Solids Lesson 4

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TRAINING

GUIDE

SOLIDS-LESSON-4
Mastercam Training Guide

Objectives
You will create the geometry for Solids-Lesson-4, and then generate solid body from the
geometry. This Lesson covers the following topics:

 Create a 3-dimensional drawing by:


Creating lines.
Creating arcs.
Trimming geometry.

 Create a Solid Model by:


Creating a Lofted solid body
Extruding and Creating a solid body
Boolean subtract of a solid body
Create Solid Fillets

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Solids-Lesson-4

SOLIDS-LESSON-4 DRAWING

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Mastercam Training Guide

SOLIDS-LESSON-4 - THE PROCESS


Geometry Creation
TASK 1: Setting the environment
TASK 2: Create geometry for bottom of pocket
TASK 3: Create geometry for top of pocket
TASK 4: Trim geometry – top of pocket
TASK 5: Create geometry – material blank 4.625 x 2.5 x 1.0
TASK 6: Translate geometry to bottom of pocket
TASK 7: Edit geometry for loft syncing

Solid Body Creation


TASK 8: Create a lofted solid
TASK 9: Create the base solid body
TASK 10: Boolean subtraction of a solid
TASK 11: Create 0.25 fillets at bottom of pocket

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Solids-Lesson-4

TASK 1:
SETTING THE ENVIRONMENT
 Before starting the geometry creation, you should set up the grid and machine type as
outlined in the Setting the environment section at the beginning of this text:
1. Set up the Grid. This will help identify the location of the origin.

TASK 2:
CREATE GEOMETRY FOR BOTTOM OF POCKET
X0 Y0 CENTER OF PART Z0 TOP OF PART
 The top of the material is at Z 0. The material has been previously machined to size: 4.625
x 2.5 x 1.0.
 Later in this lesson you will use Transform Translate to translate the bottom of the pocket
geometry down to a Z level of -0.5.

 Create bottom of pocket section


2. Hide the Toolpaths Manager, Solids and Planes pane.
3. On the Wireframe tab in the Shapes section click on the drop-down menu arrow under
Rectangle and select Rectangular Shapes.
4. The Rectangular Shapes Options panel appears, and you are prompted to Select
position of base point.
5. Set the following values shown below left:
6. Now you need to Select position of base point. Move the
cursor over to the graphics screen and position the cursor at
the center of the grid and pick the origin.
7. Click on the OK icon to complete this feature.
8. Right mouse click in the graphics area and click on
Isometric.
9. Right mouse click in the graphics area and click on the Fit
icon .

 The completed geometry is shown below:

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Mastercam Training Guide

TASK 3:
CREATE GEOMETRY FOR TOP OF POCKET

1. On the WIREFRAME tab in the Shapes section click on Rectangle.


2. Click in the space for Width and enter a value of 3.25 and then hit the Enter key. In the
space for Height enter a value of 1.75 and hit enter. Activate Anchor to center.
3. Now you need to Select position of base point. Move the cursor over to the graphics
screen and position the cursor at the center of the grid and pick the origin.
4. Click on the OK icon to complete this feature.

 Create Circle #1 & #2


5. Right mouse click in the graphics area and click on Top.
6. Right mouse click in the graphics area and click on the Fit icon .
7. Right mouse click in the graphics area and unzoom 80%.
8. Select the WIREFRAME tab at the top of the screen and in the Arcs section select Center
Point.
9. Enter .375 for the radius. Click on the Lock icon to “freeze” this radius value.
10. To satisfy the prompt Enter the center point move the cursor over the midpoint of the line
shown below left. Ensure the visual cue for midpoint is being displayed and click on this
point.

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Solids-Lesson-4

11. To satisfy the prompt Enter the center point move the cursor over the midpoint of the line
shown below left. Ensure the visual cue for midpoint is being displayed and click on this
point.

