Aimlock

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UnityFS#####5.x.x#2018.4.11f1#######‫ف‬###?

###[###C####Q###�####@########�###CAB-
###4d0129d2e647767862a921817bc050e1#�##�#############2018.4.11f1#
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = ""
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")


local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = game.CoreGui

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
Move.Visible = false

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
Main.Visible = false

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = ""
EspStatus.TextScaled = true
EspStatus.TextSize = 0
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextScaled = true
st1.TextSize = 0
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextScaled = true
st1_2.TextSize = 0
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextScaled = true
st1_3.TextSize = 0
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v1.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.CoreGui
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~=
lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.0901961,
0.988235, 1)
Frame.BackgroundTransparency = 1
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.0901961,
0.988235, 1)
Frame.BackgroundTransparency = 1
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()


local switch = false
local key = ""
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or
aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head
then

if TeamBased == true then


if plr.Team.Name ~= lplr.Team.Name then
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in
pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj =
game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren())
do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r,
ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end

end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or
plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an =
checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart =
plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart =
plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then


getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
PLAYER = game.Players.LocalPlayer
MOUSE = PLAYER:GetMouse()
CC = game.Workspace.CurrentCamera

ENABLED = false
ESP_ENABLED = false

_G.FREE_FOR_ALL = true

_G.BIND = 50
_G.ESP_BIND = 52
_G.CHANGE_AIM = 'q'

_G.AIM_AT = 'Head'

wait(1)

function GetNearestPlayerToMouse()
local PLAYERS = {}
local PLAYER_HOLD = {}
local DISTANCES = {}
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= PLAYER then
table.insert(PLAYERS, v)
end
end
for i, v in pairs(PLAYERS) do
if _G.FREE_FOR_ALL == false then
if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor
then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position -
game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY =
Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p -
CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS -
AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
elseif _G.FREE_FOR_ALL == true then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position -
game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY =
Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p -
CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS -
AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
end

if unpack(DISTANCES) == nil then


return false
end

local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))


if L_DISTANCE > 20 then
return false
end

for i, v in pairs(PLAYER_HOLD) do
if v.diff == L_DISTANCE then
return v.plr
end
end
return false
end

GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)


GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)

GUI_MAIN.Name = 'AIMBOT'

GUI_TARGET.Size = UDim2.new(0,200,0,30)
GUI_TARGET.BackgroundTransparency = 0.5
GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
GUI_TARGET.BorderSizePixel = 0
GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
GUI_TARGET.Text = 'AIMBOT : OFF'
GUI_TARGET.TextColor3 = Color3.new(1,1,1)
GUI_TARGET.TextStrokeTransparency = 1
GUI_TARGET.TextWrapped = true
GUI_TARGET.FontSize = 'Size24'
GUI_TARGET.Font = 'SourceSansBold'

GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
GUI_AIM_AT.BackgroundTransparency = 0.5
GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
GUI_AIM_AT.BorderSizePixel = 0
GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
GUI_AIM_AT.Text = 'AIMING : HEAD'
GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
GUI_AIM_AT.TextStrokeTransparency = 1
GUI_AIM_AT.TextWrapped = true
GUI_AIM_AT.FontSize = 'Size18'
GUI_AIM_AT.Font = 'SourceSansBold'

local TRACK = false

function CREATE(BASE, TEAM)


local ESP_MAIN = Instance.new('BillboardGui',
PLAYER.PlayerGui)
local ESP_DOT = Instance.new('Frame', ESP_MAIN)
local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)

ESP_MAIN.Name = 'ESP'
ESP_MAIN.Adornee = BASE
ESP_MAIN.AlwaysOnTop = true
ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)

ESP_DOT.Name = 'DOT'
ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
ESP_DOT.BackgroundTransparency = 0.3
ESP_DOT.BorderSizePixel = 0
ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
ESP_DOT.Visible = true
ESP_DOT.ZIndex = 10

