Current Cognition Tests, Potential Virtual Reality
Current Cognition Tests, Potential Virtual Reality
Current Cognition Tests, Potential Virtual Reality
Clinical Medicine
Review
Current Cognition Tests, Potential Virtual Reality
Applications, and Serious Games in Cognitive
Assessment and Non-Pharmacological Therapy for
Neurocognitive Disorders
Roger Jin † , Alexander Pilozzi † and Xudong Huang *
Department of Psychiatry, Massachusetts General Hospital and Harvard Medical School,
Charlestown, MA 02129, USA; [email protected] (R.J.); [email protected] (A.P.)
* Correspondence: [email protected]; Tel.: +1-617-724-9778; Fax: +1-617-726-4078
† These authors contributed equally to this work.
Received: 13 August 2020; Accepted: 10 October 2020; Published: 13 October 2020
Abstract: As the global population ages, the incidence of major neurocognitive disorders (major
NCDs), such as the most common geriatric major NCD, Alzheimer’s disease (AD), has grown. Thus,
the need for more definitive cognitive assessment or even effective non-pharmacological intervention
for age-related NCDs is becoming more and more pressing given that no definitive diagnostics or
efficacious therapeutics are currently unavailable for them. We evaluate the current state of the art
of cognitive assessment for major NCDs, and then briefly glance ahead at potential application of
virtual reality (VR) technologies in major NCD assessment and in cognition training of visuospatial
reasoning in a 3D environment, as well as in the alleviation of depression and other symptoms of
cognitive disorders. We believe that VR-based technologies have tremendous potentials in cognitive
assessment and non-pharmacological therapy for major NCDs.
1. Introduction
The present review seeks to define and describe some common tests for screening mild
neurocognitive disorders (mild NCDs) and major NCDs. Tests were selected based on their use
and the areas of cognition they cover. Furthermore, the review surveys the potential for virtual
reality and related technologies in major NCD screening, as well as for the amelioration of cognitive
deficiencies in cases of cognitive impairment and in the general older population.
visual reproduction suggested that the largest factor contributing to learning deficits in aging was
the encoding of information into memory, rather than retrieval [1].
Another significant facet of cognition is selective attention—the ability to both focus on a point
of interest as well as to filter out irrelevant information. Using the reading-with-distraction task as
a metric, in which subjects are instructed to read several passages while in the presence of external
disturbances, Darowski et al. found in a cross-sectional study on patients aged 18–87 years that it
appears that selective attention declines with age [2].
A third area of cognition is logical and spatial reasoning. A cross-sectional study on 120 males of
ages 20–79 conducted by Salthouse et al. found that both verbal and spatial reasoning performance
declines with age [3].
It is worth noting, however, that while cross-sectional studies of cognition across many ages can
obtain results quickly, the groups were raised and educated in different eras, an unfortunate reality
that may greatly influence test performance. Indeed, a Brazilian study published in 2015 found that,
among 14,594 persons aged 35–74 years, participants’ education level had a higher influence over
cognitive test scores than did their age [4]. Furthermore, when age-related changes are measured
through longitudinal and cross-sectional studies, results are often different; cross-sectional analyses are
impacted by differences between study cohorts, while longitudinal analyses introduce factors such as
experience with the testing protocol, thus confounding results [5].
been diagnosed with preclinical signs of AD, the conversion from mild NCD to AD is a bit contrived
because diagnostic criteria for AD can be discerned decades before cognitive symptoms appear [17].
Thus, in some cases, mild NCDs are an intermediate diagnosis as the patient progresses into AD or
major NCDs more generally.
• The test results should be consistent and independent of the administrator and rater.
• The test should have minimal ceiling and floor effects. That is, the scores should not be clustered
around the minimum or maximum possible scores. In terms of test design, the questions on
the test should span a large range of difficulty.
3.1.1. Background
The Mini-Mental State Examination (MMSE) is currently the most popular cognitive assessment.
