFromPredecessor(PredBlock, CleanupPad->getParentPad())))
565 calculateSEHStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
566 CleanupState);
567 for (const User *U : CleanupPad->users()) {
568 const auto *UserI = cast<Instruction>(U);
569 if (UserI->isEHPad())
570 report_fatal_error("Cleanup funclets for the SEH personality cannot "
571 "contain exceptional actions");
572 }
573 }
574}
575
576static bool isTopLevelPadForMSVC(const Instruction *EHPad) {
577 if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(EHPad))
578 return isa<ConstantTokenNone>(CatchSwitch->getParentPad()) &&
579 CatchSwitch->unwindsToCaller();
580 if (auto *CleanupPad = dyn_cast<CleanupPadInst>(EHPad))
581 return isa<ConstantTokenNone>(CleanupPad->getParentPad()) &&
582 getCleanupRetUnwindDest(CleanupPad) == nullptr;
583 if (isa<CatchPadInst>(EHPad))
584 return false;
585 llvm_unreachable("unexpected EHPad!");
586}
587
589 WinEHFuncInfo &FuncInfo) {
590 // Don't compute state numbers twice.
591 if (!FuncInfo.SEHUnwindMap.empty())
592 return;
593
594 for (const BasicBlock &BB : *Fn) {
595 if (!BB.isEHPad())
596 continue;
597 const Instruction *FirstNonPHI = BB.getFirstNonPHI();
598 if (!isTopLevelPadForMSVC(FirstNonPHI))
599 continue;
600 ::calculateSEHStateNumbers(FuncInfo, FirstNonPHI, -1);
601 }
602
604
605 bool IsEHa = Fn->getParent()->getModuleFlag("eh-asynch");
606 if (IsEHa) {
607 const BasicBlock *EntryBB = &(Fn->getEntryBlock());
608 calculateSEHStateForAsynchEH(EntryBB, -1, FuncInfo);
609 }
610}
611
613 WinEHFuncInfo &FuncInfo) {
614 // Return if it's already been done.
615 if (!FuncInfo.EHPadStateMap.empty())
616 return;
617
618 for (const BasicBlock &BB : *Fn) {
619 if (!BB.isEHPad())
620 continue;
621 const Instruction *FirstNonPHI = BB.getFirstNonPHI();
622 if (!isTopLevelPadForMSVC(FirstNonPHI))
623 continue;
624 calculateCXXStateNumbers(FuncInfo, FirstNonPHI, -1);
625 }
626
628
629 bool IsEHa = Fn->getParent()->getModuleFlag("eh-asynch");
630 if (IsEHa) {
631 const BasicBlock *EntryBB = &(Fn->getEntryBlock());
632 calculateCXXStateForAsynchEH(EntryBB, -1, FuncInfo);
633 }
634}
635
636static int addClrEHHandler(WinEHFuncInfo &FuncInfo, int HandlerParentState,
637 int TryParentState, ClrHandlerType HandlerType,
638 uint32_t TypeToken, const BasicBlock *Handler) {
640 Entry.HandlerParentState = HandlerParentState;
641 Entry.TryParentState = TryParentState;
642 Entry.Handler = Handler;
643 Entry.HandlerType = HandlerType;
644 Entry.TypeToken = TypeToken;
645 FuncInfo.ClrEHUnwindMap.push_back(Entry);
646 return FuncInfo.ClrEHUnwindMap.size() - 1;
647}
648
650 WinEHFuncInfo &FuncInfo) {
651 // Return if it's already been done.
652 if (!FuncInfo.EHPadStateMap.empty())
653 return;
654
655 // This numbering assigns one state number to each catchpad and cleanuppad.
656 // It also computes two tree-like relations over states:
657 // 1) Each state has a "HandlerParentState", which is the state of the next
658 // outer handler enclosing this state's handler (same as nearest ancestor
659 // per the ParentPad linkage on EH pads, but skipping over catchswitches).
660 // 2) Each state has a "TryParentState", which:
661 // a) for a catchpad that's not the last handler on its catchswitch, is
662 // the state of the next catchpad on that catchswitch
663 // b) for all other pads, is the state of the pad whose try region is the
664 // next outer try region enclosing this state's try region. The "try
665 // regions are not present as such in the IR, but will be inferred
666 // based on the placement of invokes and pads which reach each other
667 // by exceptional exits
668 // Catchswitches do not get their own states, but each gets mapped to the
669 // state of its first catchpad.
670
671 // Step one: walk down from outermost to innermost funclets, assigning each
672 // catchpad and cleanuppad a state number. Add an entry to the
673 // ClrEHUnwindMap for each state, recording its HandlerParentState and
674 // handler attributes. Record the TryParentState as well for each catchpad
675 // that's not the last on its catchswitch, but initialize all other entries'
676 // TryParentStates to a sentinel -1 value that the next pass will update.
677
678 // Seed a worklist with pads that have no parent.
680 for (const BasicBlock &BB : *Fn) {
681 const Instruction *FirstNonPHI = BB.getFirstNonPHI();
682 const Value *ParentPad;
683 if (const auto *CPI = dyn_cast<CleanupPadInst>(FirstNonPHI))
684 ParentPad = CPI->getParentPad();
685 else if (const auto *CSI = dyn_cast<CatchSwitchInst>(FirstNonPHI))
686 ParentPad = CSI->getParentPad();
687 else
688 continue;
689 if (isa<ConstantTokenNone>(ParentPad))
690 Worklist.emplace_back(FirstNonPHI, -1);
691 }
692
693 // Use the worklist to visit all pads, from outer to inner. Record
694 // HandlerParentState for all pads. Record TryParentState only for catchpads
695 // that aren't the last on their catchswitch (setting all other entries'
696 // TryParentStates to an initial value of -1). This loop is also responsible
697 // for setting the EHPadStateMap entry for all catchpads, cleanuppads, and
698 // catchswitches.
699 while (!Worklist.empty()) {
700 const Instruction *Pad;
701 int HandlerParentState;
702 std::tie(Pad, HandlerParentState) = Worklist.pop_back_val();
703
704 if (const auto *Cleanup = dyn_cast<CleanupPadInst>(Pad)) {
705 // Create the entry for this cleanup with the appropriate handler
706 // properties. Finally and fault handlers are distinguished by arity.
707 ClrHandlerType HandlerType =
708 (Cleanup->arg_size() ? ClrHandlerType::Fault
710 int CleanupState = addClrEHHandler(FuncInfo, HandlerParentState, -1,
711 HandlerType, 0, Pad->getParent());
712 // Queue any child EH pads on the worklist.
713 for (const User *U : Cleanup->users())
714 if (const auto *I = dyn_cast<Instruction>(U))
715 if (I->isEHPad())
716 Worklist.emplace_back(I, CleanupState);
717 // Remember this pad's state.
718 FuncInfo.EHPadStateMap[Cleanup] = CleanupState;
719 } else {
720 // Walk the handlers of this catchswitch in reverse order since all but
721 // the last need to set the following one as its TryParentState.
