List of Artificial Intelligence Projects

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List of artificial intelligence projects

The following is a list of current and past, non-classified notable artificial intelligence projects.

Specialized projects

Brain-inspired
Blue Brain Project, an attempt to create a synthetic brain by reverse-engineering the
mammalian brain down to the molecular level.
Google Brain, a deep learning project part of Google X attempting to have intelligence
similar or equal to human-level.
Human Brain Project, ten-year scientific research project, based on exascale
supercomputers.

Cognitive architectures
4CAPS, developed at Carnegie Mellon University under Marcel A. Just
ACT-R, developed at Carnegie Mellon University under John R. Anderson.
AIXI, Universal Artificial Intelligence developed by Marcus Hutter at IDSIA and ANU.
CALO, a DARPA-funded, 25-institution effort to integrate many artificial intelligence
approaches (natural language processing, speech recognition, machine vision, probabilistic
logic, planning, reasoning, many forms of machine learning) into an AI assistant that learns
to help manage your office environment.
CHREST, developed under Fernand Gobet at Brunel University and Peter C. Lane at the
University of Hertfordshire.
CLARION, developed under Ron Sun at Rensselaer Polytechnic Institute and University of
Missouri.
CoJACK, an ACT-R inspired extension to the JACK multi-agent system that adds a cognitive
architecture to the agents for eliciting more realistic (human-like) behaviors in virtual
environments.
Copycat, by Douglas Hofstadter and Melanie Mitchell at the Indiana University.
DUAL, developed at the New Bulgarian University under Boicho Kokinov.
FORR developed by Susan L. Epstein at The City University of New York.
IDA and LIDA, implementing Global Workspace Theory, developed under Stan Franklin at
the University of Memphis.
OpenCog Prime, developed using the OpenCog Framework.
Procedural Reasoning System (PRS), developed by Michael Georgeff and Amy L. Lansky at
SRI International.
Psi-Theory developed under Dietrich Dörner at the Otto-Friedrich University in Bamberg,
Germany.
Soar, developed under Allen Newell and John Laird at Carnegie Mellon University and the
University of Michigan.
Society of Mind and its successor The Emotion Machine proposed by Marvin Minsky.
Subsumption architectures, developed e.g. by Rodney Brooks (though it could be argued
whether they are cognitive).

Games
AlphaGo, software developed by Google that plays the Chinese board game Go.
Chinook, a computer program that plays English draughts; the first to win the world
champion title in the competition against humans.
Deep Blue, a chess-playing computer developed by IBM which beat Garry Kasparov in
1997.
Halite, an artificial intelligence programming competition created by Two Sigma in 2016.
Libratus, a poker AI that beat world-class poker players in 2017, intended to be
generalisable to other applications.
The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine
Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made
from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie
in 1961.
Quick, Draw!, an online game developed by Google that challenges players to draw a
picture of an object or idea and then uses a neural network to guess what the drawing is.
The Samuel Checkers-playing Program (1959) was among the world's first successful self-
learning programs, and as such a very early demonstration of the fundamental concept of
artificial intelligence (AI).
Stockfish AI, an open source chess engine currently ranked the highest in many computer
chess rankings.
TD-Gammon, a program that learned to play world-class backgammon partly by playing
against itself (temporal difference learning with neural networks).

Internet activism
Serenata de Amor, project for the analysis of public expenditures and detect discrepancies.

Knowledge and reasoning


Braina, an intelligent personal assistant application with a voice interface for Windows OS.
Cyc, an attempt to assemble an ontology and database of everyday knowledge, enabling
human-like reasoning.
Eurisko, a language by Douglas Lenat for solving problems which consists of heuristics,
including some for how to use and change its heuristics.
Google Now, an intelligent personal assistant with a voice interface in Google's Android and
Apple Inc.'s iOS, as well as Google Chrome web browser on personal computers.
Holmes a new AI created by Wipro.
Microsoft Cortana, an intelligent personal assistant with a voice interface in Microsoft's
various Windows 10 editions.
Mycin, an early medical expert system.
Open Mind Common Sense, a project based at the MIT Media Lab to build a large common
sense knowledge base from online contributions.
Siri, an intelligent personal assistant and knowledge navigator with a voice-interface in
Apple Inc.'s iOS and macOS.
SNePS, simultaneously a logic-based, frame-based, and network-based knowledge
representation, reasoning, and acting system.
Viv (software), a new AI by the creators of Siri.
Wolfram Alpha, an online service that answers queries by computing the answer from
structured data.

Motion and manipulation


AIBO, the robot pet for the home, grew out of Sony's Computer Science Laboratory (CSL).
Cog, a robot developed by MIT to study theories of cognitive science and artificial
intelligence, now discontinued.