It consists of 11 questions totaling 30 points used to categorize the degree of a subject’s cognitive
impairment from cognitive normalcy to severe impairment. The questions assess the cognitive areas
of orientation, registration, attention, calculation, recall, and language [21]. The cutoffs for cognitive
normalcy are generally varied based on education level, as the standard cutoff score of around 23
must be raised to achieve similar sensitivity/specificity when testing highly educated subjects [22].
Many variants of this test have arisen, some adapted to patients with special needs. Some variants
include standardized MMSE, a more scripted version of the MMSE, the modified MMSE (3MS),
which broadens scoring to 100 points and adds a few questions to test more areas of cognition, and
hearing-/vision-impaired MMSE [23].
3.1.2. Advantages
Perhaps the largest advantage of the MMSE is its popularity. Because it is the most popular
cognitive assessment, data from a large patient pool are available for analysis for calibration of test
scoring and comparison between patients. Another advantage of the MMSE is its simplicity. The MMSE
requires minimal training to administer and score, and can be completed in under 10 min. Despite its
simplicity, the MMSE has relatively high accuracy and specificity with respect to identifying patients
with major NCDs. A review of data including MMSE scores from 1141 persons who had 16+ years
of education found that the MMSE had an accuracy of 89%, sensitivity of 66%, and specificity of
99% when used to distinguish between educated patients who were either normal or had relatively
severe major NCDs [22]. In the same vein, despite its simplicity, the MMSE targets a broad range of
cognitive functions, with each area encompassing at least three points of the test. This allows for both
a fairly broad assessment of a patient’s cognition as well as an initial screen for the areas of cognition
in which the patient suffers the greatest deficit. Most impressively, perhaps, scores on the MMSE were
found to be correlated with morphological attributes of the brain, especially of the hippocampus [24],
notably involved in episodic and spatial memory [25], as well as the amygdala, cingulate gyrus,
and parahippocampal gyrus [24], meaning that the MMSE yields similar information to much more
expensive tests.
3.1.3. Disadvantages
Currently, one disadvantage of the MMSE is its associated intellectual property issues. Although
the material cost of administration is, in theory, negligible because the MMSE is patented, clinicians must
pay royalties to MiniMental, the current patent holders, for every instance of MMSE administration,
at least for the official, up-to-date version. This inconvenience has served as an impetus for
the development of royalty-free cognitive assessments [21]. Another disadvantage of the MMSE is that
while it focuses on several different areas of cognition, it is limited in its assessment of other important
aspects, such as visuospatial reasoning, for which there is only a single question. This is a critical
shortcoming of the test because a deficit in visuospatial navigation is a classic symptom of AD, as
well as amnestic mild NCDs [26]. The test is also heavily language-based, which can confound results
if the subject’s language ability and level of literacy are low [27–30]. Furthermore, the assessment
J. Clin. Med. 2020, 9, 3287 5 of 20
has a relatively low sensitivity, necessitating secondary assessment for patients who are able to attain
relatively high scores on the MMSE and yet exhibit symptoms of major NCDs [22]. In addition
to the low sensitivity, the test is limited in its ability to predict future decline; however, analytical
tools, such as COmputational Model to Predict the development of Alzheimer’s diSease Spectrum
(COMPASS), are being developed to remedy this shortcoming [31].
3.2.1. Background
The clock-drawing test is one of the more conceptually simple of the cognitive tests in common
use. Though there are a variety of scoring systems that have been applied to the test, they generally
assign points to different elements of the clock, such as its shape, and how the numbers and clock
hands are positioned [32]. The patient is assigned the task of drawing an analog clockface at a certain
time, usually 11:10. This particular time is chosen because it forces the use of both visual fields as well
as the inhibition of “frontal pull” of the number 10. A common mistake in major NCD patients is
to draw the minute-hand pointing to the number 10 on the clockface rather than the number 2 [33].
The resistance of this allure is a sign of mental flexibility. There are various rubrics for scoring the clock,
but the classic one scores on a 10-point scale and focuses on visuospatial ability [34].