722 const auto *CatchSwitch = cast<CatchSwitchInst>(Pad);
723 int CatchState = -1, FollowerState = -1;
724 SmallVector<const BasicBlock *, 4> CatchBlocks(CatchSwitch->handlers());
725 for (const BasicBlock *CatchBlock : llvm::reverse(CatchBlocks)) {
726 // Create the entry for this catch with the appropriate handler
727 // properties.
728 const auto *Catch = cast<CatchPadInst>(CatchBlock->getFirstNonPHI());
729 uint32_t TypeToken = static_cast<uint32_t>(
730 cast<ConstantInt>(Catch->getArgOperand(0))->getZExtValue());
731 CatchState =
732 addClrEHHandler(FuncInfo, HandlerParentState, FollowerState,
733 ClrHandlerType::Catch, TypeToken, CatchBlock);
734 // Queue any child EH pads on the worklist.
735 for (const User *U : Catch->users())
736 if (const auto *I = dyn_cast<Instruction>(U))
737 if (I->isEHPad())
738 Worklist.emplace_back(I, CatchState);
739 // Remember this catch's state.
740 FuncInfo.EHPadStateMap[Catch] = CatchState;
741 FollowerState = CatchState;
742 }
743 // Associate the catchswitch with the state of its first catch.
744 assert(CatchSwitch->getNumHandlers());
745 FuncInfo.EHPadStateMap[CatchSwitch] = CatchState;
746 }
747 }
748
749 // Step two: record the TryParentState of each state. For cleanuppads that
750 // don't have cleanuprets, we may need to infer this from their child pads,
751 // so visit pads in descendant-most to ancestor-most order.
752 for (ClrEHUnwindMapEntry &Entry : llvm::reverse(FuncInfo.ClrEHUnwindMap)) {
753 const Instruction *Pad =
754 cast<const BasicBlock *>(Entry.Handler)->getFirstNonPHI();
755 // For most pads, the TryParentState is the state associated with the
756 // unwind dest of exceptional exits from it.
757 const BasicBlock *UnwindDest;
758 if (const auto *Catch = dyn_cast<CatchPadInst>(Pad)) {
759 // If a catch is not the last in its catchswitch, its TryParentState is
760 // the state associated with the next catch in the switch, even though
761 // that's not the unwind dest of exceptions escaping the catch. Those
762 // cases were already assigned a TryParentState in the first pass, so
763 // skip them.
764 if (Entry.TryParentState != -1)
765 continue;
766 // Otherwise, get the unwind dest from the catchswitch.
767 UnwindDest = Catch->getCatchSwitch()->getUnwindDest();
768 } else {
769 const auto *Cleanup = cast<CleanupPadInst>(Pad);
770 UnwindDest = nullptr;
771 for (const User *U : Cleanup->users()) {
772 if (auto *CleanupRet = dyn_cast<CleanupReturnInst>(U)) {
773 // Common and unambiguous case -- cleanupret indicates cleanup's
774 // unwind dest.
775 UnwindDest = CleanupRet->getUnwindDest();
776 break;
777 }
778
779 // Get an unwind dest for the user
780 const BasicBlock *UserUnwindDest = nullptr;
781 if (auto *Invoke = dyn_cast<InvokeInst>(U)) {
782 UserUnwindDest = Invoke->getUnwindDest();
783 } else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(U)) {
784 UserUnwindDest = CatchSwitch->getUnwindDest();
785 } else if (auto *ChildCleanup = dyn_cast<CleanupPadInst>(U)) {
786 int UserState = FuncInfo.EHPadStateMap[ChildCleanup];
787 int UserUnwindState =
788 FuncInfo.ClrEHUnwindMap[UserState].TryParentState;
789 if (UserUnwindState != -1)
790 UserUnwindDest = cast<const BasicBlock *>(
791 FuncInfo.ClrEHUnwindMap[UserUnwindState].Handler);
792 }
793
794 // Not having an unwind dest for this user might indicate that it
795 // doesn't unwind, so can't be taken as proof that the cleanup itself
796 // may unwind to caller (see e.g. SimplifyUnreachable and
797 // RemoveUnwindEdge).
798 if (!UserUnwindDest)
799 continue;
800
801 // Now we have an unwind dest for the user, but we need to see if it
802 // unwinds all the way out of the cleanup or if it stays within it.
803 const Instruction *UserUnwindPad = UserUnwindDest->getFirstNonPHI();
804 const Value *UserUnwindParent;
805 if (auto *CSI = dyn_cast<CatchSwitchInst>(UserUnwindPad))
806 UserUnwindParent = CSI->getParentPad();
807 else
808 UserUnwindParent =
809 cast<CleanupPadInst>(UserUnwindPad)->getParentPad();
810
811 // The unwind stays within the cleanup iff it targets a child of the
812 // cleanup.
813 if (UserUnwindParent == Cleanup)
814 continue;
815
816 // This unwind exits the cleanup, so its dest is the cleanup's dest.
817 UnwindDest = UserUnwindDest;
818 break;
819 }
820 }
821
822 // Record the state of the unwind dest as the TryParentState.
823 int UnwindDestState;
824
825 // If UnwindDest is null at this point, either the pad in question can
826 // be exited by unwind to caller, or it cannot be exited by unwind. In
827 // either case, reporting such cases as unwinding to caller is correct.
828 // This can lead to EH tables that "look strange" -- if this pad's is in
829 // a parent funclet which has other children that do unwind to an enclosing
830 // pad, the try region for this pad will be missing the "duplicate" EH
831 // clause entries that you'd expect to see covering the whole parent. That
832 // should be benign, since the unwind never actually happens. If it were
833 // an issue, we could add a subsequent pass that pushes unwind dests down
834 // from parents that have them to children that appear to unwind to caller.
835 if (!UnwindDest) {
836 UnwindDestState = -1;
837 } else {
838 UnwindDestState = FuncInfo.EHPadStateMap[UnwindDest->getFirstNonPHI()];
839 }
840
841 Entry.TryParentState = UnwindDestState;
842 }
843
844 // Step three: transfer information from pads to invokes.
846}
847
848void WinEHPrepareImpl::colorFunclets(Function &F) {
849 BlockColors = colorEHFunclets(F);
850
851 // Invert the map from BB to colors to color to BBs.
852 for (BasicBlock &BB : F) {
853 ColorVector &Colors = BlockColors[&BB];
854 for (BasicBlock *Color : Colors)
855 FuncletBlocks[Color].push_back(&BB);
856 }
857}
858
859void WinEHPrepareImpl::demotePHIsOnFunclets(Function &F,
860 bool DemoteCatchSwitchPHIOnly) {
861 // Strip PHI nodes off of EH pads.
863 for (BasicBlock &BB : make_early_inc_range(F)) {
864 if (!BB.isEHPad())
865 continue;
866 if (DemoteCatchSwitchPHIOnly && !isa<CatchSwitchInst>(BB.getFirstNonPHI()))
867 continue;
868
869 for (Instruction &I : make_early_inc_range(BB)) {
870 auto *PN = dyn_cast<PHINode>(&I);
871 // Stop at the first non-PHI.
