Parts of VS IDE

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Parts of Visual Studio IDE

An integrated development environment (IDE) is a feature-rich program that supports


many aspects of software development. The Visual Studio IDE is a creative launching
pad that you can use to edit, debug, and build code, and then publish an app. Over and
above the standard editor and debugger that most IDEs provide, Visual Studio includes
compilers, code completion tools, graphical designers, and many more features to
enhance the software development process.

Start Page / Start Window

The first thing you'll see after you open Visual Studio is the start window. The start window is designed to help
you "get to code" faster. It has options to clone or check out code, open an existing project or solution, create
a new project, or simply open a folder that has some code files.
Create a New Project

The Create a new project window opens and shows several project templates. A template contains the basic
files and settings required for a given project type.

Here, you can search, filter, and pick a project template. The Create a new project window also shows a list of
your recently used project templates.
Menu Bar

The menu bar appears at the top of the Visual Studio window. The Project menu contains commands related
to the project you're working in. On the Tools menu, you can customize how Visual Studio behaves by
selecting Options, or add features to your installation by selecting Get Tools and Features.

Standard Toolbar
The standard toolbar contains buttons that execute frequently used commands. It provides quick access to
commands that would otherwise be executed from a menu. To know what a button is used for, you can
position the mouse on top of it. A tool tip will come up and display for a few seconds.

Save – Save the current file you’re working on.


Save All – Save all changes in the current solution you’re working on.
Start – This builds (compiles) your program and runs it – so you can actually use it.

A Tooltip is a small rectangular box that pops up when you hover the mouse pointer over a button on the
toolbar or Toolbox for a few seconds. It contains a short description of the button’s purpose. You can use a
ToolTip whenever you cannot remember a particular button’s function.

Toolbox
The Toolbox is a window for selecting controls to use in an application’s user
interface. This section shows you all the things you can add to the forms in your program – buttons, labels
(text), checkboxes, radio buttons, etc. You can select what you want to add to the form and drag it to the place
where you want it located on your form. You might hear this called “drag-and-drop” programming

It is divided into sections such as All Windows Forms and Common Controls. Toolbox typically appears on the
left side of Visual Studio environment

Solution Explorer Window


Solution Explorer shows you a graphical
representation of the hierarchy of files and folders in
your project, solution, or code folder. You can browse
the hierarchy and select a file to open it in the Editor.

This is where you will add files to your projects, rename


or move existing files, and (sometimes) delete files from
your project.

This is a section that is used to view and modify the


contents of the project. A Visual Studio Windows
Application Project will generally have a Form object with a code page, references to System components and
possibly other modules with special code that is used by the application.
Properties Window
When you’re working with the parts of the game that
appear on the screen – from the main form to the
individual buttons and boxes on it – the Properties
section will show you things you change about your
currently selected object.

For instance, you can set the height and width of a


form. You can set the words you want displayed on a
button. You can set whether or not something is
visible.

We’ll set some properties for the objects we create


from this section of Visual Studio. Some others will be
set from other places inside the program.

Workspace

This is the space where you actually work on a part of your program. You select what you want to work on,
from the Solution Explorer, and work on it here. You can have several files open on your workspace at one time
(see the tabs at the top of the workspace), but you’ll only have one “on top”, that you’re actually working on at
the moment.
Form Designer Window
The Form Designer allows you to design your application's user interface visually by dragging controls onto a
design-time representation of your application. Once the controls are on the form, you can visually position the
controls, set their properties through the Properties window, and create event handlers for the events.

Error List

The Error List shows you errors, warning, and messages about the current state of your code. If there are errors
(like a missing brace or semicolon) in your file or anywhere in your project, they're listed here.

Output Window

The Output window shows you output messages from building your project and from your source control
provider.

References:

https://docs.microsoft.com/en-us/visualstudio/get-started/visual-studio-ide?view=vs-2022

https://docs.microsoft.com/en-us/visualstudio/ide/quickstart-ide-orientation?view=vs-2022

https://scottlilly.com/learn-c-by-building-a-simple-rpg-index/lesson-00-3-the-parts-of-visual-studio/
http://www.functionx.com/vb/Lesson01.htm#:~:text=By%20default%2C%20when%20you%20start,of%20all
%20the%20available%20toolbars.

https://www.malavida.com/en/soft/visual-studio-2012/#gref

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