3.2.2. Advantages
Perhaps the main advantage of the clock-drawing test is its simplicity. The test can be administered
with minimal training in under two minutes. Another significant advantage of the test is its ability to
test multiple areas of cognition, especially visuospatial reasoning. The test assesses praxis through
the act of drawing fine details. The test assesses calculation through the need to position the minute
hand at the correct time. The test assesses visuospatial reasoning in the relative positioning and sizing
of the numbers of the clock face.
3.2.3. Disadvantages
The main disadvantage of the clock-drawing test is inconsistency of scoring. Because the prompt is
so open-ended, the scoring may vary from rater to rater. In addition, because the test is so simple, the test
suffers from floor and ceiling effects; patients with major NCDs may be unable to draw even the circle
of the clock face, while some patients with only mild NCDs may be able to draw the clock perfectly.
These two groups of patients will require secondary assessment to separate. Next, the simplicity
of the clock-drawing test means it excludes some significant areas of cognition, particularly those
related to language. These three disadvantages suggest that the clock-drawing test may work best as
a component of a larger test, so as to minimize the effect of variation in its scoring on the total score as
well as to mitigate floor and ceiling effects and broaden the areas of cognition tested. Lastly, this test
may be biased against those who have not received formal education. For example, a Brazilian study
of confounding factors that may influence a subject’s performance on the clock-drawing test found
a correlation between education level and performance on the clock-drawing test [35].
3.3.1. Background
Addenbrooke’s Cognitive Examination (ACE) was developed as an extension of the MMSE to
incorporate questions that tested areas of cognition not covered by the MMSE, such as visuospatial
reasoning. The MMSE is incorporated verbatim into the assessment so that a 30-point MMSE sub-score
might be generated. The ACE has been the foundational work for many different variations—including
the ACE-Revised (ACE-R), developed to have clearly defined subdomain scores, and the ACE-III,
developed to reinforce certain areas of the ACE-R, such as repetition and comprehension, and replaces
J. Clin. Med. 2020, 9, 3287 6 of 20
the MMSE portion of the ACE and ACE-R [36]. The typical cut-off for major NCDs is 82–88 out of 100
points of the composite score for the ACE-III [36].
3.3.2. Advantages
One of the advantages of the ACE is its ability to test visuospatial capability in both 2D and 3D,
incorporating such challenges as reassembling fragmented letters and spatial reasoning with a wire
Necker cube, while preserving the plethora of cognitive areas tested by the MMSE. Because it fills
several holes left by the MMSE, the ACE outperforms the MMSE in diagnostic ability. The creators
of a 30-point simplified version of ACE, known as the mini-ACE (M-ACE), compared their test to
the MMSE, and found that the M-ACE was both more sensitive and less prone to ceiling effects than
the MMSE. It was found that patients scoring below 21/30 points on the M-ACE almost certainly had
a major NCD [37]. The ACE is also less prone to floor effects. A 2000 study validating ACE’s ability to
differentiate mild or major NCDs, AD, and frontotemporal major NCDs found that the test was able
to distinguish between different stages of Alzheimer’s disease [38]. Another advantage of the ACE
is that administration is easy and requires minimal training. Lastly, it appears that the test remains
effective when translated into other languages. For example, a Japanese version of the ACE achieved
a sensitivity of 0.889 and a specificity of 0.987 using a threshold of 74/100 [39].
3.3.3. Disadvantages
Aside from the ACE-III, which is independent of the MMSE, the versions of the ACE that contain
questions from the MMSE are subject to the same patent issues. In addition, since the ACE was
developed in the United Kingdom (UK), some of the questions are based on knowledge of the culture
and politics of the UK, making it biased towards those with cultural knowledge of the UK or other
European countries with similar political systems. For example, some of the questions ask for the name
of the prime minister or leader of the opposing political party [40].
