Bloom's Taxonomy: Cognitive Domain (Knowledge-Based), Original Version
Bloom's Taxonomy: Cognitive Domain (Knowledge-Based), Original Version
Bloom's Taxonomy: Cognitive Domain (Knowledge-Based), Original Version
Bloom's Taxonomy
Analysis of elements
Analysis of relationships
Analysis of organization
Example: Compare and contrast four ways of serving foods made with apples and
examine which ones have the highest health benefits.
Synthesis
Synthesis involves building a structure or pattern from diverse elements; it also refers to
the act of putting parts together to form a whole or bringing pieces of information
together to form a new meaning. Its characteristics include:
Skills in the affective domain describe the way people react emotionally and their ability
to feel other living things' pain or joy. Affective objectives typically target the awareness
and growth in attitudes, emotion, and feelings.
There are five levels in the affective domain moving through the lowest-order processes
to the highest.
Receiving
The lowest level; the student passively pays attention. Without this level, no learning
can occur. Receiving is about the student's memory and recognition as well.
Responding
The student actively participates in the learning process, not only attends to a stimulus;
the student also reacts in some way.
Valuing
The student attaches a value to an object, phenomenon, or piece of information. The
student associates a value or some values to the knowledge they acquired.
Organizing
The student can put together different values, information, and ideas, and can
accommodate them within their own schema; the student is comparing, relating and
elaborating on what has been learned.
Characterizing
The student at this level tries to build abstract knowledge.
Skills in the psychomotor domain describe the ability to physically manipulate a tool or
instrument like a hand or a hammer. Psychomotor objectives usually focus on change
and/or development in behavior and/or skills.
Bloom and his colleagues never created subcategories for skills in the psychomotor
domain, but since then other educators have created their own psychomotor
taxonomies.[7] Simpson (1972)[12] proposed the following levels:
Perception
The ability to use sensory cues to guide motor activity: This ranges from sensory
stimulation, through cue selection, to translation.
Examples: Detects non-verbal communication cues. Estimate where a ball will land after
it is thrown and then moving to the correct location to catch the ball. Adjusts heat of the
stove to correct temperature by smell and taste of food. Adjusts the height of the forks
on a forklift by comparing where the forks are in relation to the pallet.
Key words: chooses, describes, detects, differentiates, distinguishes, identifies, isolates,
relates, selects.
Set
Readiness to act: It includes mental, physical, and emotional sets. These three sets are
dispositions that predetermine a person's response to different situations (sometimes
called mindsets). This subdivision of psychomotor is closely related with the "responding
to phenomena" subdivision of the affective domain.
Examples: Knows and acts upon a sequence of steps in a manufacturing process.
Recognizes his or her abilities and limitations. Shows desire to learn a new process
(motivation).
Keywords: begins, displays, explains, moves, proceeds, reacts, shows, states,
volunteers.
Guided response
The early stages of learning a complex skill that includes imitation and trial and error:
Adequacy of performance is achieved by practicing.
Examples: Performs a mathematical equation as demonstrated. Follows instructions to
build a model. Responds to hand-signals of the instructor while learning to operate a
forklift.
Keywords: copies, traces, follows, reacts, reproduces, responds.
Mechanism
The intermediate stage in learning a complex skill: Learned responses have become
habitual and the movements can be performed with some confidence and proficiency.
Examples: Use a personal computer. Repair a leaking tap. Drive a car.
Key words: assembles, calibrates, constructs, dismantles, displays, fastens, fixes,
grinds, heats, manipulates, measures, mends, mixes, organizes, sketches.
Complex overt response
The skillful performance of motor acts that involve complex movement patterns:
Proficiency is indicated by a quick, accurate, and highly coordinated performance,
requiring a minimum amount of energy. This category includes performing without
hesitation and automatic performance. For example, players will often utter sounds of
satisfaction or expletives as soon as they hit a tennis ball or throw a football because
they can tell by the feel of the act what the result will produce.
Examples: Maneuvers a car into a tight parallel parking spot. Operates a computer
quickly and accurately. Displays competence while playing the piano.
Key words: assembles, builds, calibrates, constructs, dismantles, displays, fastens,
fixes, grinds, heats, manipulates, measures, mends, mixes, organizes, sketches. (Note:
The key words are the same as in mechanism, but will have adverbs or adjectives that
indicate that the performance is quicker, better, more accurate, etc.)
Adaptation
Skills are well developed and the individual can modify movement patterns to fit special
requirements.
Examples: Responds effectively to unexpected experiences. Modifies instruction to
meet the needs of the learners. Performs a task with a machine that was not originally
intended for that purpose (the machine is not damaged and there is no danger in
performing the new task).
Key words: adapts, alters, changes, rearranges, reorganizes, revises, varies.
Origination
Creating new movement patterns to fit a particular situation or specific problem:
Learning outcomes emphasize creativity based upon highly developed skills.
Examples: Constructs a new set or pattern of movements organized around a novel
concept or theory. Develops a new and comprehensive training program. Creates a new
gymnastic routine.
Key words: arranges, builds, combines, composes, constructs, creates, designs,
initiates, makes, originates.