User's Manual Live
User's Manual Live
User's Manual Live
INDEX:
INTRODUCTION .....................................................................................................4
INSTALLATION .......................................................................................................5
POWER ON PROCEDURE .........................................................................................5
LOGIN / LOGOUT....................................................................................................5
POWER OFF PROCEDURE ........................................................................................8
CONTROLLING THE MACHINE................................................................................ 11
SUB MENUS.......................................................................................................... 14
VIEW ................................................................................................................... 16
METERS ............................................................................................................... 16
STATISTICS ......................................................................................................... 18
LOGS ................................................................................................................... 19
BOARDS............................................................................................................... 21
NUMBERS............................................................................................................. 22
SET ..................................................................................................................... 23
PARAMETERS ....................................................................................................... 23
ACCESS................................................................................................................ 25
PASSWORDS ........................................................................................................ 26
SOUND ................................................................................................................ 27
SYSTEM TIME....................................................................................................... 28
SERVICE .............................................................................................................. 29
TEST NET............................................................................................................. 29
TOUCH SCREEN.................................................................................................... 30
CONFIGURATION.................................................................................................. 34
MESSAGES OF THE WHEEL CONTROLLER............................................................... 36
ERROR MESSAGES OF THE WHEEL CONTROLLER ................................................... 36
PLAY STATIONS.................................................................................................... 37
BETTING .............................................................................................................. 39
ADDITIONAL FUNCTIONS...................................................................................... 41
MAIN PLAY BOARD SCREEN................................................................................... 42
VERSION WITHOUT TOUCH SCREENS.................................................................... 44
SELF TEST............................................................................................................ 45
MENU WITH E-KEY ............................................................................................... 46
MAIN SETUP MENU ............................................................................................... 47
SHOW METERS..................................................................................................... 48
TOTAL METERS .................................................................................................... 49
GM OPERATION.................................................................................................... 51
BILL METERS........................................................................................................ 52
TICKET METERS ................................................................................................... 53
E-KEY METERS ..................................................................................................... 54
BONUS METER ..................................................................................................... 55
SHOW GAMES ...................................................................................................... 56
SHOW LOG........................................................................................................... 58
SHOW TEST ......................................................................................................... 59
OUT OF ORDER .................................................................................................... 60
SETTINGS ............................................................................................................ 61
MACHINE SUB MENU ............................................................................................ 63
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ALFASTREET LIVE – User's manual
INTRODUCTION
Alfastreet LIVE is a computer on which you can connect roulette wheel with optical
reader. The computer sends numbers, phases and states to the Alfastreet play boards.
Alfastreet LIVE can be easily managed by 8,5” touch screen.
It features:
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INSTALLATION
Installation has to be accomplished by the authorized person. The required ambient
temperature for the proper operation is from 10 to 30 deg. Celsius. The user has to
provide an anti-static floor around the machine and the proper grounding. Static
electricity can cause improper machine operation.
After the installation the following test procedures should be performed on a weekly
basis:
POWER ON PROCEDURE
The AlfaStreet roulette machine is switched on by turning main power switch to the
position 1.
The complete power on phase takes approx. 20 seconds. The power-on phases are
displayed in the status window of the control monitor. In the initialization phase the
self-test of the machine is performed and the results are displayed on the control
display.
LOGIN / LOGOUT
After successful power on procedure you need to login. Touch active screen-saver on
screen (Figure 2). After Enter login password window appears enter your password.
As default, password is required for login. Default password is 1 (number one), (Figure
3).
When you finish your shift you need to logout. Press “STOP” button on the small touch
screen on the wheel computer. You can choose “3 more games” or “stop” button if
you want to stop game immediately. Wait until message “Game Stopped in phase 0”
appears in status window (Figure 5 yellow text). After that, logout by pressing
“LOGOUT” button.
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Press “STOP” button on the small touch screen on the wheel computer. You can choose
“3 more games” or “stop” button if you want to stop game immediately. Wait until
message “Game Stopped in phase 0” appears in status window (Figure 5 yellow text).
After that, press menu button and choose “shutdown” button in upper-right side. The
program will prompt for the confirmation of the shutdown (Figure 5). Wait until the
black screen appears on main monitor and on all play boards (Figure 6). The main
power switch can now be turned OFF.
