Shattering The Myths
Shattering The Myths
Shattering The Myths
Enterprise 2.0
By Andrew P. McAfee
Almost 50 % of companies in the U. S. use some kind of Social software, and a July 2009 Prescient
Digital Media survey revealed that 47 % of respondents were using wikis, 45 % blogs, and 46 %
internal discussion forums.
Web 2.0, A term coined in 2004 to describe the Internet’s capability to allow everyone, even non-techies,
to connect with other people and contribute content. Facebook, Twitter, YouTube, and Wikipedia are the
best known examples of this trend, and they have become some of the web’s most popular resources.
Three years ago, I coined the term enterprise 2.0 to highlight the fact that smart companies are
embracing web 2.0 technologies, as well as the underlying approach to collaboration and creation of
content.
Enterprise 2.0, which I sometimes call E2.0, refers to how an organization uses emergent social software
platforms, or ESSPs, to pursue its goals (See the sidebar “what Is Enterprise 2.0?” This definition
emphasizes the most striking feature of the new technologies : They don’t impose predetermined
workflows ,roles and responsibilities, or interdependencies among people, but instead allow them to
emerge .This is a profound shift.
Most companies use applications like ERP and CRM software, which create cross-functional
business processes and specify –in details and with little flexibility –exactly who does what and
when. And who gets to make which decisions.E2.0, in contrast ,requires companies to take the
opposite approach: to let people create and refine content as equals and with no, or few,
preconditions. Using ESSPs enables patterns and structure to take shape over time .
The misuse of blogs or the possibility of information theft, for instance-seem concrete and immediate
,whereas the benefits appear nebulous and distant .
Idea in Brief
Web 2.0 technologies are now a staple of social collaboration on the internet. In 2006Andrew
McAfee ,of the MIT centre for Digital Business, Coined the term Enterprise 2.0 to describe how
organizations use emergent social software platforms ,or ESSPs ,to pursue their goals .However
,some organizations don’t achieve the many collaboration-related benefits that internal ESSPs can
offer. After studying both successful and unsuccessful E2.0 initiative ,McAfee attributes most of the
failures to five misconceptions. The first two myths crop up before an E2.0 initiative is launched.
One is that the risks of ESSPs, most notably from inappropriate use, will greatly outweigh the
rewards .McAfee makes the case that those dangers rarely manifest in practice. The other pre-launch
myth is that the ROI of an E2.0 initiative should be calculated in monetary terms .McAfee shows
how Enterprise 2.0 can deliver valuable benefits in terms of developing human, organizational ,and
information capital without a numerical ROI yield. The final three myths arise after an E2.0 project is
deployed. One holds that people will flock to a collaboration platforms once it is built. Success
actually requires various types of top –down support, including active participation by senior leaders.
Another is that E2.0’s primary worth is in helping close colleagues work together better. In reality,
the value extends to networks of expertise well beyond a user’s inner circle. The importance of those
far reaching interpersonal connections also debunks the last myth: that E2.0 should be judged by the
information it generates. Information in indeed useful, but E2.0’s greatest advantage lies in
transforming potential ties between people into actual ones.
I have been studying E2.0 projects ,both successful and unsuccessful ,since companies started
deploying these technologies in earnest four years ago. My research shows that, despite the failures
,there have been striking successes –and that more big successes are possible if only companies
would learn to use these tools well . Most initiatives fail because of five widely help beliefs:
reasonable attitude held by well-meaning people, not the handiwork of saboteurs. Nonetheless, data,
research, and case studies show that the beliefs are wrong; they're the myths of Enterprises 2.0 .In the
following pages, I’ll refute them, starting with two that corp up before an E2.0 initiative is launched
and finishing with three that can take hold after deployment.
What is Enterprise 2.0 ?
ENTERPRISE 2.0 IS THE USE OF EMERGENT social software platforms, or ESSPs, by an
organization to pursue its goals .Here’s a breakdown of what the term means:
• Social software ,as a Wikipedia entry roughly characterizes it, enables people to rendezvous,
connect, or collaborate through computer-mediated communication and to form online
communities.
• Platforms are digital environments in which contributions and interactions are visible to everyone
and remain until the user deletes them.
• Emergent means that the software is “Freeform” and contains mechanism that let that patterns and
structure inherent in people’s interactions become evident over time.
• Freeform software has many or all of the following characteristics: Its use is optional ;it does not
predefine workflows; it is indifferent to formal hierarchies ;and it accepts many types of data .
Myth 1:E2.0’s Risks Greatly Outweigh the Rewards
What if someone posts hate speech or pornography? Cant an employee use the forum to denigrate the
company, air dirty laundry, or criticize its leadership and strategy? Don't these technologies make it
easy for valuable information to seep out of the company and be sold to the highest bidder?
What if rivals use customer –facing websites to air grievances or malign our products and services?
Are we liable if people give incorrect information or bad advice on the forums we host ? Wont
employees use the collaboration software to plan social events instead of work –related activities ?