872 if (!PN)
873 break;
874
875 AllocaInst *SpillSlot = insertPHILoads(PN, F);
876 if (SpillSlot)
877 insertPHIStores(PN, SpillSlot);
878
879 PHINodes.push_back(PN);
880 }
881 }
882
883 for (auto *PN : PHINodes) {
884 // There may be lingering uses on other EH PHIs being removed
885 PN->replaceAllUsesWith(PoisonValue::get(PN->getType()));
886 PN->eraseFromParent();
887 }
888}
889
890void WinEHPrepareImpl::cloneCommonBlocks(Function &F) {
891 // We need to clone all blocks which belong to multiple funclets. Values are
892 // remapped throughout the funclet to propagate both the new instructions
893 // *and* the new basic blocks themselves.
894 for (auto &Funclets : FuncletBlocks) {
895 BasicBlock *FuncletPadBB = Funclets.first;
896 std::vector<BasicBlock *> &BlocksInFunclet = Funclets.second;
897 Value *FuncletToken;
898 if (FuncletPadBB == &F.getEntryBlock())
899 FuncletToken = ConstantTokenNone::get(F.getContext());
900 else
901 FuncletToken = FuncletPadBB->getFirstNonPHI();
902
903 std::vector<std::pair<BasicBlock *, BasicBlock *>> Orig2Clone;
905 for (BasicBlock *BB : BlocksInFunclet) {
906 ColorVector &ColorsForBB = BlockColors[BB];
907 // We don't need to do anything if the block is monochromatic.
908 size_t NumColorsForBB = ColorsForBB.size();
909 if (NumColorsForBB == 1)
910 continue;
911
912 DEBUG_WITH_TYPE("win-eh-prepare-coloring",
913 dbgs() << " Cloning block \'" << BB->getName()
914 << "\' for funclet \'" << FuncletPadBB->getName()
915 << "\'.\n");
916
917 // Create a new basic block and copy instructions into it!
918 BasicBlock *CBB =
919 CloneBasicBlock(BB, VMap, Twine(".for.", FuncletPadBB->getName()));
920 // Insert the clone immediately after the original to ensure determinism
921 // and to keep the same relative ordering of any funclet's blocks.
922 CBB->insertInto(&F, BB->getNextNode());
923
924 // Add basic block mapping.
925 VMap[BB] = CBB;
926
927 // Record delta operations that we need to perform to our color mappings.
928 Orig2Clone.emplace_back(BB, CBB);
929 }
930
931 // If nothing was cloned, we're done cloning in this funclet.
932 if (Orig2Clone.empty())
933 continue;
934
935 // Update our color mappings to reflect that one block has lost a color and
936 // another has gained a color.
937 for (auto &BBMapping : Orig2Clone) {
938 BasicBlock *OldBlock = BBMapping.first;
939 BasicBlock *NewBlock = BBMapping.second;
940
941 BlocksInFunclet.push_back(NewBlock);
942 ColorVector &NewColors = BlockColors[NewBlock];
943 assert(NewColors.empty() && "A new block should only have one color!");
944 NewColors.push_back(FuncletPadBB);
945
946 DEBUG_WITH_TYPE("win-eh-prepare-coloring",
947 dbgs() << " Assigned color \'" << FuncletPadBB->getName()
948 << "\' to block \'" << NewBlock->getName()
949 << "\'.\n");
950
951 llvm::erase(BlocksInFunclet, OldBlock);
952 ColorVector &OldColors = BlockColors[OldBlock];
953 llvm::erase(OldColors, FuncletPadBB);
954
955 DEBUG_WITH_TYPE("win-eh-prepare-coloring",
956 dbgs() << " Removed color \'" << FuncletPadBB->getName()
957 << "\' from block \'" << OldBlock->getName()
958 << "\'.\n");
959 }
960
961 // Loop over all of the instructions in this funclet, fixing up operand
962 // references as we go. This uses VMap to do all the hard work.
963 for (BasicBlock *BB : BlocksInFunclet)
964 // Loop over all instructions, fixing each one as we find it...
965 for (Instruction &I : *BB)
966 RemapInstruction(&I, VMap,
968
969 // Catchrets targeting cloned blocks need to be updated separately from
970 // the loop above because they are not in the current funclet.
972 for (auto &BBMapping : Orig2Clone) {
973 BasicBlock *OldBlock = BBMapping.first;
974 BasicBlock *NewBlock = BBMapping.second;
975
976 FixupCatchrets.clear();
977 for (BasicBlock *Pred : predecessors(OldBlock))
978 if (auto *CatchRet = dyn_cast<CatchReturnInst>(Pred->getTerminator()))
979 if (CatchRet->getCatchSwitchParentPad() == FuncletToken)
980 FixupCatchrets.push_back(CatchRet);
981
982 for (CatchReturnInst *CatchRet : FixupCatchrets)
983 CatchRet->setSuccessor(NewBlock);
984 }
985
986 auto UpdatePHIOnClonedBlock = [&](PHINode *PN, bool IsForOldBlock) {
987 unsigned NumPreds = PN->getNumIncomingValues();
988 for (unsigned PredIdx = 0, PredEnd = NumPreds; PredIdx != PredEnd;
989 ++PredIdx) {
990 BasicBlock *IncomingBlock = PN->getIncomingBlock(PredIdx);
991 bool EdgeTargetsFunclet;
992 if (auto *CRI =
993 dyn_cast<CatchReturnInst>(IncomingBlock->getTerminator())) {
994 EdgeTargetsFunclet = (CRI->getCatchSwitchParentPad() == FuncletToken);
995 } else {
996 ColorVector &IncomingColors = BlockColors[IncomingBlock];
997 assert(!IncomingColors.empty() && "Block not colored!");
998 assert((IncomingColors.size() == 1 ||
999 !llvm::is_contained(IncomingColors, FuncletPadBB)) &&
1000 "Cloning should leave this funclet's blocks monochromatic");
1001 EdgeTargetsFunclet = (IncomingColors.front() == FuncletPadBB);
1002 }
1003 if (IsForOldBlock != EdgeTargetsFunclet)
1004 continue;
1005 PN->removeIncomingValue(IncomingBlock, /*DeletePHIIfEmpty=*/false);
1006 // Revisit the next entry.
1007 --PredIdx;
1008 --PredEnd;
1009 }
1010 };
1011
1012 for (auto &BBMapping : Orig2Clone) {
1013 BasicBlock *OldBlock = BBMapping.first;
1014 BasicBlock *NewBlock = BBMapping.second;
1015 for (PHINode &OldPN : OldBlock->phis()) {
1016 UpdatePHIOnClonedBlock(&OldPN, /*IsForOldBlock=*/true);
1017 }
1018 for (PHINode &NewPN : NewBlock->phis()) {
1019 UpdatePHIOnClonedBlock(&NewPN, /*IsForOldBlock=*/false);
1020 }
1021 }
1022
1023 // Check to see if SuccBB has PHI nodes. If so, we need to add entries to
1024 // the PHI nodes for NewBB now.
1025 for (auto &BBMapping : Orig2Clone) {
1026 BasicBlock *OldBlock = BBMapping.first;
1027 BasicBlock *NewBlock = BBMapping.second;
1028 for (BasicBlock *SuccBB : successors(NewBlock)) {
1029 for (PHINode &SuccPN : SuccBB->phis()) {
1030 // Ok, we have a PHI node. Figure out what the incoming value was for
1031 // the OldBlock.