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RUN: Runs previously stopped game. If it is allowed, the game starts from the phase
where it was previously interrupted
STOP: Stops the game
NO SPIN: Cancels the game in case an error occur
NUMBER: Sets win number in case wheel doesn’t read the number
MENU: Sub menus
LOGOUT: Logout current user
You can also use small numerical keyboard. To press a desired button, first select the
button using arrow keys (←↑→↓) on the numeric keyboard. Once the desired button is
highlighted, activate the selected button by pressing ENTER key on the numeric
keyboard.
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Some buttons require password (Figure 8), If so, the program will prompt for the
password before executing desired action. Passwords may be any positive number from
0 to 999999. If the program requires a password, ALWAYS enter a number before
pressing ENTER. After the valid password has been entered, it remains valid for 1
minute.
As default, password is required for MENU button. Default password to access menu
button is 2 (number two).
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• The right hand side of the top text will display the software Version.
• Past winning numbers
• The black label just above shows selected menu.
• PLAYBOARDS displays the status of the play boards (player stations programs).
The colour of the square represents the current status of the play boards. Each
colour has its meaning!
• Below black label “status” the main programs game phase is shown. The colour
of background is also dependent of phase. When the background is red you
cannot start the new revolution (spin). A croupier can start the new game when
background is green.
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SUB MENUS
If you choose menu button you can access to the sub menus. All sub menus are shown
on the diagram below.
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SUB MENU
VIEW
METERS
STATISTICS
LOGS
BOARDS
NUMBERS
SET
PARAMETERS
ACCESS
PASSWORDS
SOUND
SYSTEM TIME
SERVICE
TEST NET
TOUCH SCREEN
CONFIGURATION
SHUTDOWN
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VIEW
View menu has the following possibilities:
• METERS
• STATISTICS
• LOGS
• BOARDS
• NUMBERS
• EXIT
METERS
The meters correspond to the selected play board. To select another play board press ↑
and ↓ keys on the numeric keyboard or touch one of the arrows on screen. Label ALL
BOARDS shows sum of the meters of all active play boards. The play board number is
displayed on the lower left corner of the display. Warning message shows boards that
are not responding to the master commands. In most cases the boards are switched off
or are in TEST mode. If the board does not respond to the master commands, the last
updated meters are displayed and can differ from the current state in some cases. To
exit meters menu, press ← on keyboard or press the red (square) button on touch
screen.
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The meaning of the Meters on the SHOW METERS menu is as shown in the table
bellow:
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STATISTICS
This submenu shows statistics of the past games, including total number of games,
statistic of each number and graphical representation of the statistics of the roulette
wheel. The ideal statistics is the green circle; the actual statistics is the blue line. To
return to the menu, press ← on keyboard or touch any position on screen. The
graphical representation is only displayed after there are at least 100 games played.
When the number of the played games is relatively low (i.e. 10,000 or less), the
statistics may appear to be irregular this may be normal. If the statistics data differs
from the ideal data of more than 0.5% on one or more numbers after 100,000 played
games, contact the manufacturer of the machine.
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LOGS
LOGS shows the file which contains important events on the wheel controller. All
important events on the play station are saved on the data file called Log file. The log
file contains the date and time of the event and event description. The following events
are saved on the file
The previous and the next page of the log file is selected by and buttons on
the screen. There is also a possibility to jump 10 pages forward and backward by
pressing first and on the screen. To jump on first or last page use and
buttons. To exit LOG VIEWER press button on screen. An example of the log file
viewer is shown in the Figure 13.
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BOARDS
Shows CURRENT CREDITS, BETS VALUE, IDLE TIME, DOOR STATUS and STATUS of
each play board. Idle Time is time elapsed since the last bet was placed on the table.
To return to the menu, press ← on keyboard or on screen.
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NUMBERS
Shows past game numbers and corresponding winning numbers.
Figure 15. List of game identification numbers and past winning numbers
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SET
Show menu has the following possibilities:
• PARAMETERS
• ACCESS
• PASSWORDS
• SOUND
• SYSTEM TIME
• EXIT
PARAMETERS
This is used to set game controller parameters. To change the parameters click on
parameter that you want to change and enter new value in window which appears.
Confirm new value with ENTER button.
To change the parameters with keyboards, first select the parameters using ↑ and ↓
buttons. Selected parameter is marked with a red frame. To modify the parameter,
press ENTER. Enter a new parameter and press ENTER. To return to the menu, press
← button to exit.
