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Georgia State University

ScholarWorks @ Georgia State University

Public Health Capstone Projects School of Public Health

5-15-2020

Youth Vaping: An Analysis of an Epidemic


Tina Kilpatrick

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Kilpatrick, Tina, "Youth Vaping: An Analysis of an Epidemic." , Georgia State University, 2020.
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Running head: YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 1

ABSTRACT

YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC

By

TINA GARDNER KILPATRICK

MAY 15, 2020

Youth use of e-cigarettes has reached epidemic proportions. In 2019, 5.4 million

youth and young adults were current e-cigarette users. This represents 27.5% of high school youth

and 10.5% of middle school youth reporting current e-cigarette use. Comparatively, only 3.2% of

US adults were current e-cigarette users in 2018.

Many factors have contributed to the rise in prevalence of youth vaping, including:

marketing tactics employed by e-cigarette companies; e-cigarette product design; and the

generational values of youth and young adults themselves. In this paper, these specific factors are

addressed and their influence on the youth vaping epidemic is explored. The Social Cognitive

Theory is used as a theoretical framework to elaborate on the relationship between youth tobacco

use and social constructs. Current data are presented on e-cigarette use and used to inform

recommendations to combat rising youth and young adult prevalence rates.

Findings suggest that national tobacco prevention and education campaigns are successful

in changing tobacco use attitudes and behavior among youth and young adults. Campaigns should

address deceitful tobacco company marketing tactics that have misguided the public as well as the

technological appeal of e-cigarettes. Additionally, policies that address flavors and restrict use of

e-cigarettes in schools and other locations are also discussed.


YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 2

YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC

by

TINA G. KILPATRICK

B.S., FLORIDA STATE UNIVERSITY

A Capstone Submitted to the Graduate Faculty


of Georgia State University in Partial Fulfillment
of the
Requirements for the Degree

MASTER OF PUBLIC HEALTH

ATLANTA, GEORGIA
30303
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 3

APPROVAL PAGE

YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC

by

TINA G. KILPATRICK

Approved:

___David L. Ashley____
Committee Chair

__Claire A. Spears_______
Committee Member

__April 14, 2020______


Date
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 4

Author’s Statement Page

In presenting this capstone as a partial fulfillment of the requirements for an advanced


degree from Georgia State University, I agree that the Library of the University shall make it
available for inspection and circulation in accordance with its regulations governing materials of
this type. I agree that permission to quote from, to copy from, or to publish this capstone may be
granted by the author or, in his/her absence, by the professor under whose direction it was written,
or in his/her absence, by the Associate Dean, School of Public Health. Such quoting, copying, or
publishing must be solely for scholarly purposes and will not involve potential financial gain. It is
understood that any copying from or publication of this capstone which involves potential financial
gain will not be allowed without written permission of the author.

___Tina G. Kilpatrick________

Signature of Author
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 5

TABLE OF CONTENTS

Youth Vaping: An Analysis of an Epidemic .................................................................................... 6

Background ..................................................................................................................................... 7

Theoretical Background ................................................................................................................ 18

Literature Review.......................................................................................................................... 18

The Role of Marketing .................................................................................................................. 21

The Role of E-cigarette Product Design ....................................................................................... 26

The Role of Generation Z ............................................................................................................. 30

Recommendations ......................................................................................................................... 36

Conclusion………………………………………………………………….……………………39

References ..................................................................................................................................... 41
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 6

Youth Vaping: An Analysis of an Epidemic

‘Vape.’ In the 1980s, this was a phrase used to describe weapon use—limited primarily to

science fiction writing. By the year 2014 however, ‘vape’ was named Oxford Dictionary’s word of

the year. Currently use of the word ‘vape’ now means “to inhale and exhale the vapor produced by

an electronic cigarette or similar device” (Oxford Press, 2019). What happened in the span of about

30 years? Vaping. Specifically, a rise in youth use of vaping. In the United States, youth are more

likely than adults to use e-cigarettes (Centers for Disease Control and Prevention [CDC], 2020a).

In 2019, over 5.4 million middle and high school students reported currently using e-cigarettes

(Cullen et al., 2019). These data reflect an increase of about 1.8 million youth over a one-year

period. In more specific terms, e-cigarette use was high among both high school and middle school

students, with 27.5% and 10.5% reporting current use, respectively. Among these high-school

users, ‘JUUL’—an e-cigarette brand that popularized vaping—was preferred by 59.1% of those

surveyed (Cullen et al., 2019). Comparatively, in 2018 only 3.2% of United States (U.S.) adults

were current e-cigarette users (CDC, 2020b).

The stark contrast in prevalence rates of youth and adult e-cigarette use points to a need for

an in-depth analysis of the problem. The vaping industry denies influence in the rise of youth

vaping rates, claiming that e-cigarettes were not intended to be used by youth, but rather by adults

as a form of smoking cessation. However, data show that 40% of current e-cigarette users aged

18-24 years had never been regular cigarette smokers (CDC, 2016a). As youth use of traditional

cigarettes has reached record low numbers, there is reason to believe that the industry has used e-

cigarettes to capture a subset of the population that would have otherwise been missed. Recently,

federal entities have echoed their concern over youth e-cigarette use. On September 11, 2018, the

Food and Drug Administration (FDA) Commissioner Scott Gottlieb declared youth vaping an
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 7

epidemic (Food and Drug Administration [FDA], 2018). Gottlieb stated concerns over vaping,

arguing that intervention was needed to prevent youth from using e-cigarettes without detracting

from harm-reduction that adults may receive by vaping versus smoking traditional cigarettes. In

December of the same year, Health and Human Services (HHS) Secretary Alex Azar was quoted

as saying, “in the data sets we use, we have never seen use of any substance by America’s young

people rise as rapidly as e-cigarette use is rising” (Health and Human Services [HHS], 2018).

Currently, youth and young adults can be described as Generation Z: a generation born in

the year 1997 and later. Generation Z represents a generation unlike any other before it, as it is the

first group of individuals to be born entirely in the digital age. This characteristic plays an

important role in the identity of Gen Zers, and in turn has had an impact on rates of youth use of

e-cigarettes. This paper will explore the role that Generation Z, marketing, and product design has

played on the youth vaping epidemic. Although this issue is complex, this paper intends to analyze

the factors that have contributed to the rise in youth use of e-cigarettes. To what extent did e-

cigarette product design, brand marketing tactics, and the users themselves impact the rising

prevalence of vaping among youth in the US? The following discussion attempts to answer this

question with evidence from the literature and publicly available data.

Background

There are many different types of e-cigarette products on the market. E-cigarettes can vary

in shape, size, and name. Most include the same three elements: a battery, a heating element, and

a place to hold liquid. The liquid found in e-cigarettes is primarily composed of propylene glycol

and vegetable glycerin as solvents and typically contains nicotine, although some liquids can

contain marijuana and other drugs (CDC, 2020a). E-cigarette liquid can also contain flavoring

additives and other chemicals—all of which are released in the aerosol that e-cigarettes produce.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 8

Although some may believe that e-cigarette aerosol is harmless, it does in fact contain harmful

chemicals—similar to secondhand smoke from cigarettes. Additionally, these chemicals and

flavorings can be inhaled by bystanders when an e-cigarette user exhales (CDC, 2020a).

The section below will go into more detail regarding the various types of e-cigarettes, the

market growth of popular brands, and the harms and effects of using e-cigarettes. Additionally,

populations that are at risk will be analyzed and the state, federal, and cultural landscapes

surrounding e-cigarettes will be assessed.

Types of E-cigarettes. As mentioned, e-cigarettes are identified by a variety of names.