3.4.1. Background
The General Practitioner Assessment of Cognition (GPCOG) was developed for use by doctors
in a primary care setting. The test format consists of two interviews—one with the patient and one
with an informant, a close friend or relative of the patient. The patient interview, which consists
of nine questions, can alternatively be completed as a written or online form [41]. The patient
interview incorporates the clock-drawing test as well as recollection of an address and a recent event
in the news. The informant interview consists of six questions surrounding the patient’s ability to
perform day-to-day tasks, such as finding objects, speaking, and managing finances [41].
3.4.2. Advantages
In just nine questions directed to the patient, the GPCOG tests the areas of orientation, visual
spatial abilities, executive function, retrieval of recent information, and delayed recall [41]. Despite
being shorter than the MMSE, taking about four minutes for the patient interview and two minutes for
the informant interview, the test has comparable sensitivity and specificity [41]. The written and online
options for the patient assessment also free the physician to perform other duties during this time. In
addition, while the MMSE is patented, the GPCOG is free to use. Lastly, it appears that the GPCOG is
agnostic to cultural background and education level [42].
3.4.3. Disadvantages
One disadvantage of the test is that it is reliant on the presence of an informant. Additionally,
while the patient’s age was not a factor in the informant-based section of the GPCOG, the age was
J. Clin. Med. 2020, 9, 3287 7 of 20
found to be a significant (corr = −0.187, p < 0.01) predictor of their score on the cognitive assessment
portion [43].
3.5.1. Background
The Montreal cognitive assessment (MoCA) is a screening tool developed to be an alternative to
the MMSE that is better suited to the detection of mild NCDs, with the initial test achieving better
sensitivity for both mild NCDs and AD, albeit with lesser specificity [44]; with tuning of the cutoff
scores, however, the MOCA can achieve better sensitivity and specificity in detecting mild NCDs
than the MMSE [45]. It can be used in conjunction with the MMSE to assess persons who fall within
the normal cognitive range of the MMSE score, but display other signs of cognitive impairment, such
as difficulty completing activities of daily living, or used to test those whose disorder is mild enough
that their daily lives are unaffected. The test is paper-based and free to use. It incorporates questions
and other cognitive tests that address a wide variety of common domains. A modified trail-making
test assesses visuomotor, visuoperceptual, and task-switching ability, and the clock-drawing test is
included as well. Other assessments in the MoCA examine language ability, conceptual thinking,
recall/memory, and orientation [46].
3.5.2. Advantages
The test was designed to take around 10 min to administer, and it is short and easily administered
in a standard clinical setting, though it also assesses many important areas of cognition. The test is
freely distributed as well [46]. The MoCA has also been found to indicate one’s cognitive reserve with
greater sensitivity than the MMSE, which may explain, in part, the MoCA’s heightened sensitivity to
early-stage AD [47]; individuals with greater cognitive reserves have been found to be at lower risk of
developing major NCDs [48].
3.5.3. Disadvantages
A notable disadvantage of the MoCA relates to sensory impairment. In a study comparing
the MoCA scores of 301 older persons, half of whom had no sensory impairments, while 38%, 5%, and
7% were hearing, vision, or dual-sense impaired, respectively, it was found that, despite modifying
the scores of the sensory-impaired persons, those who had no impairments were more likely to pass [49].
The test also needs to be corrected for age and education level; although, as with other tests, the total
score is taken and compared to a cutoff, there were certain questions with substantially higher failure
rates among 2653 older persons with cardiovascular disease [50].
4.1.1. Background
As a concept, virtual reality (VR) involves immersing an individual in a simulated environment.
Users are able to interact with this environment through some set of physical sensors, and typically
perceive that environment through a headset that provides visuals and audio for the environment; in
some cases, tactile feedback can be transmitted to the user through other systems, such as controllers [51].
The unique features of VR systems have generated considerable interest in the medical/psychiatric
fields; within the scope of major NCDs, the allure from VR comes from its ability to assess and
improve spatial reasoning, along with other cognitive abilities, depending on the focus and design of
the program [51,52].
