LNM 1

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Module 1 learning unit 1

A Computer is a programmable machine.


The two principal characteristics of a computer are:
It responds to a specific set of instructions in a well-defined manner.
It can execute a prerecorded list of instructions (a program ).
Modern computers are electronic and digital.
The actual machinery wires, transistors, and circuits is called hardware. the
instructions and data are called software.

computer

All general-purpose computers require the following hardware components:


Memory: Enables a computer to store, at least temporarily, data and programs.
Mass storage device: Allows a computer to permanently retain large amounts of
data. Common mass storage devices include disk drives and tape drives.
Input device: Usually a keyboard and mouse are the input device through which
data and instructions enter a computer.
Output device: A display screen, printer, or other device that lets you see what
the computer has accomplished.
Central processing unit (CPU): The heart of the computer, this is the component
that actually executes instructions.
In addition to these components, many others make it possible for the basic
components to work together efficiently.
For example, every computer requires a bus that transmits data from one part of
the computer to another.
Computers can be generally classified by size and power as follows, though there
is considerable overlap:
Personal computer: A small, single-user computer based on a microprocessor.
In addition to the microprocessor, a personal computer has a keyboard for
entering data, a monitor for displaying information, and a storage device for
saving data.
Working station: A powerful, single-user computer. A workstation is like a
personal computer, but it has a more powerful microprocessor and a higher-
quality monitor.
Minicomputer: A multi-user computer capable of supporting from 10 to
hundreds of users simultaneously.
Mainframe: A powerful multi-user computer capable of supporting many
hundreds or thousands of users simultaneously.
Supercomputer: An extremely fast computer that can perform hundreds of
millions of instructions per second.

Minicomputer:
A midsized computer. In size and power, minicomputers lie between workstations
and mainframes.
A minicomputer, a term no longer much used, is a computer of a size intermediate
between a microcomputer and a mainframe.
Typically, minicomputers have been stand-alone computers (computer systems
with attached terminals and other devices) sold to small and mid-size businesses
for general business applications and to large enterprises for department-level
operations.
In recent years, the minicomputer has evolved into the "mid-range server" and is
part of a network. IBM's AS/400e is a good example.
The AS/400 - formally renamed the "IBM iSeries," but still commonly known as
AS/400 - is a midrange server designed for small businesses and departments in
large enterprises and now redesigned so that it will work well in distributed
networks with Web applications.
The AS/400 uses the PowerPC microprocessor with its reduced instruction set
computer technology. Its operating system is called the OS/400.
With multi-terabytes of disk storage and a Java virtual memory closely tied into
the operating system, IBM hopes to make the AS/400 a kind of versatile all-
purpose server that can replace PC servers and Web servers in the world's
businesses, competing with both Wintel and Unix servers, while giving its presen
t
enormous customer base an immediate leap into the Internet.

Workstation:
1) A type of computer used for engineering applications (CAD/CAM), desktop
publishing, software development, and other types of applications that require a
moderate amount of computing power and relatively high quality graphics
capabilities.
Workstations generally come with a large, high- resolution graphics screen, at
least 64 MB (mega bytes) of RAM, built-in network support, and a graphical user
interface.
Most workstations also have a mass storage device such as a disk drive, but a
special type of workstation, called a diskless workstation, comes without a disk
drive.

The most common operating systems for workstations are UNIX and Windows
NT.

In terms of computing power, workstations lie between personal computers and


minicomputers, although the line is fuzzy on both ends.

High-end personal computers are equivalent to low-end workstations. And high-


end workstations are equivalent to minicomputers.

Like personal computers, most workstations are single-user computers. However,


workstations are typically linked together to form a local-area network, althoug
h
they can also be used as stand-alone systems.

2) In networking, workstation refers to any computer connected to a local-area


network. It could be a workstation or a personal computer.
Mainframe: A very large and expensive computer capable of supporting
hundreds, or even thousands, of users simultaneously. In the hierarchy that star
ts
with a simple microprocessors (in watches, for example) at the bottom and moves
to supercomputer at the top, mainframes are just below supercomputers.
In some ways, mainframes are more powerful than supercomputers because they
support more simultaneous programs.
But supercomputers can execute a single program faster than a mainframe. The
distinction between small mainframes and minicomputers is vague, depending
really on how the manufacturer wants to market its machines.
Microcomputer: The term microcomputer is generally synonymous with
personal computer, or a computer that depends on a microprocessor.
Microcomputers are designed to be used by individuals, whether in the form of
PCs, workstations or notebook computers.
A microcomputer contains a CPU on a microchip (the microprocessor), a memory
system (typically ROM and RAM), a bus system and I/O ports, typically housed
in a motherboard.
Microprocessor: A silicon chip that contains a CPU. In the world of personal
computers, the terms microprocessor and CPU are used interchangeably.
A microprocessor (sometimes abbreviated µP) is a digital electronic component
with miniaturized transistors on a single semiconductor integrated circuit (IC).
One or more microprocessors typically serve as a central processing unit (CPU) i
n
a computer system or handheld device.
Microprocessors made possible the advent of the microcomputer.
At the heart of all personal computers and most working stations sits a
microprocessor.
Microprocessors also control the logic of almost all digital devices, from clock
radios to fuel-injection systems for automobiles.
Three basic characteristics differentiate microprocessors:
Instruction set: The set of instructions that the microprocessor can execute.
Bandwidth: The number of bits processed in a single instruction.
Clock speed: Given in megahertz (MHz), the clock speed determines how many
instructions per second the processor can execute.
In both cases, the higher the value, the more powerful the CPU. For example, a 3
2
bit microprocessor that runs at 50MHz is more powerful than a 16-bit
microprocessor that runs at 25MHz.
In addition to bandwidth and clock speed, microprocessors are classified as bein
g
either RISC (reduced instruction set computer) or CISC (complex instruction set
computer).
Supercomputer: A supercomputer is a computer that performs at or near the
currently highest operational rate for computers.
A supercomputer is typically used for scientific and engineering applications th
at
must handle very large databases or do a great amount of computation (or both).
At any given time, there are usually a few well-publicized supercomputers that
operate at the very latest and always incredible speeds.
The term is also sometimes applied to far slower (but still impressively fast)
computers.
Most supercomputers are really multiple computers that perform parallel
processing.
In general, there are two parallel processing approaches: symmetric
multiprocessing (SMP) and massively parallel processing (MPP).
Microcontroller: A highly integrated chip that contains all the components
comprising a controller.
Typically this includes a CPU, RAM, some form of ROM, I/O ports, and timers.
Unlike a general-purpose computer, which also includes all of these components,
a microcontroller is designed for a very specific task - to control a particular
system.
A microcontroller differs from a microprocessor, which is a general-purpose chip
that is used to create a multi-function computer or device and requires multiple
chips to handle various tasks.
A microcontroller is meant to be more self-contained and independent, and
functions as a tiny, dedicated computer.
The great advantage of microcontrollers, as opposed to using larger
microprocessors, is that the parts-count and design costs of the item being
controlled can be kept to a minimum.
They are typically designed using CMOS (complementary metal oxide
semiconductor) technology, an efficient fabrication technique that uses less pow
er
and is more immune to power spikes than other techniques.
Microcontrollers are sometimes called embedded microcontrollers, which just
means that they are part of an embedded system that is, one part of a larger dev
ice
or system.
Controller: A device that controls the transfer of data from a computer to a
peripheral device and vice versa.
For example, disk drives, display screens, keyboards and printers all require
controllers.
In personal computers, the controllers are often single chips.
When you purchase a computer, it comes with all the necessary controllers for
standard components, such as the display screen, keyboard, and disk drives.
If you attach additional devices, however, you may need to insert new controller
s
that come on expansion boards.
Controllers must be designed to communicate with the computer's expansion bus.
There are three standard bus architectures for PCs - the AT bus, PCI (Peripheral
Component Interconnect ) and SCSI.
When you purchase a controller, therefore, you must ensure that it conforms to
the bus architecture that your computer uses.
Short for Peripheral Component Interconnect, a local bus standard developed by
Intel Corporation.
Most modern PCs include a PCI bus in addition to a more general IAS expansion
bus.
PCI is also used on newer versions of the Macintosh computer.
PCI is a 64-bit bus, though it is usually implemented as a 32 bit bus. It can ru
n at
clock speeds of 33 or 66 MHz.
At 32 bits and 33 MHz, it yields a throughput rate of 133 MBps.
Short for small computer system interface, a parallel interface standard used by
Apple Macintosh computers, PCs, and many UNIX systems for attaching
peripheral devices to computers.
Nearly all Apple Macintosh computers, excluding only the earliest Macs and the
recent iMac, come with a SCSI port for attaching devices such as disk drives and
printers.
SCSI interfaces provide for faster data transmission rates (up to 80 megabytes p
er
second) than standard serial and parallel ports. In addition, you can attach man
y
devices to a single SCSI port, so that SCSI is really an I/O bus rather than sim
ply
an interface
Although SCSI is an ANSI standard, there are many variations of it, so two SCSI
interfaces may be incompatible.
For example, SCSI supports several types of connectors.
While SCSI has been the standard interface for Macintoshes, the iMac comes with
IDE, a less expensive interface, in which the controller is integrated into the
disk
or CD-ROM drive.
The following varieties of SCSI are currently implemented:
SCSI-1: Uses an 8-bit bus, and supports data rates of 4 MBps.
SCSI-2: Same as SCSI-1, but uses a 50-pin connector instead of a 25-pin
connector, and supports multiple devices. This is what most people mean when
they refer to plain SCSI.
Wide SCSI: Uses a wider cable (168 cable lines to 68 pins) to support 16-bit
transfers.
Fast SCSI: Uses an 8-bit bus, but doubles the clock rate to support data rates o
f 10
MBps.
Fast Wide SCSI: Uses a 16-bit bus and supports data rates of 20 MBps.
Ultra SCSI: Uses an 8-bit bus, and supports data rates of 20 MBps.
Wide Ultra2 SCSI: Uses a 16-bit bus and supports data rates of 80 MBps.
SCSI-3: Uses a 16-bit bus and supports data rates of 40 MBps. Also called Ultra
Wide SCSI.
Ultra2 SCSI: Uses an 8-bit bus and supports data rates of 40 MBps.
Embedded system: A specialized computer system that is part of a larger system
or machine.
Typically, an embedded system is housed on a single microprocessor board with
the programs stored in ROM.
Virtually all appliances that have a digital Interface- watches, microwaves, VCR
s,
cars -utilize embedded systems.
Some embedded systems include an operating system, but many are so
specialized that the entire logic can be implemented as a single program.