ESP_NAME.Name = 'NAME'
ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
ESP_NAME.BackgroundTransparency = 1
ESP_NAME.BorderSizePixel = 0
ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
ESP_NAME.Visible = true
ESP_NAME.ZIndex = 10
ESP_NAME.Font = 'ArialBold'
ESP_NAME.FontSize = 'Size14'
ESP_NAME.Text = BASE.Parent.Name:upper()
ESP_NAME.TextColor = BrickColor.new('Bright red')
end
function CLEAR()
for _,v in pairs(PLAYER.PlayerGui:children()) do
if v.Name == 'ESP' and v:IsA('BillboardGui') then
v:Destroy()
end
end
end

function FIND()
CLEAR()
TRACK = true
spawn(function()
while wait() do
if TRACK then
CLEAR()
for i,v in pairs(game.Players:GetChildren()) do
if v.Character and v.Character:FindFirstChild('Head')
then
if _G.FREE_FOR_ALL == false then
if v.TeamColor ~= PLAYER.TeamColor then
if
v.Character:FindFirstChild('Head') then
CREATE(v.Character.Head,
true)
end
end
else
if v.Character:FindFirstChild('Head')
then
CREATE(v.Character.Head, true)
end
end
end
end
end
end
wait(1)
end)
end

MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = true
end
end)

MOUSE.KeyUp:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = false
end
end)

MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.ESP_BIND then
if ESP_ENABLED == false then
FIND()
ESP_ENABLED = true
print('ESP : ON')
elseif ESP_ENABLED == true then
wait()
CLEAR()
TRACK = false
ESP_ENABLED = true
print('ESP : OFF')
end
end
end)

MOUSE.KeyDown:connect(function(KEY)
if KEY == _G.CHANGE_AIM then
if _G.AIM_AT == 'Head' then
_G.AIM_AT = 'Torso'
GUI_AIM_AT.Text = 'AIMING : TORSO'
elseif _G.AIM_AT == 'Torso' then
_G.AIM_AT = 'Head'
GUI_AIM_AT.Text = 'AIMING : HEAD'
end
end
end)

game:GetService('RunService').RenderStepped:connect(function()
if ENABLED then
local TARGET = GetNearestPlayerToMouse()
if (TARGET ~= false) then
local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
if AIM then
CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p,
AIM.CFrame.p)
end
GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
else
GUI_TARGET.Text = 'AIMBOT : OFF'
end
end
end)

repeat
wait()
if ESP_ENABLED == true then
FIND()
end
until ESP_ENABLED == false
wait()
_G.FREE_FOR_ALL = true
_G.BIND = 50 -- LEFT CTRL
_G.ESP_BIND = 52 -- LEFT ALT
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Name = Instance.new("TextLabel")
local Credits = Instance.new("TextLabel")
local e1x1x1x1Message = Instance.new("TextButton")
local e1x1x1x1Music = Instance.new("TextButton")
local e1x1x1x1Laugh = Instance.new("TextButton")
local DayToNight = Instance.new("TextButton")
local e666 = Instance.new("TextButton")
local EpicSaxGuy = Instance.new("TextButton")
local Disc0 = Instance.new("TextButton")
local e2006Theme = Instance.new("TextButton")
local ForceField = Instance.new("TextButton")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.Position = UDim2.new(0.382171214, 0, 0.328530252, 0)
Frame.Size = UDim2.new(0, 378, 0, 250)

Name.Name = "Name"
Name.Parent = Frame
Name.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Name.Size = UDim2.new(0, 378, 0, 25)
Name.Font = Enum.Font.GothamBold
Name.Text = "1x1x1x1 Gui"
Name.TextColor3 = Color3.fromRGB(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14.000
Name.TextWrapped = true

Credits.Name = "Credits"
Credits.Parent = Frame
Credits.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Credits.Position = UDim2.new(0, 0, 0.912, 0)
Credits.Size = UDim2.new(0, 378, 0, 22)
Credits.Font = Enum.Font.GothamBold
Credits.Text = "By ChipsBBQexe"
Credits.TextColor3 = Color3.fromRGB(0, 0, 0)
Credits.TextScaled = true
Credits.TextSize = 14.000
Credits.TextWrapped = true