1032 int OldBlockIdx = SuccPN.getBasicBlockIndex(OldBlock);
1033 if (OldBlockIdx == -1)
1034 break;
1035 Value *IV = SuccPN.getIncomingValue(OldBlockIdx);
1036
1037 // Remap the value if necessary.
1038 if (auto *Inst = dyn_cast<Instruction>(IV)) {
1039 ValueToValueMapTy::iterator I = VMap.find(Inst);
1040 if (I != VMap.end())
1041 IV = I->second;
1042 }
1043
1044 SuccPN.addIncoming(IV, NewBlock);
1045 }
1046 }
1047 }
1048
1049 for (ValueToValueMapTy::value_type VT : VMap) {
1050 // If there were values defined in BB that are used outside the funclet,
1051 // then we now have to update all uses of the value to use either the
1052 // original value, the cloned value, or some PHI derived value. This can
1053 // require arbitrary PHI insertion, of which we are prepared to do, clean
1054 // these up now.
1055 SmallVector<Use *, 16> UsesToRename;
1056
1057 auto *OldI = dyn_cast<Instruction>(const_cast<Value *>(VT.first));
1058 if (!OldI)
1059 continue;
1060 auto *NewI = cast<Instruction>(VT.second);
1061 // Scan all uses of this instruction to see if it is used outside of its
1062 // funclet, and if so, record them in UsesToRename.
1063 for (Use &U : OldI->uses()) {
1064 Instruction *UserI = cast<Instruction>(U.getUser());
1065 BasicBlock *UserBB = UserI->getParent();
1066 ColorVector &ColorsForUserBB = BlockColors[UserBB];
1067 assert(!ColorsForUserBB.empty());
1068 if (ColorsForUserBB.size() > 1 ||
1069 *ColorsForUserBB.begin() != FuncletPadBB)
1070 UsesToRename.push_back(&U);
1071 }
1072
1073 // If there are no uses outside the block, we're done with this
1074 // instruction.
1075 if (UsesToRename.empty())
1076 continue;
1077
1078 // We found a use of OldI outside of the funclet. Rename all uses of OldI
1079 // that are outside its funclet to be uses of the appropriate PHI node
1080 // etc.
1081 SSAUpdater SSAUpdate;
1082 SSAUpdate.Initialize(OldI->getType(), OldI->getName());
1083 SSAUpdate.AddAvailableValue(OldI->getParent(), OldI);
1084 SSAUpdate.AddAvailableValue(NewI->getParent(), NewI);
1085
1086 while (!UsesToRename.empty())
1087 SSAUpdate.RewriteUseAfterInsertions(*UsesToRename.pop_back_val());
1088 }
1089 }
1090}
1091
1092void WinEHPrepareImpl::removeImplausibleInstructions(Function &F) {
1093 // Remove implausible terminators and replace them with UnreachableInst.
1094 for (auto &Funclet : FuncletBlocks) {
1095 BasicBlock *FuncletPadBB = Funclet.first;
1096 std::vector<BasicBlock *> &BlocksInFunclet = Funclet.second;
1097 Instruction *FirstNonPHI = FuncletPadBB->getFirstNonPHI();
1098 auto *FuncletPad = dyn_cast<FuncletPadInst>(FirstNonPHI);
1099 auto *CatchPad = dyn_cast_or_null<CatchPadInst>(FuncletPad);
1100 auto *CleanupPad = dyn_cast_or_null<CleanupPadInst>(FuncletPad);
1101
1102 for (BasicBlock *BB : BlocksInFunclet) {
1103 for (Instruction &I : *BB) {
1104 auto *CB = dyn_cast<CallBase>(&I);
1105 if (!CB)
1106 continue;
1107
1108 Value *FuncletBundleOperand = nullptr;
1109 if (auto BU = CB->getOperandBundle(LLVMContext::OB_funclet))
1110 FuncletBundleOperand = BU->Inputs.front();
1111
1112 if (FuncletBundleOperand == FuncletPad)
1113 continue;
1114
1115 // Skip call sites which are nounwind intrinsics or inline asm.
1116 auto *CalledFn =
1117 dyn_cast<Function>(CB->getCalledOperand()->stripPointerCasts());
1118 if (CalledFn && ((CalledFn->isIntrinsic() && CB->doesNotThrow()) ||
1119 CB->isInlineAsm()))
1120 continue;
1121
1122 // This call site was not part of this funclet, remove it.
1123 if (isa<InvokeInst>(CB)) {
1124 // Remove the unwind edge if it was an invoke.
1125 removeUnwindEdge(BB);
1126 // Get a pointer to the new call.
1127 BasicBlock::iterator CallI =
1128 std::prev(BB->getTerminator()->getIterator());
1129 auto *CI = cast<CallInst>(&*CallI);
1131 } else {
1133 }
1134
1135 // There are no more instructions in the block (except for unreachable),
1136 // we are done.
1137 break;
1138 }
1139
1140 Instruction *TI = BB->getTerminator();
1141 // CatchPadInst and CleanupPadInst can't transfer control to a ReturnInst.
1142 bool IsUnreachableRet = isa<ReturnInst>(TI) && FuncletPad;
1143 // The token consumed by a CatchReturnInst must match the funclet token.
1144 bool IsUnreachableCatchret = false;
1145 if (auto *CRI = dyn_cast<CatchReturnInst>(TI))
1146 IsUnreachableCatchret = CRI->getCatchPad() != CatchPad;
1147 // The token consumed by a CleanupReturnInst must match the funclet token.
1148 bool IsUnreachableCleanupret = false;
1149 if (auto *CRI = dyn_cast<CleanupReturnInst>(TI))
1150 IsUnreachableCleanupret = CRI->getCleanupPad() != CleanupPad;
1151 if (IsUnreachableRet || IsUnreachableCatchret ||
1152 IsUnreachableCleanupret) {
1154 } else if (isa<InvokeInst>(TI)) {
1155 if (Personality == EHPersonality::MSVC_CXX && CleanupPad) {
1156 // Invokes within a cleanuppad for the MSVC++ personality never
1157 // transfer control to their unwind edge: the personality will
1158 // terminate the program.
1159 removeUnwindEdge(BB);
1160 }
1161 }
1162 }
1163 }
1164}
1165
1166void WinEHPrepareImpl::cleanupPreparedFunclets(Function &F) {
1167 // Clean-up some of the mess we made by removing useles PHI nodes, trivial
1168 // branches, etc.
1171 ConstantFoldTerminator(&BB, /*DeleteDeadConditions=*/true);
1173 }
1174
1175 // We might have some unreachable blocks after cleaning up some impossible
1176 // control flow.