Definitions:
A Digital Signal Processor is a special-purpose CPU (Central Processing Unit)
that provides ultra-fast instruction sequences, such as shift and add, and multi
ply
and add, which are commonly used in math-intensive signal processing
applications.
A digital signal processor (DSP) is a specialized microprocessor designed
specifically for digital signal processing, generally in real time.

Digital
operating by the use of discrete signals to represent data in the form of
numbers.

Signal
a variable parameter by which information is conveyed through an
electronic circuit.

Processing
to perform operations on data according to programmed instructions.

Digital Signal processing


changing or analysing information which is measured as discrete
sequences of numbers.

Digital signal processing (DSP) is the study of signals in a digital representat


ion
and the processing methods of these signals.
DSP and analog signal processing are subfields of signal processing.

It is a CPU
Memory, I/O Ports to be
connected externally
MICRO PROCESSER
MICRO CONTROLLER
It is a single chip
Consists Memory,
I/o ports
I/O PORTS
MEMORY
CPU
CP
I/O PORTS
MEMORY
DSP has three major subfields:
Audio signal processing, Digital image processing and Speech processing.
Since the goal of DSP is usually to measure or filter continuous real-world anal
og
signals, the first step is usually to convert the signal from an analog to a dig
ital
form, by using an analog to digital converter.
Often, the required output signal is another analog output signal, which require
s a
digital to analog converter

.
Characteristics of Digital Signal Processors:
Separate program and data memories (Harvard architecture).
Special Instructions for SIMD (Single Instruction, Multiple Data) operations.
Only parallel processing, no multitasking.
The ability to act as a direct memory access device if in a host environment.
Takes digital data from ADC (Analog-Digital Converter) and passes out data
which is finally output by converting into analog by DAC (Digital-Analog
Converter).
analog input-->ADC-->DSP-->DAC--> analog output.

Multiply-accumulate hardware:
Multiply accumulate is the most frequently used operation in digital signal
processing.
In order to implement this efficiently, the DSP has an hardware multiplier, an
accumulator with an adequate number of bits to hold the sum of products and at
explicit multiply-accumulate instructions.
Harvard architecture: in this memory architecture, there are two memory spaces.
Program memory and data memory.

DAP System
Analog
signal
output
D/A converter,
reconstruction
filter
Analog back end
DSP
Processor
Antialiasing
filter, S/H, A/D
converter
Analog front end
Analog
signal in
2n
Accumulator
ADD/SUB
2n
Productregister
Multiplier
n
n
Y
X
AMAC
The processor core connects to these memory spaces by two separate bus sets,
allowing two simultaneous access to memory. This arrangement doubles the
processor memory bandwidth.
Zero-overhead looping: one common characteristics of DSP algorithms is that
most of the processing time is split on executing instructions contained with
relatively small loops.
The term zero overhead looping means that the processor can execute loops
without consuming cycles to test the value of the loop counter, perform a
conditional branch to the top of the loop, and decrement the loop counter.

Guard bits
40
32
8
40
ADD / SUB
32
Multiplier
16
16
Y
X
A MAC unit with accumulator guard bits
Von Neuman Architecture
Data / Instructions
Instructions
Operands
Result
Text Box: ADDRESS BUS
Opcode
Status
Data program
memory
Control unit
Processing
unit
Address
Data
memory
Harvard Architecture
Address
Instructions
Result / operands
Opcode
Status
Program memory
Control unit
Processing
unit
The advantages of DSP are:

Versatility:
digital systems can be reprogrammed for other applications (at least where
programmable DSP chips are used)
digital systems can be ported to different hardware (for example a different DSP
chip or board level product)

Repeatability:
digital systems can be easily duplicated
digital system responses do not drift with temperature

Address
Data
memory
Modified Harvard Architecture
Address
Instructions
Result / operands
Opcode
Status
program memory
Control unit
Processing
unit
port
Buffered
serial
Test /
emulation
Host
port
interface
Timer
port
TDM
Serial
Serial
port 2
Serial
port 1
Peripheral
Data
DARAM
Data /
program
DARAM
Data /
program
SARAM
Program
ROM
Oscillator/
timer
IInitialisation
Interrupt
Multiprocessing
Memory
control
MEMORY
nstruction register
Generation logic
Hardware stack
registers
Status/control
Program counter
Program controller
Auxiliary
Resisters
Arithmetic
Unit (ARAU)
Memory
mapped
registers
ltiplier
CALU
MuAccumulator
ACC buffer
shifters
arithmetic
logic unit
(ALU)
Parallel
logic unit
(PAL)
CPU
Data bus
Program bus
Data bus
Internal Architecture of the TMS320C5X DSP
digital systems do not depend on strict component tolerances.

Simplicity:
some things can be done more easily digitally than with analogue systems
DSP is used in a very wide variety of applications but most share some common
features:
they use a lot of multiplying and adding signals.
they deal with signals that come from the real world.
they require a response in a certain time.

What is the difference between a DSP and a microprocessor ?


The essential difference between a DSP and a microprocessor is that a DSP
processor has features designed to support high-performance, repetitive,
numerically intensive tasks.
In contrast, general-purpose processors or microcontrollers (GPPs / MCUs for
short) are either not specialized for a specific kind of applications (in the ca
se of
general-purpose processors), or they are designed for control-oriented
applications (in the case of microcontrollers).
Features that accelerate performance in DSP applications include:
Single-cycle multiply-accumulate capability; high-performance DSPs often have
two multipliers that enable two multiply-accumulate operations per instruction
cycle; some DSP have four or more multipliers.
Specialized addressing modes, for example, pre- and post-modification of address
pointers, circular addressing, and bit-reversed addressing.
Most DSPs provide various configurations of on-chip memory and peripherals
tailored for DSP applications. DSPs generally feature multiple-access memory
architectures that enable DSPs to complete several accesses to memory in a singl
e
instruction cycle.

Figure: A block diagram (or dataflow graph)


Specialized execution control. Usually, DSP processors provide a loop instructio
n
that allows tight loops to be repeated without spending any instruction cycles f
or
updating and testing the loop counter or for jumping back to the top of the loop
DSP processors are known for their irregular instruction sets, which generally
allow several operations to be encoded in a single instruction.
For example, a processor that uses 32-bit instructions may encode two additions,
two multiplications, and four 16-bit data moves into a single instruction.
In general, DSP processor instruction sets allow a data move to be performed in
parallel with an arithmetic operation. GPPs / MCUs, in contrast, usually specify
a
single operation per instruction.
What is really important is to choose the processor that is best suited for your
application.
If a GPP/MCU is better suited for your DSP application than a DSP processor, the
processor of choice is the GPP/MCU.
It is also worth noting that the difference between DSPs and GPPs/MCUs is
fading: many GPPs/MCUs now include DSP features, and DSPs are increasingly
adding microcontroller features.