Throughout this paper, the product will be referred to as an e-cigarette, but in actual use the product

has a few different terms. Slang terms include “e-cigs,” “vapes,” or “mods.” Additional names for

e-cigarette products include “e-hookahs,” “vape pens,” “tank systems,” and “electronic nicotine

delivery systems” (CDC, 2020a). Not only do e-cigarettes vary in name, but they also vary in shape

and style. Some e-cigarettes have been designed to look like other products altogether: i.e., a USB

flash drive, a pen, a cigarette, cigar, pipe, or a number of other everyday items, whereas some e-

cigarette devices do not resemble any other products at all. The larger products with tank

systems—often the ones nicknamed as “mods”—typically reflect this design style (CDC, 2020a).

Market Growth. E-cigarettes have seen a staggering growth since being introduced on the

market. As HHS Secretary Alex Azar stated, the quick rise in youth use of e-cigarettes is unlike

any other substance seen before. In the first quarter of 2011, e-cigarette retail sales were about

US$19 million. By the last quarter of 2017, e-cigarette retail sales were reported as US$409 million

(Huang et al., 2018). That is a growth rate of over 21 times in six years. If we look at these six

years more closely, we will see that four distinct growth periods exist. Starting in 2012, we begin

to see a general growth of e-cigarette product popularity. As more people began using e-cigarettes,
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 9

more e-cigarette brands were introduced to the market. In 2013, two product leaders emerged in

the market: Blu and Njoy. By the third quarter of 2014, there existed just one leader: Vuse brand

e-cigarettes. Finally, in the second quarter of 2017, we saw JUUL begin to dominate the market

(Huang et al., 2018). To put this into perspective, the JUUL retail share amounted to $150 million

in US retail sales in the last quarter of 2017 (Huang et al., 2018). By 2018, annual retail sales were

more than US$650 million (Herzog & Kanada, 2018). Later that same year, Altria, the maker of

Marlboro brand cigarettes, purchased a 35% stake in JUUL Labs for $12.8 billion (JUUL, 2018).

This purchase valued the company at $38 billion. This information is important for many reasons.

JUUL is now owned by a major tobacco company, one with a history of deceiving the public. In

fact, Altria was one of several tobacco companies ordered by a U.S. District Court to run a set of

five ‘corrective statements’ across national news media in 2018 to inform the public of their

deceptive actions. These corrective statements addressed the adverse health effects of smoking and

secondhand smoke as well as the manipulation of product design to deliver a more potent product

(Campaign for Tobacco-Free Kids, 2020a). However, Altria’s purchase of JUUL did not slow their

growth. In fact, most recent data show that JUUL is still the most popular brand, representing a

73.4% share of the e-cigarette marketplace in July 2019 (Truth Initiative, 2019). As will be

explored in upcoming sections of this paper, JUUL is primarily used by youth and young adults

and is a key player in the rise of youth use of e-cigarettes.

Harms and Effects of Vaping. As mentioned previously, e-cigarettes typically contain

nicotine, which is an addictive chemical, in their e-liquid (CDC, 2016b). Nicotine is harmful to

youth and young adult brain development, as most brains continue developing until about the age

of 25. As the brain develops, synapses are built between brain cells. Strong connections typically

occur when a new memory is created or a new skill is learned, and young people can build these
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 10

synapses faster than adults (CDC, 2020c). But when nicotine is introduced, the formation of

synapses is altered. Not only is the developing brain more vulnerable to the effects of nicotine, but

when compared to adults, teens may also be more sensitive to nicotine and may feel more

dependent on the substance sooner (CDC, 2016b). Consequences of nicotine use before age 25 can

include mood disorders, reduced impulse control, and deficits in attention and cognition.

Additionally, the use of nicotine in adolescence may increase the risk for future addiction to other

drugs (CDC, 2016b). In terms of nicotine content in e-cigarettes, it varies from product to product.

JUUL claims that their e-cigarettes contain a nicotine content that is similar to traditional cigarettes.

Further, JUUL can deliver nicotine up to 2.7 times faster than other e-cigarette products (Truth

Initiative, 2019).

Nicotine is also released in the aerosol that e-cigarettes produce. Many youth believe that

e-cigarette aerosol is harmless “water vapor,” when in fact aerosol can contain harmful and

potentially harmful substances. These substances vary, but can include ultrafine particles,

flavorings, volatile organic compounds, cancer-causing chemicals, and heavy metals such as nickel,

tin, and lead (CDC, 2020c). Ultrafine particles can be inhaled deep into the lungs, while flavorings

can include substances like diacetyl, a chemical linked to a serious lung disease called ‘popcorn

lung’. These substances expose both the e-cigarette user as well as the bystander (CDC, 2020c).

Most recently, there have been recorded instances of harm classified as e-cigarette, or

vaping, product use-associated lung injury—known as EVALI. Most recent data show that 66% of

the 2,668 hospitalized EVALI cases were male, and the median age of patients was 24 years old

(CDC, 2020d). While concerning, research into causes, symptoms, and risk factors surrounding

EVALI cases are still being explored by health officials. Currently, national and state data from

patient reports and product sample testing show tetrahydrocannabinol (THC)-containing e-


YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 11

cigarette, or vaping, products are linked to most cases (CDC, 2020d). Additionally, the presence

of Vitamin E acetate in e-liquid has been strongly linked to the outbreak as well. While THC and

Vitamin E acetate in e-cigarettes have played a major role in the EVALI outbreak, it should be

noted that, at the time of writing this paper, health officials have not officially ruled out other

chemicals and their potential roles.

Since the first EVALI cases were reported, health officials around the country observed a

sharp rise in cases of EVALI in August 2019, a peak in September 2019, and a gradual, but

persistent decline since then (CDC, 2020d). On October 4, 2019, the FDA released a statement

warning consumers to stop using THC vaping products amid ongoing investigation into lung

illnesses (FDA, 2019). Time and research are needed to understand the full effects of the outbreak.

Additionally, future data will reflect whether the EVALI outbreak impacted youth and young adult

vaping rates in 2019. And while this paper attempts to analyze the youth vaping epidemic as it

relates to ‘traditional’ e-cigarettes—that is, those used to deliver nicotine—it should be noted that

THC and other substances can be delivered through e-cigarette product use. While important, this

paper specifically explores the impact of nicotine only e-cigarettes and vaping products on youth

and young adults.

Current use of e-cigarettes is also related to risk of future harm for youth and young adults.

In fact, young people who use e-cigarettes may be more likely to smoke cigarettes (CDC, 2020c),

and there is some evidence to support that e-cigarette use increases the frequency and amount of

cigarette smoking in the future (National Academy of Medicine, 2018). The health effects of

cigarette use are well-studied and widely known to be detrimental. Cigarette use is the leading

cause of preventable death in the United States and is responsible for more deaths every year than

human immunodeficiency virus (HIV), illegal drug use, alcohol use, motor vehicle injuries, and
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 12

firearm-related incidents combined (CDC, 2018). Cigarette smoking can lead to heart disease,

stroke, and lung cancer. Currently, the prevalence of middle school students reporting current use

of cigarettes is 2.3%—a decrease from 4.3% in 2011. The prevalence of high school students

reporting current use of cigarettes is 5.8%—a decrease from 15.8% in 2011 (CDC, 2019).

Fortunately, efforts of local, state, and national health agencies have made significant progress on

youth and young adult cigarette smoking rates and the current prevalence rates reflect this progress.

Unfortunately, their efforts could be reversed by the youth vaping epidemic.

E-cigarette products currently on the market share many commonalities when it comes to

their basic technology. However, there is not necessarily a ‘typical’ e-cigarette and evidence shows

a large amount of variability within the product category (Truth Initiative, 2019). Different

products can include different ingredients, different hardware and deliver very different amounts

of nicotine. Not only that, but the levels of potentially toxic chemicals vary as well. There is no

standard level of cadmium, lead, nickel, tin or copper, which may make it difficult to understand

overall public health impact. Further, recommendations about the product category are difficult to

issue due to product variability (Truth Initiative, 2019).