The deterioration of visuospatial reasoning is a marker of Alzheimer’s and even amnestic mild
NCDs [26]. One flaw in the current state-of-the-art diagnostic examinations for major NCDs is that, while
it is possible to test spatial cognition with simple visuospatial tests, including some paper-and-pencil
methods, these tests tend to correlate only partially, if at all, with spatial navigation in large-scale
environments [53]. One potential method for incorporating large-scale spatial reasoning tasks in 3D
is setting the test environment in virtual reality. The navigation of virtual reality environments has
J. Clin. Med. 2020, 9, 3287 9 of 20
been found to correlate with their real-world counterparts, with the ability to safely navigate them in
correlation with MMSE score [54].
setup featuring a treadmill and curved screen to simulate a “day out” task to screen for early major
NCDs; participants were tasked with navigating fire-building scenarios of varying degrees of difficulty.
Individuals’ performance scores were found to be a better predictor of mild NCD to AD conversion
than the Bristol ADL and Blessed ADL tests [64]. Dulua et al. created a VR experience called “A Day to
Remember”, which featured daily-life activities as well as gamified cognitive tests. Most participants
found the VR game to be easy to use, and noted that the experience was less stressful compared to
the direct screening tests. However, while the test was functionally correlated to the paper MMSE,
its precision was somewhat lacking, and a participant’s difficulty controlling the new technology
was suggested to be a confounding factor [65]. Zygouris et al. created a low-immersion virtual
supermarket, which measured aspects of task completion, such as the time to complete a shopping
list and the accuracy of the items bought, money paid, and types of items bought. All participants
were able to complete the exercise and were able to self-administer the test at home via a provided
tablet [66,67]. An initial study used the aforementioned performance metrics in order to differentiate 34
mild NCD patients from a sample of 55. A decision tree was constructed based on the mistakes made
and certain age/performance thresholds. A sensitivity of 82% and a specificity of 95% was achieved.
In a secondary study using the same method but applying data on six healthy and six mild NCD
individuals to a Naïve-Bayes classifier using the data from 20 of the participants’ trials, the classifier
achieved a sensitivity of 94% and a specificity of 89% in identifying persons with mild NCD [67].
4.1.5. Advantages
The main advantage of VR-based cognitive assessments is the potential for testing visuospatial
reasoning in 3D, a key indicator of AD- and major-NCD-related cognitive decline that traditional
tests fail to fully account for [68]. In addition to this, using computer-based testing allows for
streamlined cloud-storage of data and greatly decreases variability in test administration; tests
can even be administered by the patients themselves if they have the right equipment [67]. As
the tests are easily administered, data from multiple trials can be gathered, improving the accuracy
and sensitivity/specificity of classifiers [66,67]. This also allows for more complex queries to be
readily addressed in a controlled environment that would not be possible or feasible to do in
a real environment, and the parameters of that environment can be readily changed as needed [69].
Additionally, the “gamification” of the testing task can counter the anxiety of standard testing, changing
the activity into a more relaxed, engaging experience [65].
Neuropsychological tests also have limited relation to an individual’s ability to successfully
complete activities of daily living, which is important for ascertaining the capabilities of a person
and whether they can live independently [70]. VR tools have been found to relate strongly to their
real-world counterparts, particularly in navigation [57], and can be used to test certain facets such as
episodic memory in a more realistic, utilitarian manner [59]. VR tests have superior ecological validity
compared to their pen-and-paper counterparts [64,65]. Such tests of instrumental activities of daily
living are invaluable in the diagnosis of pre-major NCD cases, and can help to predict the conversion
of mild NCDs into AD [64]. VR also aids in the development of dual task tests that assess both one’s
cognition and ability to maintain gait.