1178}
1179
1180#ifndef NDEBUG
1181void WinEHPrepareImpl::verifyPreparedFunclets(Function &F) {
1182 for (BasicBlock &BB : F) {
1183 size_t NumColors = BlockColors[&BB].size();
1184 assert(NumColors == 1 && "Expected monochromatic BB!");
1185 if (NumColors == 0)
1186 report_fatal_error("Uncolored BB!");
1187 if (NumColors > 1)
1188 report_fatal_error("Multicolor BB!");
1189 assert((DisableDemotion || !(BB.isEHPad() && isa<PHINode>(BB.begin()))) &&
1190 "EH Pad still has a PHI!");
1191 }
1192}
1193#endif
1194
1195bool WinEHPrepareImpl::prepareExplicitEH(Function &F) {
1196 // Remove unreachable blocks. It is not valuable to assign them a color and
1197 // their existence can trick us into thinking values are alive when they are
1198 // not.
1200
1201 // Determine which blocks are reachable from which funclet entries.
1202 colorFunclets(F);
1203
1204 cloneCommonBlocks(F);
1205
1206 if (!DisableDemotion)
1207 demotePHIsOnFunclets(F, DemoteCatchSwitchPHIOnly ||
1209
1210 if (!DisableCleanups) {
1211 assert(!verifyFunction(F, &dbgs()));
1212 removeImplausibleInstructions(F);
1213
1214 assert(!verifyFunction(F, &dbgs()));
1215 cleanupPreparedFunclets(F);
1216 }
1217
1218 LLVM_DEBUG(verifyPreparedFunclets(F));
1219 // Recolor the CFG to verify that all is well.
1220 LLVM_DEBUG(colorFunclets(F));
1221 LLVM_DEBUG(verifyPreparedFunclets(F));
1222
1223 return true;
1224}
1225
1226// TODO: Share loads when one use dominates another, or when a catchpad exit
1227// dominates uses (needs dominators).
1228AllocaInst *WinEHPrepareImpl::insertPHILoads(PHINode *PN, Function &F) {
1229 BasicBlock *PHIBlock = PN->getParent();
1230 AllocaInst *SpillSlot = nullptr;
1231 Instruction *EHPad = PHIBlock->getFirstNonPHI();
1232
1233 if (!EHPad->isTerminator()) {
1234 // If the EHPad isn't a terminator, then we can insert a load in this block
1235 // that will dominate all uses.
1236 SpillSlot = new AllocaInst(PN->getType(), DL->getAllocaAddrSpace(), nullptr,
1237 Twine(PN->getName(), ".wineh.spillslot"),
1238 F.getEntryBlock().begin());
1239 Value *V = new LoadInst(PN->getType(), SpillSlot,
1240 Twine(PN->getName(), ".wineh.reload"),
1241 PHIBlock->getFirstInsertionPt());
1242 PN->replaceAllUsesWith(V);
1243 return SpillSlot;
1244 }
1245
1246 // Otherwise, we have a PHI on a terminator EHPad, and we give up and insert
1247 // loads of the slot before every use.
1249 for (Use &U : llvm::make_early_inc_range(PN->uses())) {
1250 auto *UsingInst = cast<Instruction>(U.getUser());
1251 if (isa<PHINode>(UsingInst) && UsingInst->getParent()->isEHPad()) {
1252 // Use is on an EH pad phi. Leave it alone; we'll insert loads and
1253 // stores for it separately.
1254 continue;
1255 }
1256 replaceUseWithLoad(PN, U, SpillSlot, Loads, F);
1257 }
1258 return SpillSlot;
1259}
1260
1261// TODO: improve store placement. Inserting at def is probably good, but need
1262// to be careful not to introduce interfering stores (needs liveness analysis).
1263// TODO: identify related phi nodes that can share spill slots, and share them
1264// (also needs liveness).
1265void WinEHPrepareImpl::insertPHIStores(PHINode *OriginalPHI,
1266 AllocaInst *SpillSlot) {
1267 // Use a worklist of (Block, Value) pairs -- the given Value needs to be
1268 // stored to the spill slot by the end of the given Block.
1270
1271 Worklist.push_back({OriginalPHI->getParent(), OriginalPHI});
1272
1273 while (!Worklist.empty()) {
1274 BasicBlock *EHBlock;
1275 Value *InVal;
1276 std::tie(EHBlock, InVal) = Worklist.pop_back_val();
1277
1278 PHINode *PN = dyn_cast<PHINode>(InVal);
1279 if (PN && PN->getParent() == EHBlock) {
1280 // The value is defined by another PHI we need to remove, with no room to
1281 // insert a store after the PHI, so each predecessor needs to store its
1282 // incoming value.
1283 for (unsigned i = 0, e = PN->getNumIncomingValues(); i < e; ++i) {
1284 Value *PredVal = PN->getIncomingValue(i);
1285
1286 // Undef can safely be skipped.
1287 if (isa<UndefValue>(PredVal))
1288 continue;
1289
1290 insertPHIStore(PN->getIncomingBlock(i), PredVal, SpillSlot, Worklist);
1291 }
1292 } else {
1293 // We need to store InVal, which dominates EHBlock, but can't put a store
1294 // in EHBlock, so need to put stores in each predecessor.
1295 for (BasicBlock *PredBlock : predecessors(EHBlock)) {
1296 insertPHIStore(PredBlock, InVal, SpillSlot, Worklist);
1297 }
1298 }
1299 }
1300}
1301
1302void WinEHPrepareImpl::insertPHIStore(
1303 BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot,
1304 SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist) {
1305
1306 if (PredBlock->isEHPad() && PredBlock->getFirstNonPHI()->isTerminator()) {
1307 // Pred is unsplittable, so we need to queue it on the worklist.
1308 Worklist.push_back({PredBlock, PredVal});
1309 return;
1310 }
1311
1312 // Otherwise, insert the store at the end of the basic block.
1313 new StoreInst(PredVal, SpillSlot, PredBlock->getTerminator()->getIterator());
1314}
1315
1316void WinEHPrepareImpl::replaceUseWithLoad(
1317 Value *V, Use &U, AllocaInst *&SpillSlot,
1319 // Lazilly create the spill slot.
1320 if (!SpillSlot)
1321 SpillSlot = new AllocaInst(V->getType(), DL->getAllocaAddrSpace(), nullptr,
1322 Twine(V->getName(), ".wineh.spillslot"),
1323 F.getEntryBlock().begin());
1324
1325 auto *UsingInst = cast<Instruction>(U.getUser());
1326 if (auto *UsingPHI = dyn_cast<PHINode>(UsingInst)) {
1327 // If this is a PHI node, we can't insert a load of the value before
1328 // the use. Instead insert the load in the predecessor block
1329 // corresponding to the incoming value.
1330 //
1331 // Note that if there are multiple edges from a basic block to this
1332 // PHI node that we cannot have multiple loads. The problem is that
1333 // the resulting PHI node will have multiple values (from each load)
1334 // coming in from the same block, which is illegal SSA form.
1335 // For this reason, we keep track of and reuse loads we insert.
1336 BasicBlock *IncomingBlock = UsingPHI->getIncomingBlock(U);
1337 if (auto *CatchRet =
1338 dyn_cast<CatchReturnInst>(IncomingBlock->getTerminator())) {
1339 // Putting a load above a catchret and use on the phi would still leave
1340 // a cross-funclet def/use. We need to split the edge, change the
1341 // catchret to target the new block, and put the load there.