At-Risk Populations. As you might expect in a youth vaping epidemic, youth and young

adults have been primarily affected by the invention of the e-cigarette. In 2019, 27.5% of high

school students reported current e-cigarette use and 10.5% of middle school students reported

current e-cigarette use. This represents about 5.4 million youth and young adults (Cullen et al.,

2019). In comparison to adults, the data show that youth and young adults are vaping at much

higher rates. Those aged 45 and older are significantly less likely to have ever tried an e-cigarette

compared to young adults (Truth Initiative, 2019). 2018 data show current adult use of e-cigarettes

at 4.2% among adults aged 25-44, and 2.1% among adults aged 45-64 (CDC, 2016a).
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 13

When looking at risk factors across sociocultural and regulatory contexts, being male,

using illegal drugs, and having a family member who uses e-cigarettes and cigarettes are likely to

be important determinants (Zavala-Arciniega et al., 2019). Additionally, one study has shown that

independent correlates of e-cigarette awareness and trial included established risk factors for

smoking—like race and ethnicity, age, and socioeconomic status—as well as use of more media

technologies and greater Internet tobacco advertising exposure (Thrasher et al., 2016). A study

conducted by Rodriguez-Bolaños et al. displayed that only having friends who smoked cigarettes

at baseline was a significant predictor of current exclusive e-cigarette use at follow-up for males

(2019). Further, baseline current drinking, having a job, higher technophilia (feelings of pleasure

related to technology use), and higher positive smoking expectancies were shown to be associated

with current e-cigarette use among females (Rodriguez-Bolaños et al., 2019).

State and Federal Policy Landscape. The first e-cigarettes were introduced to the US

market in 2007 and continued to grow in popularity since their introduction. In 2014, e-cigarettes

surpassed cigarettes as the most commonly used tobacco product among youth (A Report of the

Surgeon General, 2016). In May 2016, the FDA took notice of the amount of various e-cigarette

products on the market and chose to extend their tobacco regulatory authorities to other products

meeting the definition of a tobacco product (Backinger et al., 2016). This extension in their

regulatory authority, known as the Deeming Rule, included the previously unregulated electronic

nicotine delivery systems (ENDS) and other e-cigarettes on the market, as well as cigars, pipes,

and hookahs. The Deeming Rule extended FDA’s authority so that manufacturers of these tobacco

products must also submit a list of ingredients and health documents for review (Truth Initiative,

2016). The regulatory extension by the FDA was the launching pad for many anti-tobacco policies

moving forward. As the FDA began claiming authority over e-cigarette products and their potential
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 14

health impacts on the public, many local and state health departments were able to continue

addressing e-cigarette use within their communities by relying on direction from the federal

government.

Prior to the Deeming Rule, some states pursued other measures to reduce tobacco use

within their population. Raising the minimum legal purchase age (MLPA) for purchasing tobacco

to 21, known as ‘Tobacco 21’, is a policy that could effectively help to decrease youth use of

tobacco. National data show that about 95% of adult smokers begin smoking before they turn 21,

and four out of five adult smokers become daily smokers before they turn 21 as well (Campaign

for Tobacco-Free Kids, 2020b). An Institute of Medicine report shows that increasing the tobacco

age will significantly reduce the number of adolescents and young adults who start smoking,

reduce deaths related to smoking, and immediately improve the health of those who will be

deterred from smoking (2015). Before December 2019, a total of 19 states passed laws requiring

an MLPA of 21: Arkansas, California, Connecticut, Delaware, Hawaii, Illinois, Maine, Maryland,

Massachusetts, New Jersey, New York, Ohio, Oregon, Pennsylvania, Texas, Utah, Vermont,

Virginia and Washington. At least 530 localities, including Washington, D.C., also have MLPAs of

21. Then, in December 2019, Congress passed a federal Tobacco 21 law that raised the MLPA for

purchasing tobacco to 21 across the US. By having a comprehensive law to protect youth and

young adults from purchasing tobacco, progress is likely to be made on lowering the prevalence

of youth tobacco use. The likelihood that a high school student would be able to legally purchase

tobacco products for other students and underage friends is reduced—blocking a critical tobacco

access avenue for underage youth (Campaign for Tobacco-Free Kids, 2020b). In 2019, 72.2% of

youth e-cigarette users reported getting their e-cigarettes from friends and other social sources
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 15

(Bach, 2019). And among JUUL users in particular, aged 12-17, half had gotten JUUL from a

social source (Truth Initiative, 2018).

Earlier this year the FDA passed a policy on flavored e-cigarettes. On January 2, 2020, the

FDA issued a policy that places a priority on enforcing specific unauthorized flavored e-cigarette

products on the market. Flavors play an important role in youth use of tobacco products: 97% of

current youth e-cigarette users have used a flavored e-cigarette in the past month and 70% cite

flavors as a reason for their use (Truth Initiative, 2019). In an attempt to reduce the appeal that e-

cigarettes have among youth, fruit and mint flavors found in cartridge-based e-cigarette products

are no longer allowed to be sold on the market unless authorized by the FDA under the new product

pathway (FDA, 2020a). And while this policy does address an important component of the youth

vaping epidemic, critical gaps exist in policy coverage and enforcement. The policy does not

address tobacco or menthol flavored e-cigarettes, nor does it include tank-based or disposable e-

cigarette products. This is important as disposable e-cigarettes are sold in a variety of flavors and

refillable devices—like tank-based systems—are the most popular brands among high school

students after JUUL (Campaign for Tobacco-Free Kids, 2020c).

Cultural Landscape. The cultural landscape in the U.S. has played an important role in

the youth vaping epidemic. There is a history of traditional cigarette manufacturers with large

lobbying efforts that argue for and against laws that impact their business. In the 1990s, the tobacco

lobby engaged in efforts to neutralize clean indoor air legislation, minimize tax increases, and

preserve the industry’s freedom to advertise and sell tobacco. Their political efforts were

comprehensive and aggressive in nature, targeting state legislatures through lobbying, media,

public relations, front groups, industry allies, and contributions to legislators (Givel & Glantz,

2001). Legislators in particular received the largest amounts of campaign contributions and gifts
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 16

from lobbyists. In fact, significant associations were observed between pro-tobacco industry bill

votes and gifts received from tobacco lobbyists (Matheny et al., 2015). But that’s not all—tobacco-

area legislators, agricultural interest groups and commissioners of agriculture represent other

facets of the tobacco industry’s varied and effective approach to wield power (Fallin & Glantz,

2015). Further, pre-emption—a law that restricts local entities from enacting laws stricter than

state-level policy—was also a focus of the tobacco lobby during this time. Lobbyists were

successful in enacting pre-emption of stricter local tobacco control laws in a number of states and

prevented the passage of many state tobacco control policies as well (Givel & Glantz, 2001).

The tobacco industry has historically conducted their business with no regard to the health

of their product’s users. Thousands of internal documents have been released that reveal industry

knowledge of adverse health effects, nicotine addiction, marketing to youth, unsafe cigarette

design, health effects of secondhand smoke, and more (World Health Organization (WHO), n.d.).

Tobacco companies have also carried out a variety of product promotions, packaging, and

sponsorships that they have argued are solely to gain market share from their competitors, but

evidence shows that industry marketing tactics have played a major role in influencing youth use

of tobacco (CDC, 2012). And while cigarette smoking rates continue to decline for both

adolescents and adults, the industry must pursue other avenues to turn a profit. In December 2018,

Altria, the maker of Marlboro brand cigarettes, purchased a 35% stake in JUUL Labs for $12.8

billion (JUUL, 2018). This purchase valued the company at $38 billion. Less than a year later, the

CEO of JUUL stepped down and was replaced by an Altria executive (Kaplan et al., 2019).

Tobacco industry interference is one of the main obstacles for advancing tobacco control policies

(Reynales-Shigematsu et al., 2019), and the industry continues to demonstrate that it cannot be

trusted.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 17

Outside of the impact of big tobacco companies, public health organizations have faced

opposition from small business owners and adults who support e-cigarettes as a cessation device.