12. Click on the OK icon to complete this feature.

 Create Line #1,2,3 & 4


 Create Line #1
13. Right mouse click in the graphics area and click on Fit.
14. Right mouse click in the graphics area and unzoom 80%.
15. Select the Wireframe tab if required and in the Lines section click on Line Endpoints.
16. First click in the space for Length and enter a value of 1.0 and then hit the Enter key. In the
space for Angle enter a value of 45 and hit enter. Note that the Tangent function is
activated.
17. To satisfy the prompt Specify the first endpoint move the cursor over the area of the circle
shown below left. Ensure there is no visual cue being displayed and click on this point.
18. After selecting the circle you will be prompted to Select a line pick the line shown below:

19. Click on the OK and Create New Operation icon .

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Mastercam Training Guide

 Create Line #2
20. Click on the Lock icon for Length to “freeze” this 1.0 value and in the space for
Angle enter a value of -45 and hit enter.
21. To satisfy the prompt Specify the first endpoint move the cursor over the area of the circle
shown below left. Ensure there is no visual cue being displayed and click on this point.
After selecting the circle you will be prompted to Select a line pick the line shown below:

22. Click on the OK and Create New Operation icon .

 Create Line #3
23. In the space for Angle enter a value of 45 and hit enter.
24. To satisfy the prompt Specify the first endpoint move the cursor over the area of the circle
shown below left. Ensure there is no visual cue being displayed and click on this point.
After selecting the circle you will be prompted to Select a line pick the line shown below:

25. Click on the OK and Create New Operation icon .

 Create Line #4
26. In the space for Angle enter a value of 90+45 and hit enter.
27. To satisfy the prompt Specify the first endpoint move the cursor over the area of the circle
shown below left. Ensure there is no visual cue being displayed and click on this point.
After selecting the circle you will be prompted to Select a line pick the line shown below:

28. Click on the OK icon to complete this feature.

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Solids-Lesson-4

 Create Fillets
29. Select the Wireframe tab and in the Modify section click on Fillet Entities.
30. Enter .375 for the radius. Ensure the Style is set to normal and the Trim is activated.
31. When prompted to Fillet: Select an entity, select entity 1 and 2 as shown below. To
complete the remaining fillet select: entities 3 and 4, entities 4 and 5, entities 6 and 1. The
completed geometry is shown below right:

32. Click on the OK icon to complete this feature.

TASK 4:
TRIM GEOMETRY – TOP OF POCKET
 In this task you will first delete two lines and then trim the geometry using Divide / Delete.
1. Delete the two lines shown below by clicking on the lines and hitting the delete key on the
keyboard.

2. In the Wireframe tab click on Divide in the Modify section.


3. The prompt changes to Select the curve to divide / delete. Move the cursor over the
various entities and select in order and position as shown below left:

4. Click on the OK icon to complete this feature.

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Mastercam Training Guide

TASK 5:
CREATE GEOMETRY – MATERIAL BLANK 4.625 X 2.5 X 1.0

1. Select the Wireframe tab and in the Shapes section click on Rectangle.
2. Ensure Anchor to center is activated.
3. Click in the space for Width and enter a value of 4.625 and then hit the Enter key. In the
space for Height enter a value of 2.5 and hit enter.

4. Now you need to Select position of base point. Move the cursor over to the graphics
screen and position the cursor at the center of the grid and pick the origin.
5. Click on the OK icon to complete this feature.
6. Right mouse click in the graphics area and click on Isometric.
7. Right mouse click in the graphics area and click on the Fit icon .

 The completed rectangle is shown below:

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Solids-Lesson-4

 Create the 3D box to represent the material blank

8. Select the Transform tab and in the Position section select Translate.
9. You are now prompted to Translate: select entities to translate. Hold the shift key down
and select one of the lines of the rectangle you just created. This process then selects all
four lines.

10. Pick the End Selection icon .


11. Set the following values shown below left. Ensure Join is activated:

Advanced Tab - Preview and Fit


Select Preview to preview the transform results in the
graphics window. Previewing is dynamic; when you modify
values in the dialog box fields or perform actions in the
graphics window, the results are immediately updated.

Select Fit to resize the transform preview to fit the graphics


window.

12. Click on the OK icon to complete this feature. The completed geometry is shown
above.
13. Right mouse click in the graphics area and click on the Clear Colors icon .
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Mastercam Training Guide

TASK 6:
TRANSLATE GEOMETRY TO BOTTOM OF POCKET
 Translate the geometry at Z0 down to Z-0.5
1. In the Transform tab select Translate in the Position section.
2. You are now prompted to Translate: select entities to translate. Hold the shift key down
and select the line shown below. This process then selects the complete chain.

3. Pick the End Selection icon .

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Solids-Lesson-4

4. Set the following values shown below left. Ensure Move is activated, Z is set to -0.5,

5. Click on the OK icon to complete this feature. The completed geometry is shown
above.
6. Right mouse click in the graphics area and click on the Clear Colors icon .
7. Right mouse click in the graphics area and click on the Fit icon .