e1x1x1x1Message.Name = "e1x1x1x1Message"
e1x1x1x1Message.Parent = Frame
e1x1x1x1Message.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
e1x1x1x1Message.Position = UDim2.new(0.0714285746, 0, 0.216000006, 0)
e1x1x1x1Message.Size = UDim2.new(0, 79, 0, 31)
e1x1x1x1Message.Font = Enum.Font.GothamBold
e1x1x1x1Message.Text = "1x1x1x1 Message"
e1x1x1x1Message.TextColor3 = Color3.fromRGB(0, 0, 0)
e1x1x1x1Message.TextScaled = true
e1x1x1x1Message.TextSize = 14.000
e1x1x1x1Message.TextWrapped = true
e1x1x1x1Message.MouseButton1Down:connect(function()
while true do
wait(12)--set this to how much time between messages
msg = Instance.new ("Hint")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: MUHAWHAWHAW! NOOBS! I HAVE RETURNED FOR MY
REVENGE!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: NOW YOU WILL ALL PARISH IN MY FIRE OF DOOM!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: I WILL DESTROY YOU ALL! YOU ARE WORTHLESS!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: YOU WILL NOT LIVE THROUGH MY DEADLY ATTACKS!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: I MIGHT AS WELL CLONE YOU INTO BOTS!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: AND THEN THOSE BOTS WILL DESTROY ROBLOX!
HAHAHAHAHA!"
wait(6)
msg:remove()
wait(3)
msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = "1x1x1x1: YOU CAN'T STOP ME! THERES NOTHING YOU CAN DO!"
wait(6)
msg:remove()
end
end)
e1x1x1x1Music.Name = "e1x1x1x1Music"
e1x1x1x1Music.Parent = Frame
e1x1x1x1Music.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
e1x1x1x1Music.Position = UDim2.new(0.0714285746, 0, 0.436000019, 0)
e1x1x1x1Music.Size = UDim2.new(0, 79, 0, 31)
e1x1x1x1Music.Font = Enum.Font.GothamBold
e1x1x1x1Music.Text = "1x1x1x1 Music"
e1x1x1x1Music.TextColor3 = Color3.fromRGB(0, 0, 0)
e1x1x1x1Music.TextScaled = true
e1x1x1x1Music.TextSize = 14.000
e1x1x1x1Music.TextWrapped = true
e1x1x1x1Music.MouseButton1Down:connect(function()
--Made by Servano

local s = Instance.new("Sound")

s.Name = "Sound"
s.SoundId = "http://www.roblox.com/asset/?id=27697743"
s.Volume = 1
s.Pitch = 3
s.Looped = true
s.archivable = false

s.Parent = game.Workspace

wait(1)

s:play()
end)
e1x1x1x1Laugh.Name = "e1x1x1x1Laugh"
e1x1x1x1Laugh.Parent = Frame
e1x1x1x1Laugh.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
e1x1x1x1Laugh.Position = UDim2.new(0.0714285746, 0, 0.648000002, 0)
e1x1x1x1Laugh.Size = UDim2.new(0, 79, 0, 34)
e1x1x1x1Laugh.Font = Enum.Font.GothamBold
e1x1x1x1Laugh.Text = "1x1x1x1 Laugh"
e1x1x1x1Laugh.TextColor3 = Color3.fromRGB(0, 0, 0)
e1x1x1x1Laugh.TextScaled = true
e1x1x1x1Laugh.TextSize = 14.000
e1x1x1x1Laugh.TextWrapped = true
e1x1x1x1Laugh.MouseButton1Down:connect(function()
--Made by Servano

local s = Instance.new("Sound")

s.Name = "Sound"
s.SoundId = "http://www.roblox.com/asset/?id=35935204"
s.Volume = 1
s.Pitch = 0.9
s.Looped = true
s.archivable = false

s.Parent = game.Workspace

wait(1)