Small vape shops and the vape industry in general have spent time fighting against tobacco control

efforts to reduce e-cigarette use. Proponents of harm reduction have argued that e-cigarettes help

current smokers quit smoking traditional cigarettes and pose little risk to increasing youth smoking

rates (Warner, 2018). This concept has been acknowledged by the FDA, the CDC, and other

organizations, but as of yet e-cigarettes are not an approved method to help people quit smoking

(FDA, 2019). And while harm reduction may be true for adults, the same is not true for youth.

Among current e-cigarette users aged 45 years and older, most were either current or former

regular cigarette smokers (CDC, 2016a). In contrast, 40% of current e-cigarette users aged 18-24

years had never been regular cigarette smokers. Organizations cannot ignore that e-cigarettes put

youth at risk for a nicotine addiction they may have otherwise never been exposed to. The role of

flavored e-cigarettes still plays a role here as well. While some groups have argued in favor of

keeping flavored e-cigarette products on the market as a cessation aid, there is inconclusive

evidence that they can assist in quitting smoking (Zare et al., 2018).

Furthermore, there is evidence that many current e-cigarette users still engage in traditional

cigarette smoking, a phenomenon known as ‘dual use’. In 2016, 54.6% of current adult e-cigarette

users also smoked cigarettes and 55.9% of youth and young adult e-cigarette users started using

another tobacco product in addition to e-cigarettes (Truth Initiative, 2019). There is also data to

support that e-cigarettes may worsen the problem of dual use. E-cigarette use was found to be

associated with more frequent cigarette smoking and intensive cigarette use among young adults

aged 18-35, and young adults who started using e-cigarettes in the previous year had increased
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 18

odds of daily cigarette use, as well as higher likelihood of being diagnosed with a tobacco use

disorder (Truth Initiative, 2019).

Theoretical Background

The Social Cognitive Theory has been explored as a basis for understanding youth behavior

related to e-cigarette trial and use. The Social Cognitive Theory (SCT) supports the idea that

diversity in social practices produces substantial differences in individuals regarding both

cultivated and underdeveloped capabilities (Bandura, 1989). The SCT is comprised of five key

constructs: knowledge, perceived self-efficacy, outcome expectations, goal formation, and socio-

structural factors. The SCT also posits that a ‘reciprocal causation’ exists between the individual,

the environment, and the behavior. In this reciprocal causation, individual, environmental, and

behavioral factors all play a role in influencing one another. All factors are operating as interacting

determinants that influence each other bidirectionally (Bandura, 1989). It is not just the

environment that acts on the person, or the person on the behavior, but rather the person impacts

their environment, and behavior impacts the person, or their outcome expectations. SCT is often

applied to behaviors that are complex and require considerable behavioral capacity. Regarding

tobacco product use, we know this characteristic of complexity to be true. It takes significant

behavioral capabilities to quit nicotine once addicted, and it is not solely the influence of the

individual that can play a role in successfully quitting. Tobacco product use, specifically e-

cigarette use, is a complex issue with multiple levels of influence. As will be reviewed in upcoming

sections, marketing and product design interact directly with personal beliefs to influence behavior.

Literature Review: Social Cognitive Theory and Tobacco Use Among Youth

While there is limited data available on any theoretically based youth vaping prevention

or reduction programs, there is some recent research that uses the Social Cognitive Theory to
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 19

better understand youth vaping. The three studies below all explore how the Social Cognitive

Theory supports understanding of youth use of tobacco products.

Brandon et al., 2004. Researchers explored cognitive and social learning models as they

related to drug dependence—specifically the use of tobacco dependence in adolescents. The focus

of the study was to provide clarity into measures of tobacco dependence during adolescence by

conducting a broad, multi-dimensional conceptualization of dependence and utilizing a range of

theoretical explanations to address the issue. Albert Bandura’s model of self-efficacy within the

Social Cognitive Theory was examined in detail throughout the paper.

According to theory, self-efficacy plays a critical role in determining personal control over

your feelings, your thoughts, your behaviors, and the environment you live in. With what is

understood about smoking and tobacco use in general, we can see that self-efficacy plays an

important role in dependence. Definitions of nicotine dependence refer to previous loss of control

over smoking and/or a difficulty to refrain from smoking. Researchers argue that if self-efficacy is

indeed a causal determinant of loss of control, then they can propose that self-efficacy may be a

core component of tobacco dependence itself. When exploring tobacco dependence among

adolescents specifically, the study found that measures of self-efficacy for a variety of behavioral

targets, including abstinence, coping, and control, predicted the onset of smoking. Not only that,

but the progression from experimental use to regular use could be explained through self-efficacy

as well. The researchers identify abstinence self-efficacy (ASE) as a likely candidate for

assessment, as it may capture both the ability to refuse cigarette offers and the ability to use coping

strategies to manage adverse situations.

Although this particular study was written before the introduction of e-cigarettes to the

market, findings from the study can be used to guide general understanding of the issue of tobacco
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 20

use among youth and young adults. Further, findings also point to implications for intervention,

suggesting that programs should focus on increasing self-efficacy capacity among youth and young

adults in order to reduce tobacco product initiation and continued use.

Kelder et al., 2020. A health education program named “CATCH My Breath” was recently

launched in middle schools in central Texas in an attempt to prevent youth use of e-cigarettes.

Researchers conducted a study among 12 schools in Texas to analyze the effectiveness of the

prevention program during the 2016-2017 school year. Six schools served as the control group and

did not receive the intervention, and six schools served as the intervention group. The CATCH My

Breath program is based in the SCT and consists of 4 interactive in-class modules.

Researchers found that increases in ever e-cigarette use prevalence were significantly lower

among intervention schools compared to control schools over a 16-month period. In addition,

schools receiving the intervention displayed significantly greater improvements in e-cigarette

knowledge and perceived positive outcomes than the control group. Overall, implementing the

CATCH My Breath program had a positive impact on middle school youth rates of ever e-cigarette

use. Findings suggest that constructs of the SCT may aid in intervention development of e-cigarette

prevention programs and this program should be replicated in larger settings moving forward.

Creamer et al, 2018. In 2018, researchers examined whether the outcome expectations of

adolescent never users of tobacco products predicted tobacco product use or susceptibility to

tobacco product use over a six-month period. In another study conducted in Texas, researchers

collected data from a cohort of urban middle and high school students from 2014 to 2015.

Researchers found that a specific outcome expectation was related to ever use of and

susceptibility to tobacco products, including e-cigarettes. Namely, outcome expectations related to

stress relief were noted as an important predictor. On the other hand, outcome expectations such
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 21

as relaxation, concentration, slimness and additional expectations were not associated with ever

use of susceptibility. Findings point to the need for interventions to offer alternative solutions to

stress relief for at-risk youth.

Overall, the constructs of SCT can be used to understand e-cigarette use among youth and

young adults. Use of tobacco is a complex behavior, influenced by nicotine addiction, peer use and

social norms, and product and company perceptions. These interactions are in line with factors that

have been identified in this paper and will be explored in more detail below.

The Role of Marketing

Marketing plays an important role in every business. Marketing is used to target potential

customers about a business’ product or service and persuade target markets to use that specific

product or service—often over another business’ product or service offering. Tobacco companies

are very familiar with using marketing tactics to successfully gain new business, and e-cigarette

advertisements are no different. This section will explore the role that marketing has played in the

youth vaping epidemic, including the impact of social media practices, Point of Sale activities, and

the response of tobacco control organizations.

Social Media. Since its inception, social media has grown into a behemoth of a social

networking platform. People from all over the world can connect with each other, share news

stories, and learn new information through sites like Facebook, Instagram, Twitter, and others.