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PARAMETER DESCRIPTION
NUMBER OF BOARDS Number of boards actually present in the system. The roulette
controller can control up to 24 boards.
IDLE LOGOUT Idle time in seconds before auto logout.
WAIT BOARDS Wait boards to finish score payouts. 1 = YES, 0= NO
NET ADDRESS Live control’s net address.
STOP HOUR Some casinos close at specified hour. To accommodate this
STOP MINUTE option, specify STOP HOUR and STOP MINUTE. After the
specified time, the roulette controller will announce that the
roulette will play last 3, last 2 and last game and then it will
stop the game. Set both STOP HOUR and STOP MINUTE to 0 to
disable auto stop.
READOUT DELAY Delay before sending number to play boards
READOUT BUTTONS Parameter for no spin and number buttons. 0=off (always
disable), 1=on (always enable), 2=follow game flow (no spin is
enabled until bets are open, after that number button is
enabled and no spin button is disabled).
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ACCESS
As previously mentioned, some buttons require password. There are up to 6 passwords.
Password 6 is MASTER password, which enables all options. Priorities of the passwords
1 to 5 can be set in ACCESS menu. Each parameter describes the priority of the
corresponding button in the main menu. For example, if METERS is 23, METERS
menu is enabled for passwords 2, 3 and 6 as the master password. To exit the menu,
press the ← button on keyboard or press on screen. Before you change values of
those parameters you must set passwords (see next chapter). If you use passwords to
protect menus it is necessarily to set which password has rights to access the password
menu.
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PASSWORDS
PASSWORDS menu sets the selected password. Password 6 is MASTER password,
which enables all options. To set desired password simply touch one of labels named
PASSWORD, enter new password and confirm with ENTER on the screen. Use to
exit menu.
With keyboard:
To select the desired password number from 1 to 6 use ↑ and ↓ keys end press ENTER
on the numeric keyboard. Then enter at least a 4-digit password and press ENTER
again to confirm the password. To exit the menu, press ← on the numeric keyboard.
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SOUND
SOUND sets the volume of the sounds. To increase and decrease the sound volume,
press VOL + or VOL – buttons respectively. To test the sound volume, press TEST
SOUND.
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SYSTEM TIME
Sets the date and time of the wheel controller as well as the time of all active play
boards. Touch one of the parameters and enter new value, confirm with ENTER on
screen. After exiting with the new date is saved and sent to all active play boards.
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SERVICE
Show menu has the following possibilities:
• TEST NET
• TOUCH SCREEN
• CONFIGURATION
• EXIT
TEST NET
Communicates with the play boards and displays communication log on the main
screen. During the TEST NET the game control is suspended.
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TOUCH SCREEN
Menu allows to enter touch screen calibration parameters using the calibration
procedure. To recalibrate touch screen, confirm with yes. Calibration screen is displayed
as shown in Figure 23. Follow step by step instructions to the step 6 and save settings
by pressing save settings button. Green message “Calibration data saved OK”
appears on the screen (see Figure 26).
You can access the calibration menu from screen saver (Figure 2) by pressing and
holding your finger on screen for more then 10 seconds.
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CONFIGURATION
Shows the machine configuration and licence expiration date as shown in the next
figure. Options and expiration date cannot be set because they are based on CODE 1,
CODE 2, CODE 3 and CODE 4. To obtain new codes, contact the machine
manufacturer. To set new codes, select CODE 1, CODE 2, CODE 3 or CODE 4 using
and ↓ button, press ENTER end enter a new code using numerical keypad or use
commands on screen. Always set CODE 1 first. This enables settings of other codes.
New settings become active when both codes are entered. Settings in this
CONFIGURATION will override all other settings. The bottom of the screen shows
which meters are passed to the mechanical counters and the corresponding
denomination of the mechanical counters. Up to 6 mechanical counters can be attached
to the control computer.
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The electronic wheel does not respond. Switch off the roulette and restart the system.
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PLAY STATIONS
Each play station consists of a keyboard and a play board screen. Optionally, play
station can have a bill acceptor, coin acceptor, ticket printer, hopper and a cashless
system. Beside the keyboard, there is also an opening for inserting electronic key.
According to the model, play board screen can be touch sensitive. In this case keyboard
may be omitted. The play station is shown in Figure 28.