Music
Melomics, a bioinspired technology for music composition and synthesization of music,
where computers develop their own style, rather than mimic musicians.

Natural language processing


AIML, an XML dialect for creating natural language software agents.
Apache Lucene, a high-performance, full-featured text search engine library written entirely
in Java.
Apache OpenNLP, a machine learning based toolkit for the processing of natural language
text. It supports the most common NLP tasks, such as tokenization, sentence segmentation,
part-of-speech tagging, named entity extraction, chunking and parsing.
Artificial Linguistic Internet Computer Entity (A.L.I.C.E.), an award-winning natural language
processing chatterbot.
ChatGPT, a chatbot built on top of OpenAI's GPT-3.5 and GPT-4 (paid) family of large
language models.
Cleverbot, successor to Jabberwacky, now with 170m lines of conversation, Deep Context,
fuzziness and parallel processing. Cleverbot learns from around 2 million user interactions
per month.
ELIZA, a famous 1966 computer program by Joseph Weizenbaum, which parodied person-
centered therapy.
FreeHAL, a self-learning conversation simulator (chatterbot) which uses semantic nets to
organize its knowledge to imitate a very close human behavior within conversations.
GPT-3, a 2020 language model developed by OpenAI that can produce text difficult to
distinguish from that written by a human.
Jabberwacky, a chatbot by Rollo Carpenter, aiming to simulate natural human chat.
LaMDA, a family of conversational neural language models developed by Google.
Mycroft, a free and open-source intelligent personal assistant that uses a natural language
user interface.
PARRY, another early chatterbot, written in 1972 by Kenneth Colby, attempting to simulate a
paranoid schizophrenic.
SHRDLU, an early natural language processing computer program developed by Terry
Winograd at MIT from 1968 to 1970.
SYSTRAN, a machine translation technology by the company of the same name, used by
Yahoo!, AltaVista and Google, among others.

Speech recognition
CMU Sphinx, a group of speech recognition systems developed at Carnegie Mellon
University
DeepSpeech, an open-source Speech-To-Text engine based on Baidu's deep speech
research paper.[1]

Speech synthesis
15.ai, a real-time artificial intelligence text-to-speech tool developed by an anonymous
researcher from MIT
Amazon Polly, a speech synthesis software by Amazon
Festival Speech Synthesis System, a general multi-lingual speech synthesis system
developed at the Centre for Speech Technology Research (CSTR) at the University of
Edinburgh
WaveNet, a deep neural network for generating raw audio

Other
1 the Road, the first novel marketed by an AI.
Synthetic Environment for Analysis and Simulations (SEAS), a model of the real world used
by Homeland security and the United States Department of Defense that uses simulation
and AI to predict and evaluate future events and courses of action.[2]

Multipurpose projects

Software libraries
Apache Mahout, a library of scalable machine learning algorithms.
Deeplearning4j, an open-source, distributed deep learning framework written for the JVM.
Keras, a high level open-source software library for machine learning (works on top of other
libraries).
Microsoft Cognitive Toolkit (previously known as CNTK), an open source toolkit for building
artificial neural networks.
OpenNN, a comprehensive C++ library implementing neural networks.
PyTorch, an open-source Tensor and Dynamic neural network in Python.
TensorFlow, an open-source software library for machine learning.
Theano, a Python library and optimizing compiler for manipulating and evaluating
mathematical expressions, especially matrix-valued ones.

GUI frameworks
Neural Designer, a commercial deep learning tool for predictive analytics.
Neuroph, a Java neural network framework.
OpenCog, a GPL-licensed framework for artificial intelligence written in C++, Python and
Scheme.
PolyAnalyst: A commercial tool for data mining, text mining, and knowledge management.
RapidMiner, an environment for machine learning and data mining, now developed
commercially.
Weka, a free implementation of many machine learning algorithms in Java.

Cloud services
Data Applied, a web based data mining environment.
Watson, a pilot service by IBM to uncover and share data-driven insights, and to spur
cognitive applications.

See also
Comparison of cognitive architectures
Comparison of deep-learning software

References
1. "A TensorFlow implementation of Baidu's DeepSpeech architecture" (https://github.com/moz
illa/DeepSpeech). Mozilla. 2017-12-05. Retrieved 2017-12-05.
2. Baard, Mark (23 June 2007). "Sentient world: war games on the grandest scale" (https://ww
w.theregister.co.uk/2007/06/23/sentient_worlds/). The Register.

External links
AI projects (https://github.com/search?q=artificial+intelligence&ref=searchresults&type=Rep
ositories) on GitHub
AI projects (https://sourceforge.net/directory/freshness:recently-updated/?q=artificial%20intel
ligence) on SourceForge

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