Social media is also an avenue with which one can observe and learn social norms. Individuals

can see what their peers are doing in real time, and as we know from the social cognitive theory,

the environment can have a positive or negative impact on an individual’s behavior. E-cigarette

companies used social media to their advantage through aggressive advertising and marketing

campaigns targeted toward youth. Multiple studies have examined the relationship between social
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 22

media, e-cigarette ads, and e-cigarette use among youth. A 2019 study found that mere exposure

to online e-cigarette ads was an important predictor of e-cigarette use (Barrientos-Gutierrez et al.).

The same study also noted that technophilia and e-cigarette trial and use were associated with

frequency of exposure to online e-cigarette ads. The e-cigarette advertisements themselves may

implicitly promote e-cigarettes as a reduced harm cigarette alternative (Pokhrel et al., 2016),

although data show that harm reduction may not be an effective argument as many users continue

to engage in dual use of e-cigarettes and smoking, negating any potential reduction in harm (Truth

Initiative, 2019). Further, any e-cigarette marketing that displayed enhanced social life or self-

image may encourage non-smoking young adults to try e-cigarettes (Pokhrel et al., 2016). An

analysis of e-cigarette marketing was conducted and found that many websites included youthful

appeals. Of the e-cigarette websites examined, 73% of websites included images or claims of

modernity, 44% showed increased social status, 32% showed enhanced social activity, 31%

showed romance, and 22% showed celebrity use (Grana & Ling, 2015). Additionally, mere

exposure to e-cigarettes through users on social media sites—outside of paid ads and brand

promotion—also have been shown to impact rates of youth e-cigarette use. When users see peers

on social media sites vaping, two positive outcome expectancies are triggered: positive “smoking”

experience and positive sensory experience. These positive outcome expectancies found in social

media e-cigarette exposure were found to be indirectly associated with current e-cigarette use

(Pokhrel et al., 2018).

Although JUUL denies ever marketing its product to youth or young adults, there is

evidence to refute these claims. When the company first launched in 2015, JUUL’s original

marketing campaign featured YouTube videos, advertising in a young adult magazine, billboards

in prominent, high-traffic areas, and launch parties. The company used young people dancing and
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 23

using JUUL as a way to promote their product and designed their advertisements to be colorful

and eye-catching with youth-focused images (Bach, 2019). JUULs marketing tactics were

arguably youth-focused from the start. Social media platforms are dominated by the young adult

demographic, with 88% of 18- to 29-year-olds indicating that they used any form of social media,

the highest percentage out of any other demographic group (Fry & Parker, 2018). JUUL devoted

more of its marketing budget to social media content on channels like Instagram and Twitter, and

less to traditional media channels, like TV and radio, representing a different budget breakdown

than other competing brands at the time (Huang et al., 2018). And JUULs budget allocation seemed

to work to capture its target market: in 2018, eight out of ten of JUULs Twitter followers were

between the ages of 13 to 20 (Kim et al., 2019). In fact, there is evidence to support that JUUL

pioneered social media as the first major e-cigarette brand to heavily rely on social marketing and

promotion of its products (Bach, 2019). A comparison can certainly be made between JUUL and

other e-cigarette companies advertising now, and cigarette advertising of the past. Many themes

seen in cigarette ads of the past—like sex, independence, and rebellion—can also be seen in e-

cigarette ads now (CDC, 2017).

Point of Sale. Outside of the use of social media to target youth and young adults, e-

cigarettes are also advertised at the point of sale (POS). POS advertising refers to a variety of

marketing practices, including interior and exterior signs at retail stores, shelving displays, and

coupons or other consumer price discounts (Bach, 2020). The tobacco industry exercises a lot of

influence through POS ads. The industry spends $9.1 billion in the US every year in marketing,

and $8.7 billion (96%) of that is spent solely at the point of sale (U.S. Federal Trade Commission,

2019). Tobacco companies use POS e-cigarette advertising to target specific demographics as well.

POS e-cigarette advertising was greater in stores existing in neighborhoods that had higher per
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 24

capita income, higher percentage of non-Hispanic whites, and higher percentage of individuals

with a high school education when compared with the neighborhoods of stores that did not have

POS e-cigarette advertising (Wan et al., 2017). This is no coincidence. The tobacco industry is

intentionally targeting demographics that are more likely to use and purchase e-cigarettes. And

youth are no exception. In fact, more than half of all high school students and middle school

students reported seeing e-cigarette ads in retail stores (CDC, 2017). Exposure to this type of

advertising is associated with e-cigarette use and susceptibility of use. In one study, students’

ability to recall signs of e-cigarette marketing predicted ever e-cigarette use and also increased

susceptibility to use e-cigarettes in the future (Pasch et al., 2018).

Tobacco Control Response to Marketing. In an attempt to combat the youth vaping

epidemic, various governmental and non-profit organizations underwent efforts to execute

campaigns that highlighted the truth about vaping and discredit any untrue e-cigarette industry

claims.

From a federal level, the FDA released an extension of their successful ‘The Real Cost’

campaign. The Real Cost had been initially created and used to educate at-risk teens about the

harmful effects of cigarette smoking. But in 2018, as a response to the rising rates of youth e-

cigarette use, the campaign was extended to include education on e-cigarettes. The new series of

messages aims to reach youth aged 12-17 who had ever used e-cigarettes or are open to trying

them (FDA, 2020b). Just like previous cigarette smoking messages, the campaign focused on the

costs of using these products, like the risk of addiction and other health consequences. The Real

Cost is delivered across multiple media channels, including TV, web, online video, social media,

and high schools nationwide. In order to target high schools, The Real Cost developed posters for

the campaign specifically for placement in school bathrooms.


YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 25

The non-profit organization, Truth, also developed campaigns targeted toward youth who

use e-cigarettes. The Truth #FinishIt campaign was started in 2014 and aimed to encourage youth

and young adults to be the generation that ends tobacco use. Like the FDA’s The Real Cost,

#FinishIt was also later expanded to include an anti-vaping component as part of its messaging. In

addition, Truth also developed a mobile text messaging campaign called ‘This Is Quitting’ that

aims to help young people quit vaping through text. The first-of-its-kind program incorporates

messages from other young people who have attempted to quit, or successfully quit, e-cigarettes

(Truth Initiative, 2020). The program does not shy away from showing what quitting really looks

like and incorporates both good and bad messages related to quitting e-cigarettes. The purpose of

the campaign is to provide motivation, inspiration and support for young people through their

quitting journey with evidence-based tips and strategies for quitting nicotine. This Is Quitting was

created for youth and young adults, aged 13-24, and is tailored to give appropriate

recommendations based on what age they are within this category.

While additional research is needed to evaluate the effectiveness of the three campaigns

mentioned above, there is some preliminary evidence available that supports the campaigns have

been, or will be, successful. The FDA’s The Real Cost campaign has not yet published evaluations

for its e-cigarette component, but data shows that awareness for The Real Cost in general is high.

Three years after the cigarette and smokeless tobacco components were launched, 58.5% of middle

and high school students reported unaided awareness (Delahanty et al., 2020). For Truth’s #FinishIt

campaign, findings suggest that engaging youth and young adults in a cause-based social

movement, like #FinishIt, can be a powerful tool in driving positive health behavior change (Hair

et al., 2018). Values important to this age group, like independence and connectedness, are

particularly effective as part of the messaging strategy. One study showed a significant dose-
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 26

response relationship between awareness of one phase of the campaign and campaign-targeted

attitudes and intentions not to smoke among youth and young adults (Vallone et al., 2018). While

the evidence included here is not specific to the anti-vaping component of #FinishIt, results from

its original components point to success in its extension as well. Lastly, due to the recent launch

of the mobile texting program, there is no preliminary evidence that addresses Truth’s This Is

Quitting campaign and its impact on the youth vaping epidemic. At the time of writing, evaluation

is still needed to determine its effectiveness.

The Role of E-cigarette Product Design

E-cigarettes are sold in many shapes and sizes and can deliver different levels of nicotine.