1342 BasicBlock *PHIBlock = UsingInst->getParent();
1343 BasicBlock *NewBlock = SplitEdge(IncomingBlock, PHIBlock);
1344 // SplitEdge gives us:
1345 // IncomingBlock:
1346 // ...
1347 // br label %NewBlock
1348 // NewBlock:
1349 // catchret label %PHIBlock
1350 // But we need:
1351 // IncomingBlock:
1352 // ...
1353 // catchret label %NewBlock
1354 // NewBlock:
1355 // br label %PHIBlock
1356 // So move the terminators to each others' blocks and swap their
1357 // successors.
1358 BranchInst *Goto = cast<BranchInst>(IncomingBlock->getTerminator());
1359 Goto->removeFromParent();
1360 CatchRet->removeFromParent();
1361 CatchRet->insertInto(IncomingBlock, IncomingBlock->end());
1362 Goto->insertInto(NewBlock, NewBlock->end());
1363 Goto->setSuccessor(0, PHIBlock);
1364 CatchRet->setSuccessor(NewBlock);
1365 // Update the color mapping for the newly split edge.
1366 // Grab a reference to the ColorVector to be inserted before getting the
1367 // reference to the vector we are copying because inserting the new
1368 // element in BlockColors might cause the map to be reallocated.
1369 ColorVector &ColorsForNewBlock = BlockColors[NewBlock];
1370 ColorVector &ColorsForPHIBlock = BlockColors[PHIBlock];
1371 ColorsForNewBlock = ColorsForPHIBlock;
1372 for (BasicBlock *FuncletPad : ColorsForPHIBlock)
1373 FuncletBlocks[FuncletPad].push_back(NewBlock);
1374 // Treat the new block as incoming for load insertion.
1375 IncomingBlock = NewBlock;
1376 }
1377 Value *&Load = Loads[IncomingBlock];
1378 // Insert the load into the predecessor block
1379 if (!Load)
1380 Load = new LoadInst(
1381 V->getType(), SpillSlot, Twine(V->getName(), ".wineh.reload"),
1382 /*isVolatile=*/false, IncomingBlock->getTerminator()->getIterator());
1383
1384 U.set(Load);
1385 } else {
1386 // Reload right before the old use.
1387 auto *Load = new LoadInst(V->getType(), SpillSlot,
1388 Twine(V->getName(), ".wineh.reload"),
1389 /*isVolatile=*/false, UsingInst->getIterator());
1390 U.set(Load);
1391 }
1392}
1393
1395 MCSymbol *InvokeBegin,
1396 MCSymbol *InvokeEnd) {
1397 assert(InvokeStateMap.count(II) &&
1398 "should get invoke with precomputed state");
1399 LabelToStateMap[InvokeBegin] = std::make_pair(InvokeStateMap[II], InvokeEnd);
1400}
1401
1402void WinEHFuncInfo::addIPToStateRange(int State, MCSymbol* InvokeBegin,
1403 MCSymbol* InvokeEnd) {
1404 LabelToStateMap[InvokeBegin] = std::make_pair(State, InvokeEnd);
1405}
1406
MachineBasicBlock MachineBasicBlock::iterator DebugLoc DL
This file contains the declarations for the subclasses of Constant, which represent the different fla...
#define LLVM_DEBUG(...)
Definition: Debug.h:106
#define DEBUG_WITH_TYPE(TYPE,...)
DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug information.
Definition: Debug.h:64
This file defines the DenseMap class.
static bool runOnFunction(Function &F, bool PostInlining)
#define DEBUG_TYPE
static const HTTPClientCleanup Cleanup
Definition: HTTPClient.cpp:42
Module.h This file contains the declarations for the Module class.
#define F(x, y, z)
Definition: MD5.cpp:55
#define I(x, y, z)
Definition: MD5.cpp:58
This file implements a map that provides insertion order iteration.
uint64_t IntrinsicInst * II
#define INITIALIZE_PASS(passName, arg, name, cfg, analysis)
Definition: PassSupport.h:38
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
This file contains some templates that are useful if you are working with the STL at all.
static cl::opt< bool > DisableDemotion("disable-demotion", cl::Hidden, cl::desc("Clone multicolor basic blocks but do not demote cross scopes"), cl::init(false))
static int addUnwindMapEntry(WinEHFuncInfo &FuncInfo, int ToState, const BasicBlock *BB)
static void calculateStateNumbersForInvokes(const Function *Fn, WinEHFuncInfo &FuncInfo)
static BasicBlock * getCleanupRetUnwindDest(const CleanupPadInst *CleanupPad)
static cl::opt< bool > DisableCleanups("disable-cleanups", cl::Hidden, cl::desc("Do not remove implausible terminators or other similar cleanups"), cl::init(false))
static int addSEHFinally(WinEHFuncInfo &FuncInfo, int ParentState, const BasicBlock *Handler)
static const BasicBlock * getEHPadFromPredecessor(const BasicBlock *BB, Value *ParentPad)
static int addClrEHHandler(WinEHFuncInfo &FuncInfo, int HandlerParentState, int TryParentState, ClrHandlerType HandlerType, uint32_t TypeToken, const BasicBlock *Handler)
static void calculateCXXStateNumbers(WinEHFuncInfo &FuncInfo, const Instruction *FirstNonPHI, int ParentState)
static cl::opt< bool > DemoteCatchSwitchPHIOnlyOpt("demote-catchswitch-only", cl::Hidden, cl::desc("Demote catchswitch BBs only (for wasm EH)"), cl::init(false))
static void addTryBlockMapEntry(WinEHFuncInfo &FuncInfo, int TryLow, int TryHigh, int CatchHigh, ArrayRef< const CatchPadInst * > Handlers)
static bool isTopLevelPadForMSVC(const Instruction *EHPad)
static int addSEHExcept(WinEHFuncInfo &FuncInfo, int ParentState, const Function *Filter, const BasicBlock *Handler)
static const uint32_t IV[8]
Definition: blake3_impl.h:78
an instruction to allocate memory on the stack
Definition: Instructions.h:63
A container for analyses that lazily runs them and caches their results.
Definition: PassManager.h:253
ArrayRef - Represent a constant reference to an array (0 or more elements consecutively in memory),...
Definition: ArrayRef.h:41
LLVM Basic Block Representation.
Definition: BasicBlock.h:61
iterator end()
Definition: BasicBlock.h:461
iterator_range< const_phi_iterator > phis() const
Returns a range that iterates over the phis in the basic block.
Definition: BasicBlock.h:517
const_iterator getFirstInsertionPt() const
Returns an iterator to the first instruction in this block that is suitable for inserting a non-PHI i...
Definition: BasicBlock.cpp:416
const Instruction * getFirstNonPHI() const
Returns a pointer to the first instruction in this block that is not a PHINode instruction.
Definition: BasicBlock.cpp:367
const Instruction & front() const
Definition: BasicBlock.h:471
const Function * getParent() const
Return the enclosing method, or null if none.
Definition: BasicBlock.h:219
void insertInto(Function *Parent, BasicBlock *InsertBefore=nullptr)
Insert unlinked basic block into a function.