Module 1: learning unit 2


8085 Microprocessor
ContentsGeneral definitions
Overview of 8085 microprocessor
Overview of 8086 microprocessor
Signals and pins of 8086 microprocessor

The salient features of 8085 µp are:


It is a 8 bit microprocessor.
It is manufactured with N-MOS technology.
It has 16-bit address bus and hence can address up to 216 = 65536 bytes (64KB)
memory locations through A0-A15.
The first 8 lines of address bus and 8 lines of data bus are multiplexed AD0 AD7
.
Data bus is a group of 8 lines D0 D7.
It supports external interrupt request.
A 16 bit program counter (PC)
A 16 bit stack pointer (SP)
Six 8-bit general purpose register arranged in pairs: BC, DE, HL.
It requires a signal +5V power supply and operates at 3.2 MHZ single phase
clock.
It is enclosed with 40 pins DIP (Dual in line package).

Overview of 8085 microprocessor


.. 8085 Architecture
Pin Diagram
Functional Block Diagram
Pin Diagram of 8085
Signal Groups of 8085

TRAP
RESET 7.5
RESET 6.5
RESET 5.5
INTR

HOLD
READY
INTA
HLDA
AD7
AD0
High order Address bus
A15
A8
ALE
S1
S0
IO /M
____

CLK OUT
REST OUT
SID
SOD
5
4
XTAL
X2
X1
+ 5 V
Vcc
Vss
GND
DMA
Serial i/p, o/p signals
A12
A13
A14
A15
A11
A10
A9
RD
IO / M
READY
S0
ALE

S1

CLK ( OUT)
HLDA
HOLD
Vcc
A8
RESE
AD4
AD3
AD2
AD1
AD0

INTR
RST5.5
RST6.5
RST 7.5
TRAP
SID
SOD
OUT
X2
X1
AD5
AD6
AD7
VSS
8085 A
31
32
33
34
35
36
37
38
39
40
30
29
28
27
26
25
24
23
22
21
10
9
8
7
6
5
4
3
2
1
11
12
13
14
15
16
17
18
19
20
Block Diagram

WR
L REG ( 8 )
E REG ( 8 )
C REG ( 8 )
A 15 A8
ADDRESSBUS
AD7 AD0 ADDRESS /
BUFFERBUS
( 16 )
INCREAMENT / DECREAMENT
ADDRESSLATCH(16)
PROGRAM COUNTER ( 16 )
STACKPOINTER
H REG ( 8 )
D REG (8)
B REG ( 8 )
W ( 8 )
TEMP. REG.
INSTRUCTION
DECODER AND
MACHINE
ENCODING
DATA / ADDRESS
BUFFER ( 8 )
ADDRESS BUFFER (
8)
R
E
G.
S
E
L
E
C
T
MULTIPLXER
( 8 )
INSTRUCTION
REGISTER
8 BIT INTERNAL
DATABUS
RES
7. 5
RES
6. 5
RES
5. 5
INTA
INT
TRAP
SIO
SID
SERIAL I / O CONTROL
INTERRUPT CONTROL
FLAG ( 5)
FLIP FLOPS
(8)
(8)
TEMP REG
ACCUMU-
LATOR
(8)
ARITHEMETIC
LOGIC UNIT ( ALU)
RESET IN
STATUS
DMA
HLDA
HOLD
IO / M
RESET OUT
S1
S0
ALE
RD
CONTROL
READY
CLK
OUT
CLK
GEN
TIMING AND CONTROL
X2
X1
+5V
GND
CY
P
AC
S
Z
D0
D1
D2
D3
D4
D5
D6
D7
Flag Registers
General Purpose Registers
INDIVIDUAL
COMBININATON
B, C,D,E,H,L
B & C,D&E,H&L
M
Pro
addressable memory size is 64 KB.
Program memory - program can be
and call instructions use 16-bit addresses, i.e. they can be used to jump/branch
anywhere within 64 KB. All jump/branch instructions use absolute addressing.
Data memory - the processor always uses 16-bit addresses so that data can be
placed anywhere.
Stack memory is
First 64 bytes in a zero memory page should be reserved for vectors used by RS
instructions.
pts

The p
priority (from lowest to highest):
I
processor fetches from the bus one instruction, usually one of these instruction
sOne of the 8 RST instructions (RST0 - RST7). The processor saves current
program counter into stack and branches to memory location N * 8 (where N3-bit n
umber from 0 to 7 supplied with the RST instruction).
CALL instruction (3 byte instruction). The processor calls the
of which is specified in the second and third bytes of the instruction.
RST5.5 is a maskable interrupt. When this interrupt is received the pr
saves the contents of the PC register into stack and branches to 2CH
(hexadecimal) address.
RST6.5 is a maskable in
saves the contents of the PC register into stack and branches to 34H
(hexadecimal) address.
RST7.5 is a maskable in
saves the contents of the PC register into stack and branches to 3CH
(hexadecimal) address.
TRAP is a non-maskabl
saves the contents of the PC register into stack and branches to 24H
(hexadecimal) address.
All maskable interrupts
RST 5.5, RST6.5 and RST7.5 interrupts can be enabled or disabled individually
using SIM instruction.
ignals

RESET
µp is reset and resets the interrupt enable and HLDA flip-flops.
The data and address buses and the control lines are 3-stated dur
because of asynchronous nature of RESET, the processor internal registers and
flags may be altered by RESET with unpredictable results.
RESET IN is a Schmitt-triggered input, allowing connection
for power-on RESET delay.
Upon power-up, RESET IN must remain low for at least 10 ms after minimum
Vcc has been reached.
For proper reset operation after the power up duration, RESET IN should be
kept low a minimum of three clock periods.
The CPU is held in the reset condition as long as RESET IN is applied. Typical
Power-on RESET RC values R1 = 75KO, C1 = 1µF.
RESET OUT: This signal indicates that µp is being reset. This signal can be used
to reset other devices. The signal is synchronized to the processor clock and la
sts
an integral number of clock periods.

Serial communication Signal


SID - Serial Input Data Line: The data on this line is loaded into accumulator b
it
7 whenever a RIM instruction is executed.
SOD Serial Output Data Line: The SIM instruction loads the value of bit 7 of
the accumulator into SOD latch if bit 6 (SOE) of the accumulator is 1.

DMA Signals
HOLD: Indicates that another master is requesting the use of the address and dat
a
buses. The CPU, upon receiving the hold request, will relinquish the use of the
bus as soon as the completion of the current bus transfer.
Internal processing can continue. The processor can regain the bus only after th
e
HOLD is removed.
When the HOLD is acknowledged, the Address, Data RD, WR and IO/M lines are
3-stated.
HLDA: Hold Acknowledge: Indicates that the CPU has received the HOLD
request and that it will relinquish the bus in the next clock cycle.
HLDA goes low after the Hold request is removed. The CPU takes the bus one
half-clock cycle after HLDA goes low.
READY: This signal Synchronizes the fast CPU and the slow memory,
peripherals.
If READY is high during a read or write cycle, it indicates that the memory or
peripheral is ready to send or receive data.
If READY is low, the CPU will wait an integral number of clock cycle for
READY to go high before completing the read or write cycle.
READY must conform to specified setup and hold times.

Registers
Accumulator or A register is an 8-bit register used for arithmetic, logic, I/O a
nd
load/store operations.
Flag Register has five 1-bit flags.
Sign - set if the most significant bit of the result is set.
Zero - set if the result is zero.
Auxiliary carry - set if there was a carry out from bit 3 to bit 4 of the result
.
Parity - set if the parity (the number of set bits in the result) is even.
Carry - set if there was a carry during addition, or borrow during
subtraction/comparison/rotation.
General Registers
8-bit B and 8-bit C registers can be used as one 16-bit BC register pair. When
used as a pair the C register contains low-order byte. Some instructions may use
BC register as a data pointer.
8-bit D and 8-bit E registers can be used as one 16-bit DE register pair. When
used as a pair the E register contains low-order byte. Some instructions may use
DE register as a data pointer.
8-bit H and 8-bit L registers can be used as one 16-bit HL register pair. When
used as a pair the L register contains low-order byte. HL register usually conta
ins
a data pointer used to reference memory addresses.
Stack pointer is a 16 bit register. This register is always
decremented/incremented by 2 during push and pop.
Program counter is a 16-bit register.

Instruction Set
8085 instruction set consists of the following instructions:
Data moving instructions.
Arithmetic - add, subtract, increment and decrement.
Logic - AND, OR, XOR and rotate.
Control transfer - conditional, unconditional, call subroutine, return from
subroutine and restarts.
Input/Output instructions.
Other - setting/clearing flag bits, enabling/disabling interrupts, stack operati
ons,
etc.