E-cigarettes can be refillable or disposable, cartridge-based or tank-based. They vary in name and

design, with some e-cigarettes designed to look like cigarettes, some designed to look like USB

flash drives or other household items, and some designed to resemble nothing familiar at all (CDC,

2020a). E-cigarettes can also be flavored with fruit, candy, mint, menthol, or tobacco flavors. In

this section, we will discuss how e-cigarette product design has played a role in the youth vaping

epidemic.

Flavors. Flavors continue to play an important role in youth initiation of e-cigarettes. Their

role in the youth vaping epidemic cannot be understated. Flavors are well-documented to be a

reason that youth begin using e-cigarettes in the first place. Once using, youth can become addicted

to the nicotine in e-cigarettes. Adolescents were more likely to initiate vaping through flavored e-

cigarettes and considered flavor the most important factor when trying e-cigarettes (Zare et al.,

2018). In another study, youth e-cigarette users cited flavors as the second-most reason they began

using the product, right behind use of e-cigarettes by a family member or friend (Truth Initiative,

2019). And many current e-cigarette users appear to enjoy vaping flavors, too. There is evidence
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 27

to support that not only do flavors encourage youth to try vaping, but flavors may keep youth and

young adults using e-cigarettes as well. In fact, 97% of current youth users of e-cigarettes have

used a flavored e-cigarette in the past month and 70% cited flavors as a reason for their use (Truth

Initiative, 2019). Overall, young adults prefer sweet, menthol, and cherry flavors (Zare et al., 2018).

Importantly, 98.7% of flavored products sold at the point of sale—in convenience, dollar, drug and

grocery stores—contain nicotine (Truth Initiative, 2019).

In April 2019, in response to federal restrictions on the sale of flavored e-cigarettes in

physical locations, JUUL removed some of its flavors from retail stores. However, mint and

menthol flavors remained available for sale and have continued to increase in popularity (Truth

Initiative, 2019). Use of menthol- or mint-flavored e-cigarettes rose from 16% in 2016 to 57.3%

in 2019 among high school users, suggesting that a shift in availability of flavors may partially

explain the increase (Cullen et al., 2019). As mentioned earlier in the paper, the FDA has since

released a stricter enforcement policy related to flavored e-cigarettes, restricting the sale of flavors

in cartridge-based e-cigarettes. FDAs policy does not include tobacco and menthol flavors, nor

does it address non-cartridge-based e-cigarettes, like tank systems or disposable e-cigarettes. Time

is needed to evaluate whether this policy will be effective in reducing youth rates of e-cigarette

use.

Design Appeal. E-cigarettes have been designed cleverly, capitalizing on a unique design

and featuring a new, modern way to deliver nicotine. Their design should not be overlooked as

merely surface-level though—the look and feel of e-cigarettes has played a major role in the youth

vaping epidemic. Specifically, the design of the JUUL. JUUL is the most popular e-cigarette,

emerging on the market in 2015 (Truth Initiative, 2019). JUUL’s e-cigarette design features a high-

tech look: with slim, modern features and an all-black exterior. One could argue that the appealing
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 28

aesthetic of the JUUL contributed to its popularity among youth. The success of JUUL even

inspired other companies to mimic their design, and additional “copycat” products emerged on the

market soon after. Suorin Drop, myblu, and Vuse Alto all follow JUULs blueprint of high-tech

design and high nicotine delivery (Truth Initiative, 2019). Vuse Alto is an e-cigarette designed by

R.J. Reynolds—the makers of Newport and Camel Cigarettes. myblu is an e-cigarette designed by

Imperial Brands—the makers of Winston and Kool cigarettes. JUUL has been so successful that

other companies have been able to capitalize on their success, creating products to be used with

the e-cigarette. There are companies that produce decals that stick to and wrap around the JUUL

device, allowing users to customize their e-cigarette (Bach, 2019). In addition to the USB flash

drive design, some e-cigarettes have been designed to look like other household objects, like pens,

remote controls, car fobs, smart phones, sweatshirt drawstrings and even asthma inhalers

(Ramamurthi et al., 2018). Some e-cigarettes have been designed to look like regular cigarettes,

potentially appealing to current cigarette smokers and attempting to capture this market of nicotine

users. Some larger devices, known as tank systems, or “mods”, do not look like any other products

at all and are unique in their design.

Design appeal is an important part of any consumers’ choice of a product. Before a product

is used and tested for quality, consumers typically shop with their eyes. E-cigarettes, like JUUL,

that have placed their product’s design at the forefront of their planning have done so intentionally.

By attracting users to a product that simply looks ‘cool’ before ever being used, brands have created

the foundation for a viral trend to take off. As important as the role of billions of dollars funneled

into product marketing has played on the youth vaping epidemic, the importance of the product

itself should not be understated either. Although nicotine may be what keeps youth using e-

cigarettes, product design has played a critical role in youth initiation of the product as well.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 29

Discreteness. A more specific facet of product design, the role that product discreteness

has had on the youth vaping epidemic is also explored here. As described above, JUULs product

design is modern and high-tech, and resembles a USB flash drive—a small, rectangular item.

Because the product resembles a commonly used school item, a window of opportunity existed for

the product to be used on school property without suspicion. Anecdotal evidence supports this idea

as well, as students across the country have been known to use school bathrooms to discreetly use

their vapes. When conducting an internet search, one study illustrated the popularity of this

phenomenon by uncovering popular searches that existed such as ‘JUUL at school’, ‘JUUL in

class’, ‘hiding JUUL in school’, and ‘JUUL in school bathroom’ (Ramamurthi et al., 2018). Local

news reports and school officials as well have confirmed this is happening in schools. Not only

does the product design support use by youth in unconventional areas, but so does the aerosol that

the e-cigarette produces. The aerosol that is given off from some e-cigarettes is fairly small in size,

being labeled as plumes with ‘low visibility’ (Ramamurthi et al., 2018). Some e-juices specifically

promote this design factor, lending itself to its discreteness. Other e-cigarettes market having a

subtle odor that helps to avoid detection. In addition, techniques have been uncovered that one can

use to hide the exhaled vapor plumes: like swallowing the vapor or blowing it into one’s clothing

or a backpack (Ramamurthi et al., 2018). The promotion of this specific design factor among

various e-liquids and products supports the idea that e-cigarette brands understand the need for a

discrete product. Additionally, JUUL uses salt nicotine as a mode of delivering substantial nicotine

to the user in a soothing, non-irritating way. Salt nicotine can also deliver nicotine more easily than

free-base nicotine, which is typically used in most tobacco products (CDC, 2020a). New tobacco

users may find it easier to use this type of product, contributing to its appeal.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 30

The vaping industry has demonstrated ingenuity in devising discrete, attractive vapor

products and has focused on de-emphasizing vapor plumes and their aroma. JUUL alone accounts

for 70.5% of vaping devices with stealthy characteristics on the market (Ramamurthi et al., 2018).

Whether discreteness lends itself solely to youth use is debatable, but surely is a highly useful

design factor that can encourage youth use of the product.

The Role of Generation Z

Historians use generations as a way to group various people together based on when they

were born. Generations are a great way to understand changing social norms and can even be used

to predict future trends, as data are collected and cultural identities are studied. In the 20th century,

there are six generations that have been defined and studied: the Greatest Generation, born in 1924

or earlier; the Silent Generation, born 1925-1945; Baby Boomers, born 1946-1964; Generation X,

born 1965-1980; Millennials, born 1981-1996; and finally, Generation Z, born 1997 and later.