s:play()
end)
DayToNight.Name = "DayToNight"
DayToNight.Parent = Frame
DayToNight.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
DayToNight.Position = UDim2.new(0.388888896, 0, 0.216000006, 0)
DayToNight.Size = UDim2.new(0, 83, 0, 31)
DayToNight.Font = Enum.Font.GothamBold
DayToNight.Text = "Night"
DayToNight.TextColor3 = Color3.fromRGB(0, 0, 0)
DayToNight.TextScaled = true
DayToNight.TextSize = 14.000
DayToNight.TextWrapped = true
DayToNight.MouseButton1Down:connect(function()
while true do
print ("Loop cycle start")
game.Lighting.TimeOfDay = "18:00:00"
wait(0.5)
end
end)
e666.Name = "e666"
e666.Parent = Frame
e666.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
e666.Position = UDim2.new(0.388888896, 0, 0.43599999, 0)
e666.Size = UDim2.new(0, 83, 0, 31)
e666.Font = Enum.Font.GothamBold
e666.Text = "666"
e666.TextColor3 = Color3.fromRGB(0, 0, 0)
e666.TextScaled = true
e666.TextSize = 14.000
e666.TextWrapped = true
e666.MouseButton1Down:connect(function()
for i,v in next,workspace:children''do
if(v:IsA'BasePart')then
me=v;
bbg=Instance.new('BillboardGui',me);
bbg.Name='stuf';
bbg.Adornee=me;
bbg.Size=UDim2.new(2.5,0,2.5,0)
--bbg.StudsOffset=Vector3.new(0,2,0)
tlb=Instance.new'TextLabel';
tlb.Text='666 666 666 666 666 666';
tlb.Font='SourceSansBold';
tlb.FontSize='Size48';
tlb.TextColor3=Color3.new(1,0,0);
tlb.Size=UDim2.new(1.25,0,1.25,0);
tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
tlb.BackgroundTransparency=1;
tlb.Parent=bbg;
end;end;
function xds(dd)
for i,v in next,dd:children''do
if(v:IsA'BasePart')then
v.BrickColor=BrickColor.new'Really black';
v.TopSurface='Smooth';
v.BottomSurface='Smooth';
s=Instance.new('SelectionBox',v);
s.Adornee=v;
s.Color=BrickColor.new'Really red';
a=Instance.new('PointLight',v);
a.Color=Color3.new(1,0,0);
a.Range=15;
a.Brightness=5;
f=Instance.new('Fire',v);
f.Size=19;
f.Heat=22;
end;
game.Lighting.TimeOfDay=0;
game.Lighting.Brightness=0;
game.Lighting.ShadowColor=Color3.new(0,0,0);
game.Lighting.Ambient=Color3.new(1,0,0);
game.Lighting.FogEnd=200;
game.Lighting.FogColor=Color3.new(0,0,0);
local dec = 'http://www.roblox.com/asset/?id=19399245';
local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
--coroutine.wrap(function()
--for ,_ in pairs(fac) do
--local ddec = Instance.new("Decal", v)
--ddec.Face =
--ddec.Texture = dec
--end end)()
if #(v:GetChildren())>0 then
xds(v)
end
end
end
xds(game.Workspace)
end)
EpicSaxGuy.Name = "EpicSaxGuy"
EpicSaxGuy.Parent = Frame
EpicSaxGuy.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
EpicSaxGuy.Position = UDim2.new(0.388888896, 0, 0.648000002, 0)
EpicSaxGuy.Size = UDim2.new(0, 83, 0, 34)
EpicSaxGuy.Font = Enum.Font.GothamBold
EpicSaxGuy.Text = "Epic Sax Guy"
EpicSaxGuy.TextColor3 = Color3.fromRGB(0, 0, 0)
EpicSaxGuy.TextScaled = true
EpicSaxGuy.TextSize = 14.000
EpicSaxGuy.TextWrapped = true
EpicSaxGuy.MouseButton1Down:connect(function()
--Made by Servano

local s = Instance.new("Sound")

s.Name = "Sound"
s.SoundId = "http://www.roblox.com/asset/?id=358776516"
s.Volume = 1
s.Pitch = 1
s.Looped = true
s.archivable = false

s.Parent = game.Workspace

wait(1)

s:play()
end)
Disc0.Name = "Disc0"
Disc0.Parent = Frame
Disc0.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Disc0.Position = UDim2.new(0.693121672, 0, 0.216000006, 0)
Disc0.Size = UDim2.new(0, 89, 0, 31)
Disc0.Font = Enum.Font.GothamBold
Disc0.Text = "Disco"
Disc0.TextColor3 = Color3.fromRGB(0, 0, 0)
Disc0.TextScaled = true
Disc0.TextSize = 14.000
Disc0.TextWrapped = true
Disc0.MouseButton1Down:connect(function()
while true do

game.Lighting.Ambient = Color3.new(math.random(), math.random(),


math.random())
wait(.25)