Definition: BasicBlock.cpp:198
InstListType::iterator iterator
Instruction iterators...
Definition: BasicBlock.h:177
bool isEHPad() const
Return true if this basic block is an exception handling block.
Definition: BasicBlock.h:675
const Instruction * getTerminator() const LLVM_READONLY
Returns the terminator instruction if the block is well formed or null if the block is not well forme...
Definition: BasicBlock.h:239
Conditional or Unconditional Branch instruction.
void setSuccessor(unsigned idx, BasicBlock *NewSucc)
static ConstantTokenNone * get(LLVMContext &Context)
Return the ConstantTokenNone.
Definition: Constants.cpp:1522
This is an important base class in LLVM.
Definition: Constant.h:42
const Constant * stripPointerCasts() const
Definition: Constant.h:218
bool isNullValue() const
Return true if this is the value that would be returned by getNullValue.
Definition: Constants.cpp:90
A parsed version of the target data layout string in and methods for querying it.
Definition: DataLayout.h:63
size_type count(const_arg_type_t< KeyT > Val) const
Return 1 if the specified key is in the map, 0 otherwise.
Definition: DenseMap.h:152
FunctionPass class - This class is used to implement most global optimizations.
Definition: Pass.h:310
virtual bool runOnFunction(Function &F)=0
runOnFunction - Virtual method overriden by subclasses to do the per-function processing of the pass.
const BasicBlock & getEntryBlock() const
Definition: Function.h:809
const DataLayout & getDataLayout() const
Get the data layout of the module this function belongs to.
Definition: Function.cpp:373
Intrinsic::ID getIntrinsicID() const LLVM_READONLY
getIntrinsicID - This method returns the ID number of the specified function, or Intrinsic::not_intri...
Definition: Function.h:251
bool hasPersonalityFn() const
Check whether this function has a personality function.
Definition: Function.h:905
Constant * getPersonalityFn() const
Get the personality function associated with this function.
Definition: Function.cpp:1048
bool isIntrinsic() const
isIntrinsic - Returns true if the function's name starts with "llvm.".
Definition: Function.h:256
Module * getParent()
Get the module that this global value is contained inside of...
Definition: GlobalValue.h:656
void removeFromParent()
This method unlinks 'this' from the containing basic block, but does not delete it.
Definition: Instruction.cpp:78
bool isEHPad() const
Return true if the instruction is a variety of EH-block.
Definition: Instruction.h:829
bool isTerminator() const
Definition: Instruction.h:277
InstListType::iterator insertInto(BasicBlock *ParentBB, InstListType::iterator It)
Inserts an unlinked instruction into ParentBB at position It and returns the iterator of the inserted...
Invoke instruction.
An instruction for reading from memory.
Definition: Instructions.h:176
MCSymbol - Instances of this class represent a symbol name in the MC file, and MCSymbols are created ...
Definition: MCSymbol.h:41
This class implements a map that also provides access to all stored values in a deterministic order.
Definition: MapVector.h:36
A Module instance is used to store all the information related to an LLVM module.
Definition: Module.h:65
Metadata * getModuleFlag(StringRef Key) const
Return the corresponding value if Key appears in module flags, otherwise return null.
Definition: Module.cpp:354
Value * removeIncomingValue(unsigned Idx, bool DeletePHIIfEmpty=true)
Remove an incoming value.
BasicBlock * getIncomingBlock(unsigned i) const
Return incoming basic block number i.
Value * getIncomingValue(unsigned i) const
Return incoming value number x.
unsigned getNumIncomingValues() const
Return the number of incoming edges.
virtual StringRef getPassName() const
getPassName - Return a nice clean name for a pass.
Definition: Pass.cpp:81
static PoisonValue * get(Type *T)
Static factory methods - Return an 'poison' object of the specified type.
Definition: Constants.cpp:1878
A set of analyses that are preserved following a run of a transformation pass.
Definition: Analysis.h:111
static PreservedAnalyses none()
Convenience factory function for the empty preserved set.
Definition: Analysis.h:114
static PreservedAnalyses all()
Construct a special preserved set that preserves all passes.
Definition: Analysis.h:117
Helper class for SSA formation on a set of values defined in multiple blocks.
Definition: SSAUpdater.h:40
void RewriteUseAfterInsertions(Use &U)
Rewrite a use like RewriteUse but handling in-block definitions.
Definition: SSAUpdater.cpp:247
void Initialize(Type *Ty, StringRef Name)
Reset this object to get ready for a new set of SSA updates with type 'Ty'.
Definition: SSAUpdater.cpp:52
void AddAvailableValue(BasicBlock *BB, Value *V)
Indicate that a rewritten value is available in the specified block with the specified value.
Definition: SSAUpdater.cpp:69
bool empty() const
Definition: SmallVector.h:81
This class consists of common code factored out of the SmallVector class to reduce code duplication b...
Definition: SmallVector.h:573
reference emplace_back(ArgTypes &&... Args)
Definition: SmallVector.h:937
void push_back(const T &Elt)
Definition: SmallVector.h:413
This is a 'vector' (really, a variable-sized array), optimized for the case when the array is small.
Definition: SmallVector.h:1196
An instruction for storing to memory.
Definition: Instructions.h:292
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:51
TinyPtrVector - This class is specialized for cases where there are normally 0 or 1 element in a vect...
Definition: TinyPtrVector.h:29
void push_back(EltTy NewVal)
EltTy front() const
bool empty() const
unsigned size() const
Triple - Helper class for working with autoconf configuration names.
Definition: Triple.h:44
bool isArch64Bit() const
Test whether the architecture is 64-bit.
Definition: Triple.cpp:1681
Twine - A lightweight data structure for efficiently representing the concatenation of temporary valu...
Definition: Twine.h:81
A Use represents the edge between a Value definition and its users.
Definition: Use.h:43
std::pair< const Value *, WeakTrackingVH > value_type
Definition: ValueMap.h:99
iterator find(const KeyT &Val)
Definition: ValueMap.h:155
iterator end()
Definition: ValueMap.h:135
LLVM Value Representation.
Definition: Value.h:74
Type * getType() const
All values are typed, get the type of this value.
Definition: Value.h:255
void replaceAllUsesWith(Value *V)
Change all uses of this to point to a new Value.
Definition: Value.cpp:534
iterator_range< user_iterator > users()
Definition: Value.h:421
iterator_range< use_iterator > uses()
Definition: Value.h:376
StringRef getName() const
Return a constant reference to the value's name.
Definition: Value.cpp:309
PreservedAnalyses run(Function &F, FunctionAnalysisManager &FAM)
const ParentTy * getParent() const
Definition: ilist_node.h:32
self_iterator getIterator()
Definition: ilist_node.h:132
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
unsigned ID
LLVM IR allows to use arbitrary numbers as calling convention identifiers.
Definition: CallingConv.h:24
initializer< Ty > init(const Ty &Val)
Definition: CommandLine.h:443
This is an optimization pass for GlobalISel generic memory operations.
Definition: AddressRanges.h:18
bool ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions=false, const TargetLibraryInfo *TLI=nullptr, DomTreeUpdater *DTU=nullptr)
If a terminator instruction is predicated on a constant value, convert it into an unconditional branc...
