XMPP provides a scalable platform for real-time signaling, chat and online status (presence). This is used by an increasing number of online games for matchmaking, in-game chat and other activities.
Online Games using XMPP
There is a growing number of games adopting XMPP for real-time signaling, push notifications and chat:
Users | Game / Community | Description | Since |
---|---|---|---|
~34 million | Nintendo Switch | The Nintendo Switch video game console uses the Ejabberd XMPP server for push notifications. | 2019 |
~27 million | League of Legends | One of the largest online video games using XMPP for chat and game invitations. | 2009 |
~1 million | EVE Online | EVE Online has switched to XMPP for the in-game chat backend | 2018 |
~250 million | Fortnite | A cooperative survival game using XMPP for presence, push, whispers and group chat | 2017 |
~16 million | Neverwinter | Neverwinter is a free-to-play, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game using XMPP for chat, presence, group chat | 2013 |
~40 million | Origin | Origin is an online gaming and game distribution platform. XMPP is used internally for the buddy and chat system. | 2011 |
~900k | Star Trek Online | A free-to-play sci-fi MMORPG game based on Star Trek using XMPP for chat, presence, group chat | 2010 |
~345k | Champions Online | Champions Online is a free-to-play superhero MMORPG based on the Champions role-playing game using XMPP for chat, presence, group chat | 2010 |
~300k | 0 AD | A free, open-source game of ancient warfare using XMPP for their multiplayer lobby | 2010 |