Addressing mode
Register - references the data in a register or in a register pair.
Register indirect - instruction specifies register pair containing address, wher
e
the data is located.
Direct, Immediate - 8 or 16-bit data.

Module 1: learning unit 3


8086 Microprocessor
It is a 16-bit µp.
8086 has a 20 bit address bus can access up to 220 memory locations (1 MB).
It can support up to 64K I/O ports.
It provides 14, 16 -bit registers.
It has multiplexed address and data bus AD0- AD15 and A16 A19.
It requires single phase clock with 33% duty cycle to provide internal timing.
8086 is designed to operate in two modes, Minimum and Maximum.
It can prefetches upto 6 instruction bytes from memory and queues them in order t
o
speed up instruction execution.
It requires +5V power supply.
A 40 pin dual in line package
Minimum and Maximum Modes:
The minimum mode is selected by applying logic 1 to the MN / MX input pin. This i
s a
single microprocessor configuration.
The maximum mode is selected by applying logic 0 to the MN / MXinput pin. This is
a
multi micro processors configuration.
Pin Diagram of 8086

20
19
18
17
16
15
14
13
12
11
1
2
3
4
5
6
7
8
9
10
21
22
23
24
25
26
27
28
29
30
40
39
38
37
36
35
34
33
32
31
8086
CPU
GND
CLK
INTR
NMI
GND
AD14
AD13
AD12
AD11
AD10
AD9
AD8
AD7
AD6
AD5
AD4
AD3
AD2
AD1
AD0
RESET
VCC
AD15
A16 / S3
A17 / S4
____
MN/MX

_______
LOCK
A19/S6
___
(WR)
READY
TEST
QS1
2S
___
1S
(DE)
(ALE)
A18 / S5
/ S7
_____ _____
RQ / GT0
( HOLD)
___ _____
RQ / GT1
( HLDA)
____
(M / IO)
___
_____
(DT / R)
0S
QS0
________
(INTA)
MODE
SELECT
DMA
INTERFACE
INTERRUPT
INTERFACE
____
MN / MX
VCC
HLDA
HOLD
RESET
NMI

INTR
8086
MPU
VCC
GND
CLK

Signal Groups of 8086

ADDRESS / DATA BUS


A0 - A15, A16 / S3 A19/S6
D0 - D15
MEMORY I
/ O
CONTROLS
___
BHE / S7
ALE
M / IO
DT / R
____
RD
_____
WR
DEN
READY
BUS INTERFACE UNIT ( BIU)
EXECUTION UNIT ( EU )
GENERAL
REGISTERS
FLAGS
ALU
TEMPORARY REGISTERS
16BITS
ALU DATA
EU
CONTROL
SYSTEM
Q BUS
8 BIT
INSTRUCTION QUEUE
5
6
4
3
2
8
0
8
6
BUS
BUS

CONTROL
LOGIC
( 16 )
BITS

DATA BUS
( 20 )
BITS

Text Box: ADDRESS BUS


S
1
IP
DS
SS
CS
ES
DI
SI
BP
SP
DL
DH
CL
CH
BL
BH
AL
AH

Block Diagram of 8086


Internal Architecture of 8086
8086 has two blocks BIU and EU.
The BIU performs all bus operations such as instruction fetching, reading and wri
ting
operands for memory and calculating the addresses of the memory operands. The
instruction bytes are transferred to the instruction queue.
EU executes instructions from the instruction system byte queue.
Both units operate asynchronously to give the 8086 an overlapping instruction fet
ch and
execution mechanism which is called as Pipelining. This results in efficient use
of the
system bus and system performance.
BIU contains Instruction queue, Segment registers, Instruction pointer, Address a
dder.
EU contains Control circuitry, Instruction decoder, ALU, Pointer and Index regist
er,
Flag register.
BUS INTERFACR UNIT:
It provides a full 16 bit bidirectional data bus and 20 bit address bus.
The bus interface unit is responsible for performing all external bus operations.

Specifically it has the following functions:


Instruction fetch, Instruction queuing, Operand fetch and storage, Address reloca
tion and
Bus control.
The BIU uses a mechanism known as an instruction stream queue to implement a
pipeline architecture.
This queue permits prefetch of up to six bytes of instruction code. When ever the
queue
of the BIU is not full, it has room for at least two more bytes and at the same
time the EU
is not requesting it to read or write operands from memory, the BIU is free to l
ook ahead
in the program by prefetching the next sequential instruction.
These prefetching instructions are held in its FIFO queue. With its 16 bit data b
us, the
BIU fetches two instruction bytes in a single memory cycle.
After a byte is loaded at the input end of the queue, it automatically shifts up
through the
FIFO to the empty location nearest the output.
The EU accesses the queue from the output end. It reads one instruction byte afte
r the
other from the output of the queue. If the queue is full and the EU is not reque
sting access
to operand in memory.
These intervals of no bus activity, which may occur between bus cycles are known
as
Idle state.
If the BIU is already in the process of fetching an instruction when the EU reque
st it to
read or write operands from memory or I/O, the BIU first completes the instructi
on fetch
bus cycle before initiating the operand read / write cycle.
The BIU also contains a dedicated adder which is used to generate the 20bit physi
cal
address that is output on the address bus. This address is formed by adding an a
ppended
16 bit segment address and a 16 bit offset address.
For example: The physical address of the next instruction to be fetched is formed
by
combining the current contents of the code segment CS register and the current c
ontents
of the instruction pointer IP register.
The BIU is also responsible for generating bus control signals such as those for
memory
read or write and I/O read or write.
EXECUTION UNIT
The Execution unit is responsible for decoding and executing all instructions.
The EU extracts instructions from the top of the queue in the BIU, decodes them,
generates operands if necessary, passes them to the BIU and requests it to perfo
rm the
read or write bys cycles to memory or I/O and perform the operation specified by
the
instruction on the operands.
During the execution of the instruction, the EU tests the status and control flag
s and
updates them based on the results of executing the instruction.
If the queue is empty, the EU waits for the next instruction byte to be fetched a
nd shifted
to top of the queue.
When the EU executes a branch or jump instruction, it transfers control to a loca
tion
corresponding to another set of sequential instructions.
Whenever this happens, the BIU automatically resets the queue and then begins to
fetch
instructions from this new location to refill the queue.
Module 1 and learning unit 4:
Signal Description of 8086 The Microprocessor 8086 is a 16-bit CPU available in
different clock rates and packaged in a 40 pin CERDIP or plastic package.
The 8086 operates in single processor or multiprocessor configuration to achieve
high
performance. The pins serve a particular function in minimum mode (single proces
sor
mode) and other function in maximum mode configuration (multiprocessor mode ).
The 8086 signals can be categorised in three groups. The first are the signal hav
ing
common functions in minimum as well as maximum mode.
The second are the signals which have special functions for minimum mode and thir
d
are the signals having special functions for maximum mode.
1
1
0
0
1
1
0
0
S3
S4
Indication
Data
Code or none
Stack
Alternate Data

1
1
A0
BHE
Indication
None
Upper byte from or to odd address Upper byte from or to even address
Lower byte from or to even address
1
0
0
1
0
0
Whole word
The following signal descriptions are common for both modes.
AD15-AD0: These are the time multiplexed memory I/O address and data lines.
Address remains on the lines during T1 state, while the data is available on the
data bus
during T2, T3, Tw and T4.
These lines are active high and float to a tristate during interrupt acknowledge
and local
bus hold acknowledge cycles.
A19/S6,A18/S5,A17/S4,A16/S3: These are the time multiplexed address and status
lines.
During T1 these are the most significant address lines for memory operations.
During I/O operations, these lines are low. During memory or I/O operations, stat
us
information is available on those lines for T2,T3,Tw and T4.
The status of the interrupt enable flag bit is updated at the beginning of each c
lock cycle.
The S4 and S3 combinedly indicate which segment register is presently being used
for
memory accesses as in below fig.
These lines float to tri-state off during the local bus hold acknowledge. The sta
tus line
S6 is always low.
The address bit are separated from the status bit using latches controlled by the
ALE
signal.