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Right side of the keyboard imitates the actual American roulette play board and is used
to place bets. A player can place a bet by simply pressing the desired bet position.
Additional buttons are located left to the play board, see Figure 30 for detailed view.
SECTOR
NEIGHBOUR BETS
BETS
DELETE/CANCEL REPEAT
Roulette with a single zero has different buttons for sector bets. Buttons are named BIG
SERIES, SMALL SERIES, ORPHANS, ZERO SPIEL. In some regions the keyboard differs
from the pictures above.
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BETTING
A bet is placed by pressing the desired bet location on the keyboard or screen. The
amount of the bet wagered can be specified for all following bets with yellow BET
buttons. The selection is clearly shown at the play board screen. The value of the bet
and bet limit varies depending on the bet location type. Bet limits are set according
to the GM Maxbet, PN Maxbet and GM Limit Mode parameters, see Play station
set-up chapter of this manual.
Repeat function repeats the bets from the previous game. Repeat is enabled, as long
as no bets are placed (or, which is the same, the REPEAT button is the first button
pressed after the initiation of the new game). After that the button has the function of
doubling bets - each time the button is pressed, the bets are doubled, up to the
available credit and up to the individual bet location an overall bet limit. Delete /
Cancel button cancels last bet placed. If the delete button is pressed twice, it deletes
all bets. The number of delete operations is limited to 10 in one game.
A player can place bets using SECTOR bets combinations. Placing a Sector bet will
place credits on all the numbers included in the Sector. The number of credits placed on
each number in the Sector is determined by the current BET amount that has been
selected.
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There are two Display buttons located above the small roulette wheel on the upper left
of the keyboard. These buttons control the function of the LED’s on the small wheel. If
the Actual Bet button is pressed the LED’s will display all the numbers that are being
bet on as a player places bets. If the Last 8 winning N. button is pressed the LED’s
will display the last 8 winning numbers. The most recent winning number will blink.
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ADDITIONAL FUNCTIONS
Above the play board there are 6 additional buttons, as shown in the next figure.
MENU: If the attendant security key is inserted in the lock, the play board enters the
setup/check menu.
HELP: Short help, in the currently selected language, is displayed on the screen. The
next and previous help pages are displayed by pressing ◄ and ► respectively. Pressing
MENU button will exit the help screens. Help screens can be displayed only if there are
no bets placed on the table.
LANGUAGE: changes the message's language. English is the default language; all
other languages are loaded from the flash disk. Up to 4 additional languages can be
loaded. The selected language name is displayed at the bottom left of the LCD monitor.
This language remains selected until the station is switch off or new language is
selected.
For the selection of the default language see Customising machine chapter of this
manual. Note: This button may have no function for some software versions
that only have one language installed.
LOCK: Locks the play station. It can be unlocked only by the attendant. Note: this
button may have no function for some software versions.
CALL ATTENDANT: Calls the attendant by flashing yellow tower light. Call Attendant
mode can be cleared by pressing the button again. This button may have no
function for some machine versions.
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The LCD display shows bets, past winning numbers, amount of the credit, bets won and
additional important information about the game. An example of a typical display image
is shown in the Figure 34.
Top of the screen shows past winning numbers, the most recent is on the top left of the
screen.
Below there is bet time meter, which indicates remaining time available for betting.
In the upper part of the screen, below the bet time meter, there is a group of touch
sensitive buttons. Call attendant, Language, Help, Bet, Repeat, Collect, Cancel and
Series buttons. The buttons have the same functions as the buttons on the keyboard.
These buttons may appear as enabled or disabled. Disabled buttons are shown in grey
color.
On the left side there is a group of four buttons LANGUAGE, HELP, COLLECT and CALL
ATTENDANT. If the player has placed a bet on single number, then these buttons will
change to NEIGHBOUR buttons.
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The BET button will indicate how many credits will be wagered each time when a player
places a bet. Each time the BET button is pressed the top of the button will change to
display the number of credits that will be wagered.
On the right side there is a group of four SECTOR bet buttons. Placing a SECTOR bet
button will place credits on all the numbers included in the Sector. The number of
credits placed on each number in the sector is determined by the current BET amount
that has been selected.
Below these is a display panel which shows messages. The message display shows
important messages to the player like “bet please”, “no more bets”, etc..