While the specific dates defined here may vary among researchers, the general norms that have

been studied stand true. These generations differ vastly in demographics, education, values and

ideals. Generation Z is estimated to encompass more than 2 billion young people (Miller & Lu,

2018). Specific to Generation Z, or Gen Z, this cohort is the most racially and ethnic diverse among

all previously recorded generations. Gen Z is recording high levels of high school completion and

college enrollment rates, and preliminary data suggest that Gen Z is likely to be the most well-

educated generation yet. Gen Z median household income stands at roughly $63,700, exceeding

earlier generations when they were young. Only 13% of Gen Zers are living in rural areas—the

majority of Gen Z individuals live in metropolitan areas and the Western region of the US (Fry &

Parker, 2018). When examining their consumer habits, it is worth noting that this generation is the

first group of people to be born entirely within the digital age (Cheung et al., 2017). This should
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 31

not be understated, as this has likely had a tremendous impact on this generation’s relationship

with technology and therefore their relationship with vaping. Gen Zers have never experienced a

time without internet, without phone applications, or without constant communication to an

extended network of their peers (Cheung et al., 2017). This generation is entirely self-reliant in the

digital world, and has learned to socialize, learn and have fun inside the boundaries (or non-

boundaries) of this age. Borders that used to exist between their internet lives and their physical

lives can become unrecognizable among this generation (Cheung et al., 2017). This distinct set of

characteristics that define Generation Z has helped set the stage for the youth vaping epidemic.

Relationship with Technology. As mentioned above, Generation Z is the only generation

to have grown up completely inside of the digital age. Gen Z has a relationship with technology

unlike any other generation before it, and this plays an important role in their health behavior as it

relates to e-cigarette use. A phenomenon, called technophilia, has been found to exist among

individuals using technology and can help explain the digital relationship in greater detail.

Technophilia is defined as the positive orientation towards new technology, drawing specific

attention to the emotional feelings of pleasure that accompany the use and adoption of a new

technological item (Barrientos-Gutierrez et al., 2019). Technophilia can help explain why one

might feel happiness or joy after having purchased a new phone or using a new video gaming

system. This term is helpful in understanding youth use patterns related to e-cigarettes as well. A

study by Barrientos-Gutierrez et al. found that identifying with technophilia was positively

associated both with trial of e-cigarettes and report of e-cigarettes as the first tobacco product ever

tried (2019). Researchers found a novel association between higher technophilia and greater

frequency of e-cigarette use. That being said, higher levels of technophilia were not necessarily

associated with current e-cigarette use—only e-cigarette trial. This is an important distinction to
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 32

make, as technophilia could be seen as an important factor in helping explain why youth may pick

up an e-cigarette for the first time—in addition to flavored e-cigarettes and product design. When

explaining the continued use of e-cigarettes, other factors besides technophilia exist, including

peer use, greater wealth, online marketing exposures, sensation seeking, and use of other

substances (Barrientos-Gutierrez et al., 2019). The addictiveness of the product and its ease of use

are also important to understand why youth continue to use e-cigarettes as well. Among exclusive

e-cigarette triers, significantly higher technophilia was measured, as was having bedroom internet

access, and being exposed to internet tobacco advertising when compared to conventional cigarette

triers and never triers (Thrasher et al., 2016). Dual triers of e-cigarettes and cigarettes were found

to have significantly stronger conventional cigarette risk factors, including a parent or sibling who

smokes, a close friend who smokes, whether they have tried alcohol or drugs, and positive

expectancies associated with conventional cigarettes (Thrasher et al., 2016). This difference may

be helpful in understanding where youth users of e-cigarettes differ in risks of nicotine initiation

from traditional youth cigarette smokers, and how each group can be effectively targeted from a

public health perspective.

As briefly mentioned earlier, the digital age has created a landscape of technology use that

has blurred the lines between offline and online environments. Generation Z can be considered

congruent with the growth of technology, both as much a part of it as an influence on it. E-cigarettes

fit nicely into this technology space. E-cigarettes—like other technological inventions such as the

phone, digital watches, and wireless headphones—can become one with an individual’s daily

lifestyle. In one study, a youth interviewee referred to e-cigarettes as one of ‘several toys for

smoking’ (McDonald & Ling, 2015). The interviewee categorized e-cigarettes as part of their

technological collection, akin to their mobile phone, Mp3 player, and flash drive. This
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 33

categorization can be assumed to exist among other youth as well. Not only is the e-cigarette design

viewed as ‘sleek’ and ‘cool’, but the technological aspects of the e-cigarette align with Generation

Z’s own definition of their lifestyle. Technological aspects of the e-cigarette design have also been

shown to be appealing to youth. Being able to plug in and charge an e-cigarette was a factor that

young adults perceived to be similar to other novel devices they are familiar with using (McDonald

& Ling, 2015). By aligning design features with other familiar devices, e-cigarette companies have

capitalized on the intersection of a new technological device that pushes boundaries of new devices

without breaking them. It is this intersection of characteristics that makes e-cigarettes unique and

appealing to otherwise low-risk groups of youth and young adults (i.e., those who do not share the

same risk factors for conventional cigarette use, like family or friends who smoke and trial of

alcohol or drugs). And previous studies confirm this: evidence shows that e-cigarettes may appeal

to relatively low-risk adolescents who would otherwise be unlikely to use conventional cigarettes

(Barrientos-Gutierrez et al., 2019).

Relationship with Brands. Outside of any technological aspect of e-cigarette product

design, the relationship that e-cigarette companies have cultivated with their consumers may have

influenced youth use of e-cigarettes as well. Consumer relationships with brands is an important

factor in use of any product, and manufacturers can choose to cultivate a relationship with their

consumers that may in turn play a role in consumer purchasing decisions. Relationships can be so

strong that consumers may forgo purchase of a comparable competitor product solely based on the

reason that the consumer has a better brand relationship with one over the other. In fact, one

consumer behavior study found that half of study respondents chose a product or service based on

the brand alone (Chovanova et al., 2015). Brands are able to capitalize on the digital age as well.

Social media has become a space for brands to form one-on-one relationships with their consumers,
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 34

an opportunity that has never existed before. Because there is opportunity for brands to engage

with consumers directly, brand relationships can hold a strong influence on consumer purchasing

decisions. For example, when comparing two popular soft drinks, Coca-Cola and Pepsi, market

growth and consumer trends have played an important role for both brands. Coca-Cola is valued

at $204.87 billion versus PepsiCo, which is valued at $159 billion. (Georges, 2019). Comparatively,

Coca-Cola has 107.62 million fans on Facebook while Pepsi has 37.86 million. Strength of their

social media channels can outline consumer preferences in brands and translate to real dollars in

the market.

The purpose of this example is to illustrate that brand relationship and identity, both online

and offline, are important factors in consumer decision-making. Brand loyalty and brand

engagement can be used to understand how JUUL rose so quickly in popularity. Brand loyalty can

be defined as a consumer who makes repeat purchases of a product (Cheung et al., 2017). Brand

enthusiasm involves an active engagement between the brand and consumers and allows an

organization to understand consumer preferences and behaviors (Cheung et al., 2017). Brand

enthusiasm creates an opportunity to gain insight about consumer attitudes toward the brand as

well as understand consumer level of trust. Researchers have shown that in order to successfully

build relationships with Generation Z, brands need to gain trust and be transparent. Allowing

consumers to feel in control of their purchasing decisions is also important (Cheung et al., 2017).

In one study, 60% of Gen Zers noted that it was important for brands to value their opinions, 55%

wanted to have control over what information to share, and 54% wanted to have control over how

brands contacted them (Cheung et al., 2017). This aligns well with how e-cigarette companies have

targeted their consumers online, through youth-focused advertisements and a large and

‘transparent’ social media presence. Communication with Gen Z is also important, and brands
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should understand that Gen Z expects two-way engagement. Generation Z expects a product or

service to deliver what is expected of it, and if this is not the case then this generation will take

their business and their influence elsewhere (Cheung et al., 2017). Gen Zers tend to value brands

that are ‘cool’ and ‘fun’ as well as those that are ecofriendly and socially responsible (Cheung et

al., 2017). Gen Zers are significantly more likely to believe that brands understand them as

individuals and are more prone to choose brands that have been endorsed by celebrities and athletes

(Cheung et al., 2017).