Definition: Local.cpp:136
bool verifyFunction(const Function &F, raw_ostream *OS=nullptr)
Check a function for errors, useful for use when debugging a pass.
Definition: Verifier.cpp:7293
auto successors(const MachineBasicBlock *BB)
DenseMap< BasicBlock *, ColorVector > colorEHFunclets(Function &F)
If an EH funclet personality is in use (see isFuncletEHPersonality), this will recompute which blocks...
iterator_range< early_inc_iterator_impl< detail::IterOfRange< RangeT > > > make_early_inc_range(RangeT &&Range)
Make a range that does early increment to allow mutation of the underlying range without disrupting i...
Definition: STLExtras.h:657
bool SimplifyInstructionsInBlock(BasicBlock *BB, const TargetLibraryInfo *TLI=nullptr)
Scan the specified basic block and try to simplify any instructions in it and recursively delete dead...
Definition: Local.cpp:737
void calculateWinCXXEHStateNumbers(const Function *ParentFn, WinEHFuncInfo &FuncInfo)
Analyze the IR in ParentFn and it's handlers to build WinEHFuncInfo, which describes the state number...
bool isScopedEHPersonality(EHPersonality Pers)
Returns true if this personality uses scope-style EH IR instructions: catchswitch,...
void erase(Container &C, ValueType V)
Wrapper function to remove a value from a container:
Definition: STLExtras.h:2107
auto reverse(ContainerTy &&C)
Definition: STLExtras.h:420
@ RF_IgnoreMissingLocals
If this flag is set, the remapper ignores missing function-local entries (Argument,...
Definition: ValueMapper.h:94
@ RF_NoModuleLevelChanges
If this flag is set, the remapper knows that only local values within a function (such as an instruct...
Definition: ValueMapper.h:76
raw_ostream & dbgs()
dbgs() - This returns a reference to a raw_ostream for debugging messages.
Definition: Debug.cpp:163
void report_fatal_error(Error Err, bool gen_crash_diag=true)
Report a serious error, calling any installed error handler.
Definition: Error.cpp:167
Instruction * removeUnwindEdge(BasicBlock *BB, DomTreeUpdater *DTU=nullptr)
Replace 'BB's terminator with one that does not have an unwind successor block.
Definition: Local.cpp:3233
void calculateSEHStateForAsynchEH(const BasicBlock *BB, int State, WinEHFuncInfo &FuncInfo)
EHPersonality classifyEHPersonality(const Value *Pers)
See if the given exception handling personality function is one that we understand.
void RemapInstruction(Instruction *I, ValueToValueMapTy &VM, RemapFlags Flags=RF_None, ValueMapTypeRemapper *TypeMapper=nullptr, ValueMaterializer *Materializer=nullptr)
Convert the instruction operands from referencing the current values into those specified by VM.
Definition: ValueMapper.h:263
unsigned changeToUnreachable(Instruction *I, bool PreserveLCSSA=false, DomTreeUpdater *DTU=nullptr, MemorySSAUpdater *MSSAU=nullptr)
Insert an unreachable instruction before the specified instruction, making it and the rest of the cod...
Definition: Local.cpp:2906
void calculateCXXStateForAsynchEH(const BasicBlock *BB, int State, WinEHFuncInfo &FuncInfo)
@ Mod
The access may modify the value stored in memory.
BasicBlock * CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap, const Twine &NameSuffix="", Function *F=nullptr, ClonedCodeInfo *CodeInfo=nullptr)
Return a copy of the specified basic block, but without embedding the block into a particular functio...
void calculateSEHStateNumbers(const Function *ParentFn, WinEHFuncInfo &FuncInfo)
bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU=nullptr, LoopInfo *LI=nullptr, MemorySSAUpdater *MSSAU=nullptr, MemoryDependenceResults *MemDep=nullptr, bool PredecessorWithTwoSuccessors=false, DominatorTree *DT=nullptr)
Attempts to merge a block into its predecessor, if possible.
ClrHandlerType
Definition: WinEHFuncInfo.h:79
auto predecessors(const MachineBasicBlock *BB)
bool is_contained(R &&Range, const E &Element)
Returns true if Element is found in Range.
Definition: STLExtras.h:1903
BasicBlock * SplitEdge(BasicBlock *From, BasicBlock *To, DominatorTree *DT=nullptr, LoopInfo *LI=nullptr, MemorySSAUpdater *MSSAU=nullptr, const Twine &BBName="")
Split the edge connecting the specified blocks, and return the newly created basic block between From...
bool removeUnreachableBlocks(Function &F, DomTreeUpdater *DTU=nullptr, MemorySSAUpdater *MSSAU=nullptr)
Remove all blocks that can not be reached from the function's entry.
Definition: Local.cpp:3271
FunctionPass * createWinEHPass(bool DemoteCatchSwitchPHIOnly=false)
createWinEHPass - Prepares personality functions used by MSVC on Windows, in addition to the Itanium ...
void calculateClrEHStateNumbers(const Function *Fn, WinEHFuncInfo &FuncInfo)
const BasicBlock * Block
WorkItem(const BasicBlock *BB, int St)
MBBOrBasicBlock Cleanup
Definition: WinEHFuncInfo.h:42
Similar to CxxUnwindMapEntry, but supports SEH filters.
Definition: WinEHFuncInfo.h:46
void addIPToStateRange(const InvokeInst *II, MCSymbol *InvokeBegin, MCSymbol *InvokeEnd)
SmallVector< SEHUnwindMapEntry, 4 > SEHUnwindMap
Definition: WinEHFuncInfo.h:98
SmallVector< ClrEHUnwindMapEntry, 4 > ClrEHUnwindMap
Definition: WinEHFuncInfo.h:99
DenseMap< const FuncletPadInst *, int > FuncletBaseStateMap
Definition: WinEHFuncInfo.h:92
DenseMap< const BasicBlock *, int > BlockToStateMap
Definition: WinEHFuncInfo.h:95
DenseMap< const InvokeInst *, int > InvokeStateMap
Definition: WinEHFuncInfo.h:93
SmallVector< WinEHTryBlockMapEntry, 4 > TryBlockMap
Definition: WinEHFuncInfo.h:97
DenseMap< const Instruction *, int > EHPadStateMap
Definition: WinEHFuncInfo.h:91
DenseMap< MCSymbol *, std::pair< int, MCSymbol * > > LabelToStateMap
Definition: WinEHFuncInfo.h:94
SmallVector< CxxUnwindMapEntry, 4 > CxxUnwindMap
Definition: WinEHFuncInfo.h:96
int getLastStateNumber() const
union llvm::WinEHHandlerType::@253 CatchObj
The CatchObj starts out life as an LLVM alloca and is eventually turned frame index.
GlobalVariable * TypeDescriptor
Definition: WinEHFuncInfo.h:68
const AllocaInst * Alloca
Definition: WinEHFuncInfo.h:65
MBBOrBasicBlock Handler
Definition: WinEHFuncInfo.h:69
SmallVector< WinEHHandlerType, 1 > HandlerArray
Definition: WinEHFuncInfo.h:76