BHE/S7: The bus high enable is used to indicate the transfer of data over the hig
her
order ( D15-D8 ) data bus as shown in table. It goes low for the data transfer o
ver D15-
D8 and is used to derive chip selects of odd address memory bank or peripherals.
BHE is
low during T1 for read, write and interrupt acknowledge cycles, whenever a byte
is to be
transferred on higher byte of data bus. The status information is available duri
ng T2, T3
and T4. The signal is active low and tristated during hold. It is low during T1
for the first
pulse of the interrupt acknowledges cycle.
RDRead: This signal on low indicates the peripheral that the processor is perform
ing s
memory or I/O read operation. RD is active low and shows the state for T2, T3, T
w of
any read cycle. The signal remains tristated during the hold acknowledge.
READY: This is the acknowledgement from the slow device or memory that they have
completed the data transfer. The signal made available by the devices is synchro
nized by
the 8284A clock generator to provide ready input to the 8086. the signal is acti
ve high.
INTR-Interrupt Request: This is a triggered input. This is sampled during the las
t
clock cycles of each instruction to determine the availability of the request. I
f any
interrupt request is pending, the processor enters the interrupt acknowledge cyc
le.
This can be internally masked by resulting the interrupt enable flag. This signal
is active
high and internally synchronized.
TESTThis input is examined by a WAIT instruction. If the TEST pin goes low,
execution will continue, else the processor remains in an idle state. The input
is
synchronized internally during each clock cycle on leading edge of clock.
CLK- Clock Input: The clock input provides the basic timing for processor operati
on
and bus control activity. Its an asymmetric square wave with 33% duty cycle.
MN/MX: The logic level at this pin decides whether the processor is to operate in
either
minimum or maximum mode.
The following pin functions are for the minimum mode operation of 8086.
M/IO Memory/IO: This is a status line logically equivalent to S2 in maximum mode.
When it is low, it indicates the CPU is having an I/O operation, and when it is
high, it
indicates that the CPU is having a memory operation. This line becomes active hi
gh in
the previous T4 and remains active till final T4 of the current cycle. It is tri
stated during
local bus hold acknowledge .
INTAInterrupt Acknowledge: This signal is used as a read strobe for interrupt
acknowledge cycles. i.e. when it goes low, the processor has accepted the interr
upt.
ALE Address Latch Enable: This output signal indicates the availability of the va
lid
address on the address/data lines, and is connected to latch enable input of lat
ches. This
signal is active high and is never tristated.
DT/R Data Transmit/Receive: This output is used to decide the direction of data
flow through the transreceivers (bidirectional buffers). When the processor send
s out
data, this signal is high and when the processor is receiving data, this signal
is low.
DEN Data Enable: This signal indicates the availability of valid data over the
address/data lines. It is used to enable the transreceivers ( bidirectional buff
ers ) to
separate the data from the multiplexed address/data signal. It is active from th
e middle of
T2 until the middle of T4. This is tristated during hold acknowledge cycle.
HOLD, HLDA- Acknowledge: When the HOLD line goes high, it indicates to the
processor that another master is requesting the bus access.
The processor, after receiving the HOLD request, issues the hold acknowledge sign
al on
HLDA pin, in the middle of the next clock cycle after completing the current bus
cycle. At the same time, the processor floats the local bus and control lines. Whe
n the
processor detects the HOLD line low, it lowers the HLDA signal. HOLD is an
asynchronous input, and is should be externally synchronized.
If the DMA request is made while the CPU is performing a memory or I/O cycle, it
will
release the local bus during T4 provided:
1.The request occurs on or before T2 state of the current cycle.
2.The current cycle is not operating over the lower byte of a word.
3.The current cycle is not the first acknowledge of an interrupt acknowledge seq
uence.
1
1
Read memory
Passive
Write memory
Code Access
Halt
Write I/O port
Read I/O port
Interrupt Acknowledge
0
0
0
0
0
0
0
0
1
1
4. A Lock instruction is not being executed.
The following pin function are applicable for maximum mode operation of 8086.
S2, S1, S0 Status Lines: These are the status lines which reflect the type of ope
ration,
being carried out by the processor. These become activity during T4 of the previ
ous cycle
and active during T1 and T2 of the current bus cycles.

LOCKThis output pin indicates that other system bus master will be prevented from
gaining the system bus, while the LOCK signal is low.
The LOCK signal is activated by the LOCK prefix instruction and remains active unti
l
the completion of the next instruction. When the CPU is executing a critical ins
truction
which requires the system bus, the LOCK prefix instruction ensures that other pr
ocessors
connected in the system will not gain the control of the bus.
The 8086, while executing the prefixed instruction, asserts the bus lock signal o
utput,
which may be connected to an external bus controller.
QS1, QS0 Queue Status: These lines give information about the status of the code-
prefetch queue. These are active during the CLK cycle after while the queue oper
ation is
performed.
This modification in a simple fetch and execute architecture of a conventional
microprocessor offers an added advantage of pipelined processing of the instruct
ions.
The 8086 architecture has 6-byte instruction prefetch queue. Thus even the larges
t (6-
bytes) instruction can be prefetched from the memory and stored in the prefetch.
This
results in a faster execution of the instructions.
In 8085 an instruction is fetched, decoded and executed and only after the execut
ion of
this instruction, the next one is fetched.
By prefetching the instruction, there is a considerable speeding up in instructio
n
execution in 8086. This is known as instruction pipelining.
At the starting the CS:IP is loaded with the required address from which the exec
ution is
to be started. Initially, the queue will be empty an the microprocessor starts a
fetch
operation to bring one byte (the first byte) of instruction code, if the CS:IP a
ddress is odd
or two bytes at a time, if the CS:IP address is even.
The first byte is a complete opcode in case of some instruction (one byte opcode
instruction) and is a part of opcode, in case of some instructions ( two byte op
code
instructions), the remaining part of code lie in second byte.
The second byte is then decoded in continuation with the first byte to decide the
instruction length and the number of subsequent bytes to be treated as instructi
on data.
1
1
1
1
1
1
1
0
0
0
1
0
Indication
S0
S1
S2
1
1
The queue is updated after every byte is read from the queue but the fetch cycle
is
initiated by BIU only if at least two bytes of the queue are empty and the EU ma
y be
concurrently executing the fetched instructions.
The next byte after the instruction is completed is again the first opcode byte o
f the next
instruction. A similar procedure is repeated till the complete execution of the
program. The fetch operation of the next instruction is overlapped with the execut
ion of
the current instruction. As in the architecture, there are two separate units, n
amely
Execution unit and Bus interface unit.
While the execution unit is busy in executing an instruction, after it is complet
ely
decoded, the bus interface unit may be fetching the bytes of the next instructio
n from
memory, depending upon the queue status.

RQ/0GT,RQ/1GT Request/Grant: These pins are used by the other local bus master
in maximum mode, to force the processor to release the local bus at the end of t
he
processor current bus cycle.
Each of the pin is bidirectional with RQ/GT0 having higher priority than RQ/GT1.
RQ/GT pins have internal pull-up resistors and may be left unconnected.
Request/Grant sequence is as follows:
1.A pulse of one clock wide from another bus master requests the bus access to 8
086.
2.During T4(current) or T1(next) clock cycle, a pulse one clock wide from 8086 t
o the
requesting master, indicates that the 8086 has allowed the local bus to float an
d that it
will enter the hold acknowledge state at next cycle. The CPU bus interface unit is
likely
to be disconnected from the local bus of the system.
3.A one clock wide pulse from the another master indicates to the 8086 that the
hold
request is about to end and the 8086 may regain control of the local bus at the
next clock
cycle. Thus each master to master exchange of the local bus is a sequence of 3 p
ulses.
There must be at least one dead clock cycle after each bus exchange.
The request and grant pulses are active low.
For the bus request those are received while 8086 is performing memory or I/O cyc
le,
the granting of the bus is governed by the rules as in case of HOLD and HLDA in
minimum mode.
General Bus Operation:
The 8086 has a combined address and data bus commonly referred as a time multiple
xed
address and data bus.
The main reason behind multiplexing address and data over the same pins is the
maximum utilisation of processor pins and it facilitates the use of 40 pin stand
ard DIP
package.
Subsequent byte from the queue
Empty queue
First byte of the opcode from the queue
No operation
0
0
0
1
1
1
1
0
Indication
QS0
QS1
The bus can be demultiplexed using a few latches and transreceivers, when ever
required.
Basically, all the processor bus cycles consist of at least four clock cycles. Th
ese are
referred to as T1, T2, T3, T4. The address is transmitted by the processor durin
g T1. It is
present on the bus only for one cycle.
The negative edge of this ALE pulse is used to separate the address and the data
or status
information. In maximum mode, the status lines S0, S1 and S2 are used to indicat
e the
type of operation.
Status bits S3 to S7 are multiplexed with higher order address bits and the BHE s
ignal.
Address is valid during T1 while status bits S3 to S7 are valid during T2 throug
h T4.