One conversation I had was particularly telling .In late 2007,when I was teaching a group of senior
HR executives ,one of them said that leaders at her company ,which employed many young people
,became concerned about how employees represented it online. When her team poked around on
Facebook, Myspace, and other sites, it found that employees almost always talked about the company
in appropriate ways. The worst thing the team discovered was a photograph of a training session in
which some account numbers were dimply visible on a blackboard. When alerted ,the employee who
posted it immediately apologized and took the photograph down. Even that wasn’t necessary ;it
turned out that the numbers were dummies.
If workers do misbehave ,companies can identify ,counsel, educate, and ,if necessary ,discipline
them. Two, participants usually feel a sense of community and react quickly if they feel that someone
is violating the norms. Counterproductive contributions usually meet with a flurry of responses that
articulate why the content is out of bounds ,reiterate the implicit rules, and offer correction. Three ,in
addition to an organization’s formal leaders ,community leaders form a counterbalance. They exert a
great deal of influence and shape fellow employees' behaviour online. Four, the internet has been in
wide use for more than a decade, so most people know how o behave appropriately in online contexts
.
Moderation process whereby executives vet contributions before they appear .
Cloud computing enables services and content to be dynamically delivered on demand –on a massive
scale and with high efficiency .This rapidly emerging computing option gives companies the ability
to deliver more interactive and more rapidly available services and content to employees as well as
customers at dramatically lower cost .
Collaboration then and now
THEN NOW
People Inside my organisation Dispersed ,mobile teams
General Electric ( GE) was an early adopter of telepresence for its global executive meetings, but
leaders within the company wanted more from the technology than the ability to give executive face
time for –hour review sessions. They wanted to accelerate innovation for products made by engineers in
the United States and Europe and sols to markets in China and India .GE entertained a bold concept:
Could telepresence imitate the feel of a real working room. Where groups of people come together for
several hours at a time to solve problems ? The challenge was how to capture images of peole who are
walking around the room, drawing on white boards and needing to make eye contact with an audience
that’s both in the room and virtual.
The solution ,a first of its kind virtual collaboration space that takes immersive video confercing to a
whole new level, includes:
A telepresence system with voice –activated camera that follow a speaker around the room
Smartboards for electric white boarding
An online meeting capability for communicating with people who are not in one of the
telepresence rooms.
Custom –designed collaboration furniture to crate a highly interactive environment
With 62 Virtual Collaboration spaces in use at the time of this writing ,and eight expected by the end
of 2011,the technology has transformed collaboration at GE. Instead of flying 50 employees to one
destination for intensive full day working sessions, the company can invite participants to a series of
virtual sessions. Meeting style, length and frequency can be adjusted to suit the task at hand.
“Virtual Collaboration Spaces are changing the way we work ,”says GE Chief Technology Officer
Greg Simpson. “WE might have four teams in four locations working on a problem .The teams listen
to comments in breakout sessions and pull in subject –matter experts on the fly. None of this was
possible before .”Without the need to travel, GE the luxury of spreading meetings out over a longer
period of time, and yet its teams still get the job done faster. The return on investments is all better
decisions ,stronger teams and reduced cycle time.
Enterprise Social Software: The Rise of Social
Networking in Business
How many emails are waiting in your inbox right now ? And how long does it take to locate a piece of
information that someone has sent ?We’ve all been there. Enterprise social software turns time-
consuming information hunting into productive dialogues that solve problems .
Here at Cisco ,we saw an opportunity to help employees manage vast amounts of information with
enterprises social software. Our goals were four-fold:
Connect the right people, resources and content at the right time
Improve Communication
Facilitate collaboration internally and externally
Help our employees learn from one another
Customer Care : Social CRM
Customer intimacy takes on a whole new meaning in the context of social software. Companies that
use collaboration technology for customer care break away from the reactive mode of traditional call
centres and set a new standard for customer service. Satisfaction and loyalty improve when you
connect customers with the information ,expertise and the support they need in their preferred mode
of communication .
Customer care tools include contact centre routing and queuing ,voice self –service and social media
customer care. Social media monitoring tools help you track and analyse the conversation that matter
to your businesses these collaboration to better met customer need and keep a close watch on what
customers are saying about you-good or bad.
You can also use these tools to route customers to skilled experts in the contact centre or other part of
the company to address their needs. Being proactive in this way helps your company enhance service
levels, improve loyalty and win new customers, all while protecting your brand.
Q & A The power of Enterprise 2.0 Technologies
If your competition became three times more productive and you didn’t , how worried would you be
? This is the question Dr . Andrew McAfee poses when discussing the importance of collaboration.
Author of Enterprise 2.0 ,McAfee sees great potential for a more open way of communicating in the
workplace. Here he offers leader words of advice for how to move their organization in this direction.
Q: Explain the term “Enterprise 2.0 .”Can you describe what you mean ?
Q: What advice would you give to help companies see the value of being more open to the
Enterprise 2.0 universe ?