The play board graphic is touch sensitive. The player can place a bet by pressing the
desired location. Blue chips will appear on the play board and will indicate the value of
credits being wagered on each bet location as bets are placed.
Below the board there are game meter displays. The left side shows the CREDIT, BET &
WIN meters for the current game. The right side shows the COLLECT, LAST BET &
LAST WIN meters for the last game played. These meters can be displayed in credits or
currency depending on parameters settings.
Between the two game meter displays there is a Denomination Graphic button with
current chip value indicated on the graphic. This button is touch sensitive and can be
used to change game denomination if player denomination changes are enabled in the
machine parameters.
Finally at the bottom of the screen there is a status line showing local board number,
selected language, game phase, bill acceptor status and printer status.
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SELF TEST
After power on, self test is performed. Self test screen is displayed in Figure 36.
Program checks peripheral devices, verification of parameters stored in battery RAM
and existence of additional languages. In the case of an error in peripheral devices,
program halts. In the case of bad verification of parameters or data, program prompts
for master attendant’s key and restores the default configuration. If the default
configuration cannot be restored, program halts.
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Note that the attendant’s security key should not be removed during setup process.
Some buttons may be disabled and shown as greyed. Greyed buttons are inactive. A
button may be disabled for the following reasons:
• For machines with e-keys, the entered key has insufficient priority, refer to the
section key priorities of this manual.
• The cage door is closed. The right group of menu button on the screen will be
disabled if the cage door is closed.
When the main menu is entered; bets, payout and credit in by all sources are inhibited.
To exit the main menu and continue with the normal game, press EXIT button and
remove the attendant’s key.
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SHOW METERS
SHOW METERS displays METERS SUBMENU, as shown in Figure 39.
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TOTAL METERS
Total Meters screen shows meters as shown in Figure 40. All values displayed are in
currency.
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GM OPERATION
Machine operation meters show meters related to the machine operation, as shown in
Figure 41.
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BILL METERS
BILL METERS displays bill meters, as shown in Figure 42. The last 5 bills accepted are
displayed at the bottom of the screen. The most recent bill inserted is on the left.
To clear the Value InStacker and Bills InStacker meters, press the CLEAR button. The
CLEAR button should only be pressed when the bills are removed from the stacker. If
the CLEAR button is pressed without removing all the bills from the stacker, the Value
InStacker and Bills InStacker meters will show incorrect value and quantity.
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TICKET METERS
Ticket Meters submenu shows meters related to tickets. The appearance of the menu is
presented in Figure 43. A log with the last 25 tickets printed is listed in the upper part
of the screen. The last 10 accepted tickets (vouchers) are listed in the lower part of the
screen in green colour.
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E-KEY METERS
For machines equipped with E-Keys; Figure 44 shows the Key Meters menu. The Key
meters menu screen shows the total amount entered from the attendant(s) using e-
keys labelled 1 to 5 and master key and total amount paid out by the attendant(s)
using e-keys labelled 1 to 5 and master key.
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BONUS METER
Bonus meters menu is displayed in Figure 45.
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SHOW GAMES
SHOW GAMES shows past games played on this play board. The game is stored only
if during the game
The past games played are shown as seen in Figure 46. The winning number is marked
with a yellow square on the table. Actual bets are shown on the table. The Message line
at the top will show the game date (day. month) and the time (hour: minute), game
number / total number of the saved games. The system can save up to 1000 last
games. The GAME number on the far right denotes the game count number. For each
game the CHIP VALUE will be displayed.
The attendant can select previous or next game by pressing the LEFT or RIGHT arrow
buttons on the touch screen or the LEFT(HELP) and RIGHT(LOCK) arrow buttons on
the keyboard. The CALL ATTENDANT and LANGUAGE buttons on the keyboard will
page up or page down 10 games at a time. To exit the GAMES menu, press QUIT
button on the touch screen or the COLLECT button on the keyboard.
SEARCH GAME – the attendant can search desired game by date by touching
SEARCH GAME on the touch screen. When new window appears you need to enter
the date (day month) and time (hour minute) without dots. Search function will find the
nearest game in history log.
e.g.
