Evolution of Radio, Film, and Television
Evolution of Radio, Film, and Television
Evolution of Radio, Film, and Television
broadcast media. You'll also describe the history and evolution of radio, television and
films. You'll identify current applications of audio and video technologies in daily life
and explain the importance of using elements of art and principles of design in media
products. Finally, you’ll analyze the influence of society on the effectiveness of media
products and analyze claims made in the media and the credibility of media sources.
The film industry: The popularity of movies as a mass medium drew investors to set
up studios. The first film studio in Hollywood opened in 1911. Filmmakers began
adding sound to celluloid film reels in the 1920s. In 1927, American audiences saw The
Jazz Singer. It was the first feature-length film with dialogue. Called talkies, this new
audiovisual film medium took over the movie industry. By 1930, movie directors added
greater sophistication to talkies. They experimented with sound and visual effects. They
also made many technical advances in microphones and cameras. Instead of recording
sounds directly when filming, they added ways to synchronize sounds at the editing
stage.
Transition to digital: Movie making continues to evolve today. Celluloid films and
manual editing methods are no longer used. Movies are shot and edited on digital
formats. Digital technology has simplified editing. Today, movies can be created quickly
and economically. Video devices and editing features are now common in mobile
devices, such as smartphones. Digital technology has made it possible for anyone with
a camera to make movies these days. Consequently, thousands of people upload
personal movies on the Internet every day.
Applications of Radio
It’s important to understand how much we rely on radio waves. Radio waves are
versatile. The waves can go far out into space, but they can also work over a short
distance of a few millimeters. In a broadcast, radio waves are sent from specific
locations to many others over specific distances. Many common appliances that you
use every day, such as mobile phones and television, depend on radio waves. Mobile
phones, like cordless phones, are radio signal receivers. When you use a mobile phone,
radio waves carry your voice, text, images, and videos to the specific person you
want. Radio waves also enable you to use wireless internet and 3G. Using radio waves,
you can open garage doors and car doors that have wireless keys.
Radio astronomers study stars, planets, star clusters, and galaxies. Radio waves are
found by large radio antennae. Astronomers use these instruments to study objects
that can’t be detected by optical telescopes.
broadband
The growth of is suitable for delivering high-quality
video
content.
The UX revolution in media is driven by many factors: the growth of broadband
suitable for delivering high-quality video content; the growth of viewer-
controlled devices that can display high-quality video content; flexibility for viewers to
connect these devices to TV sets to view at their convenience; the growth of multi-
channel video programming distributors (MVPDs), such as Hulu, Netflix and Amazon;
and easy availability of cheap editing tools, which has led to a boom in high-
quality video content.
Content Standards—You will describe the way changing technology has affected
the television industry.
Inquiry—You will make observations and communicate your results in written
form.
21st Century Skills—You will apply employ online tools for research and analysis
and communicate effectively.
As a UX designer, you must pay attention to even the smallest sensory elements. These
elements can have a deep effect on a user’s experience. Another design element could
be the use of multiple screens. Typically, users are taking in experiences from many
screens. A person viewing a movie on a smartphone may answer a phone call and look
at SMS alerts as well. Therefore, as a UX designer, you need to consider many elements
as you focus on enhancing the overall user response to media.
Social Television
In the past, television viewers used to watch a show, and then discuss it later with
friends. These days, many viewers prefer to discuss the show as it happens, using
social media like Twitter or Facebook. This phenomenon is called social television.
Marketing Movies
Movie previews and television commercials are the two most popular media products
for marketing new movies, according to Nielsen. The number of moviegoers who
watched television promotions of movies declined from 81 percent in 2008 to 67
percent in 2014. However, television is still a major advertising medium for movies. In
the third quarter of 2014, Americans spent over 141 hours per month, on average,
watching traditional TV. Further, 53 percent of moviegoers said they pay attention to
movie advertisements.
Social marketing: Digital media and social marketing are also an important part of the
movie marketing mix. For example, moviegoers said that if they see an online
advertisement for a movie they’re interested in, 75 percent would click on it. In
addition, 81 percent would search for more information about the movie. Likewise,
advertisements on social networks, when noticed, also influence
moviegoers. Moviegoers said they searched for more information about a movie (37
percent), clicked on the advertisement (25 percent), liked the official movie review (22
percent), and shared the advertisement (10 percent). So, if you are a media product
designer trying to reach the typical moviegoer today, you must include television and
social media marketing in your plans.
Media Literacy
Media literacy refers to the ability of individuals in society to be able to critically study
the information they are exposed to in the media. Every day, we are exposed to
messages through media such as radio, television, film, and the Internet. According to
the nonprofit National Association for Media Literacy Education (NAMLE), a person who
is media literate is able to access, analyze, evaluate, and communicate information.