Minimum Mode 8086 System


In a minimum mode 8086 system, the microprocessor 8086 is operated in minimum
mode by strapping its MN/MX pin to logic 1.
In this mode, all the control signals are given out by the microprocessor chip it
self.
There is a single microprocessor in the minimum mode system.
The remaining components in the system are latches, transreceivers, clock generat
or,
memory and I/O devices. Some type of chip selection logic may be required for se
lecting
memory or I/O devices, depending upon the address map of the system.
Latches are generally buffered output D-type flip-flops like 74LS373 or 8282. The
y are
used for separating the valid address from the multiplexed address/data signals
and are
controlled by the ALE signal generated by 8086.
for Data In
Memory access time
Ready
Ready
Wait
Wait
Data Out D15 D0
Bus reserve
D15-D0
A0-A15
D15-D0
A0-A15
BHE
BHE
S3-S7
A19-A16
S3-S7
A19-A16
Add/data
RD/INTA
READY
DT/R
DEN
Add/stat
S2 S0
ALE
T4
Tw
T3
T2
T1
T4
Tw
T3
T2
T1
Memory write cycle
Memory read cycle
CLK
General Bus Operation Cycle in Maximum Mode
Transreceivers are the bidirectional buffers and some times they are called as da
ta
amplifiers. They are required to separate the valid data from the time multiplex
ed
address/data signals.
They are controlled by two signals namely, DEN and DT/R.
The DEN signal indicates the direction of data, i.e. from or to the processor. Th
e system
contains memory for the monitor and users program storage.
Usually, EPROM are used for monitor storage, while RAM for users program storage.
A
system may contain I/O devices.
The working of the minimum mode configuration system can be better described in
terms of the timing diagrams rather than qualitatively describing the operations
.
The opcode fetch and read cycles are similar. Hence the timing diagram can be
categorized in two parts, the first is the timing diagram for read cycle and the
second is
the timing diagram for write cycle.
The read cycle begins in T1 with the assertion of address latch enable (ALE) sign
al and
also M / IO signal. During the negative going edge of this signal, the valid add
ress is
latched on the local bus.
The BHE and A0 signals address low, high or both bytes. From T1 to T4 , the M/IO
signal indicates a memory or I/O operation.
At T2, the address is removed from the local bus and is sent to the output. The b
us is
then tristated. The read (RD) control signal is also activated in T2.
The read (RD) signal causes the address device to enable its data bus drivers. Af
ter RD
goes low, the valid data is available on the data bus.
The addressed device will drive the READY line high. When the processor returns t
he
read signal to high level, the addressed device will again tristate its bus driv
ers.
A write cycle also begins with the assertion of ALE and the emission of the addre
ss. The
M/IO signal is again asserted to indicate a memory or I/O operation. In T2, afte
r sending
the address in T1, the processor sends the data to be written to the addressed l
ocation.
The data remains on the bus until middle of T4 state. The WR becomes active at th
e
beginning of T2 (unlike RD is somewhat delayed in T2 to provide time for floatin
g).
The BHE and A0 signals are used to select the proper byte or bytes of memory or I
/O
word to be read or write.
The M/IO, RD and WR signals indicate the type of data transfer as specified in ta
ble
below.
Hold Response sequence: The HOLD pin is checked at leading edge of each clock
pulse. If it is received active by the processor before T4 of the previous cycle
or during
T1 state of the current cycle, the CPU activates HLDA in the next clock cycle an
d for
succeeding bus cycles, the bus will be given to another requesting master.
The control of the bus is not regained by the processor until the requesting mast
er does
not drop the HOLD pin low. When the request is dropped by the requesting master,
the
HLDA is dropped by the processor at the trailing edge of the next clock.

HLDA
HOLD
Bus Request and Bus Grant Timings in Minimum Mode System
Clk
Write Cycle Timing Diagram for Minimum Mode
ADD / STATUS
A BHE
19 A16
S7 S3
Valid data D15 D0
A15 A0
ADD / DATA
WR
DEN
DT / R
ALE
T1
Clk
T4
TW
T3
T2
T1
Maximum Mode 8086 System In the maximum mode, the 8086 is operated by
strapping the MN/MX pin to ground.
In this mode, the processor derives the status signal S2, S1, S0. Another chip ca
lled bus
controller derives the control signal using this status information.
In the maximum mode, there may be more than one microprocessor in the system
configuration.
The components in the system are same as in the minimum mode system.
The basic function of the bus controller chip IC8288, is to derive control signal
s like RD
and WR ( for memory and I/O devices), DEN, DT/R, ALE etc. using the information
by
the processor on the status lines.
The bus controller chip has input lines S2, S1, S0 and CLK. These inputs to 8288
are
driven by CPU.
It derives the outputs ALE, DEN, DT/R, MRDC, MWTC, AMWC, IORC, IOWC and
AIOWC. The AEN, IOB and CEN pins are specially useful for multiprocessor systems
.
AEN and IOB are generally grounded. CEN pin is usually tied to +5V. The significa
nce
of the MCE/PDEN output depends upon the status of the IOB pin.
If IOB is grounded, it acts as master cascade enable to control cascade 8259A, el
se it
acts as peripheral data enable used in the multiple bus configurations.
INTA pin used to issue two interrupt acknowledge pulses to the interrupt controll
er or to
an interrupting device.
IORC, IOWC are I/O read command and I/O write command signals respectively. These
signals enable an IO interface to read or write the data from or to the address
port.
The MRDC, MWTC are memory read command and memory write command signals
respectively and may be used as memory read or write signals.
All these command signals instructs the memory to accept or send data from or to
the
bus.
For both of these write command signals, the advanced signals namely AIOWC and
AMWTC are available.
Here the only difference between in timing diagram between minimum mode and
maximum mode is the status signals used and the available control and advanced
command signals.
R0, S1, S2 are set at the beginning of bus cycle.8288 bus controller will output
a pulse
as on the ALE and apply a required signal to its DT / R pin during T1.
In T2, 8288 will set DEN=1 thus enabling transceivers, and for an input it will a
ctivate
MRDC or IORC. These signals are activated until T4. For an output, the AMWC or
AIOWC is activated from T2 to T4 and MWTC or IOWC is activated from T3 to T4.
The status bit S0 to S2 remains active until T3 and become passive during T3 and
T4.
If reader input is not activated before T3, wait state will be inserted between T
3 and T4.
Timings for RQ/ GT Signals:
The request/grant response sequence contains a series of three pulses. The reque
st/grant
pins are checked at each rising pulse of clock input.
When a request is detected and if the condition for HOLD request are satisfied, t
he
processor issues a grant pulse over the RQ/GT pin immediately during T4 (current
) or T1
(next) state.
When the requesting master receives this pulse, it accepts the control of the bus
, it sends
a release pulse to the processor using RQ/GT pin.
+ 5V
CS0L
CS0H
RD
WR
Memory
BHE
A0
Control bus
Add
bu
Address bus
Latches
CLK
IOWT
MWTC
MRDC
AL
IORC
DT/ R
DEN
8288
CEN
IOB
AEN
S2
S1
S0
S2
S1
S0
RD
WR
CS
Peripheral
Data bus
Clk
Data
buffer
DT/R
DIR
G
DEN
A/D
6A16-A19
AD-AD15
8086
Ready
Clk
Reset
8284
Clk
Generator
RDY
Reset
Maximum Mode 8086 System.
DEN
DT / R
MRDC
Add/Data
D15 D0
A15 A0
BHE, A19 A16
S7 S3
Add/Status
Inactive
Active
Active
S2 S0
ALE
Clk
One bus cycle
T1
T4
T3
T2
T1
Memory Read Timing in Maximum Mode
Minimum Mode Interface
When the Minimum mode operation is selected, the 8086 provides all control signal
s
needed to implement the memory and I/O interface.
high
AMWC or AIOWC
MWTC or IOWC
DT / R
DEN
ADD/DATA
Data out D15 D0
A15-A0
S7 S3
BHE
ADD/STATUS
Inactive
Active
Active
S2 S0
ALE
One bus cycle
Clk
T1
T4
T3
T2
T1
Memory Write Timing in Maximum mode.
Master releases
CPU grant bus
Another master
request bus access
RQ / GT
Clk
RQ/GT Timings in Maximum Mode.
The minimum mode signal can be divided into the following basic groups: address/d
ata
bus, status, control, interrupt and DMA.
Address/Data Bus: these lines serve two functions. As an address bus is 20 bits l
ong
and consists of signal lines A0 through A19. A19 represents the MSB and A0 LSB.
A
20bit address gives the 8086 a 1Mbyte memory address space. More over it has an
independent I/O address space which is 64K bytes in length.
The 16 data bus lines D0 through D15 are actually multiplexed with address lines
A0
through A15 respectively. By multiplexed we mean that the bus work as an address
bus
during first machine cycle and as a data bus during next machine cycles. D15 is
the MSB
and D0 LSB.
When acting as a data bus, they carry read/write data for memory, input/output da
ta for
I/O devices, and interrupt type codes from an interrupt controller.