11011245
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SHOW LOG
All important events on the play station are saved in the data file called Log file. The log
file contains the date and the time of the event and event description. The following
events are saved in the file
• power on
• errors
• menu navigation
• any parameter change
• credits in and payouts
The attendant can select previous or next page of the log file by pressing the LEFT or
RIGHT arrow buttons on the touch screen or the LEFT (HELP) and RIGHT (LOCK)
arrow buttons on the keyboard. The CALL ATTENDANT and LANGUAGE buttons on
the keyboard will page up or page down 10 pages at a time. Pressing the MENU button
will alternate between displaying the first and last page of the log file. To exit the LOG
VIEWER menu, press the QUIT button on the touch screen or the COLLECT button
on the keyboard. An example of the log file viewer is shown in Figure 47.
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SHOW TEST
Test menu is intended for the testing of the peripheral equipment such as keyboard,
buttons, door switches, lamps, bill acceptor and printer. During the TEST, the game is
inhibited and the play station does not respond to the SAS commands and commands
received from the wheel control computer. Test can only be started after the game has
been stopped.
The lights can be tested by pressing the corresponding buttons. Note that
SEMAPHORE LIGHTS are mutually exclusive and only one can be lit at a time. TEST
PRINTER prints void ticket. TEST BILLACC shows bill acceptor status. If the bill is
accepted, the BILL ACCEPTOR CHANNEL is displayed rather than bill value. None of
the actions preformed in the TEST mode affect the play station meters. To exit TEST,
press EXIT button. Test menu is the only menu screen that does not exit if the
attendant’s key is removed.
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OUT OF ORDER
This button locks the play station, disables bets, payouts and credit in. The title OUT
OF ORDER flashes on the play board screen. The OUT OF ORDER state is cancelled by
inserting the attendant’s key. This option is only available in certain versions.
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SETTINGS
By pressing SETTINGS button in the main menu you enter the settings sub menu.
Touch the display with the parameter you want to change. Depending on the parameter
type, a window which allows setting of numeric, alphanumeric or preset values will
open. Figs. 26, 27 and 28 show Numeric window, Alphanumeric window and Preset
window respectively. Type the desired value using numeric keypad or select desired
letter or preset parameter using LEFT and RIGHT arrow buttons. To change the value,
press the ENTER button. The QUIT button will ignore the parameter changes. The
DEL button will delete the last letter or digit entered. The ^ button on alphanumeric
form inserts the selected letter into a string. The Aa button will toggle between
uppercase and lowercase letters.
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To select the desired parameters, use the LEFT (HELP) and RIGHT (LOCK) arrow
buttons on the keyboard until the selected parameter is highlighted. To change the
parameter, press MENU button. The same Numeric, Alphanumeric or Preset window
will be shown on the screen according to the parameter type. Use play board keyboard
to enter numeric values or buttons LEFT (HELP) and RIGHT (LOCK) arrow buttons
on keyboard to change letters or select another preset value. Press the MENU button
to accept new value.
NOTE: Some versions of software may have parameter settings that are neither
changeable nor visible; these settings will be displayed in grey colour on the
screen.
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Example:
(To enable all door set door mask to 63)
(To enable just (big) logic door set door mask to 1)
Display (MONEY, CREDITS, MIXED)
Selects how game meters are displayed on the play screen.
MONEY displays all meters in currency.
CREDITS displays all meters in credits.
MIXED displays the Credit & Collect meters in currency and all
the others meters in credits.
Initial Language Languages are ordered as listed in the self-test window during
the power-up procedure. This parameter sets the default
language at power-up.
Screen Saver delay Screen saver activation interval in seconds after the last key or
button has been pressed. Screen saver is not activated if
credits or bets are on the table.
Autoplay Test (yes, no, demo)
Autoplay enabled (yes) automatically places bets, adds credit
and executes handpay in regular time intervals. In demo mode
the machine automatically add credits.
This option should be used for testing only!
External Counters Configuration code of external hard counters. Code 0 denotes
Config that there are no external hard counters attached to the play
board.
See next page ->
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NOTE: All values are in currency. When entering values they must be entered
in cents. e.g. The values being displayed are in pounds (100 pence).
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Attendant can choose between proportional, outer x 5 or all equal limits mode as well
as custom mode.
PROPORTIONAL – Every inside bet location is limited in such a way that the
maximum amount that can be won will not be greater than 36 times the PN Maximal
Bet setting. Outside bets are placed 5 times the current bet value.
