Observation Table - D6 Anti-Tank Armour Penetration Table - 2D6 Results
Observation Table - D6 Anti-Tank Armour Penetration Table - 2D6 Results
Observation Table - D6 Anti-Tank Armour Penetration Table - 2D6 Results
2+
3+
3+
4+
RESULTS
SS
10
11
12
12
10
11
12
12
10
11
12
12
Equal to = Pinned
10
11
12
12
10
11
12
12
Double 1 = Immobilised
10
11
12 12
10
11 12 12
10 11 12 12
10 11 12 12
10
10 11 12 12
11
10 11 12
12
10 11
13
10
14
15
Aircraft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . automatic
Modifiers
If the observing unit has the Scout special rule . . . . . +1
If the target unit is an Infantry team of 3 men or less . . -1
If the observing unit has the One Man Turret rule . . . . -1
Weapon
RoF
Rifle
1
SMG
1(2)*
Assault Rifle
2/1
Light MG
2
Medium MG
5
Heavy MG
6
MG34 bipod mount
5
MG42 bipod mount
6
MG34 tripod mount
7
MG42 tripod mount
8
Tank MG (bow, co-axial, etc)
3
Pintle-mount MG
5
Light Autocannon
6
Heavy Autocannon
8
Multiple Autocannons
10
Multiple Medium MG mount 10
Man-pack Flamethrower
10
Vehicle Flamethrower
10
Max Range
30"
10"
30"
30"
30"
40"
30"
30"
40"
40"
30"
40"
50"
50"
50"
30"
5 "
10"
Crew
-
Special
1 man
2 men
3 men
2 men
2 men
2 men
2 men
also Light HE
also Light HE
also 2 Light HE
Open Cover save
Open Cover save
* increases to 2 at under 5", but only when used with the Infantry Assault order.
2-4
Heavy Casualties
Casualty
Remove 1 infantryman.
3+
3+
3+
3+
2+
2+
10-20"
4+
4+
4+
3+
3+
20-30"
5+
5+
5+
4+
4+
30-40"
6+
6+
5+
5+
40-50"
6+
6+
6+
50-70"
6+
6+
AP Shell D6 Modifiers
Target Moved last turn
-1
Target is Obscured
-1
Firer Moved (or will move)
this turn
-1
Target is a Deployed gun -1
Ace crew
+1
HE Shell D6 Modifiers
Target Moved last turn
-1
Target is Obscured
-1
Firer Moved (or will move)
this turn
-1
Ace crew
+1
This Rules Reference Sheet is for use with the Battlegroup core rules