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Mastercam Training Guide

TASK 7:
EDIT GEOMETRY FOR LOFT SYNCING
 Later, when the lofted solid is created, Mastercam will need to know how to align or blend
the two pieces of geometry together. This is done though Syncing options. There are many
options, the most common is ‘by Entity’. With this setting each chain must contain the same
number of entities. Mastercam then uses these entities to create the edges for the blends.
 The top chain currently has 12 entities and the bottom has 8. For best results, the 4 rads of
the bottom chain can be broken in half. This will provide the needed 12 entities and provide
even blend points.

1. On the Wireframe tab in the Modify section, select Break Two Pieces.

2. You are then prompted to ‘Select an entity to break’. Click on one of the bottom rads.

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Solids-Lesson-4

3. You are then prompted to ‘Indicate the break position’. Near the middle of the selected
rad you will see the visual cue appear for midpoint, click when it appears.

 The rad will now be broken into two pieces at the middle of the original radius.

4. Repeat for the remaining 3 rads.


5. To exit the Break Two Pieces function, click the Esc key.

 The bottom chain should now have 12 entities, 4 lines and 8 arcs

SAVE THE DRAWING


1. Select File.
2. Select Save As…
3. Click on the Browse icon.
4. In the “File name” box, type “Solids_Lesson_4”, if required.
5. Browse to an appropriate location.
6. Select the Save button to save the file and complete this function.

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Mastercam Training Guide

Solid Body Creation


TASK 8:
CREATE A LOFT SOLID
 In this task you will create the solid cavity of the part by creating a ruled solid.

1. Click on the Solids tab and in the Create section select Loft.

Solid Loft uses a set of closed chains to create one or more new solid bodies, cuts in an
existing body, or bosses on an existing body.
Mastercam transitions between two or more chains of curves in the order that you select them
by capping the first and last chains with solid faces.

2. On the graphics screen you are prompted “Lofted surface: define contour 1” with the
Chain Button selected.
3. Before selecting geometry, a
Syncing mode must be
selected. On the Chaining
menu click the Options button.
On the Options menu set the
Sync mode to by Entity.

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Solids-Lesson-4

4. Select the 2 chains as shown in the Graphics Screen diagram:

The position and direction of each of the arrows is crucial when creating a loft or ruled
solid.
Ensure that the arrows are pointing in the same direction and at a similar point in both chains.
Try to select the point on each chain as close as possible to the arrows in the image above.

5. Click on the OK icon.


6. Right mouse click in the graphics area and click on Isometric.

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Mastercam Training Guide

7. The Loft dialog window should appear as shown below.


What are the criteria for the
selected chains for a Loft
operation?

There must be a minimum of


two closed, parallel chains.

Each individual chain of curves


must be planar.

All of the selected chains must


follow the same chaining
direction.

You cannot select a chain of


curves more than once for a
given loft operation.

A selected chain of curves


cannot self-intersect

Create as ruled
Select to create the lofted solid, cut, or boss using ruled blending. In a ruled blend, Mastercam
transitions from one chain of curves to another, which results in linear sections. Clear to use
smooth blending. In a smooth blend, Mastercam considers all of the chains of curves when
transitioning between them, which results in smooth sections.

8. Click on the OK icon in the Loft dialog window.

 Your screen should look like the screenshot below:


Wireframe image Solid image

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Solids-Lesson-4

TASK 9:
CREATE THE BASE SOLID BODY
1. Activate a wireframe image if required by selecting the Alt and S keys or by clicking on the
Wireframe icon at the lower right of the screen.
2. Right mouse click in the graphics area and click on Isometric.
3. On the Solids tab and in the Create section select Extrude.

 On the screen you will now see the Chaining dialog box, with the Chain Button selected. In
the graphics screen a prompt to “Select chain(s) to extrude” is displayed.
4. Activate C-plane and select the rectangular chain as shown below right:

Chaining Box
Cplane: Allows the user to select entities only within a Construction (2D) plane rather than
having to select from all entities available.

5. Click on the OK icon.

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Mastercam Training Guide

6. An arrow will appear on one of the corners as shown below, make sure the arrow is pointing

down. If it is pointing up click on the Reverse All icon in the Solid


Extrude panel. Note: you may have to unzoom the image to see the direction the arrow is
pointing.

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Solids-Lesson-4

7. Make the necessary changes as shown below in the Solid Extrude dialog window. Activate
Create Body and set the Distance to 1.0.