OUTER x 5 – Outside bets are limited to 5 times the PN Maximal Bet setting. Outside
bets are placed 5 times the current bet value.
ALL EQUAL – Both inside & outside bets are limited by the PN Maximum Bet setting.
Outside bets are placed 1 time the current bet value.
CUSTOM – By choosing this mode, you can set a minimum and a maximum bet for
each type of stake. Custom limits are arrange a by pay table. See Figure 56.
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NAME DESCRIPTION
County Code 40 preset country names
Currency Code Country Code symbol (e.g. $)
Currency Name Currency Name (e.g. DOLLAR)
Currency Cent Code e.g. c for cent, p for penny
Currency Cents Name e.g. Cent, Penny
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note: When one of those parameters values is reached, the ticket is marked with a
small square. See Figure 61.
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Note: The operator can setup up to 5 different player selectable chip preset values.
The chip preset values are in cents and must be setup from the lowest value to the
highest value (preset 1 lowest - preset 5 highest). If the operator wants to have less
than 5 player selectable chip values then the remaining Chip Preset Values should be
set to the highest value desired.
Example:
Player Enabled yes
Chip Preset Value 1 $1
Chip Preset Value 2 $2
Chip Preset Value 3 $5
Chip Preset Value 4 $5
Chip Preset Value 5 $5
Above is an example of how to set three different Player Selectable Chip Preset Values.
When the player presses on the Chip graphic it will cycle from $1, $2, $5 and then back
to $1.
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ATTENDANT CASHOUT
Usually attendant can make cash-out by inserting el. key and pressing CLEAR button,
when no other cash-out device or system are available. When you use AFT for transfer
payouts to host and an error occurs, you can use ATT. CASHOUT button to proceed
with payout manually. ATT. CASHOUT button is visible on in Figure 38 the right side.
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RAM RESET
This button will set all settings to the default settings and reset all software meters to
zero. The Logic Door is required to be opened before executing this command. The
program requires confirmation before executing this command. Default parameters are
saved in non-volatile memory. If the default parameters are corrupt the machine will
halt.
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KEYBOARD ERROR
IO BOARD ERROR
The computer receives no response from IO board, which controls lamps, keyboard leds
and e-keys.
WATCHDOG ERROR
The play board computer receives no message from the wheel controller computer.
The roulette is constantly checking the integrity of the data, which are transferred
between the stations and the main computer. Data integrity error message can be
cleared only by resetting RAM data.
STACKER OPEN
REEL TILT
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INCOMPATIBLE SW VERSION
Software versions of the main control computer and the play board computer are
incompatible.
The game has been cancelled. In most cases this is due to an error of the control
computer or if the logic door of the machine was open during the game.
POWER FAIL
The system detects critical power loss. This message is displayed only if the machine is
equipped with a UPS.
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The game of Roulette is played by spinning a small ball on a round wheel with thirty-
seven numbered slots. When the wheel stops, the ball comes to rest in one of these
slots. The object of Roulette is to correctly predict the slot in which the ball will land. By
predicting the right number, you earn a payoff on your bet. The size of the payoff
depends on how the bet was placed.
How to play
Normal bets:
After choosing the Chip Value and Bet Value the player can place a normal bet by
pressing on the table graphic on the screen for touch screen versions or any of the
buttons under the table graphic on the keyboard.
Erase bets:
The ERASE button is the red button with the white X displayed on it. This button will be
displayed on the screen for touch screen versions or is located on the keyboard.
Pressing the ERASE button the first time will erase the last bet placed. After the last bet
is erased, pressing the ERASE button will first bring up a message on the message
display “Delete all ?”. If the button is pressed again all bets will be deleted. If the
button is not pressed in four seconds the message will disappear and the deleting will
be cancelled.
Sector bets:
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After choosing the Chip Value and Bet Value the player can place a Sector bet by
pressing any of the four Sector Bet graphics on the screen for the touch screen version
or any of the four Sector Bets on the keyboard. Placing a Sector Bet will place chips on
all the numbers included in the Sector. The number of chips placed on each number in
the Sector is determined by the current Bet Value selected.
Neighbours bets:
After choosing the Chip Value and Bet Value the player can place a Neighbours Bet by
pressing any of the four Neighbours Bet graphics on the screen for the touch screen
version or any of the four Neighbours Bets on the keyboard. After placing a bet on a
single number, placing a Neighbours Bet will place chips on the neighbouring numbers
left and right of the selected single number with its respective location on the wheel.
