F2 - Project
F2 - Project
F2 - Project
Year 11
F2 Project – Digital Solution
Assessment Objectives
This assessment instrument is used to determine student achievement in the following objectives:
Conditions
Context
The Australian Curriculum states Year 2 students need to learn about 2D and 3D shapes. The goal is
for students to be able to ”describe the features of three-dimensional objects”. This includes
”identifying geometric features such as the number of faces, corners or edges”.
Task
Prepare a digital solution as a learning resource for use in a classroom VR lab. Your audience will be
Year 2 students studying the maths concept of 3D shapes. You will generate a solution using Unity
and C# as your programming language tools.
To complete this task, you must:
symbolise using mind maps and one or more constructed sketches, annotated diagrams,
images or screenshots of - user interfaces
o programming features communicated by algorithms
explain
o user experiences
o useability principles and accessibility features
o programming features
determine
o requirements from the user perspective for the user experience
o programming requirements
o prescribed criteria
synthesise information and ideas to select the best approach for user interface(s) and coded
components of the proposed solution
evaluate impacts, components and solutions against criteria to make refinements and
justified recommendations
make refinements and justified recommendations for current and future improvements
communicate
o information and ideas to inform a technical audience
o The technical feasibility of developing the prototype solution, including the technical
aspects of the development process, e.g. algorithms, selection and justification of
development tools, user interface sketches, user-experience requirements.
Stimulus
In Queensland state schools, students are typically introduced to the concept of shape from Prep, and
in Year 2 are required to explore different 2D and 3D shapes using digital technologies. There are a
number of resources on this topic available online, for example:
https://www.scootle.edu.au/ec/search?accContentId=ACMMG043
However, a local primary school is interested in creating their own resources. They have asked you to
create a learning resource for their Year 2 class that will help the students demonstrate their
understanding of shapes.
They have already learnt about shapes in class, but would like to use a digital resource to
reinforce what has been learnt
There are 25 students in the class
They have access to a VR classroom that has 10 Meta Quest 2 headsets
They are able to book this room for a maximum of one hour at a time
The Australian Curriculum states that Year 2 students need to learn about 2D and 3D
shapes. The goal is for students to be able to ”describe the features of three-dimensional
objects”. This includes ”identifying geometric features such as the number of faces, corners
or edges”.
Here are some students from this class with additional needs:
Checkpoints
Term 2 Week 3: Submit exploration of solutions, identification of algorithms and all user interface sketches
Analysing
8
Assessment objectives 3, 4
Communicating
4
Assessment objective 8
Total 30
Authentication strategies
Your teacher will collect copies of your response and monitor at key junctures.
Scaffolding
The presentation of this project is multimodal. A multimodal presentation is the dynamic convergence
of two or more communication modes within the same response and where all modes are attended to
as part of meaning-making. Multimodal presentations can be delivered via different media or
technologies. A variety of technologies are used to create or present the response.
Replication of a written document into an electronic or digital format does not constitute a multimodal
presentation.
There is no requirement for this presentation to be performed or conducted in front of the class or the
teacher. For example, a multimodal presentation might be pre-recorded and presented to the teacher
electronically. Each student may choose the mode/s and method of their presentation. These may
need to be negotiated with the teacher.