Status signal:
The four most significant address lines A19 through A16 are also multiplexed but
in this
case with status signals S6 through S3. These status bits are output on the bus
at the same
time that data are transferred over the other bus lines.
Bit S4 and S3 together from a 2 bit binary code that identifies which of the 8086
internal
segment registers are used to generate the physical address that was output on t
he address
bus during the current bus cycle.
Code S4S3 = 00 identifies a register known as extra segment register as the sourc
e of
the segment address.
Block Diagram of the Minimum Mode 8086 MPU
Memory I/O
controls
Interrupt
interface
DMA
interface
8086
MPU
NMI
TEST
INTA
INTR
RESET
HOLD
HLDA
Mode select
Vcc
MN / MX
CLK clock
READY
DEN
WR
RD
DT / R
M / IO
BHE / S7
ALE
D0 D15
Address / data bus
A0-A15,A16/S3 A19/S6
GND
Vcc
Status line S5 reflects the status of another internal characteristic of the 8086
. It is the
logic level of the internal enable flag. The last status bit S6 is always at the
logic 0 level.

Control Signals:
The control signals are provided to support the 8086 memory I/O interfaces. The
y
control functions such as when the bus is to carry a valid address in which dire
ction data
are to be transferred over the bus, when valid write data are on the bus and whe
n to put
read data on the system bus.
ALE is a pulse to logic 1 that signals external circuitry when a valid address wo
rd is on
the bus. This address must be latched in external circuitry on the 1-to-0 edge o
f the pulse
at ALE.
Another control signal that is produced during the bus cycle is BHE bank high ena
ble.
Logic 0 on this used as a memory enable signal for the most significant byte hal
f of the
data bus D8 through D1. These lines also serves a second function, which is as t
he S7
status line.
Using the M/IO and DT/R lines, the 8086 signals which type of bus cycle is in pro
gress
and in which direction data are to be transferred over the bus.
The logic level of M/IO tells external circuitry whether a memory or I/O transfer
is
taking place over the bus. Logic 1 at this output signals a memory operation and
logic 0
an I/O operation.
The direction of data transfer over the bus is signaled by the logic level output
at DT/R.
When this line is logic 1 during the data transfer part of a bus cycle, the bus
is in the
transmit mode. Therefore, data are either written into memory or output to an I/
O device.
Memory segment status codes.
Data
Code / none
Stack
Extra
1
1
0
1
1
0
0
0
Segment Register
S3
S4
On the other hand, logic 0 at DT/R signals that the bus is in the receive mode. T
his
corresponds to reading data from memory or input of data from an input port.
The signal read RD and write WR indicates that a read bus cycle or a write bus cy
cle is
in progress. The 8086 switches WR to logic 0 to signal external device that vali
d write or
output data are on the bus.
On the other hand, RD indicates that the 8086 is performing a read of data of th
e bus.
During read operations, one other control signal is also supplied. This is DEN (
data
enable) and it signals external devices when they should put data on the bus.
There is one other control signal that is involved with the memory and I/O interf
ace.
This is the READY signal.
READY signal is used to insert wait states into the bus cycle such that it is ext
ended by
a number of clock periods. This signal is provided by an external clock generato
r device
and can be supplied by the memory or I/O sub-system to signal the 8086 when they
are
ready to permit the data transfer to be completed.
Interrupt signals: The key interrupt interface signals are interrupt request (INT
R) and
interrupt acknowledge ( INTA).
INTR is an input to the 8086 that can be used by an external device to signal tha
t it need
to be serviced.
Logic 1 at INTR represents an active interrupt request. When an interrupt request
has
been recognized by the 8086, it indicates this fact to external circuit with pul
se to logic 0
at the INTA output.
The TEST input is also related to the external interrupt interface. Execution of
a WAIT
instruction causes the 8086 to check the logic level at the TEST input.
If the logic 1 is found, the MPU suspend operation and goes into the idle state.
The 8086
no longer executes instructions, instead it repeatedly checks the logic level of
the TEST
input waiting for its transition back to logic 0.
As TEST switches to 0, execution resume with the next instruction in the program.
This
feature can be used to synchronize the operation of the 8086 to an event in exte
rnal
hardware.
There are two more inputs in the interrupt interface: the nonmaskable interrupt N
MI and
the reset interrupt RESET.
On the 0-to-1 transition of NMI control is passed to a nonmaskable interrupt serv
ice
routine. The RESET input is used to provide a hardware reset for the 8086. Switc
hing
RESET to logic 0 initializes the internal register of the 8086 and initiates a r
eset service
routine.
DMA Interface signals:The direct memory access DMA interface of the 8086
minimum mode consist of the HOLD and HLDA signals.
When an external device wants to take control of the system bus, it signals to th
e 8086
by switching HOLD to the logic 1 level. At the completion of the current bus cyc
le, the
8086 enters the hold state. In the hold state, signal lines AD0 through AD15, A1
6/S3
through A19/S6, BHE, M/IO, DT/R, RD, WR, DEN and INTR are all in the high Z stat
e.
The 8086 signals external device that it is in this state by switching its HLDA
output to
logic 1 level.
Maximum Mode Interface
When the 8086 is set for the maximum-mode configuration, it provides signals for
implementing a multiprocessor / coprocessor system environment.
By multiprocessor environment we mean that one microprocessor exists in the syste
m
and that each processor is executing its own program.
Usually in this type of system environment, there are some system resources that
are
common to all processors.
They are called as global resources. There are also other resources that are assi
gned to
specific processors. These are known as local or private resources.
Coprocessor also means that there is a second processor in the system. In this tw
o
processor does not access the bus at the same time.
One passes the control of the system bus to the other and then may suspend its op
eration.
In the maximum-mode 8086 system, facilities are provided for implementing allocat
ion
of global resources and passing bus control to other microprocessor or coprocess
or.

8288 Bus Controller Bus Command and Control Signals:


8086 does not directly provide all the signals that are required to control the
memory,
I/O and interrupt interfaces.
Specially the WR, M/IO, DT/R, DEN, ALE and INTA, signals are no longer produced
by the 8086. Instead it outputs three status signals S0, S1, S2 prior to the ini
tiation of
each bus cycle. This 3- bit bus status code identifies which type of bus cycle i
s to follow.
S2S1S0 are input to the external bus controller device, the bus controller genera
tes the
appropriately timed command and control signals.
8086 Maximum mode Block Diagram
Multi Bus
INIT
BUSY
CBRQ
BPRO
BPRN
BREQ
BCLK
IORC
AMWC
MWTC
MRDC
IOWC
AIOWC
INTA
MCE / PDEN
DT / R
DEN
ALE
A0-A15,
A16/S3-A19/S6
D0 D15
BHE
RD
READY
QS1, QS0
Local bus control
ALE
DT/ R
DEN
8288 Bus
controller
IOB
AEN
CLK
8289
Bus
LOCK
S2
S1
S0
IOB
AEN
CLK
S2
S1
S0
CLK
S2
S1
S0
LOCK
IOB
AEN
SYSB/RESB
RESB
ANYREQ
CRQLCK
CLK
GND
Vcc
8086 MPU
RQ / GT0
RQ / GT1
INTR
TEST
NMI
RESET
MN/MX
The 8288 produces one or two of these eight command signals for each bus cycles.
For
instance, when the 8086 outputs the code S2S1S0 equals 001, it indicates that an
I/O read
cycle is to be performed.
In the code 111 is output by the 8086, it is signaling that no bus activity is to
take place.
The control outputs produced by the 8288 are DEN, DT/R and ALE. These 3 signals
provide the same functions as those described for the minimum system mode. This
set of
bus commands and control signals is compatible with the Multibus and industry st
andard
for interfacing microprocessor systems.
The output of 8289 are bus arbitration signals:
Bus busy (BUSY), common bus request (CBRQ), bus priority out (BPRO), bus priorit
y
in (BPRN), bus request (BREQ) and bus clock (BCLK).
They correspond to the bus exchange signals of the Multibus and are used to lock
other
processor off the system bus during the execution of an instruction by the 8086.

