Depth Perception
Depth Perception
Depth Perception
Corollary:
Perceived Speed = retinal velocity x scaled distance
Failures of Size Constancy
• State of Accommodation
• State of Vergence
Accommodation
In theory, the efferent signal
driving the ciliary muscles
(and/or afferent feedback from
stretch sensors in the ciliary
muscles) could be used by
higher-order visual processes to
help scale 3D space and/or
visual distance.
• Occlusion
• Familiar Size (Relative Size)
• Texture Gradients
• Linear Perspective
• Aerial Perspective (Atmospheric extinction)
• Shadow Casting
Occlusion
Near objects
block visual access to far objects
Linear Perspective
An extended surface
with uniform spatial
texture will project a
retinal image with a
non-uniform texture
gradient that
increases in spatial
frequency as
observation
distance increases.
Aerial Perspective
Occlusion
Texture Gradient
Aerial Perspective
Shadow Casting
Familiar Size
• Motion Parallax
• Relative Angular Velocity
• Radial Expansion/Looming
• Moving Shadows
Motion Parallax
Motion parallax occurs
when an observer fixates a
point at intermediate
distance and then rotates
their head.
Lecture Note:
Need for improved Slow Moving
Vehicle sign/
Binocular Depth Perception
Advantages of Binocularity
• Binocular rivalry
(Role of the “dominant” eye)
• Autokinesis phenomenon
Stereopsis
i.e.,
D = dtemporal – dnasal = 0
“Crossed” and Uncrossed” Retinal Disparity
The corresponding locations for the
“closer” green stimulus exhibits
positive retinal disparity
• Empiricist position
Sensory information is too impoverished to
explain perceptual experience without recourse
to knowledge about the world; it is based upon
“unconscious inference” (e.g., Bishop Berkeley)
Support for Nativism
Bela Julesz
Red-Blue Anaglyph Technique
(black background)