4.1.6. Disadvantages
One disadvantage of VR-based diagnosis is that there is a relatively higher fixed cost than other
tests for purchasing the required equipment. The practicality of VR-based tests and treatments
improves, however, as the cost of VR headsets and equipment decreases with time [71]. VR-based
tests also require more expertise to administer than current tests. In addition, one aspect of cognition
in which VR may be limited is the evaluation of social cues. Traditional cognitive tests involve
a conversation between an administrator and patient, an aspect that is lost in VR. Adaptations of
current cognitive assessment tools such as the MMSE to VR may yield results that are incompatible
with those of the original versions simply because of loss of direct verbal communication between
J. Clin. Med. 2020, 9, 3287 11 of 20
administrator and patient. In addition, some users of VR systems have problems with motion sickness,
which can hinder their performance and can make use of the VR system unpleasant [51]. Tests such as
the “Simulator Sickness Questionnaire” can allow for the identification of those who are susceptible to
experiencing discomfort from the VR environment in a way that may alter their results [72]; certain
features of the VR experience, such as many graphical frames per second and limitation of sharp
turns, can be tuned to mitigate discomfort [65]. General technophobia is also an issue that can impede
the use of VR and other computerized tests [64,65]. Some of these issues in accessibility, such as motion
sickness, appear to be alleviated in recent work, perhaps due to improvements in the technology [73].
As VR technology is made more advanced and becomes more commonplace, these disadvantages may
be mitigated further.
4.2.1. Background
There is currently no known pharmaceutical treatment or preventive intervention for major NCDs
or mild NCDs. Certain behaviors and lifestyle choices can reduce a person’s risk for developing
cognitive impairment, however, and there is evidence that AD is inversely correlated with mental
stimulation and education [74]. Thus, as the search for an effective drug treatment continues, it may be
worthwhile to invest in the development of mental exercises that may be able to slow the progression
of cognitive decline. The use of computer environments to benefit cognitive capacity has been found
to be useful, and has been employed in the context of mild NCDs. Drills for training certain aspects of
cognition, specially developed videogames, dubbed “serious games”, and virtual reality scenarios
fall under the umbrella of computerized cognitive training. Though not necessarily taking place in
a VR environment, such programs indicate that gamified exercises have considerable utility. Cognitive
benefits, alongside certain emotional and well-being improvements, have been observed following
computerized cognitive training sessions [75–77]. Both specially designed and commercially available
(e.g., Nintendo Wii) “exergames” have been found to improve balance in the older population [78,79].
Serious games such as “Kitchen and Cooking”, which involve users completing cognitively taxing
tasks or emulating real-life situations that are important to daily living, are generally well received by
the older population and have significant benefits to cognition and independence [80]. VR games are
especially promising in the training of 3D navigation. In addition, a major risk factor for development
of major NCDs is depression. One potential function of VR is the ability to immerse patients in alternate
worlds with the goal of improving mood.
4.2.5. Advantages
VR-based therapy allows patients to train cognitive function without supervision, and users can
potentially train in their own homes provided they have the right equipment [91]. In addition, they
give the potential for patients to practice daily tasks with minimal risk. Patient performance data on
tasks can be easily stored in the cloud for analysis. Furthermore, users of some VR training programs
describe them as “fun”, which can encourage adherence to a VR-based cognitive training program [82],
and VR exercise programs are more well received than standard physical activity regimens [83]. As
noted previously, virtual reality exercise allows for the easy integration of a cognitive component
into the exercise [92], which can provide tandem physical and cognitive benefits that perhaps take
advantage of the promotion of neuroplastic processes induced by exercise [92,93]. The feeling of
immersion that VR brings with it also seems to be an important factor in improving spatial abilities.
The effects of immersive (VR) and non-immersive versions of the game “Fruit Ninja” were studied
on 33 persons that averaged 62 years old over a four-week period. The VR exergaming participants
experienced improvements in inhibition and task switching that the non-VR group did not [94].