In this way the processor can be assured of uninterrupted access to common system
resources such as global memory.
Queue Status Signals: Two new signals that are produced by the 8086 in the maximu
m-
mode system are queue status outputs QS0 and QS1. Together they form a 2-bit que
ue
status code, QS1QS0.
Following table shows the four different queue status.
None
AMWC
MWTC,
MRDC
MRDC
None
AIOWC
IOWC,
IORC
INTA
Passive
Write Memory
Read Memory
Instruction Fetch
Halt
Write I/O Port
Read I/O Port
Interrupt Acknowledge
8288
Command
CPU Cycles
1
0
1
0
1
0
1
0
1
1
0
0
0
0
1
1
1
1
1
1
0
0
0
Bus Status Codes
0
S0
S1
S2
Status Inputs
Local Bus Control Signal Request / Grant Signals: In a maximum mode
configuration, the minimum mode HOLD, HLDA interface is also changed. These two
are replaced by request/grant lines RQ/ GT0 and RQ/ GT1, respectively. They prov
ide a
prioritized bus access mechanism for accessing the local bus.
Internal Registers of 8086
The 8086 has four groups of the user accessible internal registers. They are the
instruction pointer, four data registers, four pointer and index register, four
segment
registers.
The 8086 has a total of fourteen 16-bit registers including a 16 bit register cal
led the
status register, with 9 of bits implemented for status and control flags.
Most of the registers contain data/instruction offsets within 64 KB memory segmen
t.
There are four different 64 KB segments for instructions, stack, data and extra
data. To
specify where in 1 MB of processor memory these 4 segments are located the proce
ssor
uses four segment registers:
Code segment (CS) is a 16-bit register containing address of 64 KB segment with
processor instructions. The processor uses CS segment for all accesses to instru
ctions
referenced by instruction pointer (IP) register. CS register cannot be changed d
irectly.
The CS register is automatically updated during far jump, far call and far retur
n
instructions.
Stack segment (SS) is a 16-bit register containing address of 64KB segment with
program stack. By default, the processor assumes that all data referenced by the
stack
pointer (SP) and base pointer (BP) registers is located in the stack segment. SS
register
can be changed directly using POP instruction.
Data segment (DS) is a 16-bit register containing address of 64KB segment with
program data. By default, the processor assumes that all data referenced by gene
ral
registers (AX, BX, CX, DX) and index register (SI, DI) is located in the data se
gment.
DS register can be changed directly using POP and LDS instructions.
Accumulator register consists of two 8-bit registers AL and AH, which can be
combined together and used as a 16-bit register AX. AL in this case contains the
low-
order byte of the word, and AH contains the high-order byte. Accumulator can be
used
for I/O operations and string manipulation.
Queue status codes
Subsequent Byte. The byte taken from the queue was a
subsequent byte of the instruction.
1
1
Queue Empty. The queue has been reinitialized as a result
of the execution of a transfer instruction.
0
1 (high)
First Byte. The byte taken from the queue was the first byte
of the instruction.
1
0
No Operation. During the last clock cycle, nothing was
taken from the queue.
Queue Status
0
0 (low)
QS0
QS1
Base register consists of two 8-bit registers BL and BH, which can be combined to
gether
and used as a 16-bit register BX. BL in this case contains the low-order byte of
the word,
and BH contains the high-order byte. BX register usually contains a data pointer
used for
based, based indexed or register indirect addressing.
Count register consists of two 8-bit registers CL and CH, which can be combined
together and used as a 16-bit register CX. When combined, CL register contains t
he low-
order byte of the word, and CH contains the high-order byte. Count register can
be used
in Loop, shift/rotate instructions and as a counter in string manipulation,.
Data register consists of two 8-bit registers DL and DH, which can be combined
together and used as a 16-bit register DX. When combined, DL register contains t
he low-
order byte of the word, and DH contains the high-order byte. Data register can b
e used as
a port number in I/O operations. In integer 32-bit multiply and divide instructi
on the DX
register contains high-order word of the initial or resulting number.
The following registers are both general and index registers:
Stack Pointer (SP) is a 16-bit register pointing to program stack.
Base Pointer (BP) is a 16-bit register pointing to data in stack segment. BP regi
ster is
usually used for based, based indexed or register indirect addressing.
Source Index (SI) is a 16-bit register. SI is used for indexed, based indexed and
register
indirect addressing, as well as a source data address in string manipulation ins
tructions.
Destination Index (DI) is a 16-bit register. DI is used for indexed, based indexe
d and
register indirect addressing, as well as a destination data address in string ma
nipulation
instructions.
Other registers:
Instruction Pointer (IP) is a 16-bit register.
Flags is a 16-bit register containing 9 one bit flags.
Overflow Flag (OF) - set if the result is too large positive number, or is too sm
all
negative number to fit into destination operand.
Direction Flag (DF) - if set then string manipulation instructions will auto-decr
ement
index registers. If cleared then the index registers will be auto-incremented.
Interrupt-enable Flag (IF) - setting this bit enables maskable interrupts.
Single-step Flag (TF) - if set then single-step interrupt will occur after the ne
xt
instruction.
Sign Flag (SF) - set if the most significant bit of the result is set.
Zero Flag (ZF) - set if the result is zero.
Auxiliary carry Flag (AF) - set if there was a carry from or borrow to bits 0-3 i
n the AL
register.
Parity Flag (PF) - set if parity (the number of "1" bits) in the low-order byte o
f the
result is even.
Carry Flag (CF) - set if there was a carry from or borrow to the most significant
bit
during last result calculation.
Addressing Modes
Implied - the data value/data address is implicitly associated with the instructi
on.
Register - references the data in a register or in a register pair.
Immediate - the data is provided in the instruction.
Direct - the instruction operand specifies the memory address where data is locat
ed.
Register indirect - instruction specifies a register containing an address, where
data is
located. This addressing mode works with SI, DI, BX and BP registers.
Based:- 8-bit or 16-bit instruction operand is added to the contents of a base re
gister
(BX or BP), the resulting value is a pointer to location where data resides.
Indexed:- 8-bit or 16-bit instruction operand is added to the contents of an inde
x register
(SI or DI), the resulting value is a pointer to location where data resides
Based Indexed:- the contents of a base register (BX or BP) is added to the conten
ts of
an index register (SI or DI), the resulting value is a pointer to location where
data resides.
Based Indexed with displacement:- 8-bit or 16-bit instruction operand is added to
the
contents of a base register (BX or BP) and index register (SI or DI), the result
ing value is
a pointer to location where data resides.
Memory Program, data and stack memories occupy the same memory space. As the
most of the processor instructions use 16-bit pointers the processor can effecti
vely
address only 64 KB of memory.
To access memory outside of 64 KB the CPU uses special segment registers to speci
fy
where the code, stack and data 64 KB segments are positioned within 1 MB of memo
ry
(see the "Registers" section below).
16-bit pointers and data are stored as:
address: low-order byte
address+1: high-order byte
Program memory - program can be located anywhere in memory. Jump and call
instructions can be used for short jumps within currently selected 64 KB code se
gment,
as well as for far jumps anywhere within 1 MB of memory.
All conditional jump instructions can be used to jump within approximately +127 t
o -
127 bytes from current instruction.
Data memory - the processor can access data in any one out of 4 available segment
s,
which limits the size of accessible memory to 256 KB (if all four segments point
to
different 64 KB blocks).
Accessing data from the Data, Code, Stack or Extra segments can be usually done b
y
prefixing instructions with the DS:, CS:, SS: or ES: (some registers and instruc
tions by
default may use the ES or SS segments instead of DS segment).
Word data can be located at odd or even byte boundaries. The processor uses two
memory accesses to read 16-bit word located at odd byte boundaries. Reading word
data
from even byte boundaries requires only one memory access.
Stack memory can be placed anywhere in memory. The stack can be located at odd
memory addresses, but it is not recommended for performance reasons (see "Data
Memory" above).
Reserved locations:
0000h - 03FFh are reserved for interrupt vectors. Each interrupt vector is a 32-b
it pointer
in format segment: offset.
FFFF0h - FFFFFh - after RESET the processor always starts program execution at th
e
FFFF0h address.
Interrupts
The processor has the following interrupts:
INTR is a maskable hardware interrupt. The interrupt can be enabled/disabled usin
g
STI/CLI instructions or using more complicated method of updating the FLAGS regi
ster
with the help of the POPF instruction.
When an interrupt occurs, the processor stores FLAGS register into stack, disable
s
further interrupts, fetches from the bus one byte representing interrupt type, a
nd jumps to
interrupt processing routine address of which is stored in location 4 * <interru
pt type>.
Interrupt processing routine should return with the IRET instruction.
NMI is a non-maskable interrupt. Interrupt is processed in the same way as the IN
TR
interrupt. Interrupt type of the NMI is 2, i.e. the address of the NMI processin
g routine is
stored in location 0008h. This interrupt has higher priority then the maskable i
nterrupt.
Software interrupts can be caused by:
INT instruction - breakpoint interrupt. This is a type 3 interrupt.
INT <interrupt number> instruction - any one interrupt from available 256 interru
pts.
INTO instruction - interrupt on overflow
Single-step interrupt - generated if the TF flag is set. This is a type 1 interru
pt. When the
CPU processes this interrupt it clears TF flag before calling the interrupt proc
essing
routine.
Processor exceptions: Divide Error (Type 0), Unused Opcode (type 6) and Escape
opcode (type 7).
Software interrupt processing is the same as for the hardware interrupts.

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