Training and Development
Training and Development
Training and Development
INTRODUCTION
Training → planned effort by an organization to facilitate employees’ learning of job-related skills,
knowledge, and behaviors.
Formal training → talent develpment programs, courses, and events that are offered and
organized by the organization.
Informal Learning → learner initiated learning that involves action and doing and is motivated by
an intent to develop. Does not occur in a formal learning setting.
Employee Development → combination of formal education, job experiences, relationships, and
assessment of personality to help prepare for a future career.
Continuous learning → system that expects employees to acquire new skills, apply them on the
job, and share what they have learned with other employees.
NEEDS ASSESSMENT
Process of evaluating the organization, individual employees, and employees’ tasks to determine
what kinds of training, if any, are necessary. The assessment answers questions in the three broad
areas:
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See image at the slides or book.
Topic 6 Managing the Employment Relationship
Work Environment
Readiness also depends on two broad characteristics of the work: Situational constraints are the
limits on training's effectiveness that arise from the situation or the conditions within the
organization. Social support refers to the ways the organization's people encourage training,
including giving trainees positive feedback and encouragement, sharing information about
participating in training programs and expressing positive attitudes toward the organization's
training programs.
employees to be trained, the date by which the training is to be completed, and the date by which
proposals should be received. Even in organizations that send employees to outside training
programs, someone in the organization may be responsible for coordinating the overall training
program. Called training administration, this is typically the responsibility of a human resources
professional. Training administration includes activities before, during, and after training sessions.
TRAINING METHODS
PRESENTATION METHODS: learners are passive and receive information provided by others.
Applications: conveying facts or comparing alternatives.
- Instructor-led Classroom → involves an instructor leading a group. In many cases, lectures
s supplemented with Q&A, discussion, and case studies.
- Distance learning → With distance learning, trainees at different locations attend
programs online, using their computers to view lectures, participate in discussions, and
share documents. Many of the benefits of classroom training.
- Audiovisual Training → need not require learners to attend a class. They work
independently, using materials in workbooks or on the Internet. These include videos,
podcasts, charts… They have control over the presentation.
HANDS.ON METHODS: learners are actively involved in trying out specific skills.
Applications: teaching specific skills; showing how skills are related to the job or how to handle
interpersonal issues.
- On-the-job training (OJT)2 → training methods in which a person with job experience
and skill guide trainees in practicing job skills at the workplace. Useful for training newly
hired employees.
- Apprenticeship → work-study training method that teaches job skills through a
combination of on-the-job training and technical training.
- Internship → on-the-job learning sponsored by an educational institution as a component
of an academic program. Students placed in paid positions to learn and gain experience.
- Co-operative education → a plan of higher education that incorporates paid work
experience as an integral part of academic studies.
- Simulation → a training method that represents a real-life situation, with trainees making
decisions resulting in outcomes that mirror what would happen on the job. Allow
employees to see the impact of their decisions.
- Virtual Reality → computer-based technology that provides an interactive,
threedimensional learning experience.
- Case study → detailed description of a situation that learners study and discuss. Designed
to develop higher-order thinking skills.
- Business games → learners gather information, analyze it and make decisions that
influence the outcome of the game.
- Gamification → applies principles of digital and computer games.
- E-learning → receiving training via the Internet or the organization's intranet. Electronic
performance support systems (EPSS) provide access to skills training, information, and
expert advice when a problem occurs on the job.
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To see characteristics of OJT to be effective check Studocu notes.
Topic 6 Managing the Employment Relationship
GROUP- OR TEAM-BUILDING METHODS: learners share ideas and experiences, build group
identities, and learn about interpersonal relationships and the group.
Applications: establishing teams or workgroups; managing performance of teams or workgroups.
- Experimental programs → – training programs in which participants learn concepts and
apply them by simulating behaviors involved and analyzing the activity, connecting it
with real-life situations.
- Adventure learning → a teamwork and leadership training program based on the use of
challenging, structured outdoor activities.
- Cross-training → team training in which team members understand and practice each
other's skills so that they are prepared to step in and take another member's place.
- Coordination training → team training teaches the team how to share information and
make decisions to obtain the best team performance.
- Team Leader training → trining in the skills necessary for effectively leading the
organization’s teams.
- Action Learning → training in which teams get an actual problem, work on solving it,
commit to an action plan, and are accountable for carrying it out.
Principles of Learning
- Communicate the learning objective.
- Use distinctive, attention-getting messages.
- Limit content of the training.
- Guide trainees as they learn.
- Elaborate on the subject.
- Provide memory cues.
- Transfer course contents to the workplace.
- Provide feedback about performance.
CHOOSING THE TRAINING METHOD → one way to choose a training method is to compare
methods. The first step is to identfy the type of learning outcome the training is to influence.
Different methods may influence one or several learning outcomes. A final important
consideration is the training budget. If limited, structured OTJ is a good choice.
Topic 6 Managing the Employment Relationship
The ultimate goal of implementation is transfer of learning → requires that employees actually
learn the content of the program. To aplly what they learned, certain conditions are important:
social support, technical support, and self-management.3
APPLICATIONS OF TRAINING
Orientation of New Employees
Training designed to prepare employees to perform their jobs effectively, learn about their
organization, and establish work relationships. Increasingly, employee orientation is referred to as
onboarding, reflecting the critical role these programs play.
Onboarding
Transfer of organizational, team, and role-specific knowledge to new employees; aims to prepare
and socialize new employees for full participation.
3
See chatbots in the book.
Topic 6 Managing the Employment Relationship
Diversity Training
Training designed to change employee attitudes about diversity and/or develop skills needed to
work with a diverse workforce.
Inclusion
An environment in which employees share a sense of belonging, mutual respect, and commitment
from others so that they can perform their best work.
APPROACHES TO DEVELOPMENT
Development is becoming more individual-driven.
- Formal education → at the workplace or off-site, workshops and short courses, and
university programs.
- Job experiences → job enlargement & rotation; transfers, promotions, and downward
moves; externships & sabbaticals.
- Assessment → collecting information and providing feedback; MBTI4, assessment center;
360-degree feedback.
- Interpersonal relationships → Mentor, Coach.
Mentor: experienced, productive senior employee who helps develop a less experienced employee.
Coach: peer or manager who works with an employee to provide a source of motivation, help him
or her develop skills, and provide reinforcement and feedback.
4
Myers-Briggs Tye Indicator → identifies individuals’ preferences for source of energy, means of information gathering,
way of decision making and lifestyle.