Real World Illustrator - Understanding 9-Slice Scaling
Real World Illustrator - Understanding 9-Slice Scaling
Real World Illustrator - Understanding 9-Slice Scaling
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TABLE OF CONTENTS Illustrator Techniques Ask Mordy Next, double-click on the Symbol (either on the artboard or in the Symbols panel), and you'll see two horizontal guides, and two vertical guides. You can position the guides to determine how the artwork will scale. Refer to the image below to understand what each section represents. Rubber Cement Resources Teri's Wisdom Op-Ed Illustrator Interviews Links
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To receive new posts daily, enter your email: Double click on a blank area of the artboard to save the symbol. Subscribe me! Powered Oh, BTW, after performing this action, I think I figured out WHY Illustrator CS3 has guides UNLOCKED by default (read here), because if guides are locked, you can't position the 9-slice scale guides. So to prevent users from thinking the feature was broken, they unlocked guides so that you can just edit a symbol, edit the guides, and get out. Nice if you care about 9-slice scaling and Flash workflows, but I can't imagine that the majority of Illustrator users (who don't currently use Flash) are happy about this. But I digress... OK, so now that you've specified the 9-slice scaling, you're done, and you can scale the object. HOW DO I SEE THE RESULT? So now you scale your symbol on your artboard in Illustrator, but you don't get the result you expect. The entire artwork is scaled, without any difference in appearance than you would get with a normal scale. This work is licensed under a Creative Commons Attribution-NonCommercialNoDerivs 3.0 Unported License. by FeedBlitz
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Well, remember that earlier we discussed that you can only preview the result of 9-slice scaling in the Flash Player, so you won't see the result on your artboard in Illustrator. The easiest way to see what your artwork will really look like when played back in the Flash Player is to choose File > Save for Web & Devices and to choose SWF for the file format -- the file will correctly display with the 9-slice scaling in the preview there.
Alternatively, you can export a SWF and view it in your Web browser. If you're bringing your symbol into Flash CS3, (either by copying and pasting the symbol into Flash or by importing a native Illustrator file onto your stage), you can preview the proper 9-slice scale result by checking Enable Live Preview from the Control menu (it's on by default from what I can tell).
rwillustrator.blogspot.com/2007/04/understanding-9-slice-scaling.html
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WHAT ABOUT FIREWORKS? FireWorks CS3 also has a 9-slice scale feature for Symbols, but unfortunately, there's no way to bring an Illustrator symbol into FireWorks (you can import Illustrator files, but the Symbol attributes aren't preserved). It seems that FireWorks CS3 treats 9-slice scaling just a tad bit differently than Illustrator and Flash. First, FireWorks CS3 can display the result of 9-slice scaling right on your screen (no need for previews or anything -- it just works as you would expect). Also, FireWorks CS3 seems to treat text differently. If you have text that is fully contained within the center area, then the text itself does NOT scale at all. Which is cool when creating and resizing buttons and tabs in web navigation elements and user interface designs. You CAN bring symbols from FireWorks CS3 into Flash CS3, at which time the 9-slice scaling behaves according to Flash's way of doing things.
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7 responses:
mleavitt said... I'll have to play with it after I install CS3 when it arrives, so I ask the question while my CS upgrade is in transit on the fedex truck... Anyways, does the scaling automatically understand the stroke/border on the shape? I am having a bit of difficulty imagining how to figure which part will scale "intelligently" and which part will stretch after the scaling is complete. How does it deal with rounded corners if they are large? Sort of unrelated, do you know if while using flash, is the free transform more intuitive (like in AI). I've had problems having the shape scale relative to the center point, it never seemed to work consistanty (probably user error on my part...) It seems easy inside AI to hold option/alt as you drag, but that never seemed to work in flash right. 4/27/2007 1:42 PM Mordy Golding said... mleavitt, The scaling doesn't automatically understand anything. YOU define what parts of an object scale and how by positioning the 4 guides. Take a close look at the screenshot when I describe what each section of the "grid" represents. Basically, if you have rounded corners, you just want to make sure that the entire corner falls within the "does not scale" area. As for the Free Transform tool in FL, I'll admit I dont use it much (I prefer to rotate objects numerically from the Properties panel), but from my limited use, it appears to act the same as with Illustrator. 4/27/2007 4:05 PM
rwillustrator.blogspot.com/2007/04/understanding-9-slice-scaling.html
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john seckman said...
rwillustrator.blogspot.com/2007/04/understanding-9-slice-scaling.html
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