E-cigarette companies have in fact not been transparent with their consumers. One study

found that nicotine content levels were inaccurate on 51% of e-cigarette liquid nicotine labels

(Buettner-Schmidt et al., 2016), illustrating how some e-cigarette brands have not been

forthcoming in the nicotine content of their products, potentially misleading youth and preventing

informed decision making. Both brand loyalty and brand engagement have played a role in JUUL’s

popularity. JUUL’s activity on social media and strong user following display that brand

enthusiasm exists between youth, young adults, and JUUL. Eight out of ten of JUUL’s Twitter

followers were between the ages of 13 to 20 (Kim et al., 2019), and JUUL is thought to have been

a pioneer in the social media space as the first major e-cigarette brand to heavily rely on social

marketing and promotion of its products (Bach, 2019). This data may reflect that JUUL understood

the importance of youth engagement with their product online and built up their brand through

social channels intentionally. Youth users of e-cigarettes also seem to display brand loyalty when

analyzing JUUL’s market share. JUUL alone accounted for 73.4% of the market share in July 2019

(Truth Initiative, 2019). In addition, JUUL’s initial marketing campaign included tactics that

directly aligned with brand characteristics noted as being important to Generation Z. JUUL’s first

campaigns featured YouTube videos, advertising in a young adult magazine, billboards in


YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 36

prominent, high-traffic areas, and launch parties. The company used young people dancing and

designed their advertisements to be colorful and eye-catching with youth-focused images (Bach,

2019). It is the intersection of Generation Z’s relationship with brands and activities by e-cigarette

companies themselves that have played a role in the youth vaping epidemic.

Recommendations

When aggregating all of the evidence on the youth vaping epidemic, recommendations

have been made that may be helpful in combatting growing trends. Some of the recommendations

below are based on findings in the literature, whereas others are recommendations that have been

surmised from a review of current data and information on the subject.

Ultimately, specific characteristics of Generation Z have played a large role in the youth

vaping epidemic. This is not to say that youth are to blame for their own addiction to e-cigarettes—

far from it. Rather, that e-cigarette companies have identified their key audience and targeted them

well. Generation Z appreciates authentic brands who cultivate real conversations through a social

experience and place value in personal relationships with technology. Moving forward, future

public health interventions could consider highlighting the dishonesty of tobacco/vaping

companies as a tactic to discourage use (Cheung et al., 2017). By displaying that youth and

young adults have in fact been deceived by companies they may have considered to be trustworthy,

public health programmers have an opportunity to break the influence these brands have on youth

and align with specific values of Gen Z. Furthermore, the federal government should consider

placing stringent restrictions on the online presence and use of social media by tobacco and

vape companies. We know that youth and young adults are primary users of social media and

therefore may be most susceptible to brand pages and their social advertisements and posts.

Additionally, it may be possible to target the technological aspect of e-cigarettes and their
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 37

appeal to youth. Health education campaigns that simplify the components of what actually make

up an e-cigarette may help break down traditional views held by youth and address feelings of

technophilia. At the end of the day, a JUUL is nothing more than a cleverly designed item used to

deliver nicotine. By addressing the visual and technologically appealing aspects of e-cigarettes,

health education campaigns may be able to change user perceptions of the product and reduce

youth use.

While the above addresses a specific component of a public health campaign, national

education campaigns focused on anti-tobacco messaging in general are also a key policy

intervention (Hair et al., 2018). Anti-tobacco campaigns have been in place for years and should

continue to be financially supported as a way to educate youth and young adults on the dangers of

e-cigarettes and other tobacco products. In fact, anti-tobacco public education campaigns that are

aimed at youth and young adults have been found to be a key population-level intervention

(Vallone et al., 2018). In an expanding market and cluttered media environment, tobacco use

patterns are shifting, and new products are emerging. Evidence-based public health campaigns can

play a critical role in encouraging the next generation to reject tobacco. Mass media campaigns

can be a key component to changing tobacco use attitudes and behavior, particularly among the

target demographic—youth and young adults (Vallone et al., 2018). More specifically, study results

have also suggested that campaigns that can target differences among the individual users

themselves may be useful. As we learned, risk factors for e-cigarette use differ by sex, and

interventions could consider specifically targeting males as a way to reduce prevalence of

youth use (Roriguez-Bolaños et al., 2019). Based on findings from the literature, interventions

would also do well by targeting constructs of self-efficacy among youth and young adults in order
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 38

to reduce tobacco product initiation and continued use. By increasing self-efficacy, youth and

young adults may feel stronger control over their role in a potential dependence to tobacco products.

As discussed, flavors have also played a large role in youth initiation. Subsequently,

restrictions from a state and federal level that include flavors could be impactful in reducing youth

use. Flavor restrictions have been a consideration for some time, as evidence behind their role in

youth use of tobacco continues to grow. Restricting all flavors in e-cigarettes—including mint and

menthol—could have an impact on decreasing the number of youth and young adults who choose

to engage in e-cigarette use for the first time. As of right now, the FDA’s ban on flavored e-

cigarettes is limited to specific flavors and only captures cartridge-based products. The federal

government should consider a ban that addresses all types of flavors on the market as well

as all types of e-cigarette products, including tank-based and disposable e-cigarettes. It is also

worth noting that other types of policy interventions that have not been discussed in this paper

exist and may also be effective in reducing youth use of tobacco products. For example, public

health planners and policy makers can consider increasing taxes on nicotine products and

developing school policies that restrict use of tobacco products on school property. Price

increases, like increasing taxes attributed to nicotine products, is an excellent avenue to pursue

with e-cigarettes. Studies show that increasing taxes on cigarettes has been effective at reducing

smoking rates, with the strongest effect observed among young adults aged 18-24 (Sharbaugh et

al., 2018). Perhaps the same can be said for e-cigarettes as well. Passing legislation that restricts

use of any tobacco product, not just cigarettes, inside businesses and schools could also be an

effective way to address where users are able to engage in vaping. School policies like this may

work to reduce youth who choose to vape on school property, like bathrooms or hallways.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 39

Finally, more research is needed to understand the theoretical background of e-

cigarette use and the specific risk and protective factors for e-cigarette use among youth. In

this paper the use of the Social Cognitive Theory was explored as a way to explain youth e-cigarette

and tobacco product use. While there is research on this subject, findings are limited. Promising

measures do exist though, and the literature suggests that large-scale programs that address youth

use of e-cigarettes through constructs of the SCT—like knowledge, perceived self-efficacy and

outcome expectations—may offer successful intervention and prevention tactics. Additional

research is needed to present a comprehensive picture of what behavioral factors influence youth

use of e-cigarettes, and how these factors can be effectively targeted.

Conclusion

The youth vaping epidemic is a complex issue. There are many factors that have

contributed to rising youth rates of e-cigarette use, including marketing tactics, e-cigarette product

design, and the generation of young adult users themselves. It is difficult to say if one factor in

particular has played a dominant role in the youth vaping epidemic, but research supports the idea

that a combination of these factors have contributed to the epidemic in significant ways. Findings

suggest that national tobacco prevention and education campaigns are successful in changing

tobacco use attitudes and behavior among youth and young adults and care should be taken to

support their funding and sustainability. It is likely that prevention campaigns that undermine the

influence of tobacco and e-cigarette companies by highlighting their dishonest business and

marketing tactics will do well in positively influencing youth and young adult perceptions of e-

cigarette products. Additionally, policies that address flavors and restrict use of e-cigarettes in

schools and other locations could be a useful upstream approach to influence population-level

health among youth and young adults.


YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 40

It is clear that the high rates of youth use of e-cigarettes have been impacted by multiple

levels of influence. In order to reverse the staggering youth rates of e-cigarettes, care should be

taken to address the marketing of e-cigarettes, the e-cigarette product design itself, and how these

factors interact with the generational identity of youth and young adults.
YOUTH VAPING: AN ANALYSIS OF AN EPIDEMIC 41

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