end
end)
e2006Theme.Name = "e2006Theme"
e2006Theme.Parent = Frame
e2006Theme.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
e2006Theme.Position = UDim2.new(0.693121672, 0, 0.43599999, 0)
e2006Theme.Size = UDim2.new(0, 89, 0, 31)
e2006Theme.Font = Enum.Font.GothamBold
e2006Theme.Text = "2006 Music"
e2006Theme.TextColor3 = Color3.fromRGB(0, 0, 0)
e2006Theme.TextScaled = true
e2006Theme.TextSize = 14.000
e2006Theme.TextWrapped = true
e2006Theme.MouseButton1Down:connect(function()
--Made by Servano

local s = Instance.new("Sound")

s.Name = "Sound"
s.SoundId = "http://www.roblox.com/asset/?id=1987072964"
s.Volume = 1
s.Pitch = 1
s.Looped = true
s.archivable = false

s.Parent = game.Workspace

wait(1)

s:play()
end)
ForceField.Name = "ForceField"
ForceField.Parent = Frame
ForceField.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
ForceField.Position = UDim2.new(0.693121672, 0, 0.648000002, 0)
ForceField.Size = UDim2.new(0, 89, 0, 34)
ForceField.Font = Enum.Font.GothamBold
ForceField.Text = "FF"
ForceField.TextColor3 = Color3.fromRGB(0, 0, 0)
ForceField.TextScaled = true
ForceField.TextSize = 14.000
ForceField.TextWrapped = true
ForceField.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.
-- Instances:

local ForceFieldGUI = Instance.new("ScreenGui")


local ForceFieldGUI_2 = Instance.new("TextButton")
local ForceFieldOFF = Instance.new("TextButton")
local ForceFieldON = Instance.new("TextButton")

--Properties:

ForceFieldGUI.Name = "ForceFieldGUI"
ForceFieldGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

ForceFieldGUI_2.Name = "ForceFieldGUI"
ForceFieldGUI_2.Parent = ForceFieldGUI
ForceFieldGUI_2.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
ForceFieldGUI_2.BackgroundTransparency = 0.300
ForceFieldGUI_2.BorderColor3 = Color3.fromRGB(245, 244, 247)
ForceFieldGUI_2.BorderSizePixel = 0
ForceFieldGUI_2.Position = UDim2.new(0, 0, 0, 240)
ForceFieldGUI_2.Size = UDim2.new(0, 100, 0, 20)
ForceFieldGUI_2.Text = "ForceField"
ForceFieldGUI_2.TextColor3 = Color3.fromRGB(17, 17, 17)
ForceFieldGUI_2.TextTransparency = 0.300

ForceFieldOFF.Name = "ForceFieldOFF"
ForceFieldOFF.Parent = ForceFieldGUI
ForceFieldOFF.BackgroundColor3 = Color3.fromRGB(253, 253, 253)
ForceFieldOFF.BackgroundTransparency = 0.300
ForceFieldOFF.BorderColor3 = Color3.fromRGB(245, 244, 247)
ForceFieldOFF.BorderSizePixel = 0
ForceFieldOFF.Position = UDim2.new(0, 0, 0, 280)
ForceFieldOFF.Size = UDim2.new(0, 100, 0, 20)
ForceFieldOFF.Visible = false
ForceFieldOFF.Text = "Off"
ForceFieldOFF.TextColor3 = Color3.fromRGB(17, 17, 17)

ForceFieldON.Name = "ForceFieldON"
ForceFieldON.Parent = ForceFieldGUI
ForceFieldON.BackgroundColor3 = Color3.fromRGB(253, 253, 253)
ForceFieldON.BackgroundTransparency = 0.300
ForceFieldON.BorderColor3 = Color3.fromRGB(245, 244, 247)
ForceFieldON.BorderSizePixel = 0
ForceFieldON.Position = UDim2.new(0, 0, 0, 260)
ForceFieldON.Size = UDim2.new(0, 100, 0, 20)
ForceFieldON.Visible = false
ForceFieldON.Text = "On"
ForceFieldON.TextColor3 = Color3.fromRGB(17, 17, 17)

