MY PHY 101 Note
MY PHY 101 Note
MY PHY 101 Note
KAROKATOSE
CENTRE OF MASS
The center of mass (com) of a system of particles is the point that moves
as if all of the system’s mass were concentrated there and all external
forces were applied there. In other words, the centre of mass of a body
or collection of bodies is the mean position of the mass.
where the summations are over all of the point masses. This is just the
weighted average of the positions of the masses, where the “weights”
are the masses. Note that the denominator is the total mass of all the
point masses.
In two or three dimensions, we find the center of mass along each axis
separately:
¿ 1.222 m
Example 2: In two dimensions: suppose there is a mass of 3kg at (x,y) =
(1,3)m, a mass of 2kg at the origin and a mass of 4kg at (x,y) = (5, -1),
where is the centre of mass
¿ 2.556
(3 kg)(3 m)+(2 kg)(0 m)+(4 kg )(−1 m)
X com=
3 kg+ 2 kg+ 4 kg
¿ 0.556 m
Where;
Fnet is the sum of all external forces
M is the total, constant, mass of the closed system
acom is the center of mass acceleration
Examples: Using the center of mass motion equation:
Billiard collision: forces are only internal, F = 0 so a = 0
Baseball bat: a = g, so com follows gravitational trajectory
Exploding rocket: explosion forces are internal, so only the
gravitational force acts on the system, and the com follows a
gravitational trajectory as long as air resistance can be ignored for
the fragments.
ROTATIONAL MOTION
The rotation of a solid body about an axis can be described in a manner
similar to that of linear motion.
First, instead of giving the position of the body along an axis, we specify
its rotation angle θ relative to am agreed zero rotation angle. Then we
define an angular velocity ω in a way similar to the definition of linear
velocity;
dθ
ω=
dt
We also define the angular acceleration α that is analogous to linear
acceleration;
2
dω d θ
α= = 2
dt dt
Inertia
Force F Torque Ʈ Ʈ =r × F
Momentum p Angular L L=r ×p
momentum
Ʈ= Iα
ω=αt + ωo
τ
ω=( )t+ω o ¿
I ¿
Substituting the given values, we have;
5.0
( )(7.0)=11.67 rad /sec
3.0
TORQUE
As earlier stated, torque is the rotational counterpart of force. Suppose a
body rotates about an axis and force F is applied at some distance r from
the axis as shown in the figure below, the distance from the rotation to
the point at which the force is applied is called the moment arm. If the
force is applied perpendicular to the moment arm, then the torque is
defined as;
Ʈ = Fr
The S.I unit of torque is Nm.
If the force applied is at some angle θ to the moment arm as shown in
the second figure, then only the component of the force F perpendicular
to the moment arm contributes to the torque. Hence;
Ʈ = Frsinθ
Torque is a vector quantity since it has both magnitude and direction. Its
magnitude is as described above while its direction is perpendicular to
the plane containing the force and the moment arm. Let r be a vector
pointing from the rotation axis to the point at which the force is applied.
Then the torque vector is defined as;
Ʈ=rxF
The direction of Ʈ is given by the right-hand rule: if you curl the finger of
your right hand from r into F, then the thumb of your right hand points
in the direction of Ʈ.
Ʈ = Fl
Y
F
l
0
X1 x
X2
The most general form of Newton’s second law is not Ʈ = Iα, but Ʈ
=dL/dt,where L is the angular momentum. This reduces to Ʈ = Iα
when the moment of inertia is constant.
The rotational form of Newton’s second law may also be expressed in
vector form:
Ʈ = Iα
where α is the angular acceleration vector, which lies along the axis of
rotation.
ANGULAR MOMENTUM
The rotational version of momentum is called angular momentum. Just
as linear momentum is defined as the product of mass and velocity
(p=mv), angular momentum, L is defined as the product of moment of
inertia and angular velocity; I.e.
L=Iω
Angular momentum is also a vector quantity and it is measured in
kgm2/s or Nms.
VECTOR PRODUCT
The vector product (also known as cross product) of two vectors is
defined as;
⃗
A×⃗
B= ABsinθ n^
Where n^ is a unit vector that is perpendicular to both ⃗A and ⃗B.
Applying this definition to unit vectors in 3-dimensions gives i x j =k, k x i
= j, j x k = i
Some of the key properties of the cross product are;
1. It is not commutative I.e.
⃗
A×⃗
B=− ⃗
B×⃗
A
2. ⃗A × ⃗
A =0
3. Orthogonality: if two vectors are parallel or anti-parallel, their cross
product is zero. For example, for the cartesian unit vectors;
ixi=jxj=kxk=o
Also, the products of any two different cartesian unit vectors permute cyclically:
i x j =k ; j x i = -k
J x k =I ; k x j = -I
K x i = j ; i x k =-j
4. (⃗
A+ ⃗
B )× ⃗
C =( ⃗A×⃗
B )+( ⃗
A×⃗
C)
5. Non associativity; I.e.
(⃗
A×⃗ B )× ⃗C≠⃗ A ׿)
But (⃗
A×⃗ B )× ⃗C =B (A .C )− A (B .C )
And ¿
i j k
⃗ ⃗
6. A × B= A x Ay A z=( A y Bz − A z B y )i+( A z Bx − A x B z) j+(A x B y − A y B x )k
Bx By Bz
Note that the vector product is only definable in three dimensions and
has no meaning in two dimensions. This is unlike the dot product whuch
has a meaning in any number of dimensions.