CCNA Routing Fundas
CCNA Routing Fundas
CCNA Routing Fundas
Routing Fundamentals:
- Static Routing: Manually update possible routes.
Dynamic Routing: Only need to update adjacent routes.
Default routing:
+ You can only use default routing on stub networks. It is also useful
for summarization of static route.
LabC(config)#ip route 192.168.10.0 255.255.255.0 192.168.40.1
LabC(config)#ip route 192.168.20.0 255.255.255.0 192.168.40.1
LabC(config)#ip route 192.168.30.0 255.255.255.0 192.168.40.1
Thus, A.D of static route by default = 1 (unless you wish to change it)
Connected interface = 0
static route = 1
EIGRP = 90
IGRP = 100
OSPF = 110
RIP = 120
External EIGRP (AS redistribution) = 170
Unknown =255 (never be used)
EIGRP
- Dynamic routing (support very large network)
- classless protocol (subnet mask is preferred to be specified during IP
addressing)
+ VLSM (Variable length subnet mask) / CIDR, not by default - seldom
asked in the exams
+ Give rise to discontiguous network
+ Auto summarization (forced summarization)
--> Therefore, when advertised for network, you NO need to provide
the mask information.
- concept of Autonomous Aystem (share routing information)
+ neighbor discovery
+ Mechanism:
+ Hello or ACK received
+ AS numbers match
+ Identical metrics (K values)
+ This will create the topology table.
- used only when all routers are Cisco
- hybrid : send distance-vector and link-state packets
+ distance-vector
+ Feasible distance = reported distance + metric to the neighbor
reporting the route
+ Reported distance =
- Event-driven (hold-down value = 0)
+ suitable for very large networks. (maximum hop count of 255)
- Supported all routed protocols (IP, IPX, AppleTalk)
+ Due to its protocol-dependent modules (PDMs)
- Communication via RTP (Reliable Transport Protocol)
- Reliability is the focus
- uses multi-cast and unicast (when no reply is received from
particular router, 16 times max a.k.a reliable multicast).
- Best path selection via DUAL (Diffusing update Algorithm)
+ Topology table is used as extension to the routing table, for best
path analysis. Means tat will be used as input towards DUAL
alogorithm
+ Fastest routing protocol (a.k.a fastest route convergence )
+ Each routers having a copy of neighbors' routes (neighbor table)
+ Keep updating the neighbor table
- Load balance of up to 6 links (based on metrics)
+ Metrics is refer to link cost (which is then bandwidth and delay by
default), however, EIGRP may use a combination of four.(bandwidth,
delay, load, reliability)
- Support "passive interfaces", similar to switch "port-fast"
Others:
- EIGRP routers that belong to different A.S can't share information
automatically (they don't become neighbors). This is a good practice to
reduce bandwidth.
If you still insist to share information between these routers, then you
have to do it manually. This is known as redistribution.
- Internal EIGRP A.D = 90
External EIGRP A.D = 170 (when redistribution[automatic or manual]
happens)
+ Automatically redistribution - In an existing IGRP network, putting a
router with EIGRP having the same A.S as the existing IGRP will bring
about automatic redistribution.
OSFP:
- Dynamic Routing (large network support)
- classless protocol (subnet mask is preferred to be specified during IP
addressing)
+ VLSM/CIDR (not by default)
+ Gives rise to discontiguous network, therefore catering for huge
network (reduce bandwidth)
+ Route redistribution - a translation service between routing
protocols.
+ No auto-summarization BUT MANUAL summarization.
--> Therefore, when advertised for network, you have to specify the
reversed mask. However, you if don't specify the mask information,
then it will assume as the default mask.
- Send link-state packets
- Supported only IP routed protocol.
- Minimize routing update traffic (the one with lowest management
bandwidth requirement)
--> Because it is event triggered
- Hierarchical network. Because it is using Area (even though
everybody has to connect to Area 0). "Area" is actually a subset for
Autonomous system (in EIGRP). Typically, OSPF runs inside an
autonomous system.
- Topology database is also known as "link-state database". It is used
as input to the algorithm for shortest path computation.
- OSPF can work with layer 2 networks of broadcast-multi-access(i.e
Ethernet) and Non-broadcast-multi-access(NBMA) (Frame Relay, X.25,
ATM), as well as point to point and point to multipoint.
BMA, Point to mulitpoint = DR and BDR needed
NBMA, point to point = DR and BDR not needed
RIPv2:
- classless protocol
- Auto-summarization (forced summarization)
--> Therefore, when advertised for network, NO need to specify the
netmask.
- Supported only IP routed protocol.
- Distance-vector protocol
- Gives rise to pinhole congestion
- Slow convergence time.
+ Gives rise to inconsistent routing tables and routing loops (when
update not done simultaneously).
Routing loop counter mechanism:
+ Split horizon = never send back to same direction
+ Route poisoning = set the hop count in routing table to 16
RIPv1:
- classfull protocol
+ No VLSM
- Auto-summarization (forced summarization)
--> Therefore, when advertised for network, NO need to specify the
netmask.
- Supported only IP routed protocol
- Load balance of up to four links (with equal cost links, that is hop
count.)
- Distance-vector protocol
- Gives rise to pinhole congestion
- Slow convergence time.
+ Gives rise to inconsistent routing tables and routing loops (when
update not done simultaneously).
Routing loop counter mechanism:
+ Split horizon = never send back to same direction
+ Route poisoning = set the hop count in routing table to 16
IGRP
- classfull protocol
+ No VLSM
- Supported only IP routed protocol
- Distance-vector protocol
- Maximum hop count of 255, however uses bandwidth and delay as
the metric instead.
All in one:
- RIPv2 and EIGRP support discontiguous networking, but no by
default. OSPF does support discontiguous networking by default
because it does not auto summarize classful boundaries as RIP and
IGRP do.
-By default, RIP can load balance across four links as well. However,
unlike IGRP and EIGRP, they must be equal links (hop count)
-Under RIP, the passive-interface command will prohibit the sending of
route updates but allow their receipt. Thus, a RIP router with a passive
interface will still learn about the networks advertised by other routers.
This is different from EIGRP, where a passive-interface will neither
send nor receive updates.
- Multi vendors environment --> RIPv1 (outdated), RIPv2 (smaller
network), OSPF (large network)
Cisco only --> IGRP(outdated), EIGRP (large network)
- Static route between two ends has the less bandwidth requirement.
- Link-state protocol has more intelligence than distance-vector
protocol. Hybrid is the king.
- RIP & IGRP can only be used on a classful network (with consistent
subnet masks)
Tips:
- Always compare OSPF to RIPv2 and RIPv1 because these are open-
standard. Thus, within an all cisco-router environment, EIGRP would
be the best choice.
- Due to slow convergence nature, RIPv1 and RIPv2 requires too much
bandwidth, thus OSPF is preferred.
- classfull protocol means either:
1. Don't think about subnet / ignore subnet
2. Use the most significant octets
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