There are four different Neighbours Bet button which allow a player to place chips on
one, two, three or four neighbours on both the left and right of the selected single
number.
The payer can place up to nine different kinds of bets on the Roulette table. Each type
of bet covers a certain range of numbers, and each type has its own payoff rate. The
short lines of three numbers each are called rows on the board, while the longer lines,
each holding twelve, are called columns. The first six types of bets are all made on the
numbered space or on the lines between them and are called inside bets, while the last
three types are made on the special boxes below and to the right of the board and are
called outside bets.
Straight Up: Place your chips directly on any single number (including zero and double-
zero.)
Split Bet: Place your chips on the line between any two numbers.
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Street Bet: Place your chips at the end of any row of numbers. A street bet covers
three numbers
Corner Bet: Place your chips at the corner where four numbers meet. All four numbers
are covered.
Five Bet: This bet can be made in only one place and covers five number: zero,
double zero, one, two and three.
Line Bet: Place your chips at the end of two rows at the intersection between them.
A line bet covers all the numbers in either row, for a total of six.
Column Bet: Placing a chip in one of the boxes marked "2 to 1" at the end of the
columns covers all the numbers in that column, a total of twelve. (Neither the zero nor
the double zero are covered by any of the columns.)
Dozen Bet: Placing a chip in one of the three boxes marked "1st 12," "2nd 12," or
"3rd 12" covers those twelve numbers.
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TABLE OF FIGURES:
Figure 1. Alfastreet LIVE (Control monitor) ............................................................4
Figure 2. Screen saver ..........................................................................................6
Figure 3. Enter login password ..............................................................................7
Figure 4. Stop game .............................................................................................8
Figure 5. Shutdown confirmation ...........................................................................9
Figure 6. Safe turn off......................................................................................... 10
Figure 7. Main control screen............................................................................... 11
Figure 8. Menu password .................................................................................... 12
Figure 9. Status of game phase, new game is allowed ........................................... 13
Figure 10. Status of game phase, new game is not allowed .................................. 13
Figure 11. Total meters menu ............................................................................ 16
Figure 12. Statistics display................................................................................ 18
Figure 13. Log display ....................................................................................... 20
Figure 14. Show boards menu............................................................................ 21
Figure 15. List of game identification numbers and past winning numbers ............. 22
Figure 16. Parameters ....................................................................................... 23
Figure 17. Set access ........................................................................................ 25
Figure 18. Set password .................................................................................... 26
Figure 19. Sound .............................................................................................. 27
Figure 20. System time...................................................................................... 28
Figure 21. Test net sub menu ............................................................................ 29
Figure 22. Recalibrate touch screen .................................................................... 30
Figure 23. Step 1 of calibration .......................................................................... 31
Figure 24. Steps 2 to 5 of calibration .................................................................. 32
Figure 25. Step 6 of calibration .......................................................................... 33
Figure 26. Save settings of touch screen ............................................................. 34
Figure 27. Configuration .................................................................................... 35
Figure 28. Play station....................................................................................... 37
Figure 29. Keyboard .......................................................................................... 38
Figure 30. Detailed view of additional buttons ..................................................... 38
Figure 31. Sector bets on a single zero wheel...................................................... 39
Figure 32. Sector bets on a double zero wheel .................................................... 40
Figure 33. additional buttons.............................................................................. 41
Figure 34. Play Screen - for machines with touch screens..................................... 42
Figure 35. Play Screen - for machines without touch screens ............................... 44
Figure 36. Initial self test screen ........................................................................ 45
Figure 37. Menu with e-key ............................................................................... 46
Figure 38. Main setup menu............................................................................... 47
Figure 39. View meters menu ............................................................................ 48
Figure 40. View meters menu ............................................................................ 49
Figure 41. Machine Operation Meters Menu......................................................... 51
Figure 42. Bill meter menu................................................................................. 52
Figure 43. Ticket meters menu and tickets log..................................................... 53
Figure 44. E-key meters menu ........................................................................... 54
Figure 45. Bonus meters menu........................................................................... 55
Figure 46. Show games menu ............................................................................ 57
Figure 47. Log screen........................................................................................ 58
Figure 48. Test menu ........................................................................................ 59
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