Midterm PDF

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CHAPTER 1

Benefits to Customers
• It is easy to get recommendations from friends and other customers (via Twitter: in social
media discussion groups/ on product review sites). Recommendations result in more
confidence and trust, helping customers decide about purchasing products and services.

• Customers are exposed to special deals (messages from friends on Facebook) for large savings.

• Purchases can be matched with specific needs, wants, tastes & wishes of customers. It
increases satisfaction & reduces product selection decision time.

• Greater connection with individuals and businesses. With social commerce, businesses can
interact with their customers in a more personal and engaging way (personalized
communication, real-time feedback = better customer service), building stronger relationships
& gain greater loyalty. (business also can ez to better understand to customer's needs &
preferences)

• Provides customers with an opportunity to connect with like-minded individuals, build new
friendships & socialize online based on shared interests and experiences. Social commerce
platforms allow people can buy and sell products while also connecting with others who share
similar interests (travel, fashion/ food).
Benefits to Other Types of Enterprises (Business)
• Boost external relationships. It increases collaboration & improve communication with their
business partners & channel distribution members. By using blogs, microblogs and wikis.
(company: private blog to share updates on product development with partners/ microblog or
wiki: share information on upcoming events or new product launches)

• Boost internal relationships. Company care employee productivity & satisfaction = achieve
long-term success. It increases employee engagement and reduce turnover. (company: internal
blog to share updates on company news/ a microblog to share tips for increasing productivity/
collaboration tools such as wikis or project management software: encourage teamwork and
cooperation among employees)

• Conduct market research quickly and less costly. It makes company easier to conduct market
research then traditional ways. (company: online surveys to gather feedback from customers,
employees & business partners)

• Giving free advice to small enterprises (provide valuable insights, recommendations &
suggestions) It can assist small businesses grow & succeed. Other enterprises can share their
knowledge, experience & expertise in various areas such marketing, finance... It can be
provided via various channels such as LinkedIn groups share tips and tricks.

• Reduce recruitment time and costs with efficient hiring methods. With larger reach to a large
number of candidates (online job boards/ social media: post job openings & attract a larger
pool of candidates/ video conferencing tools: interviews)
CHAPTER 2
The Social Networking Landscape
1. Leisure-oriented sites 休闲网站
• The community focused public sites are open to all users.
• Companies also use these for promoting their products.
• Exp: FB, hi5 and Google+. MySpace is known as a place where musicians sell their
music.

2. Professional networking sites


• Sites focusing on business networking.
• Exp: LinkedIn, Xing and Biznik

3. Media sharing sites


• Sites that enable focusing on the display and sharing of user-generated multimedia
content, such as video and photos.
• Exp: YouTube, Flickr and Instagram

4. Virtual world sites


• 3D virtual worlds built and owned by their residents (the users).
• Exp: Second Life, Webkinz and Hobbo.

5. Communication sites
• Sites that have social networking capabilities.
• Many socially oriented websites that boost communication.
Exp:
- Microblogging/ presence applications (Twitter, Plurk & Sina Weibo)
- Unified communication products (Microsoft's SharePoint: allows people to store,
organize & share information with others)
- Enterprise-owned sites (these are private sites owned by companies. Exp: Starbucks,
Disney & Dell)
CHAPTER 3
Marketers often view the purchasing decision model as a three-phase process:
1. Awareness
- Awareness and knowledge of the product’s features & benefits.
- This stage is happened inside the consumer’s mind.

2. Attitude
- about the product (positive/ negative).
- This stage is about the consumer’s feelings, such as liking/disliking & post-purchase
satisfaction level.

3. Behavior (action)
- involve the consumer actually doing something (purchasing, repurchasing/ writing an
online product review)

AISAS Model:
Attention (awareness): getting to know about the product or service.
Interest: knowing that the product or service has some benefit for them.
Search: searching for the product and reviews on the internet.
Action: purchasing if the product has good reviews.
Share: sharing feedback about the product with others.

- Encourage two-way communication between marketing & consumers


- Consumer search for information about product before making an actual purchase.
- After buying the product, they are likely to share their evaluation, opinions & feelings
- S&S are the most time consumed parts
- Shopping product rather than daily (cheaper) product

Players in the Consumer Decision-Making Process:


1. Initiator
- The person who recognizes & suggests the need to buy a specific product or service

2. Influencer
- A person who tries to encourage other people to make a purchase

3. Decider
- The person who makes the final buying decision (normally, is who has money to buy)

4. Buyer
- The person who purchases the product or service & pays for it

5. User
- The customer who use the product

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