8. Click on the OK icon in the Solid Extrude dialog window


 Your screen should look like the screenshot below:
Wireframe image Solid image

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Mastercam Training Guide

TASK 10:
BOOLEAN SUBTRACTION OF A SOLID
 In this task, the two separate solid bodies that have been created will be combined. In the
solids tree, both bodies are present as shown in the image below. Using Boolean remove the
solid body representing the cavity can be removed from the solid representing the stock
material.

1. Activate a wireframe image by selecting the Alt and S keys or by clicking on the Wireframe
icon at the lower right of the screen:
2. Click on the Solids tab and in the Create section select Boolean.

Boolean

Boolean functions construct a solid from combinations of two or more existing solids.

You can merge solids, remove solids from one another, and find the common region of overlapping
solids.

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Solids-Lesson-4

3. When prompted to “Select a target body”, select the stock solid body shown below.

4. The Boolean panel will now activate and the Target Solid will be set with the body that was
just selected.
5. On the Boolean panel, activate Remove.

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Mastercam Training Guide

6. Click on the selection arrow shown below left to “Add Selection” to the Tool Bodies.

7. The prompt “Select one or more tool bodies” will now be displayed and the Solid
Selection dialog box appears. In the Solid Selection dialog box only activate Body
selection. Select the cavity solid body as shown above right, the Loft solid.

8. Click on the OK icon in the Solid Selection panel.

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Solids-Lesson-4

9. Make the necessary changes as shown below in the Boolean dialog window. Ensure
Remove is activated.

10. Click on the OK icon in the Boolean panel.


11. In the solids tree there is now only one solid entity which contains the Boolean Remove
feature, as seen below:

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Mastercam Training Guide

12. To change from a wireframe image to a solid image select the Alt and S keys or the
Shading icon. Your screen should look like the screenshots below:

TASK 11:
CREATE 0.25 FILLETS AT BOTTOM OF POCKET
 In this task you will create 0.25” fillets on the bottom of the pocket.

1. Activate a wireframe image if required by selecting the Alt and S keys or by clicking on the
Wireframe icon at the bottom right of the screen.
2. On the Solids tab and in the Modify section select Constant Fillet.
Constant Fillet uses edge blending to produce a
rounded edge, introducing new faces that are tangent
to the edges' adjacent faces.

You determine the extent of the fillet by inputting a


constant radius value.

Variable Radius Fillet

Variable Radius Fillet uses edge blending to produce a rounded edge, introducing new faces
that are tangent to the edges' adjacent faces. You determine the extent of the fillet by inputting
various radius values along the edge. You can also specify radius positions

Face-Face Fillet

Face-Face Fillet uses two faces or two sets of faces that are blended together to create a fillet.
Mastercam will use various ways of creating the fillets depending on the operation type that is
selected

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Solids-Lesson-4

3. On the screen you will now be prompted to “Select one or more entities to fillet” and the
Solid Selection dialog box appears. In the Solid Selection dialog box only activate Face
selection. Now select the face at the bottom of the pocket as shown below.

4. Click on the OK icon after completing the selection of the face.


5. Make the necessary changes as shown below in the Constant Radius Fillet dialog window.
Set Radius to 0.25.

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Mastercam Training Guide

6. Click on the OK icon in the Constant Radius Fillet panel.


7. Select Alt and S to shade the solid extrusion or click on the Outlined Shaded icon at the
top of the screen.
 Your screen should look like the screenshot below:

SAVE THE DRAWING


1. Select the Save icon from the Quick Access toolbar at the top left of the screen.

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Solids-Lesson-4

IF YOU WISH TO CREATE THE TOOLPATHS FOR THIS LESSON THE


TOOL LIST AND PROCESS IS LISTED BELOW:

NOTE:
For step by step instructions on how to create the toolpaths for this
solids lesson please refer to the Mastercam Training Guide - Mill 3D
by CamInstructor
 0.500 diameter flat end mill to rough machine.
 0.500 diameter ball end mill to finish machine.

SOLIDS-LESSON-4 - TOOLPATH PROCESS


Toolpath Creation
TASK 12: Define the rough stock using stock setup
TASK 13: Rough out surface using surface rough plunge
TASK 14: Finish using surface finish contour
TASK 15: Finish bottom surface using finish shallow toolpath
TASK 16: Verify the toolpath
TASK 17: Save the updated Mastercam file
TASK 18: Post and create the CNC code file

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Mastercam Training Guide

SOLIDS-LESSON-4A EXERCISE

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Solids-Lesson-4

SOLIDS-LESSON-4B EXERCISE

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Mastercam Training Guide

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