4.2.6. Disadvantages
Again, there is a high fixed cost for initial purchase of equipment. Although VR would potentially
enable patients to train their mental faculties independently of clinicians, in practice, perhaps the VR
equipment would be too expensive for most people to invest in at home; thus, the responsibility of
guiding the training still falls to the physician. In addition, perhaps VR is limited in its ability to train
social faculties. Furthermore, as mentioned previously, some individuals experience motion sickness
from virtual environments, and the discomfort may limit or prevent their use of therapeutic VR [51];
though the aforementioned studies note that participants largely tolerated and enjoyed VR systems,
sample sizes were relatively small; larger studies with more rigorously explained inclusion and
exclusion criteria are necessary for further analysis of the prevalence of tolerability issues. Furthermore,
serious games in general are considered to be most adapted to those with more mild NCDs, rather
than those with AD and major NCDs; those with major NCDs also require the assistance of a caregiver
more so than those with mild NCDs [95].
J. Clin. Med. 2020, 9, 3287 13 of 20
that need to be addressed in the development of MR cognitive trainers, such as where and how to
place textual instructions, what feedback (sound, visual, etc.) to provide the user, and interaction
methods [104]. Park et al. observed the effects of an MR cognitive trainer using the Consortium
to Establish a Registry for Alzheimer’s Disease, ultimately finding the program to be a significant
improvement over conventional cognitive training in improving visuospatial working memory [105].
5. Conclusions
Although pharmaceutical treatment is not yet available for major NCDs, there is still utility in
the early diagnosis of the condition for both assisting patients in managing it, as well as for aiding in
further research that may produce an effective treatment. In addition, non-pharmacological therapy,
such as serious games and VR-based cognitive training, can serve as an effective means of improving
and preserving cognitive functions. Currently, early diagnosis can facilitate decision-making regarding
a patient’s current and future assistive care options. Thus, there is a need for an effective cognitive test
for major NCDs. Both the pragmatism and the scientific merit of a test must be taken into consideration.
The most convenient cognitive test is perhaps the clock-drawing test, though this is lacking in its
testing of language abilities. The test that currently has the greatest utility is perhaps the MMSE,
which, due to its popularity, has become the standard for use in cognitive studies. However, due to its
associated intellectual property issues, as well as its deficiencies in testing visuospatial capabilities,
perhaps a more extensive assessment such as the ACE should be considered to maximize accuracy,
sensitivity, and specificity. To resolve the intellectual property issues, perhaps a simple test with no
associated patent, such as the GPCOG, would be of use. However, to date, no test in common use is
able to assess visuospatial reasoning in 3D, a major deficit of amnestic mild NCDs and AD.
Thus, perhaps there is much potential for the incorporation of VR-based 3D environments into
the diagnosis of major NCDs, as well as in the training of mental faculties and alleviation of depression.
As the technology powering virtual, augmented, and mixed realities becomes more accessible, it
becomes more feasible to employ the technologies in both clinical and at-home settings. We propose
that VR spatial tests such as virtual mazes be developed and studied, as the importance of visuospatial
reasoning ability for distinguishing one’s major NCD state is apparent. Such VR programs could serve
both as tests and as cognitive trainers themselves. AR and MR approaches may be optimal for home
use, as they allow the user to maintain environmental awareness, while still allowing for a 3D spatial
component to games and activities. ADL tasks also present a test that is relatively easy to understand
and carry out and that can help determine the level of one’s cognitive impairment. The increased
engagement noted with AR and MR activities can incentivize mild and major NCD patients to perform
tasks that are vital to preserving their mental faculties.
Author Contributions: Conceptualization, X.H. and R.J.; formal analysis, R.J. and A.P.; investigation, R.J. and
A.P.; resources, X.H.; writing—original draft preparation, R.J. and A.P.; writing—review and editing, A.P. and
X.H.; supervision, X.H.; project administration, X.H.; funding acquisition, X.H. All authors have read and agreed
to the published version of the manuscript.
Funding: This work was partially supported by the NIH grant R01AG056614 (to X.H.).
Acknowledgments: The authors would like to thank the MIT externship program for allowing R.J. to be a student
intern at the Massachusetts General Hospital (MGH).
Conflicts of Interest: The authors declare that they have no competing interests.
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