-- Scripts:

local function DVAWVL_fake_script() -- ForceFieldGUI_2.Script


local script = Instance.new('Script', ForceFieldGUI_2)

function onClicked(GUI)
h =
script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
if (h ~= nil) then
script.Parent.Parent.ForceFieldOFF.Visible = true
script.Parent.Parent.ForceFieldON.Visible = true
else return end
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.wrap(DVAWVL_fake_script)()
local function HYECSMJ_fake_script() -- ForceFieldOFF.Script
local script = Instance.new('Script', ForceFieldOFF)

function onClicked(GUI)
f =
script.Parent.Parent.Parent.Parent.Character:findFirstChild("ForceField")
if (f ~= nil) then
f:remove()
else return end
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.wrap(HYECSMJ_fake_script)()
local function LOYRXPU_fake_script() -- ForceFieldOFF.Script
local script = Instance.new('Script', ForceFieldOFF)
function onClicked(GUI)
h =
script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
if (h ~= nil) then
script.Parent.Parent.ForceFieldOFF.Visible = false
script.Parent.Parent.ForceFieldON.Visible = false
else return end
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.wrap(LOYRXPU_fake_script)()
local function PFEVNBW_fake_script() -- ForceFieldON.Script
local script = Instance.new('Script', ForceFieldON)

function onClicked(GUI)
h =
script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
if (h ~= nil) then
FF = Instance.new("ForceField")
FF.Parent = script.Parent.Parent.Parent.Parent.Character
else return end
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.wrap(PFEVNBW_fake_script)()
local function FNHQ_fake_script() -- ForceFieldON.Script
local script = Instance.new('Script', ForceFieldON)

function onClicked(GUI)
h =
script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
if (h ~= nil) then
script.Parent.Parent.ForceFieldOFF.Visible = false
script.Parent.Parent.ForceFieldON.Visible = false
else return end
end
script.Parent.MouseButton1Click:connect(onClicked)
end
coroutine.wrap(FNHQ_fake_script)()
end)
-- Scripts:

local function QFCS_fake_script() -- Frame.Dragify


local script = Instance.new('LocalScript', Frame)

local UIS = game:GetService("UserInputService")


function dragify(Frame)
dragToggle = nil
local dragSpeed = 0
dragInput = nil
dragStart = nil
local dragPos = nil
function updateInput(input)
local Delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset +
Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25),
{Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil
then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragToggle then
updateInput(input)
end
end)
end

dragify(script.Parent)
end
coroutine.wrap(QFCS_fake_script)()
player = game.Players.LocalPlayer

--#-----#--

attachment4 = Instance.new("Attachment",player.Character["Right Leg"])


attachment4.Name = "Attachment0"
attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
attachment5.Name = "Attachment1"
attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
attachment6.Name = "Attachment2"
attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
attachment7.Name = "Attachment3"

attachment4.Position = Vector3.new(0.5, -1, 0.5)


attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
attachment7.Position = Vector3.new(0.5, -1, -0.5)

trail2 = Instance.new("Trail",player.Character["Right Leg"])


trail2.Name = "Trail0"
trail3 = Instance.new("Trail",player.Character["Right Leg"])
trail3.Name = "Trail1"

trail2.Attachment0 = attachment4
trail2.Attachment1 = attachment5
trail3.Attachment0 = attachment6
trail3.Attachment1 = attachment7

trail2.Lifetime = 1.5
trail3.Lifetime = 1.5

trail2.MaxLength = 0
trail3.MaxLength = 0
trail2.MinLength = 0
trail3.MinLength = 0

--#----------#--

attachment0 = Instance.new("Attachment",player.Character["Left Leg"])


attachment0.Name = "Attachment0"
attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
attachment1.Name = "Attachment1"
attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
attachment2.Name = "Attachment2"
attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
attachment3.Name = "Attachment3"

attachment0.Position = Vector3.new(0.5, -1, 0.5)


attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
attachment3.Position = Vector3.new(0.5, -1, -0.5)

trail0 = Instance.new("Trail",player.Character["Left Leg"])


trail0.Name = "Trail0"
trail1 = Instance.new("Trail",player.Character["Left Leg"])
trail1.Name = "Trail1"

trail0.Attachment0 = attachment0
trail0.Attachment1 = attachment1
trail1.Attachment0 = attachment2
trail1.Attachment1 = attachment3

trail0.Lifetime = 1.5
trail1.Lifetime = 1.5

trail0.MaxLength = 0
trail1.MaxLength = 0
trail0.MinLength = 0
trail1.MinLength = 0

--#--------------------#--

ff = Instance.new("ForceField", player.Character)
ff.Visible = false

while true do
wait()
game.Workspace.CaptainFiliNox.Humanoid.Health